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Jesse Hall99c7dbb2013-03-14 14:29:29 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
18#define ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
19
Jesse Hall38efe862013-04-06 23:12:29 -070020#include <gui/ConsumerBase.h>
21#include <gui/IGraphicBufferProducer.h>
22
Jesse Hall99c7dbb2013-03-14 14:29:29 -070023#include "DisplaySurface.h"
24
25// ---------------------------------------------------------------------------
26namespace android {
27// ---------------------------------------------------------------------------
28
29class HWComposer;
Dan Stozaf0eaf252014-03-21 13:05:51 -070030class IProducerListener;
Jesse Hall99c7dbb2013-03-14 14:29:29 -070031
Jesse Hall38efe862013-04-06 23:12:29 -070032/* This DisplaySurface implementation supports virtual displays, where GLES
33 * and/or HWC compose into a buffer that is then passed to an arbitrary
34 * consumer (the sink) running in another process.
35 *
36 * The simplest case is when the virtual display will never use the h/w
37 * composer -- either the h/w composer doesn't support writing to buffers, or
38 * there are more virtual displays than it supports simultaneously. In this
39 * case, the GLES driver works directly with the output buffer queue, and
40 * calls to the VirtualDisplay from SurfaceFlinger and DisplayHardware do
41 * nothing.
42 *
43 * If h/w composer might be used, then each frame will fall into one of three
44 * configurations: GLES-only, HWC-only, and MIXED composition. In all of these,
45 * we must provide a FB target buffer and output buffer for the HWC set() call.
46 *
47 * In GLES-only composition, the GLES driver is given a buffer from the sink to
48 * render into. When the GLES driver queues the buffer to the
49 * VirtualDisplaySurface, the VirtualDisplaySurface holds onto it instead of
50 * immediately queueing it to the sink. The buffer is used as both the FB
51 * target and output buffer for HWC, though on these frames the HWC doesn't
52 * do any work for this display and doesn't write to the output buffer. After
53 * composition is complete, the buffer is queued to the sink.
54 *
55 * In HWC-only composition, the VirtualDisplaySurface dequeues a buffer from
56 * the sink and passes it to HWC as both the FB target buffer and output
57 * buffer. The HWC doesn't need to read from the FB target buffer, but does
58 * write to the output buffer. After composition is complete, the buffer is
59 * queued to the sink.
60 *
61 * On MIXED frames, things become more complicated, since some h/w composer
62 * implementations can't read from and write to the same buffer. This class has
63 * an internal BufferQueue that it uses as a scratch buffer pool. The GLES
64 * driver is given a scratch buffer to render into. When it finishes rendering,
65 * the buffer is queued and then immediately acquired by the
66 * VirtualDisplaySurface. The scratch buffer is then used as the FB target
67 * buffer for HWC, and a separate buffer is dequeued from the sink and used as
68 * the HWC output buffer. When HWC composition is complete, the scratch buffer
69 * is released and the output buffer is queued to the sink.
Jesse Hall80e0a392013-03-15 12:32:10 -070070 */
Jesse Hall38efe862013-04-06 23:12:29 -070071class VirtualDisplaySurface : public DisplaySurface,
Mathias Agopiandb89edc2013-08-02 01:40:18 -070072 public BnGraphicBufferProducer,
Jesse Hall38efe862013-04-06 23:12:29 -070073 private ConsumerBase {
Jesse Hall99c7dbb2013-03-14 14:29:29 -070074public:
Jesse Hallffe1f192013-03-22 15:13:48 -070075 VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
Jesse Hall99c7dbb2013-03-14 14:29:29 -070076 const sp<IGraphicBufferProducer>& sink,
Dan Stozab9b08832014-03-13 11:55:57 -070077 const sp<IGraphicBufferProducer>& bqProducer,
78 const sp<IGraphicBufferConsumer>& bqConsumer,
Jesse Hall99c7dbb2013-03-14 14:29:29 -070079 const String8& name);
80
Jesse Hall38efe862013-04-06 23:12:29 -070081 //
82 // DisplaySurface interface
83 //
Dan Stoza71433162014-02-04 16:22:36 -080084 virtual status_t beginFrame(bool mustRecompose);
Jesse Hall38efe862013-04-06 23:12:29 -070085 virtual status_t prepareFrame(CompositionType compositionType);
Jesse Hall99c7dbb2013-03-14 14:29:29 -070086 virtual status_t compositionComplete();
87 virtual status_t advanceFrame();
Jesse Hall851cfe82013-03-20 13:44:00 -070088 virtual void onFrameCommitted();
Jesse Hall99c7dbb2013-03-14 14:29:29 -070089 virtual void dump(String8& result) const;
Michael Lentine47e45402014-07-18 15:34:25 -070090 virtual void resizeBuffers(const uint32_t w, const uint32_t h);
Jesse Hall99c7dbb2013-03-14 14:29:29 -070091
92private:
Jesse Hall38efe862013-04-06 23:12:29 -070093 enum Source {SOURCE_SINK = 0, SOURCE_SCRATCH = 1};
94
Jesse Hall99c7dbb2013-03-14 14:29:29 -070095 virtual ~VirtualDisplaySurface();
96
Jesse Hall38efe862013-04-06 23:12:29 -070097 //
98 // IGraphicBufferProducer interface, used by the GLES driver.
99 //
100 virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
101 virtual status_t setBufferCount(int bufferCount);
Mathias Agopian7cdd7862013-07-18 22:10:56 -0700102 virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
Jesse Hall38efe862013-04-06 23:12:29 -0700103 uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800104 virtual status_t detachBuffer(int slot);
Dan Stozad9822a32014-03-28 15:25:31 -0700105 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
106 sp<Fence>* outFence);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800107 virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
Jesse Hall38efe862013-04-06 23:12:29 -0700108 virtual status_t queueBuffer(int pslot,
109 const QueueBufferInput& input, QueueBufferOutput* output);
110 virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
111 virtual int query(int what, int* value);
Dan Stozaf0eaf252014-03-21 13:05:51 -0700112 virtual status_t connect(const sp<IProducerListener>& listener,
Mathias Agopian365857d2013-09-11 19:35:45 -0700113 int api, bool producerControlledByApp, QueueBufferOutput* output);
Jesse Hall38efe862013-04-06 23:12:29 -0700114 virtual status_t disconnect(int api);
Jesse Hall399184a2014-03-03 15:42:54 -0800115 virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
Dan Stoza29a3e902014-06-20 13:13:57 -0700116 virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
117 uint32_t format, uint32_t usage);
Jesse Hall38efe862013-04-06 23:12:29 -0700118
119 //
120 // Utility methods
121 //
122 static Source fbSourceForCompositionType(CompositionType type);
Jesse Hall1e27ba22013-09-27 09:05:09 -0700123 status_t dequeueBuffer(Source source, uint32_t format, uint32_t usage,
Jesse Hall8db92552013-08-29 16:03:50 -0700124 int* sslot, sp<Fence>* fence);
Jesse Hall38efe862013-04-06 23:12:29 -0700125 void updateQueueBufferOutput(const QueueBufferOutput& qbo);
126 void resetPerFrameState();
Jesse Hall028dc8f2013-08-20 16:35:32 -0700127 status_t refreshOutputBuffer();
Jesse Hall38efe862013-04-06 23:12:29 -0700128
129 // Both the sink and scratch buffer pools have their own set of slots
130 // ("source slots", or "sslot"). We have to merge these into the single
131 // set of slots used by the GLES producer ("producer slots" or "pslot") and
132 // internally in the VirtualDisplaySurface. To minimize the number of times
133 // a producer slot switches which source it comes from, we map source slot
134 // numbers to producer slot numbers differently for each source.
135 static int mapSource2ProducerSlot(Source source, int sslot);
136 static int mapProducer2SourceSlot(Source source, int pslot);
137
138 //
139 // Immutable after construction
140 //
141 HWComposer& mHwc;
142 const int32_t mDisplayId;
143 const String8 mDisplayName;
144 sp<IGraphicBufferProducer> mSource[2]; // indexed by SOURCE_*
Jesse Hall497ba0e2013-11-04 16:43:03 -0800145 uint32_t mDefaultOutputFormat;
Jesse Hall38efe862013-04-06 23:12:29 -0700146
147 //
148 // Inter-frame state
149 //
150
Jesse Hall1e27ba22013-09-27 09:05:09 -0700151 // To avoid buffer reallocations, we track the buffer usage and format
152 // we used on the previous frame and use it again on the new frame. If
153 // the composition type changes or the GLES driver starts requesting
154 // different usage/format, we'll get a new buffer.
155 uint32_t mOutputFormat;
156 uint32_t mOutputUsage;
Jesse Hall38efe862013-04-06 23:12:29 -0700157
158 // Since we present a single producer interface to the GLES driver, but
159 // are internally muxing between the sink and scratch producers, we have
160 // to keep track of which source last returned each producer slot from
Dan Stozafebd4f42014-04-09 16:14:51 -0700161 // dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer
Jesse Hall38efe862013-04-06 23:12:29 -0700162 // slot. Both mProducerSlotSource and mProducerBuffers are indexed by a
163 // "producer slot"; see the mapSlot*() functions.
Dan Stozafebd4f42014-04-09 16:14:51 -0700164 uint64_t mProducerSlotSource;
Jesse Hall38efe862013-04-06 23:12:29 -0700165 sp<GraphicBuffer> mProducerBuffers[BufferQueue::NUM_BUFFER_SLOTS];
166
167 // The QueueBufferOutput with the latest info from the sink, and with the
168 // transform hint cleared. Since we defer queueBuffer from the GLES driver
169 // to the sink, we have to return the previous version.
170 QueueBufferOutput mQueueBufferOutput;
171
Michael Lentine47e45402014-07-18 15:34:25 -0700172 // Details of the current sink buffer. These become valid when a buffer is
173 // dequeued from the sink, and are used when queueing the buffer.
174 uint32_t mSinkBufferWidth, mSinkBufferHeight;
175
Jesse Hall38efe862013-04-06 23:12:29 -0700176 //
177 // Intra-frame state
178 //
179
180 // Composition type and GLES buffer source for the current frame.
181 // Valid after prepareFrame(), cleared in onFrameCommitted.
182 CompositionType mCompositionType;
183
Jesse Hall38efe862013-04-06 23:12:29 -0700184 // mFbFence is the fence HWC should wait for before reading the framebuffer
185 // target buffer.
186 sp<Fence> mFbFence;
187
Jesse Hall028dc8f2013-08-20 16:35:32 -0700188 // mOutputFence is the fence HWC should wait for before writing to the
189 // output buffer.
190 sp<Fence> mOutputFence;
191
Jesse Hall38efe862013-04-06 23:12:29 -0700192 // Producer slot numbers for the buffers to use for HWC framebuffer target
193 // and output.
194 int mFbProducerSlot;
195 int mOutputProducerSlot;
196
197 // Debug only -- track the sequence of events in each frame so we can make
198 // sure they happen in the order we expect. This class implicitly models
199 // a state machine; this enum/variable makes it explicit.
200 //
201 // +-----------+-------------------+-------------+
202 // | State | Event || Next State |
203 // +-----------+-------------------+-------------+
Jesse Hall028dc8f2013-08-20 16:35:32 -0700204 // | IDLE | beginFrame || BEGUN |
205 // | BEGUN | prepareFrame || PREPARED |
Jesse Hall38efe862013-04-06 23:12:29 -0700206 // | PREPARED | dequeueBuffer [1] || GLES |
207 // | PREPARED | advanceFrame [2] || HWC |
208 // | GLES | queueBuffer || GLES_DONE |
209 // | GLES_DONE | advanceFrame || HWC |
210 // | HWC | onFrameCommitted || IDLE |
211 // +-----------+-------------------++------------+
212 // [1] COMPOSITION_GLES and COMPOSITION_MIXED frames.
213 // [2] COMPOSITION_HWC frames.
214 //
215 enum DbgState {
216 // no buffer dequeued, don't know anything about the next frame
217 DBG_STATE_IDLE,
Jesse Hall028dc8f2013-08-20 16:35:32 -0700218 // output buffer dequeued, framebuffer source not yet known
219 DBG_STATE_BEGUN,
220 // output buffer dequeued, framebuffer source known but not provided
221 // to GLES yet.
Jesse Hall38efe862013-04-06 23:12:29 -0700222 DBG_STATE_PREPARED,
223 // GLES driver has a buffer dequeued
224 DBG_STATE_GLES,
225 // GLES driver has queued the buffer, we haven't sent it to HWC yet
226 DBG_STATE_GLES_DONE,
227 // HWC has the buffer for this frame
228 DBG_STATE_HWC,
229 };
230 DbgState mDbgState;
231 CompositionType mDbgLastCompositionType;
232
233 const char* dbgStateStr() const;
234 static const char* dbgSourceStr(Source s);
Dan Stoza71433162014-02-04 16:22:36 -0800235
236 bool mMustRecompose;
Jesse Hall99c7dbb2013-03-14 14:29:29 -0700237};
238
239// ---------------------------------------------------------------------------
240} // namespace android
241// ---------------------------------------------------------------------------
242
243#endif // ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
244