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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_EXECUTION_H_
29#define V8_EXECUTION_H_
30
31namespace v8 {
32namespace internal {
33
34
35// Flag used to set the interrupt causes.
36enum InterruptFlag {
37 INTERRUPT = 1 << 0,
38 DEBUGBREAK = 1 << 1,
39 DEBUGCOMMAND = 1 << 2,
40 PREEMPT = 1 << 3,
41 TERMINATE = 1 << 4
42};
43
44class Execution : public AllStatic {
45 public:
46 // Call a function, the caller supplies a receiver and an array
47 // of arguments. Arguments are Object* type. After function returns,
48 // pointers in 'args' might be invalid.
49 //
50 // *pending_exception tells whether the invoke resulted in
51 // a pending exception.
52 //
53 static Handle<Object> Call(Handle<JSFunction> func,
54 Handle<Object> receiver,
55 int argc,
56 Object*** args,
57 bool* pending_exception);
58
59 // Construct object from function, the caller supplies an array of
60 // arguments. Arguments are Object* type. After function returns,
61 // pointers in 'args' might be invalid.
62 //
63 // *pending_exception tells whether the invoke resulted in
64 // a pending exception.
65 //
66 static Handle<Object> New(Handle<JSFunction> func,
67 int argc,
68 Object*** args,
69 bool* pending_exception);
70
71 // Call a function, just like Call(), but make sure to silently catch
72 // any thrown exceptions. The return value is either the result of
73 // calling the function (if caught exception is false) or the exception
74 // that occurred (if caught exception is true).
75 static Handle<Object> TryCall(Handle<JSFunction> func,
76 Handle<Object> receiver,
77 int argc,
78 Object*** args,
79 bool* caught_exception);
80
81 // ECMA-262 9.2
82 static Handle<Object> ToBoolean(Handle<Object> obj);
83
84 // ECMA-262 9.3
85 static Handle<Object> ToNumber(Handle<Object> obj, bool* exc);
86
87 // ECMA-262 9.4
88 static Handle<Object> ToInteger(Handle<Object> obj, bool* exc);
89
90 // ECMA-262 9.5
91 static Handle<Object> ToInt32(Handle<Object> obj, bool* exc);
92
93 // ECMA-262 9.6
94 static Handle<Object> ToUint32(Handle<Object> obj, bool* exc);
95
96 // ECMA-262 9.8
97 static Handle<Object> ToString(Handle<Object> obj, bool* exc);
98
99 // ECMA-262 9.8
100 static Handle<Object> ToDetailString(Handle<Object> obj, bool* exc);
101
102 // ECMA-262 9.9
103 static Handle<Object> ToObject(Handle<Object> obj, bool* exc);
104
105 // Create a new date object from 'time'.
106 static Handle<Object> NewDate(double time, bool* exc);
107
108 // Used to implement [] notation on strings (calls JS code)
109 static Handle<Object> CharAt(Handle<String> str, uint32_t index);
110
111 static Handle<Object> GetFunctionFor();
112 static Handle<JSFunction> InstantiateFunction(
113 Handle<FunctionTemplateInfo> data, bool* exc);
114 static Handle<JSObject> InstantiateObject(Handle<ObjectTemplateInfo> data,
115 bool* exc);
116 static void ConfigureInstance(Handle<Object> instance,
117 Handle<Object> data,
118 bool* exc);
119 static Handle<String> GetStackTraceLine(Handle<Object> recv,
120 Handle<JSFunction> fun,
121 Handle<Object> pos,
122 Handle<Object> is_global);
123#ifdef ENABLE_DEBUGGER_SUPPORT
124 static Object* DebugBreakHelper();
Leon Clarkee46be812010-01-19 14:06:41 +0000125 static void ProcessDebugMesssages(bool debug_command_only);
Steve Blocka7e24c12009-10-30 11:49:00 +0000126#endif
127
128 // If the stack guard is triggered, but it is not an actual
129 // stack overflow, then handle the interruption accordingly.
130 static Object* HandleStackGuardInterrupt();
131
132 // Get a function delegate (or undefined) for the given non-function
133 // object. Used for support calling objects as functions.
134 static Handle<Object> GetFunctionDelegate(Handle<Object> object);
135
136 // Get a function delegate (or undefined) for the given non-function
137 // object. Used for support calling objects as constructors.
138 static Handle<Object> GetConstructorDelegate(Handle<Object> object);
139};
140
141
142class ExecutionAccess;
143
144
145// StackGuard contains the handling of the limits that are used to limit the
146// number of nested invocations of JavaScript and the stack size used in each
147// invocation.
148class StackGuard : public AllStatic {
149 public:
150 // Pass the address beyond which the stack should not grow. The stack
151 // is assumed to grow downwards.
152 static void SetStackLimit(uintptr_t limit);
153
Steve Blocka7e24c12009-10-30 11:49:00 +0000154 // Threading support.
155 static char* ArchiveStackGuard(char* to);
156 static char* RestoreStackGuard(char* from);
157 static int ArchiveSpacePerThread();
158 static void FreeThreadResources();
159 // Sets up the default stack guard for this thread if it has not
160 // already been set up.
161 static void InitThread(const ExecutionAccess& lock);
162 // Clears the stack guard for this thread so it does not look as if
163 // it has been set up.
164 static void ClearThread(const ExecutionAccess& lock);
165
166 static bool IsStackOverflow();
167 static bool IsPreempted();
168 static void Preempt();
169 static bool IsInterrupted();
170 static void Interrupt();
171 static bool IsTerminateExecution();
172 static void TerminateExecution();
173#ifdef ENABLE_DEBUGGER_SUPPORT
174 static bool IsDebugBreak();
175 static void DebugBreak();
176 static bool IsDebugCommand();
177 static void DebugCommand();
178#endif
179 static void Continue(InterruptFlag after_what);
180
Steve Blockd0582a62009-12-15 09:54:21 +0000181 // This provides an asynchronous read of the stack limits for the current
Steve Blocka7e24c12009-10-30 11:49:00 +0000182 // thread. There are no locks protecting this, but it is assumed that you
183 // have the global V8 lock if you are using multiple V8 threads.
184 static uintptr_t climit() {
185 return thread_local_.climit_;
186 }
Steve Blocka7e24c12009-10-30 11:49:00 +0000187 static uintptr_t jslimit() {
188 return thread_local_.jslimit_;
189 }
Steve Blockd0582a62009-12-15 09:54:21 +0000190 static uintptr_t real_jslimit() {
191 return thread_local_.real_jslimit_;
192 }
193 static Address address_of_jslimit() {
194 return reinterpret_cast<Address>(&thread_local_.jslimit_);
195 }
196 static Address address_of_real_jslimit() {
197 return reinterpret_cast<Address>(&thread_local_.real_jslimit_);
198 }
Steve Blocka7e24c12009-10-30 11:49:00 +0000199
200 private:
201 // You should hold the ExecutionAccess lock when calling this method.
202 static bool IsSet(const ExecutionAccess& lock);
203
204 // You should hold the ExecutionAccess lock when calling this method.
205 static void set_limits(uintptr_t value, const ExecutionAccess& lock) {
Steve Blocka7e24c12009-10-30 11:49:00 +0000206 thread_local_.jslimit_ = value;
207 thread_local_.climit_ = value;
Steve Blockd0582a62009-12-15 09:54:21 +0000208 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000209 }
210
Steve Blockd0582a62009-12-15 09:54:21 +0000211 // Reset limits to actual values. For example after handling interrupt.
Steve Blocka7e24c12009-10-30 11:49:00 +0000212 // You should hold the ExecutionAccess lock when calling this method.
213 static void reset_limits(const ExecutionAccess& lock) {
Steve Blockd0582a62009-12-15 09:54:21 +0000214 thread_local_.jslimit_ = thread_local_.real_jslimit_;
215 thread_local_.climit_ = thread_local_.real_climit_;
216 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000217 }
218
219 // Enable or disable interrupts.
220 static void EnableInterrupts();
221 static void DisableInterrupts();
222
223 static const uintptr_t kLimitSize = kPointerSize * 128 * KB;
Steve Block3ce2e202009-11-05 08:53:23 +0000224
Steve Blocka7e24c12009-10-30 11:49:00 +0000225#ifdef V8_TARGET_ARCH_X64
226 static const uintptr_t kInterruptLimit = V8_UINT64_C(0xfffffffffffffffe);
227 static const uintptr_t kIllegalLimit = V8_UINT64_C(0xfffffffffffffff8);
228#else
229 static const uintptr_t kInterruptLimit = 0xfffffffe;
230 static const uintptr_t kIllegalLimit = 0xfffffff8;
231#endif
232
233 class ThreadLocal {
234 public:
235 ThreadLocal() { Clear(); }
236 // You should hold the ExecutionAccess lock when you call Initialize or
237 // Clear.
238 void Initialize();
239 void Clear();
Steve Blockd0582a62009-12-15 09:54:21 +0000240
241 // The stack limit is split into a JavaScript and a C++ stack limit. These
242 // two are the same except when running on a simulator where the C++ and
243 // JavaScript stacks are separate. Each of the two stack limits have two
244 // values. The one eith the real_ prefix is the actual stack limit
245 // set for the VM. The one without the real_ prefix has the same value as
246 // the actual stack limit except when there is an interruption (e.g. debug
247 // break or preemption) in which case it is lowered to make stack checks
248 // fail. Both the generated code and the runtime system check against the
249 // one without the real_ prefix.
250 uintptr_t real_jslimit_; // Actual JavaScript stack limit set for the VM.
Steve Blocka7e24c12009-10-30 11:49:00 +0000251 uintptr_t jslimit_;
Steve Blockd0582a62009-12-15 09:54:21 +0000252 uintptr_t real_climit_; // Actual C++ stack limit set for the VM.
Steve Blocka7e24c12009-10-30 11:49:00 +0000253 uintptr_t climit_;
Steve Blockd0582a62009-12-15 09:54:21 +0000254
Steve Blocka7e24c12009-10-30 11:49:00 +0000255 int nesting_;
256 int postpone_interrupts_nesting_;
257 int interrupt_flags_;
258 };
259
260 static ThreadLocal thread_local_;
261
262 friend class StackLimitCheck;
263 friend class PostponeInterruptsScope;
264};
265
266
267// Support for checking for stack-overflows in C++ code.
268class StackLimitCheck BASE_EMBEDDED {
269 public:
270 bool HasOverflowed() const {
271 // Stack has overflowed in C++ code only if stack pointer exceeds the C++
272 // stack guard and the limits are not set to interrupt values.
273 // TODO(214): Stack overflows are ignored if a interrupt is pending. This
274 // code should probably always use the initial C++ limit.
275 return (reinterpret_cast<uintptr_t>(this) < StackGuard::climit()) &&
276 StackGuard::IsStackOverflow();
277 }
278};
279
280
281// Support for temporarily postponing interrupts. When the outermost
282// postpone scope is left the interrupts will be re-enabled and any
283// interrupts that occurred while in the scope will be taken into
284// account.
285class PostponeInterruptsScope BASE_EMBEDDED {
286 public:
287 PostponeInterruptsScope() {
288 StackGuard::thread_local_.postpone_interrupts_nesting_++;
289 StackGuard::DisableInterrupts();
290 }
291
292 ~PostponeInterruptsScope() {
293 if (--StackGuard::thread_local_.postpone_interrupts_nesting_ == 0) {
294 StackGuard::EnableInterrupts();
295 }
296 }
297};
298
299
300class GCExtension : public v8::Extension {
301 public:
302 GCExtension() : v8::Extension("v8/gc", kSource) {}
303 virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(
304 v8::Handle<v8::String> name);
305 static v8::Handle<v8::Value> GC(const v8::Arguments& args);
306 private:
307 static const char* kSource;
308};
309
310
311} } // namespace v8::internal
312
313#endif // V8_EXECUTION_H_