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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000011#include "GrGLPath.h"
bsalomon@google.com6d003d12012-09-11 15:45:20 +000012#include "GrGLShaderBuilder.h"
bsalomon@google.coma3201942012-06-21 19:58:20 +000013#include "GrTemplates.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000014#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000015#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000016
caryclark@google.comcf6285b2012-06-06 12:09:01 +000017static const GrGLuint GR_MAX_GLUINT = ~0U;
twiz@google.com0f31ca72011-03-18 17:38:11 +000018static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000019
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000021#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022
bsalomon@google.com316f99232011-01-13 21:28:12 +000023// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000025static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000026
reed@google.comac10a2d2010-12-22 21:39:39 +000027#define SKIP_CACHE_CHECK true
28
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000029#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
30 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
31 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
32 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
rmistry@google.comfbfcd562012-08-23 18:09:54 +000033#else
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000034 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
35 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
36 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
37#endif
38
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000039
40///////////////////////////////////////////////////////////////////////////////
41
twiz@google.com0f31ca72011-03-18 17:38:11 +000042static const GrGLenum gXfermodeCoeff2Blend[] = {
43 GR_GL_ZERO,
44 GR_GL_ONE,
45 GR_GL_SRC_COLOR,
46 GR_GL_ONE_MINUS_SRC_COLOR,
47 GR_GL_DST_COLOR,
48 GR_GL_ONE_MINUS_DST_COLOR,
49 GR_GL_SRC_ALPHA,
50 GR_GL_ONE_MINUS_SRC_ALPHA,
51 GR_GL_DST_ALPHA,
52 GR_GL_ONE_MINUS_DST_ALPHA,
53 GR_GL_CONSTANT_COLOR,
54 GR_GL_ONE_MINUS_CONSTANT_COLOR,
55 GR_GL_CONSTANT_ALPHA,
56 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000057
58 // extended blend coeffs
59 GR_GL_SRC1_COLOR,
60 GR_GL_ONE_MINUS_SRC1_COLOR,
61 GR_GL_SRC1_ALPHA,
62 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000063};
64
bsalomon@google.com271cffc2011-05-20 14:13:56 +000065bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000066 static const bool gCoeffReferencesBlendConst[] = {
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 false,
75 false,
76 false,
77 true,
78 true,
79 true,
80 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000081
82 // extended blend coeffs
83 false,
84 false,
85 false,
86 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000087 };
88 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com47059542012-06-06 20:51:20 +000089 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
90 GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
bsalomon@google.com271cffc2011-05-20 14:13:56 +000091
bsalomon@google.com47059542012-06-06 20:51:20 +000092 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
93 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
94 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
95 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
96 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
97 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
98 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
99 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
100 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
101 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
102 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
103 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
104 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
105 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000106
bsalomon@google.com47059542012-06-06 20:51:20 +0000107 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
108 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
109 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
110 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000111
112 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
bsalomon@google.com47059542012-06-06 20:51:20 +0000113 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
114 GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000115}
116
reed@google.comac10a2d2010-12-22 21:39:39 +0000117///////////////////////////////////////////////////////////////////////////////
118
rileya@google.come38160c2012-07-03 18:03:04 +0000119static bool gPrintStartupSpew;
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000120
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000121static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000122
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000123 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000124
twiz@google.com0f31ca72011-03-18 17:38:11 +0000125 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000126 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
127 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000128 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
130 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000131 // some implementations require texture to be mip-map complete before
132 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000133 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000134 GR_GL_TEXTURE_MIN_FILTER,
135 GR_GL_NEAREST));
136 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
137 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
138 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
139 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
140 GR_GL_COLOR_ATTACHMENT0,
141 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000142 GrGLenum status;
143 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000144 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
145 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000146
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000147 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000148}
149
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000150GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
151
152 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000153
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000154 fillInConfigRenderableTable();
155
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000156 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000157
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000158 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000159
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000160 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000161 const GrGLubyte* ext;
162 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000163 const GrGLubyte* vendor;
164 const GrGLubyte* renderer;
165 const GrGLubyte* version;
166 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
167 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
168 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000169 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
170 this);
171 GrPrintf("------ VENDOR %s\n", vendor);
172 GrPrintf("------ RENDERER %s\n", renderer);
173 GrPrintf("------ VERSION %s\n", version);
174 GrPrintf("------ EXTENSIONS\n %s \n", ext);
175 }
176
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000177 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000178
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000179 fProgramCache = SkNEW_ARGS(ProgramCache, (this->glContextInfo()));
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000180
bsalomon@google.comfe676522011-06-17 18:12:21 +0000181 fLastSuccessfulStencilFmtIdx = 0;
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000182 if (false) { // avoid bit rot, suppress warning
183 fbo_test(this->glInterface(), 0, 0);
184 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000185}
186
187GrGpuGL::~GrGpuGL() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000188 if (0 != fHWProgramID) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000189 // detach the current program so there is no confusion on OpenGL's part
190 // that we want it to be deleted
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000191 GrAssert(fHWProgramID == fCurrentProgram->fProgramID);
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000192 GL_CALL(UseProgram(0));
193 }
194
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000195 delete fProgramCache;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000196
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000197 // This must be called by before the GrDrawTarget destructor
198 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000199 // This subclass must do this before the base class destructor runs
200 // since we will unref the GrGLInterface.
201 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000202}
203
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000204///////////////////////////////////////////////////////////////////////////////
205
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000206void GrGpuGL::initCaps() {
207 GrGLint maxTextureUnits;
208 // check FS and fixed-function texture unit limits
209 // we only use textures in the fragment stage currently.
210 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000211 const GrGLInterface* gl = this->glInterface();
212 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000213 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000214
bsalomon@google.comf6601872012-08-28 21:11:35 +0000215 CapsInternals* caps = this->capsInternals();
216
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000217 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000218 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000219 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000220 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000221 for (int i = 0; i < numFormats; ++i) {
222 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000223 caps->f8BitPaletteSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224 break;
225 }
226 }
227
228 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000229 // we could also look for GL_ATI_separate_stencil extension or
230 // GL_EXT_stencil_two_side but they use different function signatures
231 // than GL2.0+ (and than each other).
bsalomon@google.comf6601872012-08-28 21:11:35 +0000232 caps->fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000233 // supported on GL 1.4 and higher or by extension
bsalomon@google.comf6601872012-08-28 21:11:35 +0000234 caps->fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 this->hasExtension("GL_EXT_stencil_wrap");
236 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000237 // ES 2 has two sided stencil and stencil wrap
bsalomon@google.comf6601872012-08-28 21:11:35 +0000238 caps->fTwoSidedStencilSupport = true;
239 caps->fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000240 }
241
242 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000243 caps->fBufferLockSupport = true; // we require VBO support and the desktop VBO
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000244 // extension includes glMapBuffer.
245 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000246 caps->fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000247 }
248
249 if (kDesktop_GrGLBinding == this->glBinding()) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000250 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000251 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000252 caps->fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000254 caps->fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000255 }
256 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000257 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.comf6601872012-08-28 21:11:35 +0000258 caps->fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000259 }
260
bsalomon@google.comf6601872012-08-28 21:11:35 +0000261 caps->fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262
bsalomon@google.comf6601872012-08-28 21:11:35 +0000263 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &caps->fMaxTextureSize);
264 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000265 // Our render targets are always created with textures as the color
266 // attachment, hence this min:
bsalomon@google.comf6601872012-08-28 21:11:35 +0000267 caps->fMaxRenderTargetSize = GrMin(caps->fMaxTextureSize, caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000268
bsalomon@google.comf6601872012-08-28 21:11:35 +0000269 caps->fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
270 caps->fPathStencilingSupport = GR_GL_USE_NV_PATH_RENDERING &&
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000271 this->hasExtension("GL_NV_path_rendering");
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000272
273 // Enable supported shader-related caps
274 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000275 caps->fDualSourceBlendingSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000276 this->glVersion() >= GR_GL_VER(3,3) ||
277 this->hasExtension("GL_ARB_blend_func_extended");
bsalomon@google.comf6601872012-08-28 21:11:35 +0000278 caps->fShaderDerivativeSupport = true;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000279 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
bsalomon@google.comf6601872012-08-28 21:11:35 +0000280 caps->fGeometryShaderSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000281 this->glVersion() >= GR_GL_VER(3,2) &&
282 this->glslGeneration() >= k150_GrGLSLGeneration;
283 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000284 caps->fShaderDerivativeSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000285 this->hasExtension("GL_OES_standard_derivatives");
286 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000287}
288
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000289void GrGpuGL::fillInConfigRenderableTable() {
290
291 // OpenGL < 3.0
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000292 // no support for render targets unless the GL_ARB_framebuffer_object
293 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
294 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000295 // probably don't get R8 in this case.
296
297 // OpenGL 3.0
298 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
299 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
300
301 // >= OpenGL 3.1
302 // base color renderable: RED, RG, RGB, and RGBA
303 // sized derivatives: R8, RGBA4, RGBA8
304 // if the GL_ARB_compatibility extension is supported then we get back
305 // support for GL_ALPHA and ALPHA8
306
307 // GL_EXT_bgra adds BGRA render targets to any version
308
309 // ES 2.0
310 // color renderable: RGBA4, RGB5_A1, RGB565
311 // GL_EXT_texture_rg adds support for R8 as a color render target
312 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
313 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
314 // added BGRA support
315
316 if (kDesktop_GrGLBinding == this->glBinding()) {
317 // Post 3.0 we will get R8
318 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
319 if (this->glVersion() >= GR_GL_VER(3,0) ||
320 this->hasExtension("GL_ARB_framebuffer_object")) {
321 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
322 }
323 } else {
324 // On ES we can only hope for R8
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000325 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000326 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000327 }
328
329 if (kDesktop_GrGLBinding != this->glBinding()) {
330 // only available in ES
331 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
332 }
333
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000334 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000335 // GL_EXT_framebuffer_object for FBO support. Both of these
336 // allow RGBA4 render targets so this is always supported.
337 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
338
339 if (this->glCaps().rgba8RenderbufferSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000340 fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000341 }
342
343 if (this->glCaps().bgraFormatSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000344 fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000345 }
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000346}
347
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000348GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000349 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
350 return GrPixelConfigSwapRAndB(config);
351 } else {
352 return config;
353 }
354}
355
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000356GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000357 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000358 return GrPixelConfigSwapRAndB(config);
359 } else {
360 return config;
361 }
362}
363
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000364bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
365 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
366}
367
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000368void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000369 if (gPrintStartupSpew && !fPrintedCaps) {
370 fPrintedCaps = true;
371 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000372 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000373 }
374
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000375 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000376 GL_CALL(Disable(GR_GL_DEPTH_TEST));
377 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000378
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000379 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
380 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000381
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000382 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000383 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000384 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000385 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
386 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
387 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
388 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
bsalomon@google.come76b7cc2012-06-18 12:47:06 +0000389 if (this->glCaps().imagingSupport()) {
390 GL_CALL(Disable(GR_GL_COLOR_TABLE));
391 }
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000392 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
393 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
394 // Since ES doesn't support glPointSize at all we always use the VS to
395 // set the point size
396 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
397
398 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000399 // currently part of our gl interface. There are probably others as
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000400 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000401 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000402 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000403 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000404
reed@google.comac10a2d2010-12-22 21:39:39 +0000405 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000406 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000407
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000408 // invalid
bsalomon@google.com49209392012-06-05 15:13:46 +0000409 fHWActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000410
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000411 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000412
tomhudson@google.com93813632011-10-27 20:21:16 +0000413 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000414 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000415 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000416
bsalomon@google.coma3201942012-06-21 19:58:20 +0000417 fHWScissorSettings.invalidate();
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000418
bsalomon@google.coma3201942012-06-21 19:58:20 +0000419 fHWViewport.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000420
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000421 fHWStencilSettings.invalidate();
bsalomon@google.coma3201942012-06-21 19:58:20 +0000422 fHWStencilTestEnabled = kUnknown_TriState;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000423
reed@google.comac10a2d2010-12-22 21:39:39 +0000424 fHWGeometryState.fIndexBuffer = NULL;
425 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000426
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000427 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000428
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000429 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000430
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000431 fHWPathMatrixState.invalidate();
bsalomon@google.comf6601872012-08-28 21:11:35 +0000432 if (fCaps.pathStencilingSupport()) {
bsalomon@google.com05a718c2012-06-29 14:01:53 +0000433 // we don't use the model view matrix.
434 GL_CALL(MatrixMode(GR_GL_MODELVIEW));
435 GL_CALL(LoadIdentity());
436 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000437
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000438 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000439 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000440 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
441 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000442 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000443 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
444 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000445 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000446 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
447 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000448 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000449 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
450 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000451
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000452 fHWGeometryState.fVertexOffset = ~0U;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000453
454 // Third party GL code may have left vertex attributes enabled. Some GL
455 // implementations (osmesa) may read vetex attributes that are not required
456 // by the current shader. Therefore, we have to ensure that only the
457 // attributes we require for the current draw are enabled or we may cause an
458 // invalid read.
459
460 // Disable all vertex layout bits so that next flush will assume all
461 // optional vertex attributes are disabled.
462 fHWGeometryState.fVertexLayout = 0;
463
464 // We always use the this attribute and assume it is always enabled.
465 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
466 GL_CALL(EnableVertexAttribArray(posAttrIdx));
467 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000468 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000469 if (va != posAttrIdx) {
470 GL_CALL(DisableVertexAttribArray(va));
471 }
472 }
473
474 fHWProgramID = 0;
475 fHWConstAttribColor = GrColor_ILLEGAL;
476 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000477}
478
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000479GrTexture* GrGpuGL::onWrapBackendTexture(const GrBackendTextureDesc& desc) {
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000480 if (!this->configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000481 return NULL;
482 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000483
robertphillips@google.comb72e5d32012-10-30 15:18:10 +0000484 if (0 == desc.fTextureHandle) {
485 return NULL;
486 }
487
488 int maxSize = this->getCaps().maxTextureSize();
489 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
490 return NULL;
491 }
492
493 GrGLTexture::Desc glTexDesc;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000494 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
robertphillips@google.com32716282012-06-04 12:48:45 +0000495 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000496 glTexDesc.fWidth = desc.fWidth;
497 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000498 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000499 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000500 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
bsalomon@google.com72830222013-01-23 20:25:22 +0000501 glTexDesc.fIsWrapped = true;
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000502 glTexDesc.fOrigin = GrSurface::kBottomLeft_Origin;
bsalomon@google.come269f212011-11-07 13:29:52 +0000503
504 GrGLTexture* texture = NULL;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000505 if (desc.fFlags & kRenderTarget_GrBackendTextureFlag) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000506 GrGLRenderTarget::Desc glRTDesc;
507 glRTDesc.fRTFBOID = 0;
508 glRTDesc.fTexFBOID = 0;
509 glRTDesc.fMSColorRenderbufferID = 0;
bsalomon@google.come269f212011-11-07 13:29:52 +0000510 glRTDesc.fConfig = desc.fConfig;
511 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000512 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
513 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000514 glTexDesc.fTextureID,
515 &glRTDesc)) {
516 return NULL;
517 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000518 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000519 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000520 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000521 }
522 if (NULL == texture) {
523 return NULL;
524 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000525
bsalomon@google.come269f212011-11-07 13:29:52 +0000526 this->setSpareTextureUnit();
527 return texture;
528}
529
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000530GrRenderTarget* GrGpuGL::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000531 GrGLRenderTarget::Desc glDesc;
532 glDesc.fConfig = desc.fConfig;
533 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
534 glDesc.fMSColorRenderbufferID = 0;
535 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
536 glDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com72830222013-01-23 20:25:22 +0000537 glDesc.fIsWrapped = true;
bsalomon@google.come269f212011-11-07 13:29:52 +0000538 GrGLIRect viewport;
539 viewport.fLeft = 0;
540 viewport.fBottom = 0;
541 viewport.fWidth = desc.fWidth;
542 viewport.fHeight = desc.fHeight;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000543
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000544 GrRenderTarget* tgt = SkNEW_ARGS(GrGLRenderTarget,
545 (this, glDesc, viewport));
bsalomon@google.come269f212011-11-07 13:29:52 +0000546 if (desc.fStencilBits) {
547 GrGLStencilBuffer::Format format;
548 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
549 format.fPacked = false;
550 format.fStencilBits = desc.fStencilBits;
551 format.fTotalBits = desc.fStencilBits;
bsalomon@google.com1f0f1a32013-01-23 21:32:32 +0000552 static const bool kIsSBWrapped = false;
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000553 GrGLStencilBuffer* sb = SkNEW_ARGS(GrGLStencilBuffer,
554 (this,
bsalomon@google.com1f0f1a32013-01-23 21:32:32 +0000555 kIsSBWrapped,
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000556 0,
557 desc.fWidth,
558 desc.fHeight,
559 desc.fSampleCnt,
560 format));
bsalomon@google.come269f212011-11-07 13:29:52 +0000561 tgt->setStencilBuffer(sb);
562 sb->unref();
563 }
564 return tgt;
565}
566
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000567////////////////////////////////////////////////////////////////////////////////
568
bsalomon@google.com6f379512011-11-16 20:36:03 +0000569void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
570 int left, int top, int width, int height,
571 GrPixelConfig config, const void* buffer,
572 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000573 if (NULL == buffer) {
574 return;
575 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000576 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
577
bsalomon@google.com6f379512011-11-16 20:36:03 +0000578 this->setSpareTextureUnit();
579 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
580 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000581 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000582 desc.fWidth = glTex->width();
583 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000584 desc.fConfig = glTex->config();
585 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000586 desc.fTextureID = glTex->textureID();
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000587 desc.fOrigin = glTex->origin();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000588
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000589 this->uploadTexData(desc, false,
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000590 left, top, width, height,
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000591 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000592}
593
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000594namespace {
595bool adjust_pixel_ops_params(int surfaceWidth,
596 int surfaceHeight,
597 size_t bpp,
598 int* left, int* top, int* width, int* height,
599 const void** data,
600 size_t* rowBytes) {
601 if (!*rowBytes) {
602 *rowBytes = *width * bpp;
603 }
604
605 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
606 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
607
608 if (!subRect.intersect(bounds)) {
609 return false;
610 }
611 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
612 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
613
614 *left = subRect.fLeft;
615 *top = subRect.fTop;
616 *width = subRect.width();
617 *height = subRect.height();
618 return true;
619}
620}
621
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000622bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
623 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000624 int left, int top, int width, int height,
625 GrPixelConfig dataConfig,
626 const void* data,
627 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000628 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000629
630 size_t bpp = GrBytesPerPixel(dataConfig);
631 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
632 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000633 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000634 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000635 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000636
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000637 // in case we need a temporary, trimmed copy of the src pixels
638 SkAutoSMalloc<128 * 128> tempStorage;
639
bsalomon@google.com313f0192012-07-10 17:21:02 +0000640 // paletted textures cannot be partially updated
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000641 bool useTexStorage = isNewTexture &&
bsalomon@google.com313f0192012-07-10 17:21:02 +0000642 desc.fConfig != kIndex_8_GrPixelConfig &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000643 this->glCaps().texStorageSupport();
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000644
bsalomon@google.com313f0192012-07-10 17:21:02 +0000645 if (useTexStorage && kDesktop_GrGLBinding == this->glBinding()) {
646 // 565 is not a sized internal format on desktop GL. So on desktop with
647 // 565 we always use an unsized internal format to let the system pick
648 // the best sized format to convert the 565 data to. Since TexStorage
649 // only allows sized internal formats we will instead use TexImage2D.
650 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000651 }
652
653 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000654 GrGLenum externalFormat;
655 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000656 // glTexStorage requires sized internal formats on both desktop and ES. ES
657 // glTexImage requires an unsized format.
658 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
659 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000660 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000661 }
662
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000663 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000664 // paletted textures cannot be updated
665 return false;
666 }
667
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000668 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000669 * check whether to allocate a temporary buffer for flipping y or
670 * because our srcData has extra bytes past each row. If so, we need
671 * to trim those off here, since GL ES may not let us specify
672 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000673 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000674 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000675 bool swFlipY = false;
676 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000677 if (NULL != data) {
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000678 if (GrSurface::kBottomLeft_Origin == desc.fOrigin) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000679 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000680 glFlipY = true;
681 } else {
682 swFlipY = true;
683 }
684 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000685 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000686 // can't use this for flipping, only non-neg values allowed. :(
687 if (rowBytes != trimRowBytes) {
688 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
689 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
690 restoreGLRowLength = true;
691 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000692 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000693 if (trimRowBytes != rowBytes || swFlipY) {
694 // copy data into our new storage, skipping the trailing bytes
695 size_t trimSize = height * trimRowBytes;
696 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000697 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000698 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000699 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000700 char* dst = (char*)tempStorage.reset(trimSize);
701 for (int y = 0; y < height; y++) {
702 memcpy(dst, src, trimRowBytes);
703 if (swFlipY) {
704 src -= rowBytes;
705 } else {
706 src += rowBytes;
707 }
708 dst += trimRowBytes;
709 }
710 // now point data to our copied version
711 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000712 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000713 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000714 if (glFlipY) {
715 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
716 }
717 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000718 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000719 bool succeeded = true;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000720 if (isNewTexture &&
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000721 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000722 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000723 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000724 if (useTexStorage) {
725 // We never resize or change formats of textures. We don't use
726 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000727 GL_ALLOC_CALL(this->glInterface(),
728 TexStorage2D(GR_GL_TEXTURE_2D,
729 1, // levels
730 internalFormat,
731 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000732 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000733 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
734 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
735 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000736 GL_ALLOC_CALL(this->glInterface(),
737 CompressedTexImage2D(GR_GL_TEXTURE_2D,
738 0, // level
739 internalFormat,
740 desc.fWidth, desc.fHeight,
741 0, // border
742 imageSize,
743 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000744 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000745 GL_ALLOC_CALL(this->glInterface(),
746 TexImage2D(GR_GL_TEXTURE_2D,
747 0, // level
748 internalFormat,
749 desc.fWidth, desc.fHeight,
750 0, // border
751 externalFormat, externalType,
752 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000753 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000754 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000755 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000756 if (error != GR_GL_NO_ERROR) {
757 succeeded = false;
758 } else {
759 // if we have data and we used TexStorage to create the texture, we
760 // now upload with TexSubImage.
761 if (NULL != data && useTexStorage) {
762 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
763 0, // level
764 left, top,
765 width, height,
766 externalFormat, externalType,
767 data));
768 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000769 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000770 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000771 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000772 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000773 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000774 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
775 0, // level
776 left, top,
777 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000778 externalFormat, externalType, data));
779 }
780
781 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000782 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000783 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000784 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000785 if (glFlipY) {
786 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
787 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000788 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000789}
790
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000791namespace {
792bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
793 int sampleCount,
794 GrGLenum format,
795 int width, int height) {
796 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
797 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
798 bool created = false;
799 if (GrGLCaps::kNVDesktop_CoverageAAType ==
800 ctxInfo.caps().coverageAAType()) {
801 const GrGLCaps::MSAACoverageMode& mode =
802 ctxInfo.caps().getMSAACoverageMode(sampleCount);
803 GL_ALLOC_CALL(ctxInfo.interface(),
804 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
805 mode.fCoverageSampleCnt,
806 mode.fColorSampleCnt,
807 format,
808 width, height));
809 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
810 }
811 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000812 // glRBMS will fail if requested samples is > max samples.
813 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000814 GL_ALLOC_CALL(ctxInfo.interface(),
815 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
816 sampleCount,
817 format,
818 width, height));
819 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
820 }
821 return created;
822}
823}
824
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000825bool GrGpuGL::createRenderTargetObjects(int width, int height,
826 GrGLuint texID,
827 GrGLRenderTarget::Desc* desc) {
828 desc->fMSColorRenderbufferID = 0;
829 desc->fRTFBOID = 0;
830 desc->fTexFBOID = 0;
bsalomon@google.com72830222013-01-23 20:25:22 +0000831 desc->fIsWrapped = false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000832
833 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000834
bsalomon@google.comab15d612011-08-09 12:57:56 +0000835 GrGLenum msColorFormat = 0; // suppress warning
836
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000837 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000838 if (!desc->fTexFBOID) {
839 goto FAILED;
840 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000841
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000842
843 // If we are using multisampling we will create two FBOS. We render
844 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000845 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000846 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000847 goto FAILED;
848 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000849 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
850 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000851 if (!desc->fRTFBOID ||
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000852 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000853 !this->configToGLFormats(desc->fConfig,
854 // GLES requires sized internal formats
855 kES2_GrGLBinding == this->glBinding(),
856 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000857 goto FAILED;
858 }
859 } else {
860 desc->fRTFBOID = desc->fTexFBOID;
861 }
862
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000863 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000864 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000865 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com13ac3a32013-01-09 23:29:39 +0000866 GrAssert(desc->fSampleCnt > 0);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000867 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000868 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000869 if (!renderbuffer_storage_msaa(fGLContextInfo,
870 desc->fSampleCnt,
871 msColorFormat,
872 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000873 goto FAILED;
874 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000875 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000876 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000877 GR_GL_COLOR_ATTACHMENT0,
878 GR_GL_RENDERBUFFER,
879 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000880 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000881 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
882 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
883 goto FAILED;
884 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000885 fGLContextInfo.caps().markConfigAsValidColorAttachment(
886 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000887 }
888 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000889 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000890
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000891 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
892 GR_GL_COLOR_ATTACHMENT0,
893 GR_GL_TEXTURE_2D,
894 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000895 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000896 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
897 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
898 goto FAILED;
899 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000900 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000901 }
902
903 return true;
904
905FAILED:
906 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000907 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000908 }
909 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000910 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000911 }
912 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000913 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000914 }
915 return false;
916}
917
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000918// good to set a break-point here to know when createTexture fails
919static GrTexture* return_null_texture() {
920// GrAssert(!"null texture");
921 return NULL;
922}
923
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000924#if 0 && GR_DEBUG
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000925static size_t as_size_t(int x) {
926 return x;
927}
928#endif
929
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000930GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000931 const void* srcData,
932 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000933
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000934 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000935 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +0000936
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000937 // Attempt to catch un- or wrongly initialized sample counts;
938 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
939
robertphillips@google.com32716282012-06-04 12:48:45 +0000940 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000941 glTexDesc.fWidth = desc.fWidth;
942 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000943 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000944 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com72830222013-01-23 20:25:22 +0000945 glTexDesc.fIsWrapped = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000946
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000947 glRTDesc.fMSColorRenderbufferID = 0;
948 glRTDesc.fRTFBOID = 0;
949 glRTDesc.fTexFBOID = 0;
bsalomon@google.com72830222013-01-23 20:25:22 +0000950 glRTDesc.fIsWrapped = false;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000951 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000952
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000953 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +0000954
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000955 const Caps& caps = this->getCaps();
956
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000957 // We keep GrRenderTargets in GL's normal orientation so that they
958 // can be drawn to by the outside world without the client having
959 // to render upside down.
bsalomon@google.com2d0bade2012-10-26 19:01:17 +0000960 glTexDesc.fOrigin = renderTarget ? GrSurface::kBottomLeft_Origin : GrSurface::kTopLeft_Origin;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000961
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000962 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000963 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000964 desc.fSampleCnt) {
bsalomon@google.com945bbe12012-06-15 14:30:34 +0000965 //GrPrintf("MSAA RT requested but not supported on this platform.");
966 return return_null_texture();
reed@google.comac10a2d2010-12-22 21:39:39 +0000967 }
968
reed@google.comac10a2d2010-12-22 21:39:39 +0000969 if (renderTarget) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000970 if (glTexDesc.fWidth > caps.maxRenderTargetSize() ||
971 glTexDesc.fHeight > caps.maxRenderTargetSize()) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000972 return return_null_texture();
973 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000974 }
975
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000976 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000977 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000978 // provides a hint about how this texture will be used
979 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
980 GR_GL_TEXTURE_USAGE,
981 GR_GL_FRAMEBUFFER_ATTACHMENT));
982 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000983 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000984 return return_null_texture();
985 }
986
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000987 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000988 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000989
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000990 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
991 // drivers have a bug where an FBO won't be complete if it includes a
992 // texture that is not mipmap complete (considering the filter in use).
993 GrGLTexture::TexParams initialTexParams;
994 // we only set a subset here so invalidate first
995 initialTexParams.invalidate();
996 initialTexParams.fFilter = GR_GL_NEAREST;
997 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
998 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000999 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1000 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001001 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001002 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1003 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001004 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001005 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1006 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001007 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001008 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1009 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001010 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001011 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1012 glTexDesc.fWidth, glTexDesc.fHeight,
1013 desc.fConfig, srcData, rowBytes)) {
1014 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1015 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001016 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001017
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001018 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001019 if (renderTarget) {
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001020 // unbind the texture from the texture unit before binding it to the frame buffer
1021 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1022
bsalomon@google.com99621082011-11-15 16:47:16 +00001023 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1024 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001025 glTexDesc.fTextureID,
1026 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001027 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001028 return return_null_texture();
1029 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001030 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001031 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001032 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
reed@google.comac10a2d2010-12-22 21:39:39 +00001033 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001034 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001035#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001036 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1037 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001038#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001039 return tex;
1040}
1041
1042namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001043
1044const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1045
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001046void inline get_stencil_rb_sizes(const GrGLInterface* gl,
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001047 GrGLuint rb,
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001048 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001049 // we shouldn't ever know one size and not the other
1050 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1051 (kUnknownBitCount == format->fTotalBits));
1052 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001053 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001054 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1055 (GrGLint*)&format->fStencilBits);
1056 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001057 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001058 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1059 (GrGLint*)&format->fTotalBits);
1060 format->fTotalBits += format->fStencilBits;
1061 } else {
1062 format->fTotalBits = format->fStencilBits;
1063 }
1064 }
1065}
1066}
1067
1068bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1069 int width, int height) {
1070
1071 // All internally created RTs are also textures. We don't create
robertphillips@google.com1f47f4f2012-08-16 14:49:16 +00001072 // SBs for a client's standalone RT (that is a RT that isn't also a texture).
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001073 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001074 GrAssert(width >= rt->width());
1075 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001076
1077 int samples = rt->numSamples();
1078 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001079 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001080 if (!sbID) {
1081 return false;
1082 }
1083
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001084 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001085 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001086 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001087 // we start with the last stencil format that succeeded in hopes
1088 // that we won't go through this loop more than once after the
1089 // first (painful) stencil creation.
1090 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001091 const GrGLCaps::StencilFormat& sFmt =
1092 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001093 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001094 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001095 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001096 bool created;
1097 if (samples > 0) {
1098 created = renderbuffer_storage_msaa(fGLContextInfo,
1099 samples,
1100 sFmt.fInternalFormat,
1101 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001102 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001103 GL_ALLOC_CALL(this->glInterface(),
1104 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001105 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001106 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001107 created =
1108 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001109 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001110 if (created) {
1111 // After sized formats we attempt an unsized format and take
1112 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001113 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001114 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com72830222013-01-23 20:25:22 +00001115 static const bool kIsWrapped = false;
robertphillips@google.comf2e93fc2012-09-05 19:44:18 +00001116 SkAutoTUnref<GrStencilBuffer> sb(SkNEW_ARGS(GrGLStencilBuffer,
bsalomon@google.com72830222013-01-23 20:25:22 +00001117 (this, kIsWrapped, sbID, width, height,
robertphillips@google.comf2e93fc2012-09-05 19:44:18 +00001118 samples, format)));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001119 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1120 fLastSuccessfulStencilFmtIdx = sIdx;
robertphillips@google.com9fbcad02012-09-09 14:44:15 +00001121 sb->transferToCache();
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001122 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001123 return true;
1124 }
1125 sb->abandon(); // otherwise we lose sbID
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001126 }
1127 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001128 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001129 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001130}
1131
1132bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1133 GrRenderTarget* rt) {
1134 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1135
1136 GrGLuint fbo = glrt->renderFBOID();
1137
1138 if (NULL == sb) {
1139 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001140 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001141 GR_GL_STENCIL_ATTACHMENT,
1142 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001143 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001144 GR_GL_DEPTH_ATTACHMENT,
1145 GR_GL_RENDERBUFFER, 0));
1146#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001147 GrGLenum status;
1148 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001149 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1150#endif
1151 }
1152 return true;
1153 } else {
1154 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1155 GrGLuint rb = glsb->renderbufferID();
1156
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001157 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001158 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1159 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001160 GR_GL_STENCIL_ATTACHMENT,
1161 GR_GL_RENDERBUFFER, rb));
1162 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001163 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001164 GR_GL_DEPTH_ATTACHMENT,
1165 GR_GL_RENDERBUFFER, rb));
1166 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001167 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001168 GR_GL_DEPTH_ATTACHMENT,
1169 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001170 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001171
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001172 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001173 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001174 glsb->format())) {
1175 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1176 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001177 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001178 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001179 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001180 if (glsb->format().fPacked) {
1181 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1182 GR_GL_DEPTH_ATTACHMENT,
1183 GR_GL_RENDERBUFFER, 0));
1184 }
1185 return false;
1186 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001187 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001188 rt->config(),
1189 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001190 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001191 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001192 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001193 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001194}
1195
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001196////////////////////////////////////////////////////////////////////////////////
1197
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001198GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001199 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001200 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001201 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001202 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001203 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001204 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001205 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001206 GL_ALLOC_CALL(this->glInterface(),
1207 BufferData(GR_GL_ARRAY_BUFFER,
1208 size,
1209 NULL, // data ptr
1210 dynamic ? GR_GL_DYNAMIC_DRAW :
1211 GR_GL_STATIC_DRAW));
1212 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001213 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001214 // deleting bound buffer does implicit bind to 0
1215 fHWGeometryState.fVertexBuffer = NULL;
1216 return NULL;
1217 }
bsalomon@google.com72830222013-01-23 20:25:22 +00001218 static const bool kIsWrapped = false;
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001219 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer,
bsalomon@google.com72830222013-01-23 20:25:22 +00001220 (this, kIsWrapped, id,
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001221 size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001222 fHWGeometryState.fVertexBuffer = vertexBuffer;
1223 return vertexBuffer;
1224 }
1225 return NULL;
1226}
1227
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001228GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001229 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001230 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001231 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001232 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001233 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001234 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001235 GL_ALLOC_CALL(this->glInterface(),
1236 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1237 size,
1238 NULL, // data ptr
1239 dynamic ? GR_GL_DYNAMIC_DRAW :
1240 GR_GL_STATIC_DRAW));
1241 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001242 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001243 // deleting bound buffer does implicit bind to 0
1244 fHWGeometryState.fIndexBuffer = NULL;
1245 return NULL;
1246 }
bsalomon@google.com72830222013-01-23 20:25:22 +00001247 static const bool kIsWrapped = false;
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001248 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer,
bsalomon@google.com72830222013-01-23 20:25:22 +00001249 (this, kIsWrapped, id, size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001250 fHWGeometryState.fIndexBuffer = indexBuffer;
1251 return indexBuffer;
1252 }
1253 return NULL;
1254}
1255
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001256GrPath* GrGpuGL::onCreatePath(const SkPath& inPath) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001257 GrAssert(fCaps.pathStencilingSupport());
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001258 return SkNEW_ARGS(GrGLPath, (this, inPath));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001259}
1260
bsalomon@google.coma3201942012-06-21 19:58:20 +00001261void GrGpuGL::flushScissor() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001262 const GrDrawState& drawState = this->getDrawState();
1263 const GrGLRenderTarget* rt =
1264 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1265
1266 GrAssert(NULL != rt);
1267 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001268
bsalomon@google.coma3201942012-06-21 19:58:20 +00001269 if (fScissorState.fEnabled) {
1270 GrGLIRect scissor;
1271 scissor.setRelativeTo(vp,
1272 fScissorState.fRect.fLeft,
1273 fScissorState.fRect.fTop,
1274 fScissorState.fRect.width(),
1275 fScissorState.fRect.height());
1276 // if the scissor fully contains the viewport then we fall through and
1277 // disable the scissor test.
1278 if (!scissor.contains(vp)) {
1279 if (fHWScissorSettings.fRect != scissor) {
1280 scissor.pushToGLScissor(this->glInterface());
1281 fHWScissorSettings.fRect = scissor;
1282 }
1283 if (kYes_TriState != fHWScissorSettings.fEnabled) {
1284 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1285 fHWScissorSettings.fEnabled = kYes_TriState;
1286 }
1287 return;
1288 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001289 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001290 if (kNo_TriState != fHWScissorSettings.fEnabled) {
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001291 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.coma3201942012-06-21 19:58:20 +00001292 fHWScissorSettings.fEnabled = kNo_TriState;
1293 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001294 }
1295}
1296
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001297void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001298 const GrDrawState& drawState = this->getDrawState();
1299 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001300 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001301 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001302
bsalomon@google.com74b98712011-11-11 19:46:16 +00001303 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001304 if (NULL != rect) {
1305 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001306 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001307 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001308 if (clippedRect.intersect(rtRect)) {
1309 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001310 } else {
1311 return;
1312 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001313 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001314 this->flushRenderTarget(rect);
bsalomon@google.coma3201942012-06-21 19:58:20 +00001315 GrAutoTRestore<ScissorState> asr(&fScissorState);
1316 fScissorState.fEnabled = (NULL != rect);
1317 if (fScissorState.fEnabled) {
1318 fScissorState.fRect = *rect;
1319 }
1320 this->flushScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001321
1322 GrGLfloat r, g, b, a;
1323 static const GrGLfloat scale255 = 1.f / 255.f;
1324 a = GrColorUnpackA(color) * scale255;
1325 GrGLfloat scaleRGB = scale255;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001326 r = GrColorUnpackR(color) * scaleRGB;
1327 g = GrColorUnpackG(color) * scaleRGB;
1328 b = GrColorUnpackB(color) * scaleRGB;
1329
1330 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001331 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001332 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001333 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001334}
1335
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001336void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001337 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001338 return;
1339 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001340
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001341 this->flushRenderTarget(&GrIRect::EmptyIRect());
1342
bsalomon@google.coma3201942012-06-21 19:58:20 +00001343 GrAutoTRestore<ScissorState> asr(&fScissorState);
1344 fScissorState.fEnabled = false;
1345 this->flushScissor();
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001346
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001347 GL_CALL(StencilMask(0xffffffff));
1348 GL_CALL(ClearStencil(0));
1349 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001350 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001351}
1352
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001353void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001354 const GrDrawState& drawState = this->getDrawState();
1355 const GrRenderTarget* rt = drawState.getRenderTarget();
1356 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001357
1358 // this should only be called internally when we know we have a
1359 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001360 GrAssert(NULL != rt->getStencilBuffer());
1361 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001362#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001363 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001364 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001365#else
1366 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001367 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001368 // turned into draws. Our contract on GrDrawTarget says that
1369 // changing the clip between stencil passes may or may not
1370 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001371 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001372#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001373 GrGLint value;
1374 if (insideClip) {
1375 value = (1 << (stencilBitCount - 1));
1376 } else {
1377 value = 0;
1378 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001379 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001380
1381 GrAutoTRestore<ScissorState> asr(&fScissorState);
1382 fScissorState.fEnabled = true;
1383 fScissorState.fRect = rect;
1384 this->flushScissor();
1385
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001386 GL_CALL(StencilMask((uint32_t) clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001387 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001388 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001389 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001390}
1391
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001392void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001393 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001394}
1395
bsalomon@google.comc4364992011-11-07 15:54:49 +00001396bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1397 int left, int top,
1398 int width, int height,
1399 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001400 size_t rowBytes) const {
1401 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001402 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001403 return false;
1404 }
1405
1406 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001407 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001408 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001409 return true;
1410 }
1411 // If we have to do memcpys to handle rowBytes then y-flip is free
1412 // Note the rowBytes might be tight to the passed in data, but if data
1413 // gets clipped in x to the target the rowBytes will no longer be tight.
1414 if (left >= 0 && (left + width) < renderTarget->width()) {
1415 return 0 == rowBytes ||
1416 GrBytesPerPixel(config) * width == rowBytes;
1417 } else {
1418 return false;
1419 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001420}
1421
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001422bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001423 int left, int top,
1424 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001425 GrPixelConfig config,
1426 void* buffer,
1427 size_t rowBytes,
1428 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001429 GrGLenum format;
1430 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001431 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001432 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001433 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001434 size_t bpp = GrBytesPerPixel(config);
1435 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1436 &left, &top, &width, &height,
1437 const_cast<const void**>(&buffer),
1438 &rowBytes)) {
1439 return false;
1440 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001441
bsalomon@google.comc6980972011-11-02 19:57:21 +00001442 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001443 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001444 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001445 switch (tgt->getResolveType()) {
1446 case GrGLRenderTarget::kCantResolve_ResolveType:
1447 return false;
1448 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001449 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001450 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001451 break;
1452 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001453 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001454 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001455 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1456 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001457 break;
1458 default:
1459 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001460 }
1461
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001462 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001463
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001464 // the read rect is viewport-relative
1465 GrGLIRect readRect;
1466 readRect.setRelativeTo(glvp, left, top, width, height);
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001467
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001468 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001469 if (0 == rowBytes) {
1470 rowBytes = tightRowBytes;
1471 }
1472 size_t readDstRowBytes = tightRowBytes;
1473 void* readDst = buffer;
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001474
bsalomon@google.comc6980972011-11-02 19:57:21 +00001475 // determine if GL can read using the passed rowBytes or if we need
1476 // a scratch buffer.
1477 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1478 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001479 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001480 GrAssert(!(rowBytes % sizeof(GrColor)));
1481 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1482 readDstRowBytes = rowBytes;
1483 } else {
1484 scratch.reset(tightRowBytes * height);
1485 readDst = scratch.get();
1486 }
1487 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001488 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001489 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1490 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001491 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1492 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001493 format, type, readDst));
1494 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001495 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001496 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1497 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001498 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001499 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1500 invertY = true;
1501 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001502
1503 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001504 // API presents top-to-bottom. We must preserve the padding contents. Note
1505 // that the above readPixels did not overwrite the padding.
1506 if (readDst == buffer) {
1507 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001508 if (!invertY) {
1509 scratch.reset(tightRowBytes);
1510 void* tmpRow = scratch.get();
1511 // flip y in-place by rows
1512 const int halfY = height >> 1;
1513 char* top = reinterpret_cast<char*>(buffer);
1514 char* bottom = top + (height - 1) * rowBytes;
1515 for (int y = 0; y < halfY; y++) {
1516 memcpy(tmpRow, top, tightRowBytes);
1517 memcpy(top, bottom, tightRowBytes);
1518 memcpy(bottom, tmpRow, tightRowBytes);
1519 top += rowBytes;
1520 bottom -= rowBytes;
1521 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001522 }
1523 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001524 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001525 // copy from readDst to buffer while flipping y
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001526 // const int halfY = height >> 1;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001527 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001528 char* dst = reinterpret_cast<char*>(buffer);
1529 if (!invertY) {
1530 dst += (height-1) * rowBytes;
1531 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001532 for (int y = 0; y < height; y++) {
1533 memcpy(dst, src, tightRowBytes);
1534 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001535 if (invertY) {
1536 dst += rowBytes;
1537 } else {
1538 dst -= rowBytes;
1539 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001540 }
1541 }
1542 return true;
1543}
1544
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001545void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001546
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001547 GrGLRenderTarget* rt =
1548 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1549 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001550
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001551 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001552 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001553 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001554 GrGLenum status;
1555 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001556 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001557 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001558 }
1559 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001560 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001561 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.coma3201942012-06-21 19:58:20 +00001562 if (fHWViewport != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001563 vp.pushToGLViewport(this->glInterface());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001564 fHWViewport = vp;
reed@google.comac10a2d2010-12-22 21:39:39 +00001565 }
1566 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001567 if (NULL == bound || !bound->isEmpty()) {
1568 rt->flagAsNeedingResolve(bound);
1569 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001570}
1571
twiz@google.com0f31ca72011-03-18 17:38:11 +00001572GrGLenum gPrimitiveType2GLMode[] = {
1573 GR_GL_TRIANGLES,
1574 GR_GL_TRIANGLE_STRIP,
1575 GR_GL_TRIANGLE_FAN,
1576 GR_GL_POINTS,
1577 GR_GL_LINES,
1578 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001579};
1580
bsalomon@google.comd302f142011-03-03 13:54:13 +00001581#define SWAP_PER_DRAW 0
1582
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001583#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001584 #if GR_MAC_BUILD
1585 #include <AGL/agl.h>
1586 #elif GR_WIN32_BUILD
bsalomon@google.comce7357d2012-06-25 17:49:25 +00001587 #include <gl/GL.h>
bsalomon@google.comd302f142011-03-03 13:54:13 +00001588 void SwapBuf() {
1589 DWORD procID = GetCurrentProcessId();
1590 HWND hwnd = GetTopWindow(GetDesktopWindow());
1591 while(hwnd) {
1592 DWORD wndProcID = 0;
1593 GetWindowThreadProcessId(hwnd, &wndProcID);
1594 if(wndProcID == procID) {
1595 SwapBuffers(GetDC(hwnd));
1596 }
1597 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1598 }
1599 }
1600 #endif
1601#endif
1602
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001603void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1604 uint32_t startVertex,
1605 uint32_t startIndex,
1606 uint32_t vertexCount,
1607 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001608 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1609
twiz@google.com0f31ca72011-03-18 17:38:11 +00001610 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001611
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001612 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1613 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1614
1615 // our setupGeometry better have adjusted this to zero since
1616 // DrawElements always draws from the begining of the arrays for idx 0.
1617 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001618
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001619 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1620 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001621#if SWAP_PER_DRAW
1622 glFlush();
1623 #if GR_MAC_BUILD
1624 aglSwapBuffers(aglGetCurrentContext());
1625 int set_a_break_pt_here = 9;
1626 aglSwapBuffers(aglGetCurrentContext());
1627 #elif GR_WIN32_BUILD
1628 SwapBuf();
1629 int set_a_break_pt_here = 9;
1630 SwapBuf();
1631 #endif
1632#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001633}
1634
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001635void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1636 uint32_t startVertex,
1637 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001638 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1639
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001640 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1641
1642 // our setupGeometry better have adjusted this to zero.
1643 // DrawElements doesn't take an offset so we always adjus the startVertex.
1644 GrAssert(0 == startVertex);
1645
1646 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1647 // account for startVertex in the DrawElements case. So we always
1648 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001649 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001650#if SWAP_PER_DRAW
1651 glFlush();
1652 #if GR_MAC_BUILD
1653 aglSwapBuffers(aglGetCurrentContext());
1654 int set_a_break_pt_here = 9;
1655 aglSwapBuffers(aglGetCurrentContext());
1656 #elif GR_WIN32_BUILD
1657 SwapBuf();
1658 int set_a_break_pt_here = 9;
1659 SwapBuf();
1660 #endif
1661#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001662}
1663
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001664namespace {
bsalomon@google.com100abf42012-09-05 17:40:04 +00001665
1666static const uint16_t kOnes16 = static_cast<uint16_t>(~0);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001667const GrStencilSettings& winding_nv_path_stencil_settings() {
1668 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1669 kIncClamp_StencilOp,
1670 kIncClamp_StencilOp,
1671 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001672 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001673 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1674}
1675const GrStencilSettings& even_odd_nv_path_stencil_settings() {
1676 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1677 kInvert_StencilOp,
1678 kInvert_StencilOp,
1679 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001680 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001681 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1682}
1683}
1684
1685
1686void GrGpuGL::setStencilPathSettings(const GrPath&,
sugoi@google.com12b4e272012-12-06 20:13:11 +00001687 SkPath::FillType fill,
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001688 GrStencilSettings* settings) {
1689 switch (fill) {
sugoi@google.com12b4e272012-12-06 20:13:11 +00001690 case SkPath::kEvenOdd_FillType:
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001691 *settings = even_odd_nv_path_stencil_settings();
1692 return;
sugoi@google.com12b4e272012-12-06 20:13:11 +00001693 case SkPath::kWinding_FillType:
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001694 *settings = winding_nv_path_stencil_settings();
1695 return;
1696 default:
1697 GrCrash("Unexpected path fill.");
1698 }
1699}
1700
sugoi@google.com12b4e272012-12-06 20:13:11 +00001701void GrGpuGL::onGpuStencilPath(const GrPath* path, SkPath::FillType fill) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001702 GrAssert(fCaps.pathStencilingSupport());
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001703
1704 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID();
1705 GrDrawState* drawState = this->drawState();
1706 GrAssert(NULL != drawState->getRenderTarget());
1707 if (NULL == drawState->getRenderTarget()->getStencilBuffer()) {
1708 return;
1709 }
1710
1711 // Decide how to manipulate the stencil buffer based on the fill rule.
1712 // Also, assert that the stencil settings we set in setStencilPathSettings
1713 // are present.
1714 GrAssert(!fStencilSettings.isTwoSided());
1715 GrGLenum fillMode;
1716 switch (fill) {
sugoi@google.com12b4e272012-12-06 20:13:11 +00001717 case SkPath::kWinding_FillType:
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001718 fillMode = GR_GL_COUNT_UP;
1719 GrAssert(kIncClamp_StencilOp ==
1720 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1721 GrAssert(kIncClamp_StencilOp ==
1722 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1723 break;
sugoi@google.com12b4e272012-12-06 20:13:11 +00001724 case SkPath::kEvenOdd_FillType:
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001725 fillMode = GR_GL_INVERT;
1726 GrAssert(kInvert_StencilOp ==
1727 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1728 GrAssert(kInvert_StencilOp ==
1729 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1730 break;
1731 default:
1732 // Only the above two fill rules are allowed.
1733 GrCrash("Unexpected path fill.");
bsalomon@google.com548a4332012-07-11 19:45:22 +00001734 return; // suppress unused var warning.
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001735 }
1736 GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face);
1737 GL_CALL(StencilFillPath(id, fillMode, writeMask));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001738}
1739
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001740void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1741
1742 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001743
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001744 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001745 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001746 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001747 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1748 rt->renderFBOID()));
1749 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1750 rt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001751 // make sure we go through flushRenderTarget() since we've modified
1752 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001753 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001754 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001755 const GrIRect dirtyRect = rt->getResolveRect();
1756 GrGLIRect r;
bsalomon@google.coma3201942012-06-21 19:58:20 +00001757 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001758 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001759
bsalomon@google.coma3201942012-06-21 19:58:20 +00001760 GrAutoTRestore<ScissorState> asr;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001761 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001762 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.coma3201942012-06-21 19:58:20 +00001763 asr.reset(&fScissorState);
1764 fScissorState.fEnabled = true;
1765 fScissorState.fRect = dirtyRect;
1766 this->flushScissor();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001767 GL_CALL(ResolveMultisampleFramebuffer());
reed@google.comac10a2d2010-12-22 21:39:39 +00001768 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001769 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001770 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001771 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1772 this->glCaps().msFBOType());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001773 asr.reset(&fScissorState);
1774 fScissorState.fEnabled = false;
1775 this->flushScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001776 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001777 int right = r.fLeft + r.fWidth;
1778 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001779 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1780 r.fLeft, r.fBottom, right, top,
1781 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001782 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001783 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001784 }
1785}
1786
bsalomon@google.com411dad02012-06-05 20:24:20 +00001787namespace {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001788
bsalomon@google.com411dad02012-06-05 20:24:20 +00001789GrGLenum gr_to_gl_stencil_func(GrStencilFunc basicFunc) {
1790 static const GrGLenum gTable[] = {
1791 GR_GL_ALWAYS, // kAlways_StencilFunc
1792 GR_GL_NEVER, // kNever_StencilFunc
1793 GR_GL_GREATER, // kGreater_StencilFunc
1794 GR_GL_GEQUAL, // kGEqual_StencilFunc
1795 GR_GL_LESS, // kLess_StencilFunc
1796 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1797 GR_GL_EQUAL, // kEqual_StencilFunc,
1798 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
1799 };
1800 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
1801 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1802 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1803 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1804 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1805 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1806 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1807 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1808 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1809 GrAssert((unsigned) basicFunc < kBasicStencilFuncCount);
1810
1811 return gTable[basicFunc];
1812}
1813
1814GrGLenum gr_to_gl_stencil_op(GrStencilOp op) {
1815 static const GrGLenum gTable[] = {
1816 GR_GL_KEEP, // kKeep_StencilOp
1817 GR_GL_REPLACE, // kReplace_StencilOp
1818 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1819 GR_GL_INCR, // kIncClamp_StencilOp
1820 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1821 GR_GL_DECR, // kDecClamp_StencilOp
1822 GR_GL_ZERO, // kZero_StencilOp
1823 GR_GL_INVERT, // kInvert_StencilOp
1824 };
1825 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kStencilOpCount);
1826 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1827 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1828 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1829 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1830 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1831 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1832 GR_STATIC_ASSERT(6 == kZero_StencilOp);
1833 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1834 GrAssert((unsigned) op < kStencilOpCount);
1835 return gTable[op];
1836}
1837
1838void set_gl_stencil(const GrGLInterface* gl,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001839 const GrStencilSettings& settings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001840 GrGLenum glFace,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001841 GrStencilSettings::Face grFace) {
1842 GrGLenum glFunc = gr_to_gl_stencil_func(settings.func(grFace));
1843 GrGLenum glFailOp = gr_to_gl_stencil_op(settings.failOp(grFace));
1844 GrGLenum glPassOp = gr_to_gl_stencil_op(settings.passOp(grFace));
1845
1846 GrGLint ref = settings.funcRef(grFace);
1847 GrGLint mask = settings.funcMask(grFace);
1848 GrGLint writeMask = settings.writeMask(grFace);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001849
1850 if (GR_GL_FRONT_AND_BACK == glFace) {
1851 // we call the combined func just in case separate stencil is not
1852 // supported.
1853 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
1854 GR_GL_CALL(gl, StencilMask(writeMask));
1855 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp));
1856 } else {
1857 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask));
1858 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask));
1859 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp));
1860 }
1861}
1862}
bsalomon@google.comd302f142011-03-03 13:54:13 +00001863
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001864void GrGpuGL::flushStencil(DrawType type) {
1865 if (kStencilPath_DrawType == type) {
1866 GrAssert(!fStencilSettings.isTwoSided());
1867 // Just the func, ref, and mask is set here. The op and write mask are params to the call
1868 // that draws the path to the SB (glStencilFillPath)
1869 GrGLenum func =
1870 gr_to_gl_stencil_func(fStencilSettings.func(GrStencilSettings::kFront_Face));
1871 GL_CALL(PathStencilFunc(func,
1872 fStencilSettings.funcRef(GrStencilSettings::kFront_Face),
1873 fStencilSettings.funcMask(GrStencilSettings::kFront_Face)));
1874 } else if (fHWStencilSettings != fStencilSettings) {
1875 if (fStencilSettings.isDisabled()) {
1876 if (kNo_TriState != fHWStencilTestEnabled) {
1877 GL_CALL(Disable(GR_GL_STENCIL_TEST));
1878 fHWStencilTestEnabled = kNo_TriState;
1879 }
1880 } else {
1881 if (kYes_TriState != fHWStencilTestEnabled) {
1882 GL_CALL(Enable(GR_GL_STENCIL_TEST));
1883 fHWStencilTestEnabled = kYes_TriState;
1884 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001885 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001886 if (!fStencilSettings.isDisabled()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001887 if (this->getCaps().twoSidedStencilSupport()) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001888 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001889 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001890 GR_GL_FRONT,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001891 GrStencilSettings::kFront_Face);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001892 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001893 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001894 GR_GL_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001895 GrStencilSettings::kBack_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001896 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001897 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001898 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001899 GR_GL_FRONT_AND_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001900 GrStencilSettings::kFront_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001901 }
1902 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001903 fHWStencilSettings = fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001904 }
1905}
1906
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001907void GrGpuGL::flushAAState(DrawType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001908 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001909 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001910 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1911 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001912 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001913 bool smoothLines = false;
1914
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001915 if (kDrawLines_DrawType == type) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001916 smoothLines = this->willUseHWAALines();
1917 if (smoothLines) {
1918 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1919 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1920 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1921 // must disable msaa to use line smoothing
1922 if (rt->isMultisampled() &&
1923 kNo_TriState != fHWAAState.fMSAAEnabled) {
1924 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1925 fHWAAState.fMSAAEnabled = kNo_TriState;
1926 }
1927 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001928 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001929 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1930 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1931 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1932 }
1933 }
1934 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001935 if (!smoothLines && rt->isMultisampled()) {
1936 // FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
1937 // convex hulls of each segment appear to get filled.
1938 bool enableMSAA = kStencilPath_DrawType == type ||
1939 this->getDrawState().isHWAntialiasState();
1940 if (enableMSAA) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001941 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1942 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1943 fHWAAState.fMSAAEnabled = kYes_TriState;
1944 }
1945 } else {
1946 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
1947 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1948 fHWAAState.fMSAAEnabled = kNo_TriState;
1949 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001950 }
1951 }
1952 }
1953}
1954
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001955void GrGpuGL::flushBlend(bool isLines,
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001956 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001957 GrBlendCoeff dstCoeff) {
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001958 if (isLines && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001959 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001960 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001961 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001962 }
bsalomon@google.com47059542012-06-06 20:51:20 +00001963 if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
1964 kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
1965 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
1966 gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
1967 fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
1968 fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001969 }
1970 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001971 // any optimization to disable blending should
1972 // have already been applied and tweaked the coeffs
1973 // to (1, 0).
bsalomon@google.com47059542012-06-06 20:51:20 +00001974 bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
1975 kZero_GrBlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001976 if (blendOff) {
1977 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001978 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001979 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001980 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001981 } else {
1982 if (kYes_TriState != fHWBlendState.fEnabled) {
1983 GL_CALL(Enable(GR_GL_BLEND));
1984 fHWBlendState.fEnabled = kYes_TriState;
1985 }
1986 if (fHWBlendState.fSrcCoeff != srcCoeff ||
1987 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001988 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1989 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001990 fHWBlendState.fSrcCoeff = srcCoeff;
1991 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001992 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00001993 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001994 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1995 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001996 (!fHWBlendState.fConstColorValid ||
1997 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com75347472012-09-17 17:23:21 +00001998 GrGLfloat c[4];
1999 GrColorToRGBAFloat(blendConst, c);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002000 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002001 fHWBlendState.fConstColor = blendConst;
2002 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002003 }
2004 }
2005 }
2006}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002007namespace {
2008
bsalomon@google.com6d003d12012-09-11 15:45:20 +00002009inline void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00002010 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2011 GR_GL_TEXTURE_SWIZZLE_RGBA,
2012 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002013}
bsalomon@google.comb8670992012-07-25 21:27:09 +00002014
bsalomon@google.com6c76d242012-09-07 16:52:24 +00002015inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) {
bsalomon@google.comb8670992012-07-25 21:27:09 +00002016 static const GrGLenum gWrapModes[] = {
2017 GR_GL_CLAMP_TO_EDGE,
2018 GR_GL_REPEAT,
2019 GR_GL_MIRRORED_REPEAT
2020 };
2021 GrAssert((unsigned) tm <= SK_ARRAY_COUNT(gWrapModes));
2022 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode);
2023 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode);
2024 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode);
2025 return gWrapModes[tm];
2026}
2027
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002028}
2029
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002030void GrGpuGL::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture) {
2031 GrAssert(NULL != texture);
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002032
bsalomon@google.comb8670992012-07-25 21:27:09 +00002033 // If we created a rt/tex and rendered to it without using a texture and now we're texturing
2034 // from the rt it will still be the last bound texture, but it needs resolving. So keep this
bsalomon@google.com4c883782012-06-04 19:05:11 +00002035 // out of the "last != next" check.
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002036 GrGLRenderTarget* texRT = static_cast<GrGLRenderTarget*>(texture->asRenderTarget());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002037 if (NULL != texRT) {
2038 this->onResolveRenderTarget(texRT);
2039 }
2040
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002041 if (fHWBoundTextures[unitIdx] != texture) {
2042 this->setTextureUnit(unitIdx);
2043 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, texture->textureID()));
2044 fHWBoundTextures[unitIdx] = texture;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002045 }
2046
bsalomon@google.com4c883782012-06-04 19:05:11 +00002047 ResetTimestamp timestamp;
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002048 const GrGLTexture::TexParams& oldTexParams = texture->getCachedTexParams(&timestamp);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002049 bool setAll = timestamp < this->getResetTimestamp();
2050 GrGLTexture::TexParams newTexParams;
2051
bsalomon@google.comb8670992012-07-25 21:27:09 +00002052 newTexParams.fFilter = params.isBilerp() ? GR_GL_LINEAR : GR_GL_NEAREST;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002053
bsalomon@google.comb8670992012-07-25 21:27:09 +00002054 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX());
2055 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002056 memcpy(newTexParams.fSwizzleRGBA,
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002057 GrGLShaderBuilder::GetTexParamSwizzle(texture->config(), this->glCaps()),
bsalomon@google.com4c883782012-06-04 19:05:11 +00002058 sizeof(newTexParams.fSwizzleRGBA));
2059 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002060 this->setTextureUnit(unitIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002061 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2062 GR_GL_TEXTURE_MAG_FILTER,
2063 newTexParams.fFilter));
2064 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2065 GR_GL_TEXTURE_MIN_FILTER,
2066 newTexParams.fFilter));
2067 }
2068 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002069 this->setTextureUnit(unitIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002070 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2071 GR_GL_TEXTURE_WRAP_S,
2072 newTexParams.fWrapS));
2073 }
2074 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002075 this->setTextureUnit(unitIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002076 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2077 GR_GL_TEXTURE_WRAP_T,
2078 newTexParams.fWrapT));
2079 }
2080 if (this->glCaps().textureSwizzleSupport() &&
2081 (setAll || memcmp(newTexParams.fSwizzleRGBA,
2082 oldTexParams.fSwizzleRGBA,
2083 sizeof(newTexParams.fSwizzleRGBA)))) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002084 this->setTextureUnit(unitIdx);
bsalomon@google.com4c883782012-06-04 19:05:11 +00002085 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2086 this->glInterface());
2087 }
bsalomon@google.com34cccde2013-01-04 18:34:30 +00002088 texture->setCachedTexParams(newTexParams, this->getResetTimestamp());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002089}
2090
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002091void GrGpuGL::flushMiscFixedFunctionState() {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002092
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002093 const GrDrawState& drawState = this->getDrawState();
reed@google.comac10a2d2010-12-22 21:39:39 +00002094
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002095 if (drawState.isDitherState()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002096 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002097 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002098 fHWDitherEnabled = kYes_TriState;
2099 }
2100 } else {
2101 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002102 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002103 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002104 }
2105 }
2106
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002107 if (drawState.isColorWriteDisabled()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002108 if (kNo_TriState != fHWWriteToColor) {
2109 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2110 GR_GL_FALSE, GR_GL_FALSE));
2111 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002112 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002113 } else {
2114 if (kYes_TriState != fHWWriteToColor) {
2115 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2116 fHWWriteToColor = kYes_TriState;
2117 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002118 }
2119
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002120 if (fHWDrawFace != drawState.getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002121 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002122 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002123 GL_CALL(Enable(GR_GL_CULL_FACE));
2124 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002125 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002126 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002127 GL_CALL(Enable(GR_GL_CULL_FACE));
2128 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002129 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002130 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002131 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002132 break;
2133 default:
2134 GrCrash("Unknown draw face.");
2135 }
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002136 fHWDrawFace = drawState.getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002137 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002138}
2139
2140void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002141 if (fHWGeometryState.fVertexBuffer != buffer) {
2142 fHWGeometryState.fArrayPtrsDirty = true;
2143 fHWGeometryState.fVertexBuffer = buffer;
2144 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002145}
2146
2147void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002148 if (fHWGeometryState.fVertexBuffer == buffer) {
2149 // deleting bound buffer does implied bind to 0
2150 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002151 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002152 }
2153}
2154
2155void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002156 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002157}
2158
2159void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002160 if (fHWGeometryState.fIndexBuffer == buffer) {
2161 // deleting bound buffer does implied bind to 0
2162 fHWGeometryState.fIndexBuffer = NULL;
2163 }
2164}
2165
reed@google.comac10a2d2010-12-22 21:39:39 +00002166void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2167 GrAssert(NULL != renderTarget);
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002168 if (fHWBoundRenderTarget == renderTarget) {
2169 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002170 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002171}
2172
2173void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002174 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002175 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002176 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002177 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002178 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002179 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002180}
2181
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002182bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2183 bool getSizedInternalFormat,
2184 GrGLenum* internalFormat,
2185 GrGLenum* externalFormat,
2186 GrGLenum* externalType) {
2187 GrGLenum dontCare;
2188 if (NULL == internalFormat) {
2189 internalFormat = &dontCare;
2190 }
2191 if (NULL == externalFormat) {
2192 externalFormat = &dontCare;
2193 }
2194 if (NULL == externalType) {
2195 externalType = &dontCare;
2196 }
2197
reed@google.comac10a2d2010-12-22 21:39:39 +00002198 switch (config) {
bsalomon@google.com0342a852012-08-20 19:22:38 +00002199 case kRGBA_8888_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002200 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002201 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002202 if (getSizedInternalFormat) {
2203 *internalFormat = GR_GL_RGBA8;
2204 } else {
2205 *internalFormat = GR_GL_RGBA;
2206 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002207 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002208 break;
bsalomon@google.com0342a852012-08-20 19:22:38 +00002209 case kBGRA_8888_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002210 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002211 return false;
2212 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002213 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002214 if (getSizedInternalFormat) {
2215 *internalFormat = GR_GL_BGRA8;
2216 } else {
2217 *internalFormat = GR_GL_BGRA;
2218 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002219 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002220 if (getSizedInternalFormat) {
2221 *internalFormat = GR_GL_RGBA8;
2222 } else {
2223 *internalFormat = GR_GL_RGBA;
2224 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002225 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002226 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002227 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002228 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002229 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002230 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002231 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002232 if (getSizedInternalFormat) {
2233 if (this->glBinding() == kDesktop_GrGLBinding) {
2234 return false;
2235 } else {
2236 *internalFormat = GR_GL_RGB565;
2237 }
2238 } else {
2239 *internalFormat = GR_GL_RGB;
2240 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002241 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002242 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002243 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002244 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002245 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002246 if (getSizedInternalFormat) {
2247 *internalFormat = GR_GL_RGBA4;
2248 } else {
2249 *internalFormat = GR_GL_RGBA;
2250 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002251 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002252 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002253 case kIndex_8_GrPixelConfig:
bsalomon@google.comf6601872012-08-28 21:11:35 +00002254 if (this->getCaps().eightBitPaletteSupport()) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002255 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002256 // glCompressedTexImage doesn't take external params
2257 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002258 // no sized/unsized internal format distinction here
2259 *internalFormat = GR_GL_PALETTE8_RGBA8;
2260 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002261 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002262 } else {
2263 return false;
2264 }
2265 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002266 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002267 if (this->glCaps().textureRedSupport()) {
2268 *internalFormat = GR_GL_RED;
2269 *externalFormat = GR_GL_RED;
2270 if (getSizedInternalFormat) {
2271 *internalFormat = GR_GL_R8;
2272 } else {
2273 *internalFormat = GR_GL_RED;
2274 }
2275 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002276 } else {
2277 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002278 *externalFormat = GR_GL_ALPHA;
2279 if (getSizedInternalFormat) {
2280 *internalFormat = GR_GL_ALPHA8;
2281 } else {
2282 *internalFormat = GR_GL_ALPHA;
2283 }
2284 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002285 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002286 break;
2287 default:
2288 return false;
2289 }
2290 return true;
2291}
2292
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002293void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002294 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com49209392012-06-05 15:13:46 +00002295 if (fHWActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002296 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com49209392012-06-05 15:13:46 +00002297 fHWActiveTextureUnitIdx = unit;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002298 }
2299}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002300
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002301void GrGpuGL::setSpareTextureUnit() {
bsalomon@google.com49209392012-06-05 15:13:46 +00002302 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002303 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com49209392012-06-05 15:13:46 +00002304 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002305 }
2306}
2307
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002308void GrGpuGL::setBuffers(bool indexed,
2309 int* extraVertexOffset,
2310 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002311
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002312 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002313
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002314 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2315
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002316 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002317 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002318 case kBuffer_GeometrySrcType:
2319 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002320 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002321 break;
2322 case kArray_GeometrySrcType:
2323 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002324 this->finalizeReservedVertices();
2325 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2326 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002327 break;
2328 default:
2329 vbuf = NULL; // suppress warning
2330 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002331 }
2332
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002333 GrAssert(NULL != vbuf);
2334 GrAssert(!vbuf->isLocked());
2335 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002336 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002337 fHWGeometryState.fArrayPtrsDirty = true;
2338 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002339 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002340
2341 if (indexed) {
2342 GrAssert(NULL != extraIndexOffset);
2343
2344 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002345 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002346 case kBuffer_GeometrySrcType:
2347 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002348 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002349 break;
2350 case kArray_GeometrySrcType:
2351 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002352 this->finalizeReservedIndices();
2353 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2354 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002355 break;
2356 default:
2357 ibuf = NULL; // suppress warning
2358 GrCrash("Unknown geometry src type!");
2359 }
2360
2361 GrAssert(NULL != ibuf);
2362 GrAssert(!ibuf->isLocked());
2363 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002364 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002365 fHWGeometryState.fIndexBuffer = ibuf;
2366 }
2367 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002368}