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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000011#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000012#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000013#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014
twiz@google.com0f31ca72011-03-18 17:38:11 +000015static const GrGLuint GR_MAX_GLUINT = ~0;
16static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000019#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020
bsalomon@google.com316f99232011-01-13 21:28:12 +000021// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000022// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000023static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024
reed@google.comac10a2d2010-12-22 21:39:39 +000025#define SKIP_CACHE_CHECK true
26
twiz@google.com0f31ca72011-03-18 17:38:11 +000027static const GrGLenum gXfermodeCoeff2Blend[] = {
28 GR_GL_ZERO,
29 GR_GL_ONE,
30 GR_GL_SRC_COLOR,
31 GR_GL_ONE_MINUS_SRC_COLOR,
32 GR_GL_DST_COLOR,
33 GR_GL_ONE_MINUS_DST_COLOR,
34 GR_GL_SRC_ALPHA,
35 GR_GL_ONE_MINUS_SRC_ALPHA,
36 GR_GL_DST_ALPHA,
37 GR_GL_ONE_MINUS_DST_ALPHA,
38 GR_GL_CONSTANT_COLOR,
39 GR_GL_ONE_MINUS_CONSTANT_COLOR,
40 GR_GL_CONSTANT_ALPHA,
41 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
43 // extended blend coeffs
44 GR_GL_SRC1_COLOR,
45 GR_GL_ONE_MINUS_SRC1_COLOR,
46 GR_GL_SRC1_ALPHA,
47 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000048};
49
bsalomon@google.com271cffc2011-05-20 14:13:56 +000050bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000051 static const bool gCoeffReferencesBlendConst[] = {
52 false,
53 false,
54 false,
55 false,
56 false,
57 false,
58 false,
59 false,
60 false,
61 false,
62 true,
63 true,
64 true,
65 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000066
67 // extended blend coeffs
68 false,
69 false,
70 false,
71 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000072 };
73 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000074 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
75
76 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
77 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
78 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
79 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
80 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
81 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
82 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
83 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
84 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
85 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
86 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
87 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
88 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
89 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
90
91 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
92 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
93 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
94 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
95
96 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
97 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +000098}
99
reed@google.comac10a2d2010-12-22 21:39:39 +0000100///////////////////////////////////////////////////////////////////////////////
101
bsalomon@google.comd302f142011-03-03 13:54:13 +0000102void GrGpuGL::AdjustTextureMatrix(const GrGLTexture* texture,
103 GrSamplerState::SampleMode mode,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000104 GrMatrix* matrix) {
105 GrAssert(NULL != texture);
106 GrAssert(NULL != matrix);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000107 GrGLTexture::Orientation orientation = texture->orientation();
108 if (GrGLTexture::kBottomUp_Orientation == orientation) {
109 GrMatrix invY;
110 invY.setAll(GR_Scalar1, 0, 0,
111 0, -GR_Scalar1, GR_Scalar1,
112 0, 0, GrMatrix::I()[8]);
113 matrix->postConcat(invY);
114 } else {
115 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
116 }
117}
118
bsalomon@google.comd302f142011-03-03 13:54:13 +0000119bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000120 const GrSamplerState& sampler) {
121 GrAssert(NULL != texture);
122 if (!sampler.getMatrix().isIdentity()) {
123 return false;
124 }
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000125 GrGLTexture::Orientation orientation = texture->orientation();
126 if (GrGLTexture::kBottomUp_Orientation == orientation) {
127 return false;
128 } else {
129 GrAssert(GrGLTexture::kTopDown_Orientation == orientation);
130 }
131 return true;
132}
133
134///////////////////////////////////////////////////////////////////////////////
135
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000136static bool gPrintStartupSpew;
137
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000138static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000139
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000140 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
twiz@google.com0f31ca72011-03-18 17:38:11 +0000142 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000143 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
144 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000145 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000146 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
147 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000148 // some implementations require texture to be mip-map complete before
149 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000150 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
151 GR_GL_TEXTURE_MIN_FILTER,
152 GR_GL_NEAREST));
153 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
154 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
155 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
156 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
157 GR_GL_COLOR_ATTACHMENT0,
158 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000159 GrGLenum status;
160 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000161 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
162 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000163
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000164 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000165}
166
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000167GrGpuGL::GrGpuGL(const GrGLInterface* gl, GrGLBinding glBinding) {
tomhudson@google.com747bf292011-06-14 18:16:52 +0000168
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000169 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000170
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000171 gl->ref();
172 fGL = gl;
173 fGLBinding = glBinding;
174 switch (glBinding) {
175 case kDesktop_GrGLBinding:
176 GrAssert(gl->supportsDesktop());
177 break;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000178 case kES2_GrGLBinding:
179 GrAssert(gl->supportsES2());
180 break;
181 default:
182 GrCrash("Expect exactly one valid GL binding bit to be in use.");
reed@google.comeeeb5a02010-12-23 15:12:59 +0000183 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000184
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000185 GrGLClearErr(fGL);
186
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000187 const GrGLubyte* ext;
188 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000189 if (gPrintStartupSpew) {
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000190 const GrGLubyte* vendor;
191 const GrGLubyte* renderer;
192 const GrGLubyte* version;
193 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
194 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
195 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
197 this);
198 GrPrintf("------ VENDOR %s\n", vendor);
199 GrPrintf("------ RENDERER %s\n", renderer);
200 GrPrintf("------ VERSION %s\n", version);
201 GrPrintf("------ EXTENSIONS\n %s \n", ext);
202 }
203
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000204 fGLVersion = GrGLGetVersion(gl);
205 GrAssert(0 != fGLVersion);
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000206 fExtensionString = (const char*) ext;
reed@google.comac10a2d2010-12-22 21:39:39 +0000207
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000208 this->resetDirtyFlags();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000209
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000210 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000211
bsalomon@google.comfe676522011-06-17 18:12:21 +0000212 fLastSuccessfulStencilFmtIdx = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000213}
214
215GrGpuGL::~GrGpuGL() {
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000216 // This must be called by before the GrDrawTarget destructor
217 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000218 // This subclass must do this before the base class destructor runs
219 // since we will unref the GrGLInterface.
220 this->releaseResources();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000221 fGL->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000222}
223
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224///////////////////////////////////////////////////////////////////////////////
225
226static const GrGLuint kUnknownBitCount = ~0;
227
228void GrGpuGL::initCaps() {
229 GrGLint maxTextureUnits;
230 // check FS and fixed-function texture unit limits
231 // we only use textures in the fragment stage currently.
232 // checks are > to make sure we have a spare unit.
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000233 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
234 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 if (kES2_GrGLBinding != this->glBinding()) {
236 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_UNITS, &maxTextureUnits);
tomhudson@google.com93813632011-10-27 20:21:16 +0000237 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000238 }
239 if (kES2_GrGLBinding == this->glBinding()) {
240 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
241 &fGLCaps.fMaxFragmentUniformVectors);
242 } else if (kDesktop_GrGLBinding != this->glBinding()) {
243 GrGLint max;
244 GR_GL_GetIntegerv(fGL, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
245 fGLCaps.fMaxFragmentUniformVectors = max / 4;
246 } else {
247 fGLCaps.fMaxFragmentUniformVectors = 16;
248 }
249
250 GrGLint numFormats;
251 GR_GL_GetIntegerv(fGL, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
252 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
253 GR_GL_GetIntegerv(fGL, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
254 for (int i = 0; i < numFormats; ++i) {
255 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
256 fCaps.f8BitPaletteSupport = true;
257 break;
258 }
259 }
260
261 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262 // we could also look for GL_ATI_separate_stencil extension or
263 // GL_EXT_stencil_two_side but they use different function signatures
264 // than GL2.0+ (and than each other).
265 fCaps.fTwoSidedStencilSupport = (fGLVersion >= GR_GL_VER(2,0));
266 // supported on GL 1.4 and higher or by extension
267 fCaps.fStencilWrapOpsSupport = (fGLVersion >= GR_GL_VER(1,4)) ||
268 this->hasExtension("GL_EXT_stencil_wrap");
269 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000270 // ES 2 has two sided stencil and stencil wrap
271 fCaps.fTwoSidedStencilSupport = true;
272 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000273 }
274
275 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000276 fGLCaps.fRGBA8RenderbufferSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000277 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000278 fGLCaps.fRGBA8RenderbufferSupport =
279 this->hasExtension("GL_OES_rgb8_rgba8") ||
280 this->hasExtension("GL_ARM_rgba8");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000281 }
282
283
bsalomon@google.comc4364992011-11-07 15:54:49 +0000284 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000285 fGLCaps.fBGRAFormatSupport = this->glVersion() >= GR_GL_VER(1,2) ||
286 this->hasExtension("GL_EXT_bgra");
bsalomon@google.comc4364992011-11-07 15:54:49 +0000287 } else {
288 bool hasBGRAExt = false;
289 if (this->hasExtension("GL_APPLE_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000290 fGLCaps.fBGRAFormatSupport = true;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000291 } else if (this->hasExtension("GL_EXT_texture_format_BGRA8888")) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000292 fGLCaps.fBGRAFormatSupport = true;
293 fGLCaps.fBGRAIsInternalFormat = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000294 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000295 GrAssert(fGLCaps.fBGRAFormatSupport ||
bsalomon@google.comc4364992011-11-07 15:54:49 +0000296 kSkia8888_PM_GrPixelConfig != kBGRA_8888_PM_GrPixelConfig);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000297 }
298
299 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000300 fGLCaps.fTextureSwizzleSupport = this->glVersion() >= GR_GL_VER(3,3) ||
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000301 this->hasExtension("GL_ARB_texture_swizzle");
302 } else {
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000303 fGLCaps.fTextureSwizzleSupport = false;
304 }
305
306 if (kDesktop_GrGLBinding == this->glBinding()) {
307 fGLCaps.fUnpackRowLengthSupport = true;
308 fGLCaps.fPackRowLengthSupport = true;
309 } else {
310 fGLCaps.fUnpackRowLengthSupport = this->hasExtension("GL_EXT_unpack_subimage");
311 // no extension for pack row length
312 fGLCaps.fPackRowLengthSupport = false;
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000313 }
314
315 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000316 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
317 // extension includes glMapBuffer.
318 } else {
319 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
320 }
321
322 if (kDesktop_GrGLBinding == this->glBinding()) {
323 if (fGLVersion >= GR_GL_VER(2,0) ||
324 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
325 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000326 } else {
327 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000328 }
329 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000330 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000331 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000332 }
333
334 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
335
336 ////////////////////////////////////////////////////////////////////////////
337 // Experiments to determine limitations that can't be queried.
338 // TODO: Make these a preprocess that generate some compile time constants.
339 // TODO: probe once at startup, rather than once per context creation.
340
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000341 GR_GL_GetIntegerv(fGL, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
342 GR_GL_GetIntegerv(fGL, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
343 // Our render targets are always created with textures as the color
344 // attachment, hence this min:
345 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
346
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000347 this->initFSAASupport();
348 this->initStencilFormats();
349}
350
351void GrGpuGL::initFSAASupport() {
352 // TODO: Get rid of GrAALevel and use # samples directly.
353 GR_STATIC_ASSERT(0 == kNone_GrAALevel);
354 GR_STATIC_ASSERT(1 == kLow_GrAALevel);
355 GR_STATIC_ASSERT(2 == kMed_GrAALevel);
356 GR_STATIC_ASSERT(3 == kHigh_GrAALevel);
357 memset(fGLCaps.fAASamples, 0, sizeof(fGLCaps.fAASamples));
358
359 fGLCaps.fMSFBOType = GLCaps::kNone_MSFBO;
360 if (kDesktop_GrGLBinding != this->glBinding()) {
361 if (this->hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
362 // chrome's extension is equivalent to the EXT msaa
363 // and fbo_blit extensions.
364 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
365 } else if (this->hasExtension("GL_APPLE_framebuffer_multisample")) {
366 fGLCaps.fMSFBOType = GLCaps::kAppleES_MSFBO;
367 }
368 } else {
369 if ((fGLVersion >= GR_GL_VER(3,0)) || this->hasExtension("GL_ARB_framebuffer_object")) {
370 fGLCaps.fMSFBOType = GLCaps::kDesktopARB_MSFBO;
371 } else if (this->hasExtension("GL_EXT_framebuffer_multisample") &&
372 this->hasExtension("GL_EXT_framebuffer_blit")) {
373 fGLCaps.fMSFBOType = GLCaps::kDesktopEXT_MSFBO;
374 }
375 }
376
377 if (GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType) {
378 GrGLint maxSamples;
379 GR_GL_GetIntegerv(fGL, GR_GL_MAX_SAMPLES, &maxSamples);
380 if (maxSamples > 1 ) {
381 fGLCaps.fAASamples[kNone_GrAALevel] = 0;
382 fGLCaps.fAASamples[kLow_GrAALevel] =
383 GrMax(2, GrFixedFloorToInt((GR_FixedHalf) * maxSamples));
384 fGLCaps.fAASamples[kMed_GrAALevel] =
385 GrMax(2, GrFixedFloorToInt(((GR_Fixed1*3)/4) * maxSamples));
386 fGLCaps.fAASamples[kHigh_GrAALevel] = maxSamples;
387 }
388 }
389 fCaps.fFSAASupport = fGLCaps.fAASamples[kHigh_GrAALevel] > 0;
390}
391
392void GrGpuGL::initStencilFormats() {
393
394 // Build up list of legal stencil formats (though perhaps not supported on
395 // the particular gpu/driver) from most preferred to least.
396
397 // these consts are in order of most preferred to least preferred
398 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
399 static const GrGLStencilBuffer::Format
400 // internal Format stencil bits total bits packed?
401 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
402 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
403 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
404 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
405 gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
406 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
407
408 if (kDesktop_GrGLBinding == this->glBinding()) {
409 bool supportsPackedDS = fGLVersion >= GR_GL_VER(3,0) ||
410 this->hasExtension("GL_EXT_packed_depth_stencil") ||
411 this->hasExtension("GL_ARB_framebuffer_object");
412
413 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
414 // require FBO support we can expect these are legal formats and don't
415 // check. These also all support the unsized GL_STENCIL_INDEX.
416 fGLCaps.fStencilFormats.push_back() = gS8;
417 fGLCaps.fStencilFormats.push_back() = gS16;
418 if (supportsPackedDS) {
419 fGLCaps.fStencilFormats.push_back() = gD24S8;
420 }
421 fGLCaps.fStencilFormats.push_back() = gS4;
422 if (supportsPackedDS) {
423 fGLCaps.fStencilFormats.push_back() = gDS;
424 }
425 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000426 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
427 // for other formats.
428 // ES doesn't support using the unsized format.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000429
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000430 fGLCaps.fStencilFormats.push_back() = gS8;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000431 //fStencilFormats.push_back() = gS16;
432 if (this->hasExtension("GL_OES_packed_depth_stencil")) {
433 fGLCaps.fStencilFormats.push_back() = gD24S8;
434 }
435 if (this->hasExtension("GL_OES_stencil4")) {
436 fGLCaps.fStencilFormats.push_back() = gS4;
437 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000438 }
439}
440
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000441GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) {
bsalomon@google.com598a1ff2011-11-18 18:15:42 +0000442 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
443 return GrPixelConfigSwapRAndB(config);
444 } else {
445 return config;
446 }
447}
448
449GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) {
450 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000451 return GrPixelConfigSwapRAndB(config);
452 } else {
453 return config;
454 }
455}
456
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000457void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000458 if (gPrintStartupSpew && !fPrintedCaps) {
459 fPrintedCaps = true;
460 this->getCaps().print();
461 fGLCaps.print();
462 }
463
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000464 // We detect cases when blending is effectively off
reed@google.comac10a2d2010-12-22 21:39:39 +0000465 fHWBlendDisabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000466 GL_CALL(Enable(GR_GL_BLEND));
reed@google.comac10a2d2010-12-22 21:39:39 +0000467
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000468 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000469 GL_CALL(Disable(GR_GL_DEPTH_TEST));
470 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000471
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000472 GL_CALL(Disable(GR_GL_CULL_FACE));
473 GL_CALL(FrontFace(GR_GL_CCW));
tomhudson@google.com93813632011-10-27 20:21:16 +0000474 fHWDrawState.fDrawFace = GrDrawState::kBoth_DrawFace;
reed@google.comac10a2d2010-12-22 21:39:39 +0000475
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000476 GL_CALL(Disable(GR_GL_DITHER));
477 if (kDesktop_GrGLBinding == this->glBinding()) {
478 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
479 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
480 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000481 fHWAAState.fMSAAEnabled = false;
482 fHWAAState.fSmoothLineEnabled = false;
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000483 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000484
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000485 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +0000486 fHWDrawState.fFlagBits = 0;
487
reed@google.comac10a2d2010-12-22 21:39:39 +0000488 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000489 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000490
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000491 // invalid
492 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000493
reed@google.comac10a2d2010-12-22 21:39:39 +0000494 // illegal values
tomhudson@google.com62b09682011-11-09 16:39:17 +0000495 //fHWDrawState.fSrcBlend = (GrBlendCoeff)(uint8_t)-1;
496 fHWDrawState.fSrcBlend = (GrBlendCoeff)0xFF;
497 fHWDrawState.fDstBlend = (GrBlendCoeff)(uint8_t)-1;
bsalomon@google.com080773c2011-03-15 19:09:25 +0000498
499 fHWDrawState.fBlendConstant = 0x00000000;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000500 GL_CALL(BlendColor(0,0,0,0));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000501
reed@google.comac10a2d2010-12-22 21:39:39 +0000502 fHWDrawState.fColor = GrColor_ILLEGAL;
bsalomon@google.com316f99232011-01-13 21:28:12 +0000503
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000504 fHWDrawState.fViewMatrix = GrMatrix::InvalidMatrix();
bsalomon@google.com316f99232011-01-13 21:28:12 +0000505
tomhudson@google.com93813632011-10-27 20:21:16 +0000506 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000507 fHWDrawState.fTextures[s] = NULL;
508 fHWDrawState.fSamplerStates[s].setRadial2Params(-GR_ScalarMax,
509 -GR_ScalarMax,
510 true);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000511 fHWDrawState.fSamplerStates[s].setMatrix(GrMatrix::InvalidMatrix());
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000512 fHWDrawState.fSamplerStates[s].setConvolutionParams(0, NULL, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000513 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000514
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000515 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000516 fHWBounds.fScissorEnabled = false;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000517 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000518 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000519
bsalomon@google.comd302f142011-03-03 13:54:13 +0000520 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000521 fHWStencilClip = false;
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +0000522 fClipInStencil = false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000523
524 fHWGeometryState.fIndexBuffer = NULL;
525 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000526
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000527 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000528
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000529 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
reed@google.comac10a2d2010-12-22 21:39:39 +0000530 fHWDrawState.fRenderTarget = NULL;
531}
532
bsalomon@google.come269f212011-11-07 13:29:52 +0000533GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000534 GrGLenum dontCare;
bsalomon@google.come269f212011-11-07 13:29:52 +0000535 GrGLTexture::Desc glTexDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000536 if (!this->canBeTexture(desc.fConfig, &glTexDesc.fInternalFormat,
537 &dontCare, &dontCare)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000538 return NULL;
539 }
540
bsalomon@google.com99621082011-11-15 16:47:16 +0000541 glTexDesc.fWidth = desc.fWidth;
542 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000543 glTexDesc.fConfig = desc.fConfig;
544 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
545 glTexDesc.fOwnsID = false;
546 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
547
548 GrGLTexture* texture = NULL;
549 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
550 GrGLRenderTarget::Desc glRTDesc;
551 glRTDesc.fRTFBOID = 0;
552 glRTDesc.fTexFBOID = 0;
553 glRTDesc.fMSColorRenderbufferID = 0;
554 glRTDesc.fOwnIDs = true;
555 glRTDesc.fConfig = desc.fConfig;
556 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000557 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
558 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000559 glTexDesc.fTextureID,
560 &glRTDesc)) {
561 return NULL;
562 }
563 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
564 } else {
565 texture = new GrGLTexture(this, glTexDesc);
566 }
567 if (NULL == texture) {
568 return NULL;
569 }
570
571 this->setSpareTextureUnit();
572 return texture;
573}
574
575GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
576 GrGLRenderTarget::Desc glDesc;
577 glDesc.fConfig = desc.fConfig;
578 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
579 glDesc.fMSColorRenderbufferID = 0;
580 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
581 glDesc.fSampleCnt = desc.fSampleCnt;
582 glDesc.fOwnIDs = false;
583 GrGLIRect viewport;
584 viewport.fLeft = 0;
585 viewport.fBottom = 0;
586 viewport.fWidth = desc.fWidth;
587 viewport.fHeight = desc.fHeight;
588
589 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
590 if (desc.fStencilBits) {
591 GrGLStencilBuffer::Format format;
592 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
593 format.fPacked = false;
594 format.fStencilBits = desc.fStencilBits;
595 format.fTotalBits = desc.fStencilBits;
596 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
597 0,
598 desc.fWidth,
599 desc.fHeight,
600 desc.fSampleCnt,
601 format);
602 tgt->setStencilBuffer(sb);
603 sb->unref();
604 }
605 return tgt;
606}
607
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000608GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) {
609
610 bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType ||
611 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
612 bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType ||
613 kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType;
614
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000615 GrGLRenderTarget::Desc rtDesc;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000616 SkAutoTUnref<GrGLStencilBuffer> sb;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000617
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000618 if (isRenderTarget) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000619 rtDesc.fRTFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000620 rtDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000621 if (desc.fSampleCnt) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000622 if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000623 rtDesc.fTexFBOID = desc.fPlatformResolveDestination;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000624 } else {
625 GrAssert(!isTexture); // this should have been filtered by GrContext
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000626 rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000627 }
628 } else {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000629 rtDesc.fTexFBOID = desc.fPlatformRenderTarget;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000630 }
631 // we don't know what the RB ids are without glGets and we don't care
632 // since we aren't responsible for deleting them.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000633 rtDesc.fMSColorRenderbufferID = 0;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000634 rtDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000635 if (desc.fStencilBits) {
636 GrGLStencilBuffer::Format format;
637 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
638 format.fPacked = false;
639 format.fStencilBits = desc.fStencilBits;
640 format.fTotalBits = desc.fStencilBits;
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000641 sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight,
642 rtDesc.fSampleCnt, format));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000643 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000644 rtDesc.fOwnIDs = false;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000645 }
646
647 if (isTexture) {
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000648 GrGLTexture::Desc texDesc;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000649 GrGLenum dontCare;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000650 if (!canBeTexture(desc.fConfig, &texDesc.fInternalFormat,
651 &dontCare, &dontCare)) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000652 return NULL;
653 }
bsalomon@google.com99621082011-11-15 16:47:16 +0000654 texDesc.fWidth = desc.fWidth;
655 texDesc.fHeight = desc.fHeight;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000656
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000657 texDesc.fConfig = desc.fConfig;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000658 texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000659 texDesc.fTextureID = desc.fPlatformTexture;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000660 texDesc.fOwnsID = false;
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000661
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000662 if (isRenderTarget) {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000663 GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000664 tex->asRenderTarget()->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000665 return tex;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000666 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000667 return new GrGLTexture(this, texDesc);
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000668 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000669 } else {
670 GrGLIRect viewport;
671 viewport.fLeft = 0;
672 viewport.fBottom = 0;
673 viewport.fWidth = desc.fWidth;
674 viewport.fHeight = desc.fHeight;
675
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000676 GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport);
bsalomon@google.coma44f7002011-08-09 15:30:41 +0000677 rt->setStencilBuffer(sb.get());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000678 return rt;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000679 }
680}
681
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000682
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000683////////////////////////////////////////////////////////////////////////////////
684
bsalomon@google.com6f379512011-11-16 20:36:03 +0000685void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
686 int left, int top, int width, int height,
687 GrPixelConfig config, const void* buffer,
688 size_t rowBytes) {
689 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000690
bsalomon@google.com6f379512011-11-16 20:36:03 +0000691 this->setSpareTextureUnit();
692 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
693 GrGLTexture::Desc desc;
694 desc.fConfig = glTex->config();
695 desc.fWidth = glTex->width();
696 desc.fHeight = glTex->height();
697 desc.fOrientation = glTex->orientation();
698 desc.fTextureID = glTex->textureID();
699 desc.fInternalFormat = glTex->internalFormat();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000700
bsalomon@google.com6f379512011-11-16 20:36:03 +0000701 this->uploadTexData(desc, left, top, width, height, config, buffer, rowBytes);
702}
703
704void GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
705 int left, int top, int width, int height,
706 GrPixelConfig dataConfig,
707 const void* data,
708 size_t rowBytes) {
709 GrIRect bounds = GrIRect::MakeWH(desc.fWidth, desc.fHeight);
710 GrIRect subrect = GrIRect::MakeXYWH(left, top, width, height);
711 if (!bounds.contains(subrect)) {
712 return;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000713 }
714
bsalomon@google.com6f379512011-11-16 20:36:03 +0000715 // ES2 glCompressedTexSubImage2D doesn't support any formats
716 // (at least without extensions)
717 GrAssert(desc.fInternalFormat != GR_GL_PALETTE8_RGBA8 ||
718 bounds == subrect);
719
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000720 // in case we need a temporary, trimmed copy of the src pixels
721 SkAutoSMalloc<128 * 128> tempStorage;
722
bsalomon@google.com6f379512011-11-16 20:36:03 +0000723 GrGLenum dontCare;
724 GrGLenum externalFormat;
725 GrGLenum externalType;
726 if (!this->canBeTexture(dataConfig, &dontCare,
727 &externalFormat, &externalType)) {
728 return;
729 }
730
731 size_t bpp = GrBytesPerPixel(dataConfig);
732 size_t trimRowBytes = width * bpp;
733 if (!rowBytes) {
734 rowBytes = trimRowBytes;
735 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000736 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000737 * check whether to allocate a temporary buffer for flipping y or
738 * because our srcData has extra bytes past each row. If so, we need
739 * to trim those off here, since GL ES may not let us specify
740 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000741 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000742 bool restoreGLRowLength = false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000743 bool flipY = GrGLTexture::kBottomUp_Orientation == desc.fOrientation;
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000744 if (this->glCaps().fUnpackRowLengthSupport && !flipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000745 // can't use this for flipping, only non-neg values allowed. :(
746 if (rowBytes != trimRowBytes) {
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000747 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
748 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000749 restoreGLRowLength = true;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000750 }
751 } else {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000752 if (trimRowBytes != rowBytes || flipY) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000753 // copy the data into our new storage, skipping the trailing bytes
bsalomon@google.com6f379512011-11-16 20:36:03 +0000754 size_t trimSize = height * trimRowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000755 const char* src = (const char*)data;
756 if (flipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000757 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000758 }
bsalomon@google.com7d4679a2011-09-02 22:06:24 +0000759 char* dst = (char*)tempStorage.reset(trimSize);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000760 for (int y = 0; y < height; y++) {
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000761 memcpy(dst, src, trimRowBytes);
762 if (flipY) {
763 src -= rowBytes;
764 } else {
765 src += rowBytes;
766 }
767 dst += trimRowBytes;
768 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000769 // now point dat to our copied version
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000770 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000771 }
772 }
773
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000774 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000775 if (bounds == subrect) {
776 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, desc.fInternalFormat,
777 desc.fWidth, desc.fHeight, 0,
778 externalFormat, externalType, data));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000779 } else {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000780 if (flipY) {
781 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000782 }
bsalomon@google.com6f379512011-11-16 20:36:03 +0000783 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, left, top, width, height,
784 externalFormat, externalType, data));
785 }
786
787 if (restoreGLRowLength) {
788 GrAssert(this->glCaps().fUnpackRowLengthSupport);
789 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000790 }
791}
792
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000793bool GrGpuGL::createRenderTargetObjects(int width, int height,
794 GrGLuint texID,
795 GrGLRenderTarget::Desc* desc) {
796 desc->fMSColorRenderbufferID = 0;
797 desc->fRTFBOID = 0;
798 desc->fTexFBOID = 0;
799 desc->fOwnIDs = true;
800
801 GrGLenum status;
802 GrGLint err;
803
bsalomon@google.comab15d612011-08-09 12:57:56 +0000804 GrGLenum msColorFormat = 0; // suppress warning
805
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000806 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000807 if (!desc->fTexFBOID) {
808 goto FAILED;
809 }
810
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000811
812 // If we are using multisampling we will create two FBOS. We render
813 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000814 if (desc->fSampleCnt > 0) {
815 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType) {
816 goto FAILED;
817 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000818 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
819 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000820 if (!desc->fRTFBOID ||
821 !desc->fMSColorRenderbufferID ||
822 !this->fboInternalFormat(desc->fConfig, &msColorFormat)) {
823 goto FAILED;
824 }
825 } else {
826 desc->fRTFBOID = desc->fTexFBOID;
827 }
828
829 if (desc->fRTFBOID != desc->fTexFBOID) {
830 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000831 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000832 desc->fMSColorRenderbufferID));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000833 GR_GL_CALL_NOERRCHECK(this->glInterface(),
834 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
835 desc->fSampleCnt,
836 msColorFormat,
837 width, height));
838 err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000839 if (err != GR_GL_NO_ERROR) {
840 goto FAILED;
841 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000842 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
843 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000844 GR_GL_COLOR_ATTACHMENT0,
845 GR_GL_RENDERBUFFER,
846 desc->fMSColorRenderbufferID));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000847 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000848 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
849 goto FAILED;
850 }
851 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000852 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000853
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000854 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
855 GR_GL_COLOR_ATTACHMENT0,
856 GR_GL_TEXTURE_2D,
857 texID, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000858 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000859 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
860 goto FAILED;
861 }
862
863 return true;
864
865FAILED:
866 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000867 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000868 }
869 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000870 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000871 }
872 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000873 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000874 }
875 return false;
876}
877
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000878// good to set a break-point here to know when createTexture fails
879static GrTexture* return_null_texture() {
880// GrAssert(!"null texture");
881 return NULL;
882}
883
884#if GR_DEBUG
885static size_t as_size_t(int x) {
886 return x;
887}
888#endif
889
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000890GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000891 const void* srcData,
892 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000893
894#if GR_COLLECT_STATS
895 ++fStats.fTextureCreateCnt;
896#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +0000897
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000898 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000899 GrGLRenderTarget::Desc glRTDesc;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000900 GrGLenum externalFormat;
901 GrGLenum externalType;
reed@google.comac10a2d2010-12-22 21:39:39 +0000902
bsalomon@google.com99621082011-11-15 16:47:16 +0000903 glTexDesc.fWidth = desc.fWidth;
904 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000905 glTexDesc.fConfig = desc.fConfig;
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000906 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000907
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000908 glRTDesc.fMSColorRenderbufferID = 0;
909 glRTDesc.fRTFBOID = 0;
910 glRTDesc.fTexFBOID = 0;
911 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000912 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000913
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000914 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000915 if (!canBeTexture(desc.fConfig,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000916 &glTexDesc.fInternalFormat,
917 &externalFormat,
918 &externalType)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000919 return return_null_texture();
920 }
921
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000922 const Caps& caps = this->getCaps();
923
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000924 // We keep GrRenderTargets in GL's normal orientation so that they
925 // can be drawn to by the outside world without the client having
926 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000927 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000928 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000929
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000930 GrAssert(as_size_t(desc.fAALevel) < GR_ARRAY_COUNT(fGLCaps.fAASamples));
931 glRTDesc.fSampleCnt = fGLCaps.fAASamples[desc.fAALevel];
932 if (GLCaps::kNone_MSFBO == fGLCaps.fMSFBOType &&
933 desc.fAALevel != kNone_GrAALevel) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000934 GrPrintf("AA RT requested but not supported on this platform.");
935 }
936
reed@google.comac10a2d2010-12-22 21:39:39 +0000937 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +0000938 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
939 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000940 return return_null_texture();
941 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000942 }
943
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000944 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000945 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000946 return return_null_texture();
947 }
948
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000949 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000950 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000951
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000952 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
953 // drivers have a bug where an FBO won't be complete if it includes a
954 // texture that is not mipmap complete (considering the filter in use).
955 GrGLTexture::TexParams initialTexParams;
956 // we only set a subset here so invalidate first
957 initialTexParams.invalidate();
958 initialTexParams.fFilter = GR_GL_NEAREST;
959 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
960 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000961 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
962 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000963 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000964 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
965 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000966 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000967 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
968 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000969 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000970 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
971 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000972 initialTexParams.fWrapT));
bsalomon@google.com6f379512011-11-16 20:36:03 +0000973 if (NULL == srcData) {
974 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, glTexDesc.fInternalFormat,
975 glTexDesc.fWidth, glTexDesc.fHeight, 0,
976 externalFormat, externalType, NULL));
977 } else {
978 this->uploadTexData(glTexDesc, 0, 0, glTexDesc.fWidth, glTexDesc.fHeight,
979 desc.fConfig, srcData, rowBytes);
980 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000981
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000982 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +0000983 if (renderTarget) {
984#if GR_COLLECT_STATS
985 ++fStats.fRenderTargetCreateCnt;
986#endif
bsalomon@google.com99621082011-11-15 16:47:16 +0000987 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
988 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000989 glTexDesc.fTextureID,
990 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000991 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +0000992 return return_null_texture();
993 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000994 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000995 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000996 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +0000997 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000998 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +0000999#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001000 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1001 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001002#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001003 return tex;
1004}
1005
1006namespace {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001007void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1008 GrGLuint rb,
1009 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001010 // we shouldn't ever know one size and not the other
1011 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1012 (kUnknownBitCount == format->fTotalBits));
1013 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001014 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001015 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1016 (GrGLint*)&format->fStencilBits);
1017 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001018 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001019 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1020 (GrGLint*)&format->fTotalBits);
1021 format->fTotalBits += format->fStencilBits;
1022 } else {
1023 format->fTotalBits = format->fStencilBits;
1024 }
1025 }
1026}
1027}
1028
1029bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1030 int width, int height) {
1031
1032 // All internally created RTs are also textures. We don't create
1033 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1034 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001035 GrAssert(width >= rt->width());
1036 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001037
1038 int samples = rt->numSamples();
1039 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001040 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001041 if (!sbID) {
1042 return false;
1043 }
1044
1045 GrGLStencilBuffer* sb = NULL;
1046
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001047 int stencilFmtCnt = fGLCaps.fStencilFormats.count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001048 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001049 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001050 // we start with the last stencil format that succeeded in hopes
1051 // that we won't go through this loop more than once after the
1052 // first (painful) stencil creation.
1053 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001054 const GrGLStencilBuffer::Format& sFmt = fGLCaps.fStencilFormats[sIdx];
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001055 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001056 // version on a GL that doesn't have an MSAA extension.
1057 if (samples > 1) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001058 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1059 RenderbufferStorageMultisample(
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001060 GR_GL_RENDERBUFFER,
1061 samples,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001062 sFmt.fInternalFormat,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001063 width,
1064 height));
1065 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001066 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1067 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001068 sFmt.fInternalFormat,
1069 width, height));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001070 }
1071
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001072 GrGLenum err = GR_GL_GET_ERROR(this->glInterface());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001073 if (err == GR_GL_NO_ERROR) {
1074 // After sized formats we attempt an unsized format and take whatever
1075 // sizes GL gives us. In that case we query for the size.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001076 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001077 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001078 sb = new GrGLStencilBuffer(this, sbID, width, height,
1079 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001080 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1081 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001082 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001083 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001084 return true;
1085 }
1086 sb->abandon(); // otherwise we lose sbID
1087 sb->unref();
1088 }
1089 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001090 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001091 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001092}
1093
1094bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1095 GrRenderTarget* rt) {
1096 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1097
1098 GrGLuint fbo = glrt->renderFBOID();
1099
1100 if (NULL == sb) {
1101 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001102 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001103 GR_GL_STENCIL_ATTACHMENT,
1104 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001105 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001106 GR_GL_DEPTH_ATTACHMENT,
1107 GR_GL_RENDERBUFFER, 0));
1108#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001109 GrGLenum status;
1110 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001111 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1112#endif
1113 }
1114 return true;
1115 } else {
1116 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1117 GrGLuint rb = glsb->renderbufferID();
1118
reed@google.comac10a2d2010-12-22 21:39:39 +00001119 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001120 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1121 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001122 GR_GL_STENCIL_ATTACHMENT,
1123 GR_GL_RENDERBUFFER, rb));
1124 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001125 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001126 GR_GL_DEPTH_ATTACHMENT,
1127 GR_GL_RENDERBUFFER, rb));
1128 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001129 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001130 GR_GL_DEPTH_ATTACHMENT,
1131 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001132 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001133
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001134 GrGLenum status;
1135 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001136 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001137 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001138 GR_GL_STENCIL_ATTACHMENT,
1139 GR_GL_RENDERBUFFER, 0));
1140 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001141 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001142 GR_GL_DEPTH_ATTACHMENT,
1143 GR_GL_RENDERBUFFER, 0));
1144 }
1145 return false;
1146 } else {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001147 return true;
1148 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001149 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001150}
1151
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001152////////////////////////////////////////////////////////////////////////////////
1153
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001154GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001155 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001156 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001157 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001158 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001159 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001160 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001161 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001162 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1163 BufferData(GR_GL_ARRAY_BUFFER, size, NULL,
1164 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1165 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1166 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001167 // deleting bound buffer does implicit bind to 0
1168 fHWGeometryState.fVertexBuffer = NULL;
1169 return NULL;
1170 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001171 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001172 size, dynamic);
1173 fHWGeometryState.fVertexBuffer = vertexBuffer;
1174 return vertexBuffer;
1175 }
1176 return NULL;
1177}
1178
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001179GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001180 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001181 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001182 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001183 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
1184 GrGLClearErr(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001185 // make sure driver can allocate memory for this buffer
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001186 GR_GL_CALL_NOERRCHECK(this->glInterface(),
1187 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size, NULL,
1188 dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW));
1189 if (this->glInterface()->fGetError() != GR_GL_NO_ERROR) {
1190 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001191 // deleting bound buffer does implicit bind to 0
1192 fHWGeometryState.fIndexBuffer = NULL;
1193 return NULL;
1194 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001195 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001196 size, dynamic);
1197 fHWGeometryState.fIndexBuffer = indexBuffer;
1198 return indexBuffer;
1199 }
1200 return NULL;
1201}
1202
reed@google.comac10a2d2010-12-22 21:39:39 +00001203void GrGpuGL::flushScissor(const GrIRect* rect) {
1204 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001205 const GrGLIRect& vp =
bsalomon@google.comd302f142011-03-03 13:54:13 +00001206 ((GrGLRenderTarget*)fCurrDrawState.fRenderTarget)->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001207
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001208 GrGLIRect scissor;
1209 if (NULL != rect) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001210 scissor.setRelativeTo(vp, rect->fLeft, rect->fTop,
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001211 rect->width(), rect->height());
1212 if (scissor.contains(vp)) {
1213 rect = NULL;
1214 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001215 }
1216
1217 if (NULL != rect) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001218 if (fHWBounds.fScissorRect != scissor) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001219 scissor.pushToGLScissor(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001220 fHWBounds.fScissorRect = scissor;
1221 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001222 if (!fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001223 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001224 fHWBounds.fScissorEnabled = true;
1225 }
1226 } else {
1227 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001228 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001229 fHWBounds.fScissorEnabled = false;
1230 }
1231 }
1232}
1233
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001234void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001235 // parent class should never let us get here with no RT
1236 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1237
bsalomon@google.com74b98712011-11-11 19:46:16 +00001238 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001239 if (NULL != rect) {
1240 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001241 clippedRect = *rect;
reed@google.com20efde72011-05-09 17:00:02 +00001242 GrIRect rtRect = SkIRect::MakeWH(fCurrDrawState.fRenderTarget->width(),
1243 fCurrDrawState.fRenderTarget->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001244 if (clippedRect.intersect(rtRect)) {
1245 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001246 } else {
1247 return;
1248 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001249 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001250 this->flushRenderTarget(rect);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001251 this->flushScissor(rect);
bsalomon@google.com74b98712011-11-11 19:46:16 +00001252
1253 GrGLfloat r, g, b, a;
1254 static const GrGLfloat scale255 = 1.f / 255.f;
1255 a = GrColorUnpackA(color) * scale255;
1256 GrGLfloat scaleRGB = scale255;
1257 if (GrPixelConfigIsUnpremultiplied(fCurrDrawState.fRenderTarget->config())) {
1258 scaleRGB *= a;
1259 }
1260 r = GrColorUnpackR(color) * scaleRGB;
1261 g = GrColorUnpackG(color) * scaleRGB;
1262 b = GrColorUnpackB(color) * scaleRGB;
1263
1264 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001265 fHWDrawState.fFlagBits &= ~kNoColorWrites_StateBit;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001266 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001267 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001268}
1269
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001270void GrGpuGL::clearStencil() {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001271 if (NULL == fCurrDrawState.fRenderTarget) {
1272 return;
1273 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001274
1275 this->flushRenderTarget(&GrIRect::EmptyIRect());
1276
reed@google.comac10a2d2010-12-22 21:39:39 +00001277 if (fHWBounds.fScissorEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001278 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001279 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001280 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001281 GL_CALL(StencilMask(0xffffffff));
1282 GL_CALL(ClearStencil(0));
1283 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001284 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001285}
1286
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001287void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001288 GrAssert(NULL != fCurrDrawState.fRenderTarget);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001289
1290 // this should only be called internally when we know we have a
1291 // stencil buffer.
1292 GrAssert(NULL != fCurrDrawState.fRenderTarget->getStencilBuffer());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001293 GrGLint stencilBitCount =
1294 fCurrDrawState.fRenderTarget->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001295#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001296 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001297 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001298#else
1299 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001300 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001301 // turned into draws. Our contract on GrDrawTarget says that
1302 // changing the clip between stencil passes may or may not
1303 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001304 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001305#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001306 GrGLint value;
1307 if (insideClip) {
1308 value = (1 << (stencilBitCount - 1));
1309 } else {
1310 value = 0;
1311 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001312 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001313 this->flushScissor(&rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001314 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001315 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001316 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001317 fHWDrawState.fStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001318}
1319
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001320void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001321 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001322}
1323
bsalomon@google.comc4364992011-11-07 15:54:49 +00001324bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1325 int left, int top,
1326 int width, int height,
1327 GrPixelConfig config,
1328 size_t rowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001329 // if we have to do memcpy to handle non-trim rowBytes then we
1330 // get the flip for free. Otherwise it costs.
1331 return this->glCaps().fPackRowLengthSupport ||
1332 0 == rowBytes ||
1333 GrBytesPerPixel(config) * width == rowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001334}
1335
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001336bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001337 int left, int top,
1338 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001339 GrPixelConfig config,
1340 void* buffer,
1341 size_t rowBytes,
1342 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001343 GrGLenum internalFormat; // we don't use this for glReadPixels
1344 GrGLenum format;
1345 GrGLenum type;
reed@google.comac10a2d2010-12-22 21:39:39 +00001346 if (!this->canBeTexture(config, &internalFormat, &format, &type)) {
1347 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001348 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001349
bsalomon@google.comc6980972011-11-02 19:57:21 +00001350 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001351 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
1352 GrAutoTPtrValueRestore<GrRenderTarget*> autoTargetRestore;
1353 switch (tgt->getResolveType()) {
1354 case GrGLRenderTarget::kCantResolve_ResolveType:
1355 return false;
1356 case GrGLRenderTarget::kAutoResolves_ResolveType:
1357 autoTargetRestore.save(&fCurrDrawState.fRenderTarget);
1358 fCurrDrawState.fRenderTarget = target;
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001359 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001360 break;
1361 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001362 this->resolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001363 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001364 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1365 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001366 break;
1367 default:
1368 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001369 }
1370
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001371 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001372
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001373 // the read rect is viewport-relative
1374 GrGLIRect readRect;
1375 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001376
1377 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1378 if (0 == rowBytes) {
1379 rowBytes = tightRowBytes;
1380 }
1381 size_t readDstRowBytes = tightRowBytes;
1382 void* readDst = buffer;
1383
1384 // determine if GL can read using the passed rowBytes or if we need
1385 // a scratch buffer.
1386 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1387 if (rowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001388 if (this->glCaps().fPackRowLengthSupport) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001389 GrAssert(!(rowBytes % sizeof(GrColor)));
1390 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1391 readDstRowBytes = rowBytes;
1392 } else {
1393 scratch.reset(tightRowBytes * height);
1394 readDst = scratch.get();
1395 }
1396 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001397 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1398 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001399 format, type, readDst));
1400 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001401 GrAssert(this->glCaps().fPackRowLengthSupport);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001402 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1403 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001404
1405 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001406 // API presents top-to-bottom. We must preserve the padding contents. Note
1407 // that the above readPixels did not overwrite the padding.
1408 if (readDst == buffer) {
1409 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001410 if (!invertY) {
1411 scratch.reset(tightRowBytes);
1412 void* tmpRow = scratch.get();
1413 // flip y in-place by rows
1414 const int halfY = height >> 1;
1415 char* top = reinterpret_cast<char*>(buffer);
1416 char* bottom = top + (height - 1) * rowBytes;
1417 for (int y = 0; y < halfY; y++) {
1418 memcpy(tmpRow, top, tightRowBytes);
1419 memcpy(top, bottom, tightRowBytes);
1420 memcpy(bottom, tmpRow, tightRowBytes);
1421 top += rowBytes;
1422 bottom -= rowBytes;
1423 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001424 }
1425 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001426 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001427 // copy from readDst to buffer while flipping y
1428 const int halfY = height >> 1;
1429 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001430 char* dst = reinterpret_cast<char*>(buffer);
1431 if (!invertY) {
1432 dst += (height-1) * rowBytes;
1433 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001434 for (int y = 0; y < height; y++) {
1435 memcpy(dst, src, tightRowBytes);
1436 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001437 if (invertY) {
1438 dst += rowBytes;
1439 } else {
1440 dst -= rowBytes;
1441 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001442 }
1443 }
1444 return true;
1445}
1446
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001447void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001448
1449 GrAssert(NULL != fCurrDrawState.fRenderTarget);
1450
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001451 GrGLRenderTarget* rt = (GrGLRenderTarget*)fCurrDrawState.fRenderTarget;
reed@google.comac10a2d2010-12-22 21:39:39 +00001452 if (fHWDrawState.fRenderTarget != fCurrDrawState.fRenderTarget) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001453 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001454 #if GR_COLLECT_STATS
1455 ++fStats.fRenderTargetChngCnt;
1456 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001457 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001458 GrGLenum status;
1459 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001460 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001461 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001462 }
1463 #endif
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001464 fDirtyFlags.fRenderTargetChanged = true;
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001465 fHWDrawState.fRenderTarget = fCurrDrawState.fRenderTarget;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001466 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001467 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001468 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001469 fHWBounds.fViewportRect = vp;
1470 }
1471 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001472 if (NULL == bound || !bound->isEmpty()) {
1473 rt->flagAsNeedingResolve(bound);
1474 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001475}
1476
twiz@google.com0f31ca72011-03-18 17:38:11 +00001477GrGLenum gPrimitiveType2GLMode[] = {
1478 GR_GL_TRIANGLES,
1479 GR_GL_TRIANGLE_STRIP,
1480 GR_GL_TRIANGLE_FAN,
1481 GR_GL_POINTS,
1482 GR_GL_LINES,
1483 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001484};
1485
bsalomon@google.comd302f142011-03-03 13:54:13 +00001486#define SWAP_PER_DRAW 0
1487
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001488#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001489 #if GR_MAC_BUILD
1490 #include <AGL/agl.h>
1491 #elif GR_WIN32_BUILD
1492 void SwapBuf() {
1493 DWORD procID = GetCurrentProcessId();
1494 HWND hwnd = GetTopWindow(GetDesktopWindow());
1495 while(hwnd) {
1496 DWORD wndProcID = 0;
1497 GetWindowThreadProcessId(hwnd, &wndProcID);
1498 if(wndProcID == procID) {
1499 SwapBuffers(GetDC(hwnd));
1500 }
1501 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1502 }
1503 }
1504 #endif
1505#endif
1506
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001507void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1508 uint32_t startVertex,
1509 uint32_t startIndex,
1510 uint32_t vertexCount,
1511 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001512 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1513
twiz@google.com0f31ca72011-03-18 17:38:11 +00001514 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001515
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001516 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1517 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1518
1519 // our setupGeometry better have adjusted this to zero since
1520 // DrawElements always draws from the begining of the arrays for idx 0.
1521 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001522
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001523 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1524 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001525#if SWAP_PER_DRAW
1526 glFlush();
1527 #if GR_MAC_BUILD
1528 aglSwapBuffers(aglGetCurrentContext());
1529 int set_a_break_pt_here = 9;
1530 aglSwapBuffers(aglGetCurrentContext());
1531 #elif GR_WIN32_BUILD
1532 SwapBuf();
1533 int set_a_break_pt_here = 9;
1534 SwapBuf();
1535 #endif
1536#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001537}
1538
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001539void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1540 uint32_t startVertex,
1541 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001542 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1543
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001544 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1545
1546 // our setupGeometry better have adjusted this to zero.
1547 // DrawElements doesn't take an offset so we always adjus the startVertex.
1548 GrAssert(0 == startVertex);
1549
1550 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1551 // account for startVertex in the DrawElements case. So we always
1552 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001553 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001554#if SWAP_PER_DRAW
1555 glFlush();
1556 #if GR_MAC_BUILD
1557 aglSwapBuffers(aglGetCurrentContext());
1558 int set_a_break_pt_here = 9;
1559 aglSwapBuffers(aglGetCurrentContext());
1560 #elif GR_WIN32_BUILD
1561 SwapBuf();
1562 int set_a_break_pt_here = 9;
1563 SwapBuf();
1564 #endif
1565#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001566}
1567
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001568void GrGpuGL::resolveRenderTarget(GrGLRenderTarget* rt) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001569
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001570 if (rt->needsResolve()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001571 GrAssert(GLCaps::kNone_MSFBO != fGLCaps.fMSFBOType);
reed@google.comac10a2d2010-12-22 21:39:39 +00001572 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001573 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1574 rt->renderFBOID()));
1575 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1576 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001577 #if GR_COLLECT_STATS
1578 ++fStats.fRenderTargetChngCnt;
1579 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001580 // make sure we go through flushRenderTarget() since we've modified
1581 // the bound DRAW FBO ID.
reed@google.comac10a2d2010-12-22 21:39:39 +00001582 fHWDrawState.fRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001583 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001584 const GrIRect dirtyRect = rt->getResolveRect();
1585 GrGLIRect r;
1586 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1587 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001588
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001589 if (GLCaps::kAppleES_MSFBO == fGLCaps.fMSFBOType) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001590 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001591 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1592 GL_CALL(Scissor(r.fLeft, r.fBottom,
1593 r.fWidth, r.fHeight));
1594 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001595 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001596 fHWBounds.fScissorEnabled = true;
1597 } else {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001598 if (GLCaps::kDesktopARB_MSFBO != fGLCaps.fMSFBOType) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001599 // this respects the scissor during the blit, so disable it.
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001600 GrAssert(GLCaps::kDesktopEXT_MSFBO == fGLCaps.fMSFBOType);
1601 this->flushScissor(NULL);
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001602 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001603 int right = r.fLeft + r.fWidth;
1604 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001605 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1606 r.fLeft, r.fBottom, right, top,
1607 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001608 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001609 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001610 }
1611}
1612
twiz@google.com0f31ca72011-03-18 17:38:11 +00001613static const GrGLenum grToGLStencilFunc[] = {
1614 GR_GL_ALWAYS, // kAlways_StencilFunc
1615 GR_GL_NEVER, // kNever_StencilFunc
1616 GR_GL_GREATER, // kGreater_StencilFunc
1617 GR_GL_GEQUAL, // kGEqual_StencilFunc
1618 GR_GL_LESS, // kLess_StencilFunc
1619 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1620 GR_GL_EQUAL, // kEqual_StencilFunc,
1621 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001622};
1623GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1624GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1625GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1626GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1627GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1628GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1629GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1630GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1631GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1632
twiz@google.com0f31ca72011-03-18 17:38:11 +00001633static const GrGLenum grToGLStencilOp[] = {
1634 GR_GL_KEEP, // kKeep_StencilOp
1635 GR_GL_REPLACE, // kReplace_StencilOp
1636 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1637 GR_GL_INCR, // kIncClamp_StencilOp
1638 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1639 GR_GL_DECR, // kDecClamp_StencilOp
1640 GR_GL_ZERO, // kZero_StencilOp
1641 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001642};
1643GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1644GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1645GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1646GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1647GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1648GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1649GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1650GR_STATIC_ASSERT(6 == kZero_StencilOp);
1651GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1652
reed@google.comac10a2d2010-12-22 21:39:39 +00001653void GrGpuGL::flushStencil() {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001654 const GrStencilSettings* settings = &fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001655
1656 // use stencil for clipping if clipping is enabled and the clip
1657 // has been written into the stencil.
bsalomon@google.comdea2f8d2011-08-01 15:51:05 +00001658 bool stencilClip = fClipInStencil &&
reed@google.comac10a2d2010-12-22 21:39:39 +00001659 (kClip_StateBit & fCurrDrawState.fFlagBits);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001660 bool stencilChange = fHWStencilClip != stencilClip ||
1661 fHWDrawState.fStencilSettings != *settings ||
1662 ((fHWDrawState.fFlagBits & kModifyStencilClip_StateBit) !=
1663 (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001664
1665 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001666
bsalomon@google.comd302f142011-03-03 13:54:13 +00001667 // we can't simultaneously perform stencil-clipping and modify the stencil clip
1668 GrAssert(!stencilClip || !(fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit));
reed@google.comac10a2d2010-12-22 21:39:39 +00001669
bsalomon@google.comd302f142011-03-03 13:54:13 +00001670 if (settings->isDisabled()) {
1671 if (stencilClip) {
1672 settings = &gClipStencilSettings;
1673 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001674 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001675
1676 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001677 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001678 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001679 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001680 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001681 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001682 GrAssert(settings->fFrontPassOp != kIncWrap_StencilOp);
1683 GrAssert(settings->fFrontPassOp != kDecWrap_StencilOp);
1684 GrAssert(settings->fFrontFailOp != kIncWrap_StencilOp);
1685 GrAssert(settings->fBackFailOp != kDecWrap_StencilOp);
1686 GrAssert(settings->fBackPassOp != kIncWrap_StencilOp);
1687 GrAssert(settings->fBackPassOp != kDecWrap_StencilOp);
1688 GrAssert(settings->fBackFailOp != kIncWrap_StencilOp);
1689 GrAssert(settings->fFrontFailOp != kDecWrap_StencilOp);
1690 }
1691 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001692 int stencilBits = 0;
1693 GrStencilBuffer* stencilBuffer =
1694 fCurrDrawState.fRenderTarget->getStencilBuffer();
1695 if (NULL != stencilBuffer) {
1696 stencilBits = stencilBuffer->bits();
1697 }
1698 // TODO: dynamically attach a stencil buffer
bsalomon@google.comd302f142011-03-03 13:54:13 +00001699 GrAssert(stencilBits ||
1700 (GrStencilSettings::gDisabled ==
1701 fCurrDrawState.fStencilSettings));
twiz@google.com0f31ca72011-03-18 17:38:11 +00001702 GrGLuint clipStencilMask = 1 << (stencilBits - 1);
1703 GrGLuint userStencilMask = clipStencilMask - 1;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001704
1705 unsigned int frontRef = settings->fFrontFuncRef;
1706 unsigned int frontMask = settings->fFrontFuncMask;
1707 unsigned int frontWriteMask = settings->fFrontWriteMask;
twiz@google.com0f31ca72011-03-18 17:38:11 +00001708 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001709
1710 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1711
1712 GrAssert(settings->fFrontFunc < kBasicStencilFuncCount);
1713 frontFunc = grToGLStencilFunc[settings->fFrontFunc];
1714 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001715 frontFunc = grToGLStencilFunc[ConvertStencilFunc(
1716 stencilClip, settings->fFrontFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001717
1718 ConvertStencilFuncAndMask(settings->fFrontFunc,
1719 stencilClip,
1720 clipStencilMask,
1721 userStencilMask,
1722 &frontRef,
1723 &frontMask);
1724 frontWriteMask &= userStencilMask;
1725 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001726 GrAssert((size_t)
1727 settings->fFrontFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1728 GrAssert((size_t)
1729 settings->fFrontPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
1730 GrAssert((size_t)
1731 settings->fBackFailOp < GR_ARRAY_COUNT(grToGLStencilOp));
1732 GrAssert((size_t)
1733 settings->fBackPassOp < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001734 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001735 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001736
1737 unsigned int backRef = settings->fBackFuncRef;
1738 unsigned int backMask = settings->fBackFuncMask;
1739 unsigned int backWriteMask = settings->fBackWriteMask;
1740
1741
1742 if (fCurrDrawState.fFlagBits & kModifyStencilClip_StateBit) {
1743 GrAssert(settings->fBackFunc < kBasicStencilFuncCount);
1744 backFunc = grToGLStencilFunc[settings->fBackFunc];
1745 } else {
tomhudson@google.com62b09682011-11-09 16:39:17 +00001746 backFunc = grToGLStencilFunc[ConvertStencilFunc(
1747 stencilClip, settings->fBackFunc)];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001748 ConvertStencilFuncAndMask(settings->fBackFunc,
1749 stencilClip,
1750 clipStencilMask,
1751 userStencilMask,
1752 &backRef,
1753 &backMask);
1754 backWriteMask &= userStencilMask;
1755 }
1756
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001757 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1758 frontRef, frontMask));
1759 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1760 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1761 backRef, backMask));
1762 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1763 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
1764 grToGLStencilOp[settings->fFrontFailOp],
1765 grToGLStencilOp[settings->fFrontPassOp],
1766 grToGLStencilOp[settings->fFrontPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001767
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001768 GL_CALL(StencilOpSeparate(GR_GL_BACK,
1769 grToGLStencilOp[settings->fBackFailOp],
1770 grToGLStencilOp[settings->fBackPassOp],
1771 grToGLStencilOp[settings->fBackPassOp]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001772 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001773 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1774 GL_CALL(StencilMask(frontWriteMask));
1775 GL_CALL(StencilOp(grToGLStencilOp[settings->fFrontFailOp],
bsalomon@google.comd302f142011-03-03 13:54:13 +00001776 grToGLStencilOp[settings->fFrontPassOp],
1777 grToGLStencilOp[settings->fFrontPassOp]));
1778 }
1779 }
1780 fHWDrawState.fStencilSettings = fCurrDrawState.fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001781 fHWStencilClip = stencilClip;
1782 }
1783}
1784
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001785void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001786 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001787 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1788 // smooth lines.
1789
1790 // we prefer smooth lines over multisampled lines
1791 // msaa should be disabled if drawing smooth lines.
bsalomon@google.com0650e812011-04-08 18:07:53 +00001792 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001793 bool smooth = this->willUseHWAALines();
bsalomon@google.com0650e812011-04-08 18:07:53 +00001794 if (!fHWAAState.fSmoothLineEnabled && smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001795 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001796 fHWAAState.fSmoothLineEnabled = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001797 } else if (fHWAAState.fSmoothLineEnabled && !smooth) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001798 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001799 fHWAAState.fSmoothLineEnabled = false;
1800 }
1801 if (fCurrDrawState.fRenderTarget->isMultisampled() &&
1802 fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001803 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001804 fHWAAState.fMSAAEnabled = false;
1805 }
1806 } else if (fCurrDrawState.fRenderTarget->isMultisampled() &&
bsalomon@google.com289533a2011-10-27 12:34:25 +00001807 SkToBool(kHWAntialias_StateBit & fCurrDrawState.fFlagBits) !=
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001808 fHWAAState.fMSAAEnabled) {
1809 if (fHWAAState.fMSAAEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001810 GL_CALL(Disable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001811 fHWAAState.fMSAAEnabled = false;
1812 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001813 GL_CALL(Enable(GR_GL_MULTISAMPLE));
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001814 fHWAAState.fMSAAEnabled = true;
1815 }
1816 }
1817 }
1818}
1819
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001820void GrGpuGL::flushBlend(GrPrimitiveType type,
1821 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001822 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00001823 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00001824 if (fHWBlendDisabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001825 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001826 fHWBlendDisabled = false;
1827 }
1828 if (kSA_BlendCoeff != fHWDrawState.fSrcBlend ||
1829 kISA_BlendCoeff != fHWDrawState.fDstBlend) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001830 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
1831 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001832 fHWDrawState.fSrcBlend = kSA_BlendCoeff;
1833 fHWDrawState.fDstBlend = kISA_BlendCoeff;
1834 }
1835 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001836 // any optimization to disable blending should
1837 // have already been applied and tweaked the coeffs
1838 // to (1, 0).
1839 bool blendOff = kOne_BlendCoeff == srcCoeff &&
1840 kZero_BlendCoeff == dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001841 if (fHWBlendDisabled != blendOff) {
1842 if (blendOff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001843 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001844 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001845 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001846 }
1847 fHWBlendDisabled = blendOff;
1848 }
1849 if (!blendOff) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001850 if (fHWDrawState.fSrcBlend != srcCoeff ||
1851 fHWDrawState.fDstBlend != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001852 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1853 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001854 fHWDrawState.fSrcBlend = srcCoeff;
1855 fHWDrawState.fDstBlend = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001856 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001857 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1858 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.com0650e812011-04-08 18:07:53 +00001859 fHWDrawState.fBlendConstant != fCurrDrawState.fBlendConstant) {
1860
1861 float c[] = {
1862 GrColorUnpackR(fCurrDrawState.fBlendConstant) / 255.f,
1863 GrColorUnpackG(fCurrDrawState.fBlendConstant) / 255.f,
1864 GrColorUnpackB(fCurrDrawState.fBlendConstant) / 255.f,
1865 GrColorUnpackA(fCurrDrawState.fBlendConstant) / 255.f
1866 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001867 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.com0650e812011-04-08 18:07:53 +00001868 fHWDrawState.fBlendConstant = fCurrDrawState.fBlendConstant;
1869 }
1870 }
1871 }
1872}
1873
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001874namespace {
1875
1876unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001877 switch (filter) {
1878 case GrSamplerState::kBilinear_Filter:
1879 case GrSamplerState::k4x4Downsample_Filter:
1880 return GR_GL_LINEAR;
1881 case GrSamplerState::kNearest_Filter:
1882 case GrSamplerState::kConvolution_Filter:
1883 return GR_GL_NEAREST;
1884 default:
1885 GrAssert(!"Unknown filter type");
1886 return GR_GL_LINEAR;
1887 }
1888}
1889
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001890const GrGLenum* get_swizzle(GrPixelConfig config,
1891 const GrSamplerState& sampler) {
1892 if (GrPixelConfigIsAlphaOnly(config)) {
1893 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
1894 GR_GL_ALPHA, GR_GL_ALPHA };
1895 return gAlphaSmear;
1896 } else if (sampler.swapsRAndB()) {
1897 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
1898 GR_GL_RED, GR_GL_ALPHA };
1899 return gRedBlueSwap;
1900 } else {
1901 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
1902 GR_GL_BLUE, GR_GL_ALPHA };
1903 return gStraight;
1904 }
1905}
1906
1907void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
1908 // should add texparameteri to interface to make 1 instead of 4 calls here
1909 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1910 GR_GL_TEXTURE_SWIZZLE_R,
1911 swizzle[0]));
1912 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1913 GR_GL_TEXTURE_SWIZZLE_G,
1914 swizzle[1]));
1915 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1916 GR_GL_TEXTURE_SWIZZLE_B,
1917 swizzle[2]));
1918 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
1919 GR_GL_TEXTURE_SWIZZLE_A,
1920 swizzle[3]));
1921}
1922}
1923
bsalomon@google.comffca4002011-02-22 20:34:01 +00001924bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001925
1926 // GrGpu::setupClipAndFlushState should have already checked this
1927 // and bailed if not true.
1928 GrAssert(NULL != fCurrDrawState.fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00001929
tomhudson@google.com93813632011-10-27 20:21:16 +00001930 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001931 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001932 if (this->isStageEnabled(s)) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00001933 GrGLTexture* nextTexture = (GrGLTexture*)fCurrDrawState.fTextures[s];
reed@google.comac10a2d2010-12-22 21:39:39 +00001934
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001935 // true for now, but maybe not with GrEffect.
1936 GrAssert(NULL != nextTexture);
1937 // if we created a rt/tex and rendered to it without using a
1938 // texture and now we're texuring from the rt it will still be
1939 // the last bound texture, but it needs resolving. So keep this
1940 // out of the "last != next" check.
1941 GrGLRenderTarget* texRT =
1942 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
1943 if (NULL != texRT) {
1944 resolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00001945 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001946
1947 if (fHWDrawState.fTextures[s] != nextTexture) {
1948 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001949 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001950 #if GR_COLLECT_STATS
1951 ++fStats.fTextureChngCnt;
1952 #endif
1953 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
1954 fHWDrawState.fTextures[s] = nextTexture;
bsalomon@google.comcd19a5f2011-06-15 14:00:23 +00001955 // The texture matrix has to compensate for texture width/height
1956 // and NPOT-embedded-in-POT
1957 fDirtyFlags.fTextureChangedMask |= (1 << s);
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001958 }
1959
1960 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s];
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001961 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001962 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001963 nextTexture->getCachedTexParams(&timestamp);
1964 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001965 GrGLTexture::TexParams newTexParams;
1966
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001967 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001968
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00001969 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001970 newTexParams.fWrapS = wraps[sampler.getWrapX()];
1971 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001972 memcpy(newTexParams.fSwizzleRGBA,
1973 get_swizzle(nextTexture->config(), sampler),
1974 sizeof(newTexParams.fSwizzleRGBA));
1975 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00001976 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001977 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001978 GR_GL_TEXTURE_MAG_FILTER,
1979 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001980 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001981 GR_GL_TEXTURE_MIN_FILTER,
1982 newTexParams.fFilter));
1983 }
1984 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
1985 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001986 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001987 GR_GL_TEXTURE_WRAP_S,
1988 newTexParams.fWrapS));
1989 }
1990 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
1991 setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001992 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001993 GR_GL_TEXTURE_WRAP_T,
1994 newTexParams.fWrapT));
1995 }
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001996 if (this->glCaps().fTextureSwizzleSupport &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001997 (setAll ||
1998 memcmp(newTexParams.fSwizzleRGBA,
1999 oldTexParams.fSwizzleRGBA,
2000 sizeof(newTexParams.fSwizzleRGBA)))) {
2001 setTextureUnit(s);
2002 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2003 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002004 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002005 nextTexture->setCachedTexParams(newTexParams,
2006 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00002007 }
2008 }
2009
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002010 GrIRect* rect = NULL;
2011 GrIRect clipBounds;
2012 if ((fCurrDrawState.fFlagBits & kClip_StateBit) &&
2013 fClip.hasConservativeBounds()) {
2014 fClip.getConservativeBounds().roundOut(&clipBounds);
2015 rect = &clipBounds;
2016 }
2017 this->flushRenderTarget(rect);
2018 this->flushAAState(type);
bsalomon@google.com0650e812011-04-08 18:07:53 +00002019
reed@google.comac10a2d2010-12-22 21:39:39 +00002020 if ((fCurrDrawState.fFlagBits & kDither_StateBit) !=
2021 (fHWDrawState.fFlagBits & kDither_StateBit)) {
2022 if (fCurrDrawState.fFlagBits & kDither_StateBit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002023 GL_CALL(Enable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002024 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002025 GL_CALL(Disable(GR_GL_DITHER));
reed@google.comac10a2d2010-12-22 21:39:39 +00002026 }
2027 }
2028
bsalomon@google.comd302f142011-03-03 13:54:13 +00002029 if ((fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) !=
2030 (fHWDrawState.fFlagBits & kNoColorWrites_StateBit)) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002031 GrGLenum mask;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002032 if (fCurrDrawState.fFlagBits & kNoColorWrites_StateBit) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002033 mask = GR_GL_FALSE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002034 } else {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002035 mask = GR_GL_TRUE;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002036 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002037 GL_CALL(ColorMask(mask, mask, mask, mask));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002038 }
2039
bsalomon@google.comd302f142011-03-03 13:54:13 +00002040 if (fHWDrawState.fDrawFace != fCurrDrawState.fDrawFace) {
2041 switch (fCurrDrawState.fDrawFace) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002042 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002043 GL_CALL(Enable(GR_GL_CULL_FACE));
2044 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002045 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002046 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002047 GL_CALL(Enable(GR_GL_CULL_FACE));
2048 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002049 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002050 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002051 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002052 break;
2053 default:
2054 GrCrash("Unknown draw face.");
2055 }
2056 fHWDrawState.fDrawFace = fCurrDrawState.fDrawFace;
2057 }
2058
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002059#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002060 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002061 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002062 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002063 NULL == fCurrDrawState.fRenderTarget ||
2064 NULL == fCurrDrawState.fTextures[s] ||
bsalomon@google.com316f99232011-01-13 21:28:12 +00002065 fCurrDrawState.fTextures[s]->asRenderTarget() !=
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002066 fCurrDrawState.fRenderTarget);
2067 }
2068#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002069
reed@google.comac10a2d2010-12-22 21:39:39 +00002070 flushStencil();
2071
bsalomon@google.comd302f142011-03-03 13:54:13 +00002072 // flushStencil may look at the private state bits, so keep it before this.
reed@google.comac10a2d2010-12-22 21:39:39 +00002073 fHWDrawState.fFlagBits = fCurrDrawState.fFlagBits;
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002074 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002075}
2076
2077void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002078 if (fHWGeometryState.fVertexBuffer != buffer) {
2079 fHWGeometryState.fArrayPtrsDirty = true;
2080 fHWGeometryState.fVertexBuffer = buffer;
2081 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002082}
2083
2084void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002085 if (fHWGeometryState.fVertexBuffer == buffer) {
2086 // deleting bound buffer does implied bind to 0
2087 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002088 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002089 }
2090}
2091
2092void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002093 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002094}
2095
2096void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002097 if (fHWGeometryState.fIndexBuffer == buffer) {
2098 // deleting bound buffer does implied bind to 0
2099 fHWGeometryState.fIndexBuffer = NULL;
2100 }
2101}
2102
reed@google.comac10a2d2010-12-22 21:39:39 +00002103void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2104 GrAssert(NULL != renderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +00002105 if (fCurrDrawState.fRenderTarget == renderTarget) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002106 fCurrDrawState.fRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002107 }
2108 if (fHWDrawState.fRenderTarget == renderTarget) {
2109 fHWDrawState.fRenderTarget = NULL;
2110 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002111}
2112
2113void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002114 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002115 if (fCurrDrawState.fTextures[s] == texture) {
2116 fCurrDrawState.fTextures[s] = NULL;
2117 }
2118 if (fHWDrawState.fTextures[s] == texture) {
2119 // deleting bound texture does implied bind to 0
2120 fHWDrawState.fTextures[s] = NULL;
2121 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002122 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002123}
2124
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002125bool GrGpuGL::canBeTexture(GrPixelConfig config,
twiz@google.com0f31ca72011-03-18 17:38:11 +00002126 GrGLenum* internalFormat,
bsalomon@google.com6f379512011-11-16 20:36:03 +00002127 GrGLenum* externalFormat,
2128 GrGLenum* externalType) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002129 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002130 case kRGBA_8888_PM_GrPixelConfig:
2131 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002132 *externalFormat = GR_GL_RGBA;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002133 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002134 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002135 break;
2136 case kBGRA_8888_PM_GrPixelConfig:
2137 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002138 if (!fGLCaps.fBGRAFormatSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002139 return false;
2140 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002141 *externalFormat = GR_GL_BGRA;
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002142 if (fGLCaps.fBGRAIsInternalFormat) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002143 *internalFormat = GR_GL_BGRA;
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002144 } else {
2145 *internalFormat = GR_GL_RGBA;
2146 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002147 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002148 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002149 case kRGB_565_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002150 *externalFormat = GR_GL_RGB;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002151 *internalFormat = GR_GL_RGB;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002152 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002153 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002154 case kRGBA_4444_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002155 *externalFormat = GR_GL_RGBA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002156 *internalFormat = GR_GL_RGBA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002157 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002158 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002159 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002160 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.com6f379512011-11-16 20:36:03 +00002161 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002162 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002163 *externalType = GR_GL_UNSIGNED_BYTE; // unused I think
reed@google.comac10a2d2010-12-22 21:39:39 +00002164 } else {
2165 return false;
2166 }
2167 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002168 case kAlpha_8_GrPixelConfig:
bsalomon@google.com6f379512011-11-16 20:36:03 +00002169 *externalFormat = GR_GL_ALPHA;
twiz@google.com0f31ca72011-03-18 17:38:11 +00002170 *internalFormat = GR_GL_ALPHA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002171 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002172 break;
2173 default:
2174 return false;
2175 }
2176 return true;
2177}
2178
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002179void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002180 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002181 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002182 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002183 fActiveTextureUnitIdx = unit;
2184 }
2185}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002186
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002187void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002188 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002189 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002190 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2191 }
2192}
2193
reed@google.comac10a2d2010-12-22 21:39:39 +00002194/* On ES the internalFormat and format must match for TexImage and we use
2195 GL_RGB, GL_RGBA for color formats. We also generally like having the driver
2196 decide the internalFormat. However, on ES internalFormat for
2197 RenderBufferStorage* has to be a specific format (not a base format like
2198 GL_RGBA).
2199 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002200bool GrGpuGL::fboInternalFormat(GrPixelConfig config, GrGLenum* format) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002201 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002202 // The ES story for BGRA and RenderbufferStorage appears murky. It
2203 // takes an internal format as a parameter. The OES FBO extension and
2204 // 2.0 spec don't refer to BGRA as it's not part of the core. One ES
2205 // BGRA extensions adds BGRA as both an internal and external format
2206 // and the other only as an external format (like desktop GL). OES
2207 // restricts RenderbufferStorage's format to a *sized* internal format.
2208 // There is no sized BGRA internal format.
2209 // So if the texture has internal format BGRA we just hope that the
2210 // resolve blit can do RGBA->BGRA internal format conversion.
2211 case kRGBA_8888_PM_GrPixelConfig:
2212 case kRGBA_8888_UPM_GrPixelConfig:
2213 case kBGRA_8888_PM_GrPixelConfig:
2214 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002215 if (fGLCaps.fRGBA8RenderbufferSupport) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002216 // The GL_OES_rgba8_rgb8 extension defines GL_RGBA8 as a sized
2217 // internal format.
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002218 *format = GR_GL_RGBA8;
reed@google.comac10a2d2010-12-22 21:39:39 +00002219 return true;
2220 } else {
2221 return false;
2222 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002223 case kRGB_565_GrPixelConfig:
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002224 // ES2 supports 565, but desktop GL does not.
bsalomon@google.comc4364992011-11-07 15:54:49 +00002225 if (kDesktop_GrGLBinding != this->glBinding()) {
2226 *format = GR_GL_RGB565;
2227 return true;
2228 } else {
2229 return false;
2230 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002231 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002232 *format = GR_GL_RGBA4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002233 return true;
2234 default:
2235 return false;
2236 }
2237}
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002238
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00002239void GrGpuGL::resetDirtyFlags() {
2240 Gr_bzero(&fDirtyFlags, sizeof(fDirtyFlags));
2241}
2242
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002243void GrGpuGL::setBuffers(bool indexed,
2244 int* extraVertexOffset,
2245 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002246
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002247 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002248
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002249 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2250
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002251 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002252 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002253 case kBuffer_GeometrySrcType:
2254 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002255 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002256 break;
2257 case kArray_GeometrySrcType:
2258 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002259 this->finalizeReservedVertices();
2260 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2261 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002262 break;
2263 default:
2264 vbuf = NULL; // suppress warning
2265 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002266 }
2267
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002268 GrAssert(NULL != vbuf);
2269 GrAssert(!vbuf->isLocked());
2270 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002271 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002272 fHWGeometryState.fArrayPtrsDirty = true;
2273 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002274 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002275
2276 if (indexed) {
2277 GrAssert(NULL != extraIndexOffset);
2278
2279 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002280 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002281 case kBuffer_GeometrySrcType:
2282 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002283 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002284 break;
2285 case kArray_GeometrySrcType:
2286 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002287 this->finalizeReservedIndices();
2288 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2289 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002290 break;
2291 default:
2292 ibuf = NULL; // suppress warning
2293 GrCrash("Unknown geometry src type!");
2294 }
2295
2296 GrAssert(NULL != ibuf);
2297 GrAssert(!ibuf->isLocked());
2298 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002299 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002300 fHWGeometryState.fIndexBuffer = ibuf;
2301 }
2302 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002303}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002304
2305int GrGpuGL::getMaxEdges() const {
2306 // FIXME: This is a pessimistic estimate based on how many other things
2307 // want to add uniforms. This should be centralized somewhere.
tomhudson@google.com93813632011-10-27 20:21:16 +00002308 return GR_CT_MIN(fGLCaps.fMaxFragmentUniformVectors - 8,
2309 GrDrawState::kMaxEdges);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002310}
bsalomon@google.comfe676522011-06-17 18:12:21 +00002311
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002312void GrGpuGL::GLCaps::print() const {
2313 for (int i = 0; i < fStencilFormats.count(); ++i) {
2314 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
2315 i,
2316 fStencilFormats[i].fStencilBits,
2317 fStencilFormats[i].fTotalBits);
2318 }
2319
2320 GR_STATIC_ASSERT(0 == kNone_MSFBO);
2321 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBO);
2322 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBO);
2323 GR_STATIC_ASSERT(3 == kAppleES_MSFBO);
2324 static const char* gMSFBOExtStr[] = {
2325 "None",
2326 "ARB",
2327 "EXT",
2328 "Apple",
2329 };
2330 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
bsalomon@google.com2caf69d2011-09-23 14:27:29 +00002331 for (int i = 0; i < (int)GR_ARRAY_COUNT(fAASamples); ++i) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002332 GrPrintf("AA Level %d has %d samples\n", i, fAASamples[i]);
2333 }
2334 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
2335 GrPrintf("Support RGBA8 Render Buffer: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002336 (fRGBA8RenderbufferSupport ? "YES": "NO"));
bsalomon@google.comc4364992011-11-07 15:54:49 +00002337 GrPrintf("BGRA is an internal format: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002338 (fBGRAIsInternalFormat ? "YES": "NO"));
bsalomon@google.com85b505b2011-11-07 14:56:51 +00002339 GrPrintf("Support texture swizzle: %s\n",
bsalomon@google.com7107fa72011-11-10 14:54:14 +00002340 (fTextureSwizzleSupport ? "YES": "NO"));
2341 GrPrintf("Unpack Row length support: %s\n",
2342 (fUnpackRowLengthSupport ? "YES": "NO"));
2343 GrPrintf("Pack Row length support: %s\n",
2344 (fPackRowLengthSupport ? "YES": "NO"));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002345}