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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
reed@google.comac10a2d2010-12-22 21:39:39 +00008#ifndef GrGpu_DEFINED
9#define GrGpu_DEFINED
10
bsalomon@google.com669fdc42011-04-05 17:08:27 +000011#include "GrDrawTarget.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000012#include "GrRefCnt.h"
robertphillips@google.com1e945b72012-04-16 18:03:03 +000013#include "GrClipMaskManager.h"
sugoi@google.com12b4e272012-12-06 20:13:11 +000014#include "SkPath.h"
15
bsalomon@google.com669fdc42011-04-05 17:08:27 +000016class GrContext;
bsalomon@google.com1c13c962011-02-14 16:51:21 +000017class GrIndexBufferAllocPool;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000018class GrPath;
bsalomon@google.com30085192011-08-19 15:42:31 +000019class GrPathRenderer;
20class GrPathRendererChain;
bsalomon@google.com8fe72472011-03-30 21:26:44 +000021class GrResource;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000022class GrStencilBuffer;
bsalomon@google.com669fdc42011-04-05 17:08:27 +000023class GrVertexBufferAllocPool;
reed@google.comac10a2d2010-12-22 21:39:39 +000024
25class GrGpu : public GrDrawTarget {
reed@google.comac10a2d2010-12-22 21:39:39 +000026public:
bsalomon@google.com18c9c192011-09-22 21:01:31 +000027
reed@google.comac10a2d2010-12-22 21:39:39 +000028 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000029 * Additional blend coefficients for dual source blending, not exposed
bsalomon@google.com271cffc2011-05-20 14:13:56 +000030 * through GrPaint/GrContext.
31 */
32 enum ExtendedBlendCoeffs {
33 // source 2 refers to second output color when
34 // using dual source blending.
bsalomon@google.com47059542012-06-06 20:51:20 +000035 kS2C_GrBlendCoeff = kPublicGrBlendCoeffCount,
36 kIS2C_GrBlendCoeff,
37 kS2A_GrBlendCoeff,
38 kIS2A_GrBlendCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000039
bsalomon@google.com47059542012-06-06 20:51:20 +000040 kTotalGrBlendCoeffCount
bsalomon@google.com271cffc2011-05-20 14:13:56 +000041 };
42
43 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000044 * Create an instance of GrGpu that matches the specified backend. If the requested backend is
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000045 * not supported (at compile-time or run-time) this returns NULL. The context will not be
46 * fully constructed and should not be used by GrGpu until after this function returns.
reed@google.comac10a2d2010-12-22 21:39:39 +000047 */
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000048 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context);
reed@google.comac10a2d2010-12-22 21:39:39 +000049
50 ////////////////////////////////////////////////////////////////////////////
51
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000052 GrGpu(GrContext* context);
reed@google.comac10a2d2010-12-22 21:39:39 +000053 virtual ~GrGpu();
54
bsalomon@google.com6e4e6502013-02-25 20:12:45 +000055 GrContext* getContext() { return this->INHERITED::getContext(); }
56 const GrContext* getContext() const { return this->INHERITED::getContext(); }
bsalomon@google.com669fdc42011-04-05 17:08:27 +000057
reed@google.comac10a2d2010-12-22 21:39:39 +000058 /**
59 * The GrGpu object normally assumes that no outsider is setting state
60 * within the underlying 3D API's context/device/whatever. This call informs
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000061 * the GrGpu that the state was modified and it shouldn't make assumptions
62 * about the state.
reed@google.comac10a2d2010-12-22 21:39:39 +000063 */
bsalomon@google.com0a208a12013-06-28 18:57:35 +000064 void markContextDirty(uint32_t state = kAll_GrBackendState) {
65 fResetBits |= state;
66 }
reed@google.comac10a2d2010-12-22 21:39:39 +000067
68 void unimpl(const char[]);
69
70 /**
bsalomon@google.com0748f212011-02-01 22:56:16 +000071 * Creates a texture object. If desc width or height is not a power of
72 * two but underlying API requires a power of two texture then srcData
73 * will be embedded in a power of two texture. The extra width and height
74 * is filled as though srcData were rendered clamped into the texture.
reed@google.comac10a2d2010-12-22 21:39:39 +000075 *
bsalomon@google.com8fe72472011-03-30 21:26:44 +000076 * If kRenderTarget_TextureFlag is specified the GrRenderTarget is
bsalomon@google.com1da07462011-03-10 14:51:57 +000077 * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
bsalomon@google.com686bcb82013-04-09 15:04:12 +000078 * on the render target until the texture is destroyed.
bsalomon@google.com1da07462011-03-10 14:51:57 +000079 *
reed@google.comac10a2d2010-12-22 21:39:39 +000080 * @param desc describes the texture to be created.
81 * @param srcData texel data to load texture. Begins with full-size
82 * palette data for paletted textures. Contains width*
83 * height texels. If NULL texture data is uninitialized.
84 *
85 * @return The texture object if successful, otherwise NULL.
86 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +000087 GrTexture* createTexture(const GrTextureDesc& desc,
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000088 const void* srcData, size_t rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +000089
bsalomon@google.come269f212011-11-07 13:29:52 +000090 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000091 * Implements GrContext::wrapBackendTexture
bsalomon@google.come269f212011-11-07 13:29:52 +000092 */
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000093 GrTexture* wrapBackendTexture(const GrBackendTextureDesc&);
bsalomon@google.come269f212011-11-07 13:29:52 +000094
95 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000096 * Implements GrContext::wrapBackendTexture
bsalomon@google.come269f212011-11-07 13:29:52 +000097 */
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000098 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc&);
bsalomon@google.come269f212011-11-07 13:29:52 +000099
100 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000101 * Creates a vertex buffer.
102 *
103 * @param size size in bytes of the vertex buffer
104 * @param dynamic hints whether the data will be frequently changed
105 * by either GrVertexBuffer::lock or
106 * GrVertexBuffer::updateData.
107 *
108 * @return The vertex buffer if successful, otherwise NULL.
109 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000110 GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000111
112 /**
113 * Creates an index buffer.
114 *
115 * @param size size in bytes of the index buffer
116 * @param dynamic hints whether the data will be frequently changed
117 * by either GrIndexBuffer::lock or
118 * GrIndexBuffer::updateData.
119 *
120 * @return The index buffer if successful, otherwise NULL.
121 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000122 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000123
124 /**
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000125 * Creates a path object that can be stenciled using stencilPath(). It is
126 * only legal to call this if the caps report support for path stenciling.
127 */
128 GrPath* createPath(const SkPath& path);
129
130 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000131 * Returns an index buffer that can be used to render quads.
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000132 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
133 * The max number of quads can be queried using GrIndexBuffer::maxQuads().
bsalomon@google.com47059542012-06-06 20:51:20 +0000134 * Draw with kTriangles_GrPrimitiveType
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000135 * @ return the quad index buffer
reed@google.comac10a2d2010-12-22 21:39:39 +0000136 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000137 const GrIndexBuffer* getQuadIndexBuffer() const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000138
139 /**
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000140 * Resolves MSAA.
141 */
142 void resolveRenderTarget(GrRenderTarget* target);
143
144 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000145 * Ensures that the current render target is actually set in the
146 * underlying 3D API. Used when client wants to use 3D API to directly
147 * render to the RT.
148 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000149 void forceRenderTargetFlush();
reed@google.comac10a2d2010-12-22 21:39:39 +0000150
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000151 /**
commit-bot@chromium.org5d1d79a2013-05-24 18:52:52 +0000152 * Gets a preferred 8888 config to use for writing/reading pixel data to/from a surface with
153 * config surfaceConfig. The returned config must have at least as many bits per channel as the
154 * readConfig or writeConfig param.
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000155 */
commit-bot@chromium.org5d1d79a2013-05-24 18:52:52 +0000156 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig,
157 GrPixelConfig surfaceConfig) const {
158 return readConfig;
159 }
160 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig,
161 GrPixelConfig surfaceConfig) const {
162 return writeConfig;
163 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000164
165 /**
bsalomon@google.com9c680582013-02-06 18:17:50 +0000166 * Called before uploading writing pixels to a GrTexture when the src pixel config doesn't
167 * match the texture's config.
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000168 */
bsalomon@google.com9c680582013-02-06 18:17:50 +0000169 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const = 0;
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000170
171 /**
bsalomon@google.comc4364992011-11-07 15:54:49 +0000172 * OpenGL's readPixels returns the result bottom-to-top while the skia
173 * API is top-to-bottom. Thus we have to do a y-axis flip. The obvious
174 * solution is to have the subclass do the flip using either the CPU or GPU.
175 * However, the caller (GrContext) may have transformations to apply and can
176 * simply fold in the y-flip for free. On the other hand, the subclass may
177 * be able to do it for free itself. For example, the subclass may have to
rmistry@google.comd6176b02012-08-23 18:14:13 +0000178 * do memcpys to handle rowBytes that aren't tight. It could do the y-flip
bsalomon@google.comc4364992011-11-07 15:54:49 +0000179 * concurrently.
180 *
181 * This function returns true if a y-flip is required to put the pixels in
182 * top-to-bottom order and the subclass cannot do it for free.
183 *
184 * See read pixels for the params
185 * @return true if calling readPixels with the same set of params will
186 * produce bottom-to-top data
187 */
188 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
189 int left, int top,
190 int width, int height,
191 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000192 size_t rowBytes) const = 0;
193 /**
194 * This should return true if reading a NxM rectangle of pixels from a
195 * render target is faster if the target has dimensons N and M and the read
196 * rectangle has its top-left at 0,0.
197 */
198 virtual bool fullReadPixelsIsFasterThanPartial() const { return false; };
bsalomon@google.comc4364992011-11-07 15:54:49 +0000199
200 /**
bsalomon@google.coma04e8e82012-08-27 12:53:13 +0000201 * Reads a rectangle of pixels from a render target.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000202 *
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000203 * @param renderTarget the render target to read from. NULL means the
204 * current render target.
205 * @param left left edge of the rectangle to read (inclusive)
206 * @param top top edge of the rectangle to read (inclusive)
207 * @param width width of rectangle to read in pixels.
208 * @param height height of rectangle to read in pixels.
209 * @param config the pixel config of the destination buffer
210 * @param buffer memory to read the rectangle into.
bsalomon@google.comc6980972011-11-02 19:57:21 +0000211 * @param rowBytes the number of bytes between consecutive rows. Zero
212 * means rows are tightly packed.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000213 * @param invertY buffer should be populated bottom-to-top as opposed
214 * to top-to-bottom (skia's usual order)
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000215 *
216 * @return true if the read succeeded, false if not. The read can fail
217 * because of a unsupported pixel config or because no render
218 * target is currently set.
219 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000220 bool readPixels(GrRenderTarget* renderTarget,
221 int left, int top, int width, int height,
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +0000222 GrPixelConfig config, void* buffer, size_t rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +0000223
bsalomon@google.com6f379512011-11-16 20:36:03 +0000224 /**
225 * Updates the pixels in a rectangle of a texture.
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000226 *
bsalomon@google.com6f379512011-11-16 20:36:03 +0000227 * @param left left edge of the rectangle to write (inclusive)
228 * @param top top edge of the rectangle to write (inclusive)
229 * @param width width of rectangle to write in pixels.
230 * @param height height of rectangle to write in pixels.
231 * @param config the pixel config of the source buffer
232 * @param buffer memory to read pixels from
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000233 * @param rowBytes number of bytes between consecutive rows. Zero
bsalomon@google.com6f379512011-11-16 20:36:03 +0000234 * means rows are tightly packed.
235 */
bsalomon@google.com9c680582013-02-06 18:17:50 +0000236 bool writeTexturePixels(GrTexture* texture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000237 int left, int top, int width, int height,
238 GrPixelConfig config, const void* buffer,
239 size_t rowBytes);
240
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000241 /**
242 * Called to tell Gpu object that all GrResources have been lost and should
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000243 * be abandoned. Overrides must call INHERITED::abandonResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000244 */
junov@google.com53a55842011-06-08 22:55:10 +0000245 virtual void abandonResources();
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000246
247 /**
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000248 * Called to tell Gpu object to release all GrResources. Overrides must call
249 * INHERITED::releaseResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000250 */
251 void releaseResources();
252
253 /**
254 * Add resource to list of resources. Should only be called by GrResource.
255 * @param resource the resource to add.
256 */
257 void insertResource(GrResource* resource);
258
259 /**
260 * Remove resource from list of resources. Should only be called by
261 * GrResource.
262 * @param resource the resource to remove.
263 */
264 void removeResource(GrResource* resource);
265
bsalomon@google.com471d4712011-08-23 15:45:25 +0000266 // GrDrawTarget overrides
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000267 virtual void clear(const SkIRect* rect,
robertphillips@google.comc82a8b72012-06-21 20:15:48 +0000268 GrColor color,
269 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE;
bsalomon@google.com471d4712011-08-23 15:45:25 +0000270
robertphillips@google.comff175842012-05-14 19:31:39 +0000271 virtual void purgeResources() SK_OVERRIDE {
272 // The clip mask manager can rebuild all its clip masks so just
273 // get rid of them all.
274 fClipMaskManager.releaseResources();
275 }
276
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000277 // After the client interacts directly with the 3D context state the GrGpu
278 // must resync its internal state and assumptions about 3D context state.
279 // Each time this occurs the GrGpu bumps a timestamp.
280 // state of the 3D context
281 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about
282 // a billion years.
283 typedef uint64_t ResetTimestamp;
284
285 // This timestamp is always older than the current timestamp
286 static const ResetTimestamp kExpiredTimestamp = 0;
287 // Returns a timestamp based on the number of times the context was reset.
288 // This timestamp can be used to lazily detect when cached 3D context state
289 // is dirty.
290 ResetTimestamp getResetTimestamp() const {
291 return fResetTimestamp;
292 }
293
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000294 /**
295 * Can the provided configuration act as a color render target?
296 */
297 bool isConfigRenderable(GrPixelConfig config) const {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000298 SkASSERT(kGrPixelConfigCnt > config);
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000299 return fConfigRenderSupport[config];
300 }
301
bsalomon@google.coma3201942012-06-21 19:58:20 +0000302 /**
303 * These methods are called by the clip manager's setupClipping function
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000304 * which (called as part of GrGpu's implementation of onDraw and
bsalomon@google.coma3201942012-06-21 19:58:20 +0000305 * onStencilPath member functions.) The GrGpu subclass should flush the
306 * stencil state to the 3D API in its implementation of flushGraphicsState.
307 */
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000308 void enableScissor(const SkIRect& rect) {
bsalomon@google.coma3201942012-06-21 19:58:20 +0000309 fScissorState.fEnabled = true;
310 fScissorState.fRect = rect;
311 }
312 void disableScissor() { fScissorState.fEnabled = false; }
313
314 /**
315 * Like the scissor methods above this is called by setupClipping and
316 * should be flushed by the GrGpu subclass in flushGraphicsState. These
317 * stencil settings should be used in place of those on the GrDrawState.
318 * They have been adjusted to account for any interactions between the
319 * GrDrawState's stencil settings and stencil clipping.
320 */
321 void setStencilSettings(const GrStencilSettings& settings) {
322 fStencilSettings = settings;
323 }
324 void disableStencil() { fStencilSettings.setDisabled(); }
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000325
326 // GrGpu subclass sets clip bit in the stencil buffer. The subclass is
327 // free to clear the remaining bits to zero if masked clears are more
328 // expensive than clearing all bits.
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000329 virtual void clearStencilClip(const SkIRect& rect, bool insideClip) = 0;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000330
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000331 enum PrivateDrawStateStateBits {
332 kFirstBit = (GrDrawState::kLastPublicStateBit << 1),
bsalomon@google.comd302f142011-03-03 13:54:13 +0000333
334 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify
335 // stencil bits used for
336 // clipping.
reed@google.comac10a2d2010-12-22 21:39:39 +0000337 };
338
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000339protected:
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000340 enum DrawType {
341 kDrawPoints_DrawType,
342 kDrawLines_DrawType,
343 kDrawTriangles_DrawType,
344 kStencilPath_DrawType,
345 };
346
347 DrawType PrimTypeToDrawType(GrPrimitiveType type) {
348 switch (type) {
349 case kTriangles_GrPrimitiveType:
350 case kTriangleStrip_GrPrimitiveType:
351 case kTriangleFan_GrPrimitiveType:
352 return kDrawTriangles_DrawType;
353 case kPoints_GrPrimitiveType:
354 return kDrawPoints_DrawType;
355 case kLines_GrPrimitiveType:
356 case kLineStrip_GrPrimitiveType:
357 return kDrawLines_DrawType;
358 default:
359 GrCrash("Unexpected primitive type");
360 return kDrawTriangles_DrawType;
361 }
362 }
363
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000364 // prepares clip flushes gpu state before a draw
bsalomon@google.comeb6879f2013-06-13 19:34:18 +0000365 bool setupClipAndFlushState(DrawType,
366 const GrDeviceCoordTexture* dstCopy,
367 GrDrawState::AutoRestoreEffects* are);
reed@google.comac10a2d2010-12-22 21:39:39 +0000368
bsalomon@google.comd302f142011-03-03 13:54:13 +0000369 // Functions used to map clip-respecting stencil tests into normal
370 // stencil funcs supported by GPUs.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000371 static GrStencilFunc ConvertStencilFunc(bool stencilInClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000372 GrStencilFunc func);
373 static void ConvertStencilFuncAndMask(GrStencilFunc func,
374 bool clipInStencil,
375 unsigned int clipBit,
376 unsigned int userBits,
377 unsigned int* ref,
378 unsigned int* mask);
379
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000380 GrClipMaskManager fClipMaskManager;
381
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000382 struct GeometryPoolState {
383 const GrVertexBuffer* fPoolVertexBuffer;
384 int fPoolStartVertex;
rmistry@google.comd6176b02012-08-23 18:14:13 +0000385
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000386 const GrIndexBuffer* fPoolIndexBuffer;
387 int fPoolStartIndex;
388 };
rmistry@google.comd6176b02012-08-23 18:14:13 +0000389 const GeometryPoolState& getGeomPoolState() {
390 return fGeomPoolStateStack.back();
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000391 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000392
bsalomon@google.coma3201942012-06-21 19:58:20 +0000393 // The state of the scissor is controlled by the clip manager
394 struct ScissorState {
395 bool fEnabled;
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000396 SkIRect fRect;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000397 } fScissorState;
398
399 // The final stencil settings to use as determined by the clip manager.
400 GrStencilSettings fStencilSettings;
401
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000402 // Derived classes need access to this so they can fill it out in their
403 // constructors
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +0000404 bool fConfigRenderSupport[kGrPixelConfigCnt];
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000405
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000406 // Helpers for setting up geometry state
407 void finalizeReservedVertices();
408 void finalizeReservedIndices();
409
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000410private:
411 // GrDrawTarget overrides
jvanverth@google.comb75b0a02013-02-05 20:33:30 +0000412 virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) SK_OVERRIDE;
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000413 virtual bool onReserveIndexSpace(int indexCount, void** indices) SK_OVERRIDE;
414 virtual void releaseReservedVertexSpace() SK_OVERRIDE;
415 virtual void releaseReservedIndexSpace() SK_OVERRIDE;
416 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
417 virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) SK_OVERRIDE;
418 virtual void releaseVertexArray() SK_OVERRIDE;
419 virtual void releaseIndexArray() SK_OVERRIDE;
420 virtual void geometrySourceWillPush() SK_OVERRIDE;
421 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK_OVERRIDE;
422
423
bsalomon@google.comb635d392011-11-05 12:47:43 +0000424 // called when the 3D context state is unknown. Subclass should emit any
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000425 // assumed 3D context state and dirty any state cache.
bsalomon@google.com0a208a12013-06-28 18:57:35 +0000426 virtual void onResetContext(uint32_t resetBits) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000427
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000428 // overridden by backend-specific derived class to create objects.
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000429 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000430 const void* srcData,
431 size_t rowBytes) = 0;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000432 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
433 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0;
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000434 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, bool dynamic) = 0;
435 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, bool dynamic) = 0;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000436 virtual GrPath* onCreatePath(const SkPath& path) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000437
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000438 // overridden by backend-specific derived class to perform the clear and
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000439 // clearRect. NULL rect means clear whole target.
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000440 virtual void onClear(const SkIRect* rect, GrColor color) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000441
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000442 // overridden by backend-specific derived class to perform the draw call.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000443 virtual void onGpuDraw(const DrawInfo&) = 0;
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000444 // when GrDrawTarget::stencilPath is called the draw state's current stencil
445 // settings are ignored. Instead the GrGpu decides the stencil rules
446 // necessary to stencil the path. These are still subject to filtering by
447 // the clip mask manager.
448 virtual void setStencilPathSettings(const GrPath&,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000449 SkPath::FillType,
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000450 GrStencilSettings* settings) = 0;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000451 // overridden by backend-specific derived class to perform the path stenciling.
sugoi@google.com12b4e272012-12-06 20:13:11 +0000452 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000453
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000454 // overridden by backend-specific derived class to perform flush
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000455 virtual void onForceRenderTargetFlush() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000456
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000457 // overridden by backend-specific derived class to perform the read pixels.
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000458 virtual bool onReadPixels(GrRenderTarget* target,
459 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000460 GrPixelConfig,
461 void* buffer,
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +0000462 size_t rowBytes) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000463
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000464 // overridden by backend-specific derived class to perform the texture update
bsalomon@google.com9c680582013-02-06 18:17:50 +0000465 virtual bool onWriteTexturePixels(GrTexture* texture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000466 int left, int top, int width, int height,
467 GrPixelConfig config, const void* buffer,
468 size_t rowBytes) = 0;
469
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000470 // overridden by backend-specific derived class to perform the resolve
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000471 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0;
472
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000473 // width and height may be larger than rt (if underlying API allows it).
474 // Should attach the SB to the RT. Returns false if compatible sb could
475 // not be created.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000476 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, int height) = 0;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000477
478 // attaches an existing SB to an existing RT.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000479 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000480
481 // The GrGpu typically records the clients requested state and then flushes
482 // deltas from previous state at draw time. This function does the
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000483 // backend-specific flush of the state.
reed@google.comac10a2d2010-12-22 21:39:39 +0000484 // returns false if current state is unsupported.
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000485 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCopy) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000486
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000487 // clears the entire stencil buffer to 0
488 virtual void clearStencil() = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000489
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000490 // Given a rt, find or create a stencil buffer and attach it
491 bool attachStencilBufferToRenderTarget(GrRenderTarget* target);
492
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000493 // GrDrawTarget overrides
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000494 virtual void onDraw(const DrawInfo&) SK_OVERRIDE;
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000495 virtual void onStencilPath(const GrPath* path, const SkStrokeRec& stroke,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000496 SkPath::FillType) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000497
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000498 // readies the pools to provide vertex/index data.
499 void prepareVertexPool();
500 void prepareIndexPool();
501
bsalomon@google.comb635d392011-11-05 12:47:43 +0000502 void resetContext() {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000503 // We call this because the client may have messed with the
504 // stencil buffer. Perhaps we should detect whether it is a
505 // internally created stencil buffer and if so skip the invalidate.
506 fClipMaskManager.invalidateStencilMask();
bsalomon@google.com0a208a12013-06-28 18:57:35 +0000507 this->onResetContext(fResetBits);
508 fResetBits = 0;
bsalomon@google.comb635d392011-11-05 12:47:43 +0000509 ++fResetTimestamp;
510 }
511
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000512 void handleDirtyContext() {
bsalomon@google.com0a208a12013-06-28 18:57:35 +0000513 if (fResetBits) {
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000514 this->resetContext();
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000515 }
516 }
517
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000518 enum {
519 kPreallocGeomPoolStateStackCnt = 4,
520 };
521 typedef SkTInternalLList<GrResource> ResourceList;
522 SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoolStateStack;
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000523 ResetTimestamp fResetTimestamp;
bsalomon@google.com0a208a12013-06-28 18:57:35 +0000524 uint32_t fResetBits;
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000525 GrVertexBufferAllocPool* fVertexPool;
526 GrIndexBufferAllocPool* fIndexPool;
527 // counts number of uses of vertex/index pool in the geometry stack
528 int fVertexPoolUseCnt;
529 int fIndexPoolUseCnt;
bsalomon@google.com64386952013-02-08 21:22:44 +0000530 // these are mutable so they can be created on-demand
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000531 mutable GrIndexBuffer* fQuadIndexBuffer;
skia.committer@gmail.com66a4a4c2013-05-11 07:01:34 +0000532 // Used to abandon/release all resources created by this GrGpu. TODO: Move this
bsalomon@google.com76202b82013-05-10 19:08:22 +0000533 // functionality to GrResourceCache.
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000534 ResourceList fResourceList;
535
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000536 typedef GrDrawTarget INHERITED;
reed@google.comac10a2d2010-12-22 21:39:39 +0000537};
538
539#endif