blob: e8d89c21cb77227776fa8d1b43fc5bf517dadfe0 [file] [log] [blame]
Jason Samsc460e552009-11-25 13:22:07 -08001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsContext.h"
Alex Sakhartchouk77d9f4b2011-01-31 14:53:24 -080018#ifndef ANDROID_RS_SERIALIZE
Jason Samsc460e552009-11-25 13:22:07 -080019#include <GLES/gl.h>
20#include <GLES2/gl2.h>
Alex Sakhartchouk77d9f4b2011-01-31 14:53:24 -080021#endif //ANDROID_RS_SERIALIZE
Jason Samsc460e552009-11-25 13:22:07 -080022
23using namespace android;
24using namespace android::renderscript;
25
26
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080027ShaderCache::ShaderCache() {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070028 mEntries.setCapacity(16);
Jason Samsc460e552009-11-25 13:22:07 -080029}
30
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080031ShaderCache::~ShaderCache() {
Jason Sams2cbfc4c2011-01-05 03:37:48 -080032 cleanupAll();
Jason Samsc460e552009-11-25 13:22:07 -080033}
34
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080035void ShaderCache::updateUniformArrayData(Context *rsc, Program *prog, uint32_t linkedID,
36 UniformData *data, const char* logTag,
37 UniformQueryData **uniformList, uint32_t uniListSize) {
38
39 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080040 if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080041 //Iterate over the list of active GL uniforms and find highest array index
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080042 for (uint32_t ui = 0; ui < uniListSize; ui ++) {
43 if (prog->getUniformName(ct) == uniformList[ui]->name) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080044 data[ct].arraySize = (uint32_t)uniformList[ui]->arraySize;
45 break;
46 }
47 }
48 }
49
50 if (rsc->props.mLogShaders) {
51 LOGV("%s U, %s = %d, arraySize = %d\n", logTag,
52 prog->getUniformName(ct).string(), data[ct].slot, data[ct].arraySize);
53 }
54 }
55}
56
57void ShaderCache::populateUniformData(Program *prog, uint32_t linkedID, UniformData *data) {
58 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) {
59 data[ct].slot = glGetUniformLocation(linkedID, prog->getUniformName(ct));
60 data[ct].arraySize = prog->getUniformArraySize(ct);
61 }
62}
63
64bool ShaderCache::hasArrayUniforms(ProgramVertex *vtx, ProgramFragment *frag) {
65 UniformData *data = mCurrent->vtxUniforms;
66 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080067 if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080068 return true;
69 }
70 }
71 data = mCurrent->fragUniforms;
72 for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080073 if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080074 return true;
75 }
76 }
77 return false;
78}
79
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080080bool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag) {
Jason Samsc460e552009-11-25 13:22:07 -080081 if (!vtx->getShaderID()) {
Jason Samscd506532009-12-15 19:10:11 -080082 vtx->loadShader(rsc);
Jason Samsc460e552009-11-25 13:22:07 -080083 }
84 if (!frag->getShaderID()) {
Jason Samscd506532009-12-15 19:10:11 -080085 frag->loadShader(rsc);
Jason Samsc460e552009-11-25 13:22:07 -080086 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -070087
88 // Don't try to cache if shaders failed to load
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080089 if (!vtx->getShaderID() || !frag->getShaderID()) {
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -070090 return false;
91 }
Jason Samsf2a5d732009-11-30 14:49:55 -080092 //LOGV("ShaderCache lookup vtx %i, frag %i", vtx->getShaderID(), frag->getShaderID());
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070093 uint32_t entryCount = mEntries.size();
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080094 for (uint32_t ct = 0; ct < entryCount; ct ++) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070095 if ((mEntries[ct]->vtx == vtx->getShaderID()) &&
96 (mEntries[ct]->frag == frag->getShaderID())) {
Jason Samsc460e552009-11-25 13:22:07 -080097
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070098 //LOGV("SC using program %i", mEntries[ct]->program);
99 glUseProgram(mEntries[ct]->program);
100 mCurrent = mEntries[ct];
Jason Samsf2a5d732009-11-30 14:49:55 -0800101 //LOGV("ShaderCache hit, using %i", ct);
Jason Sams433eca32010-01-06 11:57:52 -0800102 rsc->checkError("ShaderCache::lookup (hit)");
Jason Samsc460e552009-11-25 13:22:07 -0800103 return true;
104 }
105 }
Jason Samsc460e552009-11-25 13:22:07 -0800106
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700107 //LOGV("ShaderCache miss");
Jason Samsf2a5d732009-11-30 14:49:55 -0800108 //LOGE("e0 %x", glGetError());
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800109 ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(),
110 vtx->getUniformCount(),
111 frag->getUniformCount());
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700112 mEntries.push(e);
Jason Samsc460e552009-11-25 13:22:07 -0800113 mCurrent = e;
114 e->vtx = vtx->getShaderID();
115 e->frag = frag->getShaderID();
116 e->program = glCreateProgram();
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700117 if (e->program) {
Jason Samsc460e552009-11-25 13:22:07 -0800118 GLuint pgm = e->program;
119 glAttachShader(pgm, vtx->getShaderID());
120 //LOGE("e1 %x", glGetError());
121 glAttachShader(pgm, frag->getShaderID());
122
Jason Sams433eca32010-01-06 11:57:52 -0800123 if (!vtx->isUserProgram()) {
Jason Sams79f52df2010-06-01 15:47:01 -0700124 glBindAttribLocation(pgm, 0, "ATTRIB_position");
125 glBindAttribLocation(pgm, 1, "ATTRIB_color");
126 glBindAttribLocation(pgm, 2, "ATTRIB_normal");
Jason Sams479e2922010-07-09 15:34:32 -0700127 glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
Jason Sams433eca32010-01-06 11:57:52 -0800128 }
Jason Samsc460e552009-11-25 13:22:07 -0800129
130 //LOGE("e2 %x", glGetError());
131 glLinkProgram(pgm);
132 //LOGE("e3 %x", glGetError());
133 GLint linkStatus = GL_FALSE;
134 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
135 if (linkStatus != GL_TRUE) {
136 GLint bufLength = 0;
137 glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength);
138 if (bufLength) {
139 char* buf = (char*) malloc(bufLength);
140 if (buf) {
141 glGetProgramInfoLog(pgm, bufLength, NULL, buf);
142 LOGE("Could not link program:\n%s\n", buf);
143 free(buf);
144 }
145 }
146 glDeleteProgram(pgm);
Jason Sams87319de2010-11-22 16:20:16 -0800147 rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, "Error linking GL Programs");
Jason Samsa2cf7552010-03-03 13:03:18 -0800148 return false;
Jason Samsc460e552009-11-25 13:22:07 -0800149 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700150
151 for (uint32_t ct=0; ct < e->vtxAttrCount; ct++) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800152 e->vtxAttrs[ct].slot = glGetAttribLocation(pgm, vtx->getAttribName(ct));
153 e->vtxAttrs[ct].name = vtx->getAttribName(ct).string();
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700154 if (rsc->props.mLogShaders) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800155 LOGV("vtx A %i, %s = %d\n", ct, vtx->getAttribName(ct).string(), e->vtxAttrs[ct].slot);
Jason Samscd506532009-12-15 19:10:11 -0800156 }
Jason Samsc460e552009-11-25 13:22:07 -0800157 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700158
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800159 populateUniformData(vtx, pgm, e->vtxUniforms);
160 populateUniformData(frag, pgm, e->fragUniforms);
161
162 // Only populate this list if we have arrays in our uniforms
163 UniformQueryData **uniformList = NULL;
164 GLint numUniforms = 0;
165 bool hasArrays = hasArrayUniforms(vtx, frag);
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800166 if (hasArrays) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800167 // Get the number of active uniforms and the length of the longest name
168 glGetProgramiv(pgm, GL_ACTIVE_UNIFORMS, &numUniforms);
169 GLint maxNameLength = 0;
170 glGetProgramiv(pgm, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800171 if (numUniforms > 0 && maxNameLength > 0) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800172 uniformList = new UniformQueryData*[numUniforms];
173 // Iterate over all the uniforms and build the list we
174 // can later use to match our uniforms to
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800175 for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800176 uniformList[ct] = new UniformQueryData(maxNameLength);
177 glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
178 &uniformList[ct]->arraySize, &uniformList[ct]->type,
179 uniformList[ct]->name);
180 //LOGE("GL UNI idx=%u, arraySize=%u, name=%s", ct,
181 // uniformList[ct]->arraySize, uniformList[ct]->name);
182 }
Jason Samscd506532009-12-15 19:10:11 -0800183 }
Jason Samsc460e552009-11-25 13:22:07 -0800184 }
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800185
186 // We now know the highest index of all of the array uniforms
187 // and we need to update our cache to reflect that
188 // we may have declared [n], but only m < n elements are used
189 updateUniformArrayData(rsc, vtx, pgm, e->vtxUniforms, "vtx",
190 uniformList, (uint32_t)numUniforms);
191 updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag",
192 uniformList, (uint32_t)numUniforms);
193
194 // Clean up the uniform data from GL
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800195 if (uniformList != NULL) {
196 for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800197 delete uniformList[ct];
Jason Samscd506532009-12-15 19:10:11 -0800198 }
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800199 delete[] uniformList;
200 uniformList = NULL;
Jason Samsc460e552009-11-25 13:22:07 -0800201 }
202 }
203
Jason Samsf2a5d732009-11-30 14:49:55 -0800204 //LOGV("SC made program %i", e->program);
Jason Samsc460e552009-11-25 13:22:07 -0800205 glUseProgram(e->program);
Jason Sams433eca32010-01-06 11:57:52 -0800206 rsc->checkError("ShaderCache::lookup (miss)");
Jason Samsc460e552009-11-25 13:22:07 -0800207 return true;
208}
209
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700210int32_t ShaderCache::vtxAttribSlot(const String8 &attrName) const {
211 for (uint32_t ct=0; ct < mCurrent->vtxAttrCount; ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800212 if (attrName == mCurrent->vtxAttrs[ct].name) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800213 return mCurrent->vtxAttrs[ct].slot;
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700214 }
215 }
216 return -1;
217}
218
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800219void ShaderCache::cleanupVertex(uint32_t id) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700220 int32_t numEntries = (int32_t)mEntries.size();
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800221 for (int32_t ct = 0; ct < numEntries; ct ++) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700222 if (mEntries[ct]->vtx == id) {
223 glDeleteProgram(mEntries[ct]->program);
224
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800225 delete mEntries[ct];
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700226 mEntries.removeAt(ct);
227 numEntries = (int32_t)mEntries.size();
228 ct --;
229 }
230 }
Jason Samsc460e552009-11-25 13:22:07 -0800231}
232
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800233void ShaderCache::cleanupFragment(uint32_t id) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700234 int32_t numEntries = (int32_t)mEntries.size();
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800235 for (int32_t ct = 0; ct < numEntries; ct ++) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700236 if (mEntries[ct]->frag == id) {
237 glDeleteProgram(mEntries[ct]->program);
238
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800239 delete mEntries[ct];
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700240 mEntries.removeAt(ct);
241 numEntries = (int32_t)mEntries.size();
242 ct --;
243 }
244 }
Jason Samsc460e552009-11-25 13:22:07 -0800245}
246
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800247void ShaderCache::cleanupAll() {
Jason Sams2cbfc4c2011-01-05 03:37:48 -0800248 for (uint32_t ct=0; ct < mEntries.size(); ct++) {
249 glDeleteProgram(mEntries[ct]->program);
250 free(mEntries[ct]);
251 }
252 mEntries.clear();
Jason Samsc460e552009-11-25 13:22:07 -0800253}
254