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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
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3// modification, are permitted provided that the following conditions are
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5//
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27
28#ifndef V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
29#define V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
30
31namespace v8 {
32namespace internal {
33
34
35#ifndef V8_NATIVE_REGEXP
36class RegExpMacroAssemblerARM: public RegExpMacroAssembler {
37 public:
38 RegExpMacroAssemblerARM();
39 virtual ~RegExpMacroAssemblerARM();
40};
41
42#else
43class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler {
44 public:
45 RegExpMacroAssemblerARM(Mode mode, int registers_to_save);
46 virtual ~RegExpMacroAssemblerARM();
47 virtual int stack_limit_slack();
48 virtual void AdvanceCurrentPosition(int by);
49 virtual void AdvanceRegister(int reg, int by);
50 virtual void Backtrack();
51 virtual void Bind(Label* label);
52 virtual void CheckAtStart(Label* on_at_start);
53 virtual void CheckCharacter(uint32_t c, Label* on_equal);
54 virtual void CheckCharacterAfterAnd(uint32_t c,
55 uint32_t mask,
56 Label* on_equal);
57 virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
58 virtual void CheckCharacterLT(uc16 limit, Label* on_less);
59 virtual void CheckCharacters(Vector<const uc16> str,
60 int cp_offset,
61 Label* on_failure,
62 bool check_end_of_string);
63 // A "greedy loop" is a loop that is both greedy and with a simple
64 // body. It has a particularly simple implementation.
65 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
66 virtual void CheckNotAtStart(Label* on_not_at_start);
67 virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
68 virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
69 Label* on_no_match);
70 virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
71 virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
72 virtual void CheckNotCharacterAfterAnd(uint32_t c,
73 uint32_t mask,
74 Label* on_not_equal);
75 virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
76 uc16 minus,
77 uc16 mask,
78 Label* on_not_equal);
79 // Checks whether the given offset from the current position is before
80 // the end of the string.
81 virtual void CheckPosition(int cp_offset, Label* on_outside_input);
82 virtual bool CheckSpecialCharacterClass(uc16 type,
83 int cp_offset,
84 bool check_offset,
85 Label* on_no_match);
86 virtual void Fail();
87 virtual Handle<Object> GetCode(Handle<String> source);
88 virtual void GoTo(Label* label);
89 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
90 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
91 virtual void IfRegisterEqPos(int reg, Label* if_eq);
92 virtual IrregexpImplementation Implementation();
93 virtual void LoadCurrentCharacter(int cp_offset,
94 Label* on_end_of_input,
95 bool check_bounds = true,
96 int characters = 1);
97 virtual void PopCurrentPosition();
98 virtual void PopRegister(int register_index);
99 virtual void PushBacktrack(Label* label);
100 virtual void PushCurrentPosition();
101 virtual void PushRegister(int register_index,
102 StackCheckFlag check_stack_limit);
103 virtual void ReadCurrentPositionFromRegister(int reg);
104 virtual void ReadStackPointerFromRegister(int reg);
105 virtual void SetRegister(int register_index, int to);
106 virtual void Succeed();
107 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
108 virtual void ClearRegisters(int reg_from, int reg_to);
109 virtual void WriteStackPointerToRegister(int reg);
110
111 // Called from RegExp if the stack-guard is triggered.
112 // If the code object is relocated, the return address is fixed before
113 // returning.
114 static int CheckStackGuardState(Address* return_address,
115 Code* re_code,
116 Address re_frame);
117 private:
118 // Offsets from frame_pointer() of function parameters and stored registers.
119 static const int kFramePointer = 0;
120
121 // Above the frame pointer - Stored registers and stack passed parameters.
122 // Register 4..11.
123 static const int kStoredRegisters = kFramePointer;
124 // Return address (stored from link register, read into pc on return).
125 static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize;
126 // Stack parameters placed by caller.
127 static const int kRegisterOutput = kReturnAddress + kPointerSize;
128 static const int kAtStart = kRegisterOutput + kPointerSize;
129 static const int kStackHighEnd = kAtStart + kPointerSize;
130
131 // Below the frame pointer.
132 // Register parameters stored by setup code.
133 static const int kInputEnd = kFramePointer - kPointerSize;
134 static const int kInputStart = kInputEnd - kPointerSize;
135 static const int kStartIndex = kInputStart - kPointerSize;
136 static const int kInputString = kStartIndex - kPointerSize;
137 // When adding local variables remember to push space for them in
138 // the frame in GetCode.
139 static const int kInputStartMinusOne = kInputString - kPointerSize;
140 // First register address. Following registers are below it on the stack.
141 static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
142
143 // Initial size of code buffer.
144 static const size_t kRegExpCodeSize = 1024;
145
146 static const int kBacktrackConstantPoolSize = 4;
147
148 // Load a number of characters at the given offset from the
149 // current position, into the current-character register.
150 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
151
152 // Check whether preemption has been requested.
153 void CheckPreemption();
154
155 // Check whether we are exceeding the stack limit on the backtrack stack.
156 void CheckStackLimit();
157
158 void EmitBacktrackConstantPool();
159 int GetBacktrackConstantPoolEntry();
160
161
162 // Generate a call to CheckStackGuardState.
163 void CallCheckStackGuardState(Register scratch);
164
165 // The ebp-relative location of a regexp register.
166 MemOperand register_location(int register_index);
167
168 // Register holding the current input position as negative offset from
169 // the end of the string.
170 inline Register current_input_offset() { return r6; }
171
172 // The register containing the current character after LoadCurrentCharacter.
173 inline Register current_character() { return r7; }
174
175 // Register holding address of the end of the input string.
176 inline Register end_of_input_address() { return r10; }
177
178 // Register holding the frame address. Local variables, parameters and
179 // regexp registers are addressed relative to this.
180 inline Register frame_pointer() { return fp; }
181
182 // The register containing the backtrack stack top. Provides a meaningful
183 // name to the register.
184 inline Register backtrack_stackpointer() { return r8; }
185
186 // Register holding pointer to the current code object.
187 inline Register code_pointer() { return r5; }
188
189 // Byte size of chars in the string to match (decided by the Mode argument)
190 inline int char_size() { return static_cast<int>(mode_); }
191
192 // Equivalent to a conditional branch to the label, unless the label
193 // is NULL, in which case it is a conditional Backtrack.
194 void BranchOrBacktrack(Condition condition, Label* to);
195
196 // Call and return internally in the generated code in a way that
197 // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
198 inline void SafeCall(Label* to, Condition cond = al);
199 inline void SafeReturn();
200 inline void SafeCallTarget(Label* name);
201
202 // Pushes the value of a register on the backtrack stack. Decrements the
203 // stack pointer by a word size and stores the register's value there.
204 inline void Push(Register source);
205
206 // Pops a value from the backtrack stack. Reads the word at the stack pointer
207 // and increments it by a word size.
208 inline void Pop(Register target);
209
210 // Before calling a C-function from generated code, align arguments on stack.
211 // After aligning the frame, non-register arguments must be stored in
212 // sp[0], sp[4], etc., not pushed. The argument count assumes all arguments
213 // are word sized.
214 // Some compilers/platforms require the stack to be aligned when calling
215 // C++ code.
216 // Needs a scratch register to do some arithmetic. This register will be
217 // trashed.
218 inline void FrameAlign(int num_arguments, Register scratch);
219
220 // Calls a C function and cleans up the space for arguments allocated
221 // by FrameAlign. The called function is not allowed to trigger a garbage
222 // collection.
223 inline void CallCFunction(ExternalReference function,
224 int num_arguments);
225
226 // Calls a C function and cleans up the frame alignment done by
227 // by FrameAlign. The called function *is* allowed to trigger a garbage
228 // collection, but may not take more than four arguments (no arguments
229 // passed on the stack), and the first argument will be a pointer to the
230 // return address.
231 inline void CallCFunctionUsingStub(ExternalReference function,
232 int num_arguments);
233
234
235 MacroAssembler* masm_;
236
237 // Which mode to generate code for (ASCII or UC16).
238 Mode mode_;
239
240 // One greater than maximal register index actually used.
241 int num_registers_;
242
243 // Number of registers to output at the end (the saved registers
244 // are always 0..num_saved_registers_-1)
245 int num_saved_registers_;
246
247 // Manage a small pre-allocated pool for writing label targets
248 // to for pushing backtrack addresses.
249 int backtrack_constant_pool_offset_;
250 int backtrack_constant_pool_capacity_;
251
252 // Labels used internally.
253 Label entry_label_;
254 Label start_label_;
255 Label success_label_;
256 Label backtrack_label_;
257 Label exit_label_;
258 Label check_preempt_label_;
259 Label stack_overflow_label_;
260};
261
262
Steve Blockd0582a62009-12-15 09:54:21 +0000263// Enter C code from generated RegExp code in a way that allows
264// the C code to fix the return address in case of a GC.
265// Currently only needed on ARM.
266class RegExpCEntryStub: public CodeStub {
267 public:
268 RegExpCEntryStub() {}
269 virtual ~RegExpCEntryStub() {}
270 void Generate(MacroAssembler* masm);
271
272 private:
273 Major MajorKey() { return RegExpCEntry; }
274 int MinorKey() { return 0; }
275 const char* GetName() { return "RegExpCEntryStub"; }
276};
277
Steve Blocka7e24c12009-10-30 11:49:00 +0000278#endif // V8_NATIVE_REGEXP
279
280
281}} // namespace v8::internal
282
283#endif // V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_