daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 1 | // |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ResourceManager.cpp: Implements the gl::ResourceManager class, which tracks and |
| 8 | // retrieves objects which may be shared by multiple Contexts. |
| 9 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 10 | #include "libANGLE/ResourceManager.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 11 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 12 | #include "libANGLE/Buffer.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 13 | #include "libANGLE/Fence.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 14 | #include "libANGLE/Program.h" |
| 15 | #include "libANGLE/Renderbuffer.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 16 | #include "libANGLE/Sampler.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 17 | #include "libANGLE/Shader.h" |
| 18 | #include "libANGLE/Texture.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/renderer/GLImplFactory.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 20 | |
| 21 | namespace gl |
| 22 | { |
Jamie Madill | 7aea7e0 | 2016-05-10 10:39:45 -0400 | [diff] [blame] | 23 | ResourceManager::ResourceManager(rx::GLImplFactory *factory) : mFactory(factory), mRefCount(1) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 24 | { |
| 25 | } |
| 26 | |
| 27 | ResourceManager::~ResourceManager() |
| 28 | { |
| 29 | while (!mBufferMap.empty()) |
| 30 | { |
| 31 | deleteBuffer(mBufferMap.begin()->first); |
| 32 | } |
| 33 | |
| 34 | while (!mProgramMap.empty()) |
| 35 | { |
| 36 | deleteProgram(mProgramMap.begin()->first); |
| 37 | } |
| 38 | |
| 39 | while (!mShaderMap.empty()) |
| 40 | { |
| 41 | deleteShader(mShaderMap.begin()->first); |
| 42 | } |
| 43 | |
| 44 | while (!mRenderbufferMap.empty()) |
| 45 | { |
| 46 | deleteRenderbuffer(mRenderbufferMap.begin()->first); |
| 47 | } |
| 48 | |
| 49 | while (!mTextureMap.empty()) |
| 50 | { |
| 51 | deleteTexture(mTextureMap.begin()->first); |
| 52 | } |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 53 | |
| 54 | while (!mSamplerMap.empty()) |
| 55 | { |
| 56 | deleteSampler(mSamplerMap.begin()->first); |
| 57 | } |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 58 | |
| 59 | while (!mFenceSyncMap.empty()) |
| 60 | { |
| 61 | deleteFenceSync(mFenceSyncMap.begin()->first); |
| 62 | } |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 63 | } |
| 64 | |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame] | 65 | void ResourceManager::addRef() |
| 66 | { |
| 67 | mRefCount++; |
| 68 | } |
| 69 | |
| 70 | void ResourceManager::release() |
| 71 | { |
| 72 | if (--mRefCount == 0) |
| 73 | { |
| 74 | delete this; |
| 75 | } |
| 76 | } |
| 77 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 78 | // Returns an unused buffer name |
| 79 | GLuint ResourceManager::createBuffer() |
| 80 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 81 | GLuint handle = mBufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 82 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 83 | mBufferMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 84 | |
| 85 | return handle; |
| 86 | } |
| 87 | |
| 88 | // Returns an unused shader/program name |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 89 | GLuint ResourceManager::createShader(const gl::Limitations &rendererLimitations, GLenum type) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 90 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 91 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 92 | |
Brandon Jones | 7162096 | 2014-08-20 14:04:59 -0700 | [diff] [blame] | 93 | if (type == GL_VERTEX_SHADER || type == GL_FRAGMENT_SHADER) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 94 | { |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 95 | mShaderMap[handle] = new Shader(this, mFactory, rendererLimitations, type, handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 96 | } |
| 97 | else UNREACHABLE(); |
| 98 | |
| 99 | return handle; |
| 100 | } |
| 101 | |
| 102 | // Returns an unused program/shader name |
| 103 | GLuint ResourceManager::createProgram() |
| 104 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 105 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 106 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 107 | mProgramMap[handle] = new Program(mFactory, this, handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 108 | |
| 109 | return handle; |
| 110 | } |
| 111 | |
| 112 | // Returns an unused texture name |
| 113 | GLuint ResourceManager::createTexture() |
| 114 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 115 | GLuint handle = mTextureHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 116 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 117 | mTextureMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 118 | |
| 119 | return handle; |
| 120 | } |
| 121 | |
| 122 | // Returns an unused renderbuffer name |
| 123 | GLuint ResourceManager::createRenderbuffer() |
| 124 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 125 | GLuint handle = mRenderbufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 126 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 127 | mRenderbufferMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 128 | |
| 129 | return handle; |
| 130 | } |
| 131 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 132 | // Returns an unused sampler name |
| 133 | GLuint ResourceManager::createSampler() |
| 134 | { |
| 135 | GLuint handle = mSamplerHandleAllocator.allocate(); |
| 136 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 137 | mSamplerMap[handle] = nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 138 | |
| 139 | return handle; |
| 140 | } |
| 141 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 142 | // Returns the next unused fence name, and allocates the fence |
| 143 | GLuint ResourceManager::createFenceSync() |
| 144 | { |
| 145 | GLuint handle = mFenceSyncHandleAllocator.allocate(); |
| 146 | |
Jamie Madill | ae6495e | 2015-03-16 10:46:56 -0400 | [diff] [blame] | 147 | FenceSync *fenceSync = new FenceSync(mFactory->createFenceSync(), handle); |
Jamie Madill | cfa33e6 | 2014-08-19 15:30:41 -0400 | [diff] [blame] | 148 | fenceSync->addRef(); |
| 149 | mFenceSyncMap[handle] = fenceSync; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 150 | |
| 151 | return handle; |
| 152 | } |
| 153 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 154 | void ResourceManager::deleteBuffer(GLuint buffer) |
| 155 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 156 | auto bufferObject = mBufferMap.find(buffer); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 157 | |
| 158 | if (bufferObject != mBufferMap.end()) |
| 159 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 160 | mBufferHandleAllocator.release(bufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 161 | if (bufferObject->second) bufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 162 | mBufferMap.erase(bufferObject); |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | void ResourceManager::deleteShader(GLuint shader) |
| 167 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 168 | auto shaderObject = mShaderMap.find(shader); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 169 | |
| 170 | if (shaderObject != mShaderMap.end()) |
| 171 | { |
| 172 | if (shaderObject->second->getRefCount() == 0) |
| 173 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 174 | mProgramShaderHandleAllocator.release(shaderObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 175 | delete shaderObject->second; |
| 176 | mShaderMap.erase(shaderObject); |
| 177 | } |
| 178 | else |
| 179 | { |
| 180 | shaderObject->second->flagForDeletion(); |
| 181 | } |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | void ResourceManager::deleteProgram(GLuint program) |
| 186 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 187 | auto programObject = mProgramMap.find(program); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 188 | |
| 189 | if (programObject != mProgramMap.end()) |
| 190 | { |
| 191 | if (programObject->second->getRefCount() == 0) |
| 192 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 193 | mProgramShaderHandleAllocator.release(programObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 194 | delete programObject->second; |
| 195 | mProgramMap.erase(programObject); |
| 196 | } |
| 197 | else |
| 198 | { |
| 199 | programObject->second->flagForDeletion(); |
| 200 | } |
| 201 | } |
| 202 | } |
| 203 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 204 | void ResourceManager::deleteTexture(GLuint texture) |
| 205 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 206 | auto textureObject = mTextureMap.find(texture); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 207 | |
| 208 | if (textureObject != mTextureMap.end()) |
| 209 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 210 | mTextureHandleAllocator.release(textureObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 211 | if (textureObject->second) textureObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 212 | mTextureMap.erase(textureObject); |
| 213 | } |
| 214 | } |
| 215 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 216 | void ResourceManager::deleteRenderbuffer(GLuint renderbuffer) |
| 217 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 218 | auto renderbufferObject = mRenderbufferMap.find(renderbuffer); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 219 | |
| 220 | if (renderbufferObject != mRenderbufferMap.end()) |
| 221 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 222 | mRenderbufferHandleAllocator.release(renderbufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 223 | if (renderbufferObject->second) renderbufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 224 | mRenderbufferMap.erase(renderbufferObject); |
| 225 | } |
| 226 | } |
| 227 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 228 | void ResourceManager::deleteSampler(GLuint sampler) |
| 229 | { |
| 230 | auto samplerObject = mSamplerMap.find(sampler); |
| 231 | |
| 232 | if (samplerObject != mSamplerMap.end()) |
| 233 | { |
Geoff Lang | 7993190 | 2014-02-03 14:29:42 -0500 | [diff] [blame] | 234 | mSamplerHandleAllocator.release(samplerObject->first); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 235 | if (samplerObject->second) samplerObject->second->release(); |
| 236 | mSamplerMap.erase(samplerObject); |
| 237 | } |
| 238 | } |
| 239 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 240 | void ResourceManager::deleteFenceSync(GLuint fenceSync) |
| 241 | { |
| 242 | auto fenceObjectIt = mFenceSyncMap.find(fenceSync); |
| 243 | |
| 244 | if (fenceObjectIt != mFenceSyncMap.end()) |
| 245 | { |
| 246 | mFenceSyncHandleAllocator.release(fenceObjectIt->first); |
| 247 | if (fenceObjectIt->second) fenceObjectIt->second->release(); |
| 248 | mFenceSyncMap.erase(fenceObjectIt); |
| 249 | } |
| 250 | } |
| 251 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 252 | Buffer *ResourceManager::getBuffer(unsigned int handle) |
| 253 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 254 | auto buffer = mBufferMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 255 | |
| 256 | if (buffer == mBufferMap.end()) |
| 257 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 258 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 259 | } |
| 260 | else |
| 261 | { |
| 262 | return buffer->second; |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | Shader *ResourceManager::getShader(unsigned int handle) |
| 267 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 268 | auto shader = mShaderMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 269 | |
| 270 | if (shader == mShaderMap.end()) |
| 271 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 272 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 273 | } |
| 274 | else |
| 275 | { |
| 276 | return shader->second; |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | Texture *ResourceManager::getTexture(unsigned int handle) |
| 281 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 282 | if (handle == 0) |
| 283 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 284 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 285 | auto texture = mTextureMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 286 | |
| 287 | if (texture == mTextureMap.end()) |
| 288 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 289 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 290 | } |
| 291 | else |
| 292 | { |
| 293 | return texture->second; |
| 294 | } |
| 295 | } |
| 296 | |
Jamie Madill | d9e5830 | 2014-11-06 15:27:26 -0500 | [diff] [blame] | 297 | Program *ResourceManager::getProgram(unsigned int handle) const |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 298 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 299 | auto program = mProgramMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 300 | |
| 301 | if (program == mProgramMap.end()) |
| 302 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 303 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 304 | } |
| 305 | else |
| 306 | { |
| 307 | return program->second; |
| 308 | } |
| 309 | } |
| 310 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 311 | Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 312 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 313 | auto renderbuffer = mRenderbufferMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 314 | |
| 315 | if (renderbuffer == mRenderbufferMap.end()) |
| 316 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 317 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 318 | } |
| 319 | else |
| 320 | { |
| 321 | return renderbuffer->second; |
| 322 | } |
| 323 | } |
| 324 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 325 | Sampler *ResourceManager::getSampler(unsigned int handle) |
| 326 | { |
| 327 | auto sampler = mSamplerMap.find(handle); |
| 328 | |
| 329 | if (sampler == mSamplerMap.end()) |
| 330 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 331 | return nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 332 | } |
| 333 | else |
| 334 | { |
| 335 | return sampler->second; |
| 336 | } |
| 337 | } |
| 338 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 339 | FenceSync *ResourceManager::getFenceSync(unsigned int handle) |
| 340 | { |
| 341 | auto fenceObjectIt = mFenceSyncMap.find(handle); |
| 342 | |
| 343 | if (fenceObjectIt == mFenceSyncMap.end()) |
| 344 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 345 | return nullptr; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 346 | } |
| 347 | else |
| 348 | { |
| 349 | return fenceObjectIt->second; |
| 350 | } |
| 351 | } |
| 352 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 353 | void ResourceManager::setRenderbuffer(GLuint handle, Renderbuffer *buffer) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 354 | { |
| 355 | mRenderbufferMap[handle] = buffer; |
| 356 | } |
| 357 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 358 | Buffer *ResourceManager::checkBufferAllocation(GLuint handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 359 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 360 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 361 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 362 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 363 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 364 | |
| 365 | auto bufferMapIt = mBufferMap.find(handle); |
| 366 | bool handleAllocated = (bufferMapIt != mBufferMap.end()); |
| 367 | |
| 368 | if (handleAllocated && bufferMapIt->second != nullptr) |
| 369 | { |
| 370 | return bufferMapIt->second; |
| 371 | } |
| 372 | |
| 373 | Buffer *buffer = new Buffer(mFactory->createBuffer(), handle); |
| 374 | buffer->addRef(); |
| 375 | |
| 376 | if (handleAllocated) |
| 377 | { |
| 378 | bufferMapIt->second = buffer; |
| 379 | } |
| 380 | else |
| 381 | { |
| 382 | mBufferHandleAllocator.reserve(handle); |
| 383 | mBufferMap[handle] = buffer; |
| 384 | } |
| 385 | |
| 386 | return buffer; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 387 | } |
| 388 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 389 | Texture *ResourceManager::checkTextureAllocation(GLuint handle, GLenum type) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 390 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 391 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 392 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 393 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 394 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 395 | |
| 396 | auto textureMapIt = mTextureMap.find(handle); |
| 397 | bool handleAllocated = (textureMapIt != mTextureMap.end()); |
| 398 | |
| 399 | if (handleAllocated && textureMapIt->second != nullptr) |
| 400 | { |
| 401 | return textureMapIt->second; |
| 402 | } |
| 403 | |
Olli Etuaho | 82c47ad | 2016-04-20 18:28:47 +0300 | [diff] [blame] | 404 | Texture *texture = new Texture(mFactory, handle, type); |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 405 | texture->addRef(); |
| 406 | |
| 407 | if (handleAllocated) |
| 408 | { |
| 409 | textureMapIt->second = texture; |
| 410 | } |
| 411 | else |
| 412 | { |
| 413 | mTextureHandleAllocator.reserve(handle); |
| 414 | mTextureMap[handle] = texture; |
| 415 | } |
| 416 | |
| 417 | return texture; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 418 | } |
| 419 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 420 | Renderbuffer *ResourceManager::checkRenderbufferAllocation(GLuint handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 421 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 422 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 423 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 424 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 425 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 426 | |
| 427 | auto renderbufferMapIt = mRenderbufferMap.find(handle); |
| 428 | bool handleAllocated = (renderbufferMapIt != mRenderbufferMap.end()); |
| 429 | |
| 430 | if (handleAllocated && renderbufferMapIt->second != nullptr) |
| 431 | { |
| 432 | return renderbufferMapIt->second; |
| 433 | } |
| 434 | |
| 435 | Renderbuffer *renderbuffer = new Renderbuffer(mFactory->createRenderbuffer(), handle); |
| 436 | renderbuffer->addRef(); |
| 437 | |
| 438 | if (handleAllocated) |
| 439 | { |
| 440 | renderbufferMapIt->second = renderbuffer; |
| 441 | } |
| 442 | else |
| 443 | { |
| 444 | mRenderbufferHandleAllocator.reserve(handle); |
| 445 | mRenderbufferMap[handle] = renderbuffer; |
| 446 | } |
| 447 | |
| 448 | return renderbuffer; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 449 | } |
| 450 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 451 | Sampler *ResourceManager::checkSamplerAllocation(GLuint samplerHandle) |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 452 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 453 | // Samplers cannot be created via Bind |
| 454 | if (samplerHandle == 0) |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 455 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 456 | return nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 457 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 458 | |
| 459 | Sampler *sampler = getSampler(samplerHandle); |
| 460 | |
| 461 | if (!sampler) |
| 462 | { |
| 463 | sampler = new Sampler(mFactory, samplerHandle); |
| 464 | mSamplerMap[samplerHandle] = sampler; |
| 465 | sampler->addRef(); |
| 466 | } |
| 467 | |
| 468 | return sampler; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 469 | } |
| 470 | |
| 471 | bool ResourceManager::isSampler(GLuint sampler) |
| 472 | { |
| 473 | return mSamplerMap.find(sampler) != mSamplerMap.end(); |
| 474 | } |
| 475 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 476 | } // namespace gl |