Geoff Lang | f9a6f08 | 2015-01-22 13:32:49 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // VertexArrayGL.cpp: Implements the class methods for VertexArrayGL. |
| 8 | |
| 9 | #include "libANGLE/renderer/gl/VertexArrayGL.h" |
| 10 | |
| 11 | #include "common/debug.h" |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 12 | #include "common/mathutil.h" |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 13 | #include "libANGLE/Buffer.h" |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 14 | #include "libANGLE/angletypes.h" |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 15 | #include "libANGLE/formatutils.h" |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 16 | #include "libANGLE/renderer/gl/BufferGL.h" |
| 17 | #include "libANGLE/renderer/gl/FunctionsGL.h" |
| 18 | #include "libANGLE/renderer/gl/StateManagerGL.h" |
Geoff Lang | f9a6f08 | 2015-01-22 13:32:49 -0500 | [diff] [blame] | 19 | |
| 20 | namespace rx |
| 21 | { |
| 22 | |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 23 | VertexArrayGL::VertexArrayGL(const FunctionsGL *functions, StateManagerGL *stateManager) |
| 24 | : VertexArrayImpl(), |
| 25 | mFunctions(functions), |
| 26 | mStateManager(stateManager), |
| 27 | mVertexArrayID(0), |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 28 | mElementArrayBuffer(), |
| 29 | mAttributes(), |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 30 | mAppliedElementArrayBuffer(0), |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 31 | mAppliedAttributes(), |
| 32 | mStreamingElementArrayBufferSize(0), |
| 33 | mStreamingElementArrayBuffer(0), |
| 34 | mStreamingArrayBufferSize(0), |
| 35 | mStreamingArrayBuffer(0) |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 36 | { |
| 37 | ASSERT(mFunctions); |
| 38 | ASSERT(mStateManager); |
| 39 | mFunctions->genVertexArrays(1, &mVertexArrayID); |
| 40 | |
| 41 | // Set the cached vertex attribute array size |
| 42 | GLint maxVertexAttribs; |
| 43 | mFunctions->getIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 44 | mAttributes.resize(maxVertexAttribs); |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 45 | mAppliedAttributes.resize(maxVertexAttribs); |
| 46 | } |
Geoff Lang | f9a6f08 | 2015-01-22 13:32:49 -0500 | [diff] [blame] | 47 | |
| 48 | VertexArrayGL::~VertexArrayGL() |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 49 | { |
| 50 | if (mVertexArrayID != 0) |
| 51 | { |
| 52 | mFunctions->deleteVertexArrays(1, &mVertexArrayID); |
| 53 | mVertexArrayID = 0; |
| 54 | } |
| 55 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 56 | if (mStreamingElementArrayBuffer != 0) |
| 57 | { |
| 58 | mFunctions->deleteBuffers(1, &mStreamingElementArrayBuffer); |
| 59 | mStreamingElementArrayBufferSize = 0; |
| 60 | mStreamingElementArrayBuffer = 0; |
| 61 | } |
| 62 | |
| 63 | if (mStreamingArrayBuffer != 0) |
| 64 | { |
| 65 | mFunctions->deleteBuffers(1, &mStreamingArrayBuffer); |
| 66 | mStreamingArrayBufferSize = 0; |
| 67 | mStreamingArrayBuffer = 0; |
| 68 | } |
| 69 | |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 70 | mElementArrayBuffer.set(nullptr); |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 71 | for (size_t idx = 0; idx < mAttributes.size(); idx++) |
| 72 | { |
| 73 | mAttributes[idx].buffer.set(NULL); |
| 74 | } |
| 75 | |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 76 | for (size_t idx = 0; idx < mAppliedAttributes.size(); idx++) |
| 77 | { |
| 78 | mAppliedAttributes[idx].buffer.set(NULL); |
| 79 | } |
| 80 | } |
Geoff Lang | f9a6f08 | 2015-01-22 13:32:49 -0500 | [diff] [blame] | 81 | |
| 82 | void VertexArrayGL::setElementArrayBuffer(const gl::Buffer *buffer) |
| 83 | { |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 84 | mElementArrayBuffer.set(buffer); |
| 85 | } |
| 86 | |
| 87 | void VertexArrayGL::setAttribute(size_t idx, const gl::VertexAttribute &attr) |
| 88 | { |
| 89 | mAttributes[idx] = attr; |
| 90 | } |
| 91 | |
| 92 | void VertexArrayGL::setAttributeDivisor(size_t idx, GLuint divisor) |
| 93 | { |
| 94 | mAttributes[idx].divisor = divisor; |
| 95 | } |
| 96 | |
| 97 | void VertexArrayGL::enableAttribute(size_t idx, bool enabledState) |
| 98 | { |
| 99 | mAttributes[idx].enabled = enabledState; |
| 100 | } |
| 101 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 102 | gl::Error VertexArrayGL::syncDrawArraysState(GLint first, GLsizei count) const |
| 103 | { |
| 104 | return syncDrawState(first, count, GL_NONE, nullptr, nullptr); |
| 105 | } |
| 106 | |
| 107 | gl::Error VertexArrayGL::syncDrawElementsState(GLsizei count, GLenum type, const GLvoid *indices, const GLvoid **outIndices) const |
| 108 | { |
| 109 | return syncDrawState(0, count, type, indices, outIndices); |
| 110 | } |
| 111 | |
| 112 | gl::Error VertexArrayGL::syncDrawState(GLint first, GLsizei count, GLenum type, const GLvoid *indices, const GLvoid **outIndices) const |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 113 | { |
| 114 | mStateManager->bindVertexArray(mVertexArrayID); |
| 115 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 116 | // Check if any attributes need to be streamed, determines if the index range needs to be computed |
| 117 | bool attributesNeedStreaming = doAttributesNeedStreaming(); |
| 118 | |
| 119 | // Determine if an index buffer needs to be streamed and the range of vertices that need to be copied |
| 120 | RangeUI indexRange(0, 0); |
| 121 | if (type != GL_NONE) |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 122 | { |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 123 | gl::Error error = syncIndexData(count, type, indices, attributesNeedStreaming, &indexRange, outIndices); |
| 124 | if (error.isError()) |
| 125 | { |
| 126 | return error; |
| 127 | } |
| 128 | } |
| 129 | else |
| 130 | { |
| 131 | // Not an indexed call, set the range to [first, first + count) |
| 132 | indexRange.start = first; |
| 133 | indexRange.end = first + count; |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 134 | } |
| 135 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 136 | // Sync the vertex attribute state and track what data needs to be streamed |
| 137 | size_t streamingDataSize = 0; |
| 138 | size_t maxAttributeDataSize = 0; |
| 139 | gl::Error error = syncAttributeState(attributesNeedStreaming, indexRange, &streamingDataSize, &maxAttributeDataSize); |
| 140 | if (error.isError()) |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 141 | { |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 142 | return error; |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 143 | } |
Geoff Lang | f9a6f08 | 2015-01-22 13:32:49 -0500 | [diff] [blame] | 144 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 145 | if (streamingDataSize > 0) |
| 146 | { |
| 147 | ASSERT(attributesNeedStreaming); |
| 148 | |
| 149 | gl::Error error = streamAttributes(streamingDataSize, maxAttributeDataSize, indexRange); |
| 150 | if (error.isError()) |
| 151 | { |
| 152 | return error; |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | return gl::Error(GL_NO_ERROR); |
| 157 | } |
| 158 | |
| 159 | bool VertexArrayGL::doAttributesNeedStreaming() const |
| 160 | { |
| 161 | // TODO: if GLES, nothing needs to be streamed |
| 162 | for (size_t idx = 0; idx < mAttributes.size(); idx++) |
| 163 | { |
| 164 | if (mAttributes[idx].enabled && mAttributes[idx].buffer.get() == nullptr) |
| 165 | { |
| 166 | return true; |
| 167 | } |
| 168 | } |
| 169 | |
| 170 | return false; |
| 171 | } |
| 172 | |
| 173 | gl::Error VertexArrayGL::syncAttributeState(bool attributesNeedStreaming, const RangeUI &indexRange, |
| 174 | size_t *outStreamingDataSize, size_t *outMaxAttributeDataSize) const |
| 175 | { |
| 176 | *outStreamingDataSize = 0; |
| 177 | *outMaxAttributeDataSize = 0; |
| 178 | |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 179 | for (size_t idx = 0; idx < mAttributes.size(); idx++) |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 180 | { |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 181 | // Always sync the enabled and divisor state, they are required for both streaming and buffered |
| 182 | // attributes |
| 183 | if (mAppliedAttributes[idx].enabled != mAttributes[idx].enabled) |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 184 | { |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 185 | if (mAttributes[idx].enabled) |
| 186 | { |
| 187 | mFunctions->enableVertexAttribArray(idx); |
| 188 | } |
| 189 | else |
| 190 | { |
| 191 | mFunctions->disableVertexAttribArray(idx); |
| 192 | } |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 193 | mAppliedAttributes[idx].enabled = mAttributes[idx].enabled; |
| 194 | } |
| 195 | if (mAppliedAttributes[idx].divisor != mAttributes[idx].divisor) |
| 196 | { |
| 197 | mFunctions->vertexAttribDivisor(idx, mAttributes[idx].divisor); |
| 198 | mAppliedAttributes[idx].divisor = mAttributes[idx].divisor; |
| 199 | } |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 200 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 201 | if (mAttributes[idx].enabled && mAttributes[idx].buffer.get() == nullptr) |
| 202 | { |
| 203 | ASSERT(attributesNeedStreaming); |
| 204 | |
| 205 | const size_t streamedVertexCount = indexRange.end - indexRange.start + 1; |
| 206 | |
| 207 | // If streaming is going to be required, compute the size of the required buffer |
| 208 | // and how much slack space at the beginning of the buffer will be required by determining |
| 209 | // the attribute with the largest data size. |
| 210 | size_t typeSize = ComputeVertexAttributeTypeSize(mAttributes[idx]); |
| 211 | *outStreamingDataSize += typeSize * streamedVertexCount; |
| 212 | *outMaxAttributeDataSize = std::max(*outMaxAttributeDataSize, typeSize); |
| 213 | } |
| 214 | else |
| 215 | { |
| 216 | // Sync the attribute with no translation |
| 217 | if (mAppliedAttributes[idx] != mAttributes[idx]) |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 218 | { |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 219 | const gl::Buffer *arrayBuffer = mAttributes[idx].buffer.get(); |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 220 | const BufferGL *arrayBufferGL = GetImplAs<BufferGL>(arrayBuffer); |
| 221 | mStateManager->bindBuffer(GL_ARRAY_BUFFER, arrayBufferGL->getBufferID()); |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 222 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 223 | if (mAttributes[idx].pureInteger) |
| 224 | { |
| 225 | mFunctions->vertexAttribIPointer(idx, mAttributes[idx].size, mAttributes[idx].type, |
| 226 | mAttributes[idx].stride, mAttributes[idx].pointer); |
| 227 | } |
| 228 | else |
| 229 | { |
| 230 | mFunctions->vertexAttribPointer(idx, mAttributes[idx].size, mAttributes[idx].type, |
| 231 | mAttributes[idx].normalized, mAttributes[idx].stride, |
| 232 | mAttributes[idx].pointer); |
| 233 | } |
Geoff Lang | 6ae6efc | 2015-03-09 14:42:35 -0400 | [diff] [blame] | 234 | |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 235 | mAppliedAttributes[idx] = mAttributes[idx]; |
| 236 | } |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 237 | } |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 238 | } |
Geoff Lang | 7c82bc4 | 2015-03-09 16:18:08 -0400 | [diff] [blame^] | 239 | |
| 240 | return gl::Error(GL_NO_ERROR); |
| 241 | } |
| 242 | |
| 243 | gl::Error VertexArrayGL::syncIndexData(GLsizei count, GLenum type, const GLvoid *indices, bool attributesNeedStreaming, |
| 244 | RangeUI *outIndexRange, const GLvoid **outIndices) const |
| 245 | { |
| 246 | ASSERT(outIndices); |
| 247 | |
| 248 | // Need to check the range of indices if attributes need to be streamed |
| 249 | if (mElementArrayBuffer.get() != nullptr) |
| 250 | { |
| 251 | const BufferGL *bufferGL = GetImplAs<BufferGL>(mElementArrayBuffer.get()); |
| 252 | GLuint elementArrayBufferID = bufferGL->getBufferID(); |
| 253 | if (elementArrayBufferID != mAppliedElementArrayBuffer) |
| 254 | { |
| 255 | mStateManager->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementArrayBufferID); |
| 256 | mAppliedElementArrayBuffer = elementArrayBufferID; |
| 257 | } |
| 258 | |
| 259 | // Only compute the index range if the attributes also need to be streamed |
| 260 | if (attributesNeedStreaming) |
| 261 | { |
| 262 | ptrdiff_t elementArrayBufferOffset = reinterpret_cast<ptrdiff_t>(indices); |
| 263 | |
| 264 | // Find the index range in the buffer |
| 265 | const IndexRangeCache *rangeCache = mElementArrayBuffer.get()->getIndexRangeCache(); |
| 266 | |
| 267 | unsigned int streamOffset = 0; |
| 268 | if (!rangeCache->findRange(type, elementArrayBufferOffset, count, outIndexRange, &streamOffset)) |
| 269 | { |
| 270 | // Need to compute the index range. |
| 271 | mStateManager->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementArrayBufferID); |
| 272 | uint8_t *elementArrayBufferPointer = reinterpret_cast<uint8_t*>(mFunctions->mapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY)); |
| 273 | |
| 274 | *outIndexRange = IndexRangeCache::ComputeRange(type, elementArrayBufferPointer + elementArrayBufferOffset, count); |
| 275 | |
| 276 | // TODO: Store the range cache at the impl level since the gl::Buffer object is supposed to remain constant |
| 277 | const_cast<IndexRangeCache*>(rangeCache)->addRange(type, elementArrayBufferOffset, count, *outIndexRange, 0); |
| 278 | |
| 279 | if (!mFunctions->unmapBuffer(GL_ELEMENT_ARRAY_BUFFER)) |
| 280 | { |
| 281 | return gl::Error(GL_OUT_OF_MEMORY); |
| 282 | } |
| 283 | } |
| 284 | } |
| 285 | |
| 286 | // Indices serves as an offset into the index buffer in this case, use the same value for the draw call |
| 287 | *outIndices = indices; |
| 288 | } |
| 289 | else |
| 290 | { |
| 291 | // Need to stream the index buffer |
| 292 | // TODO: if GLES, nothing needs to be streamed |
| 293 | |
| 294 | // Only compute the index range if the attributes also need to be streamed |
| 295 | if (attributesNeedStreaming) |
| 296 | { |
| 297 | *outIndexRange = IndexRangeCache::ComputeRange(type, indices, count); |
| 298 | } |
| 299 | |
| 300 | // Allocate the streaming element array buffer |
| 301 | if (mStreamingElementArrayBuffer == 0) |
| 302 | { |
| 303 | mFunctions->genBuffers(1, &mStreamingElementArrayBuffer); |
| 304 | mStreamingElementArrayBufferSize = 0; |
| 305 | } |
| 306 | |
| 307 | mStateManager->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, mStreamingElementArrayBuffer); |
| 308 | mAppliedElementArrayBuffer = mStreamingElementArrayBuffer; |
| 309 | |
| 310 | // Make sure the element array buffer is large enough |
| 311 | const gl::Type &indexTypeInfo = gl::GetTypeInfo(type); |
| 312 | size_t requiredStreamingBufferSize = indexTypeInfo.bytes * count; |
| 313 | if (requiredStreamingBufferSize > mStreamingElementArrayBufferSize) |
| 314 | { |
| 315 | // Copy the indices in while resizing the buffer |
| 316 | mFunctions->bufferData(GL_ELEMENT_ARRAY_BUFFER, requiredStreamingBufferSize, indices, GL_DYNAMIC_DRAW); |
| 317 | mStreamingElementArrayBufferSize = requiredStreamingBufferSize; |
| 318 | } |
| 319 | else |
| 320 | { |
| 321 | // Put the indices at the beginning of the buffer |
| 322 | mFunctions->bufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, requiredStreamingBufferSize, indices); |
| 323 | } |
| 324 | |
| 325 | // Set the index offset for the draw call to zero since the supplied index pointer is to client data |
| 326 | *outIndices = nullptr; |
| 327 | } |
| 328 | |
| 329 | return gl::Error(GL_NO_ERROR); |
| 330 | } |
| 331 | |
| 332 | gl::Error VertexArrayGL::streamAttributes(size_t streamingDataSize, size_t maxAttributeDataSize, const RangeUI &indexRange) const |
| 333 | { |
| 334 | if (mStreamingArrayBuffer == 0) |
| 335 | { |
| 336 | mFunctions->genBuffers(1, &mStreamingArrayBuffer); |
| 337 | mStreamingArrayBufferSize = 0; |
| 338 | } |
| 339 | |
| 340 | // If first is greater than zero, a slack space needs to be left at the beginning of the buffer so that |
| 341 | // the same 'first' argument can be passed into the draw call. |
| 342 | const size_t bufferEmptySpace = maxAttributeDataSize * indexRange.start; |
| 343 | const size_t requiredBufferSize = streamingDataSize + bufferEmptySpace; |
| 344 | |
| 345 | mStateManager->bindBuffer(GL_ARRAY_BUFFER, mStreamingArrayBuffer); |
| 346 | if (requiredBufferSize > mStreamingArrayBufferSize) |
| 347 | { |
| 348 | mFunctions->bufferData(GL_ARRAY_BUFFER, requiredBufferSize, nullptr, GL_DYNAMIC_DRAW); |
| 349 | mStreamingArrayBufferSize = requiredBufferSize; |
| 350 | } |
| 351 | |
| 352 | // Unmapping a buffer can return GL_FALSE to indicate that the system has corrupted the data |
| 353 | // somehow (such as by a screen change), retry writing the data a few times and return OUT_OF_MEMORY |
| 354 | // if that fails. |
| 355 | GLboolean unmapResult = GL_FALSE; |
| 356 | size_t unmapRetryAttempts = 5; |
| 357 | while (unmapResult != GL_TRUE && --unmapRetryAttempts > 0) |
| 358 | { |
| 359 | uint8_t *bufferPointer = reinterpret_cast<uint8_t*>(mFunctions->mapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); |
| 360 | size_t curBufferOffset = bufferEmptySpace; |
| 361 | |
| 362 | const size_t streamedVertexCount = indexRange.end - indexRange.start + 1; |
| 363 | |
| 364 | for (size_t idx = 0; idx < mAttributes.size(); idx++) |
| 365 | { |
| 366 | if (mAttributes[idx].enabled && mAttributes[idx].buffer.get() == nullptr) |
| 367 | { |
| 368 | const size_t sourceStride = ComputeVertexAttributeStride(mAttributes[idx]); |
| 369 | const size_t destStride = ComputeVertexAttributeTypeSize(mAttributes[idx]); |
| 370 | |
| 371 | const uint8_t *inputPointer = reinterpret_cast<const uint8_t*>(mAttributes[idx].pointer); |
| 372 | |
| 373 | // Pack the data when copying it, user could have supplied a very large stride that would |
| 374 | // cause the buffer to be much larger than needed. |
| 375 | if (destStride == sourceStride) |
| 376 | { |
| 377 | // Can copy in one go, the data is packed |
| 378 | memcpy(bufferPointer + curBufferOffset, |
| 379 | inputPointer + (sourceStride * indexRange.start), |
| 380 | destStride * streamedVertexCount); |
| 381 | } |
| 382 | else |
| 383 | { |
| 384 | // Copy each vertex individually |
| 385 | for (size_t vertexIdx = indexRange.start; vertexIdx <= indexRange.end; vertexIdx++) |
| 386 | { |
| 387 | memcpy(bufferPointer + curBufferOffset + (destStride * vertexIdx), |
| 388 | inputPointer + (sourceStride * vertexIdx), |
| 389 | destStride); |
| 390 | } |
| 391 | } |
| 392 | |
| 393 | // Compute where the 0-index vertex would be. |
| 394 | const size_t vertexStartOffset = curBufferOffset - (indexRange.start * destStride); |
| 395 | |
| 396 | mFunctions->vertexAttribPointer(idx, mAttributes[idx].size, mAttributes[idx].type, |
| 397 | mAttributes[idx].normalized, destStride, |
| 398 | reinterpret_cast<const GLvoid*>(vertexStartOffset)); |
| 399 | |
| 400 | curBufferOffset += destStride * streamedVertexCount; |
| 401 | |
| 402 | // Mark the applied attribute as dirty by setting an invalid size so that if it doesn't |
| 403 | // need to be streamed later, there is no chance that the caching will skip it. |
| 404 | mAppliedAttributes[idx].size = static_cast<GLuint>(-1); |
| 405 | } |
| 406 | } |
| 407 | |
| 408 | unmapResult = mFunctions->unmapBuffer(GL_ARRAY_BUFFER); |
| 409 | } |
| 410 | |
| 411 | if (unmapResult != GL_TRUE) |
| 412 | { |
| 413 | return gl::Error(GL_OUT_OF_MEMORY, "Failed to unmap the client data streaming buffer."); |
| 414 | } |
| 415 | |
| 416 | return gl::Error(GL_NO_ERROR); |
Geoff Lang | ba4c4a8 | 2015-02-24 12:38:46 -0500 | [diff] [blame] | 417 | } |
| 418 | |
| 419 | GLuint VertexArrayGL::getVertexArrayID() const |
| 420 | { |
| 421 | return mVertexArrayID; |
Geoff Lang | f9a6f08 | 2015-01-22 13:32:49 -0500 | [diff] [blame] | 422 | } |
| 423 | |
| 424 | } |