blob: 35352ea1eb1e19e93eabe1393a9eedefcb36c803 [file] [log] [blame]
Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2014 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_COMPILER_NODE_CACHE_H_
6#define V8_COMPILER_NODE_CACHE_H_
7
8#include "src/v8.h"
9
10#include "src/compiler/node.h"
11
12namespace v8 {
13namespace internal {
14namespace compiler {
15
16// A cache for nodes based on a key. Useful for implementing canonicalization of
17// nodes such as constants, parameters, etc.
18template <typename Key>
19class NodeCache {
20 public:
21 explicit NodeCache(int max = 256) : entries_(NULL), size_(0), max_(max) {}
22
23 // Search for node associated with {key} and return a pointer to a memory
24 // location in this cache that stores an entry for the key. If the location
25 // returned by this method contains a non-NULL node, the caller can use that
26 // node. Otherwise it is the responsibility of the caller to fill the entry
27 // with a new node.
28 // Note that a previous cache entry may be overwritten if the cache becomes
29 // too full or encounters too many hash collisions.
30 Node** Find(Zone* zone, Key key);
31
32 private:
33 struct Entry {
34 Key key_;
35 Node* value_;
36 };
37
38 Entry* entries_; // lazily-allocated hash entries.
39 int32_t size_;
40 int32_t max_;
41
42 bool Resize(Zone* zone);
43};
44
45// Various default cache types.
46typedef NodeCache<int64_t> Int64NodeCache;
47typedef NodeCache<int32_t> Int32NodeCache;
48typedef NodeCache<void*> PtrNodeCache;
49}
50}
51} // namespace v8::internal::compiler
52
53#endif // V8_COMPILER_NODE_CACHE_H_