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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
9
epoger@google.comec3ed6a2011-07-28 14:26:00 +000010
reed@google.comac10a2d2010-12-22 21:39:39 +000011#ifndef GrGpuGL_DEFINED
12#define GrGpuGL_DEFINED
13
tomhudson@google.com93813632011-10-27 20:21:16 +000014#include "GrDrawState.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000015#include "GrGpu.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000016#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000017#include "GrGLIRect.h"
18#include "GrGLStencilBuffer.h"
19#include "GrGLTexture.h"
20#include "GrGLVertexBuffer.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000021
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +000022#include "SkString.h"
23
reed@google.comac10a2d2010-12-22 21:39:39 +000024class GrGpuGL : public GrGpu {
25public:
reed@google.comac10a2d2010-12-22 21:39:39 +000026 virtual ~GrGpuGL();
27
bsalomon@google.com0b77d682011-08-19 13:28:54 +000028 const GrGLInterface* glInterface() const { return fGL; }
29 GrGLBinding glBinding() const { return fGLBinding; }
bsalomon@google.comc82b8892011-09-22 14:10:33 +000030 GrGLVersion glVersion() const { return fGLVersion; }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000031
bsalomon@google.com0a97be22011-11-08 19:20:57 +000032 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
33 SK_OVERRIDE;
bsalomon@google.coma85449d2011-11-19 02:36:05 +000034 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
35 SK_OVERRIDE;
bsalomon@google.com0a97be22011-11-08 19:20:57 +000036
bsalomon@google.comc4364992011-11-07 15:54:49 +000037 virtual bool readPixelsWillPayForYFlip(
38 GrRenderTarget* renderTarget,
39 int left, int top,
40 int width, int height,
41 GrPixelConfig config,
42 size_t rowBytes) SK_OVERRIDE;
43
reed@google.comac10a2d2010-12-22 21:39:39 +000044protected:
bsalomon@google.com0b77d682011-08-19 13:28:54 +000045 GrGpuGL(const GrGLInterface* glInterface, GrGLBinding glBinding);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +000046
bsalomon@google.com85b505b2011-11-07 14:56:51 +000047 struct GLCaps {
48 GLCaps()
49 // make defaults be the most restrictive
bsalomon@google.comc4364992011-11-07 15:54:49 +000050 : fStencilFormats(8) // prealloc space for stencil formats
51 , fMSFBOType(kNone_MSFBO)
bsalomon@google.com85b505b2011-11-07 14:56:51 +000052 , fMaxFragmentUniformVectors(0)
bsalomon@google.com7107fa72011-11-10 14:54:14 +000053 , fRGBA8RenderbufferSupport(false)
54 , fBGRAFormatSupport(false)
55 , fBGRAIsInternalFormat(false)
56 , fTextureSwizzleSupport(false)
57 , fUnpackRowLengthSupport(false)
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +000058 , fUnpackFlipYSupport(false)
bsalomon@google.com7107fa72011-11-10 14:54:14 +000059 , fPackRowLengthSupport(false) {
bsalomon@google.com85b505b2011-11-07 14:56:51 +000060 memset(fAASamples, 0, sizeof(fAASamples));
61 }
62 SkTArray<GrGLStencilBuffer::Format, true> fStencilFormats;
bsalomon@google.comc4364992011-11-07 15:54:49 +000063
bsalomon@google.com85b505b2011-11-07 14:56:51 +000064 enum {
65 /**
66 * no support for MSAA FBOs
67 */
68 kNone_MSFBO = 0,
69 /**
70 * GL3.0-style MSAA FBO (GL_ARB_framebuffer_object)
71 */
72 kDesktopARB_MSFBO,
73 /**
74 * earlier GL_EXT_framebuffer* extensions
75 */
76 kDesktopEXT_MSFBO,
77 /**
78 * GL_APPLE_framebuffer_multisample ES extension
79 */
80 kAppleES_MSFBO,
81 } fMSFBOType;
bsalomon@google.comc4364992011-11-07 15:54:49 +000082
bsalomon@google.com85b505b2011-11-07 14:56:51 +000083 // TODO: get rid of GrAALevel and use sample cnt directly
84 GrGLuint fAASamples[4];
bsalomon@google.comc4364992011-11-07 15:54:49 +000085
bsalomon@google.com85b505b2011-11-07 14:56:51 +000086 // The maximum number of fragment uniform vectors (GLES has min. 16).
87 int fMaxFragmentUniformVectors;
bsalomon@google.comc4364992011-11-07 15:54:49 +000088
bsalomon@google.com85b505b2011-11-07 14:56:51 +000089 // ES requires an extension to support RGBA8 in RenderBufferStorage
bsalomon@google.com7107fa72011-11-10 14:54:14 +000090 bool fRGBA8RenderbufferSupport;
bsalomon@google.comc4364992011-11-07 15:54:49 +000091
bsalomon@google.com85b505b2011-11-07 14:56:51 +000092 // Is GL_BGRA supported
bsalomon@google.com7107fa72011-11-10 14:54:14 +000093 bool fBGRAFormatSupport;
bsalomon@google.comc4364992011-11-07 15:54:49 +000094
95 // Depending on the ES extensions present the BGRA external format may
96 // correspond either a BGRA or RGBA internalFormat. On desktop GL it is
97 // RGBA
bsalomon@google.com7107fa72011-11-10 14:54:14 +000098 bool fBGRAIsInternalFormat;
bsalomon@google.comc4364992011-11-07 15:54:49 +000099
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000100 // GL_ARB_texture_swizzle support
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000101 bool fTextureSwizzleSupport;
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000102
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000103 // Is there support for GL_UNPACK_ROW_LENGTH
104 bool fUnpackRowLengthSupport;
105
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000106 // Is there support for GL_UNPACK_FLIP_Y
107 bool fUnpackFlipYSupport;
108
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000109 // Is there support for GL_PACK_ROW_LENGTH
110 bool fPackRowLengthSupport;
111
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000112 void print() const;
113 } fGLCaps;
114
reed@google.comac10a2d2010-12-22 21:39:39 +0000115 struct {
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000116 size_t fVertexOffset;
reed@google.comac10a2d2010-12-22 21:39:39 +0000117 GrVertexLayout fVertexLayout;
118 const GrVertexBuffer* fVertexBuffer;
119 const GrIndexBuffer* fIndexBuffer;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000120 bool fArrayPtrsDirty;
reed@google.comac10a2d2010-12-22 21:39:39 +0000121 } fHWGeometryState;
122
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000123 struct AAState {
124 bool fMSAAEnabled;
125 bool fSmoothLineEnabled;
126 } fHWAAState;
127
tomhudson@google.com93813632011-10-27 20:21:16 +0000128 GrDrawState fHWDrawState;
129 bool fHWStencilClip;
reed@google.comac10a2d2010-12-22 21:39:39 +0000130
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000131 // As flush of GL state proceeds it updates fHDrawState
132 // to reflect the new state. Later parts of the state flush
133 // may perform cascaded changes but cannot refer to fHWDrawState.
134 // These code paths can refer to the dirty flags. Subclass should
135 // call resetDirtyFlags after its flush is complete
136 struct {
137 bool fRenderTargetChanged : 1;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000138 int fTextureChangedMask;
139 } fDirtyFlags;
tomhudson@google.com93813632011-10-27 20:21:16 +0000140 GR_STATIC_ASSERT(8 * sizeof(int) >= GrDrawState::kNumStages);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000141
142 // clears the dirty flags
143 void resetDirtyFlags();
144
145 // last scissor / viewport scissor state seen by the GL.
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000146 struct {
147 bool fScissorEnabled;
148 GrGLIRect fScissorRect;
149 GrGLIRect fViewportRect;
150 } fHWBounds;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000151
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000152 const GLCaps& glCaps() const { return fGLCaps; }
153
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000154 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000155 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000156
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000157 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000158 const void* srcData,
159 size_t rowBytes);
160 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
161 bool dynamic);
162 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
163 bool dynamic);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000164 virtual GrResource* onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc);
bsalomon@google.come269f212011-11-07 13:29:52 +0000165 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) SK_OVERRIDE;
166 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000167 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
168 int width, int height);
169 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
170 GrRenderTarget* rt);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000171
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000172 virtual void onClear(const GrIRect* rect, GrColor color);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000173
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000174 virtual void onForceRenderTargetFlush();
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000175
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000176 virtual bool onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000177 int left, int top,
178 int width, int height,
179 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000180 void* buffer,
181 size_t rowBytes,
182 bool invertY) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000183
bsalomon@google.com6f379512011-11-16 20:36:03 +0000184 virtual void onWriteTexturePixels(GrTexture* texture,
185 int left, int top, int width, int height,
186 GrPixelConfig config, const void* buffer,
187 size_t rowBytes) SK_OVERRIDE;
188
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000189 virtual void onGpuDrawIndexed(GrPrimitiveType type,
190 uint32_t startVertex,
191 uint32_t startIndex,
192 uint32_t vertexCount,
193 uint32_t indexCount);
194 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
195 uint32_t vertexCount,
196 uint32_t numVertices);
reed@google.comac10a2d2010-12-22 21:39:39 +0000197 virtual void flushScissor(const GrIRect* rect);
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000198 virtual void clearStencil();
bsalomon@google.comab3dee52011-08-29 15:18:41 +0000199 virtual void clearStencilClip(const GrIRect& rect, bool insideClip);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000200 virtual int getMaxEdges() const;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000201
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000202 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000203 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000204
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000205 // binds appropriate vertex and index buffers, also returns any extra
206 // extra verts or indices to offset by.
207 void setBuffers(bool indexed,
208 int* extraVertexOffset,
209 int* extraIndexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000210
reed@google.comac10a2d2010-12-22 21:39:39 +0000211 // flushes state that is common to fixed and programmable GL
212 // dither
213 // line smoothing
reed@google.comac10a2d2010-12-22 21:39:39 +0000214 // texture binding
215 // sampler state (filtering, tiling)
216 // FBO binding
217 // line width
bsalomon@google.comffca4002011-02-22 20:34:01 +0000218 bool flushGLStateCommon(GrPrimitiveType type);
reed@google.comac10a2d2010-12-22 21:39:39 +0000219
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000220 // Subclasses should call this to flush the blend state.
221 // The params should be the final coeffecients to apply
222 // (after any blending optimizations or dual source blending considerations
223 // have been accounted for).
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000224 void flushBlend(GrPrimitiveType type,
225 GrBlendCoeff srcCoeff,
226 GrBlendCoeff dstCoeff);
227
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000228 bool hasExtension(const char* ext) {
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000229 return GrGLHasExtensionFromString(ext, fExtensionString.c_str());
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000230 }
231
bsalomon@google.com99621082011-11-15 16:47:16 +0000232 // adjusts texture matrix to account for orientation
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000233 static void AdjustTextureMatrix(const GrGLTexture* texture,
234 GrSamplerState::SampleMode mode,
235 GrMatrix* matrix);
reed@google.comac10a2d2010-12-22 21:39:39 +0000236
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000237 // subclass may try to take advantage of identity tex matrices.
238 // This helper determines if matrix will be identity after all
239 // adjustments are applied.
240 static bool TextureMatrixIsIdentity(const GrGLTexture* texture,
241 const GrSamplerState& sampler);
reed@google.comac10a2d2010-12-22 21:39:39 +0000242
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000243 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000244
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000245private:
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000246 // Inits GrDrawTarget::Caps and GLCaps, sublcass may enable
247 // additional caps.
248 void initCaps();
249
250 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000251
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000252 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000254
reed@google.comac10a2d2010-12-22 21:39:39 +0000255 // notify callbacks to update state tracking when related
256 // objects are bound to GL or deleted outside of the class
257 void notifyVertexBufferBind(const GrGLVertexBuffer* buffer);
258 void notifyVertexBufferDelete(const GrGLVertexBuffer* buffer);
259 void notifyIndexBufferBind(const GrGLIndexBuffer* buffer);
260 void notifyIndexBufferDelete(const GrGLIndexBuffer* buffer);
reed@google.comac10a2d2010-12-22 21:39:39 +0000261 void notifyTextureDelete(GrGLTexture* texture);
262 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000263
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000264 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000265
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000266 // bound is region that may be modified and therefore has to be resolved.
267 // NULL means whole target. Can be an empty rect.
268 void flushRenderTarget(const GrIRect* bound);
reed@google.comac10a2d2010-12-22 21:39:39 +0000269 void flushStencil();
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000270 void flushAAState(GrPrimitiveType type);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000271
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000272 void resolveRenderTarget(GrGLRenderTarget* texture);
reed@google.comac10a2d2010-12-22 21:39:39 +0000273
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000274 bool canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +0000275 GrGLenum* internalFormat,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000276 GrGLenum* externalFormat,
277 GrGLenum* externalType);
278 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000279 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000280 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000281 int left, int top, int width, int height,
282 GrPixelConfig dataConfig,
283 const void* data,
284 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000285
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000286 bool createRenderTargetObjects(int width, int height,
287 GrGLuint texID,
288 GrGLRenderTarget::Desc* desc);
289
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000290 bool fboInternalFormat(GrPixelConfig config, GrGLenum* format);
reed@google.comac10a2d2010-12-22 21:39:39 +0000291
292 friend class GrGLVertexBuffer;
293 friend class GrGLIndexBuffer;
294 friend class GrGLTexture;
295 friend class GrGLRenderTarget;
296
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000297 // read these once at begining and then never again
298 SkString fExtensionString;
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000299 GrGLVersion fGLVersion;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000300
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000301 // we want to clear stencil buffers when they are created. We want to clear
302 // the entire buffer even if it is larger than the color attachment. We
303 // attach it to this fbo with no color attachment to do the initial clear.
304 GrGLuint fStencilClearFBO;
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000305
reed@google.comac10a2d2010-12-22 21:39:39 +0000306 bool fHWBlendDisabled;
307
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000308 int fActiveTextureUnitIdx;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000309
bsalomon@google.comfe676522011-06-17 18:12:21 +0000310 // we record what stencil format worked last time to hopefully exit early
311 // from our loop that tries stencil formats and calls check fb status.
312 int fLastSuccessfulStencilFmtIdx;
313
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000314 const GrGLInterface* fGL;
315 GrGLBinding fGLBinding;
316
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000317 bool fPrintedCaps;
318
reed@google.comac10a2d2010-12-22 21:39:39 +0000319 typedef GrGpu INHERITED;
320};
321
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000322#endif
bsalomon@google.comfe676522011-06-17 18:12:21 +0000323