blob: 4d1294e158da01999cb13200da49494e39552f8e [file] [log] [blame]
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert MR % 4 == 0
$assert NR in [1, 2, 4]
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
#include <assert.h>
#include <arm_neon.h>
#include <xnnpack/spmm.h>
void xnn_f32_spmm_minmax_ukernel_${MR}x${NR}__${"neonfma" if FMA else "neon"}(
size_t mc,
size_t nc,
const float*restrict input,
const float*restrict weights,
const int32_t*restrict widx_dmap,
const uint32_t*restrict nidx_nnzmap,
float*restrict output,
size_t output_stride,
const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)])
{
assert(mc != 0);
assert(mc % sizeof(float) == 0);
assert(nc != 0);
const float32x4_t vmin = vld1q_dup_f32(&params->scalar.min);
const float32x4_t vmax = vld1q_dup_f32(&params->scalar.max);
size_t output_decrement = output_stride * nc - ${MR} * sizeof(float);
while XNN_LIKELY(mc >= ${MR} * sizeof(float)) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t n = nc;
while (n >= ${NR}) {
uint32_t nnz = *nnzmap++;
$for N in range(0, NR, 1):
float32x4_t vacc${ABC[0:4]}n${N} = vld1q_dup_f32(w); w += 1;
$for M in range(4, MR, 4):
float32x4_t vacc${ABC[M:M+4]}n${N} = vacc${ABC[0:4]}n${N};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float32x4_t vi${ABC[0:4]} = vld1q_f32(input);
$for M in range(4, MR, 4):
const float32x4_t vi${ABC[M:M+4]} = vld1q_f32(input + ${M});
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
$for M in range(0, MR, 16):
__builtin_prefetch(input + ${M+16});
$if NR == 1:
const float32x4_t vw = vld1q_dup_f32(w); w += 1;
$elif NR == 2:
const float32x2_t vw = vld1_f32(w); w += 2;
$elif NR == 4:
const float32x4_t vw = vld1q_f32(w); w += 4;
__builtin_prefetch(w + 32);
$if NR == 1:
$for M in range(0, MR, 4):
vacc${ABC[M:M+4]}c0 = vfmaq_f32(vacc${ABC[M:M+4]}c0, vi${ABC[M:M+4]}, vw);
$else:
$for N in range(NR):
$for M in range(0, MR, 4):
vacc${ABC[M:M+4]}n${N} = vfmaq_lane${"q" if NR == 4 else ""}_f32(vacc${ABC[M:M+4]}n${N}, vi${ABC[M:M+4]}, vw, ${N});
} while (--nnz != 0);
}
$for N in range(0, NR, 1):
$for M in range(0, MR, 4):
float32x4_t vout${ABC[M:M+4]}n${N} = vminq_f32(vacc${ABC[M:M+4]}n${N}, vmax);
$for N in range(0, NR, 1):
$for M in range(0, MR, 4):
vout${ABC[M:M+4]}n${N} = vmaxq_f32(vout${ABC[M:M+4]}n${N}, vmin);
$for N in range(0, NR, 1):
$for M in range(0, MR, 4):
vst1q_f32(output + ${M}, vout${ABC[M:M+4]}n${N});
output = (float*restrict) ((uintptr_t) output + output_stride);
n -= ${NR};
}
// clean up loop, fall back to nr=1
if XNN_UNLIKELY(n != 0) {
do {
uint32_t nnz = *nnzmap++;
float32x4_t vacc${ABC[0:4]} = vld1q_dup_f32(w); w += 1;
$for M in range(4, MR, 4):
float32x4_t vacc${ABC[M:M+4]} = vacc${ABC[0:4]};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float32x4_t vi${ABC[0:4]} = vld1q_f32(input);
$for M in range(4, MR, 4):
const float32x4_t vi${ABC[M:M+4]} = vld1q_f32(input + ${M});
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
$for M in range(0, MR, 16):
__builtin_prefetch(input + ${M+16});
const float32x4_t vw = vld1q_dup_f32(w); w += 1;
__builtin_prefetch(w + 32);
$for M in range(0, MR, 4):
vacc${ABC[M:M+4]} = vfmaq_f32(vacc${ABC[M:M+4]}, vi${ABC[M:M+4]}, vw);
} while (--nnz != 0);
}
$for M in range(0, MR, 4):
float32x4_t vout${ABC[M:M+4]} = vminq_f32(vacc${ABC[M:M+4]}, vmax);
$for M in range(0, MR, 4):
vout${ABC[M:M+4]} = vmaxq_f32(vout${ABC[M:M+4]}, vmin);
$for M in range(0, MR, 4):
vst1q_f32(output + ${M}, vout${ABC[M:M+4]});
output = (float*restrict) ((uintptr_t) output + output_stride);
n -= 1;
} while (n != 0);
}
output = (float*restrict) ((uintptr_t) output - output_decrement);
input += ${MR};
mc -= ${MR} * sizeof(float);
}
if XNN_UNLIKELY(mc != 0) {
$for LOG2M in reversed(range((MR - 1).bit_length())):
$SUBMR = 1 << LOG2M
$if SUBMR * 2 >= MR:
output_decrement += ${MR - SUBMR} * sizeof(float);
$else:
output_decrement += ${SUBMR} * sizeof(float);
if (mc & (${SUBMR} * sizeof(float))) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t n = nc;
while (n >= ${NR}) {
uint32_t nnz = *nnzmap++;
$for N in range(0, NR, 1):
$if SUBMR < 4:
float32x2_t vacc${ABC[0:SUBMR]}n${N} = vld1_dup_f32(w); w += 1;
$else:
float32x4_t vacc${ABC[0:4]}n${N} = vld1q_dup_f32(w); w += 1;
$for M in range(4, SUBMR, 4):
float32x4_t vacc${ABC[M:M+4]}n${N} = vacc${ABC[0:4]}n${N};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
$if SUBMR == 1:
const float32x2_t vi${ABC[0]} = vld1_dup_f32(input);
$elif SUBMR == 2:
const float32x2_t vi${ABC[0:2]} = vld1_f32(input);
$else:
const float32x4_t vi${ABC[0:4]} = vld1q_f32(input);
$for M in range(4, SUBMR, 4):
const float32x4_t vi${ABC[M:M+4]} = vld1q_f32(input + ${M});
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
$if NR == 1:
$if SUBMR < 4:
const float32x2_t vw = vld1_dup_f32(w); w += 1;
$else:
const float32x4_t vw = vld1q_dup_f32(w); w += 1;
$elif NR == 2:
const float32x2_t vw = vld1_f32(w); w += 2;
$elif NR == 4:
const float32x4_t vw = vld1q_f32(w); w += 4;
$if NR == 1:
$if SUBMR < 4:
vacc${ABC[0:SUBMR]}c0 = vfmaq_f32(vacc${ABC[0:SUBMR]}c0, vi${ABC[0:SUBMR]}, vw);
$else:
$for M in range(0, SUBMR, 4):
vacc${ABC[M:M+4]}c0 = vfmaq_f32(vacc${ABC[M:M+4]}c0, vi${ABC[M:M+4]}, vw);
$else:
$for N in range(NR):
$if SUBMR < 4:
vacc${ABC[0:SUBMR]}n${N} = vfma_lane${"q" if NR == 4 else ""}_f32(vacc${ABC[0:SUBMR]}n${N}, vi${ABC[0:SUBMR]}, vw, ${N});
$else:
$for M in range(0, SUBMR, 4):
vacc${ABC[M:M+4]}n${N} = vfmaq_lane${"q" if NR == 4 else ""}_f32(vacc${ABC[M:M+4]}n${N}, vi${ABC[M:M+4]}, vw, ${N});
} while (--nnz != 0);
}
$for N in range(0, NR, 1):
$if SUBMR < 4:
float32x2_t vout${ABC[0:SUBMR]}n${N} = vmin_f32(vacc${ABC[0:SUBMR]}n${N}, vget_low_f32(vmax));
$else:
$for M in range(0, SUBMR, 4):
float32x4_t vout${ABC[M:M+4]}n${N} = vminq_f32(vacc${ABC[M:M+4]}n${N}, vmax);
$for N in range(0, NR, 1):
$if SUBMR < 4:
vout${ABC[0:SUBMR]}n${N} = vmax_f32(vout${ABC[0:SUBMR]}n${N}, vget_low_f32(vmin));
$else:
$for M in range(0, SUBMR, 4):
vout${ABC[M:M+4]}n${N} = vmaxq_f32(vout${ABC[M:M+4]}n${N}, vmin);
$for N in range(NR):
$if SUBMR == 1:
vst1_lane_f32(output + ${M}, vout${ABC[0:SUBMR]}n${N}, 0);
$elif SUBMR == 2:
vst1_f32(output + ${M}, vout${ABC[0:SUBMR]}n${N});
$else:
$for M in range(0, SUBMR, 4):
vst1q_f32(output + ${M}, vout${ABC[M:M+4]}n${N});
output = (float*restrict) ((uintptr_t) output + output_stride);
n -= ${NR};
}
// clean up loop, fall back to nr=1
if XNN_UNLIKELY(n != 0) {
do {
uint32_t nnz = *nnzmap++;
$if SUBMR < 4:
float32x2_t vacc${ABC[0:SUBMR]} = vld1_dup_f32(w); w += 1;
$else:
float32x4_t vacc${ABC[0:4]} = vld1q_dup_f32(w); w += 1;
$for M in range(4, SUBMR, 4):
float32x4_t vacc${ABC[M:M+4]} = vacc${ABC[0:4]};
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
$if SUBMR == 1:
const float32x2_t vi${ABC[0:1]} = vld1_dup_f32(input);
$elif SUBMR == 2:
const float32x2_t vi${ABC[0:2]} = vld1_f32(input);
$else:
const float32x4_t vi${ABC[0:4]} = vld1q_f32(input);
$for M in range(4, SUBMR, 4):
const float32x4_t vi${ABC[M:M+4]} = vld1q_f32(input + ${M});
input = (const float*restrict) ((uintptr_t) input + (uintptr_t) diff);
$if SUBMR < 4:
const float32x2_t vw = vld1_dup_f32(w); w += 1;
vacc${ABC[0:SUBMR]} = vfma_f32(vacc${ABC[0:SUBMR]}, vi${ABC[0:SUBMR]}, vw);
$else:
const float32x4_t vw = vld1q_dup_f32(w); w += 1;
$for M in range(0, SUBMR, 4):
vacc${ABC[M:M+4]} = vfmaq_f32(vacc${ABC[M:M+4]}, vi${ABC[M:M+4]}, vw);
} while (--nnz != 0);
}
$if SUBMR < 4:
float32x2_t vout${ABC[0:SUBMR]} = vmin_f32(vacc${ABC[0:SUBMR]}, vget_low_f32(vmax));
vout${ABC[0:SUBMR]} = vmax_f32(vout${ABC[0:SUBMR]}, vget_low_f32(vmin));
$else:
$for M in range(0, SUBMR, 4):
float32x4_t vout${ABC[M:M+4]} = vminq_f32(vacc${ABC[M:M+4]}, vmax);
$for M in range(0, SUBMR, 4):
vout${ABC[M:M+4]} = vmaxq_f32(vout${ABC[M:M+4]}, vmin);
$if SUBMR == 1:
vst1_lane_f32(output, vout${ABC[0:1]}, 1);
$elif SUBMR == 2:
vst1_f32(output, vout${ABC[0:2]});
$else:
$for M in range(0, SUBMR, 4):
vst1q_f32(output + ${M}, vout${ABC[M:M+4]});
output = (float*restrict) ((uintptr_t) output + output_stride);
n -= 1;
} while (n != 0);
}
output = (float*restrict) ((uintptr_t) output - output_decrement);
input += ${SUBMR};
}
}
}