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Chris Craikc3566d02013-02-04 16:16:33 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18#define ATRACE_TAG ATRACE_TAG_VIEW
19
Romain Guyc46d07a2013-03-15 19:06:39 -070020#include <SkCanvas.h>
21
Chris Craikc3566d02013-02-04 16:16:33 -080022#include <utils/Trace.h>
23
24#include "Debug.h"
25#include "DisplayListOp.h"
26#include "OpenGLRenderer.h"
27
28#if DEBUG_DEFER
29 #define DEFER_LOGD(...) ALOGD(__VA_ARGS__)
30#else
31 #define DEFER_LOGD(...)
32#endif
33
34namespace android {
35namespace uirenderer {
36
Chris Craikff785832013-03-08 13:12:16 -080037/////////////////////////////////////////////////////////////////////////////////
38// Operation Batches
39/////////////////////////////////////////////////////////////////////////////////
40
Chris Craikc3566d02013-02-04 16:16:33 -080041class DrawOpBatch {
42public:
Chris Craikff785832013-03-08 13:12:16 -080043 DrawOpBatch() { mOps.clear(); }
Chris Craikc3566d02013-02-04 16:16:33 -080044
Chris Craikff785832013-03-08 13:12:16 -080045 virtual ~DrawOpBatch() { mOps.clear(); }
Chris Craikc3566d02013-02-04 16:16:33 -080046
47 void add(DrawOp* op) {
48 // NOTE: ignore empty bounds special case, since we don't merge across those ops
49 mBounds.unionWith(op->state.mBounds);
50 mOps.add(op);
51 }
52
Chris Craikff785832013-03-08 13:12:16 -080053 virtual bool intersects(Rect& rect) {
Chris Craikc3566d02013-02-04 16:16:33 -080054 if (!rect.intersects(mBounds)) return false;
Chris Craikff785832013-03-08 13:12:16 -080055
Chris Craikc3566d02013-02-04 16:16:33 -080056 for (unsigned int i = 0; i < mOps.size(); i++) {
57 if (rect.intersects(mOps[i]->state.mBounds)) {
58#if DEBUG_DEFER
59 DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i],
60 mOps[i]->state.mBounds.left, mOps[i]->state.mBounds.top,
61 mOps[i]->state.mBounds.right, mOps[i]->state.mBounds.bottom);
62 mOps[i]->output(2);
63#endif
64 return true;
65 }
66 }
67 return false;
68 }
69
Chris Craikff785832013-03-08 13:12:16 -080070 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty) {
71 DEFER_LOGD("replaying draw batch %p", this);
72
73 status_t status = DrawGlInfo::kStatusDone;
74 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
75 for (unsigned int i = 0; i < mOps.size(); i++) {
76 DrawOp* op = mOps[i];
77
78 renderer.restoreDisplayState(op->state, kStateDeferFlag_Draw);
79
80#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
Chris Craikd90144d2013-03-19 15:03:48 -070081 renderer.eventMark(op->name());
Chris Craikff785832013-03-08 13:12:16 -080082#endif
Chris Craika08f95c2013-03-15 17:24:33 -070083 status |= op->applyDraw(renderer, dirty, 0);
Chris Craikff785832013-03-08 13:12:16 -080084 logBuffer.writeCommand(0, op->name());
85 }
86 return status;
87 }
88
89 inline int count() const { return mOps.size(); }
Chris Craikc3566d02013-02-04 16:16:33 -080090private:
Chris Craikff785832013-03-08 13:12:16 -080091 Vector<DrawOp*> mOps;
Chris Craikc3566d02013-02-04 16:16:33 -080092 Rect mBounds;
93};
94
Chris Craikff785832013-03-08 13:12:16 -080095class StateOpBatch : public DrawOpBatch {
96public:
97 // creates a single operation batch
98 StateOpBatch(StateOp* op) : mOp(op) {}
99
100 bool intersects(Rect& rect) {
101 // if something checks for intersection, it's trying to go backwards across a state op,
102 // something not currently supported - state ops are always barriers
103 CRASH();
104 return false;
105 }
106
107 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty) {
108 DEFER_LOGD("replaying state op batch %p", this);
109 renderer.restoreDisplayState(mOp->state, 0);
110
111 // use invalid save count because it won't be used at flush time - RestoreToCountOp is the
112 // only one to use it, and we don't use that class at flush time, instead calling
113 // renderer.restoreToCount directly
114 int saveCount = -1;
115 mOp->applyState(renderer, saveCount);
116 return DrawGlInfo::kStatusDone;
117 }
118
119private:
120 StateOp* mOp;
121};
122
123class RestoreToCountBatch : public DrawOpBatch {
124public:
125 RestoreToCountBatch(int restoreCount) : mRestoreCount(restoreCount) {}
126
127 bool intersects(Rect& rect) {
128 // if something checks for intersection, it's trying to go backwards across a state op,
129 // something not currently supported - state ops are always barriers
130 CRASH();
131 return false;
132 }
133
134 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty) {
135 DEFER_LOGD("batch %p restoring to count %d", this, mRestoreCount);
136 renderer.restoreToCount(mRestoreCount);
Chris Craikff785832013-03-08 13:12:16 -0800137 return DrawGlInfo::kStatusDone;
138 }
139
140private:
141 /*
142 * The count used here represents the flush() time saveCount. This is as opposed to the
143 * DisplayList record time, or defer() time values (which are RestoreToCountOp's mCount, and
144 * (saveCount + mCount) respectively). Since the count is different from the original
145 * RestoreToCountOp, we don't store a pointer to the op, as elsewhere.
146 */
147 const int mRestoreCount;
148};
149
150/////////////////////////////////////////////////////////////////////////////////
151// DeferredDisplayList
152/////////////////////////////////////////////////////////////////////////////////
153
154void DeferredDisplayList::resetBatchingState() {
Chris Craikc3566d02013-02-04 16:16:33 -0800155 for (int i = 0; i < kOpBatch_Count; i++) {
156 mBatchIndices[i] = -1;
157 }
Chris Craikff785832013-03-08 13:12:16 -0800158}
159
160void DeferredDisplayList::clear() {
161 resetBatchingState();
162 mComplexClipStackStart = -1;
163
Chris Craikc3566d02013-02-04 16:16:33 -0800164 for (unsigned int i = 0; i < mBatches.size(); i++) {
165 delete mBatches[i];
166 }
167 mBatches.clear();
Chris Craikff785832013-03-08 13:12:16 -0800168 mSaveStack.clear();
Chris Craikc3566d02013-02-04 16:16:33 -0800169}
170
Chris Craikff785832013-03-08 13:12:16 -0800171/////////////////////////////////////////////////////////////////////////////////
172// Operation adding
173/////////////////////////////////////////////////////////////////////////////////
174
175int DeferredDisplayList::getStateOpDeferFlags() const {
176 // For both clipOp and save(Layer)Op, we don't want to save drawing info, and only want to save
177 // the clip if we aren't recording a complex clip (and can thus trust it to be a rect)
178 return recordingComplexClip() ? 0 : kStateDeferFlag_Clip;
179}
180
181int DeferredDisplayList::getDrawOpDeferFlags() const {
182 return kStateDeferFlag_Draw | getStateOpDeferFlags();
183}
184
185/**
186 * When an clipping operation occurs that could cause a complex clip, record the operation and all
187 * subsequent clipOps, save/restores (if the clip flag is set). During a flush, instead of loading
188 * the clip from deferred state, we play back all of the relevant state operations that generated
189 * the complex clip.
190 *
191 * Note that we don't need to record the associated restore operation, since operations at defer
192 * time record whether they should store the renderer's current clip
193 */
194void DeferredDisplayList::addClip(OpenGLRenderer& renderer, ClipOp* op) {
195 if (recordingComplexClip() || op->canCauseComplexClip() || !renderer.hasRectToRectTransform()) {
196 DEFER_LOGD("%p Received complex clip operation %p", this, op);
197
198 // NOTE: defer clip op before setting mComplexClipStackStart so previous clip is recorded
199 storeStateOpBarrier(renderer, op);
200
201 if (!recordingComplexClip()) {
202 mComplexClipStackStart = renderer.getSaveCount() - 1;
203 DEFER_LOGD(" Starting complex clip region, start is %d", mComplexClipStackStart);
Chris Craikc3566d02013-02-04 16:16:33 -0800204 }
Chris Craikff785832013-03-08 13:12:16 -0800205 }
206}
207
208/**
209 * For now, we record save layer operations as barriers in the batch list, preventing drawing
210 * operations from reordering around the saveLayer and it's associated restore()
211 *
212 * In the future, we should send saveLayer commands (if they can be played out of order) and their
213 * contained drawing operations to a seperate list of batches, so that they may draw at the
214 * beginning of the frame. This would avoid targetting and removing an FBO in the middle of a frame.
215 *
216 * saveLayer operations should be pulled to the beginning of the frame if the canvas doesn't have a
217 * complex clip, and if the flags (kClip_SaveFlag & kClipToLayer_SaveFlag) are set.
218 */
219void DeferredDisplayList::addSaveLayer(OpenGLRenderer& renderer,
220 SaveLayerOp* op, int newSaveCount) {
221 DEFER_LOGD("%p adding saveLayerOp %p, flags %x, new count %d",
222 this, op, op->getFlags(), newSaveCount);
223
224 storeStateOpBarrier(renderer, op);
225 mSaveStack.push(newSaveCount);
226}
227
228/**
229 * Takes save op and it's return value - the new save count - and stores it into the stream as a
230 * barrier if it's needed to properly modify a complex clip
231 */
232void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) {
233 int saveFlags = op->getFlags();
234 DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags, newSaveCount);
235
236 if (recordingComplexClip() && (saveFlags & SkCanvas::kClip_SaveFlag)) {
237 // store and replay the save operation, as it may be needed to correctly playback the clip
238 DEFER_LOGD(" adding save barrier with new save count %d", newSaveCount);
239 storeStateOpBarrier(renderer, op);
240 mSaveStack.push(newSaveCount);
241 }
242}
243
244/**
245 * saveLayer() commands must be associated with a restoreToCount batch that will clean up and draw
246 * the layer in the deferred list
247 *
248 * other save() commands which occur as children of a snapshot with complex clip will be deferred,
249 * and must be restored
250 *
251 * Either will act as a barrier to draw operation reordering, as we want to play back layer
252 * save/restore and complex canvas modifications (including save/restore) in order.
253 */
254void DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, int newSaveCount) {
255 DEFER_LOGD("%p addRestoreToCount %d", this, newSaveCount);
256
257 if (recordingComplexClip() && newSaveCount <= mComplexClipStackStart) {
258 mComplexClipStackStart = -1;
259 resetBatchingState();
260 }
261
262 if (mSaveStack.isEmpty() || newSaveCount > mSaveStack.top()) {
263 return;
264 }
265
266 while (!mSaveStack.isEmpty() && mSaveStack.top() >= newSaveCount) mSaveStack.pop();
267
268 storeRestoreToCountBarrier(mSaveStack.size() + 1);
269}
270
271void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
272 if (renderer.storeDisplayState(op->state, getDrawOpDeferFlags())) {
273 return; // quick rejected
274 }
275
276 op->onDrawOpDeferred(renderer);
277
278 if (CC_UNLIKELY(renderer.getCaches().drawReorderDisabled)) {
279 // TODO: elegant way to reuse batches?
Chris Craikc3566d02013-02-04 16:16:33 -0800280 DrawOpBatch* b = new DrawOpBatch();
281 b->add(op);
282 mBatches.add(b);
283 return;
284 }
285
286 // disallowReorder isn't set, so find the latest batch of the new op's type, and try to merge
287 // the new op into it
288 DrawOpBatch* targetBatch = NULL;
289 int batchId = op->getBatchId();
290
291 if (!mBatches.isEmpty()) {
292 if (op->state.mBounds.isEmpty()) {
293 // don't know the bounds for op, so add to last batch and start from scratch on next op
294 mBatches.top()->add(op);
295 for (int i = 0; i < kOpBatch_Count; i++) {
296 mBatchIndices[i] = -1;
297 }
298#if DEBUG_DEFER
299 DEFER_LOGD("Warning: Encountered op with empty bounds, resetting batches");
300 op->output(2);
301#endif
302 return;
303 }
304
305 if (batchId >= 0 && mBatchIndices[batchId] != -1) {
306 int targetIndex = mBatchIndices[batchId];
307 targetBatch = mBatches[targetIndex];
308 // iterate back toward target to see if anything drawn since should overlap the new op
309 for (int i = mBatches.size() - 1; i > targetIndex; i--) {
310 DrawOpBatch* overBatch = mBatches[i];
311 if (overBatch->intersects(op->state.mBounds)) {
312 targetBatch = NULL;
313#if DEBUG_DEFER
314 DEFER_LOGD("op couldn't join batch %d, was intersected by batch %d",
315 targetIndex, i);
316 op->output(2);
317#endif
318 break;
319 }
320 }
321 }
322 }
323 if (!targetBatch) {
324 targetBatch = new DrawOpBatch();
325 mBatches.add(targetBatch);
326 if (batchId >= 0) {
327 mBatchIndices[batchId] = mBatches.size() - 1;
328 }
329 }
330 targetBatch->add(op);
331}
332
Chris Craikff785832013-03-08 13:12:16 -0800333void DeferredDisplayList::storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) {
334 DEFER_LOGD("%p adding state op barrier at pos %d", this, mBatches.size());
335
336 renderer.storeDisplayState(op->state, getStateOpDeferFlags());
337 mBatches.add(new StateOpBatch(op));
338 resetBatchingState();
339}
340
341void DeferredDisplayList::storeRestoreToCountBarrier(int newSaveCount) {
342 DEFER_LOGD("%p adding restore to count %d barrier, pos %d",
343 this, newSaveCount, mBatches.size());
344
345 mBatches.add(new RestoreToCountBatch(newSaveCount));
346 resetBatchingState();
347}
348
349/////////////////////////////////////////////////////////////////////////////////
350// Replay / flush
351/////////////////////////////////////////////////////////////////////////////////
352
353static status_t replayBatchList(Vector<DrawOpBatch*>& batchList,
354 OpenGLRenderer& renderer, Rect& dirty) {
355 status_t status = DrawGlInfo::kStatusDone;
356
357 int opCount = 0;
358 for (unsigned int i = 0; i < batchList.size(); i++) {
359 status |= batchList[i]->replay(renderer, dirty);
360 opCount += batchList[i]->count();
361 }
362 DEFER_LOGD("--flushed, drew %d batches (total %d ops)", batchList.size(), opCount);
363 return status;
364}
365
366status_t DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) {
367 ATRACE_NAME("flush drawing commands");
Chris Craikc3566d02013-02-04 16:16:33 -0800368 status_t status = DrawGlInfo::kStatusDone;
369
370 if (isEmpty()) return status; // nothing to flush
Chris Craika4e16c52013-03-22 10:00:48 -0700371 renderer.restoreToCount(1);
Chris Craikc3566d02013-02-04 16:16:33 -0800372
373 DEFER_LOGD("--flushing");
Romain Guy0f667532013-03-01 14:31:04 -0800374 renderer.eventMark("Flush");
375
Chris Craika4e16c52013-03-22 10:00:48 -0700376 // save and restore (with draw modifiers) so that reordering doesn't affect final state
Chris Craikd90144d2013-03-19 15:03:48 -0700377 DrawModifiers restoreDrawModifiers = renderer.getDrawModifiers();
Chris Craika4e16c52013-03-22 10:00:48 -0700378 renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
379
Chris Craikff785832013-03-08 13:12:16 -0800380 status |= replayBatchList(mBatches, renderer, dirty);
Chris Craika4e16c52013-03-22 10:00:48 -0700381
382 renderer.restoreToCount(1);
Chris Craikd90144d2013-03-19 15:03:48 -0700383 renderer.setDrawModifiers(restoreDrawModifiers);
Chris Craikc3566d02013-02-04 16:16:33 -0800384
Chris Craikff785832013-03-08 13:12:16 -0800385 DEFER_LOGD("--flush complete, returning %x", status);
Chris Craikc3566d02013-02-04 16:16:33 -0800386
Chris Craikc3566d02013-02-04 16:16:33 -0800387 clear();
388 return status;
389}
390
391}; // namespace uirenderer
392}; // namespace android