blob: f972ac9b00f0903020600be5622670db826cadbf [file] [log] [blame]
Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_COMPILER_H_
29#define V8_COMPILER_H_
30
Andrei Popescu402d9372010-02-26 13:31:12 +000031#include "ast.h"
Steve Blocka7e24c12009-10-30 11:49:00 +000032#include "frame-element.h"
33#include "parser.h"
Andrei Popescu402d9372010-02-26 13:31:12 +000034#include "register-allocator.h"
Steve Blocka7e24c12009-10-30 11:49:00 +000035#include "zone.h"
36
37namespace v8 {
38namespace internal {
39
Andrei Popescu31002712010-02-23 13:46:05 +000040// CompilationInfo encapsulates some information known at compile time. It
41// is constructed based on the resources available at compile-time.
Leon Clarke4515c472010-02-03 11:58:03 +000042class CompilationInfo BASE_EMBEDDED {
43 public:
Andrei Popescu402d9372010-02-26 13:31:12 +000044 // Compilation mode. Either the compiler is used as the primary
45 // compiler and needs to setup everything or the compiler is used as
46 // the secondary compiler for split compilation and has to handle
47 // bailouts.
48 enum Mode {
49 PRIMARY,
50 SECONDARY
51 };
52
53 // A description of the compilation state at a bailout to the secondary
54 // code generator.
55 //
56 // The state is currently simple: there are no parameters or local
57 // variables to worry about ('this' can be found in the stack frame).
58 // There are at most two live values.
59 //
60 // There is a label that should be bound to the beginning of the bailout
61 // stub code.
62 class Bailout : public ZoneObject {
63 public:
64 Bailout(Register left, Register right) : left_(left), right_(right) {}
65
66 Label* label() { return &label_; }
67
68 private:
69 Register left_;
70 Register right_;
71 Label label_;
72 };
73
74
Andrei Popescu31002712010-02-23 13:46:05 +000075 // Lazy compilation of a JSFunction.
76 CompilationInfo(Handle<JSFunction> closure,
77 int loop_nesting,
78 Handle<Object> receiver)
79 : closure_(closure),
80 function_(NULL),
81 is_eval_(false),
Leon Clarke4515c472010-02-03 11:58:03 +000082 loop_nesting_(loop_nesting),
Andrei Popescu31002712010-02-23 13:46:05 +000083 receiver_(receiver) {
84 Initialize();
85 ASSERT(!closure_.is_null() &&
86 shared_info_.is_null() &&
87 script_.is_null());
Leon Clarke4515c472010-02-03 11:58:03 +000088 }
89
Andrei Popescu31002712010-02-23 13:46:05 +000090 // Lazy compilation based on SharedFunctionInfo.
91 explicit CompilationInfo(Handle<SharedFunctionInfo> shared_info)
92 : shared_info_(shared_info),
93 function_(NULL),
94 is_eval_(false),
95 loop_nesting_(0) {
96 Initialize();
97 ASSERT(closure_.is_null() &&
98 !shared_info_.is_null() &&
99 script_.is_null());
100 }
Leon Clarke4515c472010-02-03 11:58:03 +0000101
Andrei Popescu31002712010-02-23 13:46:05 +0000102 // Eager compilation.
103 CompilationInfo(FunctionLiteral* literal, Handle<Script> script, bool is_eval)
104 : script_(script),
105 function_(literal),
106 is_eval_(is_eval),
107 loop_nesting_(0) {
108 Initialize();
109 ASSERT(closure_.is_null() &&
110 shared_info_.is_null() &&
111 !script_.is_null());
112 }
113
114 // We can only get a JSFunction if we actually have one.
115 Handle<JSFunction> closure() { return closure_; }
116
117 // We can get a SharedFunctionInfo from a JSFunction or if we actually
118 // have one.
119 Handle<SharedFunctionInfo> shared_info() {
120 if (!closure().is_null()) {
121 return Handle<SharedFunctionInfo>(closure()->shared());
122 } else {
123 return shared_info_;
124 }
125 }
126
127 // We can always get a script. Either we have one or we can get a shared
128 // function info.
129 Handle<Script> script() {
130 if (!script_.is_null()) {
131 return script_;
132 } else {
133 ASSERT(shared_info()->script()->IsScript());
134 return Handle<Script>(Script::cast(shared_info()->script()));
135 }
136 }
137
138 // There should always be a function literal, but it may be set after
139 // construction (for lazy compilation).
140 FunctionLiteral* function() { return function_; }
141 void set_function(FunctionLiteral* literal) {
142 ASSERT(function_ == NULL);
143 function_ = literal;
144 }
145
146 // Simple accessors.
147 bool is_eval() { return is_eval_; }
148 int loop_nesting() { return loop_nesting_; }
Leon Clarke4515c472010-02-03 11:58:03 +0000149 bool has_receiver() { return !receiver_.is_null(); }
150 Handle<Object> receiver() { return receiver_; }
Andrei Popescu402d9372010-02-26 13:31:12 +0000151 List<Bailout*>* bailouts() { return &bailouts_; }
Leon Clarke4515c472010-02-03 11:58:03 +0000152
Andrei Popescu402d9372010-02-26 13:31:12 +0000153 // Accessors for mutable fields (possibly set by analysis passes) with
Andrei Popescu31002712010-02-23 13:46:05 +0000154 // default values given by Initialize.
Andrei Popescu402d9372010-02-26 13:31:12 +0000155 Mode mode() { return mode_; }
156 void set_mode(Mode mode) { mode_ = mode; }
157
Leon Clarke4515c472010-02-03 11:58:03 +0000158 bool has_this_properties() { return has_this_properties_; }
159 void set_has_this_properties(bool flag) { has_this_properties_ = flag; }
160
Andrei Popescu31002712010-02-23 13:46:05 +0000161 bool has_global_object() {
162 return !closure().is_null() && (closure()->context()->global() != NULL);
163 }
164
165 GlobalObject* global_object() {
166 return has_global_object() ? closure()->context()->global() : NULL;
167 }
168
Leon Clarke4515c472010-02-03 11:58:03 +0000169 bool has_globals() { return has_globals_; }
170 void set_has_globals(bool flag) { has_globals_ = flag; }
171
Andrei Popescu31002712010-02-23 13:46:05 +0000172 // Derived accessors.
173 Scope* scope() { return function()->scope(); }
174
Andrei Popescu402d9372010-02-26 13:31:12 +0000175 // Add a bailout with two live values.
176 Label* AddBailout(Register left, Register right) {
177 Bailout* bailout = new Bailout(left, right);
178 bailouts_.Add(bailout);
179 return bailout->label();
180 }
181
182 // Add a bailout with no live values.
183 Label* AddBailout() { return AddBailout(no_reg, no_reg); }
184
Leon Clarke4515c472010-02-03 11:58:03 +0000185 private:
Andrei Popescu31002712010-02-23 13:46:05 +0000186 void Initialize() {
Andrei Popescu402d9372010-02-26 13:31:12 +0000187 mode_ = PRIMARY;
Andrei Popescu31002712010-02-23 13:46:05 +0000188 has_this_properties_ = false;
189 has_globals_ = false;
190 }
191
192 Handle<JSFunction> closure_;
Leon Clarke4515c472010-02-03 11:58:03 +0000193 Handle<SharedFunctionInfo> shared_info_;
Andrei Popescu31002712010-02-23 13:46:05 +0000194 Handle<Script> script_;
195
196 FunctionLiteral* function_;
Andrei Popescu402d9372010-02-26 13:31:12 +0000197 Mode mode_;
Andrei Popescu31002712010-02-23 13:46:05 +0000198
199 bool is_eval_;
Leon Clarke4515c472010-02-03 11:58:03 +0000200 int loop_nesting_;
Andrei Popescu31002712010-02-23 13:46:05 +0000201
202 Handle<Object> receiver_;
203
Leon Clarke4515c472010-02-03 11:58:03 +0000204 bool has_this_properties_;
205 bool has_globals_;
Andrei Popescu31002712010-02-23 13:46:05 +0000206
Andrei Popescu402d9372010-02-26 13:31:12 +0000207 // An ordered list of bailout points encountered during fast-path
208 // compilation.
209 List<Bailout*> bailouts_;
210
Andrei Popescu31002712010-02-23 13:46:05 +0000211 DISALLOW_COPY_AND_ASSIGN(CompilationInfo);
Leon Clarke4515c472010-02-03 11:58:03 +0000212};
213
214
Steve Blocka7e24c12009-10-30 11:49:00 +0000215// The V8 compiler
216//
217// General strategy: Source code is translated into an anonymous function w/o
218// parameters which then can be executed. If the source code contains other
219// functions, they will be compiled and allocated as part of the compilation
220// of the source code.
221
222// Please note this interface returns function boilerplates.
223// This means you need to call Factory::NewFunctionFromBoilerplate
224// before you have a real function with context.
225
226class Compiler : public AllStatic {
227 public:
228 enum ValidationState { VALIDATE_JSON, DONT_VALIDATE_JSON };
229
230 // All routines return a JSFunction.
231 // If an error occurs an exception is raised and
232 // the return handle contains NULL.
233
234 // Compile a String source within a context.
235 static Handle<JSFunction> Compile(Handle<String> source,
236 Handle<Object> script_name,
237 int line_offset, int column_offset,
238 v8::Extension* extension,
Andrei Popescu402d9372010-02-26 13:31:12 +0000239 ScriptDataImpl* pre_data,
240 Handle<Object> script_data,
Andrei Popescu31002712010-02-23 13:46:05 +0000241 NativesFlag is_natives_code);
Steve Blocka7e24c12009-10-30 11:49:00 +0000242
243 // Compile a String source within a context for Eval.
244 static Handle<JSFunction> CompileEval(Handle<String> source,
245 Handle<Context> context,
246 bool is_global,
247 ValidationState validation);
248
249 // Compile from function info (used for lazy compilation). Returns
250 // true on success and false if the compilation resulted in a stack
251 // overflow.
Leon Clarke4515c472010-02-03 11:58:03 +0000252 static bool CompileLazy(CompilationInfo* info);
Steve Blockd0582a62009-12-15 09:54:21 +0000253
254 // Compile a function boilerplate object (the function is possibly
255 // lazily compiled). Called recursively from a backend code
256 // generator 'caller' to build the boilerplate.
257 static Handle<JSFunction> BuildBoilerplate(FunctionLiteral* node,
258 Handle<Script> script,
259 AstVisitor* caller);
260
261 // Set the function info for a newly compiled function.
262 static void SetFunctionInfo(Handle<JSFunction> fun,
263 FunctionLiteral* lit,
264 bool is_toplevel,
265 Handle<Script> script);
Andrei Popescu31002712010-02-23 13:46:05 +0000266
267 private:
268
269#if defined ENABLE_LOGGING_AND_PROFILING || defined ENABLE_OPROFILE_AGENT
270 static void LogCodeCreateEvent(Logger::LogEventsAndTags tag,
271 Handle<String> name,
272 Handle<String> inferred_name,
273 int start_position,
274 Handle<Script> script,
275 Handle<Code> code);
276#endif
Steve Blocka7e24c12009-10-30 11:49:00 +0000277};
278
279
280// During compilation we need a global list of handles to constants
281// for frame elements. When the zone gets deleted, we make sure to
282// clear this list of handles as well.
283class CompilationZoneScope : public ZoneScope {
284 public:
285 explicit CompilationZoneScope(ZoneScopeMode mode) : ZoneScope(mode) { }
286 virtual ~CompilationZoneScope() {
287 if (ShouldDeleteOnExit()) {
288 FrameElement::ClearConstantList();
289 Result::ClearConstantList();
290 }
291 }
292};
293
294
295} } // namespace v8::internal
296
297#endif // V8_COMPILER_H_