Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Corentin Wallez | 9cb9583 | 2015-05-11 10:21:48 -0700 | [diff] [blame^] | 7 | #include "test_utils/ANGLETest.h" |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 8 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 9 | using namespace angle; |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 10 | |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 11 | class PbufferTest : public ANGLETest |
| 12 | { |
| 13 | protected: |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 14 | PbufferTest() |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 15 | { |
| 16 | setWindowWidth(512); |
| 17 | setWindowHeight(512); |
| 18 | setConfigRedBits(8); |
| 19 | setConfigGreenBits(8); |
| 20 | setConfigBlueBits(8); |
| 21 | setConfigAlphaBits(8); |
| 22 | } |
| 23 | |
| 24 | virtual void SetUp() |
| 25 | { |
| 26 | ANGLETest::SetUp(); |
| 27 | |
| 28 | const std::string vsSource = SHADER_SOURCE |
| 29 | ( |
| 30 | precision highp float; |
| 31 | attribute vec4 position; |
| 32 | varying vec2 texcoord; |
| 33 | |
| 34 | void main() |
| 35 | { |
| 36 | gl_Position = position; |
| 37 | texcoord = (position.xy * 0.5) + 0.5; |
| 38 | texcoord.y = 1.0 - texcoord.y; |
| 39 | } |
| 40 | ); |
| 41 | |
| 42 | const std::string textureFSSource = SHADER_SOURCE |
| 43 | ( |
| 44 | precision highp float; |
| 45 | uniform sampler2D tex; |
| 46 | varying vec2 texcoord; |
| 47 | |
| 48 | void main() |
| 49 | { |
| 50 | gl_FragColor = texture2D(tex, texcoord); |
| 51 | } |
| 52 | ); |
| 53 | |
| 54 | mTextureProgram = CompileProgram(vsSource, textureFSSource); |
| 55 | if (mTextureProgram == 0) |
| 56 | { |
| 57 | FAIL() << "shader compilation failed."; |
| 58 | } |
| 59 | |
| 60 | mTextureUniformLocation = glGetUniformLocation(mTextureProgram, "tex"); |
| 61 | |
Geoff Lang | 1c906c2 | 2015-04-10 11:26:17 -0400 | [diff] [blame] | 62 | EGLWindow *window = getEGLWindow(); |
| 63 | |
| 64 | EGLint surfaceType = 0; |
| 65 | eglGetConfigAttrib(window->getDisplay(), window->getConfig(), EGL_SURFACE_TYPE, &surfaceType); |
| 66 | mSupportsPbuffers = (surfaceType & EGL_PBUFFER_BIT) != 0; |
| 67 | |
| 68 | EGLint bindToTextureRGBA = 0; |
| 69 | eglGetConfigAttrib(window->getDisplay(), window->getConfig(), EGL_BIND_TO_TEXTURE_RGBA, &bindToTextureRGBA); |
| 70 | mSupportsBindTexImage = (bindToTextureRGBA == EGL_TRUE); |
| 71 | |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 72 | const EGLint pBufferAttributes[] = |
| 73 | { |
| 74 | EGL_WIDTH, mPbufferSize, |
| 75 | EGL_HEIGHT, mPbufferSize, |
Geoff Lang | 1c906c2 | 2015-04-10 11:26:17 -0400 | [diff] [blame] | 76 | EGL_TEXTURE_FORMAT, mSupportsBindTexImage ? EGL_TEXTURE_RGBA : EGL_NO_TEXTURE, |
| 77 | EGL_TEXTURE_TARGET, mSupportsBindTexImage ? EGL_TEXTURE_2D : EGL_NO_TEXTURE, |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 78 | EGL_NONE, EGL_NONE, |
| 79 | }; |
| 80 | |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 81 | mPbuffer = eglCreatePbufferSurface(window->getDisplay(), window->getConfig(), pBufferAttributes); |
Geoff Lang | 1c906c2 | 2015-04-10 11:26:17 -0400 | [diff] [blame] | 82 | if (mSupportsPbuffers) |
| 83 | { |
| 84 | ASSERT_NE(mPbuffer, EGL_NO_SURFACE); |
| 85 | ASSERT_EGL_SUCCESS(); |
| 86 | } |
| 87 | else |
| 88 | { |
| 89 | ASSERT_EQ(mPbuffer, EGL_NO_SURFACE); |
| 90 | ASSERT_EGL_ERROR(EGL_BAD_MATCH); |
| 91 | } |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 92 | |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 93 | ASSERT_GL_NO_ERROR(); |
| 94 | } |
| 95 | |
| 96 | virtual void TearDown() |
| 97 | { |
| 98 | glDeleteProgram(mTextureProgram); |
| 99 | |
| 100 | EGLWindow *window = getEGLWindow(); |
| 101 | eglDestroySurface(window->getDisplay(), mPbuffer); |
| 102 | |
| 103 | ANGLETest::TearDown(); |
| 104 | } |
| 105 | |
| 106 | GLuint mTextureProgram; |
| 107 | GLint mTextureUniformLocation; |
| 108 | |
| 109 | const size_t mPbufferSize = 32; |
| 110 | EGLSurface mPbuffer; |
Geoff Lang | 1c906c2 | 2015-04-10 11:26:17 -0400 | [diff] [blame] | 111 | bool mSupportsPbuffers; |
| 112 | bool mSupportsBindTexImage; |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 113 | }; |
| 114 | |
| 115 | // Test clearing a Pbuffer and checking the color is correct |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 116 | TEST_P(PbufferTest, Clearing) |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 117 | { |
Geoff Lang | 1c906c2 | 2015-04-10 11:26:17 -0400 | [diff] [blame] | 118 | if (!mSupportsPbuffers) |
| 119 | { |
| 120 | std::cout << "Test skipped because Pbuffers are not supported." << std::endl; |
| 121 | return; |
| 122 | } |
| 123 | |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 124 | EGLWindow *window = getEGLWindow(); |
| 125 | |
| 126 | // Clear the window surface to blue and verify |
| 127 | eglMakeCurrent(window->getDisplay(), window->getSurface(), window->getSurface(), window->getContext()); |
| 128 | ASSERT_EGL_SUCCESS(); |
| 129 | |
| 130 | glClearColor(0.0f, 0.0f, 1.0f, 1.0f); |
| 131 | glClear(GL_COLOR_BUFFER_BIT); |
| 132 | ASSERT_GL_NO_ERROR(); |
| 133 | EXPECT_PIXEL_EQ(window->getWidth() / 2, window->getHeight() / 2, 0, 0, 255, 255); |
| 134 | |
| 135 | // Apply the Pbuffer and clear it to purple and verify |
| 136 | eglMakeCurrent(window->getDisplay(), mPbuffer, mPbuffer, window->getContext()); |
| 137 | ASSERT_EGL_SUCCESS(); |
| 138 | |
| 139 | glViewport(0, 0, mPbufferSize, mPbufferSize); |
| 140 | glClearColor(1.0f, 0.0f, 1.0f, 1.0f); |
| 141 | glClear(GL_COLOR_BUFFER_BIT); |
| 142 | ASSERT_GL_NO_ERROR(); |
| 143 | EXPECT_PIXEL_EQ(mPbufferSize / 2, mPbufferSize / 2, 255, 0, 255, 255); |
| 144 | |
| 145 | // Rebind the window serfance and verify that it is still blue |
| 146 | eglMakeCurrent(window->getDisplay(), window->getSurface(), window->getSurface(), window->getContext()); |
| 147 | ASSERT_EGL_SUCCESS(); |
| 148 | EXPECT_PIXEL_EQ(window->getWidth() / 2, window->getHeight() / 2, 0, 0, 255, 255); |
| 149 | } |
| 150 | |
| 151 | // Bind the Pbuffer to a texture and verify it renders correctly |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 152 | TEST_P(PbufferTest, BindTexImage) |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 153 | { |
Geoff Lang | 1c906c2 | 2015-04-10 11:26:17 -0400 | [diff] [blame] | 154 | if (!mSupportsPbuffers) |
| 155 | { |
| 156 | std::cout << "Test skipped because Pbuffers are not supported." << std::endl; |
| 157 | return; |
| 158 | } |
| 159 | |
| 160 | if (!mSupportsBindTexImage) |
| 161 | { |
| 162 | std::cout << "Test skipped because Pbuffer does not support binding to RGBA textures." << std::endl; |
| 163 | return; |
| 164 | } |
| 165 | |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 166 | EGLWindow *window = getEGLWindow(); |
| 167 | |
| 168 | // Apply the Pbuffer and clear it to purple |
| 169 | eglMakeCurrent(window->getDisplay(), mPbuffer, mPbuffer, window->getContext()); |
| 170 | ASSERT_EGL_SUCCESS(); |
| 171 | |
| 172 | glViewport(0, 0, mPbufferSize, mPbufferSize); |
| 173 | glClearColor(1.0f, 0.0f, 1.0f, 1.0f); |
| 174 | glClear(GL_COLOR_BUFFER_BIT); |
| 175 | ASSERT_GL_NO_ERROR(); |
| 176 | |
| 177 | EXPECT_PIXEL_EQ(mPbufferSize / 2, mPbufferSize / 2, 255, 0, 255, 255); |
| 178 | |
| 179 | // Apply the window surface |
| 180 | eglMakeCurrent(window->getDisplay(), window->getSurface(), window->getSurface(), window->getContext()); |
| 181 | |
| 182 | // Create a texture and bind the Pbuffer to it |
| 183 | GLuint texture = 0; |
| 184 | glGenTextures(1, &texture); |
| 185 | glBindTexture(GL_TEXTURE_2D, texture); |
| 186 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 187 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 188 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 189 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 190 | EXPECT_GL_NO_ERROR(); |
| 191 | |
| 192 | eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); |
| 193 | glViewport(0, 0, window->getWidth(), window->getHeight()); |
| 194 | ASSERT_EGL_SUCCESS(); |
| 195 | |
| 196 | // Draw a quad and verify that it is purple |
| 197 | glUseProgram(mTextureProgram); |
| 198 | glUniform1i(mTextureUniformLocation, 0); |
| 199 | |
| 200 | drawQuad(mTextureProgram, "position", 0.5f); |
| 201 | EXPECT_GL_NO_ERROR(); |
| 202 | |
| 203 | // Unbind the texture |
| 204 | eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); |
| 205 | ASSERT_EGL_SUCCESS(); |
| 206 | |
| 207 | // Verify that purple was drawn |
| 208 | EXPECT_PIXEL_EQ(window->getWidth() / 2, window->getHeight() / 2, 255, 0, 255, 255); |
| 209 | |
| 210 | glDeleteTextures(1, &texture); |
| 211 | } |
| 212 | |
| 213 | // Verify that when eglBind/ReleaseTexImage are called, the texture images are freed and their |
| 214 | // size information is correctly updated. |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 215 | TEST_P(PbufferTest, TextureSizeReset) |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 216 | { |
Geoff Lang | 1c906c2 | 2015-04-10 11:26:17 -0400 | [diff] [blame] | 217 | if (!mSupportsPbuffers) |
| 218 | { |
| 219 | std::cout << "Test skipped because Pbuffers are not supported." << std::endl; |
| 220 | return; |
| 221 | } |
| 222 | |
| 223 | if (!mSupportsBindTexImage) |
| 224 | { |
| 225 | std::cout << "Test skipped because Pbuffer does not support binding to RGBA textures." << std::endl; |
| 226 | return; |
| 227 | } |
| 228 | |
Geoff Lang | 0ca42a5 | 2015-04-07 13:47:41 -0400 | [diff] [blame] | 229 | GLuint texture = 0; |
| 230 | glGenTextures(1, &texture); |
| 231 | glBindTexture(GL_TEXTURE_2D, texture); |
| 232 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 233 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 234 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 235 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 236 | EXPECT_GL_NO_ERROR(); |
| 237 | |
| 238 | glUseProgram(mTextureProgram); |
| 239 | glUniform1i(mTextureUniformLocation, 0); |
| 240 | |
| 241 | // Fill the texture with white pixels |
| 242 | std::vector<GLubyte> whitePixels(mPbufferSize * mPbufferSize * 4, 255); |
| 243 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, mPbufferSize, mPbufferSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, &whitePixels[0]); |
| 244 | EXPECT_GL_NO_ERROR(); |
| 245 | |
| 246 | // Draw the white texture and verify that the pixels are correct |
| 247 | drawQuad(mTextureProgram, "position", 0.5f); |
| 248 | EXPECT_PIXEL_EQ(0, 0, 255, 255, 255, 255); |
| 249 | |
| 250 | // Bind the EGL surface and draw with it, results are undefined since nothing has |
| 251 | // been written to it |
| 252 | EGLWindow *window = getEGLWindow(); |
| 253 | eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); |
| 254 | drawQuad(mTextureProgram, "position", 0.5f); |
| 255 | EXPECT_GL_NO_ERROR(); |
| 256 | |
| 257 | // Clear the back buffer to a unique color (green) |
| 258 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 259 | glClear(GL_COLOR_BUFFER_BIT); |
| 260 | EXPECT_PIXEL_EQ(0, 0, 0, 255, 0, 255); |
| 261 | |
| 262 | // Unbind the EGL surface and try to draw with the texture again, the texture's size should |
| 263 | // now be zero and incomplete so the back buffer should be black |
| 264 | eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); |
| 265 | drawQuad(mTextureProgram, "position", 0.5f); |
| 266 | EXPECT_PIXEL_EQ(0, 0, 0, 0, 0, 255); |
| 267 | } |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 268 | |
| 269 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
| 270 | ANGLE_INSTANTIATE_TEST(PbufferTest, ES2_D3D9(), ES2_D3D11(), ES2_OPENGL(), ES2_D3D11_WARP(), ES2_D3D11_REFERENCE()); |