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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
9
epoger@google.comec3ed6a2011-07-28 14:26:00 +000010
reed@google.comac10a2d2010-12-22 21:39:39 +000011#ifndef GrGpuGL_DEFINED
12#define GrGpuGL_DEFINED
13
tomhudson@google.com93813632011-10-27 20:21:16 +000014#include "GrDrawState.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000015#include "GrGpu.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000016#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000017#include "GrGLIRect.h"
18#include "GrGLStencilBuffer.h"
19#include "GrGLTexture.h"
20#include "GrGLVertexBuffer.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000021
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +000022#include "SkString.h"
23
reed@google.comac10a2d2010-12-22 21:39:39 +000024class GrGpuGL : public GrGpu {
25public:
reed@google.comac10a2d2010-12-22 21:39:39 +000026 virtual ~GrGpuGL();
27
bsalomon@google.com0b77d682011-08-19 13:28:54 +000028 const GrGLInterface* glInterface() const { return fGL; }
29 GrGLBinding glBinding() const { return fGLBinding; }
bsalomon@google.comc82b8892011-09-22 14:10:33 +000030 GrGLVersion glVersion() const { return fGLVersion; }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000031
bsalomon@google.com56d11e02011-11-30 19:59:08 +000032 // GrGpu overrides
bsalomon@google.com0a97be22011-11-08 19:20:57 +000033 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000034 const SK_OVERRIDE;
bsalomon@google.coma85449d2011-11-19 02:36:05 +000035 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000036 const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000037 virtual bool readPixelsWillPayForYFlip(
38 GrRenderTarget* renderTarget,
39 int left, int top,
40 int width, int height,
41 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000042 size_t rowBytes) const SK_OVERRIDE;
43 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000044
bsalomon@google.com88939ae2011-12-14 15:58:11 +000045protected:
46 GrGpuGL(const GrGLInterface* glInterface, GrGLBinding glBinding);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +000047
bsalomon@google.com85b505b2011-11-07 14:56:51 +000048 struct GLCaps {
49 GLCaps()
50 // make defaults be the most restrictive
bsalomon@google.comc4364992011-11-07 15:54:49 +000051 : fStencilFormats(8) // prealloc space for stencil formats
52 , fMSFBOType(kNone_MSFBO)
bsalomon@google.com85b505b2011-11-07 14:56:51 +000053 , fMaxFragmentUniformVectors(0)
bsalomon@google.com7107fa72011-11-10 14:54:14 +000054 , fRGBA8RenderbufferSupport(false)
55 , fBGRAFormatSupport(false)
56 , fBGRAIsInternalFormat(false)
57 , fTextureSwizzleSupport(false)
58 , fUnpackRowLengthSupport(false)
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +000059 , fUnpackFlipYSupport(false)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000060 , fPackRowLengthSupport(false)
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +000061 , fPackFlipYSupport(false)
bsalomon@google.com280e99f2012-01-05 16:17:38 +000062 , fTextureUsageSupport(false)
63 , fTexStorageSupport(false) {
bsalomon@google.com85b505b2011-11-07 14:56:51 +000064 }
bsalomon@google.com0439e562012-02-07 15:57:36 +000065 SkTArray<GrGLStencilBuffer::Format, true> fStencilFormats;
bsalomon@google.comc4364992011-11-07 15:54:49 +000066
bsalomon@google.com85b505b2011-11-07 14:56:51 +000067 enum {
68 /**
69 * no support for MSAA FBOs
70 */
71 kNone_MSFBO = 0,
72 /**
73 * GL3.0-style MSAA FBO (GL_ARB_framebuffer_object)
74 */
75 kDesktopARB_MSFBO,
76 /**
77 * earlier GL_EXT_framebuffer* extensions
78 */
79 kDesktopEXT_MSFBO,
80 /**
81 * GL_APPLE_framebuffer_multisample ES extension
82 */
83 kAppleES_MSFBO,
84 } fMSFBOType;
bsalomon@google.comc4364992011-11-07 15:54:49 +000085
bsalomon@google.com85b505b2011-11-07 14:56:51 +000086 // The maximum number of fragment uniform vectors (GLES has min. 16).
87 int fMaxFragmentUniformVectors;
bsalomon@google.comc4364992011-11-07 15:54:49 +000088
bsalomon@google.com85b505b2011-11-07 14:56:51 +000089 // ES requires an extension to support RGBA8 in RenderBufferStorage
bsalomon@google.com7107fa72011-11-10 14:54:14 +000090 bool fRGBA8RenderbufferSupport;
bsalomon@google.comc4364992011-11-07 15:54:49 +000091
bsalomon@google.com85b505b2011-11-07 14:56:51 +000092 // Is GL_BGRA supported
bsalomon@google.com7107fa72011-11-10 14:54:14 +000093 bool fBGRAFormatSupport;
bsalomon@google.comc4364992011-11-07 15:54:49 +000094
95 // Depending on the ES extensions present the BGRA external format may
96 // correspond either a BGRA or RGBA internalFormat. On desktop GL it is
97 // RGBA
bsalomon@google.com7107fa72011-11-10 14:54:14 +000098 bool fBGRAIsInternalFormat;
bsalomon@google.comc4364992011-11-07 15:54:49 +000099
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000100 // GL_ARB_texture_swizzle support
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000101 bool fTextureSwizzleSupport;
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000102
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000103 // Is there support for GL_UNPACK_ROW_LENGTH
104 bool fUnpackRowLengthSupport;
105
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000106 // Is there support for GL_UNPACK_FLIP_Y
107 bool fUnpackFlipYSupport;
108
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000109 // Is there support for GL_PACK_ROW_LENGTH
110 bool fPackRowLengthSupport;
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000111
112 // Is there support for GL_PACK_REVERSE_ROW_ORDER
113 bool fPackFlipYSupport;
114
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000115 // Is there support for texture parameter GL_TEXTURE_USAGE
116 bool fTextureUsageSupport;
117
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000118 // Is there support for glTexStorage
119 bool fTexStorageSupport;
120
bsalomon@google.com0439e562012-02-07 15:57:36 +0000121 void print() const;
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000122 } fGLCaps;
bsalomon@google.com0439e562012-02-07 15:57:36 +0000123
reed@google.comac10a2d2010-12-22 21:39:39 +0000124 struct {
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000125 size_t fVertexOffset;
reed@google.comac10a2d2010-12-22 21:39:39 +0000126 GrVertexLayout fVertexLayout;
127 const GrVertexBuffer* fVertexBuffer;
128 const GrIndexBuffer* fIndexBuffer;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000129 bool fArrayPtrsDirty;
reed@google.comac10a2d2010-12-22 21:39:39 +0000130 } fHWGeometryState;
131
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000132 struct AAState {
133 bool fMSAAEnabled;
134 bool fSmoothLineEnabled;
135 } fHWAAState;
136
tomhudson@google.com93813632011-10-27 20:21:16 +0000137 GrDrawState fHWDrawState;
138 bool fHWStencilClip;
reed@google.comac10a2d2010-12-22 21:39:39 +0000139
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000140 // As flush of GL state proceeds it updates fHDrawState
141 // to reflect the new state. Later parts of the state flush
142 // may perform cascaded changes but cannot refer to fHWDrawState.
143 // These code paths can refer to the dirty flags. Subclass should
144 // call resetDirtyFlags after its flush is complete
145 struct {
146 bool fRenderTargetChanged : 1;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000147 int fTextureChangedMask;
148 } fDirtyFlags;
tomhudson@google.com93813632011-10-27 20:21:16 +0000149 GR_STATIC_ASSERT(8 * sizeof(int) >= GrDrawState::kNumStages);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000150
151 // clears the dirty flags
152 void resetDirtyFlags();
153
154 // last scissor / viewport scissor state seen by the GL.
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000155 struct {
156 bool fScissorEnabled;
157 GrGLIRect fScissorRect;
158 GrGLIRect fViewportRect;
159 } fHWBounds;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000160
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000161 const GLCaps& glCaps() const { return fGLCaps; }
162
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000163 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000164 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000165
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000166 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000167 const void* srcData,
168 size_t rowBytes);
169 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
170 bool dynamic);
171 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
172 bool dynamic);
bsalomon@google.come269f212011-11-07 13:29:52 +0000173 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) SK_OVERRIDE;
174 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000175 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
176 int width, int height);
177 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
178 GrRenderTarget* rt);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000179
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000180 virtual void onClear(const GrIRect* rect, GrColor color);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000181
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000182 virtual void onForceRenderTargetFlush();
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000183
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000184 virtual bool onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000185 int left, int top,
186 int width, int height,
187 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000188 void* buffer,
189 size_t rowBytes,
190 bool invertY) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000191
bsalomon@google.com6f379512011-11-16 20:36:03 +0000192 virtual void onWriteTexturePixels(GrTexture* texture,
193 int left, int top, int width, int height,
194 GrPixelConfig config, const void* buffer,
195 size_t rowBytes) SK_OVERRIDE;
196
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000197 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
198
199
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000200 virtual void onGpuDrawIndexed(GrPrimitiveType type,
201 uint32_t startVertex,
202 uint32_t startIndex,
203 uint32_t vertexCount,
204 uint32_t indexCount);
205 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
206 uint32_t vertexCount,
207 uint32_t numVertices);
reed@google.comac10a2d2010-12-22 21:39:39 +0000208 virtual void flushScissor(const GrIRect* rect);
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000209 virtual void clearStencil();
bsalomon@google.comab3dee52011-08-29 15:18:41 +0000210 virtual void clearStencilClip(const GrIRect& rect, bool insideClip);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000211 virtual int getMaxEdges() const;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000212
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000213 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000214 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000215
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000216 // binds appropriate vertex and index buffers, also returns any extra
217 // extra verts or indices to offset by.
218 void setBuffers(bool indexed,
219 int* extraVertexOffset,
220 int* extraIndexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000221
reed@google.comac10a2d2010-12-22 21:39:39 +0000222 // flushes state that is common to fixed and programmable GL
223 // dither
224 // line smoothing
reed@google.comac10a2d2010-12-22 21:39:39 +0000225 // texture binding
226 // sampler state (filtering, tiling)
227 // FBO binding
228 // line width
bsalomon@google.comffca4002011-02-22 20:34:01 +0000229 bool flushGLStateCommon(GrPrimitiveType type);
reed@google.comac10a2d2010-12-22 21:39:39 +0000230
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000231 // Subclasses should call this to flush the blend state.
232 // The params should be the final coeffecients to apply
233 // (after any blending optimizations or dual source blending considerations
234 // have been accounted for).
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000235 void flushBlend(GrPrimitiveType type,
236 GrBlendCoeff srcCoeff,
237 GrBlendCoeff dstCoeff);
238
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000239 bool hasExtension(const char* ext) {
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000240 return GrGLHasExtensionFromString(ext, fExtensionString.c_str());
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000241 }
242
bsalomon@google.com99621082011-11-15 16:47:16 +0000243 // adjusts texture matrix to account for orientation
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000244 static void AdjustTextureMatrix(const GrGLTexture* texture,
245 GrSamplerState::SampleMode mode,
246 GrMatrix* matrix);
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000247
248 // subclass may try to take advantage of identity tex matrices.
249 // This helper determines if matrix will be identity after all
250 // adjustments are applied.
251 static bool TextureMatrixIsIdentity(const GrGLTexture* texture,
252 const GrSamplerState& sampler);
253
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000254 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000255
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000256private:
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000257 // Inits GrDrawTarget::Caps and GLCaps, sublcass may enable
258 // additional caps.
259 void initCaps();
260
261 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000262
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000263 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000264 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000265
reed@google.comac10a2d2010-12-22 21:39:39 +0000266 // notify callbacks to update state tracking when related
267 // objects are bound to GL or deleted outside of the class
268 void notifyVertexBufferBind(const GrGLVertexBuffer* buffer);
269 void notifyVertexBufferDelete(const GrGLVertexBuffer* buffer);
270 void notifyIndexBufferBind(const GrGLIndexBuffer* buffer);
271 void notifyIndexBufferDelete(const GrGLIndexBuffer* buffer);
reed@google.comac10a2d2010-12-22 21:39:39 +0000272 void notifyTextureDelete(GrGLTexture* texture);
273 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000274
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000275 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000276
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000277 // bound is region that may be modified and therefore has to be resolved.
278 // NULL means whole target. Can be an empty rect.
279 void flushRenderTarget(const GrIRect* bound);
reed@google.comac10a2d2010-12-22 21:39:39 +0000280 void flushStencil();
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000281 void flushAAState(GrPrimitiveType type);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000282
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000283 bool configToGLFormats(GrPixelConfig config,
284 bool getSizedInternal,
285 GrGLenum* internalFormat,
286 GrGLenum* externalFormat,
287 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000288 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000289 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000290 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000291 int left, int top, int width, int height,
292 GrPixelConfig dataConfig,
293 const void* data,
294 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000295
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000296 bool createRenderTargetObjects(int width, int height,
297 GrGLuint texID,
298 GrGLRenderTarget::Desc* desc);
299
reed@google.comac10a2d2010-12-22 21:39:39 +0000300 friend class GrGLVertexBuffer;
301 friend class GrGLIndexBuffer;
302 friend class GrGLTexture;
303 friend class GrGLRenderTarget;
304
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000305 // read these once at begining and then never again
306 SkString fExtensionString;
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000307 GrGLVersion fGLVersion;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000308
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000309 // we want to clear stencil buffers when they are created. We want to clear
310 // the entire buffer even if it is larger than the color attachment. We
311 // attach it to this fbo with no color attachment to do the initial clear.
312 GrGLuint fStencilClearFBO;
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000313
reed@google.comac10a2d2010-12-22 21:39:39 +0000314 bool fHWBlendDisabled;
315
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000316 int fActiveTextureUnitIdx;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000317
bsalomon@google.comfe676522011-06-17 18:12:21 +0000318 // we record what stencil format worked last time to hopefully exit early
319 // from our loop that tries stencil formats and calls check fb status.
320 int fLastSuccessfulStencilFmtIdx;
321
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000322 const GrGLInterface* fGL;
323 GrGLBinding fGLBinding;
324
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000325 bool fPrintedCaps;
326
reed@google.comac10a2d2010-12-22 21:39:39 +0000327 typedef GrGpu INHERITED;
328};
329
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000330#endif
bsalomon@google.comfe676522011-06-17 18:12:21 +0000331