Ben Cheng | 4b5b388 | 2014-05-27 16:12:56 -0700 | [diff] [blame] | 1 | #pragma once |
| 2 | |
| 3 | #include <EGL/egl.h> |
| 4 | #include <GLES2/gl2.h> |
| 5 | #include <GLES2/gl2ext.h> |
| 6 | |
| 7 | #define checkGlError(op) checkGLErrorDetail(__FILE__, __LINE__, (op)) |
| 8 | |
| 9 | extern bool checkGLErrorDetail(const char* file, int line, const char* op); |
| 10 | extern void checkFramebufferStatus(const char* name); |
| 11 | |
| 12 | class FrameBuffer { |
| 13 | public: |
| 14 | FrameBuffer(); |
| 15 | virtual ~FrameBuffer(); |
| 16 | |
| 17 | bool InitializeGLContext(); |
| 18 | bool Init(int width, int height, GLenum format); |
| 19 | GLuint GetTextureName() const; |
| 20 | GLuint GetFrameBufferName() const; |
| 21 | GLenum GetFormat() const; |
| 22 | |
| 23 | int GetWidth() const; |
| 24 | int GetHeight() const; |
| 25 | |
| 26 | private: |
| 27 | void Reset(); |
| 28 | bool CreateBuffers(); |
| 29 | GLuint mFrameBufferName; |
| 30 | GLuint mTextureName; |
| 31 | int mWidth; |
| 32 | int mHeight; |
| 33 | GLenum mFormat; |
| 34 | }; |