blob: b0967e2f7e8822e07201ef75d2b171c9df904544 [file] [log] [blame]
Eric Anholtc8b75bc2015-03-02 13:01:12 -08001/*
2 * Copyright (C) 2015 Broadcom
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation.
7 */
8
9#include "drmP.h"
10#include "drm_gem_cma_helper.h"
Eric Anholtcdec4d32017-04-12 12:12:02 -070011#include "drm_gem_cma_helper.h"
Eric Anholtc8b75bc2015-03-02 13:01:12 -080012
Eric Anholtcdec4d32017-04-12 12:12:02 -070013#include <linux/reservation.h>
Laurent Pinchart93382032016-11-28 20:51:09 +020014#include <drm/drm_encoder.h>
15
Eric Anholtc8b75bc2015-03-02 13:01:12 -080016struct vc4_dev {
17 struct drm_device *dev;
18
19 struct vc4_hdmi *hdmi;
20 struct vc4_hvs *hvs;
Eric Anholtd3f51682015-03-02 13:01:12 -080021 struct vc4_v3d *v3d;
Eric Anholt08302c32016-02-10 11:42:32 -080022 struct vc4_dpi *dpi;
Eric Anholt4078f572017-01-31 11:29:11 -080023 struct vc4_dsi *dsi1;
Boris Brezillone4b81f82016-12-02 14:48:10 +010024 struct vc4_vec *vec;
Derek Foreman48666d52015-07-02 11:19:54 -050025
26 struct drm_fbdev_cma *fbdev;
Eric Anholtc826a6e2015-10-09 20:25:07 -070027
Eric Anholt21461362015-10-30 10:09:02 -070028 struct vc4_hang_state *hang_state;
29
Eric Anholtc826a6e2015-10-09 20:25:07 -070030 /* The kernel-space BO cache. Tracks buffers that have been
31 * unreferenced by all other users (refcounts of 0!) but not
32 * yet freed, so we can do cheap allocations.
33 */
34 struct vc4_bo_cache {
35 /* Array of list heads for entries in the BO cache,
36 * based on number of pages, so we can do O(1) lookups
37 * in the cache when allocating.
38 */
39 struct list_head *size_list;
40 uint32_t size_list_size;
41
42 /* List of all BOs in the cache, ordered by age, so we
43 * can do O(1) lookups when trying to free old
44 * buffers.
45 */
46 struct list_head time_list;
47 struct work_struct time_work;
48 struct timer_list time_timer;
49 } bo_cache;
50
51 struct vc4_bo_stats {
52 u32 num_allocated;
53 u32 size_allocated;
54 u32 num_cached;
55 u32 size_cached;
56 } bo_stats;
57
58 /* Protects bo_cache and the BO stats. */
59 struct mutex bo_lock;
Eric Anholtd5b1a782015-11-30 12:13:37 -080060
Eric Anholtcdec4d32017-04-12 12:12:02 -070061 uint64_t dma_fence_context;
62
Varad Gautamca26d282016-02-17 19:08:21 +053063 /* Sequence number for the last job queued in bin_job_list.
Eric Anholtd5b1a782015-11-30 12:13:37 -080064 * Starts at 0 (no jobs emitted).
65 */
66 uint64_t emit_seqno;
67
68 /* Sequence number for the last completed job on the GPU.
69 * Starts at 0 (no jobs completed).
70 */
71 uint64_t finished_seqno;
72
Varad Gautamca26d282016-02-17 19:08:21 +053073 /* List of all struct vc4_exec_info for jobs to be executed in
74 * the binner. The first job in the list is the one currently
75 * programmed into ct0ca for execution.
Eric Anholtd5b1a782015-11-30 12:13:37 -080076 */
Varad Gautamca26d282016-02-17 19:08:21 +053077 struct list_head bin_job_list;
78
79 /* List of all struct vc4_exec_info for jobs that have
80 * completed binning and are ready for rendering. The first
81 * job in the list is the one currently programmed into ct1ca
82 * for execution.
83 */
84 struct list_head render_job_list;
85
Eric Anholtd5b1a782015-11-30 12:13:37 -080086 /* List of the finished vc4_exec_infos waiting to be freed by
87 * job_done_work.
88 */
89 struct list_head job_done_list;
90 /* Spinlock used to synchronize the job_list and seqno
91 * accesses between the IRQ handler and GEM ioctls.
92 */
93 spinlock_t job_lock;
94 wait_queue_head_t job_wait_queue;
95 struct work_struct job_done_work;
96
Eric Anholtb501bac2015-11-30 12:34:01 -080097 /* List of struct vc4_seqno_cb for callbacks to be made from a
98 * workqueue when the given seqno is passed.
99 */
100 struct list_head seqno_cb_list;
101
Eric Anholt553c9422017-03-27 16:10:25 -0700102 /* The memory used for storing binner tile alloc, tile state,
103 * and overflow memory allocations. This is freed when V3D
104 * powers down.
Eric Anholtd5b1a782015-11-30 12:13:37 -0800105 */
Eric Anholt553c9422017-03-27 16:10:25 -0700106 struct vc4_bo *bin_bo;
107
108 /* Size of blocks allocated within bin_bo. */
109 uint32_t bin_alloc_size;
110
111 /* Bitmask of the bin_alloc_size chunks in bin_bo that are
112 * used.
113 */
114 uint32_t bin_alloc_used;
115
116 /* Bitmask of the current bin_alloc used for overflow memory. */
117 uint32_t bin_alloc_overflow;
118
Eric Anholtd5b1a782015-11-30 12:13:37 -0800119 struct work_struct overflow_mem_work;
120
Eric Anholt36cb6252016-02-08 12:59:02 -0800121 int power_refcount;
122
123 /* Mutex controlling the power refcount. */
124 struct mutex power_lock;
125
Eric Anholtd5b1a782015-11-30 12:13:37 -0800126 struct {
Eric Anholtd5b1a782015-11-30 12:13:37 -0800127 struct timer_list timer;
128 struct work_struct reset_work;
129 } hangcheck;
130
131 struct semaphore async_modeset;
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800132};
133
134static inline struct vc4_dev *
135to_vc4_dev(struct drm_device *dev)
136{
137 return (struct vc4_dev *)dev->dev_private;
138}
139
140struct vc4_bo {
141 struct drm_gem_cma_object base;
Eric Anholtc826a6e2015-10-09 20:25:07 -0700142
Eric Anholt7edabee2016-09-27 09:03:13 -0700143 /* seqno of the last job to render using this BO. */
Eric Anholtd5b1a782015-11-30 12:13:37 -0800144 uint64_t seqno;
145
Eric Anholt7edabee2016-09-27 09:03:13 -0700146 /* seqno of the last job to use the RCL to write to this BO.
147 *
148 * Note that this doesn't include binner overflow memory
149 * writes.
150 */
151 uint64_t write_seqno;
152
Eric Anholtc826a6e2015-10-09 20:25:07 -0700153 /* List entry for the BO's position in either
154 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
155 */
156 struct list_head unref_head;
157
158 /* Time in jiffies when the BO was put in vc4->bo_cache. */
159 unsigned long free_time;
160
161 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */
162 struct list_head size_head;
Eric Anholt463873d2015-11-30 11:41:40 -0800163
164 /* Struct for shader validation state, if created by
165 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
166 */
167 struct vc4_validated_shader_info *validated_shader;
Eric Anholtcdec4d32017-04-12 12:12:02 -0700168
169 /* normally (resv == &_resv) except for imported bo's */
170 struct reservation_object *resv;
171 struct reservation_object _resv;
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800172};
173
174static inline struct vc4_bo *
175to_vc4_bo(struct drm_gem_object *bo)
176{
177 return (struct vc4_bo *)bo;
178}
179
Eric Anholtcdec4d32017-04-12 12:12:02 -0700180struct vc4_fence {
181 struct dma_fence base;
182 struct drm_device *dev;
183 /* vc4 seqno for signaled() test */
184 uint64_t seqno;
185};
186
187static inline struct vc4_fence *
188to_vc4_fence(struct dma_fence *fence)
189{
190 return (struct vc4_fence *)fence;
191}
192
Eric Anholtb501bac2015-11-30 12:34:01 -0800193struct vc4_seqno_cb {
194 struct work_struct work;
195 uint64_t seqno;
196 void (*func)(struct vc4_seqno_cb *cb);
197};
198
Eric Anholtd3f51682015-03-02 13:01:12 -0800199struct vc4_v3d {
Eric Anholt001bdb52016-02-05 17:41:49 -0800200 struct vc4_dev *vc4;
Eric Anholtd3f51682015-03-02 13:01:12 -0800201 struct platform_device *pdev;
202 void __iomem *regs;
203};
204
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800205struct vc4_hvs {
206 struct platform_device *pdev;
207 void __iomem *regs;
Eric Anholtd8dbf442015-12-28 13:25:41 -0800208 u32 __iomem *dlist;
209
210 /* Memory manager for CRTCs to allocate space in the display
211 * list. Units are dwords.
212 */
213 struct drm_mm dlist_mm;
Eric Anholt21af94c2015-10-20 16:06:57 +0100214 /* Memory manager for the LBM memory used by HVS scaling. */
215 struct drm_mm lbm_mm;
Eric Anholtd8dbf442015-12-28 13:25:41 -0800216 spinlock_t mm_lock;
Eric Anholt21af94c2015-10-20 16:06:57 +0100217
218 struct drm_mm_node mitchell_netravali_filter;
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800219};
220
221struct vc4_plane {
222 struct drm_plane base;
223};
224
225static inline struct vc4_plane *
226to_vc4_plane(struct drm_plane *plane)
227{
228 return (struct vc4_plane *)plane;
229}
230
231enum vc4_encoder_type {
Boris Brezillonab8df602016-12-02 14:48:07 +0100232 VC4_ENCODER_TYPE_NONE,
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800233 VC4_ENCODER_TYPE_HDMI,
234 VC4_ENCODER_TYPE_VEC,
235 VC4_ENCODER_TYPE_DSI0,
236 VC4_ENCODER_TYPE_DSI1,
237 VC4_ENCODER_TYPE_SMI,
238 VC4_ENCODER_TYPE_DPI,
239};
240
241struct vc4_encoder {
242 struct drm_encoder base;
243 enum vc4_encoder_type type;
244 u32 clock_select;
245};
246
247static inline struct vc4_encoder *
248to_vc4_encoder(struct drm_encoder *encoder)
249{
250 return container_of(encoder, struct vc4_encoder, base);
251}
252
Eric Anholtd3f51682015-03-02 13:01:12 -0800253#define V3D_READ(offset) readl(vc4->v3d->regs + offset)
254#define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800255#define HVS_READ(offset) readl(vc4->hvs->regs + offset)
256#define HVS_WRITE(offset, val) writel(val, vc4->hvs->regs + offset)
257
Eric Anholtd5b1a782015-11-30 12:13:37 -0800258struct vc4_exec_info {
259 /* Sequence number for this bin/render job. */
260 uint64_t seqno;
261
Eric Anholt7edabee2016-09-27 09:03:13 -0700262 /* Latest write_seqno of any BO that binning depends on. */
263 uint64_t bin_dep_seqno;
264
Eric Anholtcdec4d32017-04-12 12:12:02 -0700265 struct dma_fence *fence;
266
Eric Anholtc4ce60d2016-02-08 11:19:14 -0800267 /* Last current addresses the hardware was processing when the
268 * hangcheck timer checked on us.
269 */
270 uint32_t last_ct0ca, last_ct1ca;
271
Eric Anholtd5b1a782015-11-30 12:13:37 -0800272 /* Kernel-space copy of the ioctl arguments */
273 struct drm_vc4_submit_cl *args;
274
275 /* This is the array of BOs that were looked up at the start of exec.
276 * Command validation will use indices into this array.
277 */
278 struct drm_gem_cma_object **bo;
279 uint32_t bo_count;
280
Eric Anholt7edabee2016-09-27 09:03:13 -0700281 /* List of BOs that are being written by the RCL. Other than
282 * the binner temporary storage, this is all the BOs written
283 * by the job.
284 */
285 struct drm_gem_cma_object *rcl_write_bo[4];
286 uint32_t rcl_write_bo_count;
287
Eric Anholtd5b1a782015-11-30 12:13:37 -0800288 /* Pointers for our position in vc4->job_list */
289 struct list_head head;
290
291 /* List of other BOs used in the job that need to be released
292 * once the job is complete.
293 */
294 struct list_head unref_list;
295
296 /* Current unvalidated indices into @bo loaded by the non-hardware
297 * VC4_PACKET_GEM_HANDLES.
298 */
299 uint32_t bo_index[2];
300
301 /* This is the BO where we store the validated command lists, shader
302 * records, and uniforms.
303 */
304 struct drm_gem_cma_object *exec_bo;
305
306 /**
307 * This tracks the per-shader-record state (packet 64) that
308 * determines the length of the shader record and the offset
309 * it's expected to be found at. It gets read in from the
310 * command lists.
311 */
312 struct vc4_shader_state {
313 uint32_t addr;
314 /* Maximum vertex index referenced by any primitive using this
315 * shader state.
316 */
317 uint32_t max_index;
318 } *shader_state;
319
320 /** How many shader states the user declared they were using. */
321 uint32_t shader_state_size;
322 /** How many shader state records the validator has seen. */
323 uint32_t shader_state_count;
324
325 bool found_tile_binning_mode_config_packet;
326 bool found_start_tile_binning_packet;
327 bool found_increment_semaphore_packet;
328 bool found_flush;
329 uint8_t bin_tiles_x, bin_tiles_y;
Eric Anholt553c9422017-03-27 16:10:25 -0700330 /* Physical address of the start of the tile alloc array
331 * (where each tile's binned CL will start)
332 */
Eric Anholtd5b1a782015-11-30 12:13:37 -0800333 uint32_t tile_alloc_offset;
Eric Anholt553c9422017-03-27 16:10:25 -0700334 /* Bitmask of which binner slots are freed when this job completes. */
335 uint32_t bin_slots;
Eric Anholtd5b1a782015-11-30 12:13:37 -0800336
337 /**
338 * Computed addresses pointing into exec_bo where we start the
339 * bin thread (ct0) and render thread (ct1).
340 */
341 uint32_t ct0ca, ct0ea;
342 uint32_t ct1ca, ct1ea;
343
344 /* Pointer to the unvalidated bin CL (if present). */
345 void *bin_u;
346
347 /* Pointers to the shader recs. These paddr gets incremented as CL
348 * packets are relocated in validate_gl_shader_state, and the vaddrs
349 * (u and v) get incremented and size decremented as the shader recs
350 * themselves are validated.
351 */
352 void *shader_rec_u;
353 void *shader_rec_v;
354 uint32_t shader_rec_p;
355 uint32_t shader_rec_size;
356
357 /* Pointers to the uniform data. These pointers are incremented, and
358 * size decremented, as each batch of uniforms is uploaded.
359 */
360 void *uniforms_u;
361 void *uniforms_v;
362 uint32_t uniforms_p;
363 uint32_t uniforms_size;
364};
365
366static inline struct vc4_exec_info *
Varad Gautamca26d282016-02-17 19:08:21 +0530367vc4_first_bin_job(struct vc4_dev *vc4)
Eric Anholtd5b1a782015-11-30 12:13:37 -0800368{
Masahiro Yamada57b9f562016-09-13 03:35:20 +0900369 return list_first_entry_or_null(&vc4->bin_job_list,
370 struct vc4_exec_info, head);
Varad Gautamca26d282016-02-17 19:08:21 +0530371}
372
373static inline struct vc4_exec_info *
374vc4_first_render_job(struct vc4_dev *vc4)
375{
Masahiro Yamada57b9f562016-09-13 03:35:20 +0900376 return list_first_entry_or_null(&vc4->render_job_list,
377 struct vc4_exec_info, head);
Eric Anholtd5b1a782015-11-30 12:13:37 -0800378}
379
Eric Anholt9326e6f2016-07-26 13:47:14 -0700380static inline struct vc4_exec_info *
381vc4_last_render_job(struct vc4_dev *vc4)
382{
383 if (list_empty(&vc4->render_job_list))
384 return NULL;
385 return list_last_entry(&vc4->render_job_list,
386 struct vc4_exec_info, head);
387}
388
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800389/**
Eric Anholt463873d2015-11-30 11:41:40 -0800390 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
391 * setup parameters.
392 *
393 * This will be used at draw time to relocate the reference to the texture
394 * contents in p0, and validate that the offset combined with
395 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
396 * Note that the hardware treats unprovided config parameters as 0, so not all
397 * of them need to be set up for every texure sample, and we'll store ~0 as
398 * the offset to mark the unused ones.
399 *
400 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
401 * Setup") for definitions of the texture parameters.
402 */
403struct vc4_texture_sample_info {
404 bool is_direct;
405 uint32_t p_offset[4];
406};
407
408/**
409 * struct vc4_validated_shader_info - information about validated shaders that
410 * needs to be used from command list validation.
411 *
412 * For a given shader, each time a shader state record references it, we need
413 * to verify that the shader doesn't read more uniforms than the shader state
414 * record's uniform BO pointer can provide, and we need to apply relocations
415 * and validate the shader state record's uniforms that define the texture
416 * samples.
417 */
418struct vc4_validated_shader_info {
419 uint32_t uniforms_size;
420 uint32_t uniforms_src_size;
421 uint32_t num_texture_samples;
422 struct vc4_texture_sample_info *texture_samples;
Eric Anholt6d45c812016-07-02 12:17:10 -0700423
424 uint32_t num_uniform_addr_offsets;
425 uint32_t *uniform_addr_offsets;
Jonas Pfeilc778cc52016-11-08 00:18:39 +0100426
427 bool is_threaded;
Eric Anholt463873d2015-11-30 11:41:40 -0800428};
429
430/**
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800431 * _wait_for - magic (register) wait macro
432 *
433 * Does the right thing for modeset paths when run under kdgb or similar atomic
434 * contexts. Note that it's important that we check the condition again after
435 * having timed out, since the timeout could be due to preemption or similar and
436 * we've never had a chance to check the condition before the timeout.
437 */
438#define _wait_for(COND, MS, W) ({ \
439 unsigned long timeout__ = jiffies + msecs_to_jiffies(MS) + 1; \
440 int ret__ = 0; \
441 while (!(COND)) { \
442 if (time_after(jiffies, timeout__)) { \
443 if (!(COND)) \
444 ret__ = -ETIMEDOUT; \
445 break; \
446 } \
447 if (W && drm_can_sleep()) { \
448 msleep(W); \
449 } else { \
450 cpu_relax(); \
451 } \
452 } \
453 ret__; \
454})
455
456#define wait_for(COND, MS) _wait_for(COND, MS, 1)
457
458/* vc4_bo.c */
Eric Anholtc826a6e2015-10-09 20:25:07 -0700459struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800460void vc4_free_object(struct drm_gem_object *gem_obj);
Eric Anholtc826a6e2015-10-09 20:25:07 -0700461struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
462 bool from_cache);
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800463int vc4_dumb_create(struct drm_file *file_priv,
464 struct drm_device *dev,
465 struct drm_mode_create_dumb *args);
466struct dma_buf *vc4_prime_export(struct drm_device *dev,
467 struct drm_gem_object *obj, int flags);
Eric Anholtd5bc60f2015-01-18 09:33:17 +1300468int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
469 struct drm_file *file_priv);
Eric Anholt463873d2015-11-30 11:41:40 -0800470int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
471 struct drm_file *file_priv);
Eric Anholtd5bc60f2015-01-18 09:33:17 +1300472int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
473 struct drm_file *file_priv);
Eric Anholt21461362015-10-30 10:09:02 -0700474int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
475 struct drm_file *file_priv);
Eric Anholt463873d2015-11-30 11:41:40 -0800476int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
Eric Anholtcdec4d32017-04-12 12:12:02 -0700477struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj);
Eric Anholt463873d2015-11-30 11:41:40 -0800478int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
Eric Anholtcdec4d32017-04-12 12:12:02 -0700479struct drm_gem_object *vc4_prime_import_sg_table(struct drm_device *dev,
480 struct dma_buf_attachment *attach,
481 struct sg_table *sgt);
Eric Anholt463873d2015-11-30 11:41:40 -0800482void *vc4_prime_vmap(struct drm_gem_object *obj);
Eric Anholtc826a6e2015-10-09 20:25:07 -0700483void vc4_bo_cache_init(struct drm_device *dev);
484void vc4_bo_cache_destroy(struct drm_device *dev);
485int vc4_bo_stats_debugfs(struct seq_file *m, void *arg);
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800486
487/* vc4_crtc.c */
488extern struct platform_driver vc4_crtc_driver;
Derek Foreman26fc78f2016-11-24 12:11:55 -0600489bool vc4_event_pending(struct drm_crtc *crtc);
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800490int vc4_crtc_debugfs_regs(struct seq_file *m, void *arg);
Mario Kleiner1bf59f12016-06-23 08:17:50 +0200491int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
492 unsigned int flags, int *vpos, int *hpos,
493 ktime_t *stime, ktime_t *etime,
494 const struct drm_display_mode *mode);
495int vc4_crtc_get_vblank_timestamp(struct drm_device *dev, unsigned int crtc_id,
496 int *max_error, struct timeval *vblank_time,
497 unsigned flags);
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800498
499/* vc4_debugfs.c */
500int vc4_debugfs_init(struct drm_minor *minor);
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800501
502/* vc4_drv.c */
503void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
504
Eric Anholt08302c32016-02-10 11:42:32 -0800505/* vc4_dpi.c */
506extern struct platform_driver vc4_dpi_driver;
507int vc4_dpi_debugfs_regs(struct seq_file *m, void *unused);
508
Eric Anholt4078f572017-01-31 11:29:11 -0800509/* vc4_dsi.c */
510extern struct platform_driver vc4_dsi_driver;
511int vc4_dsi_debugfs_regs(struct seq_file *m, void *unused);
512
Eric Anholtcdec4d32017-04-12 12:12:02 -0700513/* vc4_fence.c */
514extern const struct dma_fence_ops vc4_fence_ops;
515
Eric Anholtd5b1a782015-11-30 12:13:37 -0800516/* vc4_gem.c */
517void vc4_gem_init(struct drm_device *dev);
518void vc4_gem_destroy(struct drm_device *dev);
519int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
520 struct drm_file *file_priv);
521int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
522 struct drm_file *file_priv);
523int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
524 struct drm_file *file_priv);
Varad Gautamca26d282016-02-17 19:08:21 +0530525void vc4_submit_next_bin_job(struct drm_device *dev);
526void vc4_submit_next_render_job(struct drm_device *dev);
527void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
Eric Anholtd5b1a782015-11-30 12:13:37 -0800528int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
529 uint64_t timeout_ns, bool interruptible);
530void vc4_job_handle_completed(struct vc4_dev *vc4);
Eric Anholtb501bac2015-11-30 12:34:01 -0800531int vc4_queue_seqno_cb(struct drm_device *dev,
532 struct vc4_seqno_cb *cb, uint64_t seqno,
533 void (*func)(struct vc4_seqno_cb *cb));
Eric Anholtd5b1a782015-11-30 12:13:37 -0800534
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800535/* vc4_hdmi.c */
536extern struct platform_driver vc4_hdmi_driver;
537int vc4_hdmi_debugfs_regs(struct seq_file *m, void *unused);
538
Boris Brezillone4b81f82016-12-02 14:48:10 +0100539/* vc4_hdmi.c */
540extern struct platform_driver vc4_vec_driver;
541int vc4_vec_debugfs_regs(struct seq_file *m, void *unused);
542
Eric Anholtd5b1a782015-11-30 12:13:37 -0800543/* vc4_irq.c */
544irqreturn_t vc4_irq(int irq, void *arg);
545void vc4_irq_preinstall(struct drm_device *dev);
546int vc4_irq_postinstall(struct drm_device *dev);
547void vc4_irq_uninstall(struct drm_device *dev);
548void vc4_irq_reset(struct drm_device *dev);
549
Eric Anholtc8b75bc2015-03-02 13:01:12 -0800550/* vc4_hvs.c */
551extern struct platform_driver vc4_hvs_driver;
552void vc4_hvs_dump_state(struct drm_device *dev);
553int vc4_hvs_debugfs_regs(struct seq_file *m, void *unused);
554
555/* vc4_kms.c */
556int vc4_kms_load(struct drm_device *dev);
557
558/* vc4_plane.c */
559struct drm_plane *vc4_plane_init(struct drm_device *dev,
560 enum drm_plane_type type);
561u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
Daniel Vetter2f196b72016-06-02 16:21:44 +0200562u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
Eric Anholtb501bac2015-11-30 12:34:01 -0800563void vc4_plane_async_set_fb(struct drm_plane *plane,
564 struct drm_framebuffer *fb);
Eric Anholt463873d2015-11-30 11:41:40 -0800565
Eric Anholtd3f51682015-03-02 13:01:12 -0800566/* vc4_v3d.c */
567extern struct platform_driver vc4_v3d_driver;
568int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused);
569int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused);
Eric Anholt553c9422017-03-27 16:10:25 -0700570int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
Eric Anholtd5b1a782015-11-30 12:13:37 -0800571
572/* vc4_validate.c */
573int
574vc4_validate_bin_cl(struct drm_device *dev,
575 void *validated,
576 void *unvalidated,
577 struct vc4_exec_info *exec);
578
579int
580vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
581
582struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
583 uint32_t hindex);
584
585int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
586
587bool vc4_check_tex_size(struct vc4_exec_info *exec,
588 struct drm_gem_cma_object *fbo,
589 uint32_t offset, uint8_t tiling_format,
590 uint32_t width, uint32_t height, uint8_t cpp);
Eric Anholtd3f51682015-03-02 13:01:12 -0800591
Eric Anholt463873d2015-11-30 11:41:40 -0800592/* vc4_validate_shader.c */
593struct vc4_validated_shader_info *
594vc4_validate_shader(struct drm_gem_cma_object *shader_obj);