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John Kessenich140f3df2015-06-26 16:58:36 -06001//
2//Copyright (C) 2014 LunarG, Inc.
3//
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24//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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34
35//
36// Author: John Kessenich, LunarG
37//
38// Visit the nodes in the glslang intermediate tree representation to
39// translate them to SPIR-V.
40//
41
42#include "spirv.h"
43#include "GlslangToSpv.h"
44#include "SpvBuilder.h"
45#include "GLSL450Lib.h"
46
47// Glslang includes
baldurk42169c52015-07-08 15:11:59 +020048#include "../glslang/MachineIndependent/localintermediate.h"
49#include "../glslang/MachineIndependent/SymbolTable.h"
John Kessenich140f3df2015-06-26 16:58:36 -060050
51#include <string>
52#include <map>
53#include <list>
54#include <vector>
55#include <stack>
56#include <fstream>
57
58namespace {
59
60const int GlslangMagic = 0x51a;
61
62//
63// The main holder of information for translating glslang to SPIR-V.
64//
65// Derives from the AST walking base class.
66//
67class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
68public:
69 TGlslangToSpvTraverser(const glslang::TIntermediate*);
70 virtual ~TGlslangToSpvTraverser();
71
72 bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*);
73 bool visitBinary(glslang::TVisit, glslang::TIntermBinary*);
74 void visitConstantUnion(glslang::TIntermConstantUnion*);
75 bool visitSelection(glslang::TVisit, glslang::TIntermSelection*);
76 bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*);
77 void visitSymbol(glslang::TIntermSymbol* symbol);
78 bool visitUnary(glslang::TVisit, glslang::TIntermUnary*);
79 bool visitLoop(glslang::TVisit, glslang::TIntermLoop*);
80 bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*);
81
82 void dumpSpv(std::vector<unsigned int>& out) { builder.dump(out); }
83
84protected:
85 spv::Id createSpvVariable(const glslang::TIntermSymbol*);
86 spv::Id getSampledType(const glslang::TSampler&);
87 spv::Id convertGlslangToSpvType(const glslang::TType& type);
88
89 bool isShaderEntrypoint(const glslang::TIntermAggregate* node);
90 void makeFunctions(const glslang::TIntermSequence&);
91 void makeGlobalInitializers(const glslang::TIntermSequence&);
92 void visitFunctions(const glslang::TIntermSequence&);
93 void handleFunctionEntry(const glslang::TIntermAggregate* node);
94 void translateArguments(const glslang::TIntermSequence& glslangArguments, std::vector<spv::Id>& arguments);
95 spv::Id handleBuiltInFunctionCall(const glslang::TIntermAggregate*);
96 spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
97
98 spv::Id createBinaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id left, spv::Id right, glslang::TBasicType typeProxy, bool reduceComparison = true);
99 spv::Id createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id operand, bool isFloat);
100 spv::Id createConversion(glslang::TOperator op, spv::Decoration precision, spv::Id destTypeId, spv::Id operand);
101 spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
John Kessenich426394d2015-07-23 10:22:48 -0600102 spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands);
John Kessenich140f3df2015-06-26 16:58:36 -0600103 spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands);
104 spv::Id createNoArgOperation(glslang::TOperator op);
105 spv::Id getSymbolId(const glslang::TIntermSymbol* node);
106 void addDecoration(spv::Id id, spv::Decoration dec);
107 void addMemberDecoration(spv::Id id, int member, spv::Decoration dec);
108 spv::Id createSpvConstant(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst);
109
110 spv::Function* shaderEntry;
111 int sequenceDepth;
112
113 // There is a 1:1 mapping between a spv builder and a module; this is thread safe
114 spv::Builder builder;
115 bool inMain;
116 bool mainTerminated;
117 bool linkageOnly;
118 const glslang::TIntermediate* glslangIntermediate;
119 spv::Id stdBuiltins;
120
John Kessenich2f273362015-07-18 22:34:27 -0600121 std::unordered_map<int, spv::Id> symbolValues;
122 std::unordered_set<int> constReadOnlyParameters; // set of formal function parameters that have glslang qualifier constReadOnly, so we know they are not local function "const" that are write-once
123 std::unordered_map<std::string, spv::Function*> functionMap;
124 std::unordered_map<const glslang::TTypeList*, spv::Id> structMap;
125 std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper; // for mapping glslang block indices to spv indices (e.g., due to hidden members)
John Kessenich140f3df2015-06-26 16:58:36 -0600126 std::stack<bool> breakForLoop; // false means break for switch
127 std::stack<glslang::TIntermTyped*> loopTerminal; // code from the last part of a for loop: for(...; ...; terminal), needed for e.g., continue };
128};
129
130//
131// Helper functions for translating glslang representations to SPIR-V enumerants.
132//
133
134// Translate glslang profile to SPIR-V source language.
135spv::SourceLanguage TranslateSourceLanguage(EProfile profile)
136{
137 switch (profile) {
138 case ENoProfile:
139 case ECoreProfile:
140 case ECompatibilityProfile:
141 return spv::SourceLanguageGLSL;
142 case EEsProfile:
143 return spv::SourceLanguageESSL;
144 default:
145 return spv::SourceLanguageUnknown;
146 }
147}
148
149// Translate glslang language (stage) to SPIR-V execution model.
150spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
151{
152 switch (stage) {
153 case EShLangVertex: return spv::ExecutionModelVertex;
154 case EShLangTessControl: return spv::ExecutionModelTessellationControl;
155 case EShLangTessEvaluation: return spv::ExecutionModelTessellationEvaluation;
156 case EShLangGeometry: return spv::ExecutionModelGeometry;
157 case EShLangFragment: return spv::ExecutionModelFragment;
158 case EShLangCompute: return spv::ExecutionModelGLCompute;
159 default:
160 spv::MissingFunctionality("GLSL stage");
161 return spv::ExecutionModelFragment;
162 }
163}
164
165// Translate glslang type to SPIR-V storage class.
166spv::StorageClass TranslateStorageClass(const glslang::TType& type)
167{
168 if (type.getQualifier().isPipeInput())
169 return spv::StorageClassInput;
170 else if (type.getQualifier().isPipeOutput())
171 return spv::StorageClassOutput;
172 else if (type.getQualifier().isUniformOrBuffer()) {
173 if (type.getBasicType() == glslang::EbtBlock)
174 return spv::StorageClassUniform;
175 else
176 return spv::StorageClassUniformConstant;
177 // TODO: how are we distuingishing between default and non-default non-writable uniforms? Do default uniforms even exist?
178 } else {
179 switch (type.getQualifier().storage) {
180 case glslang::EvqShared: return spv::StorageClassWorkgroupLocal; break;
181 case glslang::EvqGlobal: return spv::StorageClassPrivateGlobal;
182 case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
183 case glslang::EvqTemporary: return spv::StorageClassFunction;
184 default:
185 spv::MissingFunctionality("unknown glslang storage class");
186 return spv::StorageClassFunction;
187 }
188 }
189}
190
191// Translate glslang sampler type to SPIR-V dimensionality.
192spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
193{
194 switch (sampler.dim) {
195 case glslang::Esd1D: return spv::Dim1D;
196 case glslang::Esd2D: return spv::Dim2D;
197 case glslang::Esd3D: return spv::Dim3D;
198 case glslang::EsdCube: return spv::DimCube;
199 case glslang::EsdRect: return spv::DimRect;
200 case glslang::EsdBuffer: return spv::DimBuffer;
201 default:
202 spv::MissingFunctionality("unknown sampler dimension");
203 return spv::Dim2D;
204 }
205}
206
207// Translate glslang type to SPIR-V precision decorations.
208spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
209{
210 switch (type.getQualifier().precision) {
211 case glslang::EpqLow: return spv::DecorationPrecisionLow;
212 case glslang::EpqMedium: return spv::DecorationPrecisionMedium;
213 case glslang::EpqHigh: return spv::DecorationPrecisionHigh;
214 default:
215 return spv::NoPrecision;
216 }
217}
218
219// Translate glslang type to SPIR-V block decorations.
220spv::Decoration TranslateBlockDecoration(const glslang::TType& type)
221{
222 if (type.getBasicType() == glslang::EbtBlock) {
223 switch (type.getQualifier().storage) {
224 case glslang::EvqUniform: return spv::DecorationBlock;
225 case glslang::EvqBuffer: return spv::DecorationBufferBlock;
226 case glslang::EvqVaryingIn: return spv::DecorationBlock;
227 case glslang::EvqVaryingOut: return spv::DecorationBlock;
228 default:
229 spv::MissingFunctionality("kind of block");
230 break;
231 }
232 }
233
234 return (spv::Decoration)spv::BadValue;
235}
236
237// Translate glslang type to SPIR-V layout decorations.
238spv::Decoration TranslateLayoutDecoration(const glslang::TType& type)
239{
240 if (type.isMatrix()) {
241 switch (type.getQualifier().layoutMatrix) {
242 case glslang::ElmRowMajor:
243 return spv::DecorationRowMajor;
244 default:
245 return spv::DecorationColMajor;
246 }
247 } else {
248 switch (type.getBasicType()) {
249 default:
250 return (spv::Decoration)spv::BadValue;
251 break;
252 case glslang::EbtBlock:
253 switch (type.getQualifier().storage) {
254 case glslang::EvqUniform:
255 case glslang::EvqBuffer:
256 switch (type.getQualifier().layoutPacking) {
257 case glslang::ElpShared: return spv::DecorationGLSLShared;
258 case glslang::ElpStd140: return spv::DecorationGLSLStd140;
259 case glslang::ElpStd430: return spv::DecorationGLSLStd430;
260 case glslang::ElpPacked: return spv::DecorationGLSLPacked;
261 default:
262 spv::MissingFunctionality("uniform block layout");
263 return spv::DecorationGLSLShared;
264 }
265 case glslang::EvqVaryingIn:
266 case glslang::EvqVaryingOut:
267 if (type.getQualifier().layoutPacking != glslang::ElpNone)
268 spv::MissingFunctionality("in/out block layout");
269 return (spv::Decoration)spv::BadValue;
270 default:
271 spv::MissingFunctionality("block storage qualification");
272 return (spv::Decoration)spv::BadValue;
273 }
274 }
275 }
276}
277
278// Translate glslang type to SPIR-V interpolation decorations.
279spv::Decoration TranslateInterpolationDecoration(const glslang::TType& type)
280{
281 if (type.getQualifier().smooth)
282 return spv::DecorationSmooth;
283 if (type.getQualifier().nopersp)
284 return spv::DecorationNoperspective;
285 else if (type.getQualifier().patch)
286 return spv::DecorationPatch;
287 else if (type.getQualifier().flat)
288 return spv::DecorationFlat;
289 else if (type.getQualifier().centroid)
290 return spv::DecorationCentroid;
291 else if (type.getQualifier().sample)
292 return spv::DecorationSample;
293 else
294 return (spv::Decoration)spv::BadValue;
295}
296
297// If glslang type is invaraiant, return SPIR-V invariant decoration.
298spv::Decoration TranslateInvariantDecoration(const glslang::TType& type)
299{
300 if (type.getQualifier().invariant)
301 return spv::DecorationInvariant;
302 else
303 return (spv::Decoration)spv::BadValue;
304}
305
306// Translate glslang built-in variable to SPIR-V built in decoration.
307spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn)
308{
309 switch (builtIn) {
310 case glslang::EbvPosition: return spv::BuiltInPosition;
311 case glslang::EbvPointSize: return spv::BuiltInPointSize;
312 case glslang::EbvClipVertex: return spv::BuiltInClipVertex;
313 case glslang::EbvClipDistance: return spv::BuiltInClipDistance;
314 case glslang::EbvCullDistance: return spv::BuiltInCullDistance;
315 case glslang::EbvVertexId: return spv::BuiltInVertexId;
316 case glslang::EbvInstanceId: return spv::BuiltInInstanceId;
317 case glslang::EbvPrimitiveId: return spv::BuiltInPrimitiveId;
318 case glslang::EbvInvocationId: return spv::BuiltInInvocationId;
319 case glslang::EbvLayer: return spv::BuiltInLayer;
320 case glslang::EbvViewportIndex: return spv::BuiltInViewportIndex;
321 case glslang::EbvTessLevelInner: return spv::BuiltInTessLevelInner;
322 case glslang::EbvTessLevelOuter: return spv::BuiltInTessLevelOuter;
323 case glslang::EbvTessCoord: return spv::BuiltInTessCoord;
324 case glslang::EbvPatchVertices: return spv::BuiltInPatchVertices;
325 case glslang::EbvFragCoord: return spv::BuiltInFragCoord;
326 case glslang::EbvPointCoord: return spv::BuiltInPointCoord;
327 case glslang::EbvFace: return spv::BuiltInFrontFacing;
328 case glslang::EbvSampleId: return spv::BuiltInSampleId;
329 case glslang::EbvSamplePosition: return spv::BuiltInSamplePosition;
330 case glslang::EbvSampleMask: return spv::BuiltInSampleMask;
331 case glslang::EbvFragColor: return spv::BuiltInFragColor;
332 case glslang::EbvFragData: return spv::BuiltInFragColor;
333 case glslang::EbvFragDepth: return spv::BuiltInFragDepth;
334 case glslang::EbvHelperInvocation: return spv::BuiltInHelperInvocation;
335 case glslang::EbvNumWorkGroups: return spv::BuiltInNumWorkgroups;
336 case glslang::EbvWorkGroupSize: return spv::BuiltInWorkgroupSize;
337 case glslang::EbvWorkGroupId: return spv::BuiltInWorkgroupId;
338 case glslang::EbvLocalInvocationId: return spv::BuiltInLocalInvocationId;
339 case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
340 case glslang::EbvGlobalInvocationId: return spv::BuiltInGlobalInvocationId;
341 default: return (spv::BuiltIn)spv::BadValue;
342 }
343}
344
345//
346// Implement the TGlslangToSpvTraverser class.
347//
348
349TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* glslangIntermediate)
350 : TIntermTraverser(true, false, true), shaderEntry(0), sequenceDepth(0),
351 builder(GlslangMagic),
352 inMain(false), mainTerminated(false), linkageOnly(false),
353 glslangIntermediate(glslangIntermediate)
354{
355 spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage());
356
357 builder.clearAccessChain();
358 builder.setSource(TranslateSourceLanguage(glslangIntermediate->getProfile()), glslangIntermediate->getVersion());
359 stdBuiltins = builder.import("GLSL.std.450");
360 builder.setMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
361 shaderEntry = builder.makeMain();
362 builder.addEntryPoint(executionModel, shaderEntry);
363
364 // Add the source extensions
John Kessenich2f273362015-07-18 22:34:27 -0600365 const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
366 for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
John Kessenich140f3df2015-06-26 16:58:36 -0600367 builder.addSourceExtension(it->c_str());
368
369 // Add the top-level modes for this shader.
370
371 if (glslangIntermediate->getXfbMode())
372 builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
373
374 unsigned int mode;
375 switch (glslangIntermediate->getStage()) {
376 case EShLangVertex:
377 break;
378
379 case EShLangTessControl:
380 builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
381 break;
382
383 case EShLangTessEvaluation:
384 switch (glslangIntermediate->getInputPrimitive()) {
385 case glslang::ElgTriangles: mode = spv::ExecutionModeInputTriangles; break;
386 case glslang::ElgQuads: mode = spv::ExecutionModeInputQuads; break;
387 case glslang::ElgIsolines: mode = spv::ExecutionModeInputIsolines; break;
388 default: mode = spv::BadValue; break;
389 }
390 if (mode != spv::BadValue)
391 builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
392
393 // TODO
394 //builder.addExecutionMode(spv::VertexSpacingMdName, glslangIntermediate->getVertexSpacing());
395 //builder.addExecutionMode(spv::VertexOrderMdName, glslangIntermediate->getVertexOrder());
396 //builder.addExecutionMode(spv::PointModeMdName, glslangIntermediate->getPointMode());
397 break;
398
399 case EShLangGeometry:
400 switch (glslangIntermediate->getInputPrimitive()) {
401 case glslang::ElgPoints: mode = spv::ExecutionModeInputPoints; break;
402 case glslang::ElgLines: mode = spv::ExecutionModeInputLines; break;
403 case glslang::ElgLinesAdjacency: mode = spv::ExecutionModeInputLinesAdjacency; break;
404 case glslang::ElgTriangles: mode = spv::ExecutionModeInputTriangles; break;
405 case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
406 default: mode = spv::BadValue; break;
407 }
408 if (mode != spv::BadValue)
409 builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
410 builder.addExecutionMode(shaderEntry, spv::ExecutionModeInvocations, glslangIntermediate->getInvocations());
411
412 switch (glslangIntermediate->getOutputPrimitive()) {
413 case glslang::ElgPoints: mode = spv::ExecutionModeOutputPoints; break;
414 case glslang::ElgLineStrip: mode = spv::ExecutionModeOutputLineStrip; break;
415 case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip; break;
416 default: mode = spv::BadValue; break;
417 }
418 if (mode != spv::BadValue)
419 builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
420 builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
421 break;
422
423 case EShLangFragment:
424 if (glslangIntermediate->getPixelCenterInteger())
425 builder.addExecutionMode(shaderEntry, spv::ExecutionModePixelCenterInteger);
426 if (glslangIntermediate->getOriginUpperLeft())
427 builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginUpperLeft);
428 break;
429
430 case EShLangCompute:
431 break;
432
433 default:
434 break;
435 }
436
437}
438
439TGlslangToSpvTraverser::~TGlslangToSpvTraverser()
440{
441 if (! mainTerminated) {
442 spv::Block* lastMainBlock = shaderEntry->getLastBlock();
443 builder.setBuildPoint(lastMainBlock);
444 builder.leaveFunction(true);
445 }
446}
447
448//
449// Implement the traversal functions.
450//
451// Return true from interior nodes to have the external traversal
452// continue on to children. Return false if children were
453// already processed.
454//
455
456//
457// Symbols can turn into
458// - uniform/input reads
459// - output writes
460// - complex lvalue base setups: foo.bar[3].... , where we see foo and start up an access chain
461// - something simple that degenerates into the last bullet
462//
463void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
464{
465 // getSymbolId() will set up all the IO decorations on the first call.
466 // Formal function parameters were mapped during makeFunctions().
467 spv::Id id = getSymbolId(symbol);
468
469 if (! linkageOnly) {
470 // Prepare to generate code for the access
471
472 // L-value chains will be computed left to right. We're on the symbol now,
473 // which is the left-most part of the access chain, so now is "clear" time,
474 // followed by setting the base.
475 builder.clearAccessChain();
476
477 // For now, we consider all user variables as being in memory, so they are pointers,
478 // except for "const in" arguments to a function, which are an intermediate object.
479 // See comments in handleUserFunctionCall().
480 glslang::TStorageQualifier qualifier = symbol->getQualifier().storage;
481 if (qualifier == glslang::EvqConstReadOnly && constReadOnlyParameters.find(symbol->getId()) != constReadOnlyParameters.end())
482 builder.setAccessChainRValue(id);
483 else
484 builder.setAccessChainLValue(id);
485 }
486}
487
488bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
489{
490 // First, handle special cases
491 switch (node->getOp()) {
492 case glslang::EOpAssign:
493 case glslang::EOpAddAssign:
494 case glslang::EOpSubAssign:
495 case glslang::EOpMulAssign:
496 case glslang::EOpVectorTimesMatrixAssign:
497 case glslang::EOpVectorTimesScalarAssign:
498 case glslang::EOpMatrixTimesScalarAssign:
499 case glslang::EOpMatrixTimesMatrixAssign:
500 case glslang::EOpDivAssign:
501 case glslang::EOpModAssign:
502 case glslang::EOpAndAssign:
503 case glslang::EOpInclusiveOrAssign:
504 case glslang::EOpExclusiveOrAssign:
505 case glslang::EOpLeftShiftAssign:
506 case glslang::EOpRightShiftAssign:
507 // A bin-op assign "a += b" means the same thing as "a = a + b"
508 // where a is evaluated before b. For a simple assignment, GLSL
509 // says to evaluate the left before the right. So, always, left
510 // node then right node.
511 {
512 // get the left l-value, save it away
513 builder.clearAccessChain();
514 node->getLeft()->traverse(this);
515 spv::Builder::AccessChain lValue = builder.getAccessChain();
516
517 // evaluate the right
518 builder.clearAccessChain();
519 node->getRight()->traverse(this);
520 spv::Id rValue = builder.accessChainLoad(TranslatePrecisionDecoration(node->getRight()->getType()));
521
522 if (node->getOp() != glslang::EOpAssign) {
523 // the left is also an r-value
524 builder.setAccessChain(lValue);
525 spv::Id leftRValue = builder.accessChainLoad(TranslatePrecisionDecoration(node->getLeft()->getType()));
526
527 // do the operation
528 rValue = createBinaryOperation(node->getOp(), TranslatePrecisionDecoration(node->getType()),
529 convertGlslangToSpvType(node->getType()), leftRValue, rValue,
530 node->getType().getBasicType());
531
532 // these all need their counterparts in createBinaryOperation()
533 if (rValue == 0)
534 spv::MissingFunctionality("createBinaryOperation");
535 }
536
537 // store the result
538 builder.setAccessChain(lValue);
539 builder.accessChainStore(rValue);
540
541 // assignments are expressions having an rValue after they are evaluated...
542 builder.clearAccessChain();
543 builder.setAccessChainRValue(rValue);
544 }
545 return false;
546 case glslang::EOpIndexDirect:
547 case glslang::EOpIndexDirectStruct:
548 {
549 // Get the left part of the access chain.
550 node->getLeft()->traverse(this);
551
552 // Add the next element in the chain
553
554 int index = 0;
555 if (node->getRight()->getAsConstantUnion() == 0)
556 spv::MissingFunctionality("direct index without a constant node");
557 else
558 index = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
559
560 if (node->getLeft()->getBasicType() == glslang::EbtBlock && node->getOp() == glslang::EOpIndexDirectStruct) {
561 // This may be, e.g., an anonymous block-member selection, which generally need
562 // index remapping due to hidden members in anonymous blocks.
563 std::vector<int>& remapper = memberRemapper[node->getLeft()->getType().getStruct()];
564 if (remapper.size() == 0)
565 spv::MissingFunctionality("block without member remapping");
566 else
567 index = remapper[index];
568 }
569
570 if (! node->getLeft()->getType().isArray() &&
571 node->getLeft()->getType().isVector() &&
572 node->getOp() == glslang::EOpIndexDirect) {
573 // This is essentially a hard-coded vector swizzle of size 1,
574 // so short circuit the access-chain stuff with a swizzle.
575 std::vector<unsigned> swizzle;
576 swizzle.push_back(node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst());
577 builder.accessChainPushSwizzle(swizzle);
578 } else {
579 // normal case for indexing array or structure or block
580 builder.accessChainPush(builder.makeIntConstant(index), convertGlslangToSpvType(node->getType()));
581 }
582 }
583 return false;
584 case glslang::EOpIndexIndirect:
585 {
586 // Structure or array or vector indirection.
587 // Will use native SPIR-V access-chain for struct and array indirection;
588 // matrices are arrays of vectors, so will also work for a matrix.
589 // Will use the access chain's 'component' for variable index into a vector.
590
591 // This adapter is building access chains left to right.
592 // Set up the access chain to the left.
593 node->getLeft()->traverse(this);
594
595 // save it so that computing the right side doesn't trash it
596 spv::Builder::AccessChain partial = builder.getAccessChain();
597
598 // compute the next index in the chain
599 builder.clearAccessChain();
600 node->getRight()->traverse(this);
601 spv::Id index = builder.accessChainLoad(TranslatePrecisionDecoration(node->getRight()->getType()));
602
603 // restore the saved access chain
604 builder.setAccessChain(partial);
605
606 if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector())
607 builder.accessChainPushComponent(index);
608 else
609 builder.accessChainPush(index, convertGlslangToSpvType(node->getType()));
610 }
611 return false;
612 case glslang::EOpVectorSwizzle:
613 {
614 node->getLeft()->traverse(this);
615 glslang::TIntermSequence& swizzleSequence = node->getRight()->getAsAggregate()->getSequence();
616 std::vector<unsigned> swizzle;
617 for (int i = 0; i < (int)swizzleSequence.size(); ++i)
618 swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
619 builder.accessChainPushSwizzle(swizzle);
620 }
621 return false;
622 default:
623 break;
624 }
625
626 // Assume generic binary op...
627
628 // Get the operands
629 builder.clearAccessChain();
630 node->getLeft()->traverse(this);
631 spv::Id left = builder.accessChainLoad(TranslatePrecisionDecoration(node->getLeft()->getType()));
632
633 builder.clearAccessChain();
634 node->getRight()->traverse(this);
635 spv::Id right = builder.accessChainLoad(TranslatePrecisionDecoration(node->getRight()->getType()));
636
637 spv::Id result;
638 spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
639
640 result = createBinaryOperation(node->getOp(), precision,
641 convertGlslangToSpvType(node->getType()), left, right,
642 node->getLeft()->getType().getBasicType());
643
644 if (! result) {
645 spv::MissingFunctionality("glslang binary operation");
646 } else {
647 builder.clearAccessChain();
648 builder.setAccessChainRValue(result);
649
650 return false;
651 }
652
653 return true;
654}
655
656bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
657{
658 builder.clearAccessChain();
659 node->getOperand()->traverse(this);
660 spv::Id operand = builder.accessChainLoad(TranslatePrecisionDecoration(node->getOperand()->getType()));
661
662 spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
663
664 // it could be a conversion
665 spv::Id result = createConversion(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operand);
666
667 // if not, then possibly an operation
668 if (! result)
669 result = createUnaryOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operand, node->getBasicType() == glslang::EbtFloat || node->getBasicType() == glslang::EbtDouble);
670
671 if (result) {
672 builder.clearAccessChain();
673 builder.setAccessChainRValue(result);
674
675 return false; // done with this node
676 }
677
678 // it must be a special case, check...
679 switch (node->getOp()) {
680 case glslang::EOpPostIncrement:
681 case glslang::EOpPostDecrement:
682 case glslang::EOpPreIncrement:
683 case glslang::EOpPreDecrement:
684 {
685 // we need the integer value "1" or the floating point "1.0" to add/subtract
686 spv::Id one = node->getBasicType() == glslang::EbtFloat ?
687 builder.makeFloatConstant(1.0F) :
688 builder.makeIntConstant(1);
689 glslang::TOperator op;
690 if (node->getOp() == glslang::EOpPreIncrement ||
691 node->getOp() == glslang::EOpPostIncrement)
692 op = glslang::EOpAdd;
693 else
694 op = glslang::EOpSub;
695
696 spv::Id result = createBinaryOperation(op, TranslatePrecisionDecoration(node->getType()),
697 convertGlslangToSpvType(node->getType()), operand, one,
698 node->getType().getBasicType());
699 if (result == 0)
700 spv::MissingFunctionality("createBinaryOperation for unary");
701
702 // The result of operation is always stored, but conditionally the
703 // consumed result. The consumed result is always an r-value.
704 builder.accessChainStore(result);
705 builder.clearAccessChain();
706 if (node->getOp() == glslang::EOpPreIncrement ||
707 node->getOp() == glslang::EOpPreDecrement)
708 builder.setAccessChainRValue(result);
709 else
710 builder.setAccessChainRValue(operand);
711 }
712
713 return false;
714
715 case glslang::EOpEmitStreamVertex:
716 builder.createNoResultOp(spv::OpEmitStreamVertex, operand);
717 return false;
718 case glslang::EOpEndStreamPrimitive:
719 builder.createNoResultOp(spv::OpEndStreamPrimitive, operand);
720 return false;
721
John Kessenich426394d2015-07-23 10:22:48 -0600722 case glslang::EOpAtomicCounterIncrement:
723 case glslang::EOpAtomicCounterDecrement:
724 case glslang::EOpAtomicCounter:
725 {
726 // Handle all of the atomics in one place, in createAtomicOperation()
727 std::vector<spv::Id> operands;
728 operands.push_back(operand);
729 result = createAtomicOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands);
730 return false;
731 }
John Kessenich140f3df2015-06-26 16:58:36 -0600732 default:
733 spv::MissingFunctionality("glslang unary");
734 break;
735 }
736
737 return true;
738}
739
740bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
741{
742 spv::Id result;
743 glslang::TOperator binOp = glslang::EOpNull;
744 bool reduceComparison = true;
745 bool isMatrix = false;
746 bool noReturnValue = false;
John Kessenich426394d2015-07-23 10:22:48 -0600747 bool atomic = false;
John Kessenich140f3df2015-06-26 16:58:36 -0600748
749 assert(node->getOp());
750
751 spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
752
753 switch (node->getOp()) {
754 case glslang::EOpSequence:
755 {
756 if (preVisit)
757 ++sequenceDepth;
758 else
759 --sequenceDepth;
760
761 if (sequenceDepth == 1) {
762 // If this is the parent node of all the functions, we want to see them
763 // early, so all call points have actual SPIR-V functions to reference.
764 // In all cases, still let the traverser visit the children for us.
765 makeFunctions(node->getAsAggregate()->getSequence());
766
767 // Also, we want all globals initializers to go into the entry of main(), before
768 // anything else gets there, so visit out of order, doing them all now.
769 makeGlobalInitializers(node->getAsAggregate()->getSequence());
770
771 // Initializers are done, don't want to visit again, but functions link objects need to be processed,
772 // so do them manually.
773 visitFunctions(node->getAsAggregate()->getSequence());
774
775 return false;
776 }
777
778 return true;
779 }
780 case glslang::EOpLinkerObjects:
781 {
782 if (visit == glslang::EvPreVisit)
783 linkageOnly = true;
784 else
785 linkageOnly = false;
786
787 return true;
788 }
789 case glslang::EOpComma:
790 {
791 // processing from left to right naturally leaves the right-most
792 // lying around in the access chain
793 glslang::TIntermSequence& glslangOperands = node->getSequence();
794 for (int i = 0; i < (int)glslangOperands.size(); ++i)
795 glslangOperands[i]->traverse(this);
796
797 return false;
798 }
799 case glslang::EOpFunction:
800 if (visit == glslang::EvPreVisit) {
801 if (isShaderEntrypoint(node)) {
802 inMain = true;
803 builder.setBuildPoint(shaderEntry->getLastBlock());
804 } else {
805 handleFunctionEntry(node);
806 }
807 } else {
808 if (inMain)
809 mainTerminated = true;
810 builder.leaveFunction(inMain);
811 inMain = false;
812 }
813
814 return true;
815 case glslang::EOpParameters:
816 // Parameters will have been consumed by EOpFunction processing, but not
817 // the body, so we still visited the function node's children, making this
818 // child redundant.
819 return false;
820 case glslang::EOpFunctionCall:
821 {
822 if (node->isUserDefined())
823 result = handleUserFunctionCall(node);
824 else
825 result = handleBuiltInFunctionCall(node);
826
827 if (! result) {
828 spv::MissingFunctionality("glslang function call");
829 glslang::TConstUnionArray emptyConsts;
830 int nextConst = 0;
831 result = createSpvConstant(node->getType(), emptyConsts, nextConst);
832 }
833 builder.clearAccessChain();
834 builder.setAccessChainRValue(result);
835
836 return false;
837 }
838 case glslang::EOpConstructMat2x2:
839 case glslang::EOpConstructMat2x3:
840 case glslang::EOpConstructMat2x4:
841 case glslang::EOpConstructMat3x2:
842 case glslang::EOpConstructMat3x3:
843 case glslang::EOpConstructMat3x4:
844 case glslang::EOpConstructMat4x2:
845 case glslang::EOpConstructMat4x3:
846 case glslang::EOpConstructMat4x4:
847 case glslang::EOpConstructDMat2x2:
848 case glslang::EOpConstructDMat2x3:
849 case glslang::EOpConstructDMat2x4:
850 case glslang::EOpConstructDMat3x2:
851 case glslang::EOpConstructDMat3x3:
852 case glslang::EOpConstructDMat3x4:
853 case glslang::EOpConstructDMat4x2:
854 case glslang::EOpConstructDMat4x3:
855 case glslang::EOpConstructDMat4x4:
856 isMatrix = true;
857 // fall through
858 case glslang::EOpConstructFloat:
859 case glslang::EOpConstructVec2:
860 case glslang::EOpConstructVec3:
861 case glslang::EOpConstructVec4:
862 case glslang::EOpConstructDouble:
863 case glslang::EOpConstructDVec2:
864 case glslang::EOpConstructDVec3:
865 case glslang::EOpConstructDVec4:
866 case glslang::EOpConstructBool:
867 case glslang::EOpConstructBVec2:
868 case glslang::EOpConstructBVec3:
869 case glslang::EOpConstructBVec4:
870 case glslang::EOpConstructInt:
871 case glslang::EOpConstructIVec2:
872 case glslang::EOpConstructIVec3:
873 case glslang::EOpConstructIVec4:
874 case glslang::EOpConstructUint:
875 case glslang::EOpConstructUVec2:
876 case glslang::EOpConstructUVec3:
877 case glslang::EOpConstructUVec4:
878 case glslang::EOpConstructStruct:
879 {
880 std::vector<spv::Id> arguments;
881 translateArguments(node->getSequence(), arguments);
882 spv::Id resultTypeId = convertGlslangToSpvType(node->getType());
883 spv::Id constructed;
884 if (node->getOp() == glslang::EOpConstructStruct || node->getType().isArray()) {
885 std::vector<spv::Id> constituents;
886 for (int c = 0; c < (int)arguments.size(); ++c)
887 constituents.push_back(arguments[c]);
888 constructed = builder.createCompositeConstruct(resultTypeId, constituents);
889 } else {
890 if (isMatrix)
891 constructed = builder.createMatrixConstructor(precision, arguments, resultTypeId);
892 else
893 constructed = builder.createConstructor(precision, arguments, resultTypeId);
894 }
895
896 builder.clearAccessChain();
897 builder.setAccessChainRValue(constructed);
898
899 return false;
900 }
901
902 // These six are component-wise compares with component-wise results.
903 // Forward on to createBinaryOperation(), requesting a vector result.
904 case glslang::EOpLessThan:
905 case glslang::EOpGreaterThan:
906 case glslang::EOpLessThanEqual:
907 case glslang::EOpGreaterThanEqual:
908 case glslang::EOpVectorEqual:
909 case glslang::EOpVectorNotEqual:
910 {
911 // Map the operation to a binary
912 binOp = node->getOp();
913 reduceComparison = false;
914 switch (node->getOp()) {
915 case glslang::EOpVectorEqual: binOp = glslang::EOpVectorEqual; break;
916 case glslang::EOpVectorNotEqual: binOp = glslang::EOpVectorNotEqual; break;
917 default: binOp = node->getOp(); break;
918 }
919
920 break;
921 }
922 case glslang::EOpMul:
923 // compontent-wise matrix multiply
924 binOp = glslang::EOpMul;
925 break;
926 case glslang::EOpOuterProduct:
927 // two vectors multiplied to make a matrix
928 binOp = glslang::EOpOuterProduct;
929 break;
930 case glslang::EOpDot:
931 {
932 // for scalar dot product, use multiply
933 glslang::TIntermSequence& glslangOperands = node->getSequence();
934 if (! glslangOperands[0]->getAsTyped()->isVector())
935 binOp = glslang::EOpMul;
936 break;
937 }
938 case glslang::EOpMod:
939 // when an aggregate, this is the floating-point mod built-in function,
940 // which can be emitted by the one in createBinaryOperation()
941 binOp = glslang::EOpMod;
942 break;
943 case glslang::EOpArrayLength:
944 {
945 glslang::TIntermTyped* typedNode = node->getSequence()[0]->getAsTyped();
946 assert(typedNode);
947 spv::Id length = builder.makeIntConstant(typedNode->getType().getArraySize());
948
949 builder.clearAccessChain();
950 builder.setAccessChainRValue(length);
951
952 return false;
953 }
954 case glslang::EOpEmitVertex:
955 case glslang::EOpEndPrimitive:
956 case glslang::EOpBarrier:
957 case glslang::EOpMemoryBarrier:
958 case glslang::EOpMemoryBarrierAtomicCounter:
959 case glslang::EOpMemoryBarrierBuffer:
960 case glslang::EOpMemoryBarrierImage:
961 case glslang::EOpMemoryBarrierShared:
962 case glslang::EOpGroupMemoryBarrier:
963 noReturnValue = true;
964 // These all have 0 operands and will naturally finish up in the code below for 0 operands
965 break;
966
John Kessenich426394d2015-07-23 10:22:48 -0600967 case glslang::EOpAtomicAdd:
968 case glslang::EOpAtomicMin:
969 case glslang::EOpAtomicMax:
970 case glslang::EOpAtomicAnd:
971 case glslang::EOpAtomicOr:
972 case glslang::EOpAtomicXor:
973 case glslang::EOpAtomicExchange:
974 case glslang::EOpAtomicCompSwap:
975 atomic = true;
976 break;
977
John Kessenich140f3df2015-06-26 16:58:36 -0600978 default:
979 break;
980 }
981
982 //
983 // See if it maps to a regular operation.
984 //
John Kessenich140f3df2015-06-26 16:58:36 -0600985 if (binOp != glslang::EOpNull) {
986 glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
987 glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
988 assert(left && right);
989
990 builder.clearAccessChain();
991 left->traverse(this);
992 spv::Id leftId = builder.accessChainLoad(TranslatePrecisionDecoration(left->getType()));
993
994 builder.clearAccessChain();
995 right->traverse(this);
996 spv::Id rightId = builder.accessChainLoad(TranslatePrecisionDecoration(right->getType()));
997
998 result = createBinaryOperation(binOp, precision,
999 convertGlslangToSpvType(node->getType()), leftId, rightId,
1000 left->getType().getBasicType(), reduceComparison);
1001
1002 // code above should only make binOp that exists in createBinaryOperation
1003 if (result == 0)
1004 spv::MissingFunctionality("createBinaryOperation for aggregate");
1005
1006 builder.clearAccessChain();
1007 builder.setAccessChainRValue(result);
1008
1009 return false;
1010 }
1011
John Kessenich426394d2015-07-23 10:22:48 -06001012 //
1013 // Create the list of operands.
1014 //
John Kessenich140f3df2015-06-26 16:58:36 -06001015 glslang::TIntermSequence& glslangOperands = node->getSequence();
1016 std::vector<spv::Id> operands;
1017 for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
1018 builder.clearAccessChain();
1019 glslangOperands[arg]->traverse(this);
1020
1021 // special case l-value operands; there are just a few
1022 bool lvalue = false;
1023 switch (node->getOp()) {
1024 //case glslang::EOpFrexp:
1025 case glslang::EOpModf:
1026 if (arg == 1)
1027 lvalue = true;
1028 break;
1029 //case glslang::EOpUAddCarry:
1030 //case glslang::EOpUSubBorrow:
1031 //case glslang::EOpUMulExtended:
1032 default:
1033 break;
1034 }
1035 if (lvalue)
1036 operands.push_back(builder.accessChainGetLValue());
1037 else
1038 operands.push_back(builder.accessChainLoad(TranslatePrecisionDecoration(glslangOperands[arg]->getAsTyped()->getType())));
1039 }
John Kessenich426394d2015-07-23 10:22:48 -06001040
1041 if (atomic) {
1042 // Handle all atomics
1043 result = createAtomicOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands);
1044 } else {
1045 // Pass through to generic operations.
1046 switch (glslangOperands.size()) {
1047 case 0:
1048 result = createNoArgOperation(node->getOp());
1049 break;
1050 case 1:
1051 result = createUnaryOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands.front(), node->getType().getBasicType() == glslang::EbtFloat || node->getType().getBasicType() == glslang::EbtDouble);
1052 break;
1053 default:
1054 result = createMiscOperation(node->getOp(), precision, convertGlslangToSpvType(node->getType()), operands);
1055 break;
1056 }
John Kessenich140f3df2015-06-26 16:58:36 -06001057 }
1058
1059 if (noReturnValue)
1060 return false;
1061
1062 if (! result) {
1063 spv::MissingFunctionality("glslang aggregate");
1064 return true;
1065 } else {
1066 builder.clearAccessChain();
1067 builder.setAccessChainRValue(result);
1068 return false;
1069 }
1070}
1071
1072bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
1073{
1074 // This path handles both if-then-else and ?:
1075 // The if-then-else has a node type of void, while
1076 // ?: has a non-void node type
1077 spv::Id result = 0;
1078 if (node->getBasicType() != glslang::EbtVoid) {
1079 // don't handle this as just on-the-fly temporaries, because there will be two names
1080 // and better to leave SSA to later passes
1081 result = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
1082 }
1083
1084 // emit the condition before doing anything with selection
1085 node->getCondition()->traverse(this);
1086
1087 // make an "if" based on the value created by the condition
1088 spv::Builder::If ifBuilder(builder.accessChainLoad(spv::NoPrecision), builder);
1089
1090 if (node->getTrueBlock()) {
1091 // emit the "then" statement
1092 node->getTrueBlock()->traverse(this);
1093 if (result)
1094 builder.createStore(builder.accessChainLoad(TranslatePrecisionDecoration(node->getTrueBlock()->getAsTyped()->getType())), result);
1095 }
1096
1097 if (node->getFalseBlock()) {
1098 ifBuilder.makeBeginElse();
1099 // emit the "else" statement
1100 node->getFalseBlock()->traverse(this);
1101 if (result)
1102 builder.createStore(builder.accessChainLoad(TranslatePrecisionDecoration(node->getFalseBlock()->getAsTyped()->getType())), result);
1103 }
1104
1105 ifBuilder.makeEndIf();
1106
1107 if (result) {
1108 // GLSL only has r-values as the result of a :?, but
1109 // if we have an l-value, that can be more efficient if it will
1110 // become the base of a complex r-value expression, because the
1111 // next layer copies r-values into memory to use the access-chain mechanism
1112 builder.clearAccessChain();
1113 builder.setAccessChainLValue(result);
1114 }
1115
1116 return false;
1117}
1118
1119bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
1120{
1121 // emit and get the condition before doing anything with switch
1122 node->getCondition()->traverse(this);
1123 spv::Id selector = builder.accessChainLoad(TranslatePrecisionDecoration(node->getCondition()->getAsTyped()->getType()));
1124
1125 // browse the children to sort out code segments
1126 int defaultSegment = -1;
1127 std::vector<TIntermNode*> codeSegments;
1128 glslang::TIntermSequence& sequence = node->getBody()->getSequence();
1129 std::vector<int> caseValues;
1130 std::vector<int> valueIndexToSegment(sequence.size()); // note: probably not all are used, it is an overestimate
1131 for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
1132 TIntermNode* child = *c;
1133 if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
baldurkd76692d2015-07-12 11:32:58 +02001134 defaultSegment = (int)codeSegments.size();
John Kessenich140f3df2015-06-26 16:58:36 -06001135 else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
baldurkd76692d2015-07-12 11:32:58 +02001136 valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
John Kessenich140f3df2015-06-26 16:58:36 -06001137 caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion()->getConstArray()[0].getIConst());
1138 } else
1139 codeSegments.push_back(child);
1140 }
1141
1142 // handle the case where the last code segment is missing, due to no code
1143 // statements between the last case and the end of the switch statement
1144 if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
1145 (int)codeSegments.size() == defaultSegment)
1146 codeSegments.push_back(nullptr);
1147
1148 // make the switch statement
1149 std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
baldurkd76692d2015-07-12 11:32:58 +02001150 builder.makeSwitch(selector, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment, segmentBlocks);
John Kessenich140f3df2015-06-26 16:58:36 -06001151
1152 // emit all the code in the segments
1153 breakForLoop.push(false);
1154 for (unsigned int s = 0; s < codeSegments.size(); ++s) {
1155 builder.nextSwitchSegment(segmentBlocks, s);
1156 if (codeSegments[s])
1157 codeSegments[s]->traverse(this);
1158 else
1159 builder.addSwitchBreak();
1160 }
1161 breakForLoop.pop();
1162
1163 builder.endSwitch(segmentBlocks);
1164
1165 return false;
1166}
1167
1168void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
1169{
1170 int nextConst = 0;
1171 spv::Id constant = createSpvConstant(node->getType(), node->getConstArray(), nextConst);
1172
1173 builder.clearAccessChain();
1174 builder.setAccessChainRValue(constant);
1175}
1176
1177bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
1178{
1179 // body emission needs to know what the for-loop terminal is when it sees a "continue"
1180 loopTerminal.push(node->getTerminal());
1181
David Netoc22f37c2015-07-15 16:21:26 -04001182 builder.makeNewLoop(node->testFirst());
John Kessenich140f3df2015-06-26 16:58:36 -06001183
1184 if (node->getTest()) {
1185 node->getTest()->traverse(this);
1186 // the AST only contained the test computation, not the branch, we have to add it
1187 spv::Id condition = builder.accessChainLoad(TranslatePrecisionDecoration(node->getTest()->getType()));
1188 builder.createLoopTestBranch(condition);
David Netoc22f37c2015-07-15 16:21:26 -04001189 } else {
1190 builder.createBranchToBody();
John Kessenich140f3df2015-06-26 16:58:36 -06001191 }
1192
David Netoc22f37c2015-07-15 16:21:26 -04001193 if (node->getBody()) {
John Kessenich140f3df2015-06-26 16:58:36 -06001194 breakForLoop.push(true);
1195 node->getBody()->traverse(this);
1196 breakForLoop.pop();
1197 }
1198
1199 if (loopTerminal.top())
1200 loopTerminal.top()->traverse(this);
1201
1202 builder.closeLoop();
1203
1204 loopTerminal.pop();
1205
1206 return false;
1207}
1208
1209bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
1210{
1211 if (node->getExpression())
1212 node->getExpression()->traverse(this);
1213
1214 switch (node->getFlowOp()) {
1215 case glslang::EOpKill:
1216 builder.makeDiscard();
1217 break;
1218 case glslang::EOpBreak:
1219 if (breakForLoop.top())
1220 builder.createLoopExit();
1221 else
1222 builder.addSwitchBreak();
1223 break;
1224 case glslang::EOpContinue:
1225 if (loopTerminal.top())
1226 loopTerminal.top()->traverse(this);
1227 builder.createLoopContinue();
1228 break;
1229 case glslang::EOpReturn:
1230 if (inMain)
1231 builder.makeMainReturn();
1232 else if (node->getExpression())
1233 builder.makeReturn(false, builder.accessChainLoad(TranslatePrecisionDecoration(node->getExpression()->getType())));
1234 else
1235 builder.makeReturn();
1236
1237 builder.clearAccessChain();
1238 break;
1239
1240 default:
1241 spv::MissingFunctionality("branch type");
1242 break;
1243 }
1244
1245 return false;
1246}
1247
1248spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node)
1249{
1250 // First, steer off constants, which are not SPIR-V variables, but
1251 // can still have a mapping to a SPIR-V Id.
1252 if (node->getQualifier().storage == glslang::EvqConst) {
1253 int nextConst = 0;
1254 return createSpvConstant(node->getType(), node->getConstArray(), nextConst);
1255 }
1256
1257 // Now, handle actual variables
1258 spv::StorageClass storageClass = TranslateStorageClass(node->getType());
1259 spv::Id spvType = convertGlslangToSpvType(node->getType());
1260
1261 const char* name = node->getName().c_str();
1262 if (glslang::IsAnonymous(name))
1263 name = "";
1264
1265 return builder.createVariable(storageClass, spvType, name);
1266}
1267
1268// Return type Id of the sampled type.
1269spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
1270{
1271 switch (sampler.type) {
1272 case glslang::EbtFloat: return builder.makeFloatType(32);
1273 case glslang::EbtInt: return builder.makeIntType(32);
1274 case glslang::EbtUint: return builder.makeUintType(32);
1275 default:
1276 spv::MissingFunctionality("sampled type");
1277 return builder.makeFloatType(32);
1278 }
1279}
1280
1281// Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
1282spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type)
1283{
1284 spv::Id spvType = 0;
1285
1286 switch (type.getBasicType()) {
1287 case glslang::EbtVoid:
1288 spvType = builder.makeVoidType();
1289 if (type.isArray())
1290 spv::MissingFunctionality("array of void");
1291 break;
1292 case glslang::EbtFloat:
1293 spvType = builder.makeFloatType(32);
1294 break;
1295 case glslang::EbtDouble:
1296 spvType = builder.makeFloatType(64);
1297 break;
1298 case glslang::EbtBool:
1299 spvType = builder.makeBoolType();
1300 break;
1301 case glslang::EbtInt:
1302 spvType = builder.makeIntType(32);
1303 break;
1304 case glslang::EbtUint:
1305 spvType = builder.makeUintType(32);
1306 break;
John Kessenich426394d2015-07-23 10:22:48 -06001307 case glslang::EbtAtomicUint:
1308 spv::TbdFunctionality("Is atomic_uint an opaque handle in the uniform storage class, or an addresses in the atomic storage class?");
1309 spvType = builder.makeUintType(32);
1310 break;
John Kessenich140f3df2015-06-26 16:58:36 -06001311 case glslang::EbtSampler:
1312 {
1313 const glslang::TSampler& sampler = type.getSampler();
1314 spvType = builder.makeSampler(getSampledType(sampler), TranslateDimensionality(sampler),
1315 sampler.image ? spv::Builder::samplerContentImage : spv::Builder::samplerContentTextureFilter,
1316 sampler.arrayed, sampler.shadow, sampler.ms);
1317 }
1318 break;
1319 case glslang::EbtStruct:
1320 case glslang::EbtBlock:
1321 {
1322 // If we've seen this struct type, return it
1323 const glslang::TTypeList* glslangStruct = type.getStruct();
1324 std::vector<spv::Id> structFields;
1325 spvType = structMap[glslangStruct];
1326 if (spvType)
1327 break;
1328
1329 // else, we haven't seen it...
1330
1331 // Create a vector of struct types for SPIR-V to consume
1332 int memberDelta = 0; // how much the member's index changes from glslang to SPIR-V, normally 0, except sometimes for blocks
1333 if (type.getBasicType() == glslang::EbtBlock)
1334 memberRemapper[glslangStruct].resize(glslangStruct->size());
1335 for (int i = 0; i < (int)glslangStruct->size(); i++) {
1336 glslang::TType& glslangType = *(*glslangStruct)[i].type;
1337 if (glslangType.hiddenMember()) {
1338 ++memberDelta;
1339 if (type.getBasicType() == glslang::EbtBlock)
1340 memberRemapper[glslangStruct][i] = -1;
1341 } else {
1342 if (type.getBasicType() == glslang::EbtBlock)
1343 memberRemapper[glslangStruct][i] = i - memberDelta;
1344 structFields.push_back(convertGlslangToSpvType(glslangType));
1345 }
1346 }
1347
1348 // Make the SPIR-V type
1349 spvType = builder.makeStructType(structFields, type.getTypeName().c_str());
1350 structMap[glslangStruct] = spvType;
1351
1352 // Name and decorate the non-hidden members
1353 for (int i = 0; i < (int)glslangStruct->size(); i++) {
1354 glslang::TType& glslangType = *(*glslangStruct)[i].type;
1355 int member = i;
1356 if (type.getBasicType() == glslang::EbtBlock)
1357 member = memberRemapper[glslangStruct][i];
1358 // using -1 above to indicate a hidden member
1359 if (member >= 0) {
1360 builder.addMemberName(spvType, member, glslangType.getFieldName().c_str());
1361 addMemberDecoration(spvType, member, TranslateLayoutDecoration(glslangType));
1362 addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangType));
1363 addMemberDecoration(spvType, member, TranslateInterpolationDecoration(glslangType));
1364 addMemberDecoration(spvType, member, TranslateInvariantDecoration(glslangType));
1365 if (glslangType.getQualifier().hasLocation())
1366 builder.addMemberDecoration(spvType, member, spv::DecorationLocation, glslangType.getQualifier().layoutLocation);
1367 if (glslangType.getQualifier().hasComponent())
1368 builder.addMemberDecoration(spvType, member, spv::DecorationComponent, glslangType.getQualifier().layoutComponent);
1369 if (glslangType.getQualifier().hasXfbOffset())
1370 builder.addMemberDecoration(spvType, member, spv::DecorationOffset, glslangType.getQualifier().layoutXfbOffset);
1371
1372 // built-in variable decorations
1373 int builtIn = TranslateBuiltInDecoration(glslangType.getQualifier().builtIn);
1374 if (builtIn != spv::BadValue)
1375 builder.addMemberDecoration(spvType, member, spv::DecorationBuiltIn, builtIn);
1376 }
1377 }
1378
1379 // Decorate the structure
1380 addDecoration(spvType, TranslateLayoutDecoration(type));
1381 addDecoration(spvType, TranslateBlockDecoration(type));
1382 if (type.getQualifier().hasStream())
1383 builder.addDecoration(spvType, spv::DecorationStream, type.getQualifier().layoutStream);
1384 if (glslangIntermediate->getXfbMode()) {
1385 if (type.getQualifier().hasXfbStride())
1386 builder.addDecoration(spvType, spv::DecorationStride, type.getQualifier().layoutXfbStride);
1387 if (type.getQualifier().hasXfbBuffer())
1388 builder.addDecoration(spvType, spv::DecorationXfbBuffer, type.getQualifier().layoutXfbBuffer);
1389 }
1390 }
1391 break;
1392 default:
1393 spv::MissingFunctionality("basic type");
1394 break;
1395 }
1396
1397 if (type.isMatrix())
1398 spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows());
1399 else {
1400 // If this variable has a vector element count greater than 1, create a SPIR-V vector
1401 if (type.getVectorSize() > 1)
1402 spvType = builder.makeVectorType(spvType, type.getVectorSize());
1403 }
1404
1405 if (type.isArray()) {
1406 unsigned arraySize;
1407 if (! type.isExplicitlySizedArray()) {
1408 spv::MissingFunctionality("Unsized array");
1409 arraySize = 8;
1410 } else
1411 arraySize = type.getArraySize();
1412 spvType = builder.makeArrayType(spvType, arraySize);
1413 }
1414
1415 return spvType;
1416}
1417
1418bool TGlslangToSpvTraverser::isShaderEntrypoint(const glslang::TIntermAggregate* node)
1419{
1420 return node->getName() == "main(";
1421}
1422
1423// Make all the functions, skeletally, without actually visiting their bodies.
1424void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
1425{
1426 for (int f = 0; f < (int)glslFunctions.size(); ++f) {
1427 glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
1428 if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction || isShaderEntrypoint(glslFunction))
1429 continue;
1430
1431 // We're on a user function. Set up the basic interface for the function now,
1432 // so that it's available to call.
1433 // Translating the body will happen later.
1434 //
1435 // Typically (except for a "const in" parameter), an address will be passed to the
1436 // function. What it is an address of varies:
1437 //
1438 // - "in" parameters not marked as "const" can be written to without modifying the argument,
1439 // so that write needs to be to a copy, hence the address of a copy works.
1440 //
1441 // - "const in" parameters can just be the r-value, as no writes need occur.
1442 //
1443 // - "out" and "inout" arguments can't be done as direct pointers, because GLSL has
1444 // copy-in/copy-out semantics. They can be handled though with a pointer to a copy.
1445
1446 std::vector<spv::Id> paramTypes;
1447 glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
1448
1449 for (int p = 0; p < (int)parameters.size(); ++p) {
1450 const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
1451 spv::Id typeId = convertGlslangToSpvType(paramType);
1452 if (paramType.getQualifier().storage != glslang::EvqConstReadOnly)
1453 typeId = builder.makePointer(spv::StorageClassFunction, typeId);
1454 else
1455 constReadOnlyParameters.insert(parameters[p]->getAsSymbolNode()->getId());
1456 paramTypes.push_back(typeId);
1457 }
1458
1459 spv::Block* functionBlock;
1460 spv::Function *function = builder.makeFunctionEntry(convertGlslangToSpvType(glslFunction->getType()), glslFunction->getName().c_str(),
1461 paramTypes, &functionBlock);
1462
1463 // Track function to emit/call later
1464 functionMap[glslFunction->getName().c_str()] = function;
1465
1466 // Set the parameter id's
1467 for (int p = 0; p < (int)parameters.size(); ++p) {
1468 symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
1469 // give a name too
1470 builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str());
1471 }
1472 }
1473}
1474
1475// Process all the initializers, while skipping the functions and link objects
1476void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
1477{
1478 builder.setBuildPoint(shaderEntry->getLastBlock());
1479 for (int i = 0; i < (int)initializers.size(); ++i) {
1480 glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
1481 if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() != glslang::EOpLinkerObjects) {
1482
1483 // We're on a top-level node that's not a function. Treat as an initializer, whose
1484 // code goes into the beginning of main.
1485 initializer->traverse(this);
1486 }
1487 }
1488}
1489
1490// Process all the functions, while skipping initializers.
1491void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
1492{
1493 for (int f = 0; f < (int)glslFunctions.size(); ++f) {
1494 glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
1495 if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang ::EOpLinkerObjects))
1496 node->traverse(this);
1497 }
1498}
1499
1500void TGlslangToSpvTraverser::handleFunctionEntry(const glslang::TIntermAggregate* node)
1501{
1502 // SPIR-V functions should already be in the functionMap from the prepass
1503 // that called makeFunctions().
1504 spv::Function* function = functionMap[node->getName().c_str()];
1505 spv::Block* functionBlock = function->getEntryBlock();
1506 builder.setBuildPoint(functionBlock);
1507}
1508
1509void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermSequence& glslangArguments, std::vector<spv::Id>& arguments)
1510{
1511 for (int i = 0; i < (int)glslangArguments.size(); ++i) {
1512 builder.clearAccessChain();
1513 glslangArguments[i]->traverse(this);
1514 arguments.push_back(builder.accessChainLoad(TranslatePrecisionDecoration(glslangArguments[i]->getAsTyped()->getType())));
1515 }
1516}
1517
1518spv::Id TGlslangToSpvTraverser::handleBuiltInFunctionCall(const glslang::TIntermAggregate* node)
1519{
1520 std::vector<spv::Id> arguments;
1521 translateArguments(node->getSequence(), arguments);
1522
1523 std::vector<spv::Id> argTypes;
1524 for (int a = 0; a < (int)arguments.size(); ++a)
1525 argTypes.push_back(builder.getTypeId(arguments[a]));
1526
1527 spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
1528
1529 if (node->getName() == "ftransform(") {
1530 spv::MissingFunctionality("ftransform()");
1531 //spv::Id vertex = builder.createVariable(spv::StorageShaderGlobal, spv::VectorType::get(spv::makeFloatType(), 4),
1532 // "gl_Vertex_sim");
1533 //spv::Id matrix = builder.createVariable(spv::StorageShaderGlobal, spv::VectorType::get(spv::makeFloatType(), 4),
1534 // "gl_ModelViewProjectionMatrix_sim");
1535 return 0;
1536 }
1537
1538 if (node->getName().substr(0, 7) == "texture" || node->getName().substr(0, 5) == "texel" || node->getName().substr(0, 6) == "shadow") {
1539 const glslang::TSampler sampler = node->getSequence()[0]->getAsTyped()->getType().getSampler();
1540 spv::Builder::TextureParameters params = { };
1541 params.sampler = arguments[0];
1542
1543 // special case size query
1544 if (node->getName().find("textureSize", 0) != std::string::npos) {
1545 if (arguments.size() > 1) {
1546 params.lod = arguments[1];
1547 return builder.createTextureQueryCall(spv::OpTextureQuerySizeLod, params);
1548 } else
1549 return builder.createTextureQueryCall(spv::OpTextureQuerySize, params);
1550 }
1551
1552 // special case the number of samples query
1553 if (node->getName().find("textureSamples", 0) != std::string::npos)
1554 return builder.createTextureQueryCall(spv::OpTextureQuerySamples, params);
1555
1556 // special case the other queries
1557 if (node->getName().find("Query", 0) != std::string::npos) {
1558 if (node->getName().find("Levels", 0) != std::string::npos)
1559 return builder.createTextureQueryCall(spv::OpTextureQueryLevels, params);
1560 else if (node->getName().find("Lod", 0) != std::string::npos) {
1561 params.coords = arguments[1];
1562 return builder.createTextureQueryCall(spv::OpTextureQueryLod, params);
1563 } else
1564 spv::MissingFunctionality("glslang texture query");
1565 }
1566
1567 // This is no longer a query....
1568
1569 bool lod = node->getName().find("Lod", 0) != std::string::npos;
1570 bool proj = node->getName().find("Proj", 0) != std::string::npos;
1571 bool offsets = node->getName().find("Offsets", 0) != std::string::npos;
1572 bool offset = ! offsets && node->getName().find("Offset", 0) != std::string::npos;
1573 bool fetch = node->getName().find("Fetch", 0) != std::string::npos;
1574 bool gather = node->getName().find("Gather", 0) != std::string::npos;
1575 bool grad = node->getName().find("Grad", 0) != std::string::npos;
1576
1577 if (fetch)
1578 spv::MissingFunctionality("texel fetch");
1579 if (gather)
1580 spv::MissingFunctionality("texture gather");
1581
1582 // check for bias argument
1583 bool bias = false;
1584 if (! lod && ! gather && ! grad && ! fetch) {
1585 int nonBiasArgCount = 2;
1586 if (offset)
1587 ++nonBiasArgCount;
1588 if (grad)
1589 nonBiasArgCount += 2;
1590
1591 if ((int)arguments.size() > nonBiasArgCount)
1592 bias = true;
1593 }
1594
1595 bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
1596
1597 // set the rest of the arguments
1598 params.coords = arguments[1];
1599 int extraArgs = 0;
1600 if (cubeCompare)
1601 params.Dref = arguments[2];
1602 if (lod) {
1603 params.lod = arguments[2];
1604 ++extraArgs;
1605 }
1606 if (grad) {
1607 params.gradX = arguments[2 + extraArgs];
1608 params.gradY = arguments[3 + extraArgs];
1609 extraArgs += 2;
1610 }
1611 //if (gather && compare) {
1612 // params.compare = arguments[2 + extraArgs];
1613 // ++extraArgs;
1614 //}
1615 if (offset | offsets) {
1616 params.offset = arguments[2 + extraArgs];
1617 ++extraArgs;
1618 }
1619 if (bias) {
1620 params.bias = arguments[2 + extraArgs];
1621 ++extraArgs;
1622 }
1623
1624 return builder.createTextureCall(precision, convertGlslangToSpvType(node->getType()), proj, params);
1625 }
1626
1627 spv::MissingFunctionality("built-in function call");
1628
1629 return 0;
1630}
1631
1632spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
1633{
1634 // Grab the function's pointer from the previously created function
1635 spv::Function* function = functionMap[node->getName().c_str()];
1636 if (! function)
1637 return 0;
1638
1639 const glslang::TIntermSequence& glslangArgs = node->getSequence();
1640 const glslang::TQualifierList& qualifiers = node->getQualifierList();
1641
1642 // See comments in makeFunctions() for details about the semantics for parameter passing.
1643 //
1644 // These imply we need a four step process:
1645 // 1. Evaluate the arguments
1646 // 2. Allocate and make copies of in, out, and inout arguments
1647 // 3. Make the call
1648 // 4. Copy back the results
1649
1650 // 1. Evaluate the arguments
1651 std::vector<spv::Builder::AccessChain> lValues;
1652 std::vector<spv::Id> rValues;
1653 for (int a = 0; a < (int)glslangArgs.size(); ++a) {
1654 // build l-value
1655 builder.clearAccessChain();
1656 glslangArgs[a]->traverse(this);
1657 // keep outputs as l-values, evaluate input-only as r-values
1658 if (qualifiers[a] != glslang::EvqConstReadOnly) {
1659 // save l-value
1660 lValues.push_back(builder.getAccessChain());
1661 } else {
1662 // process r-value
1663 rValues.push_back(builder.accessChainLoad(TranslatePrecisionDecoration(glslangArgs[a]->getAsTyped()->getType())));
1664 }
1665 }
1666
1667 // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
1668 // copy the original into that space.
1669 //
1670 // Also, build up the list of actual arguments to pass in for the call
1671 int lValueCount = 0;
1672 int rValueCount = 0;
1673 std::vector<spv::Id> spvArgs;
1674 for (int a = 0; a < (int)glslangArgs.size(); ++a) {
1675 spv::Id arg;
1676 if (qualifiers[a] != glslang::EvqConstReadOnly) {
1677 // need space to hold the copy
1678 const glslang::TType& paramType = glslangArgs[a]->getAsTyped()->getType();
1679 arg = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(paramType), "param");
1680 if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
1681 // need to copy the input into output space
1682 builder.setAccessChain(lValues[lValueCount]);
1683 spv::Id copy = builder.accessChainLoad(spv::NoPrecision); // TODO: get precision
1684 builder.createStore(copy, arg);
1685 }
1686 ++lValueCount;
1687 } else {
1688 arg = rValues[rValueCount];
1689 ++rValueCount;
1690 }
1691 spvArgs.push_back(arg);
1692 }
1693
1694 // 3. Make the call.
1695 spv::Id result = builder.createFunctionCall(function, spvArgs);
1696
1697 // 4. Copy back out an "out" arguments.
1698 lValueCount = 0;
1699 for (int a = 0; a < (int)glslangArgs.size(); ++a) {
1700 if (qualifiers[a] != glslang::EvqConstReadOnly) {
1701 if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
1702 spv::Id copy = builder.createLoad(spvArgs[a]);
1703 builder.setAccessChain(lValues[lValueCount]);
1704 builder.accessChainStore(copy);
1705 }
1706 ++lValueCount;
1707 }
1708 }
1709
1710 return result;
1711}
1712
1713// Translate AST operation to SPV operation, already having SPV-based operands/types.
1714spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv::Decoration precision,
1715 spv::Id typeId, spv::Id left, spv::Id right,
1716 glslang::TBasicType typeProxy, bool reduceComparison)
1717{
1718 bool isUnsigned = typeProxy == glslang::EbtUint;
1719 bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
1720
1721 spv::Op binOp = spv::OpNop;
John Kessenichec43d0a2015-07-04 17:17:31 -06001722 bool needMatchingVectors = true; // for non-matrix ops, would a scalar need to smear to match a vector?
John Kessenich140f3df2015-06-26 16:58:36 -06001723 bool comparison = false;
1724
1725 switch (op) {
1726 case glslang::EOpAdd:
1727 case glslang::EOpAddAssign:
1728 if (isFloat)
1729 binOp = spv::OpFAdd;
1730 else
1731 binOp = spv::OpIAdd;
1732 break;
1733 case glslang::EOpSub:
1734 case glslang::EOpSubAssign:
1735 if (isFloat)
1736 binOp = spv::OpFSub;
1737 else
1738 binOp = spv::OpISub;
1739 break;
1740 case glslang::EOpMul:
1741 case glslang::EOpMulAssign:
1742 if (isFloat)
1743 binOp = spv::OpFMul;
1744 else
1745 binOp = spv::OpIMul;
1746 break;
1747 case glslang::EOpVectorTimesScalar:
1748 case glslang::EOpVectorTimesScalarAssign:
John Kessenichec43d0a2015-07-04 17:17:31 -06001749 if (isFloat) {
1750 if (builder.isVector(right))
1751 std::swap(left, right);
1752 assert(builder.isScalar(right));
1753 needMatchingVectors = false;
1754 binOp = spv::OpVectorTimesScalar;
1755 } else
1756 binOp = spv::OpIMul;
John Kessenich140f3df2015-06-26 16:58:36 -06001757 break;
1758 case glslang::EOpVectorTimesMatrix:
1759 case glslang::EOpVectorTimesMatrixAssign:
1760 assert(builder.isVector(left));
1761 assert(builder.isMatrix(right));
1762 binOp = spv::OpVectorTimesMatrix;
1763 break;
1764 case glslang::EOpMatrixTimesVector:
1765 assert(builder.isMatrix(left));
1766 assert(builder.isVector(right));
1767 binOp = spv::OpMatrixTimesVector;
1768 break;
1769 case glslang::EOpMatrixTimesScalar:
1770 case glslang::EOpMatrixTimesScalarAssign:
1771 if (builder.isMatrix(right))
1772 std::swap(left, right);
1773 assert(builder.isScalar(right));
1774 binOp = spv::OpMatrixTimesScalar;
1775 break;
1776 case glslang::EOpMatrixTimesMatrix:
1777 case glslang::EOpMatrixTimesMatrixAssign:
1778 assert(builder.isMatrix(left));
1779 assert(builder.isMatrix(right));
1780 binOp = spv::OpMatrixTimesMatrix;
1781 break;
1782 case glslang::EOpOuterProduct:
1783 binOp = spv::OpOuterProduct;
John Kessenichec43d0a2015-07-04 17:17:31 -06001784 needMatchingVectors = false;
John Kessenich140f3df2015-06-26 16:58:36 -06001785 break;
1786
1787 case glslang::EOpDiv:
1788 case glslang::EOpDivAssign:
1789 if (isFloat)
1790 binOp = spv::OpFDiv;
1791 else if (isUnsigned)
1792 binOp = spv::OpUDiv;
1793 else
1794 binOp = spv::OpSDiv;
1795 break;
1796 case glslang::EOpMod:
1797 case glslang::EOpModAssign:
1798 if (isFloat)
1799 binOp = spv::OpFMod;
1800 else if (isUnsigned)
1801 binOp = spv::OpUMod;
1802 else
1803 binOp = spv::OpSMod;
1804 break;
1805 case glslang::EOpRightShift:
1806 case glslang::EOpRightShiftAssign:
1807 if (isUnsigned)
1808 binOp = spv::OpShiftRightLogical;
1809 else
1810 binOp = spv::OpShiftRightArithmetic;
1811 break;
1812 case glslang::EOpLeftShift:
1813 case glslang::EOpLeftShiftAssign:
1814 binOp = spv::OpShiftLeftLogical;
1815 break;
1816 case glslang::EOpAnd:
1817 case glslang::EOpAndAssign:
1818 binOp = spv::OpBitwiseAnd;
1819 break;
1820 case glslang::EOpLogicalAnd:
John Kessenichec43d0a2015-07-04 17:17:31 -06001821 needMatchingVectors = false;
John Kessenich140f3df2015-06-26 16:58:36 -06001822 binOp = spv::OpLogicalAnd;
1823 break;
1824 case glslang::EOpInclusiveOr:
1825 case glslang::EOpInclusiveOrAssign:
1826 binOp = spv::OpBitwiseOr;
1827 break;
1828 case glslang::EOpLogicalOr:
John Kessenichec43d0a2015-07-04 17:17:31 -06001829 needMatchingVectors = false;
John Kessenich140f3df2015-06-26 16:58:36 -06001830 binOp = spv::OpLogicalOr;
1831 break;
1832 case glslang::EOpExclusiveOr:
1833 case glslang::EOpExclusiveOrAssign:
1834 binOp = spv::OpBitwiseXor;
1835 break;
1836 case glslang::EOpLogicalXor:
John Kessenichec43d0a2015-07-04 17:17:31 -06001837 needMatchingVectors = false;
John Kessenich140f3df2015-06-26 16:58:36 -06001838 binOp = spv::OpLogicalXor;
1839 break;
1840
1841 case glslang::EOpLessThan:
1842 case glslang::EOpGreaterThan:
1843 case glslang::EOpLessThanEqual:
1844 case glslang::EOpGreaterThanEqual:
1845 case glslang::EOpEqual:
1846 case glslang::EOpNotEqual:
1847 case glslang::EOpVectorEqual:
1848 case glslang::EOpVectorNotEqual:
1849 comparison = true;
1850 break;
1851 default:
1852 break;
1853 }
1854
1855 if (binOp != spv::OpNop) {
1856 if (builder.isMatrix(left) || builder.isMatrix(right)) {
1857 switch (binOp) {
1858 case spv::OpMatrixTimesScalar:
1859 case spv::OpVectorTimesMatrix:
1860 case spv::OpMatrixTimesVector:
1861 case spv::OpMatrixTimesMatrix:
1862 break;
1863 case spv::OpFDiv:
1864 // turn it into a multiply...
1865 assert(builder.isMatrix(left) && builder.isScalar(right));
1866 right = builder.createBinOp(spv::OpFDiv, builder.getTypeId(right), builder.makeFloatConstant(1.0F), right);
1867 binOp = spv::OpFMul;
1868 break;
1869 default:
1870 spv::MissingFunctionality("binary operation on matrix");
1871 break;
1872 }
1873
1874 spv::Id id = builder.createBinOp(binOp, typeId, left, right);
1875 builder.setPrecision(id, precision);
1876
1877 return id;
1878 }
1879
1880 // No matrix involved; make both operands be the same number of components, if needed
John Kessenichec43d0a2015-07-04 17:17:31 -06001881 if (needMatchingVectors)
John Kessenich140f3df2015-06-26 16:58:36 -06001882 builder.promoteScalar(precision, left, right);
1883
1884 spv::Id id = builder.createBinOp(binOp, typeId, left, right);
1885 builder.setPrecision(id, precision);
1886
1887 return id;
1888 }
1889
1890 if (! comparison)
1891 return 0;
1892
1893 // Comparison instructions
1894
1895 if (reduceComparison && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
1896 assert(op == glslang::EOpEqual || op == glslang::EOpNotEqual);
1897
1898 return builder.createCompare(precision, left, right, op == glslang::EOpEqual);
1899 }
1900
1901 switch (op) {
1902 case glslang::EOpLessThan:
1903 if (isFloat)
1904 binOp = spv::OpFOrdLessThan;
1905 else if (isUnsigned)
1906 binOp = spv::OpULessThan;
1907 else
1908 binOp = spv::OpSLessThan;
1909 break;
1910 case glslang::EOpGreaterThan:
1911 if (isFloat)
1912 binOp = spv::OpFOrdGreaterThan;
1913 else if (isUnsigned)
1914 binOp = spv::OpUGreaterThan;
1915 else
1916 binOp = spv::OpSGreaterThan;
1917 break;
1918 case glslang::EOpLessThanEqual:
1919 if (isFloat)
1920 binOp = spv::OpFOrdLessThanEqual;
1921 else if (isUnsigned)
1922 binOp = spv::OpULessThanEqual;
1923 else
1924 binOp = spv::OpSLessThanEqual;
1925 break;
1926 case glslang::EOpGreaterThanEqual:
1927 if (isFloat)
1928 binOp = spv::OpFOrdGreaterThanEqual;
1929 else if (isUnsigned)
1930 binOp = spv::OpUGreaterThanEqual;
1931 else
1932 binOp = spv::OpSGreaterThanEqual;
1933 break;
1934 case glslang::EOpEqual:
1935 case glslang::EOpVectorEqual:
1936 if (isFloat)
1937 binOp = spv::OpFOrdEqual;
1938 else
1939 binOp = spv::OpIEqual;
1940 break;
1941 case glslang::EOpNotEqual:
1942 case glslang::EOpVectorNotEqual:
1943 if (isFloat)
1944 binOp = spv::OpFOrdNotEqual;
1945 else
1946 binOp = spv::OpINotEqual;
1947 break;
1948 default:
1949 break;
1950 }
1951
1952 if (binOp != spv::OpNop) {
1953 spv::Id id = builder.createBinOp(binOp, typeId, left, right);
1954 builder.setPrecision(id, precision);
1955
1956 return id;
1957 }
1958
1959 return 0;
1960}
1961
1962spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, spv::Id operand, bool isFloat)
1963{
1964 spv::Op unaryOp = spv::OpNop;
1965 int libCall = -1;
1966
1967 switch (op) {
1968 case glslang::EOpNegative:
1969 if (isFloat)
1970 unaryOp = spv::OpFNegate;
1971 else
1972 unaryOp = spv::OpSNegate;
1973 break;
1974
1975 case glslang::EOpLogicalNot:
1976 case glslang::EOpVectorLogicalNot:
1977 case glslang::EOpBitwiseNot:
1978 unaryOp = spv::OpNot;
1979 break;
1980
1981 case glslang::EOpDeterminant:
1982 libCall = GLSL_STD_450::Determinant;
1983 break;
1984 case glslang::EOpMatrixInverse:
1985 libCall = GLSL_STD_450::MatrixInverse;
1986 break;
1987 case glslang::EOpTranspose:
1988 unaryOp = spv::OpTranspose;
1989 break;
1990
1991 case glslang::EOpRadians:
1992 libCall = GLSL_STD_450::Radians;
1993 break;
1994 case glslang::EOpDegrees:
1995 libCall = GLSL_STD_450::Degrees;
1996 break;
1997 case glslang::EOpSin:
1998 libCall = GLSL_STD_450::Sin;
1999 break;
2000 case glslang::EOpCos:
2001 libCall = GLSL_STD_450::Cos;
2002 break;
2003 case glslang::EOpTan:
2004 libCall = GLSL_STD_450::Tan;
2005 break;
2006 case glslang::EOpAcos:
2007 libCall = GLSL_STD_450::Acos;
2008 break;
2009 case glslang::EOpAsin:
2010 libCall = GLSL_STD_450::Asin;
2011 break;
2012 case glslang::EOpAtan:
2013 libCall = GLSL_STD_450::Atan;
2014 break;
2015
2016 case glslang::EOpAcosh:
2017 libCall = GLSL_STD_450::Acosh;
2018 break;
2019 case glslang::EOpAsinh:
2020 libCall = GLSL_STD_450::Asinh;
2021 break;
2022 case glslang::EOpAtanh:
2023 libCall = GLSL_STD_450::Atanh;
2024 break;
2025 case glslang::EOpTanh:
2026 libCall = GLSL_STD_450::Tanh;
2027 break;
2028 case glslang::EOpCosh:
2029 libCall = GLSL_STD_450::Cosh;
2030 break;
2031 case glslang::EOpSinh:
2032 libCall = GLSL_STD_450::Sinh;
2033 break;
2034
2035 case glslang::EOpLength:
2036 libCall = GLSL_STD_450::Length;
2037 break;
2038 case glslang::EOpNormalize:
2039 libCall = GLSL_STD_450::Normalize;
2040 break;
2041
2042 case glslang::EOpExp:
2043 libCall = GLSL_STD_450::Exp;
2044 break;
2045 case glslang::EOpLog:
2046 libCall = GLSL_STD_450::Log;
2047 break;
2048 case glslang::EOpExp2:
2049 libCall = GLSL_STD_450::Exp2;
2050 break;
2051 case glslang::EOpLog2:
2052 libCall = GLSL_STD_450::Log2;
2053 break;
2054 case glslang::EOpSqrt:
2055 libCall = GLSL_STD_450::Sqrt;
2056 break;
2057 case glslang::EOpInverseSqrt:
2058 libCall = GLSL_STD_450::InverseSqrt;
2059 break;
2060
2061 case glslang::EOpFloor:
2062 libCall = GLSL_STD_450::Floor;
2063 break;
2064 case glslang::EOpTrunc:
2065 libCall = GLSL_STD_450::Trunc;
2066 break;
2067 case glslang::EOpRound:
2068 libCall = GLSL_STD_450::Round;
2069 break;
2070 case glslang::EOpRoundEven:
2071 libCall = GLSL_STD_450::RoundEven;
2072 break;
2073 case glslang::EOpCeil:
2074 libCall = GLSL_STD_450::Ceil;
2075 break;
2076 case glslang::EOpFract:
2077 libCall = GLSL_STD_450::Fract;
2078 break;
2079
2080 case glslang::EOpIsNan:
2081 unaryOp = spv::OpIsNan;
2082 break;
2083 case glslang::EOpIsInf:
2084 unaryOp = spv::OpIsInf;
2085 break;
2086
2087 case glslang::EOpFloatBitsToInt:
2088 libCall = GLSL_STD_450::FloatBitsToInt;
2089 break;
2090 case glslang::EOpFloatBitsToUint:
2091 libCall = GLSL_STD_450::FloatBitsToUint;
2092 break;
2093 case glslang::EOpIntBitsToFloat:
2094 libCall = GLSL_STD_450::IntBitsToFloat;
2095 break;
2096 case glslang::EOpUintBitsToFloat:
2097 libCall = GLSL_STD_450::UintBitsToFloat;
2098 break;
2099 case glslang::EOpPackSnorm2x16:
2100 libCall = GLSL_STD_450::PackSnorm2x16;
2101 break;
2102 case glslang::EOpUnpackSnorm2x16:
2103 libCall = GLSL_STD_450::UnpackSnorm2x16;
2104 break;
2105 case glslang::EOpPackUnorm2x16:
2106 libCall = GLSL_STD_450::PackUnorm2x16;
2107 break;
2108 case glslang::EOpUnpackUnorm2x16:
2109 libCall = GLSL_STD_450::UnpackUnorm2x16;
2110 break;
2111 case glslang::EOpPackHalf2x16:
2112 libCall = GLSL_STD_450::PackHalf2x16;
2113 break;
2114 case glslang::EOpUnpackHalf2x16:
2115 libCall = GLSL_STD_450::UnpackHalf2x16;
2116 break;
2117
2118 case glslang::EOpDPdx:
2119 unaryOp = spv::OpDPdx;
2120 break;
2121 case glslang::EOpDPdy:
2122 unaryOp = spv::OpDPdy;
2123 break;
2124 case glslang::EOpFwidth:
2125 unaryOp = spv::OpFwidth;
2126 break;
2127 case glslang::EOpDPdxFine:
2128 unaryOp = spv::OpDPdxFine;
2129 break;
2130 case glslang::EOpDPdyFine:
2131 unaryOp = spv::OpDPdyFine;
2132 break;
2133 case glslang::EOpFwidthFine:
2134 unaryOp = spv::OpFwidthFine;
2135 break;
2136 case glslang::EOpDPdxCoarse:
2137 unaryOp = spv::OpDPdxCoarse;
2138 break;
2139 case glslang::EOpDPdyCoarse:
2140 unaryOp = spv::OpDPdyCoarse;
2141 break;
2142 case glslang::EOpFwidthCoarse:
2143 unaryOp = spv::OpFwidthCoarse;
2144 break;
2145
2146 case glslang::EOpAny:
2147 unaryOp = spv::OpAny;
2148 break;
2149 case glslang::EOpAll:
2150 unaryOp = spv::OpAll;
2151 break;
2152
2153 case glslang::EOpAbs:
2154 libCall = GLSL_STD_450::Abs;
2155 break;
2156 case glslang::EOpSign:
2157 libCall = GLSL_STD_450::Sign;
2158 break;
2159
2160 default:
2161 return 0;
2162 }
2163
2164 spv::Id id;
2165 if (libCall >= 0) {
2166 std::vector<spv::Id> args;
2167 args.push_back(operand);
2168 id = builder.createBuiltinCall(precision, typeId, stdBuiltins, libCall, args);
2169 } else
2170 id = builder.createUnaryOp(unaryOp, typeId, operand);
2171
2172 builder.setPrecision(id, precision);
2173
2174 return id;
2175}
2176
2177spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Decoration precision, spv::Id destType, spv::Id operand)
2178{
2179 spv::Op convOp = spv::OpNop;
2180 spv::Id zero = 0;
2181 spv::Id one = 0;
2182
2183 int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0;
2184
2185 switch (op) {
2186 case glslang::EOpConvIntToBool:
2187 case glslang::EOpConvUintToBool:
2188 zero = builder.makeUintConstant(0);
2189 zero = makeSmearedConstant(zero, vectorSize);
2190 return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
2191
2192 case glslang::EOpConvFloatToBool:
2193 zero = builder.makeFloatConstant(0.0F);
2194 zero = makeSmearedConstant(zero, vectorSize);
2195 return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
2196
2197 case glslang::EOpConvDoubleToBool:
2198 zero = builder.makeDoubleConstant(0.0);
2199 zero = makeSmearedConstant(zero, vectorSize);
2200 return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
2201
2202 case glslang::EOpConvBoolToFloat:
2203 convOp = spv::OpSelect;
2204 zero = builder.makeFloatConstant(0.0);
2205 one = builder.makeFloatConstant(1.0);
2206 break;
2207 case glslang::EOpConvBoolToDouble:
2208 convOp = spv::OpSelect;
2209 zero = builder.makeDoubleConstant(0.0);
2210 one = builder.makeDoubleConstant(1.0);
2211 break;
2212 case glslang::EOpConvBoolToInt:
2213 zero = builder.makeIntConstant(0);
2214 one = builder.makeIntConstant(1);
2215 convOp = spv::OpSelect;
2216 break;
2217 case glslang::EOpConvBoolToUint:
2218 zero = builder.makeUintConstant(0);
2219 one = builder.makeUintConstant(1);
2220 convOp = spv::OpSelect;
2221 break;
2222
2223 case glslang::EOpConvIntToFloat:
2224 case glslang::EOpConvIntToDouble:
2225 convOp = spv::OpConvertSToF;
2226 break;
2227
2228 case glslang::EOpConvUintToFloat:
2229 case glslang::EOpConvUintToDouble:
2230 convOp = spv::OpConvertUToF;
2231 break;
2232
2233 case glslang::EOpConvDoubleToFloat:
2234 case glslang::EOpConvFloatToDouble:
2235 convOp = spv::OpFConvert;
2236 break;
2237
2238 case glslang::EOpConvFloatToInt:
2239 case glslang::EOpConvDoubleToInt:
2240 convOp = spv::OpConvertFToS;
2241 break;
2242
2243 case glslang::EOpConvUintToInt:
2244 case glslang::EOpConvIntToUint:
2245 convOp = spv::OpBitcast;
2246 break;
2247
2248 case glslang::EOpConvFloatToUint:
2249 case glslang::EOpConvDoubleToUint:
2250 convOp = spv::OpConvertFToU;
2251 break;
2252 default:
2253 break;
2254 }
2255
2256 spv::Id result = 0;
2257 if (convOp == spv::OpNop)
2258 return result;
2259
2260 if (convOp == spv::OpSelect) {
2261 zero = makeSmearedConstant(zero, vectorSize);
2262 one = makeSmearedConstant(one, vectorSize);
2263 result = builder.createTriOp(convOp, destType, operand, one, zero);
2264 } else
2265 result = builder.createUnaryOp(convOp, destType, operand);
2266
2267 builder.setPrecision(result, precision);
2268
2269 return result;
2270}
2271
2272spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
2273{
2274 if (vectorSize == 0)
2275 return constant;
2276
2277 spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize);
2278 std::vector<spv::Id> components;
2279 for (int c = 0; c < vectorSize; ++c)
2280 components.push_back(constant);
2281 return builder.makeCompositeConstant(vectorTypeId, components);
2282}
2283
John Kessenich426394d2015-07-23 10:22:48 -06002284// For glslang ops that map to SPV atomic opCodes
2285spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands)
2286{
2287 spv::Op opCode = spv::OpNop;
2288
2289 switch (op) {
2290 case glslang::EOpAtomicAdd:
2291 opCode = spv::OpAtomicIAdd;
2292 break;
2293 case glslang::EOpAtomicMin:
2294 opCode = spv::OpAtomicIMin;
2295 break;
2296 case glslang::EOpAtomicMax:
2297 opCode = spv::OpAtomicIMax;
2298 break;
2299 case glslang::EOpAtomicAnd:
2300 opCode = spv::OpAtomicAnd;
2301 break;
2302 case glslang::EOpAtomicOr:
2303 opCode = spv::OpAtomicOr;
2304 break;
2305 case glslang::EOpAtomicXor:
2306 opCode = spv::OpAtomicXor;
2307 break;
2308 case glslang::EOpAtomicExchange:
2309 opCode = spv::OpAtomicExchange;
2310 break;
2311 case glslang::EOpAtomicCompSwap:
2312 opCode = spv::OpAtomicCompareExchange;
2313 break;
2314 case glslang::EOpAtomicCounterIncrement:
2315 opCode = spv::OpAtomicIIncrement;
2316 break;
2317 case glslang::EOpAtomicCounterDecrement:
2318 opCode = spv::OpAtomicIDecrement;
2319 break;
2320 case glslang::EOpAtomicCounter:
2321 opCode = spv::OpAtomicLoad;
2322 break;
2323 default:
2324 spv::MissingFunctionality("missing nested atomic");
2325 break;
2326 }
2327
2328 // Sort out the operands
2329 // - mapping from glslang -> SPV
2330 // - there are extra SPV operands with no glslang source
2331 std::vector<spv::Id> spvAtomicOperands; // hold the spv operands
2332 auto opIt = operands.begin(); // walk the glslang operands
2333 spvAtomicOperands.push_back(*(opIt++));
2334 spvAtomicOperands.push_back(spv::ExecutionScopeDevice); // TBD: what is the correct scope?
2335 spvAtomicOperands.push_back( spv::MemorySemanticsMaskNone); // TBD: what are the correct memory semantics?
2336
2337 // Add the rest of the operands, skipping the first one, which was dealt with above.
2338 // For some ops, there are none, for some 1, for compare-exchange, 2.
2339 for (; opIt != operands.end(); ++opIt)
2340 spvAtomicOperands.push_back(*opIt);
2341
2342 return builder.createOp(opCode, typeId, spvAtomicOperands);
2343}
2344
John Kessenich140f3df2015-06-26 16:58:36 -06002345spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands)
2346{
2347 spv::Op opCode = spv::OpNop;
2348 int libCall = -1;
2349
2350 switch (op) {
2351 case glslang::EOpMin:
2352 libCall = GLSL_STD_450::Min;
2353 break;
2354 case glslang::EOpModf:
2355 libCall = GLSL_STD_450::Modf;
2356 break;
2357 case glslang::EOpMax:
2358 libCall = GLSL_STD_450::Max;
2359 break;
2360 case glslang::EOpPow:
2361 libCall = GLSL_STD_450::Pow;
2362 break;
2363 case glslang::EOpDot:
2364 opCode = spv::OpDot;
2365 break;
2366 case glslang::EOpAtan:
2367 libCall = GLSL_STD_450::Atan2;
2368 break;
2369
2370 case glslang::EOpClamp:
2371 libCall = GLSL_STD_450::Clamp;
2372 break;
2373 case glslang::EOpMix:
2374 libCall = GLSL_STD_450::Mix;
2375 break;
2376 case glslang::EOpStep:
2377 libCall = GLSL_STD_450::Step;
2378 break;
2379 case glslang::EOpSmoothStep:
2380 libCall = GLSL_STD_450::SmoothStep;
2381 break;
2382
2383 case glslang::EOpDistance:
2384 libCall = GLSL_STD_450::Distance;
2385 break;
2386 case glslang::EOpCross:
2387 libCall = GLSL_STD_450::Cross;
2388 break;
2389 case glslang::EOpFaceForward:
2390 libCall = GLSL_STD_450::FaceForward;
2391 break;
2392 case glslang::EOpReflect:
2393 libCall = GLSL_STD_450::Reflect;
2394 break;
2395 case glslang::EOpRefract:
2396 libCall = GLSL_STD_450::Refract;
2397 break;
John Kessenich426394d2015-07-23 10:22:48 -06002398
John Kessenich140f3df2015-06-26 16:58:36 -06002399 default:
2400 return 0;
2401 }
2402
2403 spv::Id id = 0;
2404 if (libCall >= 0)
2405 id = builder.createBuiltinCall(precision, typeId, stdBuiltins, libCall, operands);
2406 else {
2407 switch (operands.size()) {
2408 case 0:
2409 // should all be handled by visitAggregate and createNoArgOperation
2410 assert(0);
2411 return 0;
2412 case 1:
2413 // should all be handled by createUnaryOperation
2414 assert(0);
2415 return 0;
2416 case 2:
2417 id = builder.createBinOp(opCode, typeId, operands[0], operands[1]);
2418 break;
2419 case 3:
John Kessenich426394d2015-07-23 10:22:48 -06002420 id = builder.createTriOp(opCode, typeId, operands[0], operands[1], operands[2]);
John Kessenich140f3df2015-06-26 16:58:36 -06002421 break;
2422 default:
2423 // These do not exist yet
2424 assert(0 && "operation with more than 3 operands");
2425 break;
2426 }
2427 }
2428
2429 builder.setPrecision(id, precision);
2430
2431 return id;
2432}
2433
2434// Intrinsics with no arguments, no return value, and no precision.
2435spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op)
2436{
2437 // TODO: get the barrier operands correct
2438
2439 switch (op) {
2440 case glslang::EOpEmitVertex:
2441 builder.createNoResultOp(spv::OpEmitVertex);
2442 return 0;
2443 case glslang::EOpEndPrimitive:
2444 builder.createNoResultOp(spv::OpEndPrimitive);
2445 return 0;
2446 case glslang::EOpBarrier:
2447 builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsAllMemory);
2448 builder.createControlBarrier(spv::ExecutionScopeDevice);
2449 return 0;
2450 case glslang::EOpMemoryBarrier:
2451 builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsAllMemory);
2452 return 0;
2453 case glslang::EOpMemoryBarrierAtomicCounter:
2454 builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsAtomicCounterMemoryMask);
2455 return 0;
2456 case glslang::EOpMemoryBarrierBuffer:
2457 builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsUniformMemoryMask);
2458 return 0;
2459 case glslang::EOpMemoryBarrierImage:
2460 builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsImageMemoryMask);
2461 return 0;
2462 case glslang::EOpMemoryBarrierShared:
2463 builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsWorkgroupLocalMemoryMask);
2464 return 0;
2465 case glslang::EOpGroupMemoryBarrier:
2466 builder.createMemoryBarrier(spv::ExecutionScopeDevice, spv::MemorySemanticsWorkgroupGlobalMemoryMask);
2467 return 0;
2468 default:
2469 spv::MissingFunctionality("operation with no arguments");
2470 return 0;
2471 }
2472}
2473
2474spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
2475{
John Kessenich2f273362015-07-18 22:34:27 -06002476 auto iter = symbolValues.find(symbol->getId());
John Kessenich140f3df2015-06-26 16:58:36 -06002477 spv::Id id;
2478 if (symbolValues.end() != iter) {
2479 id = iter->second;
2480 return id;
2481 }
2482
2483 // it was not found, create it
2484 id = createSpvVariable(symbol);
2485 symbolValues[symbol->getId()] = id;
2486
2487 if (! symbol->getType().isStruct()) {
2488 addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
2489 addDecoration(id, TranslateInterpolationDecoration(symbol->getType()));
2490 if (symbol->getQualifier().hasLocation())
2491 builder.addDecoration(id, spv::DecorationLocation, symbol->getQualifier().layoutLocation);
2492 if (symbol->getQualifier().hasIndex())
2493 builder.addDecoration(id, spv::DecorationIndex, symbol->getQualifier().layoutIndex);
2494 if (symbol->getQualifier().hasComponent())
2495 builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
2496 if (glslangIntermediate->getXfbMode()) {
2497 if (symbol->getQualifier().hasXfbStride())
2498 builder.addDecoration(id, spv::DecorationStride, symbol->getQualifier().layoutXfbStride);
2499 if (symbol->getQualifier().hasXfbBuffer())
2500 builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
2501 if (symbol->getQualifier().hasXfbOffset())
2502 builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutXfbOffset);
2503 }
2504 }
2505
2506 addDecoration(id, TranslateInvariantDecoration(symbol->getType()));
2507 if (symbol->getQualifier().hasStream())
2508 builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
2509 if (symbol->getQualifier().hasSet())
2510 builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
2511 if (symbol->getQualifier().hasBinding())
2512 builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
2513 if (glslangIntermediate->getXfbMode()) {
2514 if (symbol->getQualifier().hasXfbStride())
2515 builder.addDecoration(id, spv::DecorationStride, symbol->getQualifier().layoutXfbStride);
2516 if (symbol->getQualifier().hasXfbBuffer())
2517 builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
2518 }
2519
2520 // built-in variable decorations
2521 int builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn);
2522 if (builtIn != spv::BadValue)
2523 builder.addDecoration(id, spv::DecorationBuiltIn, builtIn);
2524
2525 if (linkageOnly)
2526 builder.addDecoration(id, spv::DecorationNoStaticUse);
2527
2528 return id;
2529}
2530
2531void TGlslangToSpvTraverser::addDecoration(spv::Id id, spv::Decoration dec)
2532{
2533 if (dec != spv::BadValue)
2534 builder.addDecoration(id, dec);
2535}
2536
2537void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec)
2538{
2539 if (dec != spv::BadValue)
2540 builder.addMemberDecoration(id, (unsigned)member, dec);
2541}
2542
2543// Use 'consts' as the flattened glslang source of scalar constants to recursively
2544// build the aggregate SPIR-V constant.
2545//
2546// If there are not enough elements present in 'consts', 0 will be substituted;
2547// an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
2548//
2549spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TType& glslangType, const glslang::TConstUnionArray& consts, int& nextConst)
2550{
2551 // vector of constants for SPIR-V
2552 std::vector<spv::Id> spvConsts;
2553
2554 // Type is used for struct and array constants
2555 spv::Id typeId = convertGlslangToSpvType(glslangType);
2556
2557 if (glslangType.isArray()) {
2558 glslang::TType elementType;
John Kesseniche0603a42015-07-06 19:08:03 -06002559 elementType.deepCopy(glslangType);
John Kessenich140f3df2015-06-26 16:58:36 -06002560 elementType.dereference();
2561 for (int i = 0; i < glslangType.getArraySize(); ++i)
2562 spvConsts.push_back(createSpvConstant(elementType, consts, nextConst));
2563 } else if (glslangType.isMatrix()) {
2564 glslang::TType vectorType;
2565 vectorType.shallowCopy(glslangType);
2566 vectorType.dereference();
2567 for (int col = 0; col < glslangType.getMatrixCols(); ++col)
2568 spvConsts.push_back(createSpvConstant(vectorType, consts, nextConst));
2569 } else if (glslangType.getStruct()) {
2570 glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
2571 for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
2572 spvConsts.push_back(createSpvConstant(*iter->type, consts, nextConst));
2573 } else if (glslangType.isVector()) {
2574 for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
2575 bool zero = nextConst >= consts.size();
2576 switch (glslangType.getBasicType()) {
2577 case glslang::EbtInt:
2578 spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst()));
2579 break;
2580 case glslang::EbtUint:
2581 spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst()));
2582 break;
2583 case glslang::EbtFloat:
2584 spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
2585 break;
2586 case glslang::EbtDouble:
2587 spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst()));
2588 break;
2589 case glslang::EbtBool:
2590 spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst()));
2591 break;
2592 default:
2593 spv::MissingFunctionality("constant vector type");
2594 break;
2595 }
2596 ++nextConst;
2597 }
2598 } else {
2599 // we have a non-aggregate (scalar) constant
2600 bool zero = nextConst >= consts.size();
2601 spv::Id scalar = 0;
2602 switch (glslangType.getBasicType()) {
2603 case glslang::EbtInt:
2604 scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst());
2605 break;
2606 case glslang::EbtUint:
2607 scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst());
2608 break;
2609 case glslang::EbtFloat:
2610 scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst());
2611 break;
2612 case glslang::EbtDouble:
2613 scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst());
2614 break;
2615 case glslang::EbtBool:
2616 scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst());
2617 break;
2618 default:
2619 spv::MissingFunctionality("constant scalar type");
2620 break;
2621 }
2622 ++nextConst;
2623 return scalar;
2624 }
2625
2626 return builder.makeCompositeConstant(typeId, spvConsts);
2627}
2628
2629}; // end anonymous namespace
2630
2631namespace glslang {
2632
John Kessenich68d78fd2015-07-12 19:28:10 -06002633void GetSpirvVersion(std::string& version)
2634{
John Kessenich9e55f632015-07-15 10:03:39 -06002635 const int bufSize = 100;
John Kessenichf98ee232015-07-12 19:39:51 -06002636 char buf[bufSize];
John Kessenich9e55f632015-07-15 10:03:39 -06002637 snprintf(buf, bufSize, "%d, Revision %d", spv::Version, spv::Revision);
John Kessenich68d78fd2015-07-12 19:28:10 -06002638 version = buf;
2639}
2640
John Kessenich140f3df2015-06-26 16:58:36 -06002641// Write SPIR-V out to a binary file
2642void OutputSpv(const std::vector<unsigned int>& spirv, const char* baseName)
2643{
2644 std::ofstream out;
John Kessenich68d78fd2015-07-12 19:28:10 -06002645 out.open(baseName, std::ios::binary | std::ios::out);
John Kessenich140f3df2015-06-26 16:58:36 -06002646 for (int i = 0; i < (int)spirv.size(); ++i) {
2647 unsigned int word = spirv[i];
2648 out.write((const char*)&word, 4);
2649 }
2650 out.close();
2651}
2652
2653//
2654// Set up the glslang traversal
2655//
2656void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv)
2657{
2658 TIntermNode* root = intermediate.getTreeRoot();
2659
2660 if (root == 0)
2661 return;
2662
2663 glslang::GetThreadPoolAllocator().push();
2664
2665 TGlslangToSpvTraverser it(&intermediate);
2666
2667 root->traverse(&it);
2668
2669 it.dumpSpv(spirv);
2670
2671 glslang::GetThreadPoolAllocator().pop();
2672}
2673
2674}; // end namespace glslang