Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 1 | #include "ANGLETest.h" |
| 2 | |
| 3 | #include <vector> |
| 4 | |
| 5 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
| 6 | ANGLE_TYPED_TEST_CASE(SimpleOperationTest, ES2_D3D9, ES2_D3D11, ES3_D3D11, ES2_OPENGL, ES3_OPENGL); |
| 7 | |
| 8 | template<typename T> |
| 9 | class SimpleOperationTest : public ANGLETest |
| 10 | { |
| 11 | protected: |
| 12 | SimpleOperationTest() : ANGLETest(T::GetGlesMajorVersion(), T::GetPlatform()) |
| 13 | { |
| 14 | setWindowWidth(128); |
| 15 | setWindowHeight(128); |
| 16 | setConfigRedBits(8); |
| 17 | setConfigGreenBits(8); |
| 18 | setConfigBlueBits(8); |
| 19 | setConfigAlphaBits(8); |
| 20 | } |
| 21 | }; |
| 22 | |
| 23 | TYPED_TEST(SimpleOperationTest, CompileVertexShader) |
| 24 | { |
| 25 | const std::string source = SHADER_SOURCE |
| 26 | ( |
| 27 | attribute vec4 a_input; |
| 28 | void main() |
| 29 | { |
| 30 | gl_Position = a_input; |
| 31 | } |
| 32 | ); |
| 33 | |
| 34 | GLuint shader = CompileShader(GL_VERTEX_SHADER, source); |
| 35 | EXPECT_NE(shader, 0u); |
| 36 | glDeleteShader(shader); |
| 37 | |
| 38 | EXPECT_GL_NO_ERROR(); |
| 39 | } |
| 40 | |
| 41 | TYPED_TEST(SimpleOperationTest, CompileFragmentShader) |
| 42 | { |
| 43 | const std::string source = SHADER_SOURCE |
| 44 | ( |
| 45 | precision mediump float; |
| 46 | varying vec4 v_input; |
| 47 | void main() |
| 48 | { |
| 49 | gl_FragColor = v_input; |
| 50 | } |
| 51 | ); |
| 52 | |
| 53 | GLuint shader = CompileShader(GL_FRAGMENT_SHADER, source); |
| 54 | EXPECT_NE(shader, 0u); |
| 55 | glDeleteShader(shader); |
| 56 | |
| 57 | EXPECT_GL_NO_ERROR(); |
| 58 | } |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 59 | |
| 60 | TYPED_TEST(SimpleOperationTest, LinkProgram) |
| 61 | { |
| 62 | const std::string vsSource = SHADER_SOURCE |
| 63 | ( |
| 64 | void main() |
| 65 | { |
| 66 | gl_Position = vec4(1.0, 1.0, 1.0, 1.0); |
| 67 | } |
| 68 | ); |
| 69 | |
| 70 | const std::string fsSource = SHADER_SOURCE |
| 71 | ( |
| 72 | void main() |
| 73 | { |
| 74 | gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); |
| 75 | } |
| 76 | ); |
| 77 | |
| 78 | GLuint program = CompileProgram(vsSource, fsSource); |
| 79 | EXPECT_NE(program, 0u); |
| 80 | glDeleteProgram(program); |
| 81 | |
| 82 | EXPECT_GL_NO_ERROR(); |
| 83 | } |
| 84 | |
| 85 | TYPED_TEST(SimpleOperationTest, LinkProgramWithUniforms) |
| 86 | { |
| 87 | const std::string vsSource = SHADER_SOURCE |
| 88 | ( |
| 89 | void main() |
| 90 | { |
| 91 | gl_Position = vec4(1.0, 1.0, 1.0, 1.0); |
| 92 | } |
| 93 | ); |
| 94 | |
| 95 | const std::string fsSource = SHADER_SOURCE |
| 96 | ( |
| 97 | precision mediump float; |
| 98 | uniform vec4 u_input; |
| 99 | void main() |
| 100 | { |
| 101 | gl_FragColor = u_input; |
| 102 | } |
| 103 | ); |
| 104 | |
| 105 | GLuint program = CompileProgram(vsSource, fsSource); |
| 106 | EXPECT_NE(program, 0u); |
| 107 | |
| 108 | GLint uniformLoc = glGetUniformLocation(program, "u_input"); |
| 109 | EXPECT_NE(-1, uniformLoc); |
| 110 | |
| 111 | glDeleteProgram(program); |
| 112 | |
| 113 | EXPECT_GL_NO_ERROR(); |
| 114 | } |
| 115 | |
| 116 | TYPED_TEST(SimpleOperationTest, LinkProgramWithAttributes) |
| 117 | { |
| 118 | const std::string vsSource = SHADER_SOURCE |
| 119 | ( |
| 120 | attribute vec4 a_input; |
| 121 | void main() |
| 122 | { |
| 123 | gl_Position = a_input; |
| 124 | } |
| 125 | ); |
| 126 | |
| 127 | const std::string fsSource = SHADER_SOURCE |
| 128 | ( |
| 129 | void main() |
| 130 | { |
| 131 | gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); |
| 132 | } |
| 133 | ); |
| 134 | |
| 135 | GLuint program = CompileProgram(vsSource, fsSource); |
| 136 | EXPECT_NE(program, 0u); |
| 137 | |
| 138 | GLint attribLoc = glGetAttribLocation(program, "a_input"); |
| 139 | EXPECT_NE(-1, attribLoc); |
| 140 | |
| 141 | glDeleteProgram(program); |
| 142 | |
| 143 | EXPECT_GL_NO_ERROR(); |
| 144 | } |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame^] | 145 | |
| 146 | TYPED_TEST(SimpleOperationTest, BufferDataWithData) |
| 147 | { |
| 148 | GLuint buffer; |
| 149 | glGenBuffers(1, &buffer); |
| 150 | glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| 151 | |
| 152 | std::vector<uint8_t> data(1024); |
| 153 | glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); |
| 154 | |
| 155 | glDeleteBuffers(1, &buffer); |
| 156 | |
| 157 | EXPECT_GL_NO_ERROR(); |
| 158 | } |
| 159 | |
| 160 | TYPED_TEST(SimpleOperationTest, BufferDataWithNoData) |
| 161 | { |
| 162 | GLuint buffer; |
| 163 | glGenBuffers(1, &buffer); |
| 164 | glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| 165 | glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); |
| 166 | glDeleteBuffers(1, &buffer); |
| 167 | |
| 168 | EXPECT_GL_NO_ERROR(); |
| 169 | } |
| 170 | |
| 171 | TYPED_TEST(SimpleOperationTest, BufferSubData) |
| 172 | { |
| 173 | GLuint buffer; |
| 174 | glGenBuffers(1, &buffer); |
| 175 | glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| 176 | |
| 177 | const size_t bufferSize = 1024; |
| 178 | glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); |
| 179 | |
| 180 | const size_t subDataCount = 16; |
| 181 | std::vector<uint8_t> data(bufferSize / subDataCount); |
| 182 | for (size_t i = 0; i < subDataCount; i++) |
| 183 | { |
| 184 | glBufferSubData(GL_ARRAY_BUFFER, data.size() * i, data.size(), &data[0]); |
| 185 | } |
| 186 | |
| 187 | glDeleteBuffers(1, &buffer); |
| 188 | |
| 189 | EXPECT_GL_NO_ERROR(); |
| 190 | } |