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Ted Kremenekc62abc12009-04-21 21:51:34 +00001//== Store.cpp - Interface for maps from Locations to Values ----*- C++ -*--==//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defined the types Store and StoreManager.
11//
12//===----------------------------------------------------------------------===//
13
14#include "clang/Analysis/PathSensitive/Store.h"
15#include "clang/Analysis/PathSensitive/GRState.h"
16
17using namespace clang;
18
19StoreManager::StoreManager(GRStateManager &stateMgr)
20 : ValMgr(stateMgr.getValueManager()),
21 StateMgr(stateMgr),
22 MRMgr(ValMgr.getRegionManager()) {}
23
24StoreManager::CastResult
25StoreManager::CastRegion(const GRState* state, const MemRegion* R,
Ted Kremenekfd6b4f32009-05-04 06:35:49 +000026 QualType CastToTy) {
Ted Kremenekc62abc12009-04-21 21:51:34 +000027
Ted Kremenek30d1b992009-04-21 23:31:46 +000028 ASTContext& Ctx = StateMgr.getContext();
29
30 // We need to know the real type of CastToTy.
31 QualType ToTy = Ctx.getCanonicalType(CastToTy);
32
Ted Kremenekc62abc12009-04-21 21:51:34 +000033 // Return the same region if the region types are compatible.
34 if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
Zhongxing Xuff697822009-05-09 00:50:33 +000035 QualType Ta = Ctx.getCanonicalType(TR->getLocationType(Ctx));
Ted Kremenek30d1b992009-04-21 23:31:46 +000036
37 if (Ta == ToTy)
Ted Kremenekc62abc12009-04-21 21:51:34 +000038 return CastResult(state, R);
39 }
40
Ted Kremenekfd6b4f32009-05-04 06:35:49 +000041 if (const PointerType* PTy = dyn_cast<PointerType>(ToTy.getTypePtr())) {
42 // Check if we are casting to 'void*'.
43 // FIXME: Handle arbitrary upcasts.
44 QualType Pointee = PTy->getPointeeType();
45 if (Pointee->isVoidType()) {
Ted Kremenek30d1b992009-04-21 23:31:46 +000046
Ted Kremenek42530512009-05-06 18:19:24 +000047 do {
48 if (const TypedViewRegion *TR = dyn_cast<TypedViewRegion>(R)) {
49 // Casts to void* removes TypedViewRegion. This happens when:
50 //
51 // void foo(void*);
52 // ...
53 // void bar() {
54 // int x;
55 // foo(&x);
56 // }
57 //
58 R = TR->removeViews();
59 continue;
60 }
61 else if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
62 // Casts to void* also removes ElementRegions. This happens when:
63 //
64 // void foo(void*);
65 // ...
66 // void bar() {
67 // int x;
68 // foo((char*)&x);
69 // }
70 //
71 R = ER->getSuperRegion();
72 continue;
73 }
74 else
75 break;
76 }
77 while (0);
Ted Kremenek30d1b992009-04-21 23:31:46 +000078
79 return CastResult(state, R);
80 }
Ted Kremenekfd6b4f32009-05-04 06:35:49 +000081 else if (Pointee->isIntegerType()) {
82 // FIXME: At some point, it stands to reason that this 'dyn_cast' should
83 // become a 'cast' and that 'R' will always be a TypedRegion.
84 if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
85 // Check if we are casting to a region with an integer type. We now
86 // the types aren't the same, so we construct an ElementRegion.
Ted Kremenekcd9392f2009-05-04 15:17:38 +000087 SVal Idx = ValMgr.makeZeroArrayIndex();
Ted Kremenek20bd7462009-05-04 07:04:36 +000088
89 // If the super region is an element region, strip it away.
90 // FIXME: Is this the right thing to do in all cases?
Ted Kremenek19cfa2b2009-06-30 22:31:23 +000091 const MemRegion *Base = isa<ElementRegion>(TR) ? TR->getSuperRegion()
92 : TR;
Zhongxing Xu143b2fc2009-06-16 09:55:50 +000093 ElementRegion* ER = MRMgr.getElementRegion(Pointee, Idx, Base,
Ted Kremenek19cfa2b2009-06-30 22:31:23 +000094 StateMgr.getContext());
Ted Kremenekfd6b4f32009-05-04 06:35:49 +000095 return CastResult(state, ER);
96 }
97 }
98 }
Ted Kremenek30d1b992009-04-21 23:31:46 +000099
Ted Kremeneka8607d12009-05-01 19:22:20 +0000100 // FIXME: Need to handle arbitrary downcasts.
101 // FIXME: Handle the case where a TypedViewRegion (layering a SymbolicRegion
102 // or an AllocaRegion is cast to another view, thus causing the memory
103 // to be re-used for a different purpose.
Ted Kremenek30d1b992009-04-21 23:31:46 +0000104
Ted Kremeneka8607d12009-05-01 19:22:20 +0000105 if (isa<SymbolicRegion>(R) || isa<AllocaRegion>(R)) {
106 const MemRegion* ViewR = MRMgr.getTypedViewRegion(CastToTy, R);
107 return CastResult(AddRegionView(state, ViewR, R), ViewR);
108 }
109
110 return CastResult(state, R);
Ted Kremenekc62abc12009-04-21 21:51:34 +0000111}
Zhongxing Xu43e2aaf2009-07-06 03:41:27 +0000112
113const GRState *StoreManager::InvalidateRegion(const GRState *state,
114 const TypedRegion *R,
115 const Expr *E, unsigned Count) {
116 if (!R->isBoundable())
117 return state;
118
119 ASTContext& Ctx = StateMgr.getContext();
120 QualType T = R->getValueType(Ctx);
121
122 if (Loc::IsLocType(T) || (T->isIntegerType() && T->isScalarType())) {
123 SVal V = ValMgr.getConjuredSymbolVal(E, T, Count);
124 return Bind(state, ValMgr.makeLoc(R), V);
125 }
126 else if (const RecordType *RT = T->getAsStructureType()) {
127 // FIXME: handle structs with default region value.
128 const RecordDecl *RD = RT->getDecl()->getDefinition(Ctx);
129
130 // No record definition. There is nothing we can do.
131 if (!RD)
132 return state;
133
134 // Iterate through the fields and construct new symbols.
135 for (RecordDecl::field_iterator FI=RD->field_begin(),
136 FE=RD->field_end(); FI!=FE; ++FI) {
137
138 // For now just handle scalar fields.
139 FieldDecl *FD = *FI;
140 QualType FT = FD->getType();
141 const FieldRegion* FR = MRMgr.getFieldRegion(FD, R);
142
143 if (Loc::IsLocType(FT) ||
144 (FT->isIntegerType() && FT->isScalarType())) {
145 SVal V = ValMgr.getConjuredSymbolVal(E, FT, Count);
146 state = state->bindLoc(ValMgr.makeLoc(FR), V);
147 }
148 else if (FT->isStructureType()) {
149 // set the default value of the struct field to conjured
150 // symbol. Note that the type of the symbol is irrelavant.
151 // We cannot use the type of the struct otherwise ValMgr won't
152 // give us the conjured symbol.
153 SVal V = ValMgr.getConjuredSymbolVal(E, Ctx.IntTy, Count);
154 state = setDefaultValue(state, FR, V);
155 }
156 }
157 } else if (const ArrayType *AT = Ctx.getAsArrayType(T)) {
158 // Set the default value of the array to conjured symbol.
159 SVal V = ValMgr.getConjuredSymbolVal(E, AT->getElementType(),
160 Count);
161 state = setDefaultValue(state, R, V);
162 } else {
163 // Just blast away other values.
164 state = Bind(state, ValMgr.makeLoc(R), UnknownVal());
165 }
166
167 return state;
168}