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zmo@google.com5601ea02011-06-10 18:23:25 +00001//
2// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7#ifndef CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_
8#define CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_
9
10#include <set>
11
12#include "compiler/ForLoopUnroll.h"
13#include "compiler/intermediate.h"
14#include "compiler/ParseHelper.h"
15
16class TOutputGLSLBase : public TIntermTraverser
17{
18public:
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000019 TOutputGLSLBase(TInfoSinkBase& objSink,
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +000020 ShArrayIndexClampingStrategy clampingStrategy,
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000021 ShHashFunction64 hashFunction,
22 NameMap& nameMap,
23 TSymbolTable& symbolTable);
zmo@google.com5601ea02011-06-10 18:23:25 +000024
25protected:
26 TInfoSinkBase& objSink() { return mObjSink; }
27 void writeTriplet(Visit visit, const char* preStr, const char* inStr, const char* postStr);
28 void writeVariableType(const TType& type);
29 virtual bool writeVariablePrecision(TPrecision precision) = 0;
30 void writeFunctionParameters(const TIntermSequence& args);
31 const ConstantUnion* writeConstantUnion(const TType& type, const ConstantUnion* pConstUnion);
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000032 TString getTypeName(const TType& type);
zmo@google.com5601ea02011-06-10 18:23:25 +000033
34 virtual void visitSymbol(TIntermSymbol* node);
35 virtual void visitConstantUnion(TIntermConstantUnion* node);
36 virtual bool visitBinary(Visit visit, TIntermBinary* node);
37 virtual bool visitUnary(Visit visit, TIntermUnary* node);
38 virtual bool visitSelection(Visit visit, TIntermSelection* node);
39 virtual bool visitAggregate(Visit visit, TIntermAggregate* node);
40 virtual bool visitLoop(Visit visit, TIntermLoop* node);
41 virtual bool visitBranch(Visit visit, TIntermBranch* node);
42
43 void visitCodeBlock(TIntermNode* node);
44
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000045
46 // Return the original name if hash function pointer is NULL;
47 // otherwise return the hashed name.
48 TString hashName(const TString& name);
49 // Same as hashName(), but without hashing built-in variables.
50 TString hashVariableName(const TString& name);
51 // Same as hashName(), but without hashing built-in functions.
52 TString hashFunctionName(const TString& mangled_name);
53
zmo@google.com5601ea02011-06-10 18:23:25 +000054private:
55 TInfoSinkBase& mObjSink;
56 bool mDeclaringVariables;
57
58 // Structs are declared as the tree is traversed. This set contains all
59 // the structs already declared. It is maintained so that a struct is
60 // declared only once.
61 typedef std::set<TString> DeclaredStructs;
62 DeclaredStructs mDeclaredStructs;
63
64 ForLoopUnroll mLoopUnroll;
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000065
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +000066 ShArrayIndexClampingStrategy mClampingStrategy;
67
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000068 // name hashing.
69 ShHashFunction64 mHashFunction;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +000070
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000071 NameMap& mNameMap;
72
73 TSymbolTable& mSymbolTable;
zmo@google.com5601ea02011-06-10 18:23:25 +000074};
75
76#endif // CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_