blob: 35856839a7d9db5f3b3ca2ba45d08c16de6219d6 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
21#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
26#include "libANGLE/renderer/vulkan/formatutilsvk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
33
34gl::ErrorOrResult<const gl::InternalFormat *> GetReadAttachmentInfo(
Jamie Madill4928b7c2017-06-20 12:57:39 -040035 const gl::Context *context,
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036 const gl::FramebufferAttachment *readAttachment)
37{
38 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -040039 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040
Jamie Madill1d7be502017-10-29 18:06:50 -040041 GLenum implFormat = renderTarget->format->textureFormat().fboImplementationInternalFormat;
Geoff Langca271392017-04-05 12:30:00 -040042 return &gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043}
44
Jamie Madillab9f9c32017-01-17 17:47:34 -050045VkSampleCountFlagBits ConvertSamples(GLint sampleCount)
46{
47 switch (sampleCount)
48 {
49 case 0:
50 case 1:
51 return VK_SAMPLE_COUNT_1_BIT;
52 case 2:
53 return VK_SAMPLE_COUNT_2_BIT;
54 case 4:
55 return VK_SAMPLE_COUNT_4_BIT;
56 case 8:
57 return VK_SAMPLE_COUNT_8_BIT;
58 case 16:
59 return VK_SAMPLE_COUNT_16_BIT;
60 case 32:
61 return VK_SAMPLE_COUNT_32_BIT;
62 default:
63 UNREACHABLE();
64 return VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM;
65 }
66}
67
Jamie Madill7b57b9d2017-01-13 09:33:38 -050068} // anonymous namespace
69
70// static
71FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
72{
73 return new FramebufferVk(state);
74}
75
76// static
77FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
78 WindowSurfaceVk *backbuffer)
79{
80 return new FramebufferVk(state, backbuffer);
81}
82
Jamie Madillab9f9c32017-01-17 17:47:34 -050083FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill1b038242017-11-01 15:14:36 -040084 : FramebufferImpl(state), mBackbuffer(nullptr), mRenderPass(), mFramebuffer()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040085{
86}
87
Jamie Madill7b57b9d2017-01-13 09:33:38 -050088FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill1b038242017-11-01 15:14:36 -040089 : FramebufferImpl(state), mBackbuffer(backbuffer), mRenderPass(), mFramebuffer()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050090{
91}
92
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093FramebufferVk::~FramebufferVk()
94{
95}
96
Jamie Madillc564c072017-06-01 12:45:42 -040097void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050098{
Jamie Madille1f3ad42017-10-28 23:00:42 -040099 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500100
Jamie Madill526543c2017-10-28 10:59:16 -0400101 renderer->releaseResource(*this, &mRenderPass);
102 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -0500103}
104
Jamie Madillc564c072017-06-01 12:45:42 -0400105void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -0500106{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400107 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -0500108
109 mRenderPass.destroy(device);
110 mFramebuffer.destroy(device);
111}
112
Jamie Madill4928b7c2017-06-20 12:57:39 -0400113gl::Error FramebufferVk::discard(const gl::Context *context,
114 size_t count,
115 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400116{
117 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500118 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400119}
120
Jamie Madill4928b7c2017-06-20 12:57:39 -0400121gl::Error FramebufferVk::invalidate(const gl::Context *context,
122 size_t count,
123 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400124{
125 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500126 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127}
128
Jamie Madill4928b7c2017-06-20 12:57:39 -0400129gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
130 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400131 const GLenum *attachments,
132 const gl::Rectangle &area)
133{
134 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500135 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400136}
137
Jamie Madillc564c072017-06-01 12:45:42 -0400138gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400139{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400140 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500141
142 if (mState.getDepthAttachment() && (mask & GL_DEPTH_BUFFER_BIT) != 0)
143 {
144 // TODO(jmadill): Depth clear
145 UNIMPLEMENTED();
146 }
147
148 if (mState.getStencilAttachment() && (mask & GL_STENCIL_BUFFER_BIT) != 0)
149 {
150 // TODO(jmadill): Stencil clear
151 UNIMPLEMENTED();
152 }
153
154 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
155 {
156 return gl::NoError();
157 }
158
159 const auto &glState = context->getGLState();
160 const auto &clearColor = glState.getColorClearValue();
161 VkClearColorValue clearColorValue;
162 clearColorValue.float32[0] = clearColor.red;
163 clearColorValue.float32[1] = clearColor.green;
164 clearColorValue.float32[2] = clearColor.blue;
165 clearColorValue.float32[3] = clearColor.alpha;
166
167 // TODO(jmadill): Scissored clears.
168 const auto *attachment = mState.getFirstNonNullAttachment();
169 ASSERT(attachment && attachment->isAttached());
170 const auto &size = attachment->getSize();
171 const gl::Rectangle renderArea(0, 0, size.width, size.height);
172
Jamie Madill7f738d42017-11-20 17:06:27 -0500173 vk::CommandBufferAndState *commandBuffer = nullptr;
Jamie Madill0c0dc342017-03-24 14:18:51 -0400174 ANGLE_TRY(contextVk->getStartedCommandBuffer(&commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500175
176 for (const auto &colorAttachment : mState.getColorAttachments())
177 {
178 if (colorAttachment.isAttached())
179 {
180 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400181 ANGLE_TRY(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500182 renderTarget->image->changeLayoutTop(
183 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, commandBuffer);
184 commandBuffer->clearSingleColorImage(*renderTarget->image, clearColorValue);
185 }
186 }
187
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500188 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400189}
190
Jamie Madillc564c072017-06-01 12:45:42 -0400191gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400192 GLenum buffer,
193 GLint drawbuffer,
194 const GLfloat *values)
195{
196 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500197 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400198}
199
Jamie Madillc564c072017-06-01 12:45:42 -0400200gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400201 GLenum buffer,
202 GLint drawbuffer,
203 const GLuint *values)
204{
205 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500206 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400207}
208
Jamie Madillc564c072017-06-01 12:45:42 -0400209gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400210 GLenum buffer,
211 GLint drawbuffer,
212 const GLint *values)
213{
214 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500215 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400216}
217
Jamie Madillc564c072017-06-01 12:45:42 -0400218gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400219 GLenum buffer,
220 GLint drawbuffer,
221 GLfloat depth,
222 GLint stencil)
223{
224 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500225 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226}
227
Jamie Madill4928b7c2017-06-20 12:57:39 -0400228GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400229{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400230 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500231
232 // TODO(jmadill): Handle getRenderTarget error.
233 if (errOrResult.isError())
234 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500235 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500236 return GL_NONE;
237 }
238
239 return errOrResult.getResult()->format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400240}
241
Jamie Madill4928b7c2017-06-20 12:57:39 -0400242GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400244 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500245
246 // TODO(jmadill): Handle getRenderTarget error.
247 if (errOrResult.isError())
248 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500249 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500250 return GL_NONE;
251 }
252
253 return errOrResult.getResult()->type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254}
255
Jamie Madillc564c072017-06-01 12:45:42 -0400256gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400257 const gl::Rectangle &area,
258 GLenum format,
259 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400260 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400261{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500262 const auto &glState = context->getGLState();
263 const auto *readFramebuffer = glState.getReadFramebuffer();
264 const auto *readAttachment = readFramebuffer->getReadColorbuffer();
265
266 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400267 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500268
Jamie Madille1f3ad42017-10-28 23:00:42 -0400269 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500270 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500271 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500272
273 vk::Image *readImage = renderTarget->image;
274 vk::StagingImage stagingImage;
Jamie Madill5deea722017-02-16 10:44:46 -0500275 ANGLE_TRY(renderer->createStagingImage(TextureDimension::TEX_2D, *renderTarget->format,
Jamie Madill035fd6b2017-10-03 15:43:22 -0400276 renderTarget->extents, vk::StagingUsage::Read,
277 &stagingImage));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500278
Jamie Madill7f738d42017-11-20 17:06:27 -0500279 vk::CommandBufferAndState *commandBuffer = nullptr;
Jamie Madill0c0dc342017-03-24 14:18:51 -0400280 ANGLE_TRY(contextVk->getStartedCommandBuffer(&commandBuffer));
281
Jamie Madilld4826152017-09-21 11:18:59 -0400282 // End render pass if we're in one.
Jamie Madill1b038242017-11-01 15:14:36 -0400283 renderer->endRenderPass();
Jamie Madilld4826152017-09-21 11:18:59 -0400284
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500285 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
286 commandBuffer);
287
Jamie Madilld33c77c2017-11-09 13:08:30 -0500288 readImage->changeLayoutWithStages(
289 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
290 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400291
292 VkImageCopy region;
293 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
294 region.srcSubresource.mipLevel = 0;
295 region.srcSubresource.baseArrayLayer = 0;
296 region.srcSubresource.layerCount = 1;
297 region.srcOffset.x = area.x;
298 region.srcOffset.y = area.y;
299 region.srcOffset.z = 0;
300 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
301 region.dstSubresource.mipLevel = 0;
302 region.dstSubresource.baseArrayLayer = 0;
303 region.dstSubresource.layerCount = 1;
304 region.dstOffset.x = 0;
305 region.dstOffset.y = 0;
306 region.dstOffset.z = 0;
307 region.extent.width = area.width;
308 region.extent.height = area.height;
309 region.extent.depth = 1;
310
311 commandBuffer->copyImage(*readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500312
Jamie Madill0c0dc342017-03-24 14:18:51 -0400313 ANGLE_TRY(renderer->submitAndFinishCommandBuffer(commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500314
315 // TODO(jmadill): parameters
316 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500317 ANGLE_TRY(
318 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500319
Jamie Madill1d7be502017-10-29 18:06:50 -0400320 const auto &angleFormat = renderTarget->format->textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500321
322 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400323 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500324 int inputPitch = glFormat.pixelBytes * area.width;
325
326 PackPixelsParams params;
327 params.area = area;
328 params.format = format;
329 params.type = type;
330 params.outputPitch = inputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400331 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400332 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500333
334 PackPixels(params, angleFormat, inputPitch, mapPointer, reinterpret_cast<uint8_t *>(pixels));
335
Jamie Madill5deea722017-02-16 10:44:46 -0500336 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400337 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500338
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500339 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400340}
341
Jamie Madillc564c072017-06-01 12:45:42 -0400342gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400343 const gl::Rectangle &sourceArea,
344 const gl::Rectangle &destArea,
345 GLbitfield mask,
346 GLenum filter)
347{
348 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500349 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400350}
351
Kenneth Russellce8602a2017-10-03 18:23:08 -0700352bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400353{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400354 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400355}
356
Jamie Madillc564c072017-06-01 12:45:42 -0400357void FramebufferVk::syncState(const gl::Context *context,
358 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400359{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400360 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400361 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400362
363 ASSERT(dirtyBits.any());
364
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500365 // TODO(jmadill): Smarter update.
Jamie Madill7bd16662017-10-28 19:40:50 -0400366 renderer->releaseResource(*this, &mRenderPass);
367 renderer->releaseResource(*this, &mFramebuffer);
368 renderer->onReleaseRenderPass(this);
Jamie Madill72106562017-03-24 14:18:50 -0400369
370 // TODO(jmadill): Use pipeline cache.
371 contextVk->invalidateCurrentPipeline();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500372}
373
Jamie Madill4928b7c2017-06-20 12:57:39 -0400374gl::ErrorOrResult<vk::RenderPass *> FramebufferVk::getRenderPass(const gl::Context *context,
375 VkDevice device)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500376{
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400377 if (mRenderPass.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500378 {
379 return &mRenderPass;
380 }
381
382 // TODO(jmadill): Can we use stack-only memory?
383 std::vector<VkAttachmentDescription> attachmentDescs;
384 std::vector<VkAttachmentReference> colorAttachmentRefs;
385
386 const auto &colorAttachments = mState.getColorAttachments();
387 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
388 {
389 const auto &colorAttachment = colorAttachments[attachmentIndex];
390 if (colorAttachment.isAttached())
391 {
392 VkAttachmentDescription colorDesc;
393 VkAttachmentReference colorRef;
394
395 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400396 ANGLE_TRY(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500397
398 // TODO(jmadill): We would only need this flag for duplicated attachments.
399 colorDesc.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT;
Jamie Madill1d7be502017-10-29 18:06:50 -0400400 colorDesc.format = renderTarget->format->vkTextureFormat;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500401 colorDesc.samples = ConvertSamples(colorAttachment.getSamples());
402
403 // The load op controls the prior existing depth/color attachment data.
404 // TODO(jmadill): Proper load ops. Should not be hard coded to clear.
405 colorDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
406 colorDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
407 colorDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
408 colorDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
409 colorDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500410
411 // We might want to transition directly to PRESENT_SRC for Surface attachments.
412 colorDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500413
414 colorRef.attachment = static_cast<uint32_t>(colorAttachments.size()) - 1u;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500415 colorRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500416
417 attachmentDescs.push_back(colorDesc);
418 colorAttachmentRefs.push_back(colorRef);
419 }
420 }
421
422 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
423 VkAttachmentReference depthStencilAttachmentRef;
424 bool useDepth = depthStencilAttachment && depthStencilAttachment->isAttached();
425
426 if (useDepth)
427 {
428 VkAttachmentDescription depthStencilDesc;
429
430 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400431 ANGLE_TRY(depthStencilAttachment->getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500432
433 depthStencilDesc.flags = 0;
Jamie Madill1d7be502017-10-29 18:06:50 -0400434 depthStencilDesc.format = renderTarget->format->vkTextureFormat;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500435 depthStencilDesc.samples = ConvertSamples(depthStencilAttachment->getSamples());
436 depthStencilDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
437 depthStencilDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
438 depthStencilDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
439 depthStencilDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
440 depthStencilDesc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
441 depthStencilDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
442
443 depthStencilAttachmentRef.attachment = static_cast<uint32_t>(attachmentDescs.size());
444 depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
445
446 attachmentDescs.push_back(depthStencilDesc);
447 }
448
449 ASSERT(!attachmentDescs.empty());
450
451 VkSubpassDescription subpassDesc;
452
453 subpassDesc.flags = 0;
454 subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
455 subpassDesc.inputAttachmentCount = 0;
456 subpassDesc.pInputAttachments = nullptr;
457 subpassDesc.colorAttachmentCount = static_cast<uint32_t>(colorAttachmentRefs.size());
458 subpassDesc.pColorAttachments = colorAttachmentRefs.data();
459 subpassDesc.pResolveAttachments = nullptr;
460 subpassDesc.pDepthStencilAttachment = (useDepth ? &depthStencilAttachmentRef : nullptr);
461 subpassDesc.preserveAttachmentCount = 0;
462 subpassDesc.pPreserveAttachments = nullptr;
463
464 VkRenderPassCreateInfo renderPassInfo;
465
466 renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
467 renderPassInfo.pNext = nullptr;
468 renderPassInfo.flags = 0;
469 renderPassInfo.attachmentCount = static_cast<uint32_t>(attachmentDescs.size());
470 renderPassInfo.pAttachments = attachmentDescs.data();
471 renderPassInfo.subpassCount = 1;
472 renderPassInfo.pSubpasses = &subpassDesc;
473 renderPassInfo.dependencyCount = 0;
474 renderPassInfo.pDependencies = nullptr;
475
Jamie Madill25301b62017-10-28 20:59:31 -0400476 ANGLE_TRY(mRenderPass.init(device, renderPassInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500477
Jamie Madillab9f9c32017-01-17 17:47:34 -0500478 return &mRenderPass;
479}
480
Jamie Madill4928b7c2017-06-20 12:57:39 -0400481gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
482 VkDevice device)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500483{
484 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400485 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500486 {
487 return &mFramebuffer;
488 }
489
490 vk::RenderPass *renderPass = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400491 ANGLE_TRY_RESULT(getRenderPass(context, device), renderPass);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500492
493 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
494 if (mBackbuffer)
495 {
496 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
497 }
498
499 // Gather VkImageViews over all FBO attachments, also size of attached region.
500 std::vector<VkImageView> attachments;
501 gl::Extents attachmentsSize;
502
503 const auto &colorAttachments = mState.getColorAttachments();
504 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
505 {
506 const auto &colorAttachment = colorAttachments[attachmentIndex];
507 if (colorAttachment.isAttached())
508 {
509 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400510 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500511 attachments.push_back(renderTarget->imageView->getHandle());
512
513 ASSERT(attachmentsSize.empty() || attachmentsSize == colorAttachment.getSize());
514 attachmentsSize = colorAttachment.getSize();
515 }
516 }
517
518 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
519 if (depthStencilAttachment && depthStencilAttachment->isAttached())
520 {
521 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400522 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500523 attachments.push_back(renderTarget->imageView->getHandle());
524
525 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilAttachment->getSize());
526 attachmentsSize = depthStencilAttachment->getSize();
527 }
528
529 ASSERT(!attachments.empty());
530
531 VkFramebufferCreateInfo framebufferInfo;
532
533 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
534 framebufferInfo.pNext = nullptr;
535 framebufferInfo.flags = 0;
536 framebufferInfo.renderPass = mRenderPass.getHandle();
537 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
538 framebufferInfo.pAttachments = attachments.data();
539 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
540 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
541 framebufferInfo.layers = 1;
542
Jamie Madill25301b62017-10-28 20:59:31 -0400543 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500544
Jamie Madillab9f9c32017-01-17 17:47:34 -0500545 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400546}
547
JiangYizhoubddc46b2016-12-09 09:50:51 +0800548gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
549{
550 UNIMPLEMENTED();
551 return gl::InternalError() << "getSamplePosition is unimplemented.";
552}
553
Jamie Madill1b038242017-11-01 15:14:36 -0400554gl::Error FramebufferVk::beginRenderPass(const gl::Context *context,
555 VkDevice device,
556 vk::CommandBuffer *commandBuffer,
557 Serial queueSerial)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500558{
Jamie Madill4c26fc22017-02-24 11:04:10 -0500559 // TODO(jmadill): Cache render targets.
560 for (const auto &colorAttachment : mState.getColorAttachments())
561 {
562 if (colorAttachment.isAttached())
563 {
564 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400565 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madill4c26fc22017-02-24 11:04:10 -0500566 renderTarget->resource->setQueueSerial(queueSerial);
567 }
568 }
569
570 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
571 if (depthStencilAttachment && depthStencilAttachment->isAttached())
572 {
573 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400574 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madill4c26fc22017-02-24 11:04:10 -0500575 renderTarget->resource->setQueueSerial(queueSerial);
576 }
577
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500578 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400579 ANGLE_TRY_RESULT(getFramebuffer(context, device), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500580 ASSERT(framebuffer && framebuffer->valid());
581
582 vk::RenderPass *renderPass = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400583 ANGLE_TRY_RESULT(getRenderPass(context, device), renderPass);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500584 ASSERT(renderPass && renderPass->valid());
585
586 // TODO(jmadill): Proper clear value implementation.
Jamie Madill1b038242017-11-01 15:14:36 -0400587 const gl::State &glState = context->getGLState();
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500588 VkClearColorValue colorClear;
589 memset(&colorClear, 0, sizeof(VkClearColorValue));
590 colorClear.float32[0] = glState.getColorClearValue().red;
591 colorClear.float32[1] = glState.getColorClearValue().green;
592 colorClear.float32[2] = glState.getColorClearValue().blue;
593 colorClear.float32[3] = glState.getColorClearValue().alpha;
594
595 std::vector<VkClearValue> attachmentClearValues;
596 attachmentClearValues.push_back({colorClear});
597
598 // Updated the cached image layout of the attachments in this FBO.
599 // For a default FBO, we need to call through to the WindowSurfaceVk
600 // TODO(jmadill): Iterate over all attachments.
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500601 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400602 ANGLE_TRY(mState.getFirstColorAttachment()->getRenderTarget(context, &renderTarget));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500603 renderTarget->image->updateLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
604
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500605 commandBuffer->beginRenderPass(*renderPass, *framebuffer, glState.getViewport(),
606 attachmentClearValues);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500607
608 setQueueSerial(queueSerial);
609 if (mBackbuffer)
610 {
611 mBackbuffer->setQueueSerial(queueSerial);
612 }
613
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500614 return gl::NoError();
615}
616
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400617} // namespace rx