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Jamie Madillfa05f602015-05-07 13:47:11 -04001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Corentin Wallezd3970de2015-05-14 11:07:48 -04007#include "test_utils/ANGLETest.h"
Geoff Lang1f12fa02013-10-23 13:24:53 -04008
Jamie Madillfa05f602015-05-07 13:47:11 -04009using namespace angle;
Austin Kinross18b931d2014-09-29 12:58:31 -070010
Geoff Lang1f12fa02013-10-23 13:24:53 -040011class LineLoopTest : public ANGLETest
12{
Jamie Madillfa05f602015-05-07 13:47:11 -040013 protected:
14 LineLoopTest()
Geoff Lang1f12fa02013-10-23 13:24:53 -040015 {
16 setWindowWidth(256);
17 setWindowHeight(256);
18 setConfigRedBits(8);
19 setConfigGreenBits(8);
20 setConfigBlueBits(8);
21 setConfigAlphaBits(8);
22 }
23
24 virtual void SetUp()
25 {
26 ANGLETest::SetUp();
27
28 const std::string vsSource = SHADER_SOURCE
29 (
30 attribute highp vec4 position;
Geoff Lang1f12fa02013-10-23 13:24:53 -040031
32 void main(void)
33 {
34 gl_Position = position;
Geoff Lang1f12fa02013-10-23 13:24:53 -040035 }
36 );
37
38 const std::string fsSource = SHADER_SOURCE
39 (
Geoff Langf34d1db2015-05-20 14:10:46 -040040 uniform highp vec4 color;
Geoff Lang1f12fa02013-10-23 13:24:53 -040041 void main(void)
42 {
43 gl_FragColor = color;
44 }
45 );
46
Jamie Madill5599c8f2014-08-26 13:16:39 -040047 mProgram = CompileProgram(vsSource, fsSource);
Geoff Lang1f12fa02013-10-23 13:24:53 -040048 if (mProgram == 0)
49 {
50 FAIL() << "shader compilation failed.";
51 }
52
53 mPositionLocation = glGetAttribLocation(mProgram, "position");
Geoff Langf34d1db2015-05-20 14:10:46 -040054 mColorLocation = glGetUniformLocation(mProgram, "in_color");
Geoff Lang1f12fa02013-10-23 13:24:53 -040055
56 glBlendFunc(GL_ONE, GL_ONE);
57 glEnable(GL_BLEND);
58
59 glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
60 glClear(GL_COLOR_BUFFER_BIT);
61
62 ASSERT_GL_NO_ERROR();
63 }
64
65 virtual void TearDown()
66 {
67 glDeleteProgram(mProgram);
68
69 ANGLETest::TearDown();
70 }
71
Minmin Gong794e0002015-04-07 18:31:54 -070072 void runTest(GLenum indexType, GLuint indexBuffer, const GLvoid *indexPtr)
Geoff Lang1f12fa02013-10-23 13:24:53 -040073 {
74 static const GLfloat loopPositions[] =
75 {
76 0.0f, 0.0f,
77 0.0f, 0.0f,
78 0.0f, 0.0f,
79 0.0f, 0.0f,
80 0.0f, 0.0f,
81 0.0f, 0.0f,
82 -0.5f, -0.5f,
83 -0.5f, 0.5f,
84 0.5f, 0.5f,
85 0.5f, -0.5f
86 };
87
88 static const GLfloat stripPositions[] =
89 {
90 -0.5f, -0.5f,
91 -0.5f, 0.5f,
92 0.5f, 0.5f,
93 0.5f, -0.5f
94 };
95 static const GLubyte stripIndices[] =
96 {
97 2, 0, 3, 1, 2
98 };
99
100 glUseProgram(mProgram);
101 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
102 glEnableVertexAttribArray(mPositionLocation);
103 glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, loopPositions);
104 glUniform4f(mColorLocation, 0.0f, 0.0f, 1.0f, 1.0f);
105 glDrawElements(GL_LINE_LOOP, 4, indexType, indexPtr);
106
107 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
108 glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, stripPositions);
109 glUniform4f(mColorLocation, 0, 1, 0, 1);
110 glDrawElements(GL_LINE_STRIP, 5, GL_UNSIGNED_BYTE, stripIndices);
111
112 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4);
Jamie Madillb4fd0c92014-10-01 17:40:24 -0400113 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
Geoff Lang1f12fa02013-10-23 13:24:53 -0400114
115 for (int y = 0; y < getWindowHeight(); y++)
116 {
117 for (int x = 0; x < getWindowWidth(); x++)
118 {
Jamie Madillb4fd0c92014-10-01 17:40:24 -0400119 const GLubyte* pixel = &pixels[0] + ((y * getWindowWidth() + x) * 4);
Geoff Lang1f12fa02013-10-23 13:24:53 -0400120
121 EXPECT_EQ(pixel[0], 0);
122 EXPECT_EQ(pixel[1], pixel[2]);
123 EXPECT_EQ(pixel[3], 255);
124 }
125 }
126 }
127
128 GLuint mProgram;
129 GLint mPositionLocation;
130 GLint mColorLocation;
131};
132
Jamie Madillfa05f602015-05-07 13:47:11 -0400133TEST_P(LineLoopTest, LineLoopUByteIndices)
Geoff Lang1f12fa02013-10-23 13:24:53 -0400134{
135 static const GLubyte indices[] = { 0, 7, 6, 9, 8, 0 };
136 runTest(GL_UNSIGNED_BYTE, 0, indices + 1);
137}
138
Jamie Madillfa05f602015-05-07 13:47:11 -0400139TEST_P(LineLoopTest, LineLoopUShortIndices)
Geoff Lang1f12fa02013-10-23 13:24:53 -0400140{
141 static const GLushort indices[] = { 0, 7, 6, 9, 8, 0 };
142 runTest(GL_UNSIGNED_SHORT, 0, indices + 1);
143}
144
Jamie Madillfa05f602015-05-07 13:47:11 -0400145TEST_P(LineLoopTest, LineLoopUIntIndices)
Geoff Lang1f12fa02013-10-23 13:24:53 -0400146{
147 if (!extensionEnabled("GL_OES_element_index_uint"))
148 {
149 return;
150 }
151
152 static const GLuint indices[] = { 0, 7, 6, 9, 8, 0 };
153 runTest(GL_UNSIGNED_INT, 0, indices + 1);
154}
155
Jamie Madillfa05f602015-05-07 13:47:11 -0400156TEST_P(LineLoopTest, LineLoopUByteIndexBuffer)
Geoff Lang1f12fa02013-10-23 13:24:53 -0400157{
158 static const GLubyte indices[] = { 0, 7, 6, 9, 8, 0 };
159
160 GLuint buf;
161 glGenBuffers(1, &buf);
162 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf);
163 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
164
165 runTest(GL_UNSIGNED_BYTE, buf, reinterpret_cast<const void *>(sizeof(GLubyte)));
166
167 glDeleteBuffers(1, &buf);
168}
169
Jamie Madillfa05f602015-05-07 13:47:11 -0400170TEST_P(LineLoopTest, LineLoopUShortIndexBuffer)
Geoff Lang1f12fa02013-10-23 13:24:53 -0400171{
172 static const GLushort indices[] = { 0, 7, 6, 9, 8, 0 };
173
174 GLuint buf;
175 glGenBuffers(1, &buf);
176 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf);
177 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
178
179 runTest(GL_UNSIGNED_SHORT, buf, reinterpret_cast<const void *>(sizeof(GLushort)));
180
181 glDeleteBuffers(1, &buf);
182}
183
Jamie Madillfa05f602015-05-07 13:47:11 -0400184TEST_P(LineLoopTest, LineLoopUIntIndexBuffer)
Geoff Lang1f12fa02013-10-23 13:24:53 -0400185{
186 if (!extensionEnabled("GL_OES_element_index_uint"))
187 {
188 return;
189 }
190
191 static const GLuint indices[] = { 0, 7, 6, 9, 8, 0 };
192
193 GLuint buf;
194 glGenBuffers(1, &buf);
195 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf);
196 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
197
198 runTest(GL_UNSIGNED_INT, buf, reinterpret_cast<const void *>(sizeof(GLuint)));
199
200 glDeleteBuffers(1, &buf);
201}
Jamie Madillfa05f602015-05-07 13:47:11 -0400202
203// Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
Geoff Langf34d1db2015-05-20 14:10:46 -0400204ANGLE_INSTANTIATE_TEST(LineLoopTest, ES2_D3D9(), ES2_D3D11(), ES2_OPENGL());