Geoff Lang | e8ebe7f | 2013-08-05 15:03:13 -0400 | [diff] [blame] | 1 | #include "precompiled.h" |
| 2 | // |
| 3 | // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. |
| 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // validationES2.cpp: Validation functions for OpenGL ES 2.0 entry point parameters |
| 9 | |
| 10 | #include "libGLESv2/validationES2.h" |
| 11 | #include "libGLESv2/Context.h" |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | #include "libGLESv2/Framebuffer.h" |
| 14 | #include "libGLESv2/Renderbuffer.h" |
| 15 | #include "libGLESv2/formatutils.h" |
| 16 | #include "libGLESv2/main.h" |
| 17 | |
| 18 | #include "common/mathutil.h" |
| 19 | #include "common/utilities.h" |
| 20 | |
| 21 | namespace gl |
| 22 | { |
| 23 | |
| 24 | static bool validImageSize(const gl::Context *context, GLint level, GLsizei width, GLsizei height, GLsizei depth) |
| 25 | { |
| 26 | if (level < 0 || width < 0 || height < 0 || depth < 0) |
| 27 | { |
| 28 | return false; |
| 29 | } |
| 30 | |
| 31 | if (context->supportsNonPower2Texture()) |
| 32 | { |
| 33 | return true; |
| 34 | } |
| 35 | |
| 36 | if (level == 0) |
| 37 | { |
| 38 | return true; |
| 39 | } |
| 40 | |
| 41 | if (gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) |
| 42 | { |
| 43 | return true; |
| 44 | } |
| 45 | |
| 46 | return false; |
| 47 | } |
| 48 | |
| 49 | static bool validCompressedImageSize(GLsizei width, GLsizei height) |
| 50 | { |
| 51 | if (width != 1 && width != 2 && width % 4 != 0) |
| 52 | { |
| 53 | return false; |
| 54 | } |
| 55 | |
| 56 | if (height != 1 && height != 2 && height % 4 != 0) |
| 57 | { |
| 58 | return false; |
| 59 | } |
| 60 | |
| 61 | return true; |
| 62 | } |
| 63 | |
| 64 | static bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei height, |
| 65 | GLint xoffset, GLint yoffset, GLint level, GLenum format, GLenum type, |
| 66 | gl::Texture2D *texture) |
| 67 | { |
| 68 | if (!texture) |
| 69 | { |
| 70 | return gl::error(GL_INVALID_OPERATION, false); |
| 71 | } |
| 72 | |
| 73 | if (compressed != texture->isCompressed(level)) |
| 74 | { |
| 75 | return gl::error(GL_INVALID_OPERATION, false); |
| 76 | } |
| 77 | |
| 78 | if (format != GL_NONE) |
| 79 | { |
| 80 | GLenum internalformat = gl::GetSizedInternalFormat(format, type, 2); |
| 81 | if (internalformat != texture->getInternalFormat(level)) |
| 82 | { |
| 83 | return gl::error(GL_INVALID_OPERATION, false); |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | if (compressed) |
| 88 | { |
| 89 | if ((width % 4 != 0 && width != texture->getWidth(0)) || |
| 90 | (height % 4 != 0 && height != texture->getHeight(0))) |
| 91 | { |
| 92 | return gl::error(GL_INVALID_OPERATION, false); |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | if (xoffset + width > texture->getWidth(level) || |
| 97 | yoffset + height > texture->getHeight(level)) |
| 98 | { |
| 99 | return gl::error(GL_INVALID_VALUE, false); |
| 100 | } |
| 101 | |
| 102 | return true; |
| 103 | } |
| 104 | |
| 105 | static bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei height, |
| 106 | GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, GLenum type, |
| 107 | gl::TextureCubeMap *texture) |
| 108 | { |
| 109 | if (!texture) |
| 110 | { |
| 111 | return gl::error(GL_INVALID_OPERATION, false); |
| 112 | } |
| 113 | |
| 114 | if (compressed != texture->isCompressed(target, level)) |
| 115 | { |
| 116 | return gl::error(GL_INVALID_OPERATION, false); |
| 117 | } |
| 118 | |
| 119 | if (format != GL_NONE) |
| 120 | { |
| 121 | GLenum internalformat = gl::GetSizedInternalFormat(format, type, 2); |
| 122 | if (internalformat != texture->getInternalFormat(target, level)) |
| 123 | { |
| 124 | return gl::error(GL_INVALID_OPERATION, false); |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | if (compressed) |
| 129 | { |
| 130 | if ((width % 4 != 0 && width != texture->getWidth(target, 0)) || |
| 131 | (height % 4 != 0 && height != texture->getHeight(target, 0))) |
| 132 | { |
| 133 | return gl::error(GL_INVALID_OPERATION, false); |
| 134 | } |
| 135 | } |
| 136 | |
| 137 | if (xoffset + width > texture->getWidth(target, level) || |
| 138 | yoffset + height > texture->getHeight(target, level)) |
| 139 | { |
| 140 | return gl::error(GL_INVALID_VALUE, false); |
| 141 | } |
| 142 | |
| 143 | return true; |
| 144 | } |
| 145 | |
Geoff Lang | 34dbb6f | 2013-08-05 15:05:47 -0400 | [diff] [blame^] | 146 | bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLint internalformat, bool isCompressed, bool isSubImage, |
Geoff Lang | e8ebe7f | 2013-08-05 15:03:13 -0400 | [diff] [blame] | 147 | GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 148 | GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| 149 | { |
| 150 | if (!validImageSize(context, level, width, height, 1)) |
| 151 | { |
| 152 | return gl::error(GL_INVALID_VALUE, false); |
| 153 | } |
| 154 | |
| 155 | if (isCompressed && !validCompressedImageSize(width, height)) |
| 156 | { |
| 157 | return gl::error(GL_INVALID_OPERATION, false); |
| 158 | } |
| 159 | |
| 160 | if (level < 0 || xoffset < 0 || |
| 161 | std::numeric_limits<GLsizei>::max() - xoffset < width || |
| 162 | std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 163 | { |
| 164 | return gl::error(GL_INVALID_VALUE, false); |
| 165 | } |
| 166 | |
| 167 | if (!isSubImage && !isCompressed && internalformat != GLint(format)) |
| 168 | { |
| 169 | return gl::error(GL_INVALID_OPERATION, false); |
| 170 | } |
| 171 | |
| 172 | gl::Texture *texture = NULL; |
| 173 | bool textureCompressed = false; |
| 174 | GLenum textureInternalFormat = GL_NONE; |
| 175 | GLint textureLevelWidth = 0; |
| 176 | GLint textureLevelHeight = 0; |
| 177 | switch (target) |
| 178 | { |
| 179 | case GL_TEXTURE_2D: |
| 180 | { |
| 181 | if (width > (context->getMaximum2DTextureDimension() >> level) || |
| 182 | height > (context->getMaximum2DTextureDimension() >> level)) |
| 183 | { |
| 184 | return gl::error(GL_INVALID_VALUE, false); |
| 185 | } |
| 186 | |
| 187 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 188 | if (tex2d) |
| 189 | { |
| 190 | textureCompressed = tex2d->isCompressed(level); |
| 191 | textureInternalFormat = tex2d->getInternalFormat(level); |
| 192 | textureLevelWidth = tex2d->getWidth(level); |
| 193 | textureLevelHeight = tex2d->getHeight(level); |
| 194 | texture = tex2d; |
| 195 | } |
| 196 | |
| 197 | if (isSubImage && !validateSubImageParams2D(isCompressed, width, height, xoffset, yoffset, |
| 198 | level, format, type, tex2d)) |
| 199 | { |
| 200 | return false; |
| 201 | } |
| 202 | |
| 203 | texture = tex2d; |
| 204 | } |
| 205 | break; |
| 206 | |
| 207 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 208 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 209 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 210 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 211 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 212 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 213 | { |
| 214 | if (!isSubImage && width != height) |
| 215 | { |
| 216 | return gl::error(GL_INVALID_VALUE, false); |
| 217 | } |
| 218 | |
| 219 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 220 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 221 | { |
| 222 | return gl::error(GL_INVALID_VALUE, false); |
| 223 | } |
| 224 | |
| 225 | gl::TextureCubeMap *texCube = context->getTextureCubeMap(); |
| 226 | if (texCube) |
| 227 | { |
| 228 | textureCompressed = texCube->isCompressed(target, level); |
| 229 | textureInternalFormat = texCube->getInternalFormat(target, level); |
| 230 | textureLevelWidth = texCube->getWidth(target, level); |
| 231 | textureLevelHeight = texCube->getHeight(target, level); |
| 232 | texture = texCube; |
| 233 | } |
| 234 | |
| 235 | if (isSubImage && !validateSubImageParamsCube(isCompressed, width, height, xoffset, yoffset, |
| 236 | target, level, format, type, texCube)) |
| 237 | { |
| 238 | return false; |
| 239 | } |
| 240 | } |
| 241 | break; |
| 242 | |
| 243 | default: |
| 244 | return gl::error(GL_INVALID_ENUM, false); |
| 245 | } |
| 246 | |
| 247 | if (!texture) |
| 248 | { |
| 249 | return gl::error(GL_INVALID_OPERATION, false); |
| 250 | } |
| 251 | |
| 252 | if (!isSubImage && texture->isImmutable()) |
| 253 | { |
| 254 | return gl::error(GL_INVALID_OPERATION, false); |
| 255 | } |
| 256 | |
| 257 | // Verify zero border |
| 258 | if (border != 0) |
| 259 | { |
| 260 | return gl::error(GL_INVALID_VALUE, false); |
| 261 | } |
| 262 | |
| 263 | // Verify texture is not requesting more mip levels than are available. |
| 264 | if (level > context->getMaximumTextureLevel()) |
| 265 | { |
| 266 | return gl::error(GL_INVALID_VALUE, false); |
| 267 | } |
| 268 | |
| 269 | GLenum actualInternalFormat = isSubImage ? textureInternalFormat : internalformat; |
| 270 | if (isCompressed) |
| 271 | { |
| 272 | switch (actualInternalFormat) |
| 273 | { |
| 274 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 275 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 276 | if (!context->supportsDXT1Textures()) |
| 277 | { |
| 278 | return gl::error(GL_INVALID_ENUM, false); |
| 279 | } |
| 280 | break; |
| 281 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 282 | if (!context->supportsDXT3Textures()) |
| 283 | { |
| 284 | return gl::error(GL_INVALID_ENUM, false); |
| 285 | } |
| 286 | break; |
| 287 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 288 | if (!context->supportsDXT5Textures()) |
| 289 | { |
| 290 | return gl::error(GL_INVALID_ENUM, false); |
| 291 | } |
| 292 | break; |
| 293 | default: |
| 294 | return gl::error(GL_INVALID_ENUM, false); |
| 295 | } |
| 296 | } |
| 297 | else |
| 298 | { |
| 299 | // validate <type> by itself (used as secondary key below) |
| 300 | switch (type) |
| 301 | { |
| 302 | case GL_UNSIGNED_BYTE: |
| 303 | case GL_UNSIGNED_SHORT_5_6_5: |
| 304 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 305 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 306 | case GL_UNSIGNED_SHORT: |
| 307 | case GL_UNSIGNED_INT: |
| 308 | case GL_UNSIGNED_INT_24_8_OES: |
| 309 | case GL_HALF_FLOAT_OES: |
| 310 | case GL_FLOAT: |
| 311 | break; |
| 312 | default: |
| 313 | return gl::error(GL_INVALID_ENUM, false); |
| 314 | } |
| 315 | |
| 316 | // validate <format> + <type> combinations |
| 317 | // - invalid <format> -> sets INVALID_ENUM |
| 318 | // - invalid <format>+<type> combination -> sets INVALID_OPERATION |
| 319 | switch (format) |
| 320 | { |
| 321 | case GL_ALPHA: |
| 322 | case GL_LUMINANCE: |
| 323 | case GL_LUMINANCE_ALPHA: |
| 324 | switch (type) |
| 325 | { |
| 326 | case GL_UNSIGNED_BYTE: |
| 327 | case GL_FLOAT: |
| 328 | case GL_HALF_FLOAT_OES: |
| 329 | break; |
| 330 | default: |
| 331 | return gl::error(GL_INVALID_OPERATION, false); |
| 332 | } |
| 333 | break; |
| 334 | case GL_RGB: |
| 335 | switch (type) |
| 336 | { |
| 337 | case GL_UNSIGNED_BYTE: |
| 338 | case GL_UNSIGNED_SHORT_5_6_5: |
| 339 | case GL_FLOAT: |
| 340 | case GL_HALF_FLOAT_OES: |
| 341 | break; |
| 342 | default: |
| 343 | return gl::error(GL_INVALID_OPERATION, false); |
| 344 | } |
| 345 | break; |
| 346 | case GL_RGBA: |
| 347 | switch (type) |
| 348 | { |
| 349 | case GL_UNSIGNED_BYTE: |
| 350 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 351 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 352 | case GL_FLOAT: |
| 353 | case GL_HALF_FLOAT_OES: |
| 354 | break; |
| 355 | default: |
| 356 | return gl::error(GL_INVALID_OPERATION, false); |
| 357 | } |
| 358 | break; |
| 359 | case GL_BGRA_EXT: |
| 360 | switch (type) |
| 361 | { |
| 362 | case GL_UNSIGNED_BYTE: |
| 363 | break; |
| 364 | default: |
| 365 | return gl::error(GL_INVALID_OPERATION, false); |
| 366 | } |
| 367 | break; |
| 368 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 369 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 370 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 371 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 372 | break; |
| 373 | case GL_DEPTH_COMPONENT: |
| 374 | switch (type) |
| 375 | { |
| 376 | case GL_UNSIGNED_SHORT: |
| 377 | case GL_UNSIGNED_INT: |
| 378 | break; |
| 379 | default: |
| 380 | return gl::error(GL_INVALID_OPERATION, false); |
| 381 | } |
| 382 | break; |
| 383 | case GL_DEPTH_STENCIL_OES: |
| 384 | switch (type) |
| 385 | { |
| 386 | case GL_UNSIGNED_INT_24_8_OES: |
| 387 | break; |
| 388 | default: |
| 389 | return gl::error(GL_INVALID_OPERATION, false); |
| 390 | } |
| 391 | break; |
| 392 | default: |
| 393 | return gl::error(GL_INVALID_ENUM, false); |
| 394 | } |
| 395 | |
| 396 | switch (format) |
| 397 | { |
| 398 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 399 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 400 | if (context->supportsDXT1Textures()) |
| 401 | { |
| 402 | return gl::error(GL_INVALID_OPERATION, false); |
| 403 | } |
| 404 | else |
| 405 | { |
| 406 | return gl::error(GL_INVALID_ENUM, false); |
| 407 | } |
| 408 | break; |
| 409 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 410 | if (context->supportsDXT3Textures()) |
| 411 | { |
| 412 | return gl::error(GL_INVALID_OPERATION, false); |
| 413 | } |
| 414 | else |
| 415 | { |
| 416 | return gl::error(GL_INVALID_ENUM, false); |
| 417 | } |
| 418 | break; |
| 419 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 420 | if (context->supportsDXT5Textures()) |
| 421 | { |
| 422 | return gl::error(GL_INVALID_OPERATION, false); |
| 423 | } |
| 424 | else |
| 425 | { |
| 426 | return gl::error(GL_INVALID_ENUM, false); |
| 427 | } |
| 428 | break; |
| 429 | case GL_DEPTH_COMPONENT: |
| 430 | case GL_DEPTH_STENCIL_OES: |
| 431 | if (!context->supportsDepthTextures()) |
| 432 | { |
| 433 | return gl::error(GL_INVALID_VALUE, false); |
| 434 | } |
| 435 | if (target != GL_TEXTURE_2D) |
| 436 | { |
| 437 | return gl::error(GL_INVALID_OPERATION, false); |
| 438 | } |
| 439 | // OES_depth_texture supports loading depth data and multiple levels, |
| 440 | // but ANGLE_depth_texture does not |
| 441 | if (pixels != NULL || level != 0) |
| 442 | { |
| 443 | return gl::error(GL_INVALID_OPERATION, false); |
| 444 | } |
| 445 | break; |
| 446 | default: |
| 447 | break; |
| 448 | } |
| 449 | |
| 450 | if (type == GL_FLOAT) |
| 451 | { |
| 452 | if (!context->supportsFloat32Textures()) |
| 453 | { |
| 454 | return gl::error(GL_INVALID_ENUM, false); |
| 455 | } |
| 456 | } |
| 457 | else if (type == GL_HALF_FLOAT_OES) |
| 458 | { |
| 459 | if (!context->supportsFloat16Textures()) |
| 460 | { |
| 461 | return gl::error(GL_INVALID_ENUM, false); |
| 462 | } |
| 463 | } |
| 464 | } |
| 465 | |
| 466 | return true; |
| 467 | } |
| 468 | |
| 469 | |
| 470 | |
Geoff Lang | 34dbb6f | 2013-08-05 15:05:47 -0400 | [diff] [blame^] | 471 | bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage, |
Geoff Lang | e8ebe7f | 2013-08-05 15:03:13 -0400 | [diff] [blame] | 472 | GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, |
| 473 | GLint border) |
| 474 | { |
| 475 | if (!gl::IsInternalTextureTarget(target, context->getClientVersion())) |
| 476 | { |
| 477 | return gl::error(GL_INVALID_ENUM, false); |
| 478 | } |
| 479 | |
| 480 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
| 481 | { |
| 482 | return gl::error(GL_INVALID_VALUE, false); |
| 483 | } |
| 484 | |
| 485 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 486 | { |
| 487 | return gl::error(GL_INVALID_VALUE, false); |
| 488 | } |
| 489 | |
| 490 | if (width == 0 || height == 0) |
| 491 | { |
| 492 | return false; |
| 493 | } |
| 494 | |
| 495 | // Verify zero border |
| 496 | if (border != 0) |
| 497 | { |
| 498 | return gl::error(GL_INVALID_VALUE, false); |
| 499 | } |
| 500 | |
| 501 | // Validate dimensions based on Context limits and validate the texture |
| 502 | if (level > context->getMaximumTextureLevel()) |
| 503 | { |
| 504 | return gl::error(GL_INVALID_VALUE, false); |
| 505 | } |
| 506 | |
| 507 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
| 508 | |
| 509 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 510 | { |
| 511 | return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION, false); |
| 512 | } |
| 513 | |
| 514 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getSamples() != 0) |
| 515 | { |
| 516 | return gl::error(GL_INVALID_OPERATION, false); |
| 517 | } |
| 518 | |
| 519 | GLenum colorbufferFormat = framebuffer->getReadColorbuffer()->getInternalFormat(); |
| 520 | gl::Texture *texture = NULL; |
| 521 | GLenum textureFormat = GL_RGBA; |
| 522 | |
| 523 | switch (target) |
| 524 | { |
| 525 | case GL_TEXTURE_2D: |
| 526 | { |
| 527 | if (width > (context->getMaximum2DTextureDimension() >> level) || |
| 528 | height > (context->getMaximum2DTextureDimension() >> level)) |
| 529 | { |
| 530 | return gl::error(GL_INVALID_VALUE, false); |
| 531 | } |
| 532 | |
| 533 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 534 | if (tex2d) |
| 535 | { |
| 536 | if (isSubImage && !validateSubImageParams2D(false, width, height, xoffset, yoffset, level, GL_NONE, GL_NONE, tex2d)) |
| 537 | { |
| 538 | return false; // error already registered by validateSubImageParams |
| 539 | } |
| 540 | texture = tex2d; |
| 541 | textureFormat = gl::GetFormat(tex2d->getInternalFormat(level), context->getClientVersion()); |
| 542 | } |
| 543 | } |
| 544 | break; |
| 545 | |
| 546 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 547 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 548 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 549 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 550 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 551 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 552 | { |
| 553 | if (!isSubImage && width != height) |
| 554 | { |
| 555 | return gl::error(GL_INVALID_VALUE, false); |
| 556 | } |
| 557 | |
| 558 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 559 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 560 | { |
| 561 | return gl::error(GL_INVALID_VALUE, false); |
| 562 | } |
| 563 | |
| 564 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
| 565 | if (texcube) |
| 566 | { |
| 567 | if (isSubImage && !validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, GL_NONE, GL_NONE, texcube)) |
| 568 | { |
| 569 | return false; // error already registered by validateSubImageParams |
| 570 | } |
| 571 | texture = texcube; |
| 572 | textureFormat = gl::GetFormat(texcube->getInternalFormat(target, level), context->getClientVersion()); |
| 573 | } |
| 574 | } |
| 575 | break; |
| 576 | |
| 577 | default: |
| 578 | return gl::error(GL_INVALID_ENUM, false); |
| 579 | } |
| 580 | |
| 581 | if (!texture) |
| 582 | { |
| 583 | return gl::error(GL_INVALID_OPERATION, false); |
| 584 | } |
| 585 | |
| 586 | if (texture->isImmutable() && !isSubImage) |
| 587 | { |
| 588 | return gl::error(GL_INVALID_OPERATION, false); |
| 589 | } |
| 590 | |
| 591 | |
| 592 | // [OpenGL ES 2.0.24] table 3.9 |
| 593 | if (isSubImage) |
| 594 | { |
| 595 | switch (textureFormat) |
| 596 | { |
| 597 | case GL_ALPHA: |
| 598 | if (colorbufferFormat != GL_ALPHA8_EXT && |
| 599 | colorbufferFormat != GL_RGBA4 && |
| 600 | colorbufferFormat != GL_RGB5_A1 && |
| 601 | colorbufferFormat != GL_RGBA8_OES) |
| 602 | { |
| 603 | return gl::error(GL_INVALID_OPERATION, false); |
| 604 | } |
| 605 | break; |
| 606 | case GL_LUMINANCE: |
| 607 | case GL_RGB: |
| 608 | if (colorbufferFormat != GL_RGB565 && |
| 609 | colorbufferFormat != GL_RGB8_OES && |
| 610 | colorbufferFormat != GL_RGBA4 && |
| 611 | colorbufferFormat != GL_RGB5_A1 && |
| 612 | colorbufferFormat != GL_RGBA8_OES) |
| 613 | { |
| 614 | return gl::error(GL_INVALID_OPERATION, false); |
| 615 | } |
| 616 | break; |
| 617 | case GL_LUMINANCE_ALPHA: |
| 618 | case GL_RGBA: |
| 619 | if (colorbufferFormat != GL_RGBA4 && |
| 620 | colorbufferFormat != GL_RGB5_A1 && |
| 621 | colorbufferFormat != GL_RGBA8_OES) |
| 622 | { |
| 623 | return gl::error(GL_INVALID_OPERATION, false); |
| 624 | } |
| 625 | break; |
| 626 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 627 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 628 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 629 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 630 | return gl::error(GL_INVALID_OPERATION, false); |
| 631 | case GL_DEPTH_COMPONENT: |
| 632 | case GL_DEPTH_STENCIL_OES: |
| 633 | return gl::error(GL_INVALID_OPERATION, false); |
| 634 | default: |
| 635 | return gl::error(GL_INVALID_OPERATION, false); |
| 636 | } |
| 637 | } |
| 638 | else |
| 639 | { |
| 640 | switch (internalformat) |
| 641 | { |
| 642 | case GL_ALPHA: |
| 643 | if (colorbufferFormat != GL_ALPHA8_EXT && |
| 644 | colorbufferFormat != GL_RGBA4 && |
| 645 | colorbufferFormat != GL_RGB5_A1 && |
| 646 | colorbufferFormat != GL_BGRA8_EXT && |
| 647 | colorbufferFormat != GL_RGBA8_OES) |
| 648 | { |
| 649 | return gl::error(GL_INVALID_OPERATION, false); |
| 650 | } |
| 651 | break; |
| 652 | case GL_LUMINANCE: |
| 653 | case GL_RGB: |
| 654 | if (colorbufferFormat != GL_RGB565 && |
| 655 | colorbufferFormat != GL_RGB8_OES && |
| 656 | colorbufferFormat != GL_RGBA4 && |
| 657 | colorbufferFormat != GL_RGB5_A1 && |
| 658 | colorbufferFormat != GL_BGRA8_EXT && |
| 659 | colorbufferFormat != GL_RGBA8_OES) |
| 660 | { |
| 661 | return gl::error(GL_INVALID_OPERATION, false); |
| 662 | } |
| 663 | break; |
| 664 | case GL_LUMINANCE_ALPHA: |
| 665 | case GL_RGBA: |
| 666 | if (colorbufferFormat != GL_RGBA4 && |
| 667 | colorbufferFormat != GL_RGB5_A1 && |
| 668 | colorbufferFormat != GL_BGRA8_EXT && |
| 669 | colorbufferFormat != GL_RGBA8_OES) |
| 670 | { |
| 671 | return gl::error(GL_INVALID_OPERATION, false); |
| 672 | } |
| 673 | break; |
| 674 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 675 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 676 | if (context->supportsDXT1Textures()) |
| 677 | { |
| 678 | return gl::error(GL_INVALID_OPERATION, false); |
| 679 | } |
| 680 | else |
| 681 | { |
| 682 | return gl::error(GL_INVALID_ENUM, false); |
| 683 | } |
| 684 | break; |
| 685 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 686 | if (context->supportsDXT3Textures()) |
| 687 | { |
| 688 | return gl::error(GL_INVALID_OPERATION, false); |
| 689 | } |
| 690 | else |
| 691 | { |
| 692 | return gl::error(GL_INVALID_ENUM, false); |
| 693 | } |
| 694 | break; |
| 695 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 696 | if (context->supportsDXT5Textures()) |
| 697 | { |
| 698 | return gl::error(GL_INVALID_OPERATION, false); |
| 699 | } |
| 700 | else |
| 701 | { |
| 702 | return gl::error(GL_INVALID_ENUM, false); |
| 703 | } |
| 704 | break; |
| 705 | case GL_DEPTH_COMPONENT: |
| 706 | case GL_DEPTH_COMPONENT16: |
| 707 | case GL_DEPTH_COMPONENT32_OES: |
| 708 | case GL_DEPTH_STENCIL_OES: |
| 709 | case GL_DEPTH24_STENCIL8_OES: |
| 710 | if (context->supportsDepthTextures()) |
| 711 | { |
| 712 | return gl::error(GL_INVALID_OPERATION, false); |
| 713 | } |
| 714 | else |
| 715 | { |
| 716 | return gl::error(GL_INVALID_ENUM, false); |
| 717 | } |
| 718 | default: |
| 719 | return gl::error(GL_INVALID_ENUM, false); |
| 720 | } |
| 721 | } |
| 722 | |
| 723 | return true; |
| 724 | } |
| 725 | |
Geoff Lang | 34dbb6f | 2013-08-05 15:05:47 -0400 | [diff] [blame^] | 726 | bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat, |
Geoff Lang | e8ebe7f | 2013-08-05 15:03:13 -0400 | [diff] [blame] | 727 | GLsizei width, GLsizei height) |
| 728 | { |
| 729 | if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) |
| 730 | { |
| 731 | return gl::error(GL_INVALID_ENUM, false); |
| 732 | } |
| 733 | |
| 734 | if (width < 1 || height < 1 || levels < 1) |
| 735 | { |
| 736 | return gl::error(GL_INVALID_VALUE, false); |
| 737 | } |
| 738 | |
| 739 | if (target == GL_TEXTURE_CUBE_MAP && width != height) |
| 740 | { |
| 741 | return gl::error(GL_INVALID_VALUE, false); |
| 742 | } |
| 743 | |
| 744 | if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) |
| 745 | { |
| 746 | return gl::error(GL_INVALID_OPERATION, false); |
| 747 | } |
| 748 | |
| 749 | GLenum format = gl::GetFormat(internalformat, context->getClientVersion()); |
| 750 | GLenum type = gl::GetType(internalformat, context->getClientVersion()); |
| 751 | |
| 752 | if (format == GL_NONE || type == GL_NONE) |
| 753 | { |
| 754 | return gl::error(GL_INVALID_ENUM, false); |
| 755 | } |
| 756 | |
| 757 | switch (target) |
| 758 | { |
| 759 | case GL_TEXTURE_2D: |
| 760 | if (width > context->getMaximum2DTextureDimension() || |
| 761 | height > context->getMaximum2DTextureDimension()) |
| 762 | { |
| 763 | return gl::error(GL_INVALID_VALUE, false); |
| 764 | } |
| 765 | break; |
| 766 | case GL_TEXTURE_CUBE_MAP: |
| 767 | if (width > context->getMaximumCubeTextureDimension() || |
| 768 | height > context->getMaximumCubeTextureDimension()) |
| 769 | { |
| 770 | return gl::error(GL_INVALID_VALUE, false); |
| 771 | } |
| 772 | break; |
| 773 | default: |
| 774 | return gl::error(GL_INVALID_ENUM, false); |
| 775 | } |
| 776 | |
| 777 | if (levels != 1 && !context->supportsNonPower2Texture()) |
| 778 | { |
| 779 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
| 780 | { |
| 781 | return gl::error(GL_INVALID_OPERATION, false); |
| 782 | } |
| 783 | } |
| 784 | |
| 785 | switch (internalformat) |
| 786 | { |
| 787 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 788 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 789 | if (!context->supportsDXT1Textures()) |
| 790 | { |
| 791 | return gl::error(GL_INVALID_ENUM, false); |
| 792 | } |
| 793 | break; |
| 794 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 795 | if (!context->supportsDXT3Textures()) |
| 796 | { |
| 797 | return gl::error(GL_INVALID_ENUM, false); |
| 798 | } |
| 799 | break; |
| 800 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 801 | if (!context->supportsDXT5Textures()) |
| 802 | { |
| 803 | return gl::error(GL_INVALID_ENUM, false); |
| 804 | } |
| 805 | break; |
| 806 | case GL_RGBA32F_EXT: |
| 807 | case GL_RGB32F_EXT: |
| 808 | case GL_ALPHA32F_EXT: |
| 809 | case GL_LUMINANCE32F_EXT: |
| 810 | case GL_LUMINANCE_ALPHA32F_EXT: |
| 811 | if (!context->supportsFloat32Textures()) |
| 812 | { |
| 813 | return gl::error(GL_INVALID_ENUM, false); |
| 814 | } |
| 815 | break; |
| 816 | case GL_RGBA16F_EXT: |
| 817 | case GL_RGB16F_EXT: |
| 818 | case GL_ALPHA16F_EXT: |
| 819 | case GL_LUMINANCE16F_EXT: |
| 820 | case GL_LUMINANCE_ALPHA16F_EXT: |
| 821 | if (!context->supportsFloat16Textures()) |
| 822 | { |
| 823 | return gl::error(GL_INVALID_ENUM, false); |
| 824 | } |
| 825 | break; |
| 826 | case GL_DEPTH_COMPONENT16: |
| 827 | case GL_DEPTH_COMPONENT32_OES: |
| 828 | case GL_DEPTH24_STENCIL8_OES: |
| 829 | if (!context->supportsDepthTextures()) |
| 830 | { |
| 831 | return gl::error(GL_INVALID_ENUM, false); |
| 832 | } |
| 833 | if (target != GL_TEXTURE_2D) |
| 834 | { |
| 835 | return gl::error(GL_INVALID_OPERATION, false); |
| 836 | } |
| 837 | // ANGLE_depth_texture only supports 1-level textures |
| 838 | if (levels != 1) |
| 839 | { |
| 840 | return gl::error(GL_INVALID_OPERATION, false); |
| 841 | } |
| 842 | break; |
| 843 | default: |
| 844 | break; |
| 845 | } |
| 846 | |
| 847 | gl::Texture *texture = NULL; |
| 848 | switch(target) |
| 849 | { |
| 850 | case GL_TEXTURE_2D: |
| 851 | texture = context->getTexture2D(); |
| 852 | break; |
| 853 | case GL_TEXTURE_CUBE_MAP: |
| 854 | texture = context->getTextureCubeMap(); |
| 855 | break; |
| 856 | default: |
| 857 | UNREACHABLE(); |
| 858 | } |
| 859 | |
| 860 | if (!texture || texture->id() == 0) |
| 861 | { |
| 862 | return gl::error(GL_INVALID_OPERATION, false); |
| 863 | } |
| 864 | |
| 865 | if (texture->isImmutable()) |
| 866 | { |
| 867 | return gl::error(GL_INVALID_OPERATION, false); |
| 868 | } |
| 869 | |
| 870 | return true; |
| 871 | } |
| 872 | |
Geoff Lang | 34dbb6f | 2013-08-05 15:05:47 -0400 | [diff] [blame^] | 873 | bool ValidateES2FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment, |
Geoff Lang | e8ebe7f | 2013-08-05 15:03:13 -0400 | [diff] [blame] | 874 | GLenum textarget, GLuint texture, GLint level) |
| 875 | { |
| 876 | META_ASSERT(GL_DRAW_FRAMEBUFFER == GL_DRAW_FRAMEBUFFER_ANGLE && GL_READ_FRAMEBUFFER == GL_READ_FRAMEBUFFER_ANGLE); |
| 877 | |
| 878 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER && target != GL_READ_FRAMEBUFFER) |
| 879 | { |
| 880 | return gl::error(GL_INVALID_ENUM, false); |
| 881 | } |
| 882 | |
| 883 | if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) |
| 884 | { |
| 885 | const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0); |
| 886 | if (colorAttachment >= context->getMaximumRenderTargets()) |
| 887 | { |
| 888 | return gl::error(GL_INVALID_VALUE, false); |
| 889 | } |
| 890 | } |
| 891 | else |
| 892 | { |
| 893 | switch (attachment) |
| 894 | { |
| 895 | case GL_DEPTH_ATTACHMENT: |
| 896 | case GL_STENCIL_ATTACHMENT: |
| 897 | break; |
| 898 | default: |
| 899 | return gl::error(GL_INVALID_ENUM, false); |
| 900 | } |
| 901 | } |
| 902 | |
| 903 | if (texture != 0) |
| 904 | { |
| 905 | gl::Texture *tex = context->getTexture(texture); |
| 906 | |
| 907 | if (tex == NULL) |
| 908 | { |
| 909 | return gl::error(GL_INVALID_OPERATION, false); |
| 910 | } |
| 911 | |
| 912 | switch (textarget) |
| 913 | { |
| 914 | case GL_TEXTURE_2D: |
| 915 | { |
| 916 | if (tex->getTarget() != GL_TEXTURE_2D) |
| 917 | { |
| 918 | return gl::error(GL_INVALID_OPERATION, false); |
| 919 | } |
| 920 | gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex); |
| 921 | if (tex2d->isCompressed(level)) |
| 922 | { |
| 923 | return gl::error(GL_INVALID_OPERATION, false); |
| 924 | } |
| 925 | break; |
| 926 | } |
| 927 | |
| 928 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 929 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 930 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 931 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 932 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 933 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 934 | { |
| 935 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 936 | { |
| 937 | return gl::error(GL_INVALID_OPERATION, false); |
| 938 | } |
| 939 | gl::TextureCubeMap *texcube = static_cast<gl::TextureCubeMap *>(tex); |
| 940 | if (texcube->isCompressed(textarget, level)) |
| 941 | { |
| 942 | return gl::error(GL_INVALID_OPERATION, false); |
| 943 | } |
| 944 | break; |
| 945 | } |
| 946 | |
| 947 | default: |
| 948 | return gl::error(GL_INVALID_ENUM, false); |
| 949 | } |
| 950 | |
| 951 | if (level != 0) |
| 952 | { |
| 953 | return gl::error(GL_INVALID_VALUE, false); |
| 954 | } |
| 955 | } |
| 956 | |
| 957 | gl::Framebuffer *framebuffer = NULL; |
| 958 | GLuint framebufferHandle = 0; |
| 959 | if (target == GL_READ_FRAMEBUFFER) |
| 960 | { |
| 961 | framebuffer = context->getReadFramebuffer(); |
| 962 | framebufferHandle = context->getReadFramebufferHandle(); |
| 963 | } |
| 964 | else |
| 965 | { |
| 966 | framebuffer = context->getDrawFramebuffer(); |
| 967 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 968 | } |
| 969 | |
| 970 | if (framebufferHandle == 0 || !framebuffer) |
| 971 | { |
| 972 | return gl::error(GL_INVALID_OPERATION, false); |
| 973 | } |
| 974 | |
| 975 | return true; |
| 976 | } |
| 977 | |
| 978 | // check for combinations of format and type that are valid for ReadPixels |
Geoff Lang | 34dbb6f | 2013-08-05 15:05:47 -0400 | [diff] [blame^] | 979 | bool ValidES2ReadFormatType(GLenum format, GLenum type) |
Geoff Lang | e8ebe7f | 2013-08-05 15:03:13 -0400 | [diff] [blame] | 980 | { |
| 981 | switch (format) |
| 982 | { |
| 983 | case GL_RGBA: |
| 984 | switch (type) |
| 985 | { |
| 986 | case GL_UNSIGNED_BYTE: |
| 987 | break; |
| 988 | default: |
| 989 | return false; |
| 990 | } |
| 991 | break; |
| 992 | case GL_BGRA_EXT: |
| 993 | switch (type) |
| 994 | { |
| 995 | case GL_UNSIGNED_BYTE: |
| 996 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 997 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 998 | break; |
| 999 | default: |
| 1000 | return false; |
| 1001 | } |
| 1002 | break; |
| 1003 | default: |
| 1004 | return false; |
| 1005 | } |
| 1006 | return true; |
| 1007 | } |
| 1008 | |
| 1009 | } |