blob: 675b78e0a4eb63876d32035c07b70b2036fff00d [file] [log] [blame]
John Kessenichcc16fa02015-12-10 18:01:54 -07001spv.300BuiltIns.vert
2
3Linked vertex stage:
4
5
6// Module Version 10000
7// Generated by (magic number): 80001
8// Id's are bound by 40
9
10 Capability Shader
11 1: ExtInstImport "GLSL.std.450"
12 MemoryModel Logical GLSL450
13 EntryPoint Vertex 4 "main" 25 11 39
14 Source ESSL 300
15 Name 4 "main"
16 Name 8 "i"
17 Name 11 "gl_VertexID"
18 Name 16 "j"
19 Name 23 "gl_Position"
20 Name 25 "ps"
21 Name 33 "gl_PointSize"
22 Name 39 "gl_InstanceID"
23 Decorate 8(i) RelaxedPrecision
24 Decorate 11(gl_VertexID) BuiltIn VertexId
25 Decorate 16(j) RelaxedPrecision
26 Decorate 23(gl_Position) Invariant
27 Decorate 23(gl_Position) BuiltIn Position
28 Decorate 25(ps) RelaxedPrecision
29 Decorate 33(gl_PointSize) BuiltIn PointSize
30 Decorate 39(gl_InstanceID) BuiltIn InstanceId
31 2: TypeVoid
32 3: TypeFunction 2
33 6: TypeInt 32 1
34 7: TypePointer Function 6(int)
35 9: 6(int) Constant 4
36 10: TypePointer Input 6(int)
37 11(gl_VertexID): 10(ptr) Variable Input
38 14: 6(int) Constant 10
39 20: TypeFloat 32
40 21: TypeVector 20(float) 4
41 22: TypePointer Output 21(fvec4)
42 23(gl_Position): 22(ptr) Variable Output
43 24: TypePointer Input 20(float)
44 25(ps): 24(ptr) Variable Input
45 32: TypePointer Output 20(float)
4633(gl_PointSize): 32(ptr) Variable Output
4739(gl_InstanceID): 10(ptr) Variable Input
48 4(main): 2 Function None 3
49 5: Label
50 8(i): 7(ptr) Variable Function
51 16(j): 7(ptr) Variable Function
52 12: 6(int) Load 11(gl_VertexID)
53 13: 6(int) IMul 9 12
54 15: 6(int) ISub 13 14
55 Store 8(i) 15
56 17: 6(int) Load 11(gl_VertexID)
57 18: 6(int) IMul 9 17
58 19: 6(int) ISub 18 14
59 Store 16(j) 19
60 26: 20(float) Load 25(ps)
61 27: 21(fvec4) CompositeConstruct 26 26 26 26
62 Store 23(gl_Position) 27
63 28: 6(int) Load 8(i)
64 29: 20(float) ConvertSToF 28
65 30: 21(fvec4) Load 23(gl_Position)
66 31: 21(fvec4) VectorTimesScalar 30 29
67 Store 23(gl_Position) 31
68 34: 20(float) Load 25(ps)
69 Store 33(gl_PointSize) 34
70 35: 6(int) Load 16(j)
71 36: 20(float) ConvertSToF 35
72 37: 20(float) Load 33(gl_PointSize)
73 38: 20(float) FMul 37 36
74 Store 33(gl_PointSize) 38
75 Return
76 FunctionEnd