apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 8 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 9 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 10 | #include "libGLESv2/BinaryStream.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 11 | #include "libGLESv2/ProgramBinary.h" |
| 12 | |
| 13 | #include "common/debug.h" |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 14 | #include "common/version.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 15 | |
| 16 | #include "libGLESv2/main.h" |
| 17 | #include "libGLESv2/Shader.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 18 | |
| 19 | #include <string> |
| 20 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 21 | #undef near |
| 22 | #undef far |
| 23 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 24 | namespace gl |
| 25 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 26 | std::string str(int i) |
| 27 | { |
| 28 | char buffer[20]; |
| 29 | snprintf(buffer, sizeof(buffer), "%d", i); |
| 30 | return buffer; |
| 31 | } |
| 32 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 33 | UniformLocation::UniformLocation(const std::string &_name, unsigned int element, unsigned int index) |
daniel@transgaming.com | ab1c146 | 2012-12-20 21:08:30 +0000 | [diff] [blame] | 34 | : name(Uniform::undecorate(_name)), element(element), index(index) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 35 | { |
| 36 | } |
| 37 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 38 | unsigned int ProgramBinary::mCurrentSerial = 1; |
| 39 | |
daniel@transgaming.com | 77fbf97 | 2012-11-28 21:02:55 +0000 | [diff] [blame] | 40 | ProgramBinary::ProgramBinary(rx::Renderer *renderer) : mRenderer(renderer), RefCountObject(0), mSerial(issueSerial()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 41 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 42 | mPixelExecutable = NULL; |
| 43 | mVertexExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 44 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 45 | mValidated = false; |
| 46 | |
| 47 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 48 | { |
| 49 | mSemanticIndex[index] = -1; |
| 50 | } |
| 51 | |
| 52 | for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 53 | { |
| 54 | mSamplersPS[index].active = false; |
| 55 | } |
| 56 | |
| 57 | for (int index = 0; index < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF; index++) |
| 58 | { |
| 59 | mSamplersVS[index].active = false; |
| 60 | } |
| 61 | |
| 62 | mUsedVertexSamplerRange = 0; |
| 63 | mUsedPixelSamplerRange = 0; |
| 64 | |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 65 | mDxDepthRangeRegisterVS = -1; |
| 66 | mDxDepthRangeRegisterPS = -1; |
| 67 | mDxDepthFrontRegister = -1; |
| 68 | mDxCoordRegister = -1; |
| 69 | mDxHalfPixelSizeRegister = -1; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 70 | } |
| 71 | |
| 72 | ProgramBinary::~ProgramBinary() |
| 73 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 74 | delete mPixelExecutable; |
| 75 | delete mVertexExecutable; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 76 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 77 | while (!mUniforms.empty()) |
| 78 | { |
| 79 | delete mUniforms.back(); |
| 80 | mUniforms.pop_back(); |
| 81 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 82 | } |
| 83 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 84 | unsigned int ProgramBinary::getSerial() const |
| 85 | { |
| 86 | return mSerial; |
| 87 | } |
| 88 | |
| 89 | unsigned int ProgramBinary::issueSerial() |
| 90 | { |
| 91 | return mCurrentSerial++; |
| 92 | } |
| 93 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 94 | rx::ShaderExecutable *ProgramBinary::getPixelExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 95 | { |
| 96 | return mPixelExecutable; |
| 97 | } |
| 98 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 99 | rx::ShaderExecutable *ProgramBinary::getVertexExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 100 | { |
| 101 | return mVertexExecutable; |
| 102 | } |
| 103 | |
| 104 | GLuint ProgramBinary::getAttributeLocation(const char *name) |
| 105 | { |
| 106 | if (name) |
| 107 | { |
| 108 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 109 | { |
| 110 | if (mLinkedAttribute[index].name == std::string(name)) |
| 111 | { |
| 112 | return index; |
| 113 | } |
| 114 | } |
| 115 | } |
| 116 | |
| 117 | return -1; |
| 118 | } |
| 119 | |
| 120 | int ProgramBinary::getSemanticIndex(int attributeIndex) |
| 121 | { |
| 122 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 123 | |
| 124 | return mSemanticIndex[attributeIndex]; |
| 125 | } |
| 126 | |
| 127 | // Returns one more than the highest sampler index used. |
| 128 | GLint ProgramBinary::getUsedSamplerRange(SamplerType type) |
| 129 | { |
| 130 | switch (type) |
| 131 | { |
| 132 | case SAMPLER_PIXEL: |
| 133 | return mUsedPixelSamplerRange; |
| 134 | case SAMPLER_VERTEX: |
| 135 | return mUsedVertexSamplerRange; |
| 136 | default: |
| 137 | UNREACHABLE(); |
| 138 | return 0; |
| 139 | } |
| 140 | } |
| 141 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 142 | bool ProgramBinary::usesPointSize() const |
| 143 | { |
| 144 | return mUsesPointSize; |
| 145 | } |
| 146 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 147 | // Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler |
| 148 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 149 | GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) |
| 150 | { |
| 151 | GLint logicalTextureUnit = -1; |
| 152 | |
| 153 | switch (type) |
| 154 | { |
| 155 | case SAMPLER_PIXEL: |
| 156 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 157 | |
| 158 | if (mSamplersPS[samplerIndex].active) |
| 159 | { |
| 160 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 161 | } |
| 162 | break; |
| 163 | case SAMPLER_VERTEX: |
| 164 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 165 | |
| 166 | if (mSamplersVS[samplerIndex].active) |
| 167 | { |
| 168 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 169 | } |
| 170 | break; |
| 171 | default: UNREACHABLE(); |
| 172 | } |
| 173 | |
| 174 | if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)getContext()->getMaximumCombinedTextureImageUnits()) |
| 175 | { |
| 176 | return logicalTextureUnit; |
| 177 | } |
| 178 | |
| 179 | return -1; |
| 180 | } |
| 181 | |
| 182 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 183 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 184 | TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) |
| 185 | { |
| 186 | switch (type) |
| 187 | { |
| 188 | case SAMPLER_PIXEL: |
| 189 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 190 | ASSERT(mSamplersPS[samplerIndex].active); |
| 191 | return mSamplersPS[samplerIndex].textureType; |
| 192 | case SAMPLER_VERTEX: |
| 193 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 194 | ASSERT(mSamplersVS[samplerIndex].active); |
| 195 | return mSamplersVS[samplerIndex].textureType; |
| 196 | default: UNREACHABLE(); |
| 197 | } |
| 198 | |
| 199 | return TEXTURE_2D; |
| 200 | } |
| 201 | |
| 202 | GLint ProgramBinary::getUniformLocation(std::string name) |
| 203 | { |
| 204 | unsigned int subscript = 0; |
| 205 | |
| 206 | // Strip any trailing array operator and retrieve the subscript |
| 207 | size_t open = name.find_last_of('['); |
| 208 | size_t close = name.find_last_of(']'); |
| 209 | if (open != std::string::npos && close == name.length() - 1) |
| 210 | { |
| 211 | subscript = atoi(name.substr(open + 1).c_str()); |
| 212 | name.erase(open); |
| 213 | } |
| 214 | |
| 215 | unsigned int numUniforms = mUniformIndex.size(); |
| 216 | for (unsigned int location = 0; location < numUniforms; location++) |
| 217 | { |
| 218 | if (mUniformIndex[location].name == name && |
| 219 | mUniformIndex[location].element == subscript) |
| 220 | { |
| 221 | return location; |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | return -1; |
| 226 | } |
| 227 | |
| 228 | bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 229 | { |
| 230 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 231 | { |
| 232 | return false; |
| 233 | } |
| 234 | |
| 235 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 236 | targetUniform->dirty = true; |
| 237 | |
| 238 | if (targetUniform->type == GL_FLOAT) |
| 239 | { |
| 240 | int arraySize = targetUniform->arraySize; |
| 241 | |
| 242 | if (arraySize == 1 && count > 1) |
| 243 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 244 | |
| 245 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 246 | |
| 247 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 248 | |
| 249 | for (int i = 0; i < count; i++) |
| 250 | { |
| 251 | target[0] = v[0]; |
| 252 | target[1] = 0; |
| 253 | target[2] = 0; |
| 254 | target[3] = 0; |
| 255 | target += 4; |
| 256 | v += 1; |
| 257 | } |
| 258 | } |
| 259 | else if (targetUniform->type == GL_BOOL) |
| 260 | { |
| 261 | int arraySize = targetUniform->arraySize; |
| 262 | |
| 263 | if (arraySize == 1 && count > 1) |
| 264 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 265 | |
| 266 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 267 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
| 268 | |
| 269 | for (int i = 0; i < count; ++i) |
| 270 | { |
| 271 | if (v[i] == 0.0f) |
| 272 | { |
| 273 | boolParams[i] = GL_FALSE; |
| 274 | } |
| 275 | else |
| 276 | { |
| 277 | boolParams[i] = GL_TRUE; |
| 278 | } |
| 279 | } |
| 280 | } |
| 281 | else |
| 282 | { |
| 283 | return false; |
| 284 | } |
| 285 | |
| 286 | return true; |
| 287 | } |
| 288 | |
| 289 | bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 290 | { |
| 291 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 292 | { |
| 293 | return false; |
| 294 | } |
| 295 | |
| 296 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 297 | targetUniform->dirty = true; |
| 298 | |
| 299 | if (targetUniform->type == GL_FLOAT_VEC2) |
| 300 | { |
| 301 | int arraySize = targetUniform->arraySize; |
| 302 | |
| 303 | if (arraySize == 1 && count > 1) |
| 304 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 305 | |
| 306 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 307 | |
| 308 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 309 | |
| 310 | for (int i = 0; i < count; i++) |
| 311 | { |
| 312 | target[0] = v[0]; |
| 313 | target[1] = v[1]; |
| 314 | target[2] = 0; |
| 315 | target[3] = 0; |
| 316 | target += 4; |
| 317 | v += 2; |
| 318 | } |
| 319 | } |
| 320 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 321 | { |
| 322 | int arraySize = targetUniform->arraySize; |
| 323 | |
| 324 | if (arraySize == 1 && count > 1) |
| 325 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 326 | |
| 327 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 328 | |
| 329 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
| 330 | |
| 331 | for (int i = 0; i < count * 2; ++i) |
| 332 | { |
| 333 | if (v[i] == 0.0f) |
| 334 | { |
| 335 | boolParams[i] = GL_FALSE; |
| 336 | } |
| 337 | else |
| 338 | { |
| 339 | boolParams[i] = GL_TRUE; |
| 340 | } |
| 341 | } |
| 342 | } |
| 343 | else |
| 344 | { |
| 345 | return false; |
| 346 | } |
| 347 | |
| 348 | return true; |
| 349 | } |
| 350 | |
| 351 | bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 352 | { |
| 353 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 354 | { |
| 355 | return false; |
| 356 | } |
| 357 | |
| 358 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 359 | targetUniform->dirty = true; |
| 360 | |
| 361 | if (targetUniform->type == GL_FLOAT_VEC3) |
| 362 | { |
| 363 | int arraySize = targetUniform->arraySize; |
| 364 | |
| 365 | if (arraySize == 1 && count > 1) |
| 366 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 367 | |
| 368 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 369 | |
| 370 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 371 | |
| 372 | for (int i = 0; i < count; i++) |
| 373 | { |
| 374 | target[0] = v[0]; |
| 375 | target[1] = v[1]; |
| 376 | target[2] = v[2]; |
| 377 | target[3] = 0; |
| 378 | target += 4; |
| 379 | v += 3; |
| 380 | } |
| 381 | } |
| 382 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 383 | { |
| 384 | int arraySize = targetUniform->arraySize; |
| 385 | |
| 386 | if (arraySize == 1 && count > 1) |
| 387 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 388 | |
| 389 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 390 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
| 391 | |
| 392 | for (int i = 0; i < count * 3; ++i) |
| 393 | { |
| 394 | if (v[i] == 0.0f) |
| 395 | { |
| 396 | boolParams[i] = GL_FALSE; |
| 397 | } |
| 398 | else |
| 399 | { |
| 400 | boolParams[i] = GL_TRUE; |
| 401 | } |
| 402 | } |
| 403 | } |
| 404 | else |
| 405 | { |
| 406 | return false; |
| 407 | } |
| 408 | |
| 409 | return true; |
| 410 | } |
| 411 | |
| 412 | bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 413 | { |
| 414 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 415 | { |
| 416 | return false; |
| 417 | } |
| 418 | |
| 419 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 420 | targetUniform->dirty = true; |
| 421 | |
| 422 | if (targetUniform->type == GL_FLOAT_VEC4) |
| 423 | { |
| 424 | int arraySize = targetUniform->arraySize; |
| 425 | |
| 426 | if (arraySize == 1 && count > 1) |
| 427 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 428 | |
| 429 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 430 | |
| 431 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 4, |
| 432 | v, 4 * sizeof(GLfloat) * count); |
| 433 | } |
| 434 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 435 | { |
| 436 | int arraySize = targetUniform->arraySize; |
| 437 | |
| 438 | if (arraySize == 1 && count > 1) |
| 439 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 440 | |
| 441 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 442 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
| 443 | |
| 444 | for (int i = 0; i < count * 4; ++i) |
| 445 | { |
| 446 | if (v[i] == 0.0f) |
| 447 | { |
| 448 | boolParams[i] = GL_FALSE; |
| 449 | } |
| 450 | else |
| 451 | { |
| 452 | boolParams[i] = GL_TRUE; |
| 453 | } |
| 454 | } |
| 455 | } |
| 456 | else |
| 457 | { |
| 458 | return false; |
| 459 | } |
| 460 | |
| 461 | return true; |
| 462 | } |
| 463 | |
| 464 | template<typename T, int targetWidth, int targetHeight, int srcWidth, int srcHeight> |
| 465 | void transposeMatrix(T *target, const GLfloat *value) |
| 466 | { |
| 467 | int copyWidth = std::min(targetWidth, srcWidth); |
| 468 | int copyHeight = std::min(targetHeight, srcHeight); |
| 469 | |
| 470 | for (int x = 0; x < copyWidth; x++) |
| 471 | { |
| 472 | for (int y = 0; y < copyHeight; y++) |
| 473 | { |
| 474 | target[x * targetWidth + y] = (T)value[y * srcWidth + x]; |
| 475 | } |
| 476 | } |
| 477 | // clear unfilled right side |
| 478 | for (int y = 0; y < copyHeight; y++) |
| 479 | { |
| 480 | for (int x = srcWidth; x < targetWidth; x++) |
| 481 | { |
| 482 | target[y * targetWidth + x] = (T)0; |
| 483 | } |
| 484 | } |
| 485 | // clear unfilled bottom. |
| 486 | for (int y = srcHeight; y < targetHeight; y++) |
| 487 | { |
| 488 | for (int x = 0; x < targetWidth; x++) |
| 489 | { |
| 490 | target[y * targetWidth + x] = (T)0; |
| 491 | } |
| 492 | } |
| 493 | } |
| 494 | |
| 495 | bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) |
| 496 | { |
| 497 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 498 | { |
| 499 | return false; |
| 500 | } |
| 501 | |
| 502 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 503 | targetUniform->dirty = true; |
| 504 | |
| 505 | if (targetUniform->type != GL_FLOAT_MAT2) |
| 506 | { |
| 507 | return false; |
| 508 | } |
| 509 | |
| 510 | int arraySize = targetUniform->arraySize; |
| 511 | |
| 512 | if (arraySize == 1 && count > 1) |
| 513 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 514 | |
| 515 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 516 | |
| 517 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8; |
| 518 | for (int i = 0; i < count; i++) |
| 519 | { |
| 520 | transposeMatrix<GLfloat,4,2,2,2>(target, value); |
| 521 | target += 8; |
| 522 | value += 4; |
| 523 | } |
| 524 | |
| 525 | return true; |
| 526 | } |
| 527 | |
| 528 | bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) |
| 529 | { |
| 530 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 531 | { |
| 532 | return false; |
| 533 | } |
| 534 | |
| 535 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 536 | targetUniform->dirty = true; |
| 537 | |
| 538 | if (targetUniform->type != GL_FLOAT_MAT3) |
| 539 | { |
| 540 | return false; |
| 541 | } |
| 542 | |
| 543 | int arraySize = targetUniform->arraySize; |
| 544 | |
| 545 | if (arraySize == 1 && count > 1) |
| 546 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 547 | |
| 548 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 549 | |
| 550 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12; |
| 551 | for (int i = 0; i < count; i++) |
| 552 | { |
| 553 | transposeMatrix<GLfloat,4,3,3,3>(target, value); |
| 554 | target += 12; |
| 555 | value += 9; |
| 556 | } |
| 557 | |
| 558 | return true; |
| 559 | } |
| 560 | |
| 561 | |
| 562 | bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) |
| 563 | { |
| 564 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 565 | { |
| 566 | return false; |
| 567 | } |
| 568 | |
| 569 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 570 | targetUniform->dirty = true; |
| 571 | |
| 572 | if (targetUniform->type != GL_FLOAT_MAT4) |
| 573 | { |
| 574 | return false; |
| 575 | } |
| 576 | |
| 577 | int arraySize = targetUniform->arraySize; |
| 578 | |
| 579 | if (arraySize == 1 && count > 1) |
| 580 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 581 | |
| 582 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 583 | |
| 584 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 16); |
| 585 | for (int i = 0; i < count; i++) |
| 586 | { |
| 587 | transposeMatrix<GLfloat,4,4,4,4>(target, value); |
| 588 | target += 16; |
| 589 | value += 16; |
| 590 | } |
| 591 | |
| 592 | return true; |
| 593 | } |
| 594 | |
| 595 | bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 596 | { |
| 597 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 598 | { |
| 599 | return false; |
| 600 | } |
| 601 | |
| 602 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 603 | targetUniform->dirty = true; |
| 604 | |
| 605 | if (targetUniform->type == GL_INT || |
| 606 | targetUniform->type == GL_SAMPLER_2D || |
| 607 | targetUniform->type == GL_SAMPLER_CUBE) |
| 608 | { |
| 609 | int arraySize = targetUniform->arraySize; |
| 610 | |
| 611 | if (arraySize == 1 && count > 1) |
| 612 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 613 | |
| 614 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 615 | |
| 616 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint), |
| 617 | v, sizeof(GLint) * count); |
| 618 | } |
| 619 | else if (targetUniform->type == GL_BOOL) |
| 620 | { |
| 621 | int arraySize = targetUniform->arraySize; |
| 622 | |
| 623 | if (arraySize == 1 && count > 1) |
| 624 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 625 | |
| 626 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 627 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
| 628 | |
| 629 | for (int i = 0; i < count; ++i) |
| 630 | { |
| 631 | if (v[i] == 0) |
| 632 | { |
| 633 | boolParams[i] = GL_FALSE; |
| 634 | } |
| 635 | else |
| 636 | { |
| 637 | boolParams[i] = GL_TRUE; |
| 638 | } |
| 639 | } |
| 640 | } |
| 641 | else |
| 642 | { |
| 643 | return false; |
| 644 | } |
| 645 | |
| 646 | return true; |
| 647 | } |
| 648 | |
| 649 | bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 650 | { |
| 651 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 652 | { |
| 653 | return false; |
| 654 | } |
| 655 | |
| 656 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 657 | targetUniform->dirty = true; |
| 658 | |
| 659 | if (targetUniform->type == GL_INT_VEC2) |
| 660 | { |
| 661 | int arraySize = targetUniform->arraySize; |
| 662 | |
| 663 | if (arraySize == 1 && count > 1) |
| 664 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 665 | |
| 666 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 667 | |
| 668 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 2, |
| 669 | v, 2 * sizeof(GLint) * count); |
| 670 | } |
| 671 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 672 | { |
| 673 | int arraySize = targetUniform->arraySize; |
| 674 | |
| 675 | if (arraySize == 1 && count > 1) |
| 676 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 677 | |
| 678 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 679 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
| 680 | |
| 681 | for (int i = 0; i < count * 2; ++i) |
| 682 | { |
| 683 | if (v[i] == 0) |
| 684 | { |
| 685 | boolParams[i] = GL_FALSE; |
| 686 | } |
| 687 | else |
| 688 | { |
| 689 | boolParams[i] = GL_TRUE; |
| 690 | } |
| 691 | } |
| 692 | } |
| 693 | else |
| 694 | { |
| 695 | return false; |
| 696 | } |
| 697 | |
| 698 | return true; |
| 699 | } |
| 700 | |
| 701 | bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 702 | { |
| 703 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 704 | { |
| 705 | return false; |
| 706 | } |
| 707 | |
| 708 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 709 | targetUniform->dirty = true; |
| 710 | |
| 711 | if (targetUniform->type == GL_INT_VEC3) |
| 712 | { |
| 713 | int arraySize = targetUniform->arraySize; |
| 714 | |
| 715 | if (arraySize == 1 && count > 1) |
| 716 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 717 | |
| 718 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 719 | |
| 720 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 3, |
| 721 | v, 3 * sizeof(GLint) * count); |
| 722 | } |
| 723 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 724 | { |
| 725 | int arraySize = targetUniform->arraySize; |
| 726 | |
| 727 | if (arraySize == 1 && count > 1) |
| 728 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 729 | |
| 730 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 731 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
| 732 | |
| 733 | for (int i = 0; i < count * 3; ++i) |
| 734 | { |
| 735 | if (v[i] == 0) |
| 736 | { |
| 737 | boolParams[i] = GL_FALSE; |
| 738 | } |
| 739 | else |
| 740 | { |
| 741 | boolParams[i] = GL_TRUE; |
| 742 | } |
| 743 | } |
| 744 | } |
| 745 | else |
| 746 | { |
| 747 | return false; |
| 748 | } |
| 749 | |
| 750 | return true; |
| 751 | } |
| 752 | |
| 753 | bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 754 | { |
| 755 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 756 | { |
| 757 | return false; |
| 758 | } |
| 759 | |
| 760 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 761 | targetUniform->dirty = true; |
| 762 | |
| 763 | if (targetUniform->type == GL_INT_VEC4) |
| 764 | { |
| 765 | int arraySize = targetUniform->arraySize; |
| 766 | |
| 767 | if (arraySize == 1 && count > 1) |
| 768 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 769 | |
| 770 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 771 | |
| 772 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 4, |
| 773 | v, 4 * sizeof(GLint) * count); |
| 774 | } |
| 775 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 776 | { |
| 777 | int arraySize = targetUniform->arraySize; |
| 778 | |
| 779 | if (arraySize == 1 && count > 1) |
| 780 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 781 | |
| 782 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 783 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
| 784 | |
| 785 | for (int i = 0; i < count * 4; ++i) |
| 786 | { |
| 787 | if (v[i] == 0) |
| 788 | { |
| 789 | boolParams[i] = GL_FALSE; |
| 790 | } |
| 791 | else |
| 792 | { |
| 793 | boolParams[i] = GL_TRUE; |
| 794 | } |
| 795 | } |
| 796 | } |
| 797 | else |
| 798 | { |
| 799 | return false; |
| 800 | } |
| 801 | |
| 802 | return true; |
| 803 | } |
| 804 | |
| 805 | bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
| 806 | { |
| 807 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 808 | { |
| 809 | return false; |
| 810 | } |
| 811 | |
| 812 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 813 | |
| 814 | // sized queries -- ensure the provided buffer is large enough |
| 815 | if (bufSize) |
| 816 | { |
| 817 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 818 | if (*bufSize < requiredBytes) |
| 819 | { |
| 820 | return false; |
| 821 | } |
| 822 | } |
| 823 | |
| 824 | switch (targetUniform->type) |
| 825 | { |
| 826 | case GL_FLOAT_MAT2: |
| 827 | transposeMatrix<GLfloat,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 828 | break; |
| 829 | case GL_FLOAT_MAT3: |
| 830 | transposeMatrix<GLfloat,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 831 | break; |
| 832 | case GL_FLOAT_MAT4: |
| 833 | transposeMatrix<GLfloat,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 834 | break; |
| 835 | default: |
| 836 | { |
| 837 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
| 838 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 839 | |
| 840 | switch (UniformComponentType(targetUniform->type)) |
| 841 | { |
| 842 | case GL_BOOL: |
| 843 | { |
| 844 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 845 | |
| 846 | for (unsigned int i = 0; i < count; ++i) |
| 847 | { |
| 848 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 849 | } |
| 850 | } |
| 851 | break; |
| 852 | case GL_FLOAT: |
| 853 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLfloat), |
| 854 | count * sizeof(GLfloat)); |
| 855 | break; |
| 856 | case GL_INT: |
| 857 | { |
| 858 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 859 | |
| 860 | for (unsigned int i = 0; i < count; ++i) |
| 861 | { |
| 862 | params[i] = (float)intParams[i]; |
| 863 | } |
| 864 | } |
| 865 | break; |
| 866 | default: UNREACHABLE(); |
| 867 | } |
| 868 | } |
| 869 | } |
| 870 | |
| 871 | return true; |
| 872 | } |
| 873 | |
| 874 | bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
| 875 | { |
| 876 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 877 | { |
| 878 | return false; |
| 879 | } |
| 880 | |
| 881 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 882 | |
| 883 | // sized queries -- ensure the provided buffer is large enough |
| 884 | if (bufSize) |
| 885 | { |
| 886 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 887 | if (*bufSize < requiredBytes) |
| 888 | { |
| 889 | return false; |
| 890 | } |
| 891 | } |
| 892 | |
| 893 | switch (targetUniform->type) |
| 894 | { |
| 895 | case GL_FLOAT_MAT2: |
| 896 | { |
| 897 | transposeMatrix<GLint,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 898 | } |
| 899 | break; |
| 900 | case GL_FLOAT_MAT3: |
| 901 | { |
| 902 | transposeMatrix<GLint,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 903 | } |
| 904 | break; |
| 905 | case GL_FLOAT_MAT4: |
| 906 | { |
| 907 | transposeMatrix<GLint,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 908 | } |
| 909 | break; |
| 910 | default: |
| 911 | { |
| 912 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
| 913 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 914 | |
| 915 | switch (UniformComponentType(targetUniform->type)) |
| 916 | { |
| 917 | case GL_BOOL: |
| 918 | { |
| 919 | GLboolean *boolParams = targetUniform->data + mUniformIndex[location].element * internalCount; |
| 920 | |
| 921 | for (unsigned int i = 0; i < count; ++i) |
| 922 | { |
| 923 | params[i] = (GLint)boolParams[i]; |
| 924 | } |
| 925 | } |
| 926 | break; |
| 927 | case GL_FLOAT: |
| 928 | { |
| 929 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 930 | |
| 931 | for (unsigned int i = 0; i < count; ++i) |
| 932 | { |
| 933 | params[i] = (GLint)floatParams[i]; |
| 934 | } |
| 935 | } |
| 936 | break; |
| 937 | case GL_INT: |
| 938 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLint), |
| 939 | count * sizeof(GLint)); |
| 940 | break; |
| 941 | default: UNREACHABLE(); |
| 942 | } |
| 943 | } |
| 944 | } |
| 945 | |
| 946 | return true; |
| 947 | } |
| 948 | |
| 949 | void ProgramBinary::dirtyAllUniforms() |
| 950 | { |
| 951 | unsigned int numUniforms = mUniforms.size(); |
| 952 | for (unsigned int index = 0; index < numUniforms; index++) |
| 953 | { |
| 954 | mUniforms[index]->dirty = true; |
| 955 | } |
| 956 | } |
| 957 | |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 958 | // Applies all the uniforms set for this program object to the renderer |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 959 | void ProgramBinary::applyUniforms() |
| 960 | { |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 961 | // Retrieve sampler uniform values |
| 962 | for (std::vector<Uniform*>::iterator ub = mUniforms.begin(), ue = mUniforms.end(); ub != ue; ++ub) |
| 963 | { |
| 964 | Uniform *targetUniform = *ub; |
| 965 | |
| 966 | if (targetUniform->dirty) |
| 967 | { |
| 968 | int count = targetUniform->arraySize; |
| 969 | GLint *v = (GLint*)targetUniform->data; |
| 970 | |
| 971 | switch (targetUniform->type) |
| 972 | { |
| 973 | case GL_SAMPLER_2D: |
| 974 | case GL_SAMPLER_CUBE: |
| 975 | { |
| 976 | if (targetUniform->ps.registerCount) |
| 977 | { |
| 978 | if (targetUniform->ps.samplerIndex >= 0) |
| 979 | { |
| 980 | unsigned int firstIndex = targetUniform->ps.samplerIndex; |
| 981 | |
| 982 | for (int i = 0; i < count; i++) |
| 983 | { |
| 984 | unsigned int samplerIndex = firstIndex + i; |
| 985 | |
| 986 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 987 | { |
| 988 | ASSERT(mSamplersPS[samplerIndex].active); |
| 989 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i]; |
| 990 | } |
| 991 | } |
| 992 | } |
| 993 | } |
| 994 | |
| 995 | if (targetUniform->vs.registerCount) |
| 996 | { |
| 997 | if (targetUniform->vs.samplerIndex >= 0) |
| 998 | { |
| 999 | unsigned int firstIndex = targetUniform->vs.samplerIndex; |
| 1000 | |
| 1001 | for (int i = 0; i < count; i++) |
| 1002 | { |
| 1003 | unsigned int samplerIndex = firstIndex + i; |
| 1004 | |
| 1005 | if (samplerIndex < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF) |
| 1006 | { |
| 1007 | ASSERT(mSamplersVS[samplerIndex].active); |
| 1008 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 1009 | } |
| 1010 | } |
| 1011 | } |
| 1012 | } |
| 1013 | } |
| 1014 | break; |
| 1015 | } |
| 1016 | } |
| 1017 | } |
| 1018 | |
daniel@transgaming.com | ab1c146 | 2012-12-20 21:08:30 +0000 | [diff] [blame] | 1019 | mRenderer->applyUniforms(&mUniforms); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1020 | } |
| 1021 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1022 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111 |
| 1023 | // Returns the number of used varying registers, or -1 if unsuccesful |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1024 | int ProgramBinary::packVaryings(InfoLog &infoLog, const Varying *packing[][4], FragmentShader *fragmentShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1025 | { |
| 1026 | Context *context = getContext(); |
| 1027 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1028 | |
| 1029 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1030 | { |
| 1031 | int n = VariableRowCount(varying->type) * varying->size; |
| 1032 | int m = VariableColumnCount(varying->type); |
| 1033 | bool success = false; |
| 1034 | |
| 1035 | if (m == 2 || m == 3 || m == 4) |
| 1036 | { |
| 1037 | for (int r = 0; r <= maxVaryingVectors - n && !success; r++) |
| 1038 | { |
| 1039 | bool available = true; |
| 1040 | |
| 1041 | for (int y = 0; y < n && available; y++) |
| 1042 | { |
| 1043 | for (int x = 0; x < m && available; x++) |
| 1044 | { |
| 1045 | if (packing[r + y][x]) |
| 1046 | { |
| 1047 | available = false; |
| 1048 | } |
| 1049 | } |
| 1050 | } |
| 1051 | |
| 1052 | if (available) |
| 1053 | { |
| 1054 | varying->reg = r; |
| 1055 | varying->col = 0; |
| 1056 | |
| 1057 | for (int y = 0; y < n; y++) |
| 1058 | { |
| 1059 | for (int x = 0; x < m; x++) |
| 1060 | { |
| 1061 | packing[r + y][x] = &*varying; |
| 1062 | } |
| 1063 | } |
| 1064 | |
| 1065 | success = true; |
| 1066 | } |
| 1067 | } |
| 1068 | |
| 1069 | if (!success && m == 2) |
| 1070 | { |
| 1071 | for (int r = maxVaryingVectors - n; r >= 0 && !success; r--) |
| 1072 | { |
| 1073 | bool available = true; |
| 1074 | |
| 1075 | for (int y = 0; y < n && available; y++) |
| 1076 | { |
| 1077 | for (int x = 2; x < 4 && available; x++) |
| 1078 | { |
| 1079 | if (packing[r + y][x]) |
| 1080 | { |
| 1081 | available = false; |
| 1082 | } |
| 1083 | } |
| 1084 | } |
| 1085 | |
| 1086 | if (available) |
| 1087 | { |
| 1088 | varying->reg = r; |
| 1089 | varying->col = 2; |
| 1090 | |
| 1091 | for (int y = 0; y < n; y++) |
| 1092 | { |
| 1093 | for (int x = 2; x < 4; x++) |
| 1094 | { |
| 1095 | packing[r + y][x] = &*varying; |
| 1096 | } |
| 1097 | } |
| 1098 | |
| 1099 | success = true; |
| 1100 | } |
| 1101 | } |
| 1102 | } |
| 1103 | } |
| 1104 | else if (m == 1) |
| 1105 | { |
| 1106 | int space[4] = {0}; |
| 1107 | |
| 1108 | for (int y = 0; y < maxVaryingVectors; y++) |
| 1109 | { |
| 1110 | for (int x = 0; x < 4; x++) |
| 1111 | { |
| 1112 | space[x] += packing[y][x] ? 0 : 1; |
| 1113 | } |
| 1114 | } |
| 1115 | |
| 1116 | int column = 0; |
| 1117 | |
| 1118 | for (int x = 0; x < 4; x++) |
| 1119 | { |
| 1120 | if (space[x] >= n && space[x] < space[column]) |
| 1121 | { |
| 1122 | column = x; |
| 1123 | } |
| 1124 | } |
| 1125 | |
| 1126 | if (space[column] >= n) |
| 1127 | { |
| 1128 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1129 | { |
| 1130 | if (!packing[r][column]) |
| 1131 | { |
| 1132 | varying->reg = r; |
| 1133 | |
| 1134 | for (int y = r; y < r + n; y++) |
| 1135 | { |
| 1136 | packing[y][column] = &*varying; |
| 1137 | } |
| 1138 | |
| 1139 | break; |
| 1140 | } |
| 1141 | } |
| 1142 | |
| 1143 | varying->col = column; |
| 1144 | |
| 1145 | success = true; |
| 1146 | } |
| 1147 | } |
| 1148 | else UNREACHABLE(); |
| 1149 | |
| 1150 | if (!success) |
| 1151 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1152 | infoLog.append("Could not pack varying %s", varying->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1153 | |
| 1154 | return -1; |
| 1155 | } |
| 1156 | } |
| 1157 | |
| 1158 | // Return the number of used registers |
| 1159 | int registers = 0; |
| 1160 | |
| 1161 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1162 | { |
| 1163 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 1164 | { |
| 1165 | registers++; |
| 1166 | } |
| 1167 | } |
| 1168 | |
| 1169 | return registers; |
| 1170 | } |
| 1171 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1172 | bool ProgramBinary::linkVaryings(InfoLog &infoLog, std::string& pixelHLSL, std::string& vertexHLSL, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1173 | { |
| 1174 | if (pixelHLSL.empty() || vertexHLSL.empty()) |
| 1175 | { |
| 1176 | return false; |
| 1177 | } |
| 1178 | |
| 1179 | // Reset the varying register assignments |
| 1180 | for (VaryingList::iterator fragVar = fragmentShader->mVaryings.begin(); fragVar != fragmentShader->mVaryings.end(); fragVar++) |
| 1181 | { |
| 1182 | fragVar->reg = -1; |
| 1183 | fragVar->col = -1; |
| 1184 | } |
| 1185 | |
| 1186 | for (VaryingList::iterator vtxVar = vertexShader->mVaryings.begin(); vtxVar != vertexShader->mVaryings.end(); vtxVar++) |
| 1187 | { |
| 1188 | vtxVar->reg = -1; |
| 1189 | vtxVar->col = -1; |
| 1190 | } |
| 1191 | |
| 1192 | // Map the varyings to the register file |
| 1193 | const Varying *packing[MAX_VARYING_VECTORS_SM3][4] = {NULL}; |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1194 | int registers = packVaryings(infoLog, packing, fragmentShader); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1195 | |
| 1196 | if (registers < 0) |
| 1197 | { |
| 1198 | return false; |
| 1199 | } |
| 1200 | |
| 1201 | // Write the HLSL input/output declarations |
daniel@transgaming.com | c569315 | 2012-11-28 21:03:02 +0000 | [diff] [blame] | 1202 | const bool sm3 = (mRenderer->getMajorShaderModel() >= 3); |
| 1203 | const bool sm4 = (mRenderer->getMajorShaderModel() >= 4); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1204 | Context *context = getContext(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1205 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1206 | |
| 1207 | if (registers == maxVaryingVectors && fragmentShader->mUsesFragCoord) |
| 1208 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1209 | infoLog.append("No varying registers left to support gl_FragCoord"); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1210 | |
| 1211 | return false; |
| 1212 | } |
| 1213 | |
| 1214 | for (VaryingList::iterator input = fragmentShader->mVaryings.begin(); input != fragmentShader->mVaryings.end(); input++) |
| 1215 | { |
| 1216 | bool matched = false; |
| 1217 | |
| 1218 | for (VaryingList::iterator output = vertexShader->mVaryings.begin(); output != vertexShader->mVaryings.end(); output++) |
| 1219 | { |
| 1220 | if (output->name == input->name) |
| 1221 | { |
| 1222 | if (output->type != input->type || output->size != input->size) |
| 1223 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1224 | infoLog.append("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1225 | |
| 1226 | return false; |
| 1227 | } |
| 1228 | |
| 1229 | output->reg = input->reg; |
| 1230 | output->col = input->col; |
| 1231 | |
| 1232 | matched = true; |
| 1233 | break; |
| 1234 | } |
| 1235 | } |
| 1236 | |
| 1237 | if (!matched) |
| 1238 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1239 | infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1240 | |
| 1241 | return false; |
| 1242 | } |
| 1243 | } |
| 1244 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 1245 | mUsesPointSize = vertexShader->mUsesPointSize; |
| 1246 | std::string varyingSemantic = (mUsesPointSize && sm3) ? "COLOR" : "TEXCOORD"; |
daniel@transgaming.com | c569315 | 2012-11-28 21:03:02 +0000 | [diff] [blame] | 1247 | std::string targetSemantic = sm4 ? "SV_Target" : "COLOR"; |
daniel@transgaming.com | 617048e | 2012-11-28 21:05:22 +0000 | [diff] [blame] | 1248 | std::string positionSemantic = sm4 ? "SV_POSITION" : "POSITION"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1249 | |
| 1250 | vertexHLSL += "struct VS_INPUT\n" |
| 1251 | "{\n"; |
| 1252 | |
| 1253 | int semanticIndex = 0; |
| 1254 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1255 | { |
| 1256 | switch (attribute->type) |
| 1257 | { |
| 1258 | case GL_FLOAT: vertexHLSL += " float "; break; |
| 1259 | case GL_FLOAT_VEC2: vertexHLSL += " float2 "; break; |
| 1260 | case GL_FLOAT_VEC3: vertexHLSL += " float3 "; break; |
| 1261 | case GL_FLOAT_VEC4: vertexHLSL += " float4 "; break; |
| 1262 | case GL_FLOAT_MAT2: vertexHLSL += " float2x2 "; break; |
| 1263 | case GL_FLOAT_MAT3: vertexHLSL += " float3x3 "; break; |
| 1264 | case GL_FLOAT_MAT4: vertexHLSL += " float4x4 "; break; |
| 1265 | default: UNREACHABLE(); |
| 1266 | } |
| 1267 | |
| 1268 | vertexHLSL += decorateAttribute(attribute->name) + " : TEXCOORD" + str(semanticIndex) + ";\n"; |
| 1269 | |
| 1270 | semanticIndex += VariableRowCount(attribute->type); |
| 1271 | } |
| 1272 | |
| 1273 | vertexHLSL += "};\n" |
| 1274 | "\n" |
| 1275 | "struct VS_OUTPUT\n" |
| 1276 | "{\n" |
daniel@transgaming.com | 617048e | 2012-11-28 21:05:22 +0000 | [diff] [blame] | 1277 | " float4 gl_Position : " + positionSemantic + ";\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1278 | |
| 1279 | for (int r = 0; r < registers; r++) |
| 1280 | { |
| 1281 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 1282 | |
| 1283 | vertexHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 1284 | } |
| 1285 | |
| 1286 | if (fragmentShader->mUsesFragCoord) |
| 1287 | { |
| 1288 | vertexHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
| 1289 | } |
| 1290 | |
| 1291 | if (vertexShader->mUsesPointSize && sm3) |
| 1292 | { |
| 1293 | vertexHLSL += " float gl_PointSize : PSIZE;\n"; |
| 1294 | } |
| 1295 | |
| 1296 | vertexHLSL += "};\n" |
| 1297 | "\n" |
| 1298 | "VS_OUTPUT main(VS_INPUT input)\n" |
| 1299 | "{\n"; |
| 1300 | |
| 1301 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1302 | { |
| 1303 | vertexHLSL += " " + decorateAttribute(attribute->name) + " = "; |
| 1304 | |
| 1305 | if (VariableRowCount(attribute->type) > 1) // Matrix |
| 1306 | { |
| 1307 | vertexHLSL += "transpose"; |
| 1308 | } |
| 1309 | |
| 1310 | vertexHLSL += "(input." + decorateAttribute(attribute->name) + ");\n"; |
| 1311 | } |
| 1312 | |
| 1313 | vertexHLSL += "\n" |
| 1314 | " gl_main();\n" |
| 1315 | "\n" |
| 1316 | " VS_OUTPUT output;\n" |
| 1317 | " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n" |
apatrick@chromium.org | 9616e58 | 2012-06-22 18:27:01 +0000 | [diff] [blame] | 1318 | " output.gl_Position.y = -(gl_Position.y + dx_HalfPixelSize.y * gl_Position.w);\n" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1319 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1320 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1321 | |
| 1322 | if (vertexShader->mUsesPointSize && sm3) |
| 1323 | { |
daniel@transgaming.com | 13be3e4 | 2012-07-04 19:16:24 +0000 | [diff] [blame] | 1324 | vertexHLSL += " output.gl_PointSize = gl_PointSize;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1325 | } |
| 1326 | |
| 1327 | if (fragmentShader->mUsesFragCoord) |
| 1328 | { |
| 1329 | vertexHLSL += " output.gl_FragCoord = gl_Position;\n"; |
| 1330 | } |
| 1331 | |
| 1332 | for (VaryingList::iterator varying = vertexShader->mVaryings.begin(); varying != vertexShader->mVaryings.end(); varying++) |
| 1333 | { |
| 1334 | if (varying->reg >= 0) |
| 1335 | { |
| 1336 | for (int i = 0; i < varying->size; i++) |
| 1337 | { |
| 1338 | int rows = VariableRowCount(varying->type); |
| 1339 | |
| 1340 | for (int j = 0; j < rows; j++) |
| 1341 | { |
| 1342 | int r = varying->reg + i * rows + j; |
| 1343 | vertexHLSL += " output.v" + str(r); |
| 1344 | |
| 1345 | bool sharedRegister = false; // Register used by multiple varyings |
| 1346 | |
| 1347 | for (int x = 0; x < 4; x++) |
| 1348 | { |
| 1349 | if (packing[r][x] && packing[r][x] != packing[r][0]) |
| 1350 | { |
| 1351 | sharedRegister = true; |
| 1352 | break; |
| 1353 | } |
| 1354 | } |
| 1355 | |
| 1356 | if(sharedRegister) |
| 1357 | { |
| 1358 | vertexHLSL += "."; |
| 1359 | |
| 1360 | for (int x = 0; x < 4; x++) |
| 1361 | { |
| 1362 | if (packing[r][x] == &*varying) |
| 1363 | { |
| 1364 | switch(x) |
| 1365 | { |
| 1366 | case 0: vertexHLSL += "x"; break; |
| 1367 | case 1: vertexHLSL += "y"; break; |
| 1368 | case 2: vertexHLSL += "z"; break; |
| 1369 | case 3: vertexHLSL += "w"; break; |
| 1370 | } |
| 1371 | } |
| 1372 | } |
| 1373 | } |
| 1374 | |
| 1375 | vertexHLSL += " = " + varying->name; |
| 1376 | |
| 1377 | if (varying->array) |
| 1378 | { |
| 1379 | vertexHLSL += "[" + str(i) + "]"; |
| 1380 | } |
| 1381 | |
| 1382 | if (rows > 1) |
| 1383 | { |
| 1384 | vertexHLSL += "[" + str(j) + "]"; |
| 1385 | } |
| 1386 | |
| 1387 | vertexHLSL += ";\n"; |
| 1388 | } |
| 1389 | } |
| 1390 | } |
| 1391 | } |
| 1392 | |
| 1393 | vertexHLSL += "\n" |
| 1394 | " return output;\n" |
| 1395 | "}\n"; |
| 1396 | |
| 1397 | pixelHLSL += "struct PS_INPUT\n" |
| 1398 | "{\n"; |
| 1399 | |
| 1400 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1401 | { |
| 1402 | if (varying->reg >= 0) |
| 1403 | { |
| 1404 | for (int i = 0; i < varying->size; i++) |
| 1405 | { |
| 1406 | int rows = VariableRowCount(varying->type); |
| 1407 | for (int j = 0; j < rows; j++) |
| 1408 | { |
| 1409 | std::string n = str(varying->reg + i * rows + j); |
| 1410 | pixelHLSL += " float4 v" + n + " : " + varyingSemantic + n + ";\n"; |
| 1411 | } |
| 1412 | } |
| 1413 | } |
| 1414 | else UNREACHABLE(); |
| 1415 | } |
| 1416 | |
| 1417 | if (fragmentShader->mUsesFragCoord) |
| 1418 | { |
| 1419 | pixelHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
| 1420 | if (sm3) { |
| 1421 | pixelHLSL += " float2 dx_VPos : VPOS;\n"; |
| 1422 | } |
| 1423 | } |
| 1424 | |
| 1425 | if (fragmentShader->mUsesPointCoord && sm3) |
| 1426 | { |
| 1427 | pixelHLSL += " float2 gl_PointCoord : TEXCOORD0;\n"; |
| 1428 | } |
| 1429 | |
| 1430 | if (fragmentShader->mUsesFrontFacing) |
| 1431 | { |
| 1432 | pixelHLSL += " float vFace : VFACE;\n"; |
| 1433 | } |
| 1434 | |
| 1435 | pixelHLSL += "};\n" |
| 1436 | "\n" |
| 1437 | "struct PS_OUTPUT\n" |
| 1438 | "{\n" |
daniel@transgaming.com | c569315 | 2012-11-28 21:03:02 +0000 | [diff] [blame] | 1439 | " float4 gl_Color[1] : " + targetSemantic + ";\n" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1440 | "};\n" |
| 1441 | "\n" |
| 1442 | "PS_OUTPUT main(PS_INPUT input)\n" |
| 1443 | "{\n"; |
| 1444 | |
| 1445 | if (fragmentShader->mUsesFragCoord) |
| 1446 | { |
| 1447 | pixelHLSL += " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
| 1448 | |
| 1449 | if (sm3) |
| 1450 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1451 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x + 0.5;\n" |
apatrick@chromium.org | 9616e58 | 2012-06-22 18:27:01 +0000 | [diff] [blame] | 1452 | " gl_FragCoord.y = input.dx_VPos.y + 0.5;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1453 | } |
| 1454 | else |
| 1455 | { |
| 1456 | // dx_Coord contains the viewport width/2, height/2, center.x and center.y. See Context::applyRenderTarget() |
| 1457 | pixelHLSL += " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Coord.x + dx_Coord.z;\n" |
apatrick@chromium.org | 9616e58 | 2012-06-22 18:27:01 +0000 | [diff] [blame] | 1458 | " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_Coord.y + dx_Coord.w;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1459 | } |
| 1460 | |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 1461 | pixelHLSL += " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_DepthFront.x + dx_DepthFront.y;\n" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1462 | " gl_FragCoord.w = rhw;\n"; |
| 1463 | } |
| 1464 | |
| 1465 | if (fragmentShader->mUsesPointCoord && sm3) |
| 1466 | { |
apatrick@chromium.org | 9616e58 | 2012-06-22 18:27:01 +0000 | [diff] [blame] | 1467 | pixelHLSL += " gl_PointCoord.x = input.gl_PointCoord.x;\n"; |
| 1468 | pixelHLSL += " gl_PointCoord.y = 1.0 - input.gl_PointCoord.y;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1469 | } |
| 1470 | |
| 1471 | if (fragmentShader->mUsesFrontFacing) |
| 1472 | { |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 1473 | pixelHLSL += " gl_FrontFacing = (input.vFace * dx_DepthFront.z >= 0.0);\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1474 | } |
| 1475 | |
| 1476 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1477 | { |
| 1478 | if (varying->reg >= 0) |
| 1479 | { |
| 1480 | for (int i = 0; i < varying->size; i++) |
| 1481 | { |
| 1482 | int rows = VariableRowCount(varying->type); |
| 1483 | for (int j = 0; j < rows; j++) |
| 1484 | { |
| 1485 | std::string n = str(varying->reg + i * rows + j); |
| 1486 | pixelHLSL += " " + varying->name; |
| 1487 | |
| 1488 | if (varying->array) |
| 1489 | { |
| 1490 | pixelHLSL += "[" + str(i) + "]"; |
| 1491 | } |
| 1492 | |
| 1493 | if (rows > 1) |
| 1494 | { |
| 1495 | pixelHLSL += "[" + str(j) + "]"; |
| 1496 | } |
| 1497 | |
daniel@transgaming.com | f5a2ae5 | 2012-12-20 20:52:03 +0000 | [diff] [blame] | 1498 | switch (VariableColumnCount(varying->type)) |
| 1499 | { |
| 1500 | case 1: pixelHLSL += " = input.v" + n + ".x;\n"; break; |
| 1501 | case 2: pixelHLSL += " = input.v" + n + ".xy;\n"; break; |
| 1502 | case 3: pixelHLSL += " = input.v" + n + ".xyz;\n"; break; |
| 1503 | case 4: pixelHLSL += " = input.v" + n + ";\n"; break; |
| 1504 | default: UNREACHABLE(); |
| 1505 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1506 | } |
| 1507 | } |
| 1508 | } |
| 1509 | else UNREACHABLE(); |
| 1510 | } |
| 1511 | |
| 1512 | pixelHLSL += "\n" |
| 1513 | " gl_main();\n" |
| 1514 | "\n" |
| 1515 | " PS_OUTPUT output;\n" |
| 1516 | " output.gl_Color[0] = gl_Color[0];\n" |
| 1517 | "\n" |
| 1518 | " return output;\n" |
| 1519 | "}\n"; |
| 1520 | |
| 1521 | return true; |
| 1522 | } |
| 1523 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1524 | bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) |
| 1525 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1526 | BinaryInputStream stream(binary, length); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1527 | |
| 1528 | int format = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1529 | stream.read(&format); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1530 | if (format != GL_PROGRAM_BINARY_ANGLE) |
| 1531 | { |
| 1532 | infoLog.append("Invalid program binary format."); |
| 1533 | return false; |
| 1534 | } |
| 1535 | |
| 1536 | int version = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1537 | stream.read(&version); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame^] | 1538 | if (version != VERSION_DWORD) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1539 | { |
| 1540 | infoLog.append("Invalid program binary version."); |
| 1541 | return false; |
| 1542 | } |
| 1543 | |
| 1544 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1545 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1546 | stream.read(&mLinkedAttribute[i].type); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1547 | std::string name; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1548 | stream.read(&name); |
| 1549 | mLinkedAttribute[i].name = name; |
| 1550 | stream.read(&mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1551 | } |
| 1552 | |
| 1553 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1554 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1555 | stream.read(&mSamplersPS[i].active); |
| 1556 | stream.read(&mSamplersPS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1557 | |
| 1558 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1559 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1560 | mSamplersPS[i].textureType = (TextureType) textureType; |
| 1561 | } |
| 1562 | |
| 1563 | for (unsigned int i = 0; i < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF; ++i) |
| 1564 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1565 | stream.read(&mSamplersVS[i].active); |
| 1566 | stream.read(&mSamplersVS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1567 | |
| 1568 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1569 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1570 | mSamplersVS[i].textureType = (TextureType) textureType; |
| 1571 | } |
| 1572 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1573 | stream.read(&mUsedVertexSamplerRange); |
| 1574 | stream.read(&mUsedPixelSamplerRange); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1575 | |
| 1576 | unsigned int size; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1577 | stream.read(&size); |
| 1578 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1579 | { |
| 1580 | infoLog.append("Invalid program binary."); |
| 1581 | return false; |
| 1582 | } |
| 1583 | |
| 1584 | mUniforms.resize(size); |
| 1585 | for (unsigned int i = 0; i < size; ++i) |
| 1586 | { |
| 1587 | GLenum type; |
| 1588 | std::string _name; |
| 1589 | unsigned int arraySize; |
| 1590 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1591 | stream.read(&type); |
| 1592 | stream.read(&_name); |
| 1593 | stream.read(&arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1594 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1595 | mUniforms[i] = new Uniform(type, _name, arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1596 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1597 | stream.read(&mUniforms[i]->ps.float4Index); |
| 1598 | stream.read(&mUniforms[i]->ps.samplerIndex); |
| 1599 | stream.read(&mUniforms[i]->ps.boolIndex); |
| 1600 | stream.read(&mUniforms[i]->ps.registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1601 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1602 | stream.read(&mUniforms[i]->vs.float4Index); |
| 1603 | stream.read(&mUniforms[i]->vs.samplerIndex); |
| 1604 | stream.read(&mUniforms[i]->vs.boolIndex); |
| 1605 | stream.read(&mUniforms[i]->vs.registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1606 | } |
| 1607 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1608 | stream.read(&size); |
| 1609 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1610 | { |
| 1611 | infoLog.append("Invalid program binary."); |
| 1612 | return false; |
| 1613 | } |
| 1614 | |
| 1615 | mUniformIndex.resize(size); |
| 1616 | for (unsigned int i = 0; i < size; ++i) |
| 1617 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1618 | stream.read(&mUniformIndex[i].name); |
| 1619 | stream.read(&mUniformIndex[i].element); |
| 1620 | stream.read(&mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1621 | } |
| 1622 | |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 1623 | stream.read(&mDxDepthRangeRegisterVS); |
| 1624 | stream.read(&mDxDepthRangeRegisterPS); |
| 1625 | stream.read(&mDxDepthFrontRegister); |
| 1626 | stream.read(&mDxCoordRegister); |
| 1627 | stream.read(&mDxHalfPixelSizeRegister); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1628 | |
| 1629 | unsigned int pixelShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1630 | stream.read(&pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1631 | |
| 1632 | unsigned int vertexShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1633 | stream.read(&vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1634 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1635 | const char *ptr = (const char*) binary + stream.offset(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1636 | |
daniel@transgaming.com | 3603854 | 2012-11-28 20:59:26 +0000 | [diff] [blame] | 1637 | const GUID *binaryIdentifier = (const GUID *) ptr; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1638 | ptr += sizeof(GUID); |
| 1639 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1640 | GUID identifier = mRenderer->getAdapterIdentifier(); |
| 1641 | if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1642 | { |
| 1643 | infoLog.append("Invalid program binary."); |
| 1644 | return false; |
| 1645 | } |
| 1646 | |
| 1647 | const char *pixelShaderFunction = ptr; |
| 1648 | ptr += pixelShaderSize; |
| 1649 | |
| 1650 | const char *vertexShaderFunction = ptr; |
| 1651 | ptr += vertexShaderSize; |
| 1652 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1653 | mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction), |
| 1654 | pixelShaderSize, GL_FRAGMENT_SHADER, NULL); |
| 1655 | if (!mPixelExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1656 | { |
| 1657 | infoLog.append("Could not create pixel shader."); |
| 1658 | return false; |
| 1659 | } |
| 1660 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1661 | mVertexExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction), |
| 1662 | vertexShaderSize, GL_VERTEX_SHADER, NULL); |
| 1663 | if (!mVertexExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1664 | { |
| 1665 | infoLog.append("Could not create vertex shader."); |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1666 | delete mPixelExecutable; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1667 | mPixelExecutable = NULL; |
| 1668 | return false; |
| 1669 | } |
| 1670 | |
| 1671 | return true; |
| 1672 | } |
| 1673 | |
| 1674 | bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length) |
| 1675 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1676 | BinaryOutputStream stream; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1677 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1678 | stream.write(GL_PROGRAM_BINARY_ANGLE); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame^] | 1679 | stream.write(VERSION_DWORD); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1680 | |
| 1681 | for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1682 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1683 | stream.write(mLinkedAttribute[i].type); |
| 1684 | stream.write(mLinkedAttribute[i].name); |
| 1685 | stream.write(mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1686 | } |
| 1687 | |
| 1688 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1689 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1690 | stream.write(mSamplersPS[i].active); |
| 1691 | stream.write(mSamplersPS[i].logicalTextureUnit); |
| 1692 | stream.write((int) mSamplersPS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1693 | } |
| 1694 | |
| 1695 | for (unsigned int i = 0; i < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF; ++i) |
| 1696 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1697 | stream.write(mSamplersVS[i].active); |
| 1698 | stream.write(mSamplersVS[i].logicalTextureUnit); |
| 1699 | stream.write((int) mSamplersVS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1700 | } |
| 1701 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1702 | stream.write(mUsedVertexSamplerRange); |
| 1703 | stream.write(mUsedPixelSamplerRange); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1704 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1705 | stream.write(mUniforms.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1706 | for (unsigned int i = 0; i < mUniforms.size(); ++i) |
| 1707 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1708 | stream.write(mUniforms[i]->type); |
| 1709 | stream.write(mUniforms[i]->_name); |
| 1710 | stream.write(mUniforms[i]->arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1711 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1712 | stream.write(mUniforms[i]->ps.float4Index); |
| 1713 | stream.write(mUniforms[i]->ps.samplerIndex); |
| 1714 | stream.write(mUniforms[i]->ps.boolIndex); |
| 1715 | stream.write(mUniforms[i]->ps.registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1716 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1717 | stream.write(mUniforms[i]->vs.float4Index); |
| 1718 | stream.write(mUniforms[i]->vs.samplerIndex); |
| 1719 | stream.write(mUniforms[i]->vs.boolIndex); |
| 1720 | stream.write(mUniforms[i]->vs.registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1721 | } |
| 1722 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1723 | stream.write(mUniformIndex.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1724 | for (unsigned int i = 0; i < mUniformIndex.size(); ++i) |
| 1725 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1726 | stream.write(mUniformIndex[i].name); |
| 1727 | stream.write(mUniformIndex[i].element); |
| 1728 | stream.write(mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1729 | } |
| 1730 | |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 1731 | stream.write(mDxDepthRangeRegisterVS); |
| 1732 | stream.write(mDxDepthRangeRegisterPS); |
| 1733 | stream.write(mDxDepthFrontRegister); |
| 1734 | stream.write(mDxCoordRegister); |
| 1735 | stream.write(mDxHalfPixelSizeRegister); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1736 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1737 | UINT pixelShaderSize = mPixelExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1738 | stream.write(pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1739 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1740 | UINT vertexShaderSize = mVertexExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1741 | stream.write(vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1742 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1743 | GUID identifier = mRenderer->getAdapterIdentifier(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1744 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1745 | GLsizei streamLength = stream.length(); |
| 1746 | const void *streamData = stream.data(); |
| 1747 | |
| 1748 | GLsizei totalLength = streamLength + sizeof(GUID) + pixelShaderSize + vertexShaderSize; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1749 | if (totalLength > bufSize) |
| 1750 | { |
| 1751 | if (length) |
| 1752 | { |
| 1753 | *length = 0; |
| 1754 | } |
| 1755 | |
| 1756 | return false; |
| 1757 | } |
| 1758 | |
| 1759 | if (binary) |
| 1760 | { |
| 1761 | char *ptr = (char*) binary; |
| 1762 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1763 | memcpy(ptr, streamData, streamLength); |
| 1764 | ptr += streamLength; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1765 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1766 | memcpy(ptr, &identifier, sizeof(GUID)); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1767 | ptr += sizeof(GUID); |
| 1768 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1769 | memcpy(ptr, mPixelExecutable->getFunction(), pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1770 | ptr += pixelShaderSize; |
| 1771 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1772 | memcpy(ptr, mVertexExecutable->getFunction(), vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1773 | ptr += vertexShaderSize; |
| 1774 | |
| 1775 | ASSERT(ptr - totalLength == binary); |
| 1776 | } |
| 1777 | |
| 1778 | if (length) |
| 1779 | { |
| 1780 | *length = totalLength; |
| 1781 | } |
| 1782 | |
| 1783 | return true; |
| 1784 | } |
| 1785 | |
| 1786 | GLint ProgramBinary::getLength() |
| 1787 | { |
| 1788 | GLint length; |
| 1789 | if (save(NULL, INT_MAX, &length)) |
| 1790 | { |
| 1791 | return length; |
| 1792 | } |
| 1793 | else |
| 1794 | { |
| 1795 | return 0; |
| 1796 | } |
| 1797 | } |
| 1798 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1799 | bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1800 | { |
| 1801 | if (!fragmentShader || !fragmentShader->isCompiled()) |
| 1802 | { |
| 1803 | return false; |
| 1804 | } |
| 1805 | |
| 1806 | if (!vertexShader || !vertexShader->isCompiled()) |
| 1807 | { |
| 1808 | return false; |
| 1809 | } |
| 1810 | |
| 1811 | std::string pixelHLSL = fragmentShader->getHLSL(); |
| 1812 | std::string vertexHLSL = vertexShader->getHLSL(); |
| 1813 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1814 | if (!linkVaryings(infoLog, pixelHLSL, vertexHLSL, fragmentShader, vertexShader)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1815 | { |
| 1816 | return false; |
| 1817 | } |
| 1818 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1819 | bool success = true; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1820 | rx::D3DConstantTable *constantTableVS = NULL; |
| 1821 | rx::D3DConstantTable *constantTablePS = NULL; |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1822 | mVertexExecutable = mRenderer->compileToExecutable(infoLog, vertexHLSL.c_str(), GL_VERTEX_SHADER); |
| 1823 | mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), GL_FRAGMENT_SHADER); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1824 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1825 | if (mVertexExecutable && mPixelExecutable) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1826 | { |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1827 | // D3D9_REPLACE |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1828 | constantTableVS = mVertexExecutable->getConstantTable(); |
| 1829 | constantTablePS = mPixelExecutable->getConstantTable(); |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1830 | } |
| 1831 | else |
| 1832 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1833 | infoLog.append("Failed to create D3D shaders."); |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1834 | success = false; |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1835 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1836 | delete mVertexExecutable; |
| 1837 | mVertexExecutable = NULL; |
| 1838 | delete mPixelExecutable; |
| 1839 | mPixelExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1840 | } |
| 1841 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1842 | if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader)) |
| 1843 | { |
| 1844 | success = false; |
| 1845 | } |
| 1846 | |
| 1847 | if (constantTableVS && constantTablePS) |
| 1848 | { |
| 1849 | if (!linkUniforms(infoLog, constantTableVS, constantTablePS)) |
| 1850 | { |
| 1851 | success = false; |
| 1852 | } |
| 1853 | } |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1854 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1855 | Context *context = getContext(); |
| 1856 | context->markDxUniformsDirty(); |
| 1857 | |
| 1858 | return success; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1859 | } |
| 1860 | |
| 1861 | // Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1862 | bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1863 | { |
| 1864 | unsigned int usedLocations = 0; |
| 1865 | |
| 1866 | // Link attributes that have a binding location |
| 1867 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1868 | { |
| 1869 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1870 | |
| 1871 | if (location != -1) // Set by glBindAttribLocation |
| 1872 | { |
| 1873 | if (!mLinkedAttribute[location].name.empty()) |
| 1874 | { |
| 1875 | // Multiple active attributes bound to the same location; not an error |
| 1876 | } |
| 1877 | |
| 1878 | mLinkedAttribute[location] = *attribute; |
| 1879 | |
| 1880 | int rows = VariableRowCount(attribute->type); |
| 1881 | |
| 1882 | if (rows + location > MAX_VERTEX_ATTRIBS) |
| 1883 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1884 | infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1885 | |
| 1886 | return false; |
| 1887 | } |
| 1888 | |
| 1889 | for (int i = 0; i < rows; i++) |
| 1890 | { |
| 1891 | usedLocations |= 1 << (location + i); |
| 1892 | } |
| 1893 | } |
| 1894 | } |
| 1895 | |
| 1896 | // Link attributes that don't have a binding location |
| 1897 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1898 | { |
| 1899 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1900 | |
| 1901 | if (location == -1) // Not set by glBindAttribLocation |
| 1902 | { |
| 1903 | int rows = VariableRowCount(attribute->type); |
| 1904 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
| 1905 | |
| 1906 | if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
| 1907 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1908 | infoLog.append("Too many active attributes (%s)", attribute->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1909 | |
| 1910 | return false; // Fail to link |
| 1911 | } |
| 1912 | |
| 1913 | mLinkedAttribute[availableIndex] = *attribute; |
| 1914 | } |
| 1915 | } |
| 1916 | |
| 1917 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) |
| 1918 | { |
| 1919 | int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name); |
| 1920 | int rows = std::max(VariableRowCount(mLinkedAttribute[attributeIndex].type), 1); |
| 1921 | |
| 1922 | for (int r = 0; r < rows; r++) |
| 1923 | { |
| 1924 | mSemanticIndex[attributeIndex++] = index++; |
| 1925 | } |
| 1926 | } |
| 1927 | |
| 1928 | return true; |
| 1929 | } |
| 1930 | |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1931 | bool ProgramBinary::linkUniforms(InfoLog &infoLog, rx::D3DConstantTable *vsConstantTable, rx::D3DConstantTable *psConstantTable) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1932 | { |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1933 | for (unsigned int constantIndex = 0; constantIndex < psConstantTable->constants(); constantIndex++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1934 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1935 | const rx::D3DConstant *constant = psConstantTable->getConstant(constantIndex); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1936 | |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1937 | if (!defineUniform(infoLog, GL_FRAGMENT_SHADER, constant, "", vsConstantTable, psConstantTable)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1938 | { |
| 1939 | return false; |
| 1940 | } |
| 1941 | } |
| 1942 | |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1943 | for (unsigned int constantIndex = 0; constantIndex < vsConstantTable->constants(); constantIndex++) |
| 1944 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1945 | const rx::D3DConstant *constant = vsConstantTable->getConstant(constantIndex); |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1946 | |
| 1947 | if (!defineUniform(infoLog, GL_VERTEX_SHADER, constant, "", vsConstantTable, psConstantTable)) |
| 1948 | { |
| 1949 | return false; |
| 1950 | } |
| 1951 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1952 | return true; |
| 1953 | } |
| 1954 | |
| 1955 | // Adds the description of a constant found in the binary shader to the list of uniforms |
| 1956 | // Returns true if succesful (uniform not already defined) |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1957 | bool ProgramBinary::defineUniform(InfoLog &infoLog, GLenum shader, const rx::D3DConstant *constant, const std::string &name, |
| 1958 | rx::D3DConstantTable *vsConstantTable, rx::D3DConstantTable *psConstantTable) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1959 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1960 | if (constant->registerSet == rx::D3DConstant::RS_SAMPLER) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1961 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 1962 | for (unsigned int i = 0; i < constant->registerCount; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1963 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1964 | const rx::D3DConstant *psConstant = psConstantTable->getConstantByName(constant->name.c_str()); |
| 1965 | const rx::D3DConstant *vsConstant = vsConstantTable->getConstantByName(constant->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1966 | |
| 1967 | if (psConstant) |
| 1968 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 1969 | unsigned int samplerIndex = psConstant->registerIndex + i; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1970 | |
| 1971 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 1972 | { |
| 1973 | mSamplersPS[samplerIndex].active = true; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1974 | mSamplersPS[samplerIndex].textureType = (constant->type == rx::D3DConstant::PT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1975 | mSamplersPS[samplerIndex].logicalTextureUnit = 0; |
| 1976 | mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange); |
| 1977 | } |
| 1978 | else |
| 1979 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1980 | infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1981 | return false; |
| 1982 | } |
| 1983 | } |
| 1984 | |
| 1985 | if (vsConstant) |
| 1986 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 1987 | unsigned int samplerIndex = vsConstant->registerIndex + i; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1988 | |
| 1989 | if (samplerIndex < getContext()->getMaximumVertexTextureImageUnits()) |
| 1990 | { |
| 1991 | mSamplersVS[samplerIndex].active = true; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 1992 | mSamplersVS[samplerIndex].textureType = (constant->type == rx::D3DConstant::PT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1993 | mSamplersVS[samplerIndex].logicalTextureUnit = 0; |
| 1994 | mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange); |
| 1995 | } |
| 1996 | else |
| 1997 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1998 | infoLog.append("Vertex shader sampler count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS (%d).", getContext()->getMaximumVertexTextureImageUnits()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1999 | return false; |
| 2000 | } |
| 2001 | } |
| 2002 | } |
| 2003 | } |
| 2004 | |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2005 | switch(constant->typeClass) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2006 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2007 | case rx::D3DConstant::CLASS_STRUCT: |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2008 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2009 | for (unsigned int arrayIndex = 0; arrayIndex < constant->elements; arrayIndex++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2010 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2011 | for (unsigned int field = 0; field < constant->structMembers[arrayIndex].size(); field++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2012 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2013 | const rx::D3DConstant *fieldConstant = constant->structMembers[arrayIndex][field]; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2014 | |
apatrick@chromium.org | 85fee29 | 2012-09-06 00:43:06 +0000 | [diff] [blame] | 2015 | std::string structIndex = (constant->elements > 1) ? ("[" + str(arrayIndex) + "]") : ""; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2016 | |
daniel@transgaming.com | 59d9ab1 | 2012-11-28 20:58:14 +0000 | [diff] [blame] | 2017 | if (!defineUniform(infoLog, shader, fieldConstant, name + constant->name + structIndex + ".", vsConstantTable, psConstantTable)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2018 | { |
| 2019 | return false; |
| 2020 | } |
| 2021 | } |
| 2022 | } |
| 2023 | |
| 2024 | return true; |
| 2025 | } |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2026 | case rx::D3DConstant::CLASS_SCALAR: |
| 2027 | case rx::D3DConstant::CLASS_VECTOR: |
| 2028 | case rx::D3DConstant::CLASS_MATRIX_COLUMNS: |
| 2029 | case rx::D3DConstant::CLASS_OBJECT: |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2030 | return defineUniform(shader, constant, name + constant->name); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2031 | default: |
| 2032 | UNREACHABLE(); |
| 2033 | return false; |
| 2034 | } |
| 2035 | } |
| 2036 | |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2037 | bool ProgramBinary::defineUniform(GLenum shader, const rx::D3DConstant *constant, const std::string &_name) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2038 | { |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 2039 | if (_name == "dx_DepthRange") |
| 2040 | { |
| 2041 | if (shader == GL_VERTEX_SHADER) mDxDepthRangeRegisterVS = constant->registerIndex; |
| 2042 | if (shader == GL_FRAGMENT_SHADER) mDxDepthRangeRegisterPS = constant->registerIndex; |
| 2043 | return true; |
| 2044 | } |
| 2045 | |
| 2046 | if (_name == "dx_DepthFront") |
| 2047 | { |
| 2048 | mDxDepthFrontRegister = constant->registerIndex; |
| 2049 | return true; |
| 2050 | } |
| 2051 | |
| 2052 | if (_name == "dx_Coord") |
| 2053 | { |
| 2054 | mDxCoordRegister = constant->registerIndex; |
| 2055 | return true; |
| 2056 | } |
| 2057 | |
| 2058 | if (_name == "dx_HalfPixelSize") |
| 2059 | { |
| 2060 | mDxHalfPixelSizeRegister = constant->registerIndex; |
| 2061 | return true; |
| 2062 | } |
| 2063 | |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2064 | Uniform *uniform = createUniform(constant, _name); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2065 | |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 2066 | if (!uniform) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2067 | { |
| 2068 | return false; |
| 2069 | } |
| 2070 | |
| 2071 | // Check if already defined |
| 2072 | GLint location = getUniformLocation(uniform->name); |
| 2073 | GLenum type = uniform->type; |
| 2074 | |
| 2075 | if (location >= 0) |
| 2076 | { |
| 2077 | delete uniform; |
| 2078 | uniform = mUniforms[mUniformIndex[location].index]; |
| 2079 | } |
| 2080 | |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2081 | if (shader == GL_FRAGMENT_SHADER) uniform->ps.set(constant); |
| 2082 | if (shader == GL_VERTEX_SHADER) uniform->vs.set(constant); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2083 | |
| 2084 | if (location >= 0) |
| 2085 | { |
| 2086 | return uniform->type == type; |
| 2087 | } |
| 2088 | |
| 2089 | mUniforms.push_back(uniform); |
| 2090 | unsigned int uniformIndex = mUniforms.size() - 1; |
| 2091 | |
| 2092 | for (unsigned int i = 0; i < uniform->arraySize; ++i) |
| 2093 | { |
| 2094 | mUniformIndex.push_back(UniformLocation(_name, i, uniformIndex)); |
| 2095 | } |
| 2096 | |
| 2097 | return true; |
| 2098 | } |
| 2099 | |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2100 | Uniform *ProgramBinary::createUniform(const rx::D3DConstant *constant, const std::string &_name) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2101 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2102 | if (constant->rows == 1) // Vectors and scalars |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2103 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2104 | switch (constant->type) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2105 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2106 | case rx::D3DConstant::PT_SAMPLER2D: |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2107 | switch (constant->columns) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2108 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2109 | case 1: return new Uniform(GL_SAMPLER_2D, _name, constant->elements); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2110 | default: UNREACHABLE(); |
| 2111 | } |
| 2112 | break; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2113 | case rx::D3DConstant::PT_SAMPLERCUBE: |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2114 | switch (constant->columns) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2115 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2116 | case 1: return new Uniform(GL_SAMPLER_CUBE, _name, constant->elements); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2117 | default: UNREACHABLE(); |
| 2118 | } |
| 2119 | break; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2120 | case rx::D3DConstant::PT_BOOL: |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2121 | switch (constant->columns) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2122 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2123 | case 1: return new Uniform(GL_BOOL, _name, constant->elements); |
| 2124 | case 2: return new Uniform(GL_BOOL_VEC2, _name, constant->elements); |
| 2125 | case 3: return new Uniform(GL_BOOL_VEC3, _name, constant->elements); |
| 2126 | case 4: return new Uniform(GL_BOOL_VEC4, _name, constant->elements); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2127 | default: UNREACHABLE(); |
| 2128 | } |
| 2129 | break; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2130 | case rx::D3DConstant::PT_INT: |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2131 | switch (constant->columns) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2132 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2133 | case 1: return new Uniform(GL_INT, _name, constant->elements); |
| 2134 | case 2: return new Uniform(GL_INT_VEC2, _name, constant->elements); |
| 2135 | case 3: return new Uniform(GL_INT_VEC3, _name, constant->elements); |
| 2136 | case 4: return new Uniform(GL_INT_VEC4, _name, constant->elements); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2137 | default: UNREACHABLE(); |
| 2138 | } |
| 2139 | break; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2140 | case rx::D3DConstant::PT_FLOAT: |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2141 | switch (constant->columns) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2142 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2143 | case 1: return new Uniform(GL_FLOAT, _name, constant->elements); |
| 2144 | case 2: return new Uniform(GL_FLOAT_VEC2, _name, constant->elements); |
| 2145 | case 3: return new Uniform(GL_FLOAT_VEC3, _name, constant->elements); |
| 2146 | case 4: return new Uniform(GL_FLOAT_VEC4, _name, constant->elements); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2147 | default: UNREACHABLE(); |
| 2148 | } |
| 2149 | break; |
| 2150 | default: |
| 2151 | UNREACHABLE(); |
| 2152 | } |
| 2153 | } |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2154 | else if (constant->rows == constant->columns) // Square matrices |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2155 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2156 | switch (constant->type) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2157 | { |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 2158 | case rx::D3DConstant::PT_FLOAT: |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2159 | switch (constant->rows) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2160 | { |
apatrick@chromium.org | 60dafe8 | 2012-09-05 22:26:10 +0000 | [diff] [blame] | 2161 | case 2: return new Uniform(GL_FLOAT_MAT2, _name, constant->elements); |
| 2162 | case 3: return new Uniform(GL_FLOAT_MAT3, _name, constant->elements); |
| 2163 | case 4: return new Uniform(GL_FLOAT_MAT4, _name, constant->elements); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2164 | default: UNREACHABLE(); |
| 2165 | } |
| 2166 | break; |
| 2167 | default: UNREACHABLE(); |
| 2168 | } |
| 2169 | } |
| 2170 | else UNREACHABLE(); |
| 2171 | |
| 2172 | return 0; |
| 2173 | } |
| 2174 | |
| 2175 | // This method needs to match OutputHLSL::decorate |
| 2176 | std::string ProgramBinary::decorateAttribute(const std::string &name) |
| 2177 | { |
| 2178 | if (name.compare(0, 3, "gl_") != 0 && name.compare(0, 3, "dx_") != 0) |
| 2179 | { |
| 2180 | return "_" + name; |
| 2181 | } |
| 2182 | |
| 2183 | return name; |
| 2184 | } |
| 2185 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2186 | bool ProgramBinary::isValidated() const |
| 2187 | { |
| 2188 | return mValidated; |
| 2189 | } |
| 2190 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2191 | void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2192 | { |
| 2193 | // Skip over inactive attributes |
| 2194 | unsigned int activeAttribute = 0; |
| 2195 | unsigned int attribute; |
| 2196 | for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) |
| 2197 | { |
| 2198 | if (mLinkedAttribute[attribute].name.empty()) |
| 2199 | { |
| 2200 | continue; |
| 2201 | } |
| 2202 | |
| 2203 | if (activeAttribute == index) |
| 2204 | { |
| 2205 | break; |
| 2206 | } |
| 2207 | |
| 2208 | activeAttribute++; |
| 2209 | } |
| 2210 | |
| 2211 | if (bufsize > 0) |
| 2212 | { |
| 2213 | const char *string = mLinkedAttribute[attribute].name.c_str(); |
| 2214 | |
| 2215 | strncpy(name, string, bufsize); |
| 2216 | name[bufsize - 1] = '\0'; |
| 2217 | |
| 2218 | if (length) |
| 2219 | { |
| 2220 | *length = strlen(name); |
| 2221 | } |
| 2222 | } |
| 2223 | |
| 2224 | *size = 1; // Always a single 'type' instance |
| 2225 | |
| 2226 | *type = mLinkedAttribute[attribute].type; |
| 2227 | } |
| 2228 | |
| 2229 | GLint ProgramBinary::getActiveAttributeCount() |
| 2230 | { |
| 2231 | int count = 0; |
| 2232 | |
| 2233 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2234 | { |
| 2235 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2236 | { |
| 2237 | count++; |
| 2238 | } |
| 2239 | } |
| 2240 | |
| 2241 | return count; |
| 2242 | } |
| 2243 | |
| 2244 | GLint ProgramBinary::getActiveAttributeMaxLength() |
| 2245 | { |
| 2246 | int maxLength = 0; |
| 2247 | |
| 2248 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2249 | { |
| 2250 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2251 | { |
| 2252 | maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength); |
| 2253 | } |
| 2254 | } |
| 2255 | |
| 2256 | return maxLength; |
| 2257 | } |
| 2258 | |
| 2259 | void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2260 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2261 | ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2262 | |
| 2263 | if (bufsize > 0) |
| 2264 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2265 | std::string string = mUniforms[index]->name; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2266 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2267 | if (mUniforms[index]->isArray()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2268 | { |
| 2269 | string += "[0]"; |
| 2270 | } |
| 2271 | |
| 2272 | strncpy(name, string.c_str(), bufsize); |
| 2273 | name[bufsize - 1] = '\0'; |
| 2274 | |
| 2275 | if (length) |
| 2276 | { |
| 2277 | *length = strlen(name); |
| 2278 | } |
| 2279 | } |
| 2280 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2281 | *size = mUniforms[index]->arraySize; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2282 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2283 | *type = mUniforms[index]->type; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2284 | } |
| 2285 | |
| 2286 | GLint ProgramBinary::getActiveUniformCount() |
| 2287 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2288 | return mUniforms.size(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2289 | } |
| 2290 | |
| 2291 | GLint ProgramBinary::getActiveUniformMaxLength() |
| 2292 | { |
| 2293 | int maxLength = 0; |
| 2294 | |
| 2295 | unsigned int numUniforms = mUniforms.size(); |
| 2296 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
| 2297 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2298 | if (!mUniforms[uniformIndex]->name.empty()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2299 | { |
| 2300 | int length = (int)(mUniforms[uniformIndex]->name.length() + 1); |
| 2301 | if (mUniforms[uniformIndex]->isArray()) |
| 2302 | { |
| 2303 | length += 3; // Counting in "[0]". |
| 2304 | } |
| 2305 | maxLength = std::max(length, maxLength); |
| 2306 | } |
| 2307 | } |
| 2308 | |
| 2309 | return maxLength; |
| 2310 | } |
| 2311 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2312 | void ProgramBinary::validate(InfoLog &infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2313 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2314 | applyUniforms(); |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2315 | if (!validateSamplers(&infoLog)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2316 | { |
| 2317 | mValidated = false; |
| 2318 | } |
| 2319 | else |
| 2320 | { |
| 2321 | mValidated = true; |
| 2322 | } |
| 2323 | } |
| 2324 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2325 | bool ProgramBinary::validateSamplers(InfoLog *infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2326 | { |
| 2327 | // if any two active samplers in a program are of different types, but refer to the same |
| 2328 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2329 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 2330 | |
| 2331 | const unsigned int maxCombinedTextureImageUnits = getContext()->getMaximumCombinedTextureImageUnits(); |
| 2332 | TextureType textureUnitType[MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF]; |
| 2333 | |
| 2334 | for (unsigned int i = 0; i < MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF; ++i) |
| 2335 | { |
| 2336 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2337 | } |
| 2338 | |
| 2339 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
| 2340 | { |
| 2341 | if (mSamplersPS[i].active) |
| 2342 | { |
| 2343 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
| 2344 | |
| 2345 | if (unit >= maxCombinedTextureImageUnits) |
| 2346 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2347 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2348 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2349 | infoLog->append("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2350 | } |
| 2351 | |
| 2352 | return false; |
| 2353 | } |
| 2354 | |
| 2355 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2356 | { |
| 2357 | if (mSamplersPS[i].textureType != textureUnitType[unit]) |
| 2358 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2359 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2360 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2361 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2362 | } |
| 2363 | |
| 2364 | return false; |
| 2365 | } |
| 2366 | } |
| 2367 | else |
| 2368 | { |
| 2369 | textureUnitType[unit] = mSamplersPS[i].textureType; |
| 2370 | } |
| 2371 | } |
| 2372 | } |
| 2373 | |
| 2374 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
| 2375 | { |
| 2376 | if (mSamplersVS[i].active) |
| 2377 | { |
| 2378 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
| 2379 | |
| 2380 | if (unit >= maxCombinedTextureImageUnits) |
| 2381 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2382 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2383 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2384 | infoLog->append("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2385 | } |
| 2386 | |
| 2387 | return false; |
| 2388 | } |
| 2389 | |
| 2390 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2391 | { |
| 2392 | if (mSamplersVS[i].textureType != textureUnitType[unit]) |
| 2393 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2394 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2395 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2396 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2397 | } |
| 2398 | |
| 2399 | return false; |
| 2400 | } |
| 2401 | } |
| 2402 | else |
| 2403 | { |
| 2404 | textureUnitType[unit] = mSamplersVS[i].textureType; |
| 2405 | } |
| 2406 | } |
| 2407 | } |
| 2408 | |
| 2409 | return true; |
| 2410 | } |
| 2411 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 2412 | void ProgramBinary::applyDxDepthRange(float near, float far, float diff) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2413 | { |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 2414 | if (dynamic_cast<rx::Renderer9*>(mRenderer) == NULL) return; // UNIMPLEMENTED |
| 2415 | IDirect3DDevice9 *device = rx::Renderer9::makeRenderer9(mRenderer)->getDevice(); // D3D9_REPLACE |
| 2416 | |
| 2417 | if (mDxDepthRangeRegisterVS >= 0) |
| 2418 | { |
| 2419 | float nearFarDiff[4] = {near, far, diff}; |
| 2420 | device->SetVertexShaderConstantF(mDxDepthRangeRegisterVS, nearFarDiff, 1); |
| 2421 | } |
| 2422 | |
| 2423 | if (mDxDepthRangeRegisterPS >= 0) |
| 2424 | { |
| 2425 | float nearFarDiff[4] = {near, far, diff}; |
| 2426 | device->SetPixelShaderConstantF(mDxDepthRangeRegisterPS, nearFarDiff, 1); |
| 2427 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2428 | } |
| 2429 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 2430 | void ProgramBinary::applyDxDepthFront(float range, float start, float frontCCW) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2431 | { |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 2432 | if (mDxDepthFrontRegister >= 0) |
| 2433 | { |
| 2434 | if (dynamic_cast<rx::Renderer9*>(mRenderer) == NULL) return; // UNIMPLEMENTED |
| 2435 | IDirect3DDevice9 *device = rx::Renderer9::makeRenderer9(mRenderer)->getDevice(); // D3D9_REPLACE |
| 2436 | |
| 2437 | GLfloat dz[4] = {range, start, frontCCW}; |
| 2438 | device->SetPixelShaderConstantF(mDxDepthFrontRegister, dz, 1); |
| 2439 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2440 | } |
| 2441 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 2442 | void ProgramBinary::applyDxCoord(float halfWidth, float halfHeight, float x0, float y0) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2443 | { |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 2444 | if (mDxCoordRegister >= 0) |
| 2445 | { |
| 2446 | if (dynamic_cast<rx::Renderer9*>(mRenderer) == NULL) return; // UNIMPLEMENTED |
| 2447 | IDirect3DDevice9 *device = rx::Renderer9::makeRenderer9(mRenderer)->getDevice(); // D3D9_REPLACE |
| 2448 | |
| 2449 | GLfloat whxy[4] = {halfWidth,halfHeight, x0, y0}; |
| 2450 | device->SetPixelShaderConstantF(mDxCoordRegister, whxy, 1); |
| 2451 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2452 | } |
| 2453 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 2454 | void ProgramBinary::applyDxHalfPixelSize(float width, float height) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2455 | { |
daniel@transgaming.com | 593ebc4 | 2012-12-20 20:56:46 +0000 | [diff] [blame] | 2456 | if (mDxHalfPixelSizeRegister >= 0) |
| 2457 | { |
| 2458 | if (dynamic_cast<rx::Renderer9*>(mRenderer) == NULL) return; // UNIMPLEMENTED |
| 2459 | IDirect3DDevice9 *device = rx::Renderer9::makeRenderer9(mRenderer)->getDevice(); // D3D9_REPLACE |
| 2460 | |
| 2461 | GLfloat xy[4] = {width, height}; |
| 2462 | device->SetVertexShaderConstantF(mDxHalfPixelSizeRegister, xy, 1); |
| 2463 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2464 | } |
| 2465 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 2466 | ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D) |
| 2467 | { |
| 2468 | } |
| 2469 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2470 | } |