daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 1 | // |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 7 | // ResourceManager.cpp: Implements the gl::ResourceManager class, which tracks and |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 8 | // retrieves objects which may be shared by multiple Contexts. |
| 9 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 10 | #include "libANGLE/ResourceManager.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 11 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 12 | #include "libANGLE/Buffer.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 13 | #include "libANGLE/Fence.h" |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 14 | #include "libANGLE/Path.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Program.h" |
| 16 | #include "libANGLE/Renderbuffer.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 17 | #include "libANGLE/Sampler.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/Shader.h" |
| 19 | #include "libANGLE/Texture.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 20 | #include "libANGLE/renderer/GLImplFactory.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 21 | |
| 22 | namespace gl |
| 23 | { |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 24 | ResourceManager::ResourceManager() : mRefCount(1) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 25 | { |
| 26 | } |
| 27 | |
| 28 | ResourceManager::~ResourceManager() |
| 29 | { |
| 30 | while (!mBufferMap.empty()) |
| 31 | { |
| 32 | deleteBuffer(mBufferMap.begin()->first); |
| 33 | } |
| 34 | |
| 35 | while (!mProgramMap.empty()) |
| 36 | { |
| 37 | deleteProgram(mProgramMap.begin()->first); |
| 38 | } |
| 39 | |
| 40 | while (!mShaderMap.empty()) |
| 41 | { |
| 42 | deleteShader(mShaderMap.begin()->first); |
| 43 | } |
| 44 | |
| 45 | while (!mRenderbufferMap.empty()) |
| 46 | { |
| 47 | deleteRenderbuffer(mRenderbufferMap.begin()->first); |
| 48 | } |
| 49 | |
| 50 | while (!mTextureMap.empty()) |
| 51 | { |
| 52 | deleteTexture(mTextureMap.begin()->first); |
| 53 | } |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 54 | |
| 55 | while (!mSamplerMap.empty()) |
| 56 | { |
| 57 | deleteSampler(mSamplerMap.begin()->first); |
| 58 | } |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 59 | |
| 60 | while (!mFenceSyncMap.empty()) |
| 61 | { |
| 62 | deleteFenceSync(mFenceSyncMap.begin()->first); |
| 63 | } |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 64 | |
| 65 | for (auto it = mPathMap.begin(); it != mPathMap.end(); ++it) |
| 66 | { |
| 67 | const auto *p = it->second; |
| 68 | delete p; |
| 69 | } |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 70 | } |
| 71 | |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame] | 72 | void ResourceManager::addRef() |
| 73 | { |
| 74 | mRefCount++; |
| 75 | } |
| 76 | |
| 77 | void ResourceManager::release() |
| 78 | { |
| 79 | if (--mRefCount == 0) |
| 80 | { |
| 81 | delete this; |
| 82 | } |
| 83 | } |
| 84 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 85 | // Returns an unused buffer name |
| 86 | GLuint ResourceManager::createBuffer() |
| 87 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 88 | GLuint handle = mBufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 89 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 90 | mBufferMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 91 | |
| 92 | return handle; |
| 93 | } |
| 94 | |
| 95 | // Returns an unused shader/program name |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 96 | GLuint ResourceManager::createShader(rx::GLImplFactory *factory, |
| 97 | const gl::Limitations &rendererLimitations, |
| 98 | GLenum type) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 99 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 100 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 101 | |
Brandon Jones | 7162096 | 2014-08-20 14:04:59 -0700 | [diff] [blame] | 102 | if (type == GL_VERTEX_SHADER || type == GL_FRAGMENT_SHADER) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 103 | { |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 104 | mShaderMap[handle] = new Shader(this, factory, rendererLimitations, type, handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 105 | } |
| 106 | else UNREACHABLE(); |
| 107 | |
| 108 | return handle; |
| 109 | } |
| 110 | |
| 111 | // Returns an unused program/shader name |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 112 | GLuint ResourceManager::createProgram(rx::GLImplFactory *factory) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 113 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 114 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 115 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 116 | mProgramMap[handle] = new Program(factory, this, handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 117 | |
| 118 | return handle; |
| 119 | } |
| 120 | |
| 121 | // Returns an unused texture name |
| 122 | GLuint ResourceManager::createTexture() |
| 123 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 124 | GLuint handle = mTextureHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 125 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 126 | mTextureMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 127 | |
| 128 | return handle; |
| 129 | } |
| 130 | |
| 131 | // Returns an unused renderbuffer name |
| 132 | GLuint ResourceManager::createRenderbuffer() |
| 133 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 134 | GLuint handle = mRenderbufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 135 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 136 | mRenderbufferMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 137 | |
| 138 | return handle; |
| 139 | } |
| 140 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 141 | // Returns an unused sampler name |
| 142 | GLuint ResourceManager::createSampler() |
| 143 | { |
| 144 | GLuint handle = mSamplerHandleAllocator.allocate(); |
| 145 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 146 | mSamplerMap[handle] = nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 147 | |
| 148 | return handle; |
| 149 | } |
| 150 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 151 | // Returns the next unused fence name, and allocates the fence |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 152 | GLuint ResourceManager::createFenceSync(rx::GLImplFactory *factory) |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 153 | { |
| 154 | GLuint handle = mFenceSyncHandleAllocator.allocate(); |
| 155 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 156 | FenceSync *fenceSync = new FenceSync(factory->createFenceSync(), handle); |
Jamie Madill | cfa33e6 | 2014-08-19 15:30:41 -0400 | [diff] [blame] | 157 | fenceSync->addRef(); |
| 158 | mFenceSyncMap[handle] = fenceSync; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 159 | |
| 160 | return handle; |
| 161 | } |
| 162 | |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 163 | ErrorOrResult<GLuint> ResourceManager::createPaths(rx::GLImplFactory *factory, GLsizei range) |
| 164 | { |
| 165 | // Allocate client side handles. |
| 166 | const GLuint client = mPathHandleAllocator.allocateRange(static_cast<GLuint>(range)); |
| 167 | if (client == HandleRangeAllocator::kInvalidHandle) |
| 168 | return gl::Error(GL_OUT_OF_MEMORY, "Failed to allocate path handle range."); |
| 169 | |
| 170 | const auto &paths = factory->createPaths(range); |
| 171 | if (paths.empty()) |
| 172 | { |
| 173 | mPathHandleAllocator.releaseRange(client, range); |
| 174 | return gl::Error(GL_OUT_OF_MEMORY, "Failed to allocate path objects."); |
| 175 | } |
| 176 | |
| 177 | auto hint = mPathMap.begin(); |
| 178 | |
| 179 | for (GLsizei i = 0; i < range; ++i) |
| 180 | { |
| 181 | const auto impl = paths[static_cast<unsigned>(i)]; |
| 182 | const auto id = client + i; |
| 183 | hint = mPathMap.insert(hint, std::make_pair(id, new Path(impl))); |
| 184 | } |
| 185 | return client; |
| 186 | } |
| 187 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 188 | void ResourceManager::deleteBuffer(GLuint buffer) |
| 189 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 190 | auto bufferObject = mBufferMap.find(buffer); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 191 | |
| 192 | if (bufferObject != mBufferMap.end()) |
| 193 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 194 | mBufferHandleAllocator.release(bufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 195 | if (bufferObject->second) bufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 196 | mBufferMap.erase(bufferObject); |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | void ResourceManager::deleteShader(GLuint shader) |
| 201 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 202 | auto shaderObject = mShaderMap.find(shader); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 203 | |
| 204 | if (shaderObject != mShaderMap.end()) |
| 205 | { |
| 206 | if (shaderObject->second->getRefCount() == 0) |
| 207 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 208 | mProgramShaderHandleAllocator.release(shaderObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 209 | delete shaderObject->second; |
| 210 | mShaderMap.erase(shaderObject); |
| 211 | } |
| 212 | else |
| 213 | { |
| 214 | shaderObject->second->flagForDeletion(); |
| 215 | } |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | void ResourceManager::deleteProgram(GLuint program) |
| 220 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 221 | auto programObject = mProgramMap.find(program); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 222 | |
| 223 | if (programObject != mProgramMap.end()) |
| 224 | { |
| 225 | if (programObject->second->getRefCount() == 0) |
| 226 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 227 | mProgramShaderHandleAllocator.release(programObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 228 | delete programObject->second; |
| 229 | mProgramMap.erase(programObject); |
| 230 | } |
| 231 | else |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 232 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 233 | programObject->second->flagForDeletion(); |
| 234 | } |
| 235 | } |
| 236 | } |
| 237 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 238 | void ResourceManager::deleteTexture(GLuint texture) |
| 239 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 240 | auto textureObject = mTextureMap.find(texture); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 241 | |
| 242 | if (textureObject != mTextureMap.end()) |
| 243 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 244 | mTextureHandleAllocator.release(textureObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 245 | if (textureObject->second) textureObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 246 | mTextureMap.erase(textureObject); |
| 247 | } |
| 248 | } |
| 249 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 250 | void ResourceManager::deleteRenderbuffer(GLuint renderbuffer) |
| 251 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 252 | auto renderbufferObject = mRenderbufferMap.find(renderbuffer); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 253 | |
| 254 | if (renderbufferObject != mRenderbufferMap.end()) |
| 255 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 256 | mRenderbufferHandleAllocator.release(renderbufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 257 | if (renderbufferObject->second) renderbufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 258 | mRenderbufferMap.erase(renderbufferObject); |
| 259 | } |
| 260 | } |
| 261 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 262 | void ResourceManager::deleteSampler(GLuint sampler) |
| 263 | { |
| 264 | auto samplerObject = mSamplerMap.find(sampler); |
| 265 | |
| 266 | if (samplerObject != mSamplerMap.end()) |
| 267 | { |
Geoff Lang | 7993190 | 2014-02-03 14:29:42 -0500 | [diff] [blame] | 268 | mSamplerHandleAllocator.release(samplerObject->first); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 269 | if (samplerObject->second) samplerObject->second->release(); |
| 270 | mSamplerMap.erase(samplerObject); |
| 271 | } |
| 272 | } |
| 273 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 274 | void ResourceManager::deleteFenceSync(GLuint fenceSync) |
| 275 | { |
| 276 | auto fenceObjectIt = mFenceSyncMap.find(fenceSync); |
| 277 | |
| 278 | if (fenceObjectIt != mFenceSyncMap.end()) |
| 279 | { |
| 280 | mFenceSyncHandleAllocator.release(fenceObjectIt->first); |
| 281 | if (fenceObjectIt->second) fenceObjectIt->second->release(); |
| 282 | mFenceSyncMap.erase(fenceObjectIt); |
| 283 | } |
| 284 | } |
| 285 | |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 286 | void ResourceManager::deletePaths(GLuint first, GLsizei range) |
| 287 | { |
| 288 | for (GLsizei i = 0; i < range; ++i) |
| 289 | { |
| 290 | const auto id = first + i; |
| 291 | const auto it = mPathMap.find(id); |
| 292 | if (it == mPathMap.end()) |
| 293 | continue; |
| 294 | Path *p = it->second; |
| 295 | delete p; |
| 296 | mPathMap.erase(it); |
| 297 | } |
| 298 | mPathHandleAllocator.releaseRange(first, static_cast<GLuint>(range)); |
| 299 | } |
| 300 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 301 | Buffer *ResourceManager::getBuffer(unsigned int handle) |
| 302 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 303 | auto buffer = mBufferMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 304 | |
| 305 | if (buffer == mBufferMap.end()) |
| 306 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 307 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 308 | } |
| 309 | else |
| 310 | { |
| 311 | return buffer->second; |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | Shader *ResourceManager::getShader(unsigned int handle) |
| 316 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 317 | auto shader = mShaderMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 318 | |
| 319 | if (shader == mShaderMap.end()) |
| 320 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 321 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 322 | } |
| 323 | else |
| 324 | { |
| 325 | return shader->second; |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | Texture *ResourceManager::getTexture(unsigned int handle) |
| 330 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 331 | if (handle == 0) |
| 332 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 333 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 334 | auto texture = mTextureMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 335 | |
| 336 | if (texture == mTextureMap.end()) |
| 337 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 338 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 339 | } |
| 340 | else |
| 341 | { |
| 342 | return texture->second; |
| 343 | } |
| 344 | } |
| 345 | |
Jamie Madill | d9e5830 | 2014-11-06 15:27:26 -0500 | [diff] [blame] | 346 | Program *ResourceManager::getProgram(unsigned int handle) const |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 347 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 348 | auto program = mProgramMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 349 | |
| 350 | if (program == mProgramMap.end()) |
| 351 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 352 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 353 | } |
| 354 | else |
| 355 | { |
| 356 | return program->second; |
| 357 | } |
| 358 | } |
| 359 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 360 | Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 361 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 362 | auto renderbuffer = mRenderbufferMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 363 | |
| 364 | if (renderbuffer == mRenderbufferMap.end()) |
| 365 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 366 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 367 | } |
| 368 | else |
| 369 | { |
| 370 | return renderbuffer->second; |
| 371 | } |
| 372 | } |
| 373 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 374 | Sampler *ResourceManager::getSampler(unsigned int handle) |
| 375 | { |
| 376 | auto sampler = mSamplerMap.find(handle); |
| 377 | |
| 378 | if (sampler == mSamplerMap.end()) |
| 379 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 380 | return nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 381 | } |
| 382 | else |
| 383 | { |
| 384 | return sampler->second; |
| 385 | } |
| 386 | } |
| 387 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 388 | FenceSync *ResourceManager::getFenceSync(unsigned int handle) |
| 389 | { |
| 390 | auto fenceObjectIt = mFenceSyncMap.find(handle); |
| 391 | |
| 392 | if (fenceObjectIt == mFenceSyncMap.end()) |
| 393 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 394 | return nullptr; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 395 | } |
| 396 | else |
| 397 | { |
| 398 | return fenceObjectIt->second; |
| 399 | } |
| 400 | } |
| 401 | |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 402 | const Path *ResourceManager::getPath(GLuint handle) const |
| 403 | { |
| 404 | auto it = mPathMap.find(handle); |
| 405 | if (it == std::end(mPathMap)) |
| 406 | return nullptr; |
| 407 | return it->second; |
| 408 | } |
| 409 | |
| 410 | Path *ResourceManager::getPath(GLuint handle) |
| 411 | { |
| 412 | auto it = mPathMap.find(handle); |
| 413 | if (it == std::end(mPathMap)) |
| 414 | return nullptr; |
| 415 | |
| 416 | return it->second; |
| 417 | } |
| 418 | |
| 419 | bool ResourceManager::hasPath(GLuint handle) const |
| 420 | { |
| 421 | return mPathHandleAllocator.isUsed(handle); |
| 422 | } |
| 423 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 424 | void ResourceManager::setRenderbuffer(GLuint handle, Renderbuffer *buffer) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 425 | { |
| 426 | mRenderbufferMap[handle] = buffer; |
| 427 | } |
| 428 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 429 | Buffer *ResourceManager::checkBufferAllocation(rx::GLImplFactory *factory, GLuint handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 430 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 431 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 432 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 433 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 434 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 435 | |
| 436 | auto bufferMapIt = mBufferMap.find(handle); |
| 437 | bool handleAllocated = (bufferMapIt != mBufferMap.end()); |
| 438 | |
| 439 | if (handleAllocated && bufferMapIt->second != nullptr) |
| 440 | { |
| 441 | return bufferMapIt->second; |
| 442 | } |
| 443 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 444 | Buffer *buffer = new Buffer(factory->createBuffer(), handle); |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 445 | buffer->addRef(); |
| 446 | |
| 447 | if (handleAllocated) |
| 448 | { |
| 449 | bufferMapIt->second = buffer; |
| 450 | } |
| 451 | else |
| 452 | { |
| 453 | mBufferHandleAllocator.reserve(handle); |
| 454 | mBufferMap[handle] = buffer; |
| 455 | } |
| 456 | |
| 457 | return buffer; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 458 | } |
| 459 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 460 | Texture *ResourceManager::checkTextureAllocation(rx::GLImplFactory *factory, |
| 461 | GLuint handle, |
| 462 | GLenum type) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 463 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 464 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 465 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 466 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 467 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 468 | |
| 469 | auto textureMapIt = mTextureMap.find(handle); |
| 470 | bool handleAllocated = (textureMapIt != mTextureMap.end()); |
| 471 | |
| 472 | if (handleAllocated && textureMapIt->second != nullptr) |
| 473 | { |
| 474 | return textureMapIt->second; |
| 475 | } |
| 476 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 477 | Texture *texture = new Texture(factory, handle, type); |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 478 | texture->addRef(); |
| 479 | |
| 480 | if (handleAllocated) |
| 481 | { |
| 482 | textureMapIt->second = texture; |
| 483 | } |
| 484 | else |
| 485 | { |
| 486 | mTextureHandleAllocator.reserve(handle); |
| 487 | mTextureMap[handle] = texture; |
| 488 | } |
| 489 | |
| 490 | return texture; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 491 | } |
| 492 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 493 | Renderbuffer *ResourceManager::checkRenderbufferAllocation(rx::GLImplFactory *factory, |
| 494 | GLuint handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 495 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 496 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 497 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 498 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 499 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 500 | |
| 501 | auto renderbufferMapIt = mRenderbufferMap.find(handle); |
| 502 | bool handleAllocated = (renderbufferMapIt != mRenderbufferMap.end()); |
| 503 | |
| 504 | if (handleAllocated && renderbufferMapIt->second != nullptr) |
| 505 | { |
| 506 | return renderbufferMapIt->second; |
| 507 | } |
| 508 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 509 | Renderbuffer *renderbuffer = new Renderbuffer(factory->createRenderbuffer(), handle); |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 510 | renderbuffer->addRef(); |
| 511 | |
| 512 | if (handleAllocated) |
| 513 | { |
| 514 | renderbufferMapIt->second = renderbuffer; |
| 515 | } |
| 516 | else |
| 517 | { |
| 518 | mRenderbufferHandleAllocator.reserve(handle); |
| 519 | mRenderbufferMap[handle] = renderbuffer; |
| 520 | } |
| 521 | |
| 522 | return renderbuffer; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 523 | } |
| 524 | |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 525 | Sampler *ResourceManager::checkSamplerAllocation(rx::GLImplFactory *factory, GLuint samplerHandle) |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 526 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 527 | // Samplers cannot be created via Bind |
| 528 | if (samplerHandle == 0) |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 529 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 530 | return nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 531 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 532 | |
| 533 | Sampler *sampler = getSampler(samplerHandle); |
| 534 | |
| 535 | if (!sampler) |
| 536 | { |
Jamie Madill | 901b379 | 2016-05-26 09:20:40 -0400 | [diff] [blame] | 537 | sampler = new Sampler(factory, samplerHandle); |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 538 | mSamplerMap[samplerHandle] = sampler; |
| 539 | sampler->addRef(); |
| 540 | } |
| 541 | |
| 542 | return sampler; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 543 | } |
| 544 | |
| 545 | bool ResourceManager::isSampler(GLuint sampler) |
| 546 | { |
| 547 | return mSamplerMap.find(sampler) != mSamplerMap.end(); |
| 548 | } |
| 549 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 550 | } // namespace gl |