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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bsalomon@google.com27847de2011-02-22 20:59:41 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bsalomon@google.com27847de2011-02-22 20:59:41 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bsalomon@google.com27847de2011-02-22 20:59:41 +000010#ifndef GrContext_DEFINED
11#define GrContext_DEFINED
12
13#include "GrClip.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000014#include "GrPaint.h"
bsalomon@google.comc287a892011-08-19 14:49:36 +000015// not strictly needed but requires WK change in LayerTextureUpdaterCanvas to
16// remove.
17#include "GrRenderTarget.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000018
bsalomon@google.com583a1e32011-08-17 13:42:46 +000019class GrDrawTarget;
bsalomon@google.com27847de2011-02-22 20:59:41 +000020class GrFontCache;
bsalomon@google.com05ef5102011-05-02 21:14:59 +000021class GrGpu;
22struct GrGpuStats;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000023class GrIndexBuffer;
bsalomon@google.com27847de2011-02-22 20:59:41 +000024class GrIndexBufferAllocPool;
25class GrInOrderDrawBuffer;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000026class GrPathRenderer;
bsalomon@google.com30085192011-08-19 15:42:31 +000027class GrPathRendererChain;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000028class GrResourceEntry;
29class GrResourceCache;
bsalomon@google.com558a75b2011-08-08 17:01:14 +000030class GrStencilBuffer;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000031class GrVertexBuffer;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000032class GrVertexBufferAllocPool;
33
bsalomon@google.com91826102011-03-21 19:51:57 +000034class GR_API GrContext : public GrRefCnt {
bsalomon@google.com27847de2011-02-22 20:59:41 +000035public:
36 /**
37 * Creates a GrContext from within a 3D context.
38 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000039 static GrContext* Create(GrEngine engine,
40 GrPlatform3DContext context3D);
bsalomon@google.com27847de2011-02-22 20:59:41 +000041
bsalomon@google.com27847de2011-02-22 20:59:41 +000042 virtual ~GrContext();
43
44 /**
45 * The GrContext normally assumes that no outsider is setting state
46 * within the underlying 3D API's context/device/whatever. This call informs
47 * the context that the state was modified and it should resend. Shouldn't
48 * be called frequently for good performance.
49 */
50 void resetContext();
51
bsalomon@google.com8fe72472011-03-30 21:26:44 +000052 /**
53 * Abandons all gpu resources, assumes 3D API state is unknown. Call this
54 * if you have lost the associated GPU context, and thus internal texture,
55 * buffer, etc. references/IDs are now invalid. Should be called even when
56 * GrContext is no longer going to be used for two reasons:
57 * 1) ~GrContext will not try to free the objects in the 3D API.
58 * 2) If you've created GrResources that outlive the GrContext they will
59 * be marked as invalid (GrResource::isValid()) and won't attempt to
60 * free their underlying resource in the 3D API.
61 * Content drawn since the last GrContext::flush() may be lost.
62 */
63 void contextLost();
bsalomon@google.com27847de2011-02-22 20:59:41 +000064
65 /**
junov@google.com53a55842011-06-08 22:55:10 +000066 * Similar to contextLost, but makes no attempt to reset state.
67 * Use this method when GrContext destruction is pending, but
68 * the graphics context is destroyed first.
69 */
70 void contextDestroyed();
71
72 /**
bsalomon@google.com8fe72472011-03-30 21:26:44 +000073 * Frees gpu created by the context. Can be called to reduce GPU memory
74 * pressure.
bsalomon@google.com27847de2011-02-22 20:59:41 +000075 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +000076 void freeGpuResources();
77
78 ///////////////////////////////////////////////////////////////////////////
79 // Textures
bsalomon@google.com27847de2011-02-22 20:59:41 +000080
81 /**
bsalomon@google.com50398bf2011-07-26 20:45:30 +000082 * Token that refers to an entry in the texture cache. Returned by
83 * functions that lock textures. Passed to unlockTexture.
bsalomon@google.com27847de2011-02-22 20:59:41 +000084 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +000085 class TextureCacheEntry {
86 public:
87 TextureCacheEntry() : fEntry(NULL) {}
88 TextureCacheEntry(const TextureCacheEntry& e) : fEntry(e.fEntry) {}
89 TextureCacheEntry& operator= (const TextureCacheEntry& e) {
90 fEntry = e.fEntry;
91 return *this;
92 }
93 GrTexture* texture() const;
94 void reset() { fEntry = NULL; }
95 private:
96 explicit TextureCacheEntry(GrResourceEntry* entry) { fEntry = entry; }
97 void set(GrResourceEntry* entry) { fEntry = entry; }
98 GrResourceEntry* cacheEntry() { return fEntry; }
99 GrResourceEntry* fEntry;
100 friend class GrContext;
101 };
bsalomon@google.com27847de2011-02-22 20:59:41 +0000102
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000103 /**
104 * Key generated by client. Should be a unique key on the texture data.
105 * Does not need to consider that width and height of the texture. Two
106 * textures with the same TextureKey but different bounds will not collide.
107 */
108 typedef uint64_t TextureKey;
109
110 /**
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000111 * Create a new entry, based on the specified key and texture, and return
112 * its "locked" entry. Must call be balanced with an unlockTexture() call.
113 *
114 * @param key A client-generated key that identifies the contents
115 * of the texture. Respecified to findAndLockTexture
116 * for subsequent uses of the texture.
117 * @param sampler The sampler state used to draw a texture may be used
118 * to determine how to store the pixel data in the texture
119 * cache. (e.g. different versions may exist for different
120 * wrap modes on GPUs with limited or no NPOT texture
121 * support). Only the wrap and filter fields are used. NULL
122 * implies clamp wrap modes and nearest filtering.
123 * @param desc Description of the texture properties.
124 * @param srcData Pointer to the pixel values.
125 * @param rowBytes The number of bytes between rows of the texture. Zero
126 * implies tightly packed rows.
127 */
128 TextureCacheEntry createAndLockTexture(TextureKey key,
129 const GrSamplerState* sampler,
130 const GrTextureDesc& desc,
131 void* srcData, size_t rowBytes);
132
133 /**
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000134 * Search for an entry based on key and dimensions. If found, "lock" it and
135 * return it. The entry's texture() function will return NULL if not found.
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000136 * Must be balanced with an unlockTexture() call.
137 *
138 * @param key A client-generated key that identifies the contents
139 * of the texture.
140 * @param width The width of the texture in pixels as specifed in
141 * the GrTextureDesc originally passed to
142 * createAndLockTexture
143 * @param width The height of the texture in pixels as specifed in
144 * the GrTextureDesc originally passed to
145 * createAndLockTexture
146 * @param sampler The sampler state used to draw a texture may be used
147 * to determine the cache entry used. (e.g. different
148 * versions may exist for different wrap modes on GPUs with
149 * limited or no NPOT texture support). Only the wrap and
150 * filter fields are used. NULL implies clamp wrap modes
151 * and nearest filtering.
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000152 */
153 TextureCacheEntry findAndLockTexture(TextureKey key,
154 int width,
155 int height,
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000156 const GrSamplerState* sampler);
bsalomon@google.comfb309512011-11-30 14:13:48 +0000157 /**
158 * Determines whether a texture is in the cache. If the texture is found it
159 * will not be locked or returned. This call does not affect the priority of
160 * the texture for deletion.
161 */
162 bool isTextureInCache(TextureKey key,
163 int width,
164 int height,
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000165 const GrSamplerState*) const;
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000166
167 /**
168 * Enum that determines how closely a returned scratch texture must match
169 * a provided GrTextureDesc.
170 */
171 enum ScratchTexMatch {
172 /**
173 * Finds a texture that exactly matches the descriptor.
174 */
175 kExact_ScratchTexMatch,
176 /**
177 * Finds a texture that approximately matches the descriptor. Will be
178 * at least as large in width and height as desc specifies. If desc
179 * specifies that texture is a render target then result will be a
180 * render target. If desc specifies a render target and doesn't set the
181 * no stencil flag then result will have a stencil. Format and aa level
182 * will always match.
183 */
184 kApprox_ScratchTexMatch
185 };
bsalomon@google.com27847de2011-02-22 20:59:41 +0000186
187 /**
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000188 * Returns a texture matching the desc. It's contents are unknown. Subsequent
189 * requests with the same descriptor are not guaranteed to return the same
190 * texture. The same texture is guaranteed not be returned again until it is
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000191 * unlocked. Must call be balanced with an unlockTexture() call.
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000192 *
193 * Textures created by createAndLockTexture() hide the complications of
194 * tiling non-power-of-two textures on APIs that don't support this (e.g.
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000195 * unextended GLES2). Tiling a npot texture created by lockScratchTexture on
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000196 * such an API will create gaps in the tiling pattern. This includes clamp
197 * mode. (This may be addressed in a future update.)
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000198 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000199 TextureCacheEntry lockScratchTexture(const GrTextureDesc& desc, ScratchTexMatch match);
bsalomon@google.comb5b31682011-06-16 18:05:35 +0000200
201 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000202 * When done with an entry, call unlockTexture(entry) on it, which returns
203 * it to the cache, where it may be purged.
204 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000205 void unlockTexture(TextureCacheEntry entry);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000206
207 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000208 * Creates a texture that is outside the cache. Does not count against
209 * cache's budget.
210 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000211 GrTexture* createUncachedTexture(const GrTextureDesc&,
bsalomon@google.com27847de2011-02-22 20:59:41 +0000212 void* srcData,
213 size_t rowBytes);
214
215 /**
216 * Returns true if the specified use of an indexed texture is supported.
217 */
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000218 bool supportsIndex8PixelConfig(const GrSamplerState*,
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000219 int width,
220 int height) const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000221
222 /**
223 * Return the current texture cache limits.
224 *
225 * @param maxTextures If non-null, returns maximum number of textures that
226 * can be held in the cache.
227 * @param maxTextureBytes If non-null, returns maximum number of bytes of
228 * texture memory that can be held in the cache.
229 */
230 void getTextureCacheLimits(int* maxTextures, size_t* maxTextureBytes) const;
231
232 /**
233 * Specify the texture cache limits. If the current cache exceeds either
234 * of these, it will be purged (LRU) to keep the cache within these limits.
235 *
236 * @param maxTextures The maximum number of textures that can be held in
237 * the cache.
238 * @param maxTextureBytes The maximum number of bytes of texture memory
239 * that can be held in the cache.
240 */
241 void setTextureCacheLimits(int maxTextures, size_t maxTextureBytes);
242
243 /**
244 * Return the max width or height of a texture supported by the current gpu
245 */
bsalomon@google.com91958362011-06-13 17:58:13 +0000246 int getMaxTextureSize() const;
247
248 /**
249 * Return the max width or height of a render target supported by the
250 * current gpu
251 */
252 int getMaxRenderTargetSize() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000253
254 ///////////////////////////////////////////////////////////////////////////
255 // Render targets
256
257 /**
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000258 * Sets the render target.
259 * @param target the render target to set. (should not be NULL.)
260 */
261 void setRenderTarget(GrRenderTarget* target);
262
263 /**
264 * Gets the current render target.
265 * @return the currently bound render target. Should never be NULL.
266 */
267 const GrRenderTarget* getRenderTarget() const;
268 GrRenderTarget* getRenderTarget();
269
270 ///////////////////////////////////////////////////////////////////////////
271 // Platform Surfaces
272
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000273 /**
bsalomon@google.come269f212011-11-07 13:29:52 +0000274 * Wraps an existing texture with a GrTexture object.
275 *
276 * OpenGL: if the object is a texture Gr may change its GL texture params
277 * when it is drawn.
278 *
279 * @param desc description of the object to create.
280 *
281 * @return GrTexture object or NULL on failure.
282 */
283 GrTexture* createPlatformTexture(const GrPlatformTextureDesc& desc);
284
285 /**
286 * Wraps an existing render target with a GrRenderTarget object. It is
287 * similar to createPlatformTexture but can be used to draw into surfaces
288 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that
289 * the client will resolve to a texture).
290 *
291 * @param desc description of the object to create.
292 *
293 * @return GrTexture object or NULL on failure.
294 */
295 GrRenderTarget* createPlatformRenderTarget(
296 const GrPlatformRenderTargetDesc& desc);
297
298 /**
299 * This interface is depracted and will be removed in a future revision.
300 * Callers should use createPlatformTexture or createPlatformRenderTarget
301 * instead.
302 *
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000303 * Wraps an existing 3D API surface in a GrObject. desc.fFlags determines
304 * the type of object returned. If kIsTexture is set the returned object
305 * will be a GrTexture*. Otherwise, it will be a GrRenderTarget*. If both
306 * are set the render target object is accessible by
307 * GrTexture::asRenderTarget().
308 *
309 * GL: if the object is a texture Gr may change its GL texture parameters
310 * when it is drawn.
311 *
312 * @param desc description of the object to create.
313 * @return either a GrTexture* or GrRenderTarget* depending on desc. NULL
314 * on failure.
315 */
316 GrResource* createPlatformSurface(const GrPlatformSurfaceDesc& desc);
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000317
bsalomon@google.com27847de2011-02-22 20:59:41 +0000318 ///////////////////////////////////////////////////////////////////////////
319 // Matrix state
320
321 /**
322 * Gets the current transformation matrix.
323 * @return the current matrix.
324 */
325 const GrMatrix& getMatrix() const;
326
327 /**
328 * Sets the transformation matrix.
329 * @param m the matrix to set.
330 */
331 void setMatrix(const GrMatrix& m);
332
333 /**
334 * Concats the current matrix. The passed matrix is applied before the
335 * current matrix.
336 * @param m the matrix to concat.
337 */
338 void concatMatrix(const GrMatrix& m) const;
339
340
341 ///////////////////////////////////////////////////////////////////////////
342 // Clip state
343 /**
344 * Gets the current clip.
345 * @return the current clip.
346 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000347 const GrClip& getClip() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000348
349 /**
350 * Sets the clip.
351 * @param clip the clip to set.
352 */
353 void setClip(const GrClip& clip);
354
355 /**
356 * Convenience method for setting the clip to a rect.
357 * @param rect the rect to set as the new clip.
358 */
359 void setClip(const GrIRect& rect);
360
361 ///////////////////////////////////////////////////////////////////////////
362 // Draws
363
364 /**
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000365 * Clear the entire or rect of the render target, ignoring any clips.
366 * @param rect the rect to clear or the whole thing if rect is NULL.
367 * @param color the color to clear to.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000368 */
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000369 void clear(const GrIRect* rect, GrColor color);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000370
371 /**
372 * Draw everywhere (respecting the clip) with the paint.
373 */
374 void drawPaint(const GrPaint& paint);
375
376 /**
377 * Draw the rect using a paint.
378 * @param paint describes how to color pixels.
379 * @param strokeWidth If strokeWidth < 0, then the rect is filled, else
380 * the rect is mitered stroked based on strokeWidth. If
381 * strokeWidth == 0, then the stroke is always a single
382 * pixel thick.
383 * @param matrix Optional matrix applied to the rect. Applied before
384 * context's matrix or the paint's matrix.
385 * The rects coords are used to access the paint (through texture matrix)
386 */
387 void drawRect(const GrPaint& paint,
388 const GrRect&,
389 GrScalar strokeWidth = -1,
390 const GrMatrix* matrix = NULL);
391
392 /**
393 * Maps a rect of paint coordinates onto the a rect of destination
394 * coordinates. Each rect can optionally be transformed. The srcRect
395 * is stretched over the dstRect. The dstRect is transformed by the
396 * context's matrix and the srcRect is transformed by the paint's matrix.
397 * Additional optional matrices can be provided by parameters.
398 *
399 * @param paint describes how to color pixels.
400 * @param dstRect the destination rect to draw.
401 * @param srcRect rect of paint coordinates to be mapped onto dstRect
402 * @param dstMatrix Optional matrix to transform dstRect. Applied before
403 * context's matrix.
404 * @param srcMatrix Optional matrix to transform srcRect Applied before
405 * paint's matrix.
406 */
407 void drawRectToRect(const GrPaint& paint,
408 const GrRect& dstRect,
409 const GrRect& srcRect,
410 const GrMatrix* dstMatrix = NULL,
411 const GrMatrix* srcMatrix = NULL);
412
413 /**
bsalomon@google.comd302f142011-03-03 13:54:13 +0000414 * Draws a path.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000415 *
416 * @param paint describes how to color pixels.
reed@google.com07f3ee12011-05-16 17:21:57 +0000417 * @param path the path to draw
bsalomon@google.com27847de2011-02-22 20:59:41 +0000418 * @param fill the path filling rule to use.
419 * @param translate optional additional translation applied to the
420 * path.
421 */
reed@google.com07f3ee12011-05-16 17:21:57 +0000422 void drawPath(const GrPaint& paint, const GrPath& path, GrPathFill fill,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000423 const GrPoint* translate = NULL);
reed@google.com07f3ee12011-05-16 17:21:57 +0000424
bsalomon@google.com27847de2011-02-22 20:59:41 +0000425 /**
426 * Draws vertices with a paint.
427 *
428 * @param paint describes how to color pixels.
429 * @param primitiveType primitives type to draw.
430 * @param vertexCount number of vertices.
431 * @param positions array of vertex positions, required.
432 * @param texCoords optional array of texture coordinates used
433 * to access the paint.
434 * @param colors optional array of per-vertex colors, supercedes
435 * the paint's color field.
436 * @param indices optional array of indices. If NULL vertices
437 * are drawn non-indexed.
438 * @param indexCount if indices is non-null then this is the
439 * number of indices.
440 */
441 void drawVertices(const GrPaint& paint,
442 GrPrimitiveType primitiveType,
443 int vertexCount,
444 const GrPoint positions[],
445 const GrPoint texs[],
446 const GrColor colors[],
447 const uint16_t indices[],
448 int indexCount);
449
bsalomon@google.com27847de2011-02-22 20:59:41 +0000450 ///////////////////////////////////////////////////////////////////////////
451 // Misc.
452
453 /**
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000454 * Currently needed by SkGpuDevice. Ideally this shouldn't be exposed.
455 */
456 bool supportsShaders() const;
457
458 /**
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000459 * Flags that affect flush() behavior.
460 */
461 enum FlushBits {
462 /**
463 * A client may want Gr to bind a GrRenderTarget in the 3D API so that
464 * it can be rendered to directly. However, Gr lazily sets state. Simply
465 * calling setRenderTarget() followed by flush() without flags may not
466 * bind the render target. This flag forces the context to bind the last
467 * set render target in the 3D API.
468 */
469 kForceCurrentRenderTarget_FlushBit = 0x1,
470 /**
471 * A client may reach a point where it has partially rendered a frame
472 * through a GrContext that it knows the user will never see. This flag
473 * causes the flush to skip submission of deferred content to the 3D API
474 * during the flush.
475 */
476 kDiscard_FlushBit = 0x2,
477 };
478
479 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000480 * Call to ensure all drawing to the context has been issued to the
481 * underlying 3D API.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000482 * @param flagsBitfield flags that control the flushing behavior. See
483 * FlushBits.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000484 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000485 void flush(int flagsBitfield = 0);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000486
bsalomon@google.com27847de2011-02-22 20:59:41 +0000487 /**
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000488 * Reads a rectangle of pixels from a render target.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000489 * @param target the render target to read from. NULL means the
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000490 * current render target.
491 * @param left left edge of the rectangle to read (inclusive)
492 * @param top top edge of the rectangle to read (inclusive)
493 * @param width width of rectangle to read in pixels.
494 * @param height height of rectangle to read in pixels.
495 * @param config the pixel config of the destination buffer
496 * @param buffer memory to read the rectangle into.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000497 * @param rowBytes number of bytes bewtween consecutive rows. Zero
bsalomon@google.comc6980972011-11-02 19:57:21 +0000498 * means rows are tightly packed.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000499 *
500 * @return true if the read succeeded, false if not. The read can fail
bsalomon@google.com6f379512011-11-16 20:36:03 +0000501 * because of an unsupported pixel config or because no render
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000502 * target is currently set.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000503 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000504 bool readRenderTargetPixels(GrRenderTarget* target,
505 int left, int top, int width, int height,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000506 GrPixelConfig config, void* buffer,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000507 size_t rowBytes) {
508 return this->internalReadRenderTargetPixels(target, left, top,
509 width, height,
510 config, buffer,
511 rowBytes, 0);
512 }
513
514 /**
515 * Copy the src pixels [buffer, rowbytes, pixelconfig] into a render target
516 * at the specified rectangle.
517 * @param target the render target to write into. NULL means the
518 * current render target.
519 * @param left left edge of the rectangle to write (inclusive)
520 * @param top top edge of the rectangle to write (inclusive)
521 * @param width width of rectangle to write in pixels.
522 * @param height height of rectangle to write in pixels.
523 * @param config the pixel config of the source buffer
524 * @param buffer memory to read the rectangle from.
525 * @param rowBytes number of bytes bewtween consecutive rows. Zero
526 * means rows are tightly packed.
527 */
528 void writeRenderTargetPixels(GrRenderTarget* target,
529 int left, int top, int width, int height,
530 GrPixelConfig config, const void* buffer,
531 size_t rowBytes) {
532 this->internalWriteRenderTargetPixels(target, left, top, width, height,
533 config, buffer, rowBytes, 0);
534 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000535
536 /**
537 * Reads a rectangle of pixels from a texture.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000538 * @param texture the texture to read from.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000539 * @param left left edge of the rectangle to read (inclusive)
540 * @param top top edge of the rectangle to read (inclusive)
541 * @param width width of rectangle to read in pixels.
542 * @param height height of rectangle to read in pixels.
543 * @param config the pixel config of the destination buffer
544 * @param buffer memory to read the rectangle into.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000545 * @param rowBytes number of bytes bewtween consecutive rows. Zero
546 * means rows are tightly packed.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000547 *
548 * @return true if the read succeeded, false if not. The read can fail
bsalomon@google.com6f379512011-11-16 20:36:03 +0000549 * because of an unsupported pixel config.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000550 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000551 bool readTexturePixels(GrTexture* texture,
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000552 int left, int top, int width, int height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000553 GrPixelConfig config, void* buffer,
554 size_t rowBytes) {
555 return this->internalReadTexturePixels(texture, left, top,
556 width, height,
557 config, buffer, rowBytes, 0);
558 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000559
560 /**
bsalomon@google.com6f379512011-11-16 20:36:03 +0000561 * Writes a rectangle of pixels to a texture.
562 * @param texture the render target to read from.
563 * @param left left edge of the rectangle to write (inclusive)
564 * @param top top edge of the rectangle to write (inclusive)
565 * @param width width of rectangle to write in pixels.
566 * @param height height of rectangle to write in pixels.
567 * @param config the pixel config of the source buffer
568 * @param buffer memory to read pixels from
569 * @param rowBytes number of bytes bewtween consecutive rows. Zero
570 * means rows are tightly packed.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000571 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000572 void writeTexturePixels(GrTexture* texture,
573 int left, int top, int width, int height,
574 GrPixelConfig config, const void* buffer,
575 size_t rowBytes) {
576 this->internalWriteTexturePixels(texture, left, top, width, height,
577 config, buffer, rowBytes, 0);
578 }
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000579 /**
senorblanco@chromium.orgef843cd2011-12-02 19:11:17 +0000580 * Copies all texels from one texture to another.
581 * @param src the texture to copy from.
582 * @param dst the render target to copy to.
583 */
584 void copyTexture(GrTexture* src, GrRenderTarget* dst);
585 /**
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000586 * Applies a 1D convolution kernel in the X direction to a rectangle of
587 * pixels from a given texture.
588 * @param texture the texture to read from
589 * @param rect the destination rectangle
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000590 * @param kernel the convolution kernel (kernelWidth elements)
591 * @param kernelWidth the width of the convolution kernel
592 */
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000593 void convolveInX(GrTexture* texture,
594 const SkRect& rect,
595 const float* kernel,
596 int kernelWidth);
597 /**
598 * Applies a 1D convolution kernel in the Y direction to a rectangle of
599 * pixels from a given texture.
600 * direction.
601 * @param texture the texture to read from
602 * @param rect the destination rectangle
603 * @param kernel the convolution kernel (kernelWidth elements)
604 * @param kernelWidth the width of the convolution kernel
605 */
606 void convolveInY(GrTexture* texture,
607 const SkRect& rect,
608 const float* kernel,
609 int kernelWidth);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000610 ///////////////////////////////////////////////////////////////////////////
611 // Helpers
612
613 class AutoRenderTarget : ::GrNoncopyable {
614 public:
615 AutoRenderTarget(GrContext* context, GrRenderTarget* target) {
616 fContext = NULL;
617 fPrevTarget = context->getRenderTarget();
618 if (fPrevTarget != target) {
619 context->setRenderTarget(target);
620 fContext = context;
621 }
622 }
623 ~AutoRenderTarget() {
624 if (fContext) {
625 fContext->setRenderTarget(fPrevTarget);
626 }
627 }
628 private:
629 GrContext* fContext;
630 GrRenderTarget* fPrevTarget;
631 };
632
633
634 ///////////////////////////////////////////////////////////////////////////
635 // Functions intended for internal use only.
636 GrGpu* getGpu() { return fGpu; }
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000637 const GrGpu* getGpu() const { return fGpu; }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000638 GrFontCache* getFontCache() { return fFontCache; }
639 GrDrawTarget* getTextTarget(const GrPaint& paint);
640 void flushText();
641 const GrIndexBuffer* getQuadIndexBuffer() const;
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000642 void resetStats();
643 const GrGpuStats& getStats() const;
644 void printStats() const;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000645 /**
646 * Stencil buffers add themselves to the cache using
647 * addAndLockStencilBuffer. When a SB's RT-attachment count
648 * reaches zero the SB unlocks itself using unlockStencilBuffer and is
649 * eligible for purging. findStencilBuffer is called to check the cache for
650 * a SB that matching an RT's criteria. If a match is found that has been
651 * unlocked (its attachment count has reached 0) then it will be relocked.
652 */
653 GrResourceEntry* addAndLockStencilBuffer(GrStencilBuffer* sb);
654 void unlockStencilBuffer(GrResourceEntry* sbEntry);
655 GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000656
657private:
658 // used to keep track of when we need to flush the draw buffer
659 enum DrawCategory {
660 kBuffered_DrawCategory, // last draw was inserted in draw buffer
661 kUnbuffered_DrawCategory, // last draw was not inserted in the draw buffer
662 kText_DrawCategory // text context was last to draw
663 };
664 DrawCategory fLastDrawCategory;
665
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000666 GrGpu* fGpu;
667 GrResourceCache* fTextureCache;
668 GrFontCache* fFontCache;
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000669
bsalomon@google.com30085192011-08-19 15:42:31 +0000670 GrPathRendererChain* fPathRendererChain;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000671
672 GrVertexBufferAllocPool* fDrawBufferVBAllocPool;
673 GrIndexBufferAllocPool* fDrawBufferIBAllocPool;
674 GrInOrderDrawBuffer* fDrawBuffer;
675
bsalomon@google.com205d4602011-04-25 12:43:45 +0000676 GrIndexBuffer* fAAFillRectIndexBuffer;
677 GrIndexBuffer* fAAStrokeRectIndexBuffer;
bsalomon@google.com91958362011-06-13 17:58:13 +0000678 int fMaxOffscreenAASize;
bsalomon@google.com205d4602011-04-25 12:43:45 +0000679
bsalomon@google.com27847de2011-02-22 20:59:41 +0000680 GrContext(GrGpu* gpu);
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000681
bsalomon@google.com205d4602011-04-25 12:43:45 +0000682 void fillAARect(GrDrawTarget* target,
bsalomon@google.coma3108262011-10-10 14:08:47 +0000683 const GrRect& devRect,
684 bool useVertexCoverage);
bsalomon@google.com205d4602011-04-25 12:43:45 +0000685
686 void strokeAARect(GrDrawTarget* target,
bsalomon@google.com205d4602011-04-25 12:43:45 +0000687 const GrRect& devRect,
bsalomon@google.coma3108262011-10-10 14:08:47 +0000688 const GrVec& devStrokeSize,
689 bool useVertexCoverage);
bsalomon@google.com205d4602011-04-25 12:43:45 +0000690
691 inline int aaFillRectIndexCount() const;
692 GrIndexBuffer* aaFillRectIndexBuffer();
693
694 inline int aaStrokeRectIndexCount() const;
695 GrIndexBuffer* aaStrokeRectIndexBuffer();
696
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000697 void setupDrawBuffer();
698
bsalomon@google.com27847de2011-02-22 20:59:41 +0000699 void flushDrawBuffer();
700
bsalomon@google.combc4b6542011-11-19 13:56:11 +0000701 void setPaint(const GrPaint& paint, GrDrawTarget* target);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000702
bsalomon@google.com27847de2011-02-22 20:59:41 +0000703 GrDrawTarget* prepareToDraw(const GrPaint& paint, DrawCategory drawType);
704
bsalomon@google.com289533a2011-10-27 12:34:25 +0000705 GrPathRenderer* getPathRenderer(const GrPath& path,
706 GrPathFill fill,
707 bool antiAlias);
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000708
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000709 struct OffscreenRecord;
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000710
bsalomon@google.com91958362011-06-13 17:58:13 +0000711 // determines whether offscreen AA should be applied
bsalomon@google.comd46e2422011-09-23 17:40:07 +0000712 bool doOffscreenAA(GrDrawTarget* target,
bsalomon@google.com471d4712011-08-23 15:45:25 +0000713 bool isHairLines) const;
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000714
bsalomon@google.com91958362011-06-13 17:58:13 +0000715 // attempts to setup offscreen AA. All paint state must be transferred to
716 // target by the time this is called.
717 bool prepareForOffscreenAA(GrDrawTarget* target,
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000718 bool requireStencil,
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000719 const GrIRect& boundRect,
tomhudson@google.comd22b6e42011-06-24 15:53:40 +0000720 GrPathRenderer* pr,
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000721 OffscreenRecord* record);
722
bsalomon@google.com91958362011-06-13 17:58:13 +0000723 // sets up target to draw coverage to the supersampled render target
724 void setupOffscreenAAPass1(GrDrawTarget* target,
725 const GrIRect& boundRect,
726 int tileX, int tileY,
727 OffscreenRecord* record);
728
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000729 // sets up target to sample coverage of supersampled render target back
730 // to the main render target using stage kOffscreenStage.
bsalomon@google.com91958362011-06-13 17:58:13 +0000731 void doOffscreenAAPass2(GrDrawTarget* target,
732 const GrPaint& paint,
733 const GrIRect& boundRect,
734 int tileX, int tileY,
735 OffscreenRecord* record);
736
737 // restored the draw target state and releases offscreen target to cache
tomhudson@google.comd22b6e42011-06-24 15:53:40 +0000738 void cleanupOffscreenAA(GrDrawTarget* target,
739 GrPathRenderer* pr,
740 OffscreenRecord* record);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000741
742 void convolve(GrTexture* texture,
743 const SkRect& rect,
744 float imageIncrement[2],
745 const float* kernel,
746 int kernelWidth);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000747
748 /**
749 * Flags to the internal read/write pixels funcs
750 */
751 enum PixelOpsFlags {
752 kDontFlush_PixelOpsFlag = 0x1,
753 };
754
755 bool internalReadRenderTargetPixels(GrRenderTarget* target,
756 int left, int top,
757 int width, int height,
758 GrPixelConfig config, void* buffer,
759 size_t rowBytes, uint32_t flags);
760
761 void internalWriteRenderTargetPixels(GrRenderTarget* target,
762 int left, int top,
763 int width, int height,
764 GrPixelConfig, const void* buffer,
765 size_t rowBytes, uint32_t flags);
766
767 bool internalReadTexturePixels(GrTexture* texture,
768 int left, int top,
769 int width, int height,
770 GrPixelConfig config, void* buffer,
771 size_t rowBytes, uint32_t flags);
772
773 void internalWriteTexturePixels(GrTexture* texture,
774 int left, int top,
775 int width, int height,
776 GrPixelConfig config, const void* buffer,
777 size_t rowBytes, uint32_t flags);
778 // needed for access to internalWriteTexturePixels. TODO: make GrContext
779 // be a facade for an internal class. Then functions that are public on the
780 // internal class would have only be callable in src/gpu. The facade would
781 // only have to functions necessary for clients.
782 friend class GrAtlas;
783
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000784 // computes vertex layout bits based on the paint. If paint expresses
785 // a texture for a stage, the stage coords will be bound to postitions
786 // unless hasTexCoords[s]==true in which case stage s's input coords
787 // are bound to tex coord index s. hasTexCoords == NULL is a shortcut
788 // for an array where all the values are false.
789 static int PaintStageVertexLayoutBits(
790 const GrPaint& paint,
791 const bool hasTexCoords[GrPaint::kTotalStages]);
792
bsalomon@google.com27847de2011-02-22 20:59:41 +0000793};
794
795/**
796 * Save/restore the view-matrix in the context.
797 */
798class GrAutoMatrix : GrNoncopyable {
799public:
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000800 GrAutoMatrix() : fContext(NULL) {}
bsalomon@google.com27847de2011-02-22 20:59:41 +0000801 GrAutoMatrix(GrContext* ctx) : fContext(ctx) {
802 fMatrix = ctx->getMatrix();
803 }
804 GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) {
805 fMatrix = ctx->getMatrix();
806 ctx->setMatrix(matrix);
807 }
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000808 void set(GrContext* ctx) {
809 if (NULL != fContext) {
810 fContext->setMatrix(fMatrix);
811 }
812 fMatrix = ctx->getMatrix();
813 fContext = ctx;
814 }
815 void set(GrContext* ctx, const GrMatrix& matrix) {
816 if (NULL != fContext) {
817 fContext->setMatrix(fMatrix);
818 }
819 fMatrix = ctx->getMatrix();
820 ctx->setMatrix(matrix);
821 fContext = ctx;
822 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000823 ~GrAutoMatrix() {
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000824 if (NULL != fContext) {
825 fContext->setMatrix(fMatrix);
826 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000827 }
828
829private:
830 GrContext* fContext;
831 GrMatrix fMatrix;
832};
833
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000834/**
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000835 * Gets and locks a scratch texture from a descriptor using
836 * either exact or approximate criteria. Unlocks texture in
837 * the destructor.
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000838 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000839class GrAutoScratchTexture : ::GrNoncopyable {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000840public:
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000841 GrAutoScratchTexture()
842 : fContext(NULL) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000843 }
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000844
845 GrAutoScratchTexture(GrContext* context,
846 const GrTextureDesc& desc,
847 GrContext::ScratchTexMatch match =
848 GrContext::kApprox_ScratchTexMatch)
849 : fContext(NULL) {
850 this->set(context, desc, match);
851 }
852
853 ~GrAutoScratchTexture() {
854 if (NULL != fContext) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000855 fContext->unlockTexture(fEntry);
856 }
857 }
bsalomon@google.com84223112011-07-14 14:45:44 +0000858
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000859 GrTexture* set(GrContext* context,
860 const GrTextureDesc& desc,
861 GrContext::ScratchTexMatch match =
862 GrContext::kApprox_ScratchTexMatch) {
863 if (NULL != fContext) {
864 fContext->unlockTexture(fEntry);
865 }
866 fContext = context;
867 if (NULL != fContext) {
868 fEntry = fContext->lockScratchTexture(desc, match);
869 GrTexture* ret = fEntry.texture();
870 if (NULL == ret) {
871 fContext = NULL;
872 }
873 return ret;
874 } else {
875 return NULL;
876 }
877 }
878
879 GrTexture* texture() { return fEntry.texture(); }
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000880private:
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000881 GrContext* fContext;
882 GrContext::TextureCacheEntry fEntry;
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000883};
884
bsalomon@google.com27847de2011-02-22 20:59:41 +0000885#endif
886