blob: 4cd1155809a0ac92f29de817bc42bdf637ca94ea [file] [log] [blame]
Geoff Langf9a6f082015-01-22 13:32:49 -05001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// ProgramGL.cpp: Implements the class methods for ProgramGL.
8
9#include "libANGLE/renderer/gl/ProgramGL.h"
10
11#include "common/debug.h"
Geoff Lang5ed74cf2015-04-14 13:57:07 -040012#include "common/utilities.h"
Geoff Langb1f435e2015-02-20 10:01:01 -050013#include "libANGLE/renderer/gl/FunctionsGL.h"
14#include "libANGLE/renderer/gl/ShaderGL.h"
15#include "libANGLE/renderer/gl/StateManagerGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050016
17namespace rx
18{
19
Geoff Langb1f435e2015-02-20 10:01:01 -050020ProgramGL::ProgramGL(const FunctionsGL *functions, StateManagerGL *stateManager)
21 : ProgramImpl(),
22 mFunctions(functions),
23 mStateManager(stateManager),
24 mProgramID(0)
25{
26 ASSERT(mFunctions);
27 ASSERT(mStateManager);
28}
Geoff Langf9a6f082015-01-22 13:32:49 -050029
30ProgramGL::~ProgramGL()
Geoff Langb1f435e2015-02-20 10:01:01 -050031{
32 if (mProgramID != 0)
33 {
34 mFunctions->deleteProgram(mProgramID);
35 mProgramID = 0;
36 }
37}
Geoff Langf9a6f082015-01-22 13:32:49 -050038
39bool ProgramGL::usesPointSize() const
40{
41 UNIMPLEMENTED();
42 return bool();
43}
44
45int ProgramGL::getShaderVersion() const
46{
47 UNIMPLEMENTED();
48 return int();
49}
50
51GLenum ProgramGL::getTransformFeedbackBufferMode() const
52{
53 UNIMPLEMENTED();
54 return GLenum();
55}
56
57GLenum ProgramGL::getBinaryFormat()
58{
59 UNIMPLEMENTED();
60 return GLenum();
61}
62
63LinkResult ProgramGL::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream)
64{
65 UNIMPLEMENTED();
66 return LinkResult(false, gl::Error(GL_INVALID_OPERATION));
67}
68
69gl::Error ProgramGL::save(gl::BinaryOutputStream *stream)
70{
71 UNIMPLEMENTED();
72 return gl::Error(GL_INVALID_OPERATION);
73}
74
75LinkResult ProgramGL::link(const gl::Data &data, gl::InfoLog &infoLog,
76 gl::Shader *fragmentShader, gl::Shader *vertexShader,
77 const std::vector<std::string> &transformFeedbackVaryings,
78 GLenum transformFeedbackBufferMode,
79 int *registers, std::vector<gl::LinkedVarying> *linkedVaryings,
80 std::map<int, gl::VariableLocation> *outputVariables)
81{
Geoff Langb1f435e2015-02-20 10:01:01 -050082 // Reset the program state, delete the current program if one exists
83 reset();
84
85 ShaderGL *vertexShaderGL = GetImplAs<ShaderGL>(vertexShader);
86 ShaderGL *fragmentShaderGL = GetImplAs<ShaderGL>(fragmentShader);
87
88 // Generate a new program, make sure one doesn't already exist
89 ASSERT(mProgramID == 0);
90 mProgramID = mFunctions->createProgram();
91
92 // Attach the shaders
93 mFunctions->attachShader(mProgramID, vertexShaderGL->getShaderID());
94 mFunctions->attachShader(mProgramID, fragmentShaderGL->getShaderID());
95
96 // TODO: bind attribute locations?
97
98 // Link and verify
99 mFunctions->linkProgram(mProgramID);
100
101 GLint linkStatus = GL_FALSE;
102 mFunctions->getProgramiv(mProgramID, GL_LINK_STATUS, &linkStatus);
103 ASSERT(linkStatus == GL_TRUE);
104 if (linkStatus == GL_FALSE)
105 {
106 // Linking failed, put the error into the info log
107 GLint infoLogLength = 0;
108 mFunctions->getProgramiv(mProgramID, GL_INFO_LOG_LENGTH, &infoLogLength);
109
110 std::vector<char> buf(infoLogLength);
111 mFunctions->getProgramInfoLog(mProgramID, infoLogLength, nullptr, &buf[0]);
112
113 mFunctions->deleteProgram(mProgramID);
114 mProgramID = 0;
115
Jamie Madillf6113162015-05-07 11:49:21 -0400116 infoLog << &buf[0];
Geoff Langb1f435e2015-02-20 10:01:01 -0500117 TRACE("\n%s", &buf[0]);
118
119 // TODO, return GL_OUT_OF_MEMORY or just fail the link? This is an unexpected case
120 return LinkResult(false, gl::Error(GL_NO_ERROR));
121 }
122
123 // Query the uniform information
124 // TODO: A lot of this logic should be done at the gl::Program level
125 GLint activeUniformMaxLength = 0;
126 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_UNIFORM_MAX_LENGTH, &activeUniformMaxLength);
127
128 std::vector<GLchar> uniformNameBuffer(activeUniformMaxLength);
129
130 GLint uniformCount = 0;
131 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_UNIFORMS, &uniformCount);
132 for (GLint i = 0; i < uniformCount; i++)
133 {
134 GLsizei uniformNameLength = 0;
135 GLint uniformSize = 0;
136 GLenum uniformType = GL_NONE;
137 mFunctions->getActiveUniform(mProgramID, i, uniformNameBuffer.size(), &uniformNameLength, &uniformSize, &uniformType, &uniformNameBuffer[0]);
138
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400139 std::string uniformName = gl::ParseUniformName(std::string(&uniformNameBuffer[0], uniformNameLength), nullptr);
140
141 for (size_t arrayIndex = 0; arrayIndex < static_cast<size_t>(uniformSize); arrayIndex++)
142 {
143 std::string locationName = uniformName;
144 if (uniformSize > 1)
145 {
146 locationName += "[" + Str(arrayIndex) + "]";
147 }
148
149 GLint location = mFunctions->getUniformLocation(mProgramID, locationName.c_str());
150 if (location >= 0)
151 {
152 // Make sure the uniform index array is large enough
153 if (static_cast<size_t>(location) >= mUniformIndex.size())
154 {
155 mUniformIndex.resize(location + 1);
156 }
157
158 mUniformIndex[location] = gl::VariableLocation(uniformName, arrayIndex, static_cast<unsigned int>(mUniforms.size()));
159 }
160 }
161
162 // ANGLE uses 0 to identify an non-array uniform.
163 unsigned int arraySize = (uniformSize > 1) ? static_cast<unsigned int>(uniformSize) : 0;
Geoff Langb1f435e2015-02-20 10:01:01 -0500164
165 // TODO: determine uniform precision
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400166 mUniforms.push_back(new gl::LinkedUniform(uniformType, GL_NONE, uniformName, arraySize, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
Geoff Langb1f435e2015-02-20 10:01:01 -0500167 }
168
169 // Query the attribute information
170 GLint activeAttributeMaxLength = 0;
171 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &activeAttributeMaxLength);
172
173 std::vector<GLchar> attributeNameBuffer(activeAttributeMaxLength);
174
175 GLint attributeCount = 0;
176 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_ATTRIBUTES, &attributeCount);
177 for (GLint i = 0; i < attributeCount; i++)
178 {
179 GLsizei attributeNameLength = 0;
180 GLint attributeSize = 0;
181 GLenum attributeType = GL_NONE;
182 mFunctions->getActiveAttrib(mProgramID, i, attributeNameBuffer.size(), &attributeNameLength, &attributeSize, &attributeType, &attributeNameBuffer[0]);
183
184 std::string attributeName(&attributeNameBuffer[0], attributeNameLength);
185
Geoff Langb1f435e2015-02-20 10:01:01 -0500186 // TODO: determine attribute precision
Jamie Madill3da79b72015-04-27 11:09:17 -0400187 setShaderAttribute(static_cast<size_t>(i), attributeType, GL_NONE, attributeName, attributeSize, i);
Geoff Langb1f435e2015-02-20 10:01:01 -0500188 }
189
190 return LinkResult(true, gl::Error(GL_NO_ERROR));
Geoff Langf9a6f082015-01-22 13:32:49 -0500191}
192
193void ProgramGL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
194{
Geoff Lang63cbace2015-02-26 10:03:12 -0500195 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500196 mFunctions->uniform1fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500197}
198
199void ProgramGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
200{
Geoff Lang63cbace2015-02-26 10:03:12 -0500201 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500202 mFunctions->uniform2fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500203}
204
205void ProgramGL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
206{
Geoff Lang63cbace2015-02-26 10:03:12 -0500207 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500208 mFunctions->uniform3fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500209}
210
211void ProgramGL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
212{
Geoff Lang63cbace2015-02-26 10:03:12 -0500213 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500214 mFunctions->uniform4fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500215}
216
217void ProgramGL::setUniform1iv(GLint location, GLsizei count, const GLint *v)
218{
Geoff Lang63cbace2015-02-26 10:03:12 -0500219 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500220 mFunctions->uniform1iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500221}
222
223void ProgramGL::setUniform2iv(GLint location, GLsizei count, const GLint *v)
224{
Geoff Lang63cbace2015-02-26 10:03:12 -0500225 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500226 mFunctions->uniform2iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500227}
228
229void ProgramGL::setUniform3iv(GLint location, GLsizei count, const GLint *v)
230{
Geoff Lang63cbace2015-02-26 10:03:12 -0500231 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500232 mFunctions->uniform3iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500233}
234
235void ProgramGL::setUniform4iv(GLint location, GLsizei count, const GLint *v)
236{
Geoff Lang63cbace2015-02-26 10:03:12 -0500237 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500238 mFunctions->uniform4iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500239}
240
241void ProgramGL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
242{
Geoff Lang63cbace2015-02-26 10:03:12 -0500243 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500244 mFunctions->uniform1uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500245}
246
247void ProgramGL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
248{
Geoff Lang63cbace2015-02-26 10:03:12 -0500249 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500250 mFunctions->uniform2uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500251}
252
253void ProgramGL::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
254{
Geoff Lang63cbace2015-02-26 10:03:12 -0500255 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500256 mFunctions->uniform3uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500257}
258
259void ProgramGL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
260{
Geoff Lang63cbace2015-02-26 10:03:12 -0500261 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500262 mFunctions->uniform4uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500263}
264
265void ProgramGL::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
266{
Geoff Lang63cbace2015-02-26 10:03:12 -0500267 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500268 mFunctions->uniformMatrix2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500269}
270
271void ProgramGL::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
272{
Geoff Lang63cbace2015-02-26 10:03:12 -0500273 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500274 mFunctions->uniformMatrix3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500275}
276
277void ProgramGL::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
278{
Geoff Lang63cbace2015-02-26 10:03:12 -0500279 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500280 mFunctions->uniformMatrix4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500281}
282
283void ProgramGL::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
284{
Geoff Lang63cbace2015-02-26 10:03:12 -0500285 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500286 mFunctions->uniformMatrix2x3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500287}
288
289void ProgramGL::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
290{
Geoff Lang63cbace2015-02-26 10:03:12 -0500291 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500292 mFunctions->uniformMatrix3x2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500293}
294
295void ProgramGL::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
296{
Geoff Lang63cbace2015-02-26 10:03:12 -0500297 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500298 mFunctions->uniformMatrix2x4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500299}
300
301void ProgramGL::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
302{
Geoff Lang63cbace2015-02-26 10:03:12 -0500303 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500304 mFunctions->uniformMatrix4x2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500305}
306
307void ProgramGL::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
308{
Geoff Lang63cbace2015-02-26 10:03:12 -0500309 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500310 mFunctions->uniformMatrix3x4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500311}
312
313void ProgramGL::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
314{
Geoff Lang63cbace2015-02-26 10:03:12 -0500315 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500316 mFunctions->uniformMatrix4x3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500317}
318
319void ProgramGL::getUniformfv(GLint location, GLfloat *params)
320{
Geoff Langb1f435e2015-02-20 10:01:01 -0500321 mFunctions->getUniformfv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500322}
323
324void ProgramGL::getUniformiv(GLint location, GLint *params)
325{
Geoff Langb1f435e2015-02-20 10:01:01 -0500326 mFunctions->getUniformiv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500327}
328
329void ProgramGL::getUniformuiv(GLint location, GLuint *params)
330{
Geoff Langb1f435e2015-02-20 10:01:01 -0500331 mFunctions->getUniformuiv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500332}
333
334GLint ProgramGL::getSamplerMapping(gl::SamplerType type, unsigned int samplerIndex, const gl::Caps &caps) const
335{
336 UNIMPLEMENTED();
337 return GLint();
338}
339
340GLenum ProgramGL::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const
341{
342 UNIMPLEMENTED();
343 return GLenum();
344}
345
346GLint ProgramGL::getUsedSamplerRange(gl::SamplerType type) const
347{
348 UNIMPLEMENTED();
349 return GLint();
350}
351
352void ProgramGL::updateSamplerMapping()
353{
354 UNIMPLEMENTED();
355}
356
357bool ProgramGL::validateSamplers(gl::InfoLog *infoLog, const gl::Caps &caps)
358{
Geoff Lang35d315c2015-03-31 12:48:54 -0400359 //UNIMPLEMENTED();
Geoff Langb1f435e2015-02-20 10:01:01 -0500360 return true;
Geoff Langf9a6f082015-01-22 13:32:49 -0500361}
362
363LinkResult ProgramGL::compileProgramExecutables(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader,
364 int registers)
365{
Geoff Langb1f435e2015-02-20 10:01:01 -0500366 //UNIMPLEMENTED();
367 return LinkResult(true, gl::Error(GL_NO_ERROR));
Geoff Langf9a6f082015-01-22 13:32:49 -0500368}
369
370bool ProgramGL::linkUniforms(gl::InfoLog &infoLog, const gl::Shader &vertexShader, const gl::Shader &fragmentShader,
371 const gl::Caps &caps)
372{
Geoff Langb1f435e2015-02-20 10:01:01 -0500373 //UNIMPLEMENTED();
374 return true;
Geoff Langf9a6f082015-01-22 13:32:49 -0500375}
376
377bool ProgramGL::defineUniformBlock(gl::InfoLog &infoLog, const gl::Shader &shader, const sh::InterfaceBlock &interfaceBlock,
378 const gl::Caps &caps)
379{
380 UNIMPLEMENTED();
381 return bool();
382}
383
384gl::Error ProgramGL::applyUniforms()
385{
386 UNIMPLEMENTED();
387 return gl::Error(GL_INVALID_OPERATION);
388}
389
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000390gl::Error ProgramGL::applyUniformBuffers(const gl::Data &data, GLuint uniformBlockBindings[])
Geoff Langf9a6f082015-01-22 13:32:49 -0500391{
392 UNIMPLEMENTED();
393 return gl::Error(GL_INVALID_OPERATION);
394}
395
396bool ProgramGL::assignUniformBlockRegister(gl::InfoLog &infoLog, gl::UniformBlock *uniformBlock, GLenum shader,
397 unsigned int registerIndex, const gl::Caps &caps)
398{
399 UNIMPLEMENTED();
400 return bool();
401}
402
Geoff Langb1f435e2015-02-20 10:01:01 -0500403void ProgramGL::reset()
404{
405 ProgramImpl::reset();
406
Geoff Lang1eb708e2015-05-04 14:58:23 -0400407 mStateManager->deleteProgram(mProgramID);
408 mProgramID = 0;
Geoff Langb1f435e2015-02-20 10:01:01 -0500409}
410
411GLuint ProgramGL::getProgramID() const
412{
413 return mProgramID;
414}
415
Geoff Langf9a6f082015-01-22 13:32:49 -0500416}