blob: 26e240f2be99a04fdbe723f37eb6566f0f467724 [file] [log] [blame]
Romain Guydda57022010-07-06 11:39:32 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_LAYER_H
18#define ANDROID_HWUI_LAYER_H
Romain Guydda57022010-07-06 11:39:32 -070019
Romain Guyf7f93552010-07-08 19:17:03 -070020#include <sys/types.h>
21
Romain Guydda57022010-07-06 11:39:32 -070022#include <GLES2/gl2.h>
23
Romain Guy5b3b3522010-10-27 18:57:51 -070024#include <ui/Region.h>
25
Romain Guydda57022010-07-06 11:39:32 -070026#include <SkXfermode.h>
27
28#include "Rect.h"
Romain Guy171c5922011-01-06 10:04:23 -080029#include "SkiaColorFilter.h"
Romain Guyf219da52011-01-16 12:54:25 -080030#include "Vertex.h"
Romain Guydda57022010-07-06 11:39:32 -070031
32namespace android {
33namespace uirenderer {
34
Romain Guy8550c4c2010-10-08 15:49:53 -070035///////////////////////////////////////////////////////////////////////////////
36// Layers
37///////////////////////////////////////////////////////////////////////////////
Romain Guydda57022010-07-06 11:39:32 -070038
39/**
Romain Guyeb993562010-10-05 18:14:38 -070040 * A layer has dimensions and is backed by an OpenGL texture or FBO.
Romain Guydda57022010-07-06 11:39:32 -070041 */
42struct Layer {
Romain Guy8550c4c2010-10-08 15:49:53 -070043 Layer(const uint32_t layerWidth, const uint32_t layerHeight):
44 width(layerWidth), height(layerHeight) {
Romain Guyf219da52011-01-16 12:54:25 -080045 mesh = NULL;
46 meshIndices = NULL;
47 meshElementCount = 0;
48 }
49
50 ~Layer() {
51 if (mesh) delete mesh;
52 if (meshIndices) delete meshIndices;
Romain Guy8550c4c2010-10-08 15:49:53 -070053 }
54
Romain Guydda57022010-07-06 11:39:32 -070055 /**
Romain Guy8550c4c2010-10-08 15:49:53 -070056 * Bounds of the layer.
Romain Guydda57022010-07-06 11:39:32 -070057 */
58 Rect layer;
59 /**
Romain Guy8550c4c2010-10-08 15:49:53 -070060 * Texture coordinates of the layer.
Romain Guydda57022010-07-06 11:39:32 -070061 */
Romain Guy8550c4c2010-10-08 15:49:53 -070062 Rect texCoords;
63
Romain Guydda57022010-07-06 11:39:32 -070064 /**
Romain Guyeb993562010-10-05 18:14:38 -070065 * Name of the FBO used to render the layer. If the name is 0
66 * this layer is not backed by an FBO, but a simple texture.
67 */
68 GLuint fbo;
Romain Guy8550c4c2010-10-08 15:49:53 -070069
Romain Guyeb993562010-10-05 18:14:38 -070070 /**
Romain Guydda57022010-07-06 11:39:32 -070071 * Opacity of the layer.
Romain Guydda57022010-07-06 11:39:32 -070072 */
Romain Guyf607bdc2010-09-10 19:20:06 -070073 int alpha;
Romain Guydda57022010-07-06 11:39:32 -070074 /**
75 * Blending mode of the layer.
Romain Guydda57022010-07-06 11:39:32 -070076 */
77 SkXfermode::Mode mode;
78 /**
79 * Indicates whether this layer should be blended.
80 */
81 bool blend;
Romain Guy8550c4c2010-10-08 15:49:53 -070082
Romain Guy38c85b92010-09-22 22:48:20 -070083 /**
Romain Guy0bb56672010-10-01 00:25:02 -070084 * Indicates whether this layer has been used already.
Romain Guy38c85b92010-09-22 22:48:20 -070085 */
86 bool empty;
Romain Guy8550c4c2010-10-08 15:49:53 -070087
88 /**
89 * Name of the texture used to render the layer.
90 */
91 GLuint texture;
92 /**
93 * Width of the layer texture.
94 */
95 uint32_t width;
96 /**
97 * Height of the layer texture.
98 */
99 uint32_t height;
Romain Guy5b3b3522010-10-27 18:57:51 -0700100
101 /**
102 * Dirty region indicating what parts of the layer
103 * have been drawn.
104 */
105 Region region;
Romain Guy40667672011-03-18 14:34:03 -0700106 /**
107 * If the region is a rectangle, coordinates of the
108 * region are stored here.
109 */
110 Rect regionRect;
Romain Guy171c5922011-01-06 10:04:23 -0800111
112 /**
113 * Color filter used to draw this layer. Optional.
114 */
115 SkiaColorFilter* colorFilter;
Romain Guyf219da52011-01-16 12:54:25 -0800116
117 /**
118 * If the layer can be rendered as a mesh, this is non-null.
119 */
120 TextureVertex* mesh;
121 uint16_t* meshIndices;
122 GLsizei meshElementCount;
Romain Guydda57022010-07-06 11:39:32 -0700123}; // struct Layer
124
125}; // namespace uirenderer
126}; // namespace android
127
Romain Guy5b3b3522010-10-27 18:57:51 -0700128#endif // ANDROID_HWUI_LAYER_H