| spv.300BuiltIns.vert |
| |
| Linked vertex stage: |
| |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 40 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 25 11 39 |
| Source ESSL 300 |
| Name 4 "main" |
| Name 8 "i" |
| Name 11 "gl_VertexID" |
| Name 16 "j" |
| Name 23 "gl_Position" |
| Name 25 "ps" |
| Name 33 "gl_PointSize" |
| Name 39 "gl_InstanceID" |
| Decorate 8(i) RelaxedPrecision |
| Decorate 11(gl_VertexID) BuiltIn VertexId |
| Decorate 16(j) RelaxedPrecision |
| Decorate 23(gl_Position) Invariant |
| Decorate 23(gl_Position) BuiltIn Position |
| Decorate 25(ps) RelaxedPrecision |
| Decorate 33(gl_PointSize) BuiltIn PointSize |
| Decorate 39(gl_InstanceID) BuiltIn InstanceId |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypePointer Function 6(int) |
| 9: 6(int) Constant 4 |
| 10: TypePointer Input 6(int) |
| 11(gl_VertexID): 10(ptr) Variable Input |
| 14: 6(int) Constant 10 |
| 20: TypeFloat 32 |
| 21: TypeVector 20(float) 4 |
| 22: TypePointer Output 21(fvec4) |
| 23(gl_Position): 22(ptr) Variable Output |
| 24: TypePointer Input 20(float) |
| 25(ps): 24(ptr) Variable Input |
| 32: TypePointer Output 20(float) |
| 33(gl_PointSize): 32(ptr) Variable Output |
| 39(gl_InstanceID): 10(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(i): 7(ptr) Variable Function |
| 16(j): 7(ptr) Variable Function |
| 12: 6(int) Load 11(gl_VertexID) |
| 13: 6(int) IMul 9 12 |
| 15: 6(int) ISub 13 14 |
| Store 8(i) 15 |
| 17: 6(int) Load 11(gl_VertexID) |
| 18: 6(int) IMul 9 17 |
| 19: 6(int) ISub 18 14 |
| Store 16(j) 19 |
| 26: 20(float) Load 25(ps) |
| 27: 21(fvec4) CompositeConstruct 26 26 26 26 |
| Store 23(gl_Position) 27 |
| 28: 6(int) Load 8(i) |
| 29: 20(float) ConvertSToF 28 |
| 30: 21(fvec4) Load 23(gl_Position) |
| 31: 21(fvec4) VectorTimesScalar 30 29 |
| Store 23(gl_Position) 31 |
| 34: 20(float) Load 25(ps) |
| Store 33(gl_PointSize) 34 |
| 35: 6(int) Load 16(j) |
| 36: 20(float) ConvertSToF 35 |
| 37: 20(float) Load 33(gl_PointSize) |
| 38: 20(float) FMul 37 36 |
| Store 33(gl_PointSize) 38 |
| Return |
| FunctionEnd |