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Rob Clark7198e6b2013-07-19 12:59:32 -04001/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef __MSM_GPU_H__
19#define __MSM_GPU_H__
20
21#include <linux/clk.h>
22#include <linux/regulator/consumer.h>
23
24#include "msm_drv.h"
Rob Clarkca762a82016-03-15 17:22:13 -040025#include "msm_fence.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040026#include "msm_ringbuffer.h"
27
28struct msm_gem_submit;
Rob Clark70c70f02014-05-30 14:49:43 -040029struct msm_gpu_perfcntr;
Rob Clark7198e6b2013-07-19 12:59:32 -040030
Jordan Crouse5770fc72017-05-08 14:35:03 -060031struct msm_gpu_config {
32 const char *ioname;
33 const char *irqname;
34 uint64_t va_start;
35 uint64_t va_end;
36 unsigned int ringsz;
37};
38
Rob Clark7198e6b2013-07-19 12:59:32 -040039/* So far, with hardware that I've seen to date, we can have:
40 * + zero, one, or two z180 2d cores
41 * + a3xx or a2xx 3d core, which share a common CP (the firmware
42 * for the CP seems to implement some different PM4 packet types
43 * but the basics of cmdstream submission are the same)
44 *
45 * Which means that the eventual complete "class" hierarchy, once
46 * support for all past and present hw is in place, becomes:
47 * + msm_gpu
48 * + adreno_gpu
49 * + a3xx_gpu
50 * + a2xx_gpu
51 * + z180_gpu
52 */
53struct msm_gpu_funcs {
54 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
55 int (*hw_init)(struct msm_gpu *gpu);
56 int (*pm_suspend)(struct msm_gpu *gpu);
57 int (*pm_resume)(struct msm_gpu *gpu);
Rob Clark1193c3b2016-05-03 09:46:49 -040058 void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -040059 struct msm_file_private *ctx);
60 void (*flush)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040061 irqreturn_t (*irq)(struct msm_gpu *irq);
62 uint32_t (*last_fence)(struct msm_gpu *gpu);
Rob Clarkbd6f82d2013-08-24 14:20:38 -040063 void (*recover)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040064 void (*destroy)(struct msm_gpu *gpu);
65#ifdef CONFIG_DEBUG_FS
66 /* show GPU status in debugfs: */
67 void (*show)(struct msm_gpu *gpu, struct seq_file *m);
68#endif
69};
70
71struct msm_gpu {
72 const char *name;
73 struct drm_device *dev;
Rob Clarkeeb75472017-02-10 15:36:33 -050074 struct platform_device *pdev;
Rob Clark7198e6b2013-07-19 12:59:32 -040075 const struct msm_gpu_funcs *funcs;
76
Rob Clark70c70f02014-05-30 14:49:43 -040077 /* performance counters (hw & sw): */
78 spinlock_t perf_lock;
79 bool perfcntr_active;
80 struct {
81 bool active;
82 ktime_t time;
83 } last_sample;
84 uint32_t totaltime, activetime; /* sw counters */
85 uint32_t last_cntrs[5]; /* hw counters */
86 const struct msm_gpu_perfcntr *perfcntrs;
87 uint32_t num_perfcntrs;
88
Rob Clarkca762a82016-03-15 17:22:13 -040089 /* ringbuffer: */
Rob Clark7198e6b2013-07-19 12:59:32 -040090 struct msm_ringbuffer *rb;
Rob Clark78babc12016-11-11 12:06:46 -050091 uint64_t rb_iova;
Rob Clark7198e6b2013-07-19 12:59:32 -040092
93 /* list of GEM active objects: */
94 struct list_head active_list;
95
Rob Clarkca762a82016-03-15 17:22:13 -040096 /* fencing: */
97 struct msm_fence_context *fctx;
Rob Clarkbd6f82d2013-08-24 14:20:38 -040098
Rob Clarkeeb75472017-02-10 15:36:33 -050099 /* does gpu need hw_init? */
100 bool needs_hw_init;
Rob Clark37d77c32014-01-11 16:25:08 -0500101
Rob Clark7198e6b2013-07-19 12:59:32 -0400102 /* worker for handling active-list retiring: */
103 struct work_struct retire_work;
104
105 void __iomem *mmio;
106 int irq;
107
Rob Clark667ce332016-09-28 19:58:32 -0400108 struct msm_gem_address_space *aspace;
Rob Clark7198e6b2013-07-19 12:59:32 -0400109
110 /* Power Control: */
111 struct regulator *gpu_reg, *gpu_cx;
Jordan Crouse98db8032017-03-07 10:02:56 -0700112 struct clk **grp_clks;
113 int nr_clocks;
114 struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
Jordan Crousebf5af4a2017-03-07 10:02:54 -0700115 uint32_t fast_rate, bus_freq;
Rob Clarkbf2b33a2013-11-15 09:03:15 -0500116
Rob Clark6490ad42015-06-04 10:26:37 -0400117#ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
Rob Clarkbf2b33a2013-11-15 09:03:15 -0500118 struct msm_bus_scale_pdata *bus_scale_table;
Rob Clark7198e6b2013-07-19 12:59:32 -0400119 uint32_t bsc;
Rob Clarkbf2b33a2013-11-15 09:03:15 -0500120#endif
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400121
Rob Clark37d77c32014-01-11 16:25:08 -0500122 /* Hang and Inactivity Detection:
123 */
124#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
Rob Clarkeeb75472017-02-10 15:36:33 -0500125
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400126#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
127#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
128 struct timer_list hangcheck_timer;
129 uint32_t hangcheck_fence;
130 struct work_struct recover_work;
Rob Clark1a370be2015-06-07 13:46:04 -0400131
132 struct list_head submit_list;
Rob Clark7198e6b2013-07-19 12:59:32 -0400133};
134
Rob Clark37d77c32014-01-11 16:25:08 -0500135static inline bool msm_gpu_active(struct msm_gpu *gpu)
136{
Rob Clarkca762a82016-03-15 17:22:13 -0400137 return gpu->fctx->last_fence > gpu->funcs->last_fence(gpu);
Rob Clark37d77c32014-01-11 16:25:08 -0500138}
139
Rob Clark70c70f02014-05-30 14:49:43 -0400140/* Perf-Counters:
141 * The select_reg and select_val are just there for the benefit of the child
142 * class that actually enables the perf counter.. but msm_gpu base class
143 * will handle sampling/displaying the counters.
144 */
145
146struct msm_gpu_perfcntr {
147 uint32_t select_reg;
148 uint32_t sample_reg;
149 uint32_t select_val;
150 const char *name;
151};
152
Jordan Crousef7de1542017-10-20 11:06:55 -0600153struct msm_gpu_submitqueue {
154 int id;
155 u32 flags;
156 u32 prio;
157 int faults;
158 struct list_head node;
159 struct kref ref;
160};
161
Rob Clark7198e6b2013-07-19 12:59:32 -0400162static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
163{
164 msm_writel(data, gpu->mmio + (reg << 2));
165}
166
167static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
168{
169 return msm_readl(gpu->mmio + (reg << 2));
170}
171
Jordan Crouseae53a822016-11-28 12:28:28 -0700172static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
173{
174 uint32_t val = gpu_read(gpu, reg);
175
176 val &= ~mask;
177 gpu_write(gpu, reg, val | or);
178}
179
180static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
181{
182 u64 val;
183
184 /*
185 * Why not a readq here? Two reasons: 1) many of the LO registers are
186 * not quad word aligned and 2) the GPU hardware designers have a bit
187 * of a history of putting registers where they fit, especially in
188 * spins. The longer a GPU family goes the higher the chance that
189 * we'll get burned. We could do a series of validity checks if we
190 * wanted to, but really is a readq() that much better? Nah.
191 */
192
193 /*
194 * For some lo/hi registers (like perfcounters), the hi value is latched
195 * when the lo is read, so make sure to read the lo first to trigger
196 * that
197 */
198 val = (u64) msm_readl(gpu->mmio + (lo << 2));
199 val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
200
201 return val;
202}
203
204static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
205{
206 /* Why not a writeq here? Read the screed above */
207 msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
208 msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
209}
210
Rob Clark7198e6b2013-07-19 12:59:32 -0400211int msm_gpu_pm_suspend(struct msm_gpu *gpu);
212int msm_gpu_pm_resume(struct msm_gpu *gpu);
213
Rob Clarkeeb75472017-02-10 15:36:33 -0500214int msm_gpu_hw_init(struct msm_gpu *gpu);
215
Rob Clark70c70f02014-05-30 14:49:43 -0400216void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
217void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
218int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
219 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
220
Rob Clark7198e6b2013-07-19 12:59:32 -0400221void msm_gpu_retire(struct msm_gpu *gpu);
Rob Clarkf44d32c2016-06-16 16:37:38 -0400222void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -0400223 struct msm_file_private *ctx);
224
225int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
226 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
Jordan Crouse5770fc72017-05-08 14:35:03 -0600227 const char *name, struct msm_gpu_config *config);
228
Rob Clark7198e6b2013-07-19 12:59:32 -0400229void msm_gpu_cleanup(struct msm_gpu *gpu);
230
Rob Clarke2550b72014-09-05 13:30:27 -0400231struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
Rob Clarkbfd28b12014-09-05 13:06:37 -0400232void __init adreno_register(void);
233void __exit adreno_unregister(void);
Rob Clark7198e6b2013-07-19 12:59:32 -0400234
Jordan Crousef7de1542017-10-20 11:06:55 -0600235static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
236{
237 if (queue)
238 kref_put(&queue->ref, msm_submitqueue_destroy);
239}
240
Rob Clark7198e6b2013-07-19 12:59:32 -0400241#endif /* __MSM_GPU_H__ */