Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Corentin Wallez | d3970de | 2015-05-14 11:07:48 -0400 | [diff] [blame] | 7 | #include "test_utils/ANGLETest.h" |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 8 | |
| 9 | #include <vector> |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 10 | #include "test_utils/gl_raii.h" |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 11 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 12 | using namespace angle; |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 13 | |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 14 | class IncompleteTextureTest : public ANGLETest |
| 15 | { |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 16 | protected: |
| 17 | IncompleteTextureTest() |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 18 | { |
| 19 | setWindowWidth(128); |
| 20 | setWindowHeight(128); |
| 21 | setConfigRedBits(8); |
| 22 | setConfigGreenBits(8); |
| 23 | setConfigBlueBits(8); |
| 24 | setConfigAlphaBits(8); |
| 25 | } |
| 26 | |
| 27 | virtual void SetUp() |
| 28 | { |
| 29 | ANGLETest::SetUp(); |
| 30 | |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame^] | 31 | const std::string vertexShaderSource = |
| 32 | R"(precision highp float; |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 33 | attribute vec4 position; |
| 34 | varying vec2 texcoord; |
| 35 | |
| 36 | void main() |
| 37 | { |
| 38 | gl_Position = position; |
| 39 | texcoord = (position.xy * 0.5) + 0.5; |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame^] | 40 | })"; |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 41 | |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame^] | 42 | const std::string fragmentShaderSource = |
| 43 | R"(precision highp float; |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 44 | uniform sampler2D tex; |
| 45 | varying vec2 texcoord; |
| 46 | |
| 47 | void main() |
| 48 | { |
| 49 | gl_FragColor = texture2D(tex, texcoord); |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame^] | 50 | })"; |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 51 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 52 | mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 53 | if (mProgram == 0) |
| 54 | { |
| 55 | FAIL() << "shader compilation failed."; |
| 56 | } |
| 57 | |
| 58 | mTextureUniformLocation = glGetUniformLocation(mProgram, "tex"); |
| 59 | } |
| 60 | |
| 61 | virtual void TearDown() |
| 62 | { |
| 63 | glDeleteProgram(mProgram); |
| 64 | |
| 65 | ANGLETest::TearDown(); |
| 66 | } |
| 67 | |
| 68 | void fillTextureData(std::vector<GLubyte> &buffer, GLubyte r, GLubyte g, GLubyte b, GLubyte a) |
| 69 | { |
| 70 | size_t count = buffer.size() / 4; |
| 71 | for (size_t i = 0; i < count; i++) |
| 72 | { |
| 73 | buffer[i * 4 + 0] = r; |
| 74 | buffer[i * 4 + 1] = g; |
| 75 | buffer[i * 4 + 2] = b; |
| 76 | buffer[i * 4 + 3] = a; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | GLuint mProgram; |
| 81 | GLint mTextureUniformLocation; |
| 82 | }; |
| 83 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 84 | TEST_P(IncompleteTextureTest, IncompleteTexture2D) |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 85 | { |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 86 | GLTexture tex; |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 87 | glActiveTexture(GL_TEXTURE0); |
| 88 | glBindTexture(GL_TEXTURE_2D, tex); |
| 89 | |
| 90 | glUseProgram(mProgram); |
| 91 | glUniform1i(mTextureUniformLocation, 0); |
| 92 | |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 93 | constexpr GLsizei kTextureSize = 2; |
| 94 | std::vector<GLColor> textureData(kTextureSize * kTextureSize, GLColor::red); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 95 | |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 96 | // Make a complete texture. |
| 97 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA, |
| 98 | GL_UNSIGNED_BYTE, textureData.data()); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 99 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 100 | |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 101 | // Should be complete - expect red. |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 102 | drawQuad(mProgram, "position", 0.5f); |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 103 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 104 | |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 105 | // Make texture incomplete. |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 106 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); |
| 107 | |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 108 | // Should be incomplete - expect black. |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 109 | drawQuad(mProgram, "position", 0.5f); |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 110 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 111 | |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 112 | // Make texture complete by defining the second mip. |
| 113 | glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, kTextureSize >> 1, kTextureSize >> 1, 0, GL_RGBA, |
| 114 | GL_UNSIGNED_BYTE, textureData.data()); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 115 | |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 116 | // Should be complete - expect red. |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 117 | drawQuad(mProgram, "position", 0.5f); |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 118 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 119 | } |
| 120 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 121 | TEST_P(IncompleteTextureTest, UpdateTexture) |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 122 | { |
Jamie Madill | 81c2e25 | 2017-09-09 23:32:46 -0400 | [diff] [blame] | 123 | GLTexture tex; |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 124 | glActiveTexture(GL_TEXTURE0); |
| 125 | glBindTexture(GL_TEXTURE_2D, tex); |
| 126 | |
| 127 | glUseProgram(mProgram); |
| 128 | glUniform1i(mTextureUniformLocation, 0); |
| 129 | |
| 130 | const GLsizei redTextureWidth = 64; |
| 131 | const GLsizei redTextureHeight = 64; |
| 132 | std::vector<GLubyte> redTextureData(redTextureWidth * redTextureHeight * 4); |
| 133 | fillTextureData(redTextureData, 255, 0, 0, 255); |
| 134 | for (size_t i = 0; i < 7; i++) |
| 135 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 136 | glTexImage2D(GL_TEXTURE_2D, static_cast<GLint>(i), GL_RGBA, redTextureWidth >> i, |
| 137 | redTextureHeight >> i, 0, GL_RGBA, GL_UNSIGNED_BYTE, &redTextureData[0]); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 138 | } |
| 139 | |
| 140 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 141 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 142 | |
| 143 | drawQuad(mProgram, "position", 0.5f); |
| 144 | EXPECT_PIXEL_EQ(0, 0, 255, 0, 0, 255); |
| 145 | |
| 146 | const GLsizei greenTextureWidth = 32; |
| 147 | const GLsizei greenTextureHeight = 32; |
| 148 | std::vector<GLubyte> greenTextureData(greenTextureWidth * greenTextureHeight * 4); |
| 149 | fillTextureData(greenTextureData, 0, 255, 0, 255); |
| 150 | |
| 151 | for (size_t i = 0; i < 6; i++) |
| 152 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 153 | glTexSubImage2D(GL_TEXTURE_2D, static_cast<GLint>(i), greenTextureWidth >> i, |
| 154 | greenTextureHeight >> i, greenTextureWidth >> i, greenTextureHeight >> i, |
| 155 | GL_RGBA, GL_UNSIGNED_BYTE, &greenTextureData[0]); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 156 | } |
| 157 | |
| 158 | drawQuad(mProgram, "position", 0.5f); |
| 159 | EXPECT_PIXEL_EQ(getWindowWidth() - greenTextureWidth, getWindowHeight() - greenTextureWidth, 0, 255, 0, 255); |
Geoff Lang | 0ddab0c | 2013-10-23 13:24:41 -0400 | [diff] [blame] | 160 | } |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 161 | |
| 162 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 163 | ANGLE_INSTANTIATE_TEST(IncompleteTextureTest, |
| 164 | ES2_D3D9(), |
| 165 | ES2_D3D11(), |
| 166 | ES2_OPENGL(), |
| 167 | ES2_OPENGLES()); |