Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 1 | #include "ANGLETest.h" |
| 2 | |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 3 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
| 4 | typedef ::testing::Types<TFT<Gles::Two, Rend::D3D11>, TFT<Gles::Two, Rend::D3D9>> TestFixtureTypes; |
| 5 | TYPED_TEST_CASE(TextureTest, TestFixtureTypes); |
| 6 | |
| 7 | template<typename T> |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 8 | class TextureTest : public ANGLETest |
| 9 | { |
| 10 | protected: |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 11 | TextureTest() : ANGLETest(T::GetGlesMajorVersion(), T::GetRequestedRenderer()) |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 12 | { |
| 13 | setWindowWidth(128); |
| 14 | setWindowHeight(128); |
| 15 | setConfigRedBits(8); |
| 16 | setConfigGreenBits(8); |
| 17 | setConfigBlueBits(8); |
| 18 | setConfigAlphaBits(8); |
| 19 | } |
| 20 | |
| 21 | virtual void SetUp() |
| 22 | { |
| 23 | ANGLETest::SetUp(); |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 24 | glGenTextures(1, &mTexture2D); |
| 25 | glGenTextures(1, &mTextureCube); |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 26 | |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 27 | glBindTexture(GL_TEXTURE_2D, mTexture2D); |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 28 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 29 | EXPECT_GL_NO_ERROR(); |
| 30 | |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 31 | glBindTexture(GL_TEXTURE_CUBE_MAP, mTextureCube); |
| 32 | glTexStorage2DEXT(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 1, 1); |
| 33 | EXPECT_GL_NO_ERROR(); |
| 34 | |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 35 | ASSERT_GL_NO_ERROR(); |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 36 | |
| 37 | const std::string vertexShaderSource = SHADER_SOURCE |
| 38 | ( |
| 39 | precision highp float; |
| 40 | attribute vec4 position; |
| 41 | varying vec2 texcoord; |
| 42 | |
| 43 | void main() |
| 44 | { |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 45 | gl_Position = position; |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 46 | texcoord = (position.xy * 0.5) + 0.5; |
| 47 | } |
| 48 | ); |
| 49 | |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 50 | const std::string fragmentShaderSource2D = SHADER_SOURCE |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 51 | ( |
| 52 | precision highp float; |
| 53 | uniform sampler2D tex; |
| 54 | varying vec2 texcoord; |
| 55 | |
| 56 | void main() |
| 57 | { |
| 58 | gl_FragColor = texture2D(tex, texcoord); |
| 59 | } |
| 60 | ); |
| 61 | |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 62 | const std::string fragmentShaderSourceCube = SHADER_SOURCE |
| 63 | ( |
| 64 | precision highp float; |
| 65 | uniform sampler2D tex2D; |
| 66 | uniform samplerCube texCube; |
| 67 | varying vec2 texcoord; |
| 68 | |
| 69 | void main() |
| 70 | { |
| 71 | gl_FragColor = texture2D(tex2D, texcoord); |
| 72 | gl_FragColor += textureCube(texCube, vec3(texcoord, 0)); |
| 73 | } |
| 74 | ); |
| 75 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 76 | m2DProgram = CompileProgram(vertexShaderSource, fragmentShaderSource2D); |
| 77 | mCubeProgram = CompileProgram(vertexShaderSource, fragmentShaderSourceCube); |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 78 | if (m2DProgram == 0 || mCubeProgram == 0) |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 79 | { |
| 80 | FAIL() << "shader compilation failed."; |
| 81 | } |
| 82 | |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 83 | mTexture2DUniformLocation = glGetUniformLocation(m2DProgram, "tex"); |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 84 | } |
| 85 | |
| 86 | virtual void TearDown() |
| 87 | { |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 88 | glDeleteTextures(1, &mTexture2D); |
| 89 | glDeleteTextures(1, &mTextureCube); |
| 90 | glDeleteProgram(m2DProgram); |
| 91 | glDeleteProgram(mCubeProgram); |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 92 | |
| 93 | ANGLETest::TearDown(); |
| 94 | } |
| 95 | |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 96 | GLuint mTexture2D; |
| 97 | GLuint mTextureCube; |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 98 | |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 99 | GLuint m2DProgram; |
| 100 | GLuint mCubeProgram; |
| 101 | GLint mTexture2DUniformLocation; |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 102 | }; |
| 103 | |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 104 | TYPED_TEST(TextureTest, NegativeAPISubImage) |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 105 | { |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 106 | glBindTexture(GL_TEXTURE_2D, mTexture2D); |
Jamie Madill | f67115c | 2014-04-22 13:14:05 -0400 | [diff] [blame] | 107 | EXPECT_GL_ERROR(GL_NO_ERROR); |
| 108 | |
| 109 | const GLubyte *pixels[20] = { 0 }; |
| 110 | glTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| 111 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 112 | } |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 113 | |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 114 | TYPED_TEST(TextureTest, ZeroSizedUploads) |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 115 | { |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 116 | glBindTexture(GL_TEXTURE_2D, mTexture2D); |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 117 | EXPECT_GL_ERROR(GL_NO_ERROR); |
| 118 | |
| 119 | // Use the texture first to make sure it's in video memory |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 120 | glUseProgram(m2DProgram); |
| 121 | glUniform1i(mTexture2DUniformLocation, 0); |
| 122 | drawQuad(m2DProgram, "position", 0.5f); |
Geoff Lang | c41e42d | 2014-04-28 10:58:16 -0400 | [diff] [blame] | 123 | |
| 124 | const GLubyte *pixel[4] = { 0 }; |
| 125 | |
| 126 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); |
| 127 | EXPECT_GL_NO_ERROR(); |
| 128 | |
| 129 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); |
| 130 | EXPECT_GL_NO_ERROR(); |
| 131 | |
| 132 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); |
| 133 | EXPECT_GL_NO_ERROR(); |
| 134 | } |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 135 | |
| 136 | // Test drawing with two texture types, to trigger an ANGLE bug in validation |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 137 | TYPED_TEST(TextureTest, CubeMapBug) |
Jamie Madill | d4cfa57 | 2014-07-08 10:00:32 -0400 | [diff] [blame] | 138 | { |
| 139 | glActiveTexture(GL_TEXTURE0); |
| 140 | glBindTexture(GL_TEXTURE_2D, mTexture2D); |
| 141 | glActiveTexture(GL_TEXTURE1); |
| 142 | glBindTexture(GL_TEXTURE_CUBE_MAP, mTextureCube); |
| 143 | EXPECT_GL_ERROR(GL_NO_ERROR); |
| 144 | |
| 145 | glUseProgram(mCubeProgram); |
| 146 | GLint tex2DUniformLocation = glGetUniformLocation(mCubeProgram, "tex2D"); |
| 147 | GLint texCubeUniformLocation = glGetUniformLocation(mCubeProgram, "texCube"); |
| 148 | EXPECT_NE(-1, tex2DUniformLocation); |
| 149 | EXPECT_NE(-1, texCubeUniformLocation); |
| 150 | glUniform1i(tex2DUniformLocation, 0); |
| 151 | glUniform1i(texCubeUniformLocation, 1); |
| 152 | drawQuad(mCubeProgram, "position", 0.5f); |
| 153 | EXPECT_GL_NO_ERROR(); |
| 154 | } |