daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 2b5af7b | 2012-09-27 17:46:15 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 8 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 9 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 10 | |
| 11 | #include "libGLESv2/Texture.h" |
| 12 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 13 | #include <algorithm> |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | |
| 15 | #include "common/debug.h" |
| 16 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 17 | #include "libGLESv2/main.h" |
| 18 | #include "libGLESv2/mathutil.h" |
| 19 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 20 | #include "libGLESv2/renderer/Blit.h" |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 21 | #include "libGLESv2/renderer/SwapChain.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 22 | #include "libGLESv2/Framebuffer.h" |
| 23 | |
| 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 27 | Texture::Texture(rx::Renderer *renderer, GLuint id) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 28 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 29 | mRenderer = renderer; |
| 30 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 31 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 32 | mSamplerState.magFilter = GL_LINEAR; |
| 33 | mSamplerState.wrapS = GL_REPEAT; |
| 34 | mSamplerState.wrapT = GL_REPEAT; |
| 35 | mSamplerState.maxAnisotropy = 1.0f; |
| 36 | mSamplerState.lodOffset = 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 37 | mUsage = GL_NONE; |
| 38 | |
| 39 | mDirtyImages = true; |
| 40 | |
| 41 | mImmutable = false; |
| 42 | } |
| 43 | |
| 44 | Texture::~Texture() |
| 45 | { |
| 46 | } |
| 47 | |
| 48 | // Returns true on successful filter state update (valid enum parameter) |
| 49 | bool Texture::setMinFilter(GLenum filter) |
| 50 | { |
| 51 | switch (filter) |
| 52 | { |
| 53 | case GL_NEAREST: |
| 54 | case GL_LINEAR: |
| 55 | case GL_NEAREST_MIPMAP_NEAREST: |
| 56 | case GL_LINEAR_MIPMAP_NEAREST: |
| 57 | case GL_NEAREST_MIPMAP_LINEAR: |
| 58 | case GL_LINEAR_MIPMAP_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 59 | mSamplerState.minFilter = filter; |
| 60 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 61 | default: |
| 62 | return false; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | // Returns true on successful filter state update (valid enum parameter) |
| 67 | bool Texture::setMagFilter(GLenum filter) |
| 68 | { |
| 69 | switch (filter) |
| 70 | { |
| 71 | case GL_NEAREST: |
| 72 | case GL_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 73 | mSamplerState.magFilter = filter; |
| 74 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 75 | default: |
| 76 | return false; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | // Returns true on successful wrap state update (valid enum parameter) |
| 81 | bool Texture::setWrapS(GLenum wrap) |
| 82 | { |
| 83 | switch (wrap) |
| 84 | { |
| 85 | case GL_REPEAT: |
| 86 | case GL_CLAMP_TO_EDGE: |
| 87 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 88 | mSamplerState.wrapS = wrap; |
| 89 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 90 | default: |
| 91 | return false; |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | // Returns true on successful wrap state update (valid enum parameter) |
| 96 | bool Texture::setWrapT(GLenum wrap) |
| 97 | { |
| 98 | switch (wrap) |
| 99 | { |
| 100 | case GL_REPEAT: |
| 101 | case GL_CLAMP_TO_EDGE: |
| 102 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 103 | mSamplerState.wrapT = wrap; |
| 104 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 105 | default: |
| 106 | return false; |
| 107 | } |
| 108 | } |
| 109 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 110 | // Returns true on successful max anisotropy update (valid anisotropy value) |
| 111 | bool Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
| 112 | { |
| 113 | textureMaxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
| 114 | if (textureMaxAnisotropy < 1.0f) |
| 115 | { |
| 116 | return false; |
| 117 | } |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 118 | |
| 119 | mSamplerState.maxAnisotropy = textureMaxAnisotropy; |
| 120 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 121 | return true; |
| 122 | } |
| 123 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 124 | // Returns true on successful usage state update (valid enum parameter) |
| 125 | bool Texture::setUsage(GLenum usage) |
| 126 | { |
| 127 | switch (usage) |
| 128 | { |
| 129 | case GL_NONE: |
| 130 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 131 | mUsage = usage; |
| 132 | return true; |
| 133 | default: |
| 134 | return false; |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | GLenum Texture::getMinFilter() const |
| 139 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 140 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | GLenum Texture::getMagFilter() const |
| 144 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 145 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 146 | } |
| 147 | |
| 148 | GLenum Texture::getWrapS() const |
| 149 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 150 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 151 | } |
| 152 | |
| 153 | GLenum Texture::getWrapT() const |
| 154 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 155 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 156 | } |
| 157 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 158 | float Texture::getMaxAnisotropy() const |
| 159 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 160 | return mSamplerState.maxAnisotropy; |
| 161 | } |
| 162 | |
| 163 | int Texture::getLodOffset() |
| 164 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 165 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 166 | return texture ? texture->getLodOffset() : 0; |
| 167 | } |
| 168 | |
| 169 | void Texture::getSamplerState(SamplerState *sampler) |
| 170 | { |
| 171 | *sampler = mSamplerState; |
| 172 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 173 | } |
| 174 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | GLenum Texture::getUsage() const |
| 176 | { |
| 177 | return mUsage; |
| 178 | } |
| 179 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 180 | bool Texture::isMipmapFiltered() const |
| 181 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 182 | switch (mSamplerState.minFilter) |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 183 | { |
| 184 | case GL_NEAREST: |
| 185 | case GL_LINEAR: |
| 186 | return false; |
| 187 | case GL_NEAREST_MIPMAP_NEAREST: |
| 188 | case GL_LINEAR_MIPMAP_NEAREST: |
| 189 | case GL_NEAREST_MIPMAP_LINEAR: |
| 190 | case GL_LINEAR_MIPMAP_LINEAR: |
| 191 | return true; |
| 192 | default: UNREACHABLE(); |
| 193 | return false; |
| 194 | } |
| 195 | } |
| 196 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 197 | void Texture::setImage(GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 198 | { |
| 199 | if (pixels != NULL) |
| 200 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 201 | image->loadData(0, 0, image->getWidth(), image->getHeight(), unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 202 | mDirtyImages = true; |
| 203 | } |
| 204 | } |
| 205 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 206 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 207 | { |
| 208 | if (pixels != NULL) |
| 209 | { |
| 210 | image->loadCompressedData(0, 0, image->getWidth(), image->getHeight(), pixels); |
| 211 | mDirtyImages = true; |
| 212 | } |
| 213 | } |
| 214 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 215 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 216 | { |
| 217 | if (pixels != NULL) |
| 218 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 219 | image->loadData(xoffset, yoffset, width, height, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 220 | mDirtyImages = true; |
| 221 | } |
| 222 | |
| 223 | return true; |
| 224 | } |
| 225 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 226 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 227 | { |
| 228 | if (pixels != NULL) |
| 229 | { |
| 230 | image->loadCompressedData(xoffset, yoffset, width, height, pixels); |
| 231 | mDirtyImages = true; |
| 232 | } |
| 233 | |
| 234 | return true; |
| 235 | } |
| 236 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 237 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 238 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 239 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 240 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 241 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 242 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 243 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 244 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 245 | } |
| 246 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 247 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 248 | } |
| 249 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 250 | bool Texture::hasDirtyImages() const |
| 251 | { |
| 252 | return mDirtyImages; |
| 253 | } |
| 254 | |
| 255 | void Texture::resetDirty() |
| 256 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 257 | mDirtyImages = false; |
| 258 | } |
| 259 | |
| 260 | unsigned int Texture::getTextureSerial() |
| 261 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 262 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 263 | return texture ? texture->getTextureSerial() : 0; |
| 264 | } |
| 265 | |
| 266 | unsigned int Texture::getRenderTargetSerial(GLenum target) |
| 267 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 268 | rx::TextureStorageInterface *texture = getStorage(true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 269 | return texture ? texture->getRenderTargetSerial(target) : 0; |
| 270 | } |
| 271 | |
| 272 | bool Texture::isImmutable() const |
| 273 | { |
| 274 | return mImmutable; |
| 275 | } |
| 276 | |
| 277 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 278 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 279 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 280 | { |
| 281 | return 0; // Maximum number of levels |
| 282 | } |
| 283 | else |
| 284 | { |
| 285 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 286 | return 1; |
| 287 | } |
| 288 | } |
| 289 | |
| 290 | GLint Texture::creationLevels(GLsizei size) const |
| 291 | { |
| 292 | return creationLevels(size, size); |
| 293 | } |
| 294 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 295 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 296 | { |
| 297 | mTexStorage = NULL; |
| 298 | mSurface = NULL; |
| 299 | mColorbufferProxy = NULL; |
| 300 | mProxyRefs = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 301 | |
| 302 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 303 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 304 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 305 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 306 | } |
| 307 | |
| 308 | Texture2D::~Texture2D() |
| 309 | { |
| 310 | mColorbufferProxy = NULL; |
| 311 | |
| 312 | delete mTexStorage; |
| 313 | mTexStorage = NULL; |
| 314 | |
| 315 | if (mSurface) |
| 316 | { |
| 317 | mSurface->setBoundTexture(NULL); |
| 318 | mSurface = NULL; |
| 319 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 320 | |
| 321 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 322 | { |
| 323 | delete mImageArray[i]; |
| 324 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 325 | } |
| 326 | |
| 327 | // We need to maintain a count of references to renderbuffers acting as |
| 328 | // proxies for this texture, so that we do not attempt to use a pointer |
| 329 | // to a renderbuffer proxy which has been deleted. |
| 330 | void Texture2D::addProxyRef(const Renderbuffer *proxy) |
| 331 | { |
| 332 | mProxyRefs++; |
| 333 | } |
| 334 | |
| 335 | void Texture2D::releaseProxy(const Renderbuffer *proxy) |
| 336 | { |
| 337 | if (mProxyRefs > 0) |
| 338 | mProxyRefs--; |
| 339 | |
| 340 | if (mProxyRefs == 0) |
| 341 | mColorbufferProxy = NULL; |
| 342 | } |
| 343 | |
| 344 | GLenum Texture2D::getTarget() const |
| 345 | { |
| 346 | return GL_TEXTURE_2D; |
| 347 | } |
| 348 | |
| 349 | GLsizei Texture2D::getWidth(GLint level) const |
| 350 | { |
| 351 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 352 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 353 | else |
| 354 | return 0; |
| 355 | } |
| 356 | |
| 357 | GLsizei Texture2D::getHeight(GLint level) const |
| 358 | { |
| 359 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 360 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 361 | else |
| 362 | return 0; |
| 363 | } |
| 364 | |
| 365 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 366 | { |
| 367 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 368 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 369 | else |
| 370 | return GL_NONE; |
| 371 | } |
| 372 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 373 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 374 | { |
| 375 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 376 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 377 | else |
| 378 | return D3DFMT_UNKNOWN; |
| 379 | } |
| 380 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 381 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, bool discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 382 | { |
| 383 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 384 | |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 385 | bool redefined = mImageArray[level]->redefine(mRenderer, internalformat, width, height, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 386 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 387 | if (mTexStorage && redefined && discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 388 | { |
| 389 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 390 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 391 | mImageArray[i]->markDirty(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 392 | } |
| 393 | |
| 394 | delete mTexStorage; |
| 395 | mTexStorage = NULL; |
| 396 | mDirtyImages = true; |
| 397 | } |
| 398 | } |
| 399 | |
| 400 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 401 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 402 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 403 | redefineImage(level, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 404 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 405 | Texture::setImage(unpackAlignment, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 406 | } |
| 407 | |
| 408 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 409 | { |
| 410 | releaseTexImage(); |
| 411 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 412 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 413 | |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 414 | mImageArray[0]->redefine(mRenderer, internalformat, surface->getWidth(), surface->getHeight(), true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 415 | |
| 416 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 417 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 418 | |
| 419 | mDirtyImages = true; |
| 420 | mSurface = surface; |
| 421 | mSurface->setBoundTexture(this); |
| 422 | } |
| 423 | |
| 424 | void Texture2D::releaseTexImage() |
| 425 | { |
| 426 | if (mSurface) |
| 427 | { |
| 428 | mSurface->setBoundTexture(NULL); |
| 429 | mSurface = NULL; |
| 430 | |
| 431 | if (mTexStorage) |
| 432 | { |
| 433 | delete mTexStorage; |
| 434 | mTexStorage = NULL; |
| 435 | } |
| 436 | |
| 437 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 438 | { |
shannon.woods@transgaming.com | 29c3641 | 2013-01-25 21:53:40 +0000 | [diff] [blame] | 439 | mImageArray[i]->redefine(mRenderer, GL_NONE, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 440 | } |
| 441 | } |
| 442 | } |
| 443 | |
| 444 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 445 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 446 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 447 | redefineImage(level, format, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 448 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 449 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 450 | } |
| 451 | |
| 452 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 453 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 454 | if (level < levelCount()) |
| 455 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 456 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 457 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 458 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 459 | image->markClean(); |
| 460 | } |
| 461 | } |
| 462 | } |
| 463 | |
| 464 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 465 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 466 | if (Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 467 | { |
| 468 | commitRect(level, xoffset, yoffset, width, height); |
| 469 | } |
| 470 | } |
| 471 | |
| 472 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 473 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 474 | if (Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 475 | { |
| 476 | commitRect(level, xoffset, yoffset, width, height); |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 481 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 482 | GLint internalformat = ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 483 | redefineImage(level, internalformat, width, height, true); |
| 484 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 485 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 486 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 487 | mImageArray[level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 488 | mDirtyImages = true; |
| 489 | } |
| 490 | else |
| 491 | { |
| 492 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 493 | { |
| 494 | convertToRenderTarget(); |
| 495 | } |
| 496 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 497 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 498 | |
| 499 | if (width != 0 && height != 0 && level < levelCount()) |
| 500 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 501 | gl::Rectangle sourceRect; |
| 502 | sourceRect.x = x; |
| 503 | sourceRect.width = width; |
| 504 | sourceRect.y = y; |
| 505 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 506 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 507 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 508 | } |
| 509 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 510 | } |
| 511 | |
| 512 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 513 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 514 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 515 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 516 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 517 | } |
| 518 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 519 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 520 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 521 | mImageArray[level]->copy(xoffset, yoffset, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 522 | mDirtyImages = true; |
| 523 | } |
| 524 | else |
| 525 | { |
| 526 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 527 | { |
| 528 | convertToRenderTarget(); |
| 529 | } |
| 530 | |
| 531 | updateTexture(); |
| 532 | |
| 533 | if (level < levelCount()) |
| 534 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 535 | gl::Rectangle sourceRect; |
| 536 | sourceRect.x = x; |
| 537 | sourceRect.width = width; |
| 538 | sourceRect.y = y; |
| 539 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 540 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 541 | mRenderer->copyImage(source, sourceRect, |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 542 | gl::ExtractFormat(mImageArray[0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 543 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 544 | } |
| 545 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 546 | } |
| 547 | |
| 548 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 549 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 550 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 551 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 552 | mImmutable = true; |
| 553 | |
| 554 | for (int level = 0; level < levels; level++) |
| 555 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 556 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 557 | width = std::max(1, width >> 1); |
| 558 | height = std::max(1, height >> 1); |
| 559 | } |
| 560 | |
| 561 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 562 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 563 | mImageArray[level]->redefine(mRenderer, GL_NONE, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 564 | } |
| 565 | |
| 566 | if (mTexStorage->isManaged()) |
| 567 | { |
| 568 | int levels = levelCount(); |
| 569 | |
| 570 | for (int level = 0; level < levels; level++) |
| 571 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 572 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 573 | } |
| 574 | } |
| 575 | } |
| 576 | |
| 577 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
| 578 | bool Texture2D::isSamplerComplete() const |
| 579 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 580 | GLsizei width = mImageArray[0]->getWidth(); |
| 581 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 582 | |
| 583 | if (width <= 0 || height <= 0) |
| 584 | { |
| 585 | return false; |
| 586 | } |
| 587 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 588 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 589 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 590 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 591 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 592 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 593 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 594 | if (mSamplerState.magFilter != GL_NEAREST || |
| 595 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 596 | { |
| 597 | return false; |
| 598 | } |
| 599 | } |
| 600 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 601 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 602 | |
| 603 | if (!npotSupport) |
| 604 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 605 | if ((mSamplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 606 | (mSamplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 607 | { |
| 608 | return false; |
| 609 | } |
| 610 | } |
| 611 | |
| 612 | if (mipmapping) |
| 613 | { |
| 614 | if (!npotSupport) |
| 615 | { |
| 616 | if (!isPow2(width) || !isPow2(height)) |
| 617 | { |
| 618 | return false; |
| 619 | } |
| 620 | } |
| 621 | |
| 622 | if (!isMipmapComplete()) |
| 623 | { |
| 624 | return false; |
| 625 | } |
| 626 | } |
| 627 | |
| 628 | return true; |
| 629 | } |
| 630 | |
| 631 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 632 | bool Texture2D::isMipmapComplete() const |
| 633 | { |
| 634 | if (isImmutable()) |
| 635 | { |
| 636 | return true; |
| 637 | } |
| 638 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 639 | GLsizei width = mImageArray[0]->getWidth(); |
| 640 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 641 | |
| 642 | if (width <= 0 || height <= 0) |
| 643 | { |
| 644 | return false; |
| 645 | } |
| 646 | |
| 647 | int q = log2(std::max(width, height)); |
| 648 | |
| 649 | for (int level = 1; level <= q; level++) |
| 650 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 651 | if (mImageArray[level]->getInternalFormat() != mImageArray[0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 652 | { |
| 653 | return false; |
| 654 | } |
| 655 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 656 | if (mImageArray[level]->getWidth() != std::max(1, width >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 657 | { |
| 658 | return false; |
| 659 | } |
| 660 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 661 | if (mImageArray[level]->getHeight() != std::max(1, height >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 662 | { |
| 663 | return false; |
| 664 | } |
| 665 | } |
| 666 | |
| 667 | return true; |
| 668 | } |
| 669 | |
| 670 | bool Texture2D::isCompressed(GLint level) const |
| 671 | { |
| 672 | return IsCompressed(getInternalFormat(level)); |
| 673 | } |
| 674 | |
| 675 | bool Texture2D::isDepth(GLint level) const |
| 676 | { |
| 677 | return IsDepthTexture(getInternalFormat(level)); |
| 678 | } |
| 679 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 680 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 681 | void Texture2D::createTexture() |
| 682 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 683 | GLsizei width = mImageArray[0]->getWidth(); |
| 684 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 685 | |
| 686 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 687 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 688 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 689 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 690 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 691 | |
| 692 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 693 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 694 | |
| 695 | if (mTexStorage->isManaged()) |
| 696 | { |
| 697 | int levels = levelCount(); |
| 698 | |
| 699 | for (int level = 0; level < levels; level++) |
| 700 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 701 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 702 | } |
| 703 | } |
| 704 | |
| 705 | mDirtyImages = true; |
| 706 | } |
| 707 | |
| 708 | void Texture2D::updateTexture() |
| 709 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 710 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 711 | |
| 712 | int levels = (mipmapping ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 713 | |
| 714 | for (int level = 0; level < levels; level++) |
| 715 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 716 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 717 | |
| 718 | if (image->isDirty()) |
| 719 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 720 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 721 | } |
| 722 | } |
| 723 | } |
| 724 | |
| 725 | void Texture2D::convertToRenderTarget() |
| 726 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 727 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 728 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 729 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 730 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 731 | GLsizei width = mImageArray[0]->getWidth(); |
| 732 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 733 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 734 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 735 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 736 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 737 | |
| 738 | if (mTexStorage != NULL) |
| 739 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 740 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 741 | { |
| 742 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 743 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 744 | } |
| 745 | } |
| 746 | } |
| 747 | |
| 748 | delete mTexStorage; |
| 749 | mTexStorage = newTexStorage; |
| 750 | |
| 751 | mDirtyImages = true; |
| 752 | } |
| 753 | |
| 754 | void Texture2D::generateMipmaps() |
| 755 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 756 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 757 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 758 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 759 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 760 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 761 | } |
| 762 | } |
| 763 | |
| 764 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 765 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 766 | for (unsigned int i = 1; i <= q; i++) |
| 767 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 768 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 769 | std::max(mImageArray[0]->getWidth() >> i, 1), |
| 770 | std::max(mImageArray[0]->getHeight() >> i, 1), |
| 771 | false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 772 | } |
| 773 | |
| 774 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 775 | { |
| 776 | for (unsigned int i = 1; i <= q; i++) |
| 777 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 778 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 779 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 780 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 781 | } |
| 782 | } |
| 783 | else |
| 784 | { |
| 785 | for (unsigned int i = 1; i <= q; i++) |
| 786 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 787 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 788 | } |
| 789 | } |
| 790 | } |
| 791 | |
| 792 | Renderbuffer *Texture2D::getRenderbuffer(GLenum target) |
| 793 | { |
| 794 | if (target != GL_TEXTURE_2D) |
| 795 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 796 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 797 | } |
| 798 | |
| 799 | if (mColorbufferProxy == NULL) |
| 800 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 801 | mColorbufferProxy = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 802 | } |
| 803 | |
| 804 | return mColorbufferProxy; |
| 805 | } |
| 806 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 807 | rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 808 | { |
| 809 | ASSERT(target == GL_TEXTURE_2D); |
| 810 | |
| 811 | // ensure the underlying texture is created |
| 812 | if (getStorage(true) == NULL) |
| 813 | { |
| 814 | return NULL; |
| 815 | } |
| 816 | |
| 817 | updateTexture(); |
| 818 | |
| 819 | // ensure this is NOT a depth texture |
| 820 | if (isDepth(0)) |
| 821 | { |
| 822 | return NULL; |
| 823 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 824 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 825 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 826 | } |
| 827 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 828 | rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 829 | { |
| 830 | ASSERT(target == GL_TEXTURE_2D); |
| 831 | |
| 832 | // ensure the underlying texture is created |
| 833 | if (getStorage(true) == NULL) |
| 834 | { |
| 835 | return NULL; |
| 836 | } |
| 837 | |
| 838 | updateTexture(); |
| 839 | |
| 840 | // ensure this is actually a depth texture |
| 841 | if (!isDepth(0)) |
| 842 | { |
| 843 | return NULL; |
| 844 | } |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 845 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 846 | } |
| 847 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 848 | int Texture2D::levelCount() |
| 849 | { |
| 850 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 851 | } |
| 852 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 853 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 854 | { |
| 855 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 856 | { |
| 857 | if (renderTarget) |
| 858 | { |
| 859 | convertToRenderTarget(); |
| 860 | } |
| 861 | else |
| 862 | { |
| 863 | createTexture(); |
| 864 | } |
| 865 | } |
| 866 | |
| 867 | return mTexStorage; |
| 868 | } |
| 869 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 870 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 871 | { |
| 872 | mTexStorage = NULL; |
| 873 | for (int i = 0; i < 6; i++) |
| 874 | { |
| 875 | mFaceProxies[i] = NULL; |
| 876 | mFaceProxyRefs[i] = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 877 | |
| 878 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 879 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 880 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 881 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 882 | } |
| 883 | } |
| 884 | |
| 885 | TextureCubeMap::~TextureCubeMap() |
| 886 | { |
| 887 | for (int i = 0; i < 6; i++) |
| 888 | { |
| 889 | mFaceProxies[i] = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 890 | |
| 891 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 892 | { |
| 893 | delete mImageArray[i][j]; |
| 894 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 895 | } |
| 896 | |
| 897 | delete mTexStorage; |
| 898 | mTexStorage = NULL; |
| 899 | } |
| 900 | |
| 901 | // We need to maintain a count of references to renderbuffers acting as |
| 902 | // proxies for this texture, so that the texture is not deleted while |
| 903 | // proxy references still exist. If the reference count drops to zero, |
| 904 | // we set our proxy pointer NULL, so that a new attempt at referencing |
| 905 | // will cause recreation. |
| 906 | void TextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 907 | { |
| 908 | for (int i = 0; i < 6; i++) |
| 909 | { |
| 910 | if (mFaceProxies[i] == proxy) |
| 911 | mFaceProxyRefs[i]++; |
| 912 | } |
| 913 | } |
| 914 | |
| 915 | void TextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 916 | { |
| 917 | for (int i = 0; i < 6; i++) |
| 918 | { |
| 919 | if (mFaceProxies[i] == proxy) |
| 920 | { |
| 921 | if (mFaceProxyRefs[i] > 0) |
| 922 | mFaceProxyRefs[i]--; |
| 923 | |
| 924 | if (mFaceProxyRefs[i] == 0) |
| 925 | mFaceProxies[i] = NULL; |
| 926 | } |
| 927 | } |
| 928 | } |
| 929 | |
| 930 | GLenum TextureCubeMap::getTarget() const |
| 931 | { |
| 932 | return GL_TEXTURE_CUBE_MAP; |
| 933 | } |
| 934 | |
| 935 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 936 | { |
| 937 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 938 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 939 | else |
| 940 | return 0; |
| 941 | } |
| 942 | |
| 943 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 944 | { |
| 945 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 946 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 947 | else |
| 948 | return 0; |
| 949 | } |
| 950 | |
| 951 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 952 | { |
| 953 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 954 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 955 | else |
| 956 | return GL_NONE; |
| 957 | } |
| 958 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 959 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 960 | { |
| 961 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 962 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 963 | else |
| 964 | return D3DFMT_UNKNOWN; |
| 965 | } |
| 966 | |
| 967 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 968 | { |
| 969 | setImage(0, level, width, height, format, type, unpackAlignment, pixels); |
| 970 | } |
| 971 | |
| 972 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 973 | { |
| 974 | setImage(1, level, width, height, format, type, unpackAlignment, pixels); |
| 975 | } |
| 976 | |
| 977 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 978 | { |
| 979 | setImage(2, level, width, height, format, type, unpackAlignment, pixels); |
| 980 | } |
| 981 | |
| 982 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 983 | { |
| 984 | setImage(3, level, width, height, format, type, unpackAlignment, pixels); |
| 985 | } |
| 986 | |
| 987 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 988 | { |
| 989 | setImage(4, level, width, height, format, type, unpackAlignment, pixels); |
| 990 | } |
| 991 | |
| 992 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 993 | { |
| 994 | setImage(5, level, width, height, format, type, unpackAlignment, pixels); |
| 995 | } |
| 996 | |
| 997 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 998 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 999 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1000 | redefineImage(faceIndex(face), level, format, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1001 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1002 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1003 | } |
| 1004 | |
| 1005 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1006 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1007 | if (level < levelCount()) |
| 1008 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1009 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1010 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1011 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1012 | } |
| 1013 | } |
| 1014 | |
| 1015 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1016 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1017 | if (Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1018 | { |
| 1019 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1020 | } |
| 1021 | } |
| 1022 | |
| 1023 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1024 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1025 | if (Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1026 | { |
| 1027 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1028 | } |
| 1029 | } |
| 1030 | |
| 1031 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
| 1032 | bool TextureCubeMap::isSamplerComplete() const |
| 1033 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1034 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1035 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1036 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1037 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1038 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1039 | if ((gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) == GL_FLOAT && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 1040 | (gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0) == GL_HALF_FLOAT_OES) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1041 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1042 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1043 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1044 | { |
| 1045 | return false; |
| 1046 | } |
| 1047 | } |
| 1048 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1049 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1050 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1051 | if (mSamplerState.wrapS != GL_CLAMP_TO_EDGE || mSamplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1052 | { |
| 1053 | return false; |
| 1054 | } |
| 1055 | } |
| 1056 | |
| 1057 | if (!mipmapping) |
| 1058 | { |
| 1059 | if (!isCubeComplete()) |
| 1060 | { |
| 1061 | return false; |
| 1062 | } |
| 1063 | } |
| 1064 | else |
| 1065 | { |
| 1066 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1067 | { |
| 1068 | return false; |
| 1069 | } |
| 1070 | } |
| 1071 | |
| 1072 | return true; |
| 1073 | } |
| 1074 | |
| 1075 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1076 | bool TextureCubeMap::isCubeComplete() const |
| 1077 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1078 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1079 | { |
| 1080 | return false; |
| 1081 | } |
| 1082 | |
| 1083 | for (unsigned int face = 1; face < 6; face++) |
| 1084 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1085 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1086 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1087 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1088 | { |
| 1089 | return false; |
| 1090 | } |
| 1091 | } |
| 1092 | |
| 1093 | return true; |
| 1094 | } |
| 1095 | |
| 1096 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1097 | { |
| 1098 | if (isImmutable()) |
| 1099 | { |
| 1100 | return true; |
| 1101 | } |
| 1102 | |
| 1103 | if (!isCubeComplete()) |
| 1104 | { |
| 1105 | return false; |
| 1106 | } |
| 1107 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1108 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1109 | |
| 1110 | int q = log2(size); |
| 1111 | |
| 1112 | for (int face = 0; face < 6; face++) |
| 1113 | { |
| 1114 | for (int level = 1; level <= q; level++) |
| 1115 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1116 | if (mImageArray[face][level]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1117 | { |
| 1118 | return false; |
| 1119 | } |
| 1120 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1121 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1122 | { |
| 1123 | return false; |
| 1124 | } |
| 1125 | } |
| 1126 | } |
| 1127 | |
| 1128 | return true; |
| 1129 | } |
| 1130 | |
| 1131 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1132 | { |
| 1133 | return IsCompressed(getInternalFormat(target, level)); |
| 1134 | } |
| 1135 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1136 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1137 | void TextureCubeMap::createTexture() |
| 1138 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1139 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1140 | |
| 1141 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1142 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1143 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1144 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1145 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1146 | |
| 1147 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1148 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1149 | |
| 1150 | if (mTexStorage->isManaged()) |
| 1151 | { |
| 1152 | int levels = levelCount(); |
| 1153 | |
| 1154 | for (int face = 0; face < 6; face++) |
| 1155 | { |
| 1156 | for (int level = 0; level < levels; level++) |
| 1157 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1158 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1159 | } |
| 1160 | } |
| 1161 | } |
| 1162 | |
| 1163 | mDirtyImages = true; |
| 1164 | } |
| 1165 | |
| 1166 | void TextureCubeMap::updateTexture() |
| 1167 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1168 | bool mipmapping = isMipmapFiltered() && isMipmapCubeComplete(); |
| 1169 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1170 | for (int face = 0; face < 6; face++) |
| 1171 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1172 | int levels = (mipmapping ? levelCount() : 1); |
| 1173 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1174 | for (int level = 0; level < levels; level++) |
| 1175 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1176 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1177 | |
| 1178 | if (image->isDirty()) |
| 1179 | { |
| 1180 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1181 | } |
| 1182 | } |
| 1183 | } |
| 1184 | } |
| 1185 | |
| 1186 | void TextureCubeMap::convertToRenderTarget() |
| 1187 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1188 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1189 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1190 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1191 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1192 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1193 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1194 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1195 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1196 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1197 | |
| 1198 | if (mTexStorage != NULL) |
| 1199 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1200 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1201 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1202 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1203 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1204 | } |
| 1205 | } |
| 1206 | } |
| 1207 | |
| 1208 | delete mTexStorage; |
| 1209 | mTexStorage = newTexStorage; |
| 1210 | |
| 1211 | mDirtyImages = true; |
| 1212 | } |
| 1213 | |
| 1214 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1215 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1216 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1217 | redefineImage(faceIndex, level, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1218 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1219 | Texture::setImage(unpackAlignment, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1220 | } |
| 1221 | |
| 1222 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1223 | { |
| 1224 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1225 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1226 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1227 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1228 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1229 | |
| 1230 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1231 | } |
| 1232 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1233 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height, bool discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1234 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 1235 | bool redefined = mImageArray[face][level]->redefine(mRenderer, internalformat, width, height, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1236 | |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1237 | if (mTexStorage && redefined && discardMismatchedStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1238 | { |
| 1239 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1240 | { |
| 1241 | for (int f = 0; f < 6; f++) |
| 1242 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1243 | mImageArray[f][i]->markDirty(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1244 | } |
| 1245 | } |
| 1246 | |
| 1247 | delete mTexStorage; |
| 1248 | mTexStorage = NULL; |
| 1249 | |
| 1250 | mDirtyImages = true; |
| 1251 | } |
| 1252 | } |
| 1253 | |
| 1254 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1255 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1256 | unsigned int faceindex = faceIndex(target); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1257 | GLint internalformat = gl::ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1258 | redefineImage(faceindex, level, internalformat, width, height, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1259 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1260 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1261 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1262 | mImageArray[faceindex][level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1263 | mDirtyImages = true; |
| 1264 | } |
| 1265 | else |
| 1266 | { |
| 1267 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1268 | { |
| 1269 | convertToRenderTarget(); |
| 1270 | } |
| 1271 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1272 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1273 | |
| 1274 | ASSERT(width == height); |
| 1275 | |
| 1276 | if (width > 0 && level < levelCount()) |
| 1277 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1278 | gl::Rectangle sourceRect; |
| 1279 | sourceRect.x = x; |
| 1280 | sourceRect.width = width; |
| 1281 | sourceRect.y = y; |
| 1282 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1283 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1284 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1285 | } |
| 1286 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1287 | } |
| 1288 | |
| 1289 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1290 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1291 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1292 | |
| 1293 | if (xoffset + width > size || yoffset + height > size) |
| 1294 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1295 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1296 | } |
| 1297 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1298 | unsigned int faceindex = faceIndex(target); |
| 1299 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1300 | if (!mImageArray[faceindex][level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1301 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1302 | mImageArray[faceindex][level]->copy(0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1303 | mDirtyImages = true; |
| 1304 | } |
| 1305 | else |
| 1306 | { |
| 1307 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1308 | { |
| 1309 | convertToRenderTarget(); |
| 1310 | } |
| 1311 | |
| 1312 | updateTexture(); |
| 1313 | |
| 1314 | if (level < levelCount()) |
| 1315 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1316 | gl::Rectangle sourceRect; |
| 1317 | sourceRect.x = x; |
| 1318 | sourceRect.width = width; |
| 1319 | sourceRect.y = y; |
| 1320 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1321 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1322 | mRenderer->copyImage(source, sourceRect, gl::ExtractFormat(mImageArray[0][0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1323 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1324 | } |
| 1325 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1326 | } |
| 1327 | |
| 1328 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1329 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1330 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1331 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1332 | mImmutable = true; |
| 1333 | |
| 1334 | for (int level = 0; level < levels; level++) |
| 1335 | { |
| 1336 | for (int face = 0; face < 6; face++) |
| 1337 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 1338 | mImageArray[face][level]->redefine(mRenderer, internalformat, size, size, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1339 | size = std::max(1, size >> 1); |
| 1340 | } |
| 1341 | } |
| 1342 | |
| 1343 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1344 | { |
| 1345 | for (int face = 0; face < 6; face++) |
| 1346 | { |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 1347 | mImageArray[face][level]->redefine(mRenderer, GL_NONE, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1348 | } |
| 1349 | } |
| 1350 | |
| 1351 | if (mTexStorage->isManaged()) |
| 1352 | { |
| 1353 | int levels = levelCount(); |
| 1354 | |
| 1355 | for (int face = 0; face < 6; face++) |
| 1356 | { |
| 1357 | for (int level = 0; level < levels; level++) |
| 1358 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1359 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1360 | } |
| 1361 | } |
| 1362 | } |
| 1363 | } |
| 1364 | |
| 1365 | void TextureCubeMap::generateMipmaps() |
| 1366 | { |
| 1367 | if (!isCubeComplete()) |
| 1368 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1369 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1370 | } |
| 1371 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1372 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1373 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1374 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1375 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1376 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1377 | } |
| 1378 | } |
| 1379 | |
| 1380 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1381 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1382 | for (unsigned int f = 0; f < 6; f++) |
| 1383 | { |
| 1384 | for (unsigned int i = 1; i <= q; i++) |
| 1385 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1386 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1387 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
| 1388 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
| 1389 | false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1390 | } |
| 1391 | } |
| 1392 | |
| 1393 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1394 | { |
| 1395 | for (unsigned int f = 0; f < 6; f++) |
| 1396 | { |
| 1397 | for (unsigned int i = 1; i <= q; i++) |
| 1398 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1399 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1400 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1401 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1402 | } |
| 1403 | } |
| 1404 | } |
| 1405 | else |
| 1406 | { |
| 1407 | for (unsigned int f = 0; f < 6; f++) |
| 1408 | { |
| 1409 | for (unsigned int i = 1; i <= q; i++) |
| 1410 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1411 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1412 | } |
| 1413 | } |
| 1414 | } |
| 1415 | } |
| 1416 | |
| 1417 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target) |
| 1418 | { |
| 1419 | if (!IsCubemapTextureTarget(target)) |
| 1420 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1421 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1422 | } |
| 1423 | |
| 1424 | unsigned int face = faceIndex(target); |
| 1425 | |
| 1426 | if (mFaceProxies[face] == NULL) |
| 1427 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 1428 | mFaceProxies[face] = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1429 | } |
| 1430 | |
| 1431 | return mFaceProxies[face]; |
| 1432 | } |
| 1433 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1434 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1435 | { |
| 1436 | ASSERT(IsCubemapTextureTarget(target)); |
| 1437 | |
| 1438 | // ensure the underlying texture is created |
| 1439 | if (getStorage(true) == NULL) |
| 1440 | { |
| 1441 | return NULL; |
| 1442 | } |
| 1443 | |
| 1444 | updateTexture(); |
| 1445 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1446 | return mTexStorage->getRenderTarget(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1447 | } |
| 1448 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1449 | int TextureCubeMap::levelCount() |
| 1450 | { |
| 1451 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1452 | } |
| 1453 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1454 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1455 | { |
| 1456 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1457 | { |
| 1458 | if (renderTarget) |
| 1459 | { |
| 1460 | convertToRenderTarget(); |
| 1461 | } |
| 1462 | else |
| 1463 | { |
| 1464 | createTexture(); |
| 1465 | } |
| 1466 | } |
| 1467 | |
| 1468 | return mTexStorage; |
| 1469 | } |
| 1470 | |
| 1471 | } |