blob: 7017ddf813e93ae813aee8df0402423be349765d [file] [log] [blame]
Dan Stoza289ade12014-02-28 11:17:17 -08001/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Mark Salyzyn8f515ce2014-06-09 14:32:04 -070017#include <inttypes.h>
18
Dan Stoza3e96f192014-03-03 10:16:19 -080019#define LOG_TAG "BufferQueueProducer"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21//#define LOG_NDEBUG 0
22
Dan Stoza289ade12014-02-28 11:17:17 -080023#define EGL_EGLEXT_PROTOTYPES
24
25#include <gui/BufferItem.h>
26#include <gui/BufferQueueCore.h>
27#include <gui/BufferQueueProducer.h>
28#include <gui/IConsumerListener.h>
29#include <gui/IGraphicBufferAlloc.h>
Dan Stozaf0eaf252014-03-21 13:05:51 -070030#include <gui/IProducerListener.h>
Dan Stoza289ade12014-02-28 11:17:17 -080031
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35namespace android {
36
37BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core) :
38 mCore(core),
39 mSlots(core->mSlots),
40 mConsumerName() {}
41
42BufferQueueProducer::~BufferQueueProducer() {}
43
44status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
45 ATRACE_CALL();
46 BQ_LOGV("requestBuffer: slot %d", slot);
47 Mutex::Autolock lock(mCore->mMutex);
48
49 if (mCore->mIsAbandoned) {
50 BQ_LOGE("requestBuffer: BufferQueue has been abandoned");
51 return NO_INIT;
52 }
53
Dan Stoza3e96f192014-03-03 10:16:19 -080054 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
Dan Stoza289ade12014-02-28 11:17:17 -080055 BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)",
Dan Stoza3e96f192014-03-03 10:16:19 -080056 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
Dan Stoza289ade12014-02-28 11:17:17 -080057 return BAD_VALUE;
58 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
59 BQ_LOGE("requestBuffer: slot %d is not owned by the producer "
60 "(state = %d)", slot, mSlots[slot].mBufferState);
61 return BAD_VALUE;
62 }
63
64 mSlots[slot].mRequestBufferCalled = true;
65 *buf = mSlots[slot].mGraphicBuffer;
66 return NO_ERROR;
67}
68
69status_t BufferQueueProducer::setBufferCount(int bufferCount) {
70 ATRACE_CALL();
71 BQ_LOGV("setBufferCount: count = %d", bufferCount);
72
73 sp<IConsumerListener> listener;
74 { // Autolock scope
75 Mutex::Autolock lock(mCore->mMutex);
76
77 if (mCore->mIsAbandoned) {
78 BQ_LOGE("setBufferCount: BufferQueue has been abandoned");
79 return NO_INIT;
80 }
81
Dan Stoza3e96f192014-03-03 10:16:19 -080082 if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
Dan Stoza289ade12014-02-28 11:17:17 -080083 BQ_LOGE("setBufferCount: bufferCount %d too large (max %d)",
Dan Stoza3e96f192014-03-03 10:16:19 -080084 bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
Dan Stoza289ade12014-02-28 11:17:17 -080085 return BAD_VALUE;
86 }
87
88 // There must be no dequeued buffers when changing the buffer count.
Dan Stoza3e96f192014-03-03 10:16:19 -080089 for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
Dan Stoza289ade12014-02-28 11:17:17 -080090 if (mSlots[s].mBufferState == BufferSlot::DEQUEUED) {
91 BQ_LOGE("setBufferCount: buffer owned by producer");
Dan Stoza9f3053d2014-03-06 15:14:33 -080092 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -080093 }
94 }
95
96 if (bufferCount == 0) {
97 mCore->mOverrideMaxBufferCount = 0;
98 mCore->mDequeueCondition.broadcast();
99 return NO_ERROR;
100 }
101
102 const int minBufferSlots = mCore->getMinMaxBufferCountLocked(false);
103 if (bufferCount < minBufferSlots) {
104 BQ_LOGE("setBufferCount: requested buffer count %d is less than "
105 "minimum %d", bufferCount, minBufferSlots);
106 return BAD_VALUE;
107 }
108
109 // Here we are guaranteed that the producer doesn't have any dequeued
110 // buffers and will release all of its buffer references. We don't
111 // clear the queue, however, so that currently queued buffers still
112 // get displayed.
113 mCore->freeAllBuffersLocked();
114 mCore->mOverrideMaxBufferCount = bufferCount;
115 mCore->mDequeueCondition.broadcast();
116 listener = mCore->mConsumerListener;
117 } // Autolock scope
118
119 // Call back without lock held
120 if (listener != NULL) {
121 listener->onBuffersReleased();
122 }
123
124 return NO_ERROR;
125}
126
Dan Stoza9f3053d2014-03-06 15:14:33 -0800127status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
128 bool async, int* found, status_t* returnFlags) const {
129 bool tryAgain = true;
130 while (tryAgain) {
131 if (mCore->mIsAbandoned) {
132 BQ_LOGE("%s: BufferQueue has been abandoned", caller);
133 return NO_INIT;
134 }
135
136 const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
137 if (async && mCore->mOverrideMaxBufferCount) {
138 // FIXME: Some drivers are manually setting the buffer count
139 // (which they shouldn't), so we do this extra test here to
140 // handle that case. This is TEMPORARY until we get this fixed.
141 if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
142 BQ_LOGE("%s: async mode is invalid with buffer count override",
143 caller);
144 return BAD_VALUE;
145 }
146 }
147
148 // Free up any buffers that are in slots beyond the max buffer count
149 for (int s = maxBufferCount; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
150 assert(mSlots[s].mBufferState == BufferSlot::FREE);
151 if (mSlots[s].mGraphicBuffer != NULL) {
152 mCore->freeBufferLocked(s);
153 *returnFlags |= RELEASE_ALL_BUFFERS;
154 }
155 }
156
157 // Look for a free buffer to give to the client
158 *found = BufferQueueCore::INVALID_BUFFER_SLOT;
159 int dequeuedCount = 0;
160 int acquiredCount = 0;
161 for (int s = 0; s < maxBufferCount; ++s) {
162 switch (mSlots[s].mBufferState) {
163 case BufferSlot::DEQUEUED:
164 ++dequeuedCount;
165 break;
166 case BufferSlot::ACQUIRED:
167 ++acquiredCount;
168 break;
169 case BufferSlot::FREE:
170 // We return the oldest of the free buffers to avoid
171 // stalling the producer if possible, since the consumer
172 // may still have pending reads of in-flight buffers
173 if (*found == BufferQueueCore::INVALID_BUFFER_SLOT ||
174 mSlots[s].mFrameNumber < mSlots[*found].mFrameNumber) {
175 *found = s;
176 }
177 break;
178 default:
179 break;
180 }
181 }
182
183 // Producers are not allowed to dequeue more than one buffer if they
184 // did not set a buffer count
185 if (!mCore->mOverrideMaxBufferCount && dequeuedCount) {
186 BQ_LOGE("%s: can't dequeue multiple buffers without setting the "
187 "buffer count", caller);
188 return INVALID_OPERATION;
189 }
190
191 // See whether a buffer has been queued since the last
192 // setBufferCount so we know whether to perform the min undequeued
193 // buffers check below
194 if (mCore->mBufferHasBeenQueued) {
195 // Make sure the producer is not trying to dequeue more buffers
196 // than allowed
197 const int newUndequeuedCount =
198 maxBufferCount - (dequeuedCount + 1);
199 const int minUndequeuedCount =
200 mCore->getMinUndequeuedBufferCountLocked(async);
201 if (newUndequeuedCount < minUndequeuedCount) {
202 BQ_LOGE("%s: min undequeued buffer count (%d) exceeded "
203 "(dequeued=%d undequeued=%d)",
204 caller, minUndequeuedCount,
205 dequeuedCount, newUndequeuedCount);
206 return INVALID_OPERATION;
207 }
208 }
209
Dan Stozaae3c3682014-04-18 15:43:35 -0700210 // If we disconnect and reconnect quickly, we can be in a state where
211 // our slots are empty but we have many buffers in the queue. This can
212 // cause us to run out of memory if we outrun the consumer. Wait here if
213 // it looks like we have too many buffers queued up.
Mark Salyzyn8f515ce2014-06-09 14:32:04 -0700214 bool tooManyBuffers = mCore->mQueue.size()
215 > static_cast<size_t>(maxBufferCount);
Dan Stozaae3c3682014-04-18 15:43:35 -0700216 if (tooManyBuffers) {
Mark Salyzyn8f515ce2014-06-09 14:32:04 -0700217 BQ_LOGV("%s: queue size is %zu, waiting", caller,
Dan Stozaae3c3682014-04-18 15:43:35 -0700218 mCore->mQueue.size());
219 }
220
221 // If no buffer is found, or if the queue has too many buffers
222 // outstanding, wait for a buffer to be acquired or released, or for the
223 // max buffer count to change.
224 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) ||
225 tooManyBuffers;
Dan Stoza9f3053d2014-03-06 15:14:33 -0800226 if (tryAgain) {
227 // Return an error if we're in non-blocking mode (producer and
228 // consumer are controlled by the application).
229 // However, the consumer is allowed to briefly acquire an extra
230 // buffer (which could cause us to have to wait here), which is
231 // okay, since it is only used to implement an atomic acquire +
232 // release (e.g., in GLConsumer::updateTexImage())
233 if (mCore->mDequeueBufferCannotBlock &&
234 (acquiredCount <= mCore->mMaxAcquiredBufferCount)) {
235 return WOULD_BLOCK;
236 }
237 mCore->mDequeueCondition.wait(mCore->mMutex);
238 }
239 } // while (tryAgain)
240
241 return NO_ERROR;
242}
243
Dan Stoza289ade12014-02-28 11:17:17 -0800244status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
245 sp<android::Fence> *outFence, bool async,
246 uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
247 ATRACE_CALL();
248 { // Autolock scope
249 Mutex::Autolock lock(mCore->mMutex);
250 mConsumerName = mCore->mConsumerName;
251 } // Autolock scope
252
253 BQ_LOGV("dequeueBuffer: async=%s w=%u h=%u format=%#x, usage=%#x",
254 async ? "true" : "false", width, height, format, usage);
255
256 if ((width && !height) || (!width && height)) {
257 BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height);
258 return BAD_VALUE;
259 }
260
261 status_t returnFlags = NO_ERROR;
262 EGLDisplay eglDisplay = EGL_NO_DISPLAY;
263 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
Dan Stoza9f3053d2014-03-06 15:14:33 -0800264 bool attachedByConsumer = false;
Dan Stoza289ade12014-02-28 11:17:17 -0800265
266 { // Autolock scope
267 Mutex::Autolock lock(mCore->mMutex);
268
269 if (format == 0) {
270 format = mCore->mDefaultBufferFormat;
271 }
272
273 // Enable the usage bits the consumer requested
274 usage |= mCore->mConsumerUsageBits;
275
Dan Stoza9f3053d2014-03-06 15:14:33 -0800276 int found;
277 status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async,
278 &found, &returnFlags);
279 if (status != NO_ERROR) {
280 return status;
281 }
Dan Stoza289ade12014-02-28 11:17:17 -0800282
283 // This should not happen
284 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
285 BQ_LOGE("dequeueBuffer: no available buffer slots");
286 return -EBUSY;
287 }
288
289 *outSlot = found;
290 ATRACE_BUFFER_INDEX(found);
291
Dan Stoza9f3053d2014-03-06 15:14:33 -0800292 attachedByConsumer = mSlots[found].mAttachedByConsumer;
293
Dan Stoza289ade12014-02-28 11:17:17 -0800294 const bool useDefaultSize = !width && !height;
295 if (useDefaultSize) {
296 width = mCore->mDefaultWidth;
297 height = mCore->mDefaultHeight;
298 }
299
300 mSlots[found].mBufferState = BufferSlot::DEQUEUED;
301
302 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
303 if ((buffer == NULL) ||
304 (static_cast<uint32_t>(buffer->width) != width) ||
305 (static_cast<uint32_t>(buffer->height) != height) ||
306 (static_cast<uint32_t>(buffer->format) != format) ||
307 ((static_cast<uint32_t>(buffer->usage) & usage) != usage))
308 {
309 mSlots[found].mAcquireCalled = false;
310 mSlots[found].mGraphicBuffer = NULL;
311 mSlots[found].mRequestBufferCalled = false;
312 mSlots[found].mEglDisplay = EGL_NO_DISPLAY;
313 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
314 mSlots[found].mFence = Fence::NO_FENCE;
315
316 returnFlags |= BUFFER_NEEDS_REALLOCATION;
317 }
318
319 if (CC_UNLIKELY(mSlots[found].mFence == NULL)) {
320 BQ_LOGE("dequeueBuffer: about to return a NULL fence - "
321 "slot=%d w=%d h=%d format=%u",
322 found, buffer->width, buffer->height, buffer->format);
323 }
324
325 eglDisplay = mSlots[found].mEglDisplay;
326 eglFence = mSlots[found].mEglFence;
327 *outFence = mSlots[found].mFence;
328 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
329 mSlots[found].mFence = Fence::NO_FENCE;
330 } // Autolock scope
331
332 if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
333 status_t error;
334 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
335 width, height, format, usage, &error));
336 if (graphicBuffer == NULL) {
337 BQ_LOGE("dequeueBuffer: createGraphicBuffer failed");
338 return error;
339 }
340
341 { // Autolock scope
342 Mutex::Autolock lock(mCore->mMutex);
343
344 if (mCore->mIsAbandoned) {
345 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
346 return NO_INIT;
347 }
348
Dan Stoza9f3053d2014-03-06 15:14:33 -0800349 mSlots[*outSlot].mFrameNumber = UINT32_MAX;
Dan Stoza289ade12014-02-28 11:17:17 -0800350 mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
351 } // Autolock scope
352 }
353
Dan Stoza9f3053d2014-03-06 15:14:33 -0800354 if (attachedByConsumer) {
355 returnFlags |= BUFFER_NEEDS_REALLOCATION;
356 }
357
Dan Stoza289ade12014-02-28 11:17:17 -0800358 if (eglFence != EGL_NO_SYNC_KHR) {
359 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0,
360 1000000000);
361 // If something goes wrong, log the error, but return the buffer without
362 // synchronizing access to it. It's too late at this point to abort the
363 // dequeue operation.
364 if (result == EGL_FALSE) {
365 BQ_LOGE("dequeueBuffer: error %#x waiting for fence",
366 eglGetError());
367 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
368 BQ_LOGE("dequeueBuffer: timeout waiting for fence");
369 }
370 eglDestroySyncKHR(eglDisplay, eglFence);
371 }
372
Mark Salyzyn8f515ce2014-06-09 14:32:04 -0700373 BQ_LOGV("dequeueBuffer: returning slot=%d/%" PRIu64 " buf=%p flags=%#x",
374 *outSlot,
Dan Stoza289ade12014-02-28 11:17:17 -0800375 mSlots[*outSlot].mFrameNumber,
376 mSlots[*outSlot].mGraphicBuffer->handle, returnFlags);
377
378 return returnFlags;
379}
380
Dan Stoza9f3053d2014-03-06 15:14:33 -0800381status_t BufferQueueProducer::detachBuffer(int slot) {
382 ATRACE_CALL();
383 ATRACE_BUFFER_INDEX(slot);
384 BQ_LOGV("detachBuffer(P): slot %d", slot);
385 Mutex::Autolock lock(mCore->mMutex);
386
387 if (mCore->mIsAbandoned) {
388 BQ_LOGE("detachBuffer(P): BufferQueue has been abandoned");
389 return NO_INIT;
390 }
391
392 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
393 BQ_LOGE("detachBuffer(P): slot index %d out of range [0, %d)",
394 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
395 return BAD_VALUE;
396 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
397 BQ_LOGE("detachBuffer(P): slot %d is not owned by the producer "
398 "(state = %d)", slot, mSlots[slot].mBufferState);
399 return BAD_VALUE;
400 } else if (!mSlots[slot].mRequestBufferCalled) {
401 BQ_LOGE("detachBuffer(P): buffer in slot %d has not been requested",
402 slot);
403 return BAD_VALUE;
404 }
405
406 mCore->freeBufferLocked(slot);
407 mCore->mDequeueCondition.broadcast();
408
409 return NO_ERROR;
410}
411
Dan Stozad9822a32014-03-28 15:25:31 -0700412status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
413 sp<Fence>* outFence) {
414 ATRACE_CALL();
415
416 if (outBuffer == NULL) {
417 BQ_LOGE("detachNextBuffer: outBuffer must not be NULL");
418 return BAD_VALUE;
419 } else if (outFence == NULL) {
420 BQ_LOGE("detachNextBuffer: outFence must not be NULL");
421 return BAD_VALUE;
422 }
423
424 Mutex::Autolock lock(mCore->mMutex);
425
426 if (mCore->mIsAbandoned) {
427 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned");
428 return NO_INIT;
429 }
430
431 // Find the oldest valid slot
432 int found = BufferQueueCore::INVALID_BUFFER_SLOT;
433 for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
434 if (mSlots[s].mBufferState == BufferSlot::FREE &&
435 mSlots[s].mGraphicBuffer != NULL) {
436 if (found == BufferQueueCore::INVALID_BUFFER_SLOT ||
437 mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
438 found = s;
439 }
440 }
441 }
442
443 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
444 return NO_MEMORY;
445 }
446
447 BQ_LOGV("detachNextBuffer detached slot %d", found);
448
449 *outBuffer = mSlots[found].mGraphicBuffer;
450 *outFence = mSlots[found].mFence;
451 mCore->freeBufferLocked(found);
452
453 return NO_ERROR;
454}
455
Dan Stoza9f3053d2014-03-06 15:14:33 -0800456status_t BufferQueueProducer::attachBuffer(int* outSlot,
457 const sp<android::GraphicBuffer>& buffer) {
458 ATRACE_CALL();
459
460 if (outSlot == NULL) {
461 BQ_LOGE("attachBuffer(P): outSlot must not be NULL");
462 return BAD_VALUE;
463 } else if (buffer == NULL) {
464 BQ_LOGE("attachBuffer(P): cannot attach NULL buffer");
465 return BAD_VALUE;
466 }
467
468 Mutex::Autolock lock(mCore->mMutex);
469
470 status_t returnFlags = NO_ERROR;
471 int found;
472 // TODO: Should we provide an async flag to attachBuffer? It seems
473 // unlikely that buffers which we are attaching to a BufferQueue will
474 // be asynchronous (droppable), but it may not be impossible.
475 status_t status = waitForFreeSlotThenRelock("attachBuffer(P)", false,
476 &found, &returnFlags);
477 if (status != NO_ERROR) {
478 return status;
479 }
480
481 // This should not happen
482 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
483 BQ_LOGE("attachBuffer(P): no available buffer slots");
484 return -EBUSY;
485 }
486
487 *outSlot = found;
488 ATRACE_BUFFER_INDEX(*outSlot);
489 BQ_LOGV("attachBuffer(P): returning slot %d flags=%#x",
490 *outSlot, returnFlags);
491
492 mSlots[*outSlot].mGraphicBuffer = buffer;
493 mSlots[*outSlot].mBufferState = BufferSlot::DEQUEUED;
494 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR;
495 mSlots[*outSlot].mFence = Fence::NO_FENCE;
Dan Stoza2443c792014-03-24 15:03:46 -0700496 mSlots[*outSlot].mRequestBufferCalled = true;
Dan Stoza9f3053d2014-03-06 15:14:33 -0800497
498 return returnFlags;
499}
500
Dan Stoza289ade12014-02-28 11:17:17 -0800501status_t BufferQueueProducer::queueBuffer(int slot,
502 const QueueBufferInput &input, QueueBufferOutput *output) {
503 ATRACE_CALL();
504 ATRACE_BUFFER_INDEX(slot);
505
506 int64_t timestamp;
507 bool isAutoTimestamp;
508 Rect crop;
509 int scalingMode;
510 uint32_t transform;
511 bool async;
512 sp<Fence> fence;
513 input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode, &transform,
514 &async, &fence);
515
516 if (fence == NULL) {
517 BQ_LOGE("queueBuffer: fence is NULL");
518 return BAD_VALUE;
519 }
520
521 switch (scalingMode) {
522 case NATIVE_WINDOW_SCALING_MODE_FREEZE:
523 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
524 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
525 case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
526 break;
527 default:
528 BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800529 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800530 }
531
532 sp<IConsumerListener> listener;
533 { // Autolock scope
534 Mutex::Autolock lock(mCore->mMutex);
535
536 if (mCore->mIsAbandoned) {
537 BQ_LOGE("queueBuffer: BufferQueue has been abandoned");
538 return NO_INIT;
539 }
540
541 const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
542 if (async && mCore->mOverrideMaxBufferCount) {
543 // FIXME: Some drivers are manually setting the buffer count
544 // (which they shouldn't), so we do this extra test here to
545 // handle that case. This is TEMPORARY until we get this fixed.
546 if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
547 BQ_LOGE("queueBuffer: async mode is invalid with "
548 "buffer count override");
549 return BAD_VALUE;
550 }
551 }
552
553 if (slot < 0 || slot >= maxBufferCount) {
554 BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)",
555 slot, maxBufferCount);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800556 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800557 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
558 BQ_LOGE("queueBuffer: slot %d is not owned by the producer "
559 "(state = %d)", slot, mSlots[slot].mBufferState);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800560 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800561 } else if (!mSlots[slot].mRequestBufferCalled) {
562 BQ_LOGE("queueBuffer: slot %d was queued without requesting "
563 "a buffer", slot);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800564 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800565 }
566
Mark Salyzyn8f515ce2014-06-09 14:32:04 -0700567 BQ_LOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64
568 " crop=[%d,%d,%d,%d] transform=%#x scale=%s",
Dan Stoza289ade12014-02-28 11:17:17 -0800569 slot, mCore->mFrameCounter + 1, timestamp,
570 crop.left, crop.top, crop.right, crop.bottom,
571 transform, BufferItem::scalingModeName(scalingMode));
572
573 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer);
574 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
575 Rect croppedRect;
576 crop.intersect(bufferRect, &croppedRect);
577 if (croppedRect != crop) {
578 BQ_LOGE("queueBuffer: crop rect is not contained within the "
579 "buffer in slot %d", slot);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800580 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800581 }
582
583 mSlots[slot].mFence = fence;
584 mSlots[slot].mBufferState = BufferSlot::QUEUED;
585 ++mCore->mFrameCounter;
586 mSlots[slot].mFrameNumber = mCore->mFrameCounter;
587
588 BufferItem item;
589 item.mAcquireCalled = mSlots[slot].mAcquireCalled;
590 item.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
591 item.mCrop = crop;
592 item.mTransform = transform & ~NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
593 item.mTransformToDisplayInverse =
594 bool(transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
595 item.mScalingMode = scalingMode;
596 item.mTimestamp = timestamp;
597 item.mIsAutoTimestamp = isAutoTimestamp;
598 item.mFrameNumber = mCore->mFrameCounter;
599 item.mSlot = slot;
600 item.mFence = fence;
601 item.mIsDroppable = mCore->mDequeueBufferCannotBlock || async;
602
603 if (mCore->mQueue.empty()) {
604 // When the queue is empty, we can ignore mDequeueBufferCannotBlock
605 // and simply queue this buffer
606 mCore->mQueue.push_back(item);
607 listener = mCore->mConsumerListener;
608 } else {
609 // When the queue is not empty, we need to look at the front buffer
610 // state to see if we need to replace it
611 BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
612 if (front->mIsDroppable) {
613 // If the front queued buffer is still being tracked, we first
614 // mark it as freed
615 if (mCore->stillTracking(front)) {
616 mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
617 // Reset the frame number of the freed buffer so that it is
618 // the first in line to be dequeued again
619 mSlots[front->mSlot].mFrameNumber = 0;
620 }
621 // Overwrite the droppable buffer with the incoming one
622 *front = item;
623 } else {
624 mCore->mQueue.push_back(item);
625 listener = mCore->mConsumerListener;
626 }
627 }
628
629 mCore->mBufferHasBeenQueued = true;
630 mCore->mDequeueCondition.broadcast();
631
632 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
633 mCore->mTransformHint, mCore->mQueue.size());
634
635 ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
636 } // Autolock scope
637
638 // Call back without lock held
639 if (listener != NULL) {
640 listener->onFrameAvailable();
641 }
642
643 return NO_ERROR;
644}
645
646void BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
647 ATRACE_CALL();
648 BQ_LOGV("cancelBuffer: slot %d", slot);
649 Mutex::Autolock lock(mCore->mMutex);
650
651 if (mCore->mIsAbandoned) {
652 BQ_LOGE("cancelBuffer: BufferQueue has been abandoned");
653 return;
654 }
655
Dan Stoza3e96f192014-03-03 10:16:19 -0800656 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
Dan Stoza289ade12014-02-28 11:17:17 -0800657 BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)",
Dan Stoza3e96f192014-03-03 10:16:19 -0800658 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
Dan Stoza289ade12014-02-28 11:17:17 -0800659 return;
660 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
661 BQ_LOGE("cancelBuffer: slot %d is not owned by the producer "
662 "(state = %d)", slot, mSlots[slot].mBufferState);
663 return;
664 } else if (fence == NULL) {
665 BQ_LOGE("cancelBuffer: fence is NULL");
666 return;
667 }
668
669 mSlots[slot].mBufferState = BufferSlot::FREE;
670 mSlots[slot].mFrameNumber = 0;
671 mSlots[slot].mFence = fence;
672 mCore->mDequeueCondition.broadcast();
673}
674
675int BufferQueueProducer::query(int what, int *outValue) {
676 ATRACE_CALL();
677 Mutex::Autolock lock(mCore->mMutex);
678
679 if (outValue == NULL) {
680 BQ_LOGE("query: outValue was NULL");
681 return BAD_VALUE;
682 }
683
684 if (mCore->mIsAbandoned) {
685 BQ_LOGE("query: BufferQueue has been abandoned");
686 return NO_INIT;
687 }
688
689 int value;
690 switch (what) {
691 case NATIVE_WINDOW_WIDTH:
692 value = mCore->mDefaultWidth;
693 break;
694 case NATIVE_WINDOW_HEIGHT:
695 value = mCore->mDefaultHeight;
696 break;
697 case NATIVE_WINDOW_FORMAT:
698 value = mCore->mDefaultBufferFormat;
699 break;
700 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
701 value = mCore->getMinUndequeuedBufferCountLocked(false);
702 break;
703 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
704 value = (mCore->mQueue.size() > 1);
705 break;
706 case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
707 value = mCore->mConsumerUsageBits;
708 break;
709 default:
710 return BAD_VALUE;
711 }
712
713 BQ_LOGV("query: %d? %d", what, value);
714 *outValue = value;
715 return NO_ERROR;
716}
717
Dan Stozaf0eaf252014-03-21 13:05:51 -0700718status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener,
Dan Stoza289ade12014-02-28 11:17:17 -0800719 int api, bool producerControlledByApp, QueueBufferOutput *output) {
720 ATRACE_CALL();
721 Mutex::Autolock lock(mCore->mMutex);
722 mConsumerName = mCore->mConsumerName;
723 BQ_LOGV("connect(P): api=%d producerControlledByApp=%s", api,
724 producerControlledByApp ? "true" : "false");
725
Dan Stozaae3c3682014-04-18 15:43:35 -0700726 if (mCore->mIsAbandoned) {
727 BQ_LOGE("connect(P): BufferQueue has been abandoned");
728 return NO_INIT;
729 }
Dan Stoza289ade12014-02-28 11:17:17 -0800730
Dan Stozaae3c3682014-04-18 15:43:35 -0700731 if (mCore->mConsumerListener == NULL) {
732 BQ_LOGE("connect(P): BufferQueue has no consumer");
733 return NO_INIT;
734 }
Dan Stoza289ade12014-02-28 11:17:17 -0800735
Dan Stozaae3c3682014-04-18 15:43:35 -0700736 if (output == NULL) {
737 BQ_LOGE("connect(P): output was NULL");
738 return BAD_VALUE;
739 }
Dan Stoza289ade12014-02-28 11:17:17 -0800740
Dan Stozaae3c3682014-04-18 15:43:35 -0700741 if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
742 BQ_LOGE("connect(P): already connected (cur=%d req=%d)",
743 mCore->mConnectedApi, api);
744 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800745 }
746
747 int status = NO_ERROR;
748 switch (api) {
749 case NATIVE_WINDOW_API_EGL:
750 case NATIVE_WINDOW_API_CPU:
751 case NATIVE_WINDOW_API_MEDIA:
752 case NATIVE_WINDOW_API_CAMERA:
753 mCore->mConnectedApi = api;
754 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
755 mCore->mTransformHint, mCore->mQueue.size());
756
757 // Set up a death notification so that we can disconnect
758 // automatically if the remote producer dies
Dan Stozaf0eaf252014-03-21 13:05:51 -0700759 if (listener != NULL &&
760 listener->asBinder()->remoteBinder() != NULL) {
761 status = listener->asBinder()->linkToDeath(
Dan Stoza289ade12014-02-28 11:17:17 -0800762 static_cast<IBinder::DeathRecipient*>(this));
Dan Stozaf0eaf252014-03-21 13:05:51 -0700763 if (status != NO_ERROR) {
Dan Stoza289ade12014-02-28 11:17:17 -0800764 BQ_LOGE("connect(P): linkToDeath failed: %s (%d)",
765 strerror(-status), status);
766 }
767 }
Dan Stozaf0eaf252014-03-21 13:05:51 -0700768 mCore->mConnectedProducerListener = listener;
Dan Stoza289ade12014-02-28 11:17:17 -0800769 break;
770 default:
771 BQ_LOGE("connect(P): unknown API %d", api);
772 status = BAD_VALUE;
773 break;
774 }
775
776 mCore->mBufferHasBeenQueued = false;
777 mCore->mDequeueBufferCannotBlock =
778 mCore->mConsumerControlledByApp && producerControlledByApp;
779
780 return status;
781}
782
783status_t BufferQueueProducer::disconnect(int api) {
784 ATRACE_CALL();
785 BQ_LOGV("disconnect(P): api %d", api);
786
787 int status = NO_ERROR;
788 sp<IConsumerListener> listener;
789 { // Autolock scope
790 Mutex::Autolock lock(mCore->mMutex);
791
792 if (mCore->mIsAbandoned) {
793 // It's not really an error to disconnect after the surface has
794 // been abandoned; it should just be a no-op.
795 return NO_ERROR;
796 }
797
798 switch (api) {
799 case NATIVE_WINDOW_API_EGL:
800 case NATIVE_WINDOW_API_CPU:
801 case NATIVE_WINDOW_API_MEDIA:
802 case NATIVE_WINDOW_API_CAMERA:
803 if (mCore->mConnectedApi == api) {
804 mCore->freeAllBuffersLocked();
805
806 // Remove our death notification callback if we have one
Dan Stozaf0eaf252014-03-21 13:05:51 -0700807 if (mCore->mConnectedProducerListener != NULL) {
808 sp<IBinder> token =
809 mCore->mConnectedProducerListener->asBinder();
Dan Stoza289ade12014-02-28 11:17:17 -0800810 // This can fail if we're here because of the death
811 // notification, but we just ignore it
812 token->unlinkToDeath(
813 static_cast<IBinder::DeathRecipient*>(this));
814 }
Dan Stozaf0eaf252014-03-21 13:05:51 -0700815 mCore->mConnectedProducerListener = NULL;
Dan Stoza289ade12014-02-28 11:17:17 -0800816 mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API;
Jesse Hall399184a2014-03-03 15:42:54 -0800817 mCore->mSidebandStream.clear();
Dan Stoza289ade12014-02-28 11:17:17 -0800818 mCore->mDequeueCondition.broadcast();
819 listener = mCore->mConsumerListener;
820 } else {
821 BQ_LOGE("disconnect(P): connected to another API "
822 "(cur=%d req=%d)", mCore->mConnectedApi, api);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800823 status = BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800824 }
825 break;
826 default:
827 BQ_LOGE("disconnect(P): unknown API %d", api);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800828 status = BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800829 break;
830 }
831 } // Autolock scope
832
833 // Call back without lock held
834 if (listener != NULL) {
835 listener->onBuffersReleased();
836 }
837
838 return status;
839}
840
Jesse Hall399184a2014-03-03 15:42:54 -0800841status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) {
Wonsik Kimafe30812014-03-31 23:16:08 +0900842 sp<IConsumerListener> listener;
843 { // Autolock scope
844 Mutex::Autolock _l(mCore->mMutex);
845 mCore->mSidebandStream = stream;
846 listener = mCore->mConsumerListener;
847 } // Autolock scope
848
849 if (listener != NULL) {
850 listener->onSidebandStreamChanged();
851 }
Jesse Hall399184a2014-03-03 15:42:54 -0800852 return NO_ERROR;
853}
854
Dan Stoza289ade12014-02-28 11:17:17 -0800855void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) {
856 // If we're here, it means that a producer we were connected to died.
857 // We're guaranteed that we are still connected to it because we remove
858 // this callback upon disconnect. It's therefore safe to read mConnectedApi
859 // without synchronization here.
860 int api = mCore->mConnectedApi;
861 disconnect(api);
862}
863
864} // namespace android