| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Multiview draw tests: |
| 7 | // Test issuing multiview Draw* commands. |
| 8 | // |
| 9 | |
| 10 | #include "test_utils/ANGLETest.h" |
| 11 | #include "test_utils/gl_raii.h" |
| 12 | |
| 13 | using namespace angle; |
| 14 | |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 15 | namespace |
| 16 | { |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 17 | GLuint CreateSimplePassthroughProgram(int numViews) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 18 | { |
| 19 | const std::string vsSource = |
| 20 | "#version 300 es\n" |
| 21 | "#extension GL_OVR_multiview : require\n" |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 22 | "layout(num_views = " + |
| 23 | ToString(numViews) + |
| 24 | ") in;\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 25 | "layout(location=0) in vec2 vPosition;\n" |
| 26 | "void main()\n" |
| 27 | "{\n" |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 28 | " gl_PointSize = 1.;\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 29 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 30 | "}\n"; |
| 31 | |
| 32 | const std::string fsSource = |
| 33 | "#version 300 es\n" |
| 34 | "#extension GL_OVR_multiview : require\n" |
| 35 | "precision mediump float;\n" |
| 36 | "out vec4 col;\n" |
| 37 | "void main()\n" |
| 38 | "{\n" |
| 39 | " col = vec4(1,0,0,1);\n" |
| 40 | "}\n"; |
| 41 | return CompileProgram(vsSource, fsSource); |
| 42 | } |
| 43 | |
| 44 | std::vector<Vector2> ConvertPixelCoordinatesToClipSpace(const std::vector<Vector2I> &pixels, |
| 45 | int width, |
| 46 | int height) |
| 47 | { |
| 48 | std::vector<Vector2> result(pixels.size()); |
| 49 | for (size_t i = 0; i < pixels.size(); ++i) |
| 50 | { |
| 51 | const auto &pixel = pixels[i]; |
| 52 | float pixelCenterRelativeX = (static_cast<float>(pixel.x()) + .5f) / width; |
| 53 | float pixelCenterRelativeY = (static_cast<float>(pixel.y()) + .5f) / height; |
| 54 | float xInClipSpace = 2.f * pixelCenterRelativeX - 1.f; |
| 55 | float yInClipSpace = 2.f * pixelCenterRelativeY - 1.f; |
| 56 | result[i] = Vector2(xInClipSpace, yInClipSpace); |
| 57 | } |
| 58 | return result; |
| 59 | } |
| 60 | } // namespace |
| 61 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 62 | struct MultiviewTestParams final : public PlatformParameters |
| 63 | { |
| 64 | MultiviewTestParams(GLenum multiviewLayout, const EGLPlatformParameters &eglPlatformParameters) |
| 65 | : PlatformParameters(3, 0, eglPlatformParameters), mMultiviewLayout(multiviewLayout) |
| 66 | { |
| 67 | ASSERT(multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE || |
| 68 | multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE); |
| 69 | } |
| 70 | GLenum mMultiviewLayout; |
| 71 | }; |
| 72 | |
| 73 | std::ostream &operator<<(std::ostream &os, const MultiviewTestParams ¶ms) |
| 74 | { |
| 75 | const PlatformParameters &base = static_cast<const PlatformParameters &>(params); |
| 76 | os << base; |
| 77 | switch (params.mMultiviewLayout) |
| 78 | { |
| 79 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 80 | os << "_layered"; |
| 81 | break; |
| 82 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 83 | os << "_side_by_side"; |
| 84 | break; |
| 85 | default: |
| 86 | UNREACHABLE(); |
| 87 | } |
| 88 | return os; |
| 89 | } |
| 90 | |
| 91 | class MultiviewDrawTest : public ANGLETestBase |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 92 | { |
| 93 | protected: |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 94 | MultiviewDrawTest(const PlatformParameters ¶ms) : ANGLETestBase(params) |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 95 | { |
| 96 | setWindowWidth(128); |
| 97 | setWindowHeight(128); |
| 98 | setWebGLCompatibilityEnabled(true); |
| 99 | } |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 100 | virtual ~MultiviewDrawTest() {} |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 101 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 102 | void DrawTestSetUp() |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 103 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 104 | ANGLETestBase::ANGLETestSetUp(); |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 105 | |
| 106 | glRequestExtensionANGLE = reinterpret_cast<PFNGLREQUESTEXTENSIONANGLEPROC>( |
| 107 | eglGetProcAddress("glRequestExtensionANGLE")); |
| 108 | } |
| 109 | |
| 110 | // Requests the ANGLE_multiview extension and returns true if the operation succeeds. |
| 111 | bool requestMultiviewExtension() |
| 112 | { |
| 113 | if (extensionRequestable("GL_ANGLE_multiview")) |
| 114 | { |
| 115 | glRequestExtensionANGLE("GL_ANGLE_multiview"); |
| 116 | } |
| 117 | |
| 118 | if (!extensionEnabled("GL_ANGLE_multiview")) |
| 119 | { |
| 120 | std::cout << "Test skipped due to missing GL_ANGLE_multiview." << std::endl; |
| 121 | return false; |
| 122 | } |
| 123 | return true; |
| 124 | } |
| 125 | |
| 126 | PFNGLREQUESTEXTENSIONANGLEPROC glRequestExtensionANGLE = nullptr; |
| 127 | }; |
| 128 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 129 | class MultiviewDrawValidationTest : public MultiviewDrawTest, |
| 130 | public ::testing::TestWithParam<PlatformParameters> |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 131 | { |
| 132 | protected: |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 133 | MultiviewDrawValidationTest() : MultiviewDrawTest(GetParam()) {} |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 134 | |
| 135 | void SetUp() override |
| 136 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 137 | MultiviewDrawTest::DrawTestSetUp(); |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 138 | |
| 139 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 140 | |
| 141 | glBindTexture(GL_TEXTURE_2D, mTex2d); |
| 142 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 143 | |
| 144 | glBindVertexArray(mVao); |
| 145 | |
| 146 | const float kVertexData[3] = {0.0f}; |
| 147 | glBindBuffer(GL_ARRAY_BUFFER, mVbo); |
| 148 | glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3u, &kVertexData[0], GL_STATIC_DRAW); |
| 149 | |
| 150 | const unsigned int kIndices[3] = {0u, 1u, 2u}; |
| 151 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIbo); |
| 152 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * 3, &kIndices[0], |
| 153 | GL_STATIC_DRAW); |
| 154 | ASSERT_GL_NO_ERROR(); |
| 155 | } |
| 156 | |
| 157 | GLTexture mTex2d; |
| 158 | GLVertexArray mVao; |
| 159 | GLBuffer mVbo; |
| 160 | GLBuffer mIbo; |
| 161 | GLFramebuffer mFramebuffer; |
| 162 | }; |
| 163 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 164 | class MultiviewRenderTestBase : public MultiviewDrawTest |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 165 | { |
| 166 | protected: |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 167 | MultiviewRenderTestBase(const PlatformParameters ¶ms, GLenum multiviewLayout) |
| 168 | : MultiviewDrawTest(params), |
| 169 | mMultiviewLayout(multiviewLayout), |
| 170 | mViewWidth(0), |
| 171 | mViewHeight(0), |
| 172 | mNumViews(0) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 173 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 174 | } |
| 175 | void RenderTestSetUp() { MultiviewDrawTest::DrawTestSetUp(); } |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 176 | void createFBO(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 177 | { |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 178 | ASSERT(numViews + baseViewIndex <= numLayers); |
| 179 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 180 | mViewWidth = viewWidth; |
| 181 | mViewHeight = height; |
| 182 | mNumViews = numViews; |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 183 | |
| Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 184 | mColorTexture.reset(); |
| 185 | mDepthTexture.reset(); |
| 186 | mDrawFramebuffer.reset(); |
| 187 | mReadFramebuffer.clear(); |
| 188 | |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 189 | // Create color and depth textures. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 190 | switch (mMultiviewLayout) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 191 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 192 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 193 | { |
| 194 | int textureWidth = viewWidth * numViews; |
| 195 | glBindTexture(GL_TEXTURE_2D, mColorTexture); |
| 196 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureWidth, height, 0, GL_RGBA, |
| 197 | GL_UNSIGNED_BYTE, NULL); |
| 198 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 199 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 200 | |
| 201 | glBindTexture(GL_TEXTURE_2D, mDepthTexture); |
| 202 | glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, textureWidth, height, 0, |
| 203 | GL_DEPTH_COMPONENT, GL_FLOAT, NULL); |
| 204 | glBindTexture(GL_TEXTURE_2D, 0); |
| 205 | break; |
| 206 | } |
| 207 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 208 | glBindTexture(GL_TEXTURE_2D_ARRAY, mColorTexture); |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 209 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, viewWidth, height, numLayers, 0, |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 210 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 211 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 212 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 213 | |
| 214 | glBindTexture(GL_TEXTURE_2D_ARRAY, mDepthTexture); |
| 215 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 216 | numLayers, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 217 | glBindTexture(GL_TEXTURE_2D_ARRAY, 0); |
| 218 | break; |
| 219 | default: |
| 220 | UNREACHABLE(); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 221 | } |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 222 | ASSERT_GL_NO_ERROR(); |
| 223 | |
| 224 | // Create draw framebuffer to be used for multiview rendering. |
| 225 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 226 | switch (mMultiviewLayout) |
| 227 | { |
| 228 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 229 | { |
| 230 | std::vector<GLint> viewportOffsets(numViews * 2); |
| 231 | for (int i = 0u; i < numViews; ++i) |
| 232 | { |
| 233 | viewportOffsets[i * 2] = i * viewWidth; |
| 234 | viewportOffsets[i * 2 + 1] = 0; |
| 235 | } |
| 236 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 237 | GL_COLOR_ATTACHMENT0, mColorTexture, 0, |
| 238 | numViews, &viewportOffsets[0]); |
| 239 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 240 | GL_DEPTH_ATTACHMENT, mDepthTexture, 0, |
| 241 | numViews, &viewportOffsets[0]); |
| 242 | break; |
| 243 | } |
| 244 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 245 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 246 | mColorTexture, 0, baseViewIndex, |
| 247 | numViews); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 248 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 249 | mDepthTexture, 0, baseViewIndex, |
| 250 | numViews); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 251 | break; |
| 252 | default: |
| 253 | UNREACHABLE(); |
| 254 | } |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 255 | |
| 256 | GLenum DrawBuffers[1] = {GL_COLOR_ATTACHMENT0}; |
| 257 | glDrawBuffers(1, DrawBuffers); |
| 258 | ASSERT_GL_NO_ERROR(); |
| 259 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 260 | |
| 261 | // Create read framebuffer to be used to retrieve the pixel information for testing |
| 262 | // purposes. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 263 | switch (mMultiviewLayout) |
| 264 | { |
| 265 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 266 | mReadFramebuffer.resize(1); |
| 267 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
| 268 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 269 | mColorTexture, 0); |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 270 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 271 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 272 | break; |
| 273 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 274 | mReadFramebuffer.resize(numLayers); |
| 275 | for (int i = 0; i < numLayers; ++i) |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 276 | { |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 277 | glBindFramebuffer(GL_FRAMEBUFFER, mReadFramebuffer[i]); |
| 278 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mColorTexture, |
| 279 | 0, i); |
| 280 | glClearColor(0, 0, 0, 0); |
| 281 | glClear(GL_COLOR_BUFFER_BIT); |
| 282 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 283 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 284 | } |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 285 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 286 | break; |
| 287 | default: |
| 288 | UNREACHABLE(); |
| 289 | } |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 290 | |
| 291 | // Clear the buffers. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 292 | glViewport(0, 0, viewWidth, height); |
| 293 | if (mMultiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 294 | { |
| 295 | // Enable the scissor test only for side-by-side framebuffers. |
| 296 | glEnable(GL_SCISSOR_TEST); |
| 297 | glScissor(0, 0, viewWidth, height); |
| 298 | } |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 299 | glClearColor(0, 0, 0, 1); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 300 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 301 | } |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 302 | |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 303 | void createFBO(int viewWidth, int height, int numViews) |
| 304 | { |
| 305 | createFBO(viewWidth, height, numViews, numViews, 0); |
| 306 | } |
| 307 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 308 | GLColor GetViewColor(int x, int y, int view) |
| 309 | { |
| 310 | switch (mMultiviewLayout) |
| 311 | { |
| 312 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 313 | return ReadColor(view * mViewWidth + x, y); |
| 314 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 315 | ASSERT(static_cast<size_t>(view) < mReadFramebuffer.size()); |
| 316 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); |
| 317 | return ReadColor(x, y); |
| 318 | default: |
| 319 | UNREACHABLE(); |
| 320 | } |
| 321 | return GLColor(0, 0, 0, 0); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 322 | } |
| 323 | |
| 324 | GLTexture mColorTexture; |
| 325 | GLTexture mDepthTexture; |
| 326 | GLFramebuffer mDrawFramebuffer; |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 327 | std::vector<GLFramebuffer> mReadFramebuffer; |
| 328 | GLenum mMultiviewLayout; |
| 329 | int mViewWidth; |
| 330 | int mViewHeight; |
| 331 | int mNumViews; |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 332 | }; |
| 333 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 334 | class MultiviewRenderTest : public MultiviewRenderTestBase, |
| 335 | public ::testing::TestWithParam<MultiviewTestParams> |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 336 | { |
| 337 | protected: |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 338 | MultiviewRenderTest() : MultiviewRenderTestBase(GetParam(), GetParam().mMultiviewLayout) {} |
| 339 | void SetUp() override { MultiviewRenderTestBase::RenderTestSetUp(); } |
| 340 | }; |
| 341 | |
| 342 | class MultiviewRenderDualViewTest : public MultiviewRenderTest |
| 343 | { |
| 344 | protected: |
| 345 | MultiviewRenderDualViewTest() : mProgram(0u) {} |
| 346 | ~MultiviewRenderDualViewTest() |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 347 | { |
| 348 | if (mProgram != 0u) |
| 349 | { |
| 350 | glDeleteProgram(mProgram); |
| 351 | } |
| 352 | } |
| 353 | |
| 354 | void SetUp() override |
| 355 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 356 | MultiviewRenderTest::SetUp(); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 357 | |
| 358 | if (!requestMultiviewExtension()) |
| 359 | { |
| 360 | return; |
| 361 | } |
| 362 | |
| 363 | const std::string vsSource = |
| 364 | "#version 300 es\n" |
| 365 | "#extension GL_OVR_multiview : require\n" |
| 366 | "layout(num_views = 2) in;\n" |
| 367 | "in vec4 vPosition;\n" |
| 368 | "void main()\n" |
| 369 | "{\n" |
| 370 | " gl_Position.x = (gl_ViewID_OVR == 0u ? vPosition.x*0.5 + 0.5 : vPosition.x*0.5);\n" |
| 371 | " gl_Position.yzw = vPosition.yzw;\n" |
| 372 | "}\n"; |
| 373 | |
| 374 | const std::string fsSource = |
| 375 | "#version 300 es\n" |
| 376 | "#extension GL_OVR_multiview : require\n" |
| 377 | "precision mediump float;\n" |
| 378 | "out vec4 col;\n" |
| 379 | "void main()\n" |
| 380 | "{\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 381 | " col = vec4(1,0,0,1);\n" |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 382 | "}\n"; |
| 383 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 384 | createFBO(2, 1, 2); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 385 | mProgram = CompileProgram(vsSource, fsSource); |
| 386 | ASSERT_NE(mProgram, 0u); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 387 | glUseProgram(mProgram); |
| 388 | ASSERT_GL_NO_ERROR(); |
| 389 | } |
| 390 | |
| 391 | void checkOutput() |
| 392 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 393 | EXPECT_EQ(GLColor::black, GetViewColor(0, 0, 0)); |
| 394 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 395 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 1)); |
| 396 | EXPECT_EQ(GLColor::black, GetViewColor(1, 0, 1)); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 397 | } |
| 398 | |
| 399 | GLuint mProgram; |
| 400 | }; |
| 401 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 402 | class MultiviewOcclusionQueryTest : public MultiviewRenderTest |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 403 | { |
| 404 | protected: |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 405 | MultiviewOcclusionQueryTest() {} |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 406 | |
| 407 | GLuint drawAndRetrieveOcclusionQueryResult(GLuint program) |
| 408 | { |
| 409 | GLuint query; |
| 410 | glGenQueries(1, &query); |
| 411 | glBeginQuery(GL_ANY_SAMPLES_PASSED, query); |
| 412 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 413 | glEndQueryEXT(GL_ANY_SAMPLES_PASSED); |
| 414 | |
| 415 | GLuint result = GL_TRUE; |
| 416 | glGetQueryObjectuiv(query, GL_QUERY_RESULT, &result); |
| 417 | return result; |
| 418 | } |
| 419 | }; |
| 420 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 421 | class MultiviewProgramGenerationTest : public MultiviewRenderTest |
| Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 422 | { |
| 423 | protected: |
| 424 | MultiviewProgramGenerationTest() {} |
| 425 | }; |
| 426 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 427 | class MultiviewRenderPrimitiveTest : public MultiviewRenderTest |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 428 | { |
| 429 | protected: |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 430 | MultiviewRenderPrimitiveTest() {} |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 431 | |
| 432 | void setupGeometry(const std::vector<Vector2> &vertexData) |
| 433 | { |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 434 | glBindBuffer(GL_ARRAY_BUFFER, mVBO); |
| 435 | glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(Vector2), vertexData.data(), |
| 436 | GL_STATIC_DRAW); |
| 437 | glEnableVertexAttribArray(0); |
| 438 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, NULL); |
| 439 | } |
| 440 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 441 | void checkRedChannel(const GLubyte expectedRedChannelData[]) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 442 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 443 | for (int view = 0; view < mNumViews; ++view) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 444 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 445 | for (int w = 0; w < mViewWidth; ++w) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 446 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 447 | for (int h = 0; h < mViewHeight; ++h) |
| 448 | { |
| 449 | size_t flatIndex = |
| 450 | static_cast<size_t>(view * mViewWidth * mViewHeight + mViewWidth * h + w); |
| 451 | EXPECT_EQ(GLColor(expectedRedChannelData[flatIndex], 0, 0, 255), |
| 452 | GetViewColor(w, h, view)); |
| 453 | } |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 454 | } |
| 455 | } |
| 456 | } |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 457 | GLBuffer mVBO; |
| 458 | }; |
| 459 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 460 | class MultiviewSideBySideRenderTest : public MultiviewRenderTestBase, |
| 461 | public ::testing::TestWithParam<PlatformParameters> |
| 462 | { |
| 463 | protected: |
| 464 | MultiviewSideBySideRenderTest() |
| 465 | : MultiviewRenderTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 466 | { |
| 467 | } |
| 468 | void SetUp() override { MultiviewRenderTestBase::RenderTestSetUp(); } |
| 469 | }; |
| 470 | |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 471 | class MultiviewLayeredRenderTest : public MultiviewRenderTestBase, |
| 472 | public ::testing::TestWithParam<PlatformParameters> |
| 473 | { |
| 474 | protected: |
| 475 | MultiviewLayeredRenderTest() |
| 476 | : MultiviewRenderTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE) |
| 477 | { |
| 478 | } |
| 479 | void SetUp() override { MultiviewRenderTestBase::RenderTestSetUp(); } |
| 480 | }; |
| 481 | |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 482 | // The test verifies that glDraw*Indirect: |
| 483 | // 1) generates an INVALID_OPERATION error if the number of views in the draw framebuffer is greater |
| 484 | // than 1. |
| 485 | // 2) does not generate any error if the draw framebuffer has exactly 1 view. |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 486 | TEST_P(MultiviewDrawValidationTest, IndirectDraw) |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 487 | { |
| 488 | if (!requestMultiviewExtension()) |
| 489 | { |
| 490 | return; |
| 491 | } |
| 492 | |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 493 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 494 | |
| 495 | const std::string fsSource = |
| 496 | "#version 300 es\n" |
| 497 | "#extension GL_OVR_multiview : require\n" |
| 498 | "precision mediump float;\n" |
| 499 | "void main()\n" |
| 500 | "{}\n"; |
| 501 | |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 502 | GLBuffer commandBuffer; |
| 503 | glBindBuffer(GL_DRAW_INDIRECT_BUFFER, commandBuffer); |
| 504 | const GLuint commandData[] = {1u, 1u, 0u, 0u, 0u}; |
| 505 | glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(GLuint) * 5u, &commandData[0], GL_STATIC_DRAW); |
| 506 | ASSERT_GL_NO_ERROR(); |
| 507 | |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 508 | // Check for a GL_INVALID_OPERATION error with the framebuffer having 2 views. |
| 509 | { |
| 510 | const std::string &vsSource = |
| 511 | "#version 300 es\n" |
| 512 | "#extension GL_OVR_multiview : require\n" |
| 513 | "layout(num_views = 2) in;\n" |
| 514 | "void main()\n" |
| 515 | "{}\n"; |
| 516 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 517 | glUseProgram(program); |
| 518 | |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 519 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 520 | 0, 2, &viewportOffsets[0]); |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 521 | |
| 522 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 523 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 524 | |
| 525 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 526 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 527 | } |
| 528 | |
| 529 | // Check that no errors are generated if the number of views is 1. |
| 530 | { |
| 531 | const std::string &vsSource = |
| 532 | "#version 300 es\n" |
| 533 | "#extension GL_OVR_multiview : require\n" |
| 534 | "layout(num_views = 1) in;\n" |
| 535 | "void main()\n" |
| 536 | "{}\n"; |
| 537 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 538 | glUseProgram(program); |
| 539 | |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 540 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 541 | 0, 1, &viewportOffsets[0]); |
| Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 542 | |
| 543 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 544 | EXPECT_GL_NO_ERROR(); |
| 545 | |
| 546 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 547 | EXPECT_GL_NO_ERROR(); |
| 548 | } |
| 549 | } |
| 550 | |
| Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 551 | // The test verifies that glDraw*: |
| 552 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer and |
| 553 | // program differs. |
| 554 | // 2) does not generate any error if the number of views is the same. |
| 555 | // 3) does not generate any error if the program does not use the multiview extension. |
| 556 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatch) |
| 557 | { |
| 558 | if (!requestMultiviewExtension()) |
| 559 | { |
| 560 | return; |
| 561 | } |
| 562 | |
| 563 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 564 | |
| 565 | const std::string &vsSource = |
| 566 | "#version 300 es\n" |
| 567 | "#extension GL_OVR_multiview : require\n" |
| 568 | "layout(num_views = 2) in;\n" |
| 569 | "void main()\n" |
| 570 | "{}\n"; |
| 571 | const std::string &fsSource = |
| 572 | "#version 300 es\n" |
| 573 | "#extension GL_OVR_multiview : require\n" |
| 574 | "precision mediump float;\n" |
| 575 | "void main()\n" |
| 576 | "{}\n"; |
| 577 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 578 | glUseProgram(program); |
| 579 | |
| 580 | // Check for a GL_INVALID_OPERATION error with the framebuffer and program having different |
| 581 | // number of views. |
| 582 | { |
| 583 | // The framebuffer has only 1 view. |
| 584 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 585 | 0, 1, &viewportOffsets[0]); |
| 586 | |
| 587 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 588 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 589 | |
| 590 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 591 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 592 | } |
| 593 | |
| 594 | // Check that no errors are generated if the number of views in both program and draw |
| 595 | // framebuffer matches. |
| 596 | { |
| 597 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 598 | 0, 2, &viewportOffsets[0]); |
| 599 | |
| 600 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 601 | EXPECT_GL_NO_ERROR(); |
| 602 | |
| 603 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 604 | EXPECT_GL_NO_ERROR(); |
| 605 | } |
| 606 | |
| 607 | // Check that no errors are generated if the program does not use the multiview extension. |
| 608 | { |
| 609 | const std::string &vsSourceNoMultiview = |
| 610 | "#version 300 es\n" |
| 611 | "void main()\n" |
| 612 | "{}\n"; |
| 613 | const std::string &fsSourceNoMultiview = |
| 614 | "#version 300 es\n" |
| 615 | "precision mediump float;\n" |
| 616 | "void main()\n" |
| 617 | "{}\n"; |
| 618 | ANGLE_GL_PROGRAM(programNoMultiview, vsSourceNoMultiview, fsSourceNoMultiview); |
| 619 | glUseProgram(programNoMultiview); |
| 620 | |
| 621 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 622 | 0, 2, &viewportOffsets[0]); |
| 623 | |
| 624 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 625 | EXPECT_GL_NO_ERROR(); |
| 626 | |
| 627 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 628 | EXPECT_GL_NO_ERROR(); |
| 629 | } |
| 630 | } |
| 631 | |
| Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 632 | // The test verifies that glDraw*: |
| 633 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 634 | // greater than 1 and there is an active transform feedback object. |
| 635 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 636 | TEST_P(MultiviewDrawValidationTest, ActiveTransformFeedback) |
| 637 | { |
| 638 | if (!requestMultiviewExtension()) |
| 639 | { |
| 640 | return; |
| 641 | } |
| 642 | |
| 643 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 644 | |
| 645 | const std::string &vsSource = |
| 646 | "#version 300 es\n" |
| 647 | "void main()\n" |
| 648 | "{}\n"; |
| 649 | const std::string &fsSource = |
| 650 | "#version 300 es\n" |
| 651 | "precision mediump float;\n" |
| 652 | "void main()\n" |
| 653 | "{}\n"; |
| 654 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 655 | glUseProgram(program); |
| 656 | |
| 657 | GLBuffer tbo; |
| 658 | glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, tbo); |
| 659 | glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 4u, nullptr, GL_STATIC_DRAW); |
| 660 | |
| 661 | GLTransformFeedback transformFeedback; |
| 662 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
| 663 | glBeginTransformFeedback(GL_TRIANGLES); |
| 664 | ASSERT_GL_NO_ERROR(); |
| 665 | |
| 666 | // Check that drawArrays generates an error when there is an active transform feedback object |
| 667 | // and the number of views in the draw framebuffer is greater than 1. |
| 668 | { |
| 669 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 670 | 0, 2, &viewportOffsets[0]); |
| 671 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 672 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 673 | } |
| 674 | |
| 675 | // Check that drawArrays does not generate an error when the number of views in the draw |
| 676 | // framebuffer is 1. |
| 677 | { |
| 678 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 679 | 0, 1, &viewportOffsets[0]); |
| 680 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 681 | EXPECT_GL_NO_ERROR(); |
| 682 | } |
| 683 | |
| 684 | glEndTransformFeedback(); |
| 685 | } |
| 686 | |
| Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 687 | // The test verifies that glDraw*: |
| 688 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 689 | // greater than 1 and there is an active query for target GL_TIME_ELAPSED_EXT. |
| 690 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 691 | TEST_P(MultiviewDrawValidationTest, ActiveTimeElapsedQuery) |
| 692 | { |
| 693 | if (!requestMultiviewExtension()) |
| 694 | { |
| 695 | return; |
| 696 | } |
| 697 | |
| 698 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 699 | { |
| 700 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 701 | << std::endl; |
| 702 | return; |
| 703 | } |
| 704 | |
| 705 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 706 | const std::string &vsSource = |
| 707 | "#version 300 es\n" |
| 708 | "void main()\n" |
| 709 | "{}\n"; |
| 710 | const std::string &fsSource = |
| 711 | "#version 300 es\n" |
| 712 | "precision mediump float;\n" |
| 713 | "void main()\n" |
| 714 | "{}\n"; |
| 715 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 716 | glUseProgram(program); |
| 717 | |
| 718 | GLuint query = 0u; |
| 719 | glGenQueriesEXT(1, &query); |
| 720 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 721 | |
| 722 | // Check first case. |
| 723 | { |
| 724 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 725 | 0, 2, &viewportOffsets[0]); |
| 726 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 727 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 728 | } |
| 729 | |
| 730 | // Check second case. |
| 731 | { |
| 732 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 733 | 0, 1, &viewportOffsets[0]); |
| 734 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 735 | EXPECT_GL_NO_ERROR(); |
| 736 | } |
| 737 | |
| 738 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 739 | glDeleteQueries(1, &query); |
| 740 | } |
| 741 | |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 742 | // The test checks that glDrawArrays can be used to render into two views. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 743 | TEST_P(MultiviewRenderDualViewTest, DrawArrays) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 744 | { |
| 745 | if (!requestMultiviewExtension()) |
| 746 | { |
| 747 | return; |
| 748 | } |
| 749 | drawQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 750 | ASSERT_GL_NO_ERROR(); |
| 751 | |
| 752 | checkOutput(); |
| 753 | } |
| 754 | |
| 755 | // The test checks that glDrawElements can be used to render into two views. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 756 | TEST_P(MultiviewRenderDualViewTest, DrawElements) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 757 | { |
| 758 | if (!requestMultiviewExtension()) |
| 759 | { |
| 760 | return; |
| 761 | } |
| 762 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 763 | ASSERT_GL_NO_ERROR(); |
| 764 | |
| 765 | checkOutput(); |
| 766 | } |
| 767 | |
| 768 | // The test checks that glDrawRangeElements can be used to render into two views. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 769 | TEST_P(MultiviewRenderDualViewTest, DrawRangeElements) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 770 | { |
| 771 | if (!requestMultiviewExtension()) |
| 772 | { |
| 773 | return; |
| 774 | } |
| 775 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true, true); |
| 776 | ASSERT_GL_NO_ERROR(); |
| 777 | |
| 778 | checkOutput(); |
| 779 | } |
| 780 | |
| 781 | // The test checks that glDrawArrays can be used to render into four views. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 782 | TEST_P(MultiviewRenderTest, DrawArraysFourViews) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 783 | { |
| 784 | if (!requestMultiviewExtension()) |
| 785 | { |
| 786 | return; |
| 787 | } |
| 788 | |
| 789 | const std::string vsSource = |
| 790 | "#version 300 es\n" |
| 791 | "#extension GL_OVR_multiview2 : require\n" |
| 792 | "layout(num_views = 4) in;\n" |
| 793 | "in vec4 vPosition;\n" |
| 794 | "void main()\n" |
| 795 | "{\n" |
| 796 | " if (gl_ViewID_OVR == 0u) {\n" |
| 797 | " gl_Position.x = vPosition.x*0.25 - 0.75;\n" |
| 798 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 799 | " gl_Position.x = vPosition.x*0.25 - 0.25;\n" |
| 800 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 801 | " gl_Position.x = vPosition.x*0.25 + 0.25;\n" |
| 802 | " } else {\n" |
| 803 | " gl_Position.x = vPosition.x*0.25 + 0.75;\n" |
| 804 | " }" |
| 805 | " gl_Position.yzw = vPosition.yzw;\n" |
| 806 | "}\n"; |
| 807 | |
| 808 | const std::string fsSource = |
| 809 | "#version 300 es\n" |
| 810 | "#extension GL_OVR_multiview2 : require\n" |
| 811 | "precision mediump float;\n" |
| 812 | "out vec4 col;\n" |
| 813 | "void main()\n" |
| 814 | "{\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 815 | " col = vec4(1,0,0,1);\n" |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 816 | "}\n"; |
| 817 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 818 | createFBO(4, 1, 4); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 819 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 820 | glUseProgram(program); |
| 821 | |
| 822 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 823 | ASSERT_GL_NO_ERROR(); |
| 824 | |
| 825 | for (int i = 0; i < 4; ++i) |
| 826 | { |
| 827 | for (int j = 0; j < 4; ++j) |
| 828 | { |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 829 | if (i == j) |
| 830 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 831 | EXPECT_EQ(GLColor::red, GetViewColor(j, 0, i)); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 832 | } |
| 833 | else |
| 834 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 835 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, i)); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 836 | } |
| 837 | } |
| 838 | } |
| 839 | EXPECT_GL_NO_ERROR(); |
| 840 | } |
| 841 | |
| 842 | // The test checks that glDrawArraysInstanced can be used to render into two views. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 843 | TEST_P(MultiviewRenderTest, DrawArraysInstanced) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 844 | { |
| 845 | if (!requestMultiviewExtension()) |
| 846 | { |
| 847 | return; |
| 848 | } |
| 849 | |
| 850 | const std::string vsSource = |
| 851 | "#version 300 es\n" |
| 852 | "#extension GL_OVR_multiview : require\n" |
| 853 | "layout(num_views = 2) in;\n" |
| 854 | "in vec4 vPosition;\n" |
| 855 | "void main()\n" |
| 856 | "{\n" |
| 857 | " vec4 p = vPosition;\n" |
| 858 | " if (gl_InstanceID == 1){\n" |
| 859 | " p.y = .5*p.y + .5;\n" |
| 860 | " } else {\n" |
| 861 | " p.y = p.y*.5;\n" |
| 862 | " }\n" |
| 863 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x*0.5 + 0.5 : p.x*0.5);\n" |
| 864 | " gl_Position.yzw = p.yzw;\n" |
| 865 | "}\n"; |
| 866 | |
| 867 | const std::string fsSource = |
| 868 | "#version 300 es\n" |
| 869 | "#extension GL_OVR_multiview : require\n" |
| 870 | "precision mediump float;\n" |
| 871 | "out vec4 col;\n" |
| 872 | "void main()\n" |
| 873 | "{\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 874 | " col = vec4(1,0,0,1);\n" |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 875 | "}\n"; |
| 876 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 877 | const int kViewWidth = 2; |
| 878 | const int kViewHeight = 2; |
| 879 | const int kNumViews = 2; |
| 880 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 881 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 882 | glUseProgram(program); |
| 883 | |
| 884 | drawQuad(program, "vPosition", 0.0f, 1.0f, true, true, 2); |
| 885 | ASSERT_GL_NO_ERROR(); |
| 886 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 887 | const GLubyte expectedRedChannel[kNumViews][kViewHeight][kViewWidth] = {{{0, 255}, {0, 255}}, |
| 888 | {{255, 0}, {255, 0}}}; |
| 889 | |
| 890 | for (int view = 0; view < 2; ++view) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 891 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 892 | for (int y = 0; y < 2; ++y) |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 893 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 894 | for (int x = 0; x < 2; ++x) |
| 895 | { |
| 896 | EXPECT_EQ(GLColor(expectedRedChannel[view][y][x], 0, 0, 255), |
| 897 | GetViewColor(x, y, view)); |
| 898 | } |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 899 | } |
| 900 | } |
| 901 | } |
| 902 | |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 903 | // The test verifies that the attribute divisor is correctly adjusted when drawing with a multi-view |
| 904 | // program. The test draws 4 instances of a quad each of which covers a single pixel. The x and y |
| 905 | // offset of each quad are passed as separate attributes which are indexed based on the |
| 906 | // corresponding attribute divisors. A divisor of 1 is used for the y offset to have all quads |
| 907 | // drawn vertically next to each other. A divisor of 3 is used for the x offset to have the last |
| 908 | // quad offsetted by one pixel to the right. Note that the number of views is divisible by 1, but |
| 909 | // not by 3. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 910 | TEST_P(MultiviewRenderTest, AttribDivisor) |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 911 | { |
| 912 | if (!requestMultiviewExtension()) |
| 913 | { |
| 914 | return; |
| 915 | } |
| 916 | |
| 917 | const std::string &vsSource = |
| 918 | "#version 300 es\n" |
| 919 | "#extension GL_OVR_multiview2 : require\n" |
| 920 | "layout(num_views = 2) in;\n" |
| 921 | "in vec3 vPosition;\n" |
| 922 | "in float offsetX;\n" |
| 923 | "in float offsetY;\n" |
| 924 | "void main()\n" |
| 925 | "{\n" |
| 926 | " vec4 p = vec4(vPosition, 1.);\n" |
| Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 927 | " p.xy = p.xy * 0.25 - vec2(0.75) + vec2(offsetX, offsetY);\n" |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 928 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x : p.x + 1.0);\n" |
| 929 | " gl_Position.yzw = p.yzw;\n" |
| 930 | "}\n"; |
| 931 | |
| 932 | const std::string &fsSource = |
| 933 | "#version 300 es\n" |
| 934 | "#extension GL_OVR_multiview2 : require\n" |
| 935 | "precision mediump float;\n" |
| 936 | "out vec4 col;\n" |
| 937 | "void main()\n" |
| 938 | "{\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 939 | " col = vec4(1,0,0,1);\n" |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 940 | "}\n"; |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 941 | |
| 942 | const int kViewWidth = 4; |
| 943 | const int kViewHeight = 4; |
| 944 | const int kNumViews = 2; |
| 945 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 946 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 947 | glUseProgram(program); |
| 948 | |
| 949 | GLBuffer xOffsetVBO; |
| 950 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 951 | const GLfloat xOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.0f}; |
| 952 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, xOffsetData, GL_STATIC_DRAW); |
| 953 | GLint xOffsetLoc = glGetAttribLocation(program, "offsetX"); |
| 954 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 955 | glVertexAttribDivisor(xOffsetLoc, 3); |
| 956 | glEnableVertexAttribArray(xOffsetLoc); |
| 957 | |
| 958 | GLBuffer yOffsetVBO; |
| 959 | glBindBuffer(GL_ARRAY_BUFFER, yOffsetVBO); |
| 960 | const GLfloat yOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 961 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, yOffsetData, GL_STATIC_DRAW); |
| 962 | GLint yOffsetLoc = glGetAttribLocation(program, "offsetY"); |
| 963 | glVertexAttribDivisor(yOffsetLoc, 1); |
| 964 | glVertexAttribPointer(yOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 965 | glEnableVertexAttribArray(yOffsetLoc); |
| 966 | |
| 967 | drawQuad(program, "vPosition", 0.0f, 1.0f, true, true, 4); |
| 968 | ASSERT_GL_NO_ERROR(); |
| 969 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 970 | const GLubyte expectedRedChannel[kNumViews][kViewHeight][kViewWidth] = { |
| 971 | {{255, 0, 0, 0}, {255, 0, 0, 0}, {255, 0, 0, 0}, {0, 255, 0, 0}}, |
| 972 | {{0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 0, 255}}}; |
| 973 | for (int view = 0; view < 2; ++view) |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 974 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 975 | for (int row = 0; row < 4; ++row) |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 976 | { |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 977 | for (int col = 0; col < 4; ++col) |
| 978 | { |
| 979 | EXPECT_EQ(GLColor(expectedRedChannel[view][row][col], 0, 0, 255), |
| 980 | GetViewColor(col, row, view)); |
| 981 | } |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 982 | } |
| 983 | } |
| 984 | } |
| 985 | |
| 986 | // Test that different sequences of vertexAttribDivisor, useProgram and bindVertexArray in a |
| 987 | // multi-view context propagate the correct divisor to the driver. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 988 | TEST_P(MultiviewRenderTest, DivisorOrderOfOperation) |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 989 | { |
| 990 | if (!requestMultiviewExtension()) |
| 991 | { |
| 992 | return; |
| 993 | } |
| 994 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 995 | createFBO(1, 1, 2); |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 996 | |
| 997 | // Create multiview program. |
| 998 | const std::string &vs = |
| 999 | "#version 300 es\n" |
| 1000 | "#extension GL_OVR_multiview2 : require\n" |
| 1001 | "layout(num_views = 2) in;\n" |
| 1002 | "layout(location = 0) in vec2 vPosition;\n" |
| 1003 | "layout(location = 1) in float offsetX;\n" |
| 1004 | "void main()\n" |
| 1005 | "{\n" |
| 1006 | " vec4 p = vec4(vPosition, 0.0, 1.0);\n" |
| 1007 | " p.x += offsetX;\n" |
| 1008 | " gl_Position = p;\n" |
| 1009 | "}\n"; |
| 1010 | |
| 1011 | const std::string &fs = |
| 1012 | "#version 300 es\n" |
| 1013 | "#extension GL_OVR_multiview2 : require\n" |
| 1014 | "precision mediump float;\n" |
| 1015 | "out vec4 col;\n" |
| 1016 | "void main()\n" |
| 1017 | "{\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1018 | " col = vec4(1,0,0,1);\n" |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1019 | "}\n"; |
| 1020 | |
| 1021 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 1022 | |
| 1023 | const std::string &dummyVS = |
| 1024 | "#version 300 es\n" |
| 1025 | "layout(location = 0) in vec2 vPosition;\n" |
| 1026 | "layout(location = 1) in float offsetX;\n" |
| 1027 | "void main()\n" |
| 1028 | "{\n" |
| 1029 | " gl_Position = vec4(vPosition, 0.0, 1.0);\n" |
| 1030 | "}\n"; |
| 1031 | |
| 1032 | const std::string &dummyFS = |
| 1033 | "#version 300 es\n" |
| 1034 | "precision mediump float;\n" |
| 1035 | "out vec4 col;\n" |
| 1036 | "void main()\n" |
| 1037 | "{\n" |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1038 | " col = vec4(0,0,0,1);\n" |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1039 | "}\n"; |
| 1040 | |
| 1041 | ANGLE_GL_PROGRAM(dummyProgram, dummyVS, dummyFS); |
| 1042 | |
| 1043 | GLBuffer xOffsetVBO; |
| 1044 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1045 | const GLfloat xOffsetData[12] = {0.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, |
| 1046 | 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f}; |
| 1047 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 12, xOffsetData, GL_STATIC_DRAW); |
| 1048 | |
| 1049 | GLBuffer vertexVBO; |
| 1050 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1051 | Vector2 kQuadVertices[6] = {Vector2(-1.f, -1.f), Vector2(1.f, -1.f), Vector2(1.f, 1.f), |
| 1052 | Vector2(-1.f, -1.f), Vector2(1.f, 1.f), Vector2(-1.f, 1.f)}; |
| 1053 | glBufferData(GL_ARRAY_BUFFER, sizeof(kQuadVertices), kQuadVertices, GL_STATIC_DRAW); |
| 1054 | |
| 1055 | GLVertexArray vao[2]; |
| 1056 | for (size_t i = 0u; i < 2u; ++i) |
| 1057 | { |
| 1058 | glBindVertexArray(vao[i]); |
| 1059 | |
| 1060 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1061 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| 1062 | glEnableVertexAttribArray(0); |
| 1063 | |
| 1064 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1065 | glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1066 | glEnableVertexAttribArray(1); |
| 1067 | } |
| 1068 | ASSERT_GL_NO_ERROR(); |
| 1069 | |
| 1070 | glViewport(0, 0, 1, 1); |
| 1071 | glScissor(0, 0, 1, 1); |
| Martin Radev | eef80e4 | 2017-08-11 14:44:57 +0300 | [diff] [blame] | 1072 | glEnable(GL_SCISSOR_TEST); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1073 | glClearColor(0, 0, 0, 1); |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1074 | |
| 1075 | // Clear the buffers, propagate divisor to the driver, bind the vao and keep it active. |
| 1076 | // It is necessary to call draw, so that the divisor is propagated and to guarantee that dirty |
| 1077 | // bits are cleared. |
| 1078 | glUseProgram(dummyProgram); |
| 1079 | glBindVertexArray(vao[0]); |
| 1080 | glVertexAttribDivisor(1, 0); |
| 1081 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1082 | glUseProgram(0); |
| 1083 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1084 | ASSERT_GL_NO_ERROR(); |
| 1085 | |
| 1086 | // Check that vertexAttribDivisor uses the number of views to update the divisor. |
| 1087 | glUseProgram(program); |
| 1088 | glVertexAttribDivisor(1, 1); |
| 1089 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1090 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1091 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 1)); |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1092 | |
| 1093 | // Clear the buffers and propagate divisor to the driver. |
| 1094 | // We keep the vao active and propagate the divisor to guarantee that there are no unresolved |
| 1095 | // dirty bits when useProgram is called. |
| 1096 | glUseProgram(dummyProgram); |
| 1097 | glVertexAttribDivisor(1, 1); |
| 1098 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1099 | glUseProgram(0); |
| 1100 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1101 | ASSERT_GL_NO_ERROR(); |
| 1102 | |
| 1103 | // Check that useProgram uses the number of views to update the divisor. |
| 1104 | glUseProgram(program); |
| 1105 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1106 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1107 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 1)); |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1108 | |
| 1109 | // We go through similar steps as before. |
| 1110 | glUseProgram(dummyProgram); |
| 1111 | glVertexAttribDivisor(1, 1); |
| 1112 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1113 | glUseProgram(0); |
| 1114 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1115 | ASSERT_GL_NO_ERROR(); |
| 1116 | |
| 1117 | // Check that bindVertexArray uses the number of views to update the divisor. |
| 1118 | { |
| 1119 | // Call useProgram with vao[1] being active to guarantee that useProgram will adjust the |
| 1120 | // divisor for vao[1] only. |
| 1121 | glBindVertexArray(vao[1]); |
| 1122 | glUseProgram(program); |
| 1123 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1124 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1125 | glBindVertexArray(0); |
| 1126 | ASSERT_GL_NO_ERROR(); |
| 1127 | } |
| 1128 | // Bind vao[0] after useProgram is called to ensure that bindVertexArray is the call which |
| 1129 | // adjusts the divisor. |
| 1130 | glBindVertexArray(vao[0]); |
| 1131 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1132 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1133 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 1)); |
| Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1134 | } |
| 1135 | |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1136 | // Test that no fragments pass the occlusion query for a multi-view vertex shader which always |
| 1137 | // transforms geometry to be outside of the clip region. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1138 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryNothingVisible) |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1139 | { |
| 1140 | if (!requestMultiviewExtension()) |
| 1141 | { |
| 1142 | return; |
| 1143 | } |
| 1144 | |
| 1145 | const std::string vsSource = |
| 1146 | "#version 300 es\n" |
| 1147 | "#extension GL_OVR_multiview : require\n" |
| 1148 | "layout(num_views = 2) in;\n" |
| 1149 | "in vec3 vPosition;\n" |
| 1150 | "void main()\n" |
| 1151 | "{\n" |
| 1152 | " gl_Position.x = 2.0;\n" |
| 1153 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1154 | "}\n"; |
| 1155 | |
| 1156 | const std::string fsSource = |
| 1157 | "#version 300 es\n" |
| 1158 | "#extension GL_OVR_multiview : require\n" |
| 1159 | "precision mediump float;\n" |
| 1160 | "out vec4 col;\n" |
| 1161 | "void main()\n" |
| 1162 | "{\n" |
| 1163 | " col = vec4(1,0,0,0);\n" |
| 1164 | "}\n"; |
| 1165 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1166 | glUseProgram(program); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1167 | createFBO(1, 1, 2); |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1168 | |
| 1169 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1170 | ASSERT_GL_NO_ERROR(); |
| 1171 | EXPECT_GL_FALSE(result); |
| 1172 | } |
| 1173 | |
| 1174 | // Test that there are fragments passing the occlusion query if only view 0 can produce |
| 1175 | // output. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1176 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyLeftVisible) |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1177 | { |
| 1178 | if (!requestMultiviewExtension()) |
| 1179 | { |
| 1180 | return; |
| 1181 | } |
| 1182 | |
| 1183 | const std::string vsSource = |
| 1184 | "#version 300 es\n" |
| 1185 | "#extension GL_OVR_multiview : require\n" |
| 1186 | "layout(num_views = 2) in;\n" |
| 1187 | "in vec3 vPosition;\n" |
| 1188 | "void main()\n" |
| 1189 | "{\n" |
| 1190 | " gl_Position.x = gl_ViewID_OVR == 0u ? vPosition.x : 2.0;\n" |
| 1191 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1192 | "}\n"; |
| 1193 | |
| 1194 | const std::string fsSource = |
| 1195 | "#version 300 es\n" |
| 1196 | "#extension GL_OVR_multiview : require\n" |
| 1197 | "precision mediump float;\n" |
| 1198 | "out vec4 col;\n" |
| 1199 | "void main()\n" |
| 1200 | "{\n" |
| 1201 | " col = vec4(1,0,0,0);\n" |
| 1202 | "}\n"; |
| 1203 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1204 | glUseProgram(program); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1205 | createFBO(1, 1, 2); |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1206 | |
| 1207 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1208 | ASSERT_GL_NO_ERROR(); |
| 1209 | EXPECT_GL_TRUE(result); |
| 1210 | } |
| 1211 | |
| 1212 | // Test that there are fragments passing the occlusion query if only view 1 can produce |
| 1213 | // output. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1214 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyRightVisible) |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1215 | { |
| 1216 | if (!requestMultiviewExtension()) |
| 1217 | { |
| 1218 | return; |
| 1219 | } |
| 1220 | |
| 1221 | const std::string vsSource = |
| 1222 | "#version 300 es\n" |
| 1223 | "#extension GL_OVR_multiview : require\n" |
| 1224 | "layout(num_views = 2) in;\n" |
| 1225 | "in vec3 vPosition;\n" |
| 1226 | "void main()\n" |
| 1227 | "{\n" |
| 1228 | " gl_Position.x = gl_ViewID_OVR == 1u ? vPosition.x : 2.0;\n" |
| 1229 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1230 | "}\n"; |
| 1231 | |
| 1232 | const std::string fsSource = |
| 1233 | "#version 300 es\n" |
| 1234 | "#extension GL_OVR_multiview : require\n" |
| 1235 | "precision mediump float;\n" |
| 1236 | "out vec4 col;\n" |
| 1237 | "void main()\n" |
| 1238 | "{\n" |
| 1239 | " col = vec4(1,0,0,0);\n" |
| 1240 | "}\n"; |
| 1241 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1242 | glUseProgram(program); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1243 | createFBO(1, 1, 2); |
| Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1244 | |
| 1245 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1246 | ASSERT_GL_NO_ERROR(); |
| 1247 | EXPECT_GL_TRUE(result); |
| 1248 | } |
| 1249 | |
| Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1250 | // Test that a simple multi-view program which doesn't use gl_ViewID_OVR in neither VS nor FS |
| 1251 | // compiles and links without an error. |
| 1252 | TEST_P(MultiviewProgramGenerationTest, SimpleProgram) |
| 1253 | { |
| 1254 | if (!requestMultiviewExtension()) |
| 1255 | { |
| 1256 | return; |
| 1257 | } |
| 1258 | |
| 1259 | const std::string vsSource = |
| 1260 | "#version 300 es\n" |
| 1261 | "#extension GL_OVR_multiview : require\n" |
| 1262 | "layout(num_views = 2) in;\n" |
| 1263 | "void main()\n" |
| 1264 | "{\n" |
| 1265 | "}\n"; |
| 1266 | |
| 1267 | const std::string fsSource = |
| 1268 | "#version 300 es\n" |
| 1269 | "#extension GL_OVR_multiview : require\n" |
| 1270 | "precision mediump float;\n" |
| 1271 | "void main()\n" |
| 1272 | "{\n" |
| 1273 | "}\n"; |
| 1274 | |
| 1275 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1276 | glUseProgram(program); |
| 1277 | |
| 1278 | EXPECT_GL_NO_ERROR(); |
| 1279 | } |
| 1280 | |
| 1281 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in VS compiles and links |
| 1282 | // without an error. |
| 1283 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInVertexShader) |
| 1284 | { |
| 1285 | if (!requestMultiviewExtension()) |
| 1286 | { |
| 1287 | return; |
| 1288 | } |
| 1289 | |
| 1290 | const std::string vsSource = |
| 1291 | "#version 300 es\n" |
| 1292 | "#extension GL_OVR_multiview2 : require\n" |
| 1293 | "layout(num_views = 2) in;\n" |
| 1294 | "void main()\n" |
| 1295 | "{\n" |
| 1296 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1297 | " gl_Position = vec4(1,0,0,1);\n" |
| 1298 | " } else {\n" |
| 1299 | " gl_Position = vec4(-1,0,0,1);\n" |
| 1300 | " }\n" |
| 1301 | "}\n"; |
| 1302 | |
| 1303 | const std::string fsSource = |
| 1304 | "#version 300 es\n" |
| 1305 | "#extension GL_OVR_multiview2 : require\n" |
| 1306 | "precision mediump float;\n" |
| 1307 | "void main()\n" |
| 1308 | "{\n" |
| 1309 | "}\n"; |
| 1310 | |
| 1311 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1312 | glUseProgram(program); |
| 1313 | |
| 1314 | EXPECT_GL_NO_ERROR(); |
| 1315 | } |
| 1316 | |
| 1317 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in FS compiles and links |
| 1318 | // without an error. |
| 1319 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInFragmentShader) |
| 1320 | { |
| 1321 | if (!requestMultiviewExtension()) |
| 1322 | { |
| 1323 | return; |
| 1324 | } |
| 1325 | |
| 1326 | const std::string vsSource = |
| 1327 | "#version 300 es\n" |
| 1328 | "#extension GL_OVR_multiview2 : require\n" |
| 1329 | "layout(num_views = 2) in;\n" |
| 1330 | "void main()\n" |
| 1331 | "{\n" |
| 1332 | "}\n"; |
| 1333 | |
| 1334 | const std::string fsSource = |
| 1335 | "#version 300 es\n" |
| 1336 | "#extension GL_OVR_multiview2 : require\n" |
| 1337 | "precision mediump float;\n" |
| 1338 | "out vec4 col;\n" |
| 1339 | "void main()\n" |
| 1340 | "{\n" |
| 1341 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1342 | " col = vec4(1,0,0,1);\n" |
| 1343 | " } else {\n" |
| 1344 | " col = vec4(-1,0,0,1);\n" |
| 1345 | " }\n" |
| 1346 | "}\n"; |
| 1347 | |
| 1348 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1349 | glUseProgram(program); |
| 1350 | |
| 1351 | EXPECT_GL_NO_ERROR(); |
| 1352 | } |
| 1353 | |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1354 | // The test checks that GL_POINTS is correctly rendered. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1355 | TEST_P(MultiviewRenderPrimitiveTest, Points) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1356 | { |
| 1357 | if (!requestMultiviewExtension()) |
| 1358 | { |
| 1359 | return; |
| 1360 | } |
| 1361 | |
| 1362 | const std::string vsSource = |
| 1363 | "#version 300 es\n" |
| 1364 | "#extension GL_OVR_multiview : require\n" |
| 1365 | "layout(num_views = 2) in;\n" |
| 1366 | "layout(location=0) in vec2 vPosition;\n" |
| 1367 | "void main()\n" |
| 1368 | "{\n" |
| 1369 | " gl_PointSize = 1.0;\n" |
| 1370 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1371 | "}\n"; |
| 1372 | |
| 1373 | const std::string fsSource = |
| 1374 | "#version 300 es\n" |
| 1375 | "#extension GL_OVR_multiview : require\n" |
| 1376 | "precision mediump float;\n" |
| 1377 | "out vec4 col;\n" |
| 1378 | "void main()\n" |
| 1379 | "{\n" |
| 1380 | " col = vec4(1,0,0,1);\n" |
| 1381 | "}\n"; |
| 1382 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1383 | glUseProgram(program); |
| 1384 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1385 | const int kViewWidth = 4; |
| 1386 | const int kViewHeight = 2; |
| 1387 | const int kNumViews = 2; |
| 1388 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1389 | |
| 1390 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 1)}; |
| 1391 | std::vector<Vector2> vertexDataInClipSpace = |
| 1392 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1393 | setupGeometry(vertexDataInClipSpace); |
| 1394 | |
| 1395 | glDrawArrays(GL_POINTS, 0, 2); |
| 1396 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1397 | const GLubyte expectedRedChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1398 | {{255, 0, 0, 0}, {0, 0, 0, 255}}, {{255, 0, 0, 0}, {0, 0, 0, 255}}}; |
| 1399 | checkRedChannel(expectedRedChannelData[0][0]); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1400 | } |
| 1401 | |
| 1402 | // The test checks that GL_LINES is correctly rendered. |
| 1403 | // The behavior of this test is not guaranteed by the spec: |
| 1404 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1405 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1406 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1407 | // rule." |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1408 | TEST_P(MultiviewRenderPrimitiveTest, Lines) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1409 | { |
| 1410 | if (!requestMultiviewExtension()) |
| 1411 | { |
| 1412 | return; |
| 1413 | } |
| 1414 | |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1415 | GLuint program = CreateSimplePassthroughProgram(2); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1416 | ASSERT_NE(program, 0u); |
| 1417 | glUseProgram(program); |
| 1418 | ASSERT_GL_NO_ERROR(); |
| 1419 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1420 | const int kViewWidth = 4; |
| 1421 | const int kViewHeight = 2; |
| 1422 | const int kNumViews = 2; |
| 1423 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1424 | |
| 1425 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(4, 0)}; |
| 1426 | std::vector<Vector2> vertexDataInClipSpace = |
| 1427 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1428 | setupGeometry(vertexDataInClipSpace); |
| 1429 | |
| 1430 | glDrawArrays(GL_LINES, 0, 2); |
| 1431 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1432 | const GLubyte expectedRedChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1433 | {{255, 255, 255, 255}, {0, 0, 0, 0}}, {{255, 255, 255, 255}, {0, 0, 0, 0}}}; |
| 1434 | checkRedChannel(expectedRedChannelData[0][0]); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1435 | |
| 1436 | glDeleteProgram(program); |
| 1437 | } |
| 1438 | |
| 1439 | // The test checks that GL_LINE_STRIP is correctly rendered. |
| 1440 | // The behavior of this test is not guaranteed by the spec: |
| 1441 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1442 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1443 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1444 | // rule." |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1445 | TEST_P(MultiviewRenderPrimitiveTest, LineStrip) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1446 | { |
| 1447 | if (!requestMultiviewExtension()) |
| 1448 | { |
| 1449 | return; |
| 1450 | } |
| 1451 | |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1452 | GLuint program = CreateSimplePassthroughProgram(2); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1453 | ASSERT_NE(program, 0u); |
| 1454 | glUseProgram(program); |
| 1455 | ASSERT_GL_NO_ERROR(); |
| 1456 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1457 | const int kViewWidth = 4; |
| 1458 | const int kViewHeight = 2; |
| 1459 | const int kNumViews = 2; |
| 1460 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1461 | |
| 1462 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 2)}; |
| 1463 | std::vector<Vector2> vertexDataInClipSpace = |
| 1464 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1465 | setupGeometry(vertexDataInClipSpace); |
| 1466 | |
| 1467 | glDrawArrays(GL_LINE_STRIP, 0, 3); |
| 1468 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1469 | const GLubyte expectedRedChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1470 | {{255, 255, 255, 255}, {0, 0, 0, 255}}, {{255, 255, 255, 255}, {0, 0, 0, 255}}}; |
| 1471 | checkRedChannel(expectedRedChannelData[0][0]); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1472 | |
| 1473 | glDeleteProgram(program); |
| 1474 | } |
| 1475 | |
| 1476 | // The test checks that GL_LINE_LOOP is correctly rendered. |
| 1477 | // The behavior of this test is not guaranteed by the spec: |
| 1478 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1479 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1480 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1481 | // rule." |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1482 | TEST_P(MultiviewRenderPrimitiveTest, LineLoop) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1483 | { |
| 1484 | if (!requestMultiviewExtension()) |
| 1485 | { |
| 1486 | return; |
| 1487 | } |
| 1488 | |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1489 | GLuint program = CreateSimplePassthroughProgram(2); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1490 | ASSERT_NE(program, 0u); |
| 1491 | glUseProgram(program); |
| 1492 | ASSERT_GL_NO_ERROR(); |
| 1493 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1494 | const int kViewWidth = 4; |
| 1495 | const int kViewHeight = 4; |
| 1496 | const int kNumViews = 2; |
| 1497 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1498 | |
| 1499 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 3), |
| 1500 | Vector2I(0, 3)}; |
| 1501 | std::vector<Vector2> vertexDataInClipSpace = |
| 1502 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 4); |
| 1503 | setupGeometry(vertexDataInClipSpace); |
| 1504 | |
| 1505 | glDrawArrays(GL_LINE_LOOP, 0, 4); |
| 1506 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1507 | const GLubyte expectedRedChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1508 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}, |
| 1509 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}}; |
| 1510 | checkRedChannel(expectedRedChannelData[0][0]); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1511 | |
| 1512 | glDeleteProgram(program); |
| 1513 | } |
| 1514 | |
| 1515 | // The test checks that GL_TRIANGLE_STRIP is correctly rendered. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1516 | TEST_P(MultiviewRenderPrimitiveTest, TriangleStrip) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1517 | { |
| 1518 | if (!requestMultiviewExtension()) |
| 1519 | { |
| 1520 | return; |
| 1521 | } |
| 1522 | |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1523 | GLuint program = CreateSimplePassthroughProgram(2); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1524 | ASSERT_NE(program, 0u); |
| 1525 | glUseProgram(program); |
| 1526 | ASSERT_GL_NO_ERROR(); |
| 1527 | |
| 1528 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(1.0f, 0.0f), Vector2(0.0f, 0.0f), |
| 1529 | Vector2(1.0f, 1.0f), Vector2(0.0f, 1.0f)}; |
| 1530 | setupGeometry(vertexDataInClipSpace); |
| 1531 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1532 | const int kViewWidth = 2; |
| 1533 | const int kViewHeight = 2; |
| 1534 | const int kNumViews = 2; |
| 1535 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1536 | |
| 1537 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| 1538 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1539 | const GLubyte expectedRedChannelData[kNumViews][kViewHeight][kViewWidth] = {{{0, 0}, {0, 255}}, |
| 1540 | {{0, 0}, {0, 255}}}; |
| 1541 | checkRedChannel(expectedRedChannelData[0][0]); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1542 | |
| 1543 | glDeleteProgram(program); |
| 1544 | } |
| 1545 | |
| 1546 | // The test checks that GL_TRIANGLE_FAN is correctly rendered. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1547 | TEST_P(MultiviewRenderPrimitiveTest, TriangleFan) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1548 | { |
| 1549 | if (!requestMultiviewExtension()) |
| 1550 | { |
| 1551 | return; |
| 1552 | } |
| 1553 | |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1554 | GLuint program = CreateSimplePassthroughProgram(2); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1555 | ASSERT_NE(program, 0u); |
| 1556 | glUseProgram(program); |
| 1557 | ASSERT_GL_NO_ERROR(); |
| 1558 | |
| 1559 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(0.0f, 0.0f), Vector2(0.0f, 1.0f), |
| 1560 | Vector2(1.0f, 1.0f), Vector2(1.0f, 0.0f)}; |
| 1561 | setupGeometry(vertexDataInClipSpace); |
| 1562 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1563 | const int kViewWidth = 2; |
| 1564 | const int kViewHeight = 2; |
| 1565 | const int kNumViews = 2; |
| 1566 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1567 | |
| 1568 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 1569 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1570 | const GLubyte expectedRedChannelData[kNumViews][kViewHeight][kViewWidth] = {{{0, 0}, {0, 255}}, |
| 1571 | {{0, 0}, {0, 255}}}; |
| 1572 | checkRedChannel(expectedRedChannelData[0][0]); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1573 | |
| 1574 | glDeleteProgram(program); |
| 1575 | } |
| 1576 | |
| 1577 | // Test that rendering enlarged points and lines does not leak fragments outside of the views' |
| 1578 | // bounds. The test does not rely on the actual line width being greater than 1.0. |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1579 | TEST_P(MultiviewSideBySideRenderTest, NoLeakingFragments) |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1580 | { |
| 1581 | if (!requestMultiviewExtension()) |
| 1582 | { |
| 1583 | return; |
| 1584 | } |
| 1585 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1586 | createFBO(2, 1, 2); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1587 | |
| 1588 | GLint viewportOffsets[4] = {1, 0, 3, 0}; |
| 1589 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 1590 | mColorTexture, 0, 2, &viewportOffsets[0]); |
| 1591 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 1592 | mDepthTexture, 0, 2, &viewportOffsets[0]); |
| 1593 | |
| 1594 | glViewport(0, 0, 1, 1); |
| 1595 | glScissor(0, 0, 1, 1); |
| 1596 | glEnable(GL_SCISSOR_TEST); |
| 1597 | |
| 1598 | const std::string vsSource = |
| 1599 | "#version 300 es\n" |
| 1600 | "#extension GL_OVR_multiview2 : require\n" |
| 1601 | "layout(num_views = 2) in;\n" |
| 1602 | "layout(location=0) in vec2 vPosition;\n" |
| 1603 | "void main()\n" |
| 1604 | "{\n" |
| 1605 | " gl_PointSize = 10.0;\n" |
| 1606 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1607 | "}\n"; |
| 1608 | |
| 1609 | const std::string fsSource = |
| 1610 | "#version 300 es\n" |
| 1611 | "#extension GL_OVR_multiview2 : require\n" |
| 1612 | "precision mediump float;\n" |
| 1613 | "out vec4 col;\n" |
| 1614 | "void main()\n" |
| 1615 | "{\n" |
| 1616 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1617 | " col = vec4(1,0,0,1);\n" |
| 1618 | " } else {\n" |
| 1619 | " col = vec4(0,1,0,1);\n" |
| 1620 | " }\n" |
| 1621 | "}\n"; |
| 1622 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1623 | glUseProgram(program); |
| 1624 | |
| 1625 | const std::vector<Vector2I> &windowCoordinates = {Vector2I(0, 0), Vector2I(2, 0)}; |
| 1626 | const std::vector<Vector2> &vertexDataInClipSpace = |
| 1627 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 1, 1); |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1628 | |
| 1629 | GLBuffer vbo; |
| 1630 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1631 | glBufferData(GL_ARRAY_BUFFER, vertexDataInClipSpace.size() * sizeof(Vector2), |
| 1632 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1633 | glEnableVertexAttribArray(0); |
| 1634 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, NULL); |
| Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1635 | |
| 1636 | // Test rendering points. |
| 1637 | { |
| 1638 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1639 | glDrawArrays(GL_POINTS, 0, 2); |
| 1640 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1641 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1642 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1643 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1644 | } |
| 1645 | |
| 1646 | // Test rendering lines. |
| 1647 | { |
| 1648 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1649 | glLineWidth(10.f); |
| 1650 | glDrawArrays(GL_LINES, 0, 2); |
| 1651 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1652 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1653 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1654 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1655 | } |
| 1656 | } |
| 1657 | |
| Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1658 | // Verify that re-linking a program adjusts the attribute divisor. |
| 1659 | // The test uses instacing to draw for each view a strips of two red quads and two blue quads next |
| 1660 | // to each other. The quads' position and color depend on the corresponding attribute divisors. |
| 1661 | TEST_P(MultiviewRenderTest, ProgramRelinkUpdatesAttribDivisor) |
| 1662 | { |
| 1663 | if (!requestMultiviewExtension()) |
| 1664 | { |
| 1665 | return; |
| 1666 | } |
| 1667 | |
| 1668 | const int kViewWidth = 4; |
| 1669 | const int kViewHeight = 1; |
| 1670 | const int kNumViews = 2; |
| 1671 | |
| 1672 | const std::string &fsSource = |
| 1673 | "#version 300 es\n" |
| 1674 | "#extension GL_OVR_multiview2 : require\n" |
| 1675 | "precision mediump float;\n" |
| 1676 | "in vec4 oColor;\n" |
| 1677 | "out vec4 col;\n" |
| 1678 | "void main()\n" |
| 1679 | "{\n" |
| 1680 | " col = oColor;\n" |
| 1681 | "}\n"; |
| 1682 | |
| 1683 | auto generateVertexShaderSource = [](int numViews) -> std::string { |
| 1684 | std::string source = |
| 1685 | "#version 300 es\n" |
| 1686 | "#extension GL_OVR_multiview2 : require\n" |
| 1687 | "layout(num_views = " + |
| 1688 | ToString(numViews) + |
| 1689 | ") in;\n" |
| 1690 | "in vec3 vPosition;\n" |
| 1691 | "in float vOffsetX;\n" |
| 1692 | "in vec4 vColor;\n" |
| 1693 | "out vec4 oColor;\n" |
| 1694 | "void main()\n" |
| 1695 | "{\n" |
| 1696 | " vec4 p = vec4(vPosition, 1.);\n" |
| 1697 | " p.x = p.x * 0.25 - 0.75 + vOffsetX;\n" |
| 1698 | " oColor = vColor;\n" |
| 1699 | " gl_Position = p;\n" |
| 1700 | "}\n"; |
| 1701 | return source; |
| 1702 | }; |
| 1703 | |
| 1704 | std::string vsSource = generateVertexShaderSource(kNumViews); |
| 1705 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1706 | glUseProgram(program); |
| 1707 | |
| 1708 | GLint positionLoc; |
| 1709 | GLBuffer xOffsetVBO; |
| 1710 | GLint xOffsetLoc; |
| 1711 | GLBuffer colorVBO; |
| 1712 | GLint colorLoc; |
| 1713 | |
| 1714 | { |
| 1715 | // Initialize buffers and setup attributes. |
| 1716 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1717 | const GLfloat kXOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1718 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, kXOffsetData, GL_STATIC_DRAW); |
| 1719 | xOffsetLoc = glGetAttribLocation(program, "vOffsetX"); |
| 1720 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1721 | glVertexAttribDivisor(xOffsetLoc, 1); |
| 1722 | glEnableVertexAttribArray(xOffsetLoc); |
| 1723 | |
| 1724 | glBindBuffer(GL_ARRAY_BUFFER, colorVBO); |
| 1725 | const GLColor kColors[2] = {GLColor::red, GLColor::blue}; |
| 1726 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 2, kColors, GL_STATIC_DRAW); |
| 1727 | colorLoc = glGetAttribLocation(program, "vColor"); |
| 1728 | glVertexAttribDivisor(colorLoc, 2); |
| 1729 | glVertexAttribPointer(colorLoc, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); |
| 1730 | glEnableVertexAttribArray(colorLoc); |
| 1731 | |
| 1732 | positionLoc = glGetAttribLocation(program, "vPosition"); |
| 1733 | } |
| 1734 | |
| 1735 | { |
| 1736 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| 1737 | |
| 1738 | drawQuad(program, "vPosition", 0.0f, 1.0f, true, true, 4); |
| 1739 | ASSERT_GL_NO_ERROR(); |
| 1740 | |
| 1741 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1742 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 1743 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, 0)); |
| 1744 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, 0)); |
| 1745 | } |
| 1746 | |
| 1747 | { |
| 1748 | const int kNewNumViews = 3; |
| 1749 | vsSource = generateVertexShaderSource(kNewNumViews); |
| 1750 | createFBO(kViewWidth, kViewHeight, kNewNumViews); |
| 1751 | |
| 1752 | GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); |
| 1753 | ASSERT_NE(0u, vs); |
| 1754 | GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); |
| 1755 | ASSERT_NE(0u, fs); |
| 1756 | |
| 1757 | GLint numAttachedShaders = 0; |
| 1758 | glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); |
| 1759 | |
| 1760 | GLuint attachedShaders[2] = {0u}; |
| 1761 | glGetAttachedShaders(program, numAttachedShaders, nullptr, attachedShaders); |
| 1762 | for (int i = 0; i < 2; ++i) |
| 1763 | { |
| 1764 | glDetachShader(program, attachedShaders[i]); |
| 1765 | } |
| 1766 | |
| 1767 | glAttachShader(program, vs); |
| 1768 | glDeleteShader(vs); |
| 1769 | |
| 1770 | glAttachShader(program, fs); |
| 1771 | glDeleteShader(fs); |
| 1772 | |
| 1773 | glBindAttribLocation(program, positionLoc, "vPosition"); |
| 1774 | glBindAttribLocation(program, xOffsetLoc, "vOffsetX"); |
| 1775 | glBindAttribLocation(program, colorLoc, "vColor"); |
| 1776 | |
| 1777 | glLinkProgram(program); |
| 1778 | |
| 1779 | drawQuad(program, "vPosition", 0.0f, 1.0f, true, true, 4); |
| 1780 | ASSERT_GL_NO_ERROR(); |
| 1781 | |
| 1782 | for (int i = 0; i < kNewNumViews; ++i) |
| 1783 | { |
| 1784 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, i)); |
| 1785 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, i)); |
| 1786 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, i)); |
| 1787 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, i)); |
| 1788 | } |
| 1789 | } |
| 1790 | } |
| 1791 | |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1792 | // Test that useProgram applies the number of views in computing the final value of the attribute |
| 1793 | // divisor. |
| 1794 | TEST_P(MultiviewRenderTest, DivisorUpdatedOnProgramChange) |
| 1795 | { |
| 1796 | if (!requestMultiviewExtension()) |
| 1797 | { |
| 1798 | return; |
| 1799 | } |
| 1800 | |
| 1801 | GLVertexArray vao; |
| 1802 | glBindVertexArray(vao); |
| 1803 | GLBuffer vbo; |
| 1804 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1805 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(1, 0), Vector2I(2, 0), |
| 1806 | Vector2I(3, 0)}; |
| 1807 | std::vector<Vector2> vertexDataInClipSpace = |
| 1808 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 1); |
| 1809 | // Fill with x positions so that the resulting clip space coordinate fails the clip test. |
| 1810 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vector2) * vertexDataInClipSpace.size(), |
| 1811 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1812 | glEnableVertexAttribArray(0); |
| 1813 | glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, nullptr); |
| 1814 | glVertexAttribDivisor(0, 1); |
| 1815 | ASSERT_GL_NO_ERROR(); |
| 1816 | |
| 1817 | // Create a program and fbo with N views and draw N instances of a point horizontally. |
| 1818 | for (int numViews = 2; numViews <= 4; ++numViews) |
| 1819 | { |
| 1820 | createFBO(4, 1, numViews); |
| 1821 | ASSERT_GL_NO_ERROR(); |
| 1822 | |
| 1823 | GLuint program = CreateSimplePassthroughProgram(numViews); |
| 1824 | ASSERT_NE(program, 0u); |
| 1825 | glUseProgram(program); |
| 1826 | ASSERT_GL_NO_ERROR(); |
| 1827 | |
| 1828 | glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); |
| 1829 | |
| 1830 | for (int view = 0; view < numViews; ++view) |
| 1831 | { |
| 1832 | for (int j = 0; j < numViews; ++j) |
| 1833 | { |
| 1834 | EXPECT_EQ(GLColor::red, GetViewColor(j, 0, view)); |
| 1835 | } |
| 1836 | for (int j = numViews; j < 4; ++j) |
| 1837 | { |
| 1838 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, view)); |
| 1839 | } |
| 1840 | } |
| 1841 | |
| 1842 | glDeleteProgram(program); |
| 1843 | } |
| 1844 | } |
| 1845 | |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 1846 | // The test checks that gl_ViewID_OVR is correctly propagated to the fragment shader. |
| 1847 | TEST_P(MultiviewRenderTest, SelectColorBasedOnViewIDOVR) |
| 1848 | { |
| 1849 | if (!requestMultiviewExtension()) |
| 1850 | { |
| 1851 | return; |
| 1852 | } |
| 1853 | |
| 1854 | const std::string vsSource = |
| 1855 | "#version 300 es\n" |
| 1856 | "#extension GL_OVR_multiview2 : require\n" |
| 1857 | "layout(num_views = 3) in;\n" |
| 1858 | "in vec3 vPosition;\n" |
| 1859 | "void main()\n" |
| 1860 | "{\n" |
| 1861 | " gl_Position = vec4(vPosition, 1.);\n" |
| 1862 | "}\n"; |
| 1863 | |
| 1864 | const std::string fsSource = |
| 1865 | "#version 300 es\n" |
| 1866 | "#extension GL_OVR_multiview2 : require\n" |
| 1867 | "precision mediump float;\n" |
| 1868 | "out vec4 col;\n" |
| 1869 | "void main()\n" |
| 1870 | "{\n" |
| 1871 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1872 | " col = vec4(1,0,0,1);\n" |
| 1873 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 1874 | " col = vec4(0,1,0,1);\n" |
| 1875 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 1876 | " col = vec4(0,0,1,1);\n" |
| 1877 | " } else {\n" |
| 1878 | " col = vec4(0,0,0,0);\n" |
| 1879 | " }\n" |
| 1880 | "}\n"; |
| 1881 | |
| 1882 | createFBO(1, 1, 3); |
| 1883 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1884 | glUseProgram(program); |
| 1885 | |
| 1886 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 1887 | ASSERT_GL_NO_ERROR(); |
| 1888 | |
| 1889 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1890 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 1891 | EXPECT_EQ(GLColor::blue, GetViewColor(0, 0, 2)); |
| 1892 | } |
| 1893 | |
| 1894 | // The test checks that the inactive layers of a 2D texture array are not written to by a |
| 1895 | // multi-view program. |
| 1896 | TEST_P(MultiviewLayeredRenderTest, RenderToSubrageOfLayers) |
| 1897 | { |
| 1898 | if (!requestMultiviewExtension()) |
| 1899 | { |
| 1900 | return; |
| 1901 | } |
| 1902 | |
| 1903 | const std::string vsSource = |
| 1904 | "#version 300 es\n" |
| 1905 | "#extension GL_OVR_multiview : require\n" |
| 1906 | "layout(num_views = 2) in;\n" |
| 1907 | "in vec3 vPosition;\n" |
| 1908 | "void main()\n" |
| 1909 | "{\n" |
| 1910 | " gl_Position = vec4(vPosition, 1.);\n" |
| 1911 | "}\n"; |
| 1912 | |
| 1913 | const std::string fsSource = |
| 1914 | "#version 300 es\n" |
| 1915 | "#extension GL_OVR_multiview : require\n" |
| 1916 | "precision mediump float;\n" |
| 1917 | "out vec4 col;\n" |
| 1918 | "void main()\n" |
| 1919 | "{\n" |
| 1920 | " col = vec4(1,0,0,1);\n" |
| 1921 | "}\n"; |
| 1922 | |
| 1923 | createFBO(1, 1, 2, 4, 1); |
| 1924 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1925 | glUseProgram(program); |
| 1926 | |
| 1927 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 1928 | ASSERT_GL_NO_ERROR(); |
| 1929 | |
| 1930 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
| 1931 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 1)); |
| 1932 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 2)); |
| 1933 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); |
| 1934 | } |
| 1935 | |
| Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1936 | MultiviewTestParams SideBySideOpenGL() |
| 1937 | { |
| 1938 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, egl_platform::OPENGL()); |
| 1939 | } |
| 1940 | |
| 1941 | MultiviewTestParams LayeredOpenGL() |
| 1942 | { |
| 1943 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, egl_platform::OPENGL()); |
| 1944 | } |
| 1945 | |
| 1946 | MultiviewTestParams SideBySideD3D11() |
| 1947 | { |
| 1948 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, egl_platform::D3D11()); |
| 1949 | } |
| 1950 | |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 1951 | MultiviewTestParams LayeredD3D11() |
| 1952 | { |
| 1953 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, egl_platform::D3D11()); |
| 1954 | } |
| 1955 | |
| Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1956 | ANGLE_INSTANTIATE_TEST(MultiviewDrawValidationTest, ES31_OPENGL()); |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1957 | ANGLE_INSTANTIATE_TEST(MultiviewRenderDualViewTest, |
| 1958 | SideBySideOpenGL(), |
| 1959 | LayeredOpenGL(), |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 1960 | SideBySideD3D11(), |
| 1961 | LayeredD3D11()); |
| 1962 | ANGLE_INSTANTIATE_TEST(MultiviewRenderTest, |
| 1963 | SideBySideOpenGL(), |
| 1964 | LayeredOpenGL(), |
| 1965 | SideBySideD3D11(), |
| 1966 | LayeredD3D11()); |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1967 | ANGLE_INSTANTIATE_TEST(MultiviewOcclusionQueryTest, |
| 1968 | SideBySideOpenGL(), |
| 1969 | LayeredOpenGL(), |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 1970 | SideBySideD3D11(), |
| 1971 | LayeredD3D11()); |
| 1972 | ANGLE_INSTANTIATE_TEST(MultiviewProgramGenerationTest, |
| 1973 | SideBySideOpenGL(), |
| 1974 | SideBySideD3D11(), |
| 1975 | LayeredD3D11()); |
| Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1976 | ANGLE_INSTANTIATE_TEST(MultiviewRenderPrimitiveTest, |
| 1977 | SideBySideOpenGL(), |
| 1978 | LayeredOpenGL(), |
| Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame^] | 1979 | SideBySideD3D11(), |
| 1980 | LayeredD3D11()); |
| 1981 | ANGLE_INSTANTIATE_TEST(MultiviewSideBySideRenderTest, ES3_OPENGL(), ES3_D3D11()); |
| 1982 | ANGLE_INSTANTIATE_TEST(MultiviewLayeredRenderTest, ES3_OPENGL(), ES3_D3D11()); |