blob: 87f630e9eaf96c9eb680717f694bd96801364e2c [file] [log] [blame]
John Kessenich5134b9c2013-11-20 21:12:43 +00001300.vert
John Kessenich4586dbd2013-08-05 15:52:03 +00002ERROR: 0:8: 'varying' : Reserved word.
3ERROR: 0:8: 'varying' : no longer supported in es profile; removed in version 300
4ERROR: 0:9: 'vertex input arrays' : not supported with this profile: es
5ERROR: 0:10: '' : precision qualifier must appear as last qualifier
6ERROR: 0:11: '' : invariant qualifier must appear first
7ERROR: 0:12: '' : Auxiliary qualifiers (centroid, patch, and sample) must appear before storage and precision qualifiers
8ERROR: 0:12: '' : vertex input cannot be further qualified
9ERROR: 0:13: '' : interpolation qualifiers must appear before storage and precision qualifiers
10ERROR: 0:14: '' : in/out must appear before const
11ERROR: 0:15: '' : precision qualifier must appear as last qualifier
12ERROR: 0:16: '' : can only have one interpolation qualifier (flat, smooth, noperspective)
13ERROR: 0:17: 'sample' : Reserved word.
14ERROR: 0:17: '' : can only have one auxiliary qualifier (centroid, patch, and sample)
15ERROR: 0:18: 'uniform' : too many storage qualifiers
16ERROR: 0:56: '#error' : GL_ES is set
17ERROR: 0:62: '' : array size required
18ERROR: 0:63: '' : array size required
John Kessenich4586dbd2013-08-05 15:52:03 +000019ERROR: 0:64: '' : array size required
John Kessenich4d570902014-08-12 22:07:22 +000020ERROR: 0:65: 'implicitly-sized array in a block' : not supported with this profile: es
John Kessenich4586dbd2013-08-05 15:52:03 +000021ERROR: 0:67: '' : array size required
John Kessenich5134b9c2013-11-20 21:12:43 +000022ERROR: 0:76: 'invariant' : cannot change qualification after use
John Kessenicha4351c52013-11-11 04:21:31 +000023ERROR: 0:78: 'invariant' : can only apply to an output: invIn
24ERROR: 0:88: 'ub2' : Cannot reuse block name within the same interface: uniform
25ERROR: 0:92: 'ub2' : Cannot reuse block name within the same interface: uniform
26ERROR: 0:96: 'ub2' : Cannot reuse block name within the same interface: uniform
27ERROR: 0:104: 'ub3' : Cannot reuse block name within the same interface: uniform
John Kessenich13221d22013-12-02 18:09:08 +000028ERROR: 0:121: 'textureSize' : no matching overloaded function found
29ERROR: 0:123: 'textureSize' : no matching overloaded function found
30ERROR: 0:125: 'texture' : no matching overloaded function found
31ERROR: 0:127: 'textureProjOffset' : no matching overloaded function found
John Kessenich6ec8f282013-12-03 21:05:07 +000032ERROR: 0:132: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 2
33ERROR: 0:135: 'in' : overloaded functions must have the same parameter storage qualifiers for argument 2
John Kessenich34bd4fb2013-12-04 16:43:00 +000034ERROR: 0:146: '' : array size required
35ERROR: 0:147: '' : array size required
36ERROR: 0:148: '' : array size required
37ERROR: 0:149: 'float' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type
John Kessenich56876dc2014-02-13 19:14:33 +000038ERROR: 0:168: 'Binst' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable
39ERROR: 0:169: 'Bblock' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable
40ERROR: 0:170: 'Bfoo' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable
John Kessenich4d570902014-08-12 22:07:22 +000041ERROR: 0:173: '' : array size required
42ERROR: 40 compilation errors. No code generated.
John Kessenich5134b9c2013-11-20 21:12:43 +000043
John Kessenich4586dbd2013-08-05 15:52:03 +000044
John Kessenichb4ef9e02014-03-31 22:20:47 +000045Shader version: 300
John Kessenich4586dbd2013-08-05 15:52:03 +000046ERROR: node is still EOpNull!
470:27 Function Definition: main( (void)
480:27 Function Parameters:
490:29 Sequence
500:29 Sequence
510:29 move second child to first child (highp int)
520:29 'id' (highp int)
530:29 add (highp int)
540:29 'gl_VertexID' (gl_VertexId highp int)
550:29 'gl_InstanceID' (gl_InstanceId highp int)
560:31 Sequence
570:31 move second child to first child (highp int)
580:31 'c0' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000590:31 Constant:
600:31 64 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000610:32 Sequence
620:32 move second child to first child (highp int)
630:32 'c1' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000640:32 Constant:
650:32 128 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000660:33 Sequence
670:33 move second child to first child (highp int)
680:33 'c2' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000690:33 Constant:
700:33 16 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000710:34 Sequence
720:34 move second child to first child (highp int)
730:34 'c3' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000740:34 Constant:
750:34 15 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000760:35 Sequence
770:35 move second child to first child (highp int)
780:35 'c4' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000790:35 Constant:
800:35 32 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000810:36 Sequence
820:36 move second child to first child (highp int)
830:36 'c5' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000840:36 Constant:
John Kessenich623833f2013-12-11 18:57:40 +0000850:36 80 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000860:37 Sequence
870:37 move second child to first child (highp int)
880:37 'c6' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000890:37 Constant:
900:37 32 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000910:38 Sequence
920:38 move second child to first child (highp int)
930:38 'c7' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000940:38 Constant:
950:38 16 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000960:39 Sequence
970:39 move second child to first child (highp int)
980:39 'c8' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000990:39 Constant:
1000:39 32 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001010:40 Sequence
1020:40 move second child to first child (highp int)
1030:40 'c9' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001040:40 Constant:
1050:40 -8 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001060:41 Sequence
1070:41 move second child to first child (highp int)
1080:41 'c10' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001090:41 Constant:
1100:41 7 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001110:43 Sequence
1120:43 move second child to first child (highp 3X4 matrix of float)
1130:43 'tm' (highp 3X4 matrix of float)
1140:43 transpose (highp 3X4 matrix of float)
1150:43 'm43' (uniform highp 4X3 matrix of float)
1160:44 Sequence
1170:44 move second child to first child (highp float)
1180:44 'dm' (highp float)
1190:44 determinant (highp float)
1200:44 'm44' (uniform highp 4X4 matrix of float)
1210:45 Sequence
1220:45 move second child to first child (highp 3X3 matrix of float)
1230:45 'im' (highp 3X3 matrix of float)
1240:45 inverse (highp 3X3 matrix of float)
1250:45 'm33' (uniform highp 3X3 matrix of float)
1260:47 Sequence
1270:47 move second child to first child (highp 3X2 matrix of float)
1280:47 'op' (highp 3X2 matrix of float)
1290:47 outer product (highp 3X2 matrix of float)
1300:47 'v2' (smooth out highp 2-component vector of float)
1310:47 'v3' (in highp 3-component vector of float)
1320:49 move second child to first child (highp 4-component vector of float)
1330:49 'gl_Position' (gl_Position highp 4-component vector of float)
John Kesseniche17ef842013-10-28 19:49:16 +00001340:49 direct index (highp 4-component vector of float)
John Kessenich4586dbd2013-08-05 15:52:03 +00001350:49 'm44' (uniform highp 4X4 matrix of float)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001360:49 Constant:
1370:49 2 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001380:50 move second child to first child (highp float)
1390:50 'gl_PointSize' (gl_PointSize highp float)
1400:50 direct index (highp float)
1410:50 'v2' (smooth out highp 2-component vector of float)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001420:50 Constant:
1430:50 1 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001440:52 move second child to first child (highp 3-component vector of float)
1450:52 c: direct index for structure (highp 3-component vector of float)
John Kessenich7cbfdf42014-01-06 21:27:56 +00001460:52 's' (smooth out structure{highp 3-component vector of float c, highp float f})
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001470:52 Constant:
1480:52 0 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001490:52 'v3' (in highp 3-component vector of float)
1500:53 move second child to first child (highp float)
1510:53 f: direct index for structure (highp float)
John Kessenich7cbfdf42014-01-06 21:27:56 +00001520:53 's' (smooth out structure{highp 3-component vector of float c, highp float f})
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001530:53 Constant:
1540:53 1 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001550:53 'dm' (highp float)
1560:68 Sequence
1570:68 move second child to first child (2-element array of highp float)
1580:68 'okayA' (2-element array of highp float)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001590:68 Constant:
1600:68 3.000000
1610:68 4.000000
John Kessenich01c22af2013-11-08 07:13:18 +00001620:71 Function Definition: newVFun( (void)
1630:71 Function Parameters:
1640:73 Sequence
1650:73 move second child to first child (highp 3-component vector of float)
1660:73 'newV' (smooth out highp 3-component vector of float)
1670:73 'v3' (in highp 3-component vector of float)
John Kessenich13221d22013-12-02 18:09:08 +00001680:118 Function Definition: foo23( (void)
1690:118 Function Parameters:
1700:120 Sequence
1710:120 Sequence
1720:120 move second child to first child (highp 2-component vector of int)
1730:120 'x1' (highp 2-component vector of int)
1740:120 Function Call: textureSize(s21;i1; (highp 2-component vector of int)
1750:120 's2D' (uniform lowp sampler2D)
1760:120 Constant:
1770:120 2 (const int)
1780:121 Constant:
1790:121 0.000000
1800:122 Sequence
1810:122 move second child to first child (highp 3-component vector of int)
1820:122 'x3' (highp 3-component vector of int)
1830:122 Function Call: textureSize(sAS21;i1; (highp 3-component vector of int)
1840:122 's2DAS' (uniform lowp sampler2DArrayShadow)
1850:122 Constant:
1860:122 -1 (const int)
1870:123 Constant:
1880:123 0.000000
1890:124 Sequence
1900:124 move second child to first child (highp 4-component vector of float)
1910:124 'x4' (highp 4-component vector of float)
1920:124 Function Call: texture(s21;vf2; (highp 4-component vector of float)
1930:124 's2D' (uniform lowp sampler2D)
1940:124 'c2D' (in highp 2-component vector of float)
1950:125 Constant:
1960:125 0.000000
1970:126 Sequence
1980:126 move second child to first child (highp 4-component vector of float)
1990:126 'x5' (highp 4-component vector of float)
2000:126 Function Call: textureProjOffset(s31;vf4;vi3; (highp 4-component vector of float)
2010:126 's3D' (uniform lowp sampler3D)
2020:126 Constant:
2030:126 0.200000
2040:126 0.200000
2050:126 0.200000
2060:126 0.200000
2070:126 Constant:
2080:126 1 (const int)
2090:126 1 (const int)
2100:126 1 (const int)
2110:127 Constant:
2120:127 0.000000
2130:128 Sequence
2140:128 move second child to first child (highp float)
2150:128 'x6' (highp float)
2160:128 Function Call: textureProjGradOffset(sS21;vf4;vf2;vf2;vi2; (highp float)
2170:128 's2DS' (uniform lowp sampler2DShadow)
2180:128 'invIn' (invariant in highp 4-component vector of float)
2190:128 Constant:
2200:128 4.200000
2210:128 4.200000
2220:128 Constant:
2230:128 5.300000
2240:128 5.300000
2250:128 Constant:
2260:128 1 (const int)
2270:128 1 (const int)
John Kessenich34bd4fb2013-12-04 16:43:00 +00002280:137 Function Definition: foo2349( (void)
2290:137 Function Parameters:
2300:139 Sequence
2310:139 Sequence
2320:139 move second child to first child (3-element array of highp float)
2330:139 'x' (3-element array of highp float)
2340:139 Constant:
2350:139 1.000000
2360:139 2.000000
2370:139 3.000000
2380:140 Sequence
2390:140 move second child to first child (3-element array of highp float)
2400:140 'y' (3-element array of highp float)
2410:140 'x' (3-element array of highp float)
2420:141 Sequence
2430:141 move second child to first child (3-element array of highp float)
2440:141 'z' (3-element array of highp float)
2450:141 'x' (3-element array of highp float)
2460:143 move second child to first child (3-element array of highp float)
2470:143 'w' (3-element array of highp float)
2480:143 'y' (3-element array of highp float)
John Kessenichb88c60b2013-12-04 19:43:05 +00002490:155 Function Definition: gggf(f1; (highp int)
2500:155 Function Parameters:
2510:155 'f' (in highp float)
2520:155 Sequence
2530:155 Branch: Return with expression
2540:155 Constant:
2550:155 2 (const int)
2560:158 Function Definition: agggf(f1; (highp int)
2570:158 Function Parameters:
2580:158 'f' (in highp float)
2590:158 Sequence
2600:158 Branch: Return with expression
2610:158 Constant:
2620:158 2 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00002630:? Linker Objects
2640:? 'm43' (uniform highp 4X3 matrix of float)
2650:? 'm33' (uniform highp 3X3 matrix of float)
2660:? 'm44' (uniform highp 4X4 matrix of float)
2670:? 'v3' (in highp 3-component vector of float)
2680:? 'v2' (smooth out highp 2-component vector of float)
John Kessenich9839e242013-09-26 00:45:21 +00002690:? 'bad' (in 10-element array of highp 4-component vector of float)
John Kessenich4586dbd2013-08-05 15:52:03 +00002700:? 'badorder' (in highp 4-component vector of float)
2710:? 'badorder2' (invariant smooth out highp 4-component vector of float)
2720:? 'badorder4' (centroid in highp 4-component vector of float)
2730:? 'badorder3' (flat out highp 4-component vector of float)
2740:? 'rep' (smooth flat out highp 4-component vector of float)
2750:? 'rep2' (centroid smooth sample out highp 4-component vector of float)
2760:? 'rep3' (in highp 4-component vector of float)
John Kessenich7cbfdf42014-01-06 21:27:56 +00002770:? 's' (smooth out structure{highp 3-component vector of float c, highp float f})
John Kessenichf2d042a2014-04-02 02:27:26 +00002780:? 'badsize' (implicitly-sized array of highp float)
2790:? 'badsize2' (implicitly-sized array of highp float)
2800:? 'ubInst' (layout(column_major shared ) uniform implicitly-sized array of block{layout(column_major shared ) uniform implicitly-sized array of highp int a})
John Kessenich9839e242013-09-26 00:45:21 +00002810:? 'okayA' (2-element array of highp float)
John Kessenich01c22af2013-11-08 07:13:18 +00002820:? 'newV' (smooth out highp 3-component vector of float)
2830:? 'invIn' (in highp 4-component vector of float)
John Kessenich7cbfdf42014-01-06 21:27:56 +00002840:? 's2' (smooth out structure{highp 3-component vector of float c, highp float f})
2850:? 's3' (invariant smooth out structure{highp 3-component vector of float c, highp float f})
John Kessenich5053a392014-01-07 17:44:41 +00002860:? 'a' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp float f})
John Kessenichcf0206c2014-04-14 15:46:40 +00002870:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b23})
John Kessenich13221d22013-12-02 18:09:08 +00002880:? 's2D' (uniform lowp sampler2D)
2890:? 's3D' (uniform lowp sampler3D)
2900:? 's2DS' (uniform lowp sampler2DShadow)
2910:? 's2DAS' (uniform lowp sampler2DArrayShadow)
2920:? 'c2D' (in highp 2-component vector of float)
John Kessenich7cbfdf42014-01-06 21:27:56 +00002930:? 'ssss' (smooth out structure{highp float f})
John Kessenich56876dc2014-02-13 19:14:33 +00002940:? 'Binst' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp int a})
2950:? 'Bfoo' (highp int)
John Kessenich4586dbd2013-08-05 15:52:03 +00002960:? 'gl_VertexID' (gl_VertexId highp int)
2970:? 'gl_InstanceID' (gl_InstanceId highp int)
298
John Kessenich5134b9c2013-11-20 21:12:43 +0000299
300Linked vertex stage:
301
302
John Kessenichb4ef9e02014-03-31 22:20:47 +0000303Shader version: 300
John Kessenichcf0206c2014-04-14 15:46:40 +0000304ERROR: node is still EOpNull!
3050:27 Function Definition: main( (void)
3060:27 Function Parameters:
3070:29 Sequence
3080:29 Sequence
3090:29 move second child to first child (highp int)
3100:29 'id' (highp int)
3110:29 add (highp int)
3120:29 'gl_VertexID' (gl_VertexId highp int)
3130:29 'gl_InstanceID' (gl_InstanceId highp int)
3140:31 Sequence
3150:31 move second child to first child (highp int)
3160:31 'c0' (highp int)
3170:31 Constant:
3180:31 64 (const int)
3190:32 Sequence
3200:32 move second child to first child (highp int)
3210:32 'c1' (highp int)
3220:32 Constant:
3230:32 128 (const int)
3240:33 Sequence
3250:33 move second child to first child (highp int)
3260:33 'c2' (highp int)
3270:33 Constant:
3280:33 16 (const int)
3290:34 Sequence
3300:34 move second child to first child (highp int)
3310:34 'c3' (highp int)
3320:34 Constant:
3330:34 15 (const int)
3340:35 Sequence
3350:35 move second child to first child (highp int)
3360:35 'c4' (highp int)
3370:35 Constant:
3380:35 32 (const int)
3390:36 Sequence
3400:36 move second child to first child (highp int)
3410:36 'c5' (highp int)
3420:36 Constant:
3430:36 80 (const int)
3440:37 Sequence
3450:37 move second child to first child (highp int)
3460:37 'c6' (highp int)
3470:37 Constant:
3480:37 32 (const int)
3490:38 Sequence
3500:38 move second child to first child (highp int)
3510:38 'c7' (highp int)
3520:38 Constant:
3530:38 16 (const int)
3540:39 Sequence
3550:39 move second child to first child (highp int)
3560:39 'c8' (highp int)
3570:39 Constant:
3580:39 32 (const int)
3590:40 Sequence
3600:40 move second child to first child (highp int)
3610:40 'c9' (highp int)
3620:40 Constant:
3630:40 -8 (const int)
3640:41 Sequence
3650:41 move second child to first child (highp int)
3660:41 'c10' (highp int)
3670:41 Constant:
3680:41 7 (const int)
3690:43 Sequence
3700:43 move second child to first child (highp 3X4 matrix of float)
3710:43 'tm' (highp 3X4 matrix of float)
3720:43 transpose (highp 3X4 matrix of float)
3730:43 'm43' (uniform highp 4X3 matrix of float)
3740:44 Sequence
3750:44 move second child to first child (highp float)
3760:44 'dm' (highp float)
3770:44 determinant (highp float)
3780:44 'm44' (uniform highp 4X4 matrix of float)
3790:45 Sequence
3800:45 move second child to first child (highp 3X3 matrix of float)
3810:45 'im' (highp 3X3 matrix of float)
3820:45 inverse (highp 3X3 matrix of float)
3830:45 'm33' (uniform highp 3X3 matrix of float)
3840:47 Sequence
3850:47 move second child to first child (highp 3X2 matrix of float)
3860:47 'op' (highp 3X2 matrix of float)
3870:47 outer product (highp 3X2 matrix of float)
3880:47 'v2' (smooth out highp 2-component vector of float)
3890:47 'v3' (in highp 3-component vector of float)
3900:49 move second child to first child (highp 4-component vector of float)
3910:49 'gl_Position' (gl_Position highp 4-component vector of float)
3920:49 direct index (highp 4-component vector of float)
3930:49 'm44' (uniform highp 4X4 matrix of float)
3940:49 Constant:
3950:49 2 (const int)
3960:50 move second child to first child (highp float)
3970:50 'gl_PointSize' (gl_PointSize highp float)
3980:50 direct index (highp float)
3990:50 'v2' (smooth out highp 2-component vector of float)
4000:50 Constant:
4010:50 1 (const int)
4020:52 move second child to first child (highp 3-component vector of float)
4030:52 c: direct index for structure (highp 3-component vector of float)
4040:52 's' (smooth out structure{highp 3-component vector of float c, highp float f})
4050:52 Constant:
4060:52 0 (const int)
4070:52 'v3' (in highp 3-component vector of float)
4080:53 move second child to first child (highp float)
4090:53 f: direct index for structure (highp float)
4100:53 's' (smooth out structure{highp 3-component vector of float c, highp float f})
4110:53 Constant:
4120:53 1 (const int)
4130:53 'dm' (highp float)
4140:68 Sequence
4150:68 move second child to first child (2-element array of highp float)
4160:68 'okayA' (2-element array of highp float)
4170:68 Constant:
4180:68 3.000000
4190:68 4.000000
4200:71 Function Definition: newVFun( (void)
4210:71 Function Parameters:
4220:73 Sequence
4230:73 move second child to first child (highp 3-component vector of float)
4240:73 'newV' (smooth out highp 3-component vector of float)
4250:73 'v3' (in highp 3-component vector of float)
4260:118 Function Definition: foo23( (void)
4270:118 Function Parameters:
4280:120 Sequence
4290:120 Sequence
4300:120 move second child to first child (highp 2-component vector of int)
4310:120 'x1' (highp 2-component vector of int)
4320:120 Function Call: textureSize(s21;i1; (highp 2-component vector of int)
4330:120 's2D' (uniform lowp sampler2D)
4340:120 Constant:
4350:120 2 (const int)
4360:121 Constant:
4370:121 0.000000
4380:122 Sequence
4390:122 move second child to first child (highp 3-component vector of int)
4400:122 'x3' (highp 3-component vector of int)
4410:122 Function Call: textureSize(sAS21;i1; (highp 3-component vector of int)
4420:122 's2DAS' (uniform lowp sampler2DArrayShadow)
4430:122 Constant:
4440:122 -1 (const int)
4450:123 Constant:
4460:123 0.000000
4470:124 Sequence
4480:124 move second child to first child (highp 4-component vector of float)
4490:124 'x4' (highp 4-component vector of float)
4500:124 Function Call: texture(s21;vf2; (highp 4-component vector of float)
4510:124 's2D' (uniform lowp sampler2D)
4520:124 'c2D' (in highp 2-component vector of float)
4530:125 Constant:
4540:125 0.000000
4550:126 Sequence
4560:126 move second child to first child (highp 4-component vector of float)
4570:126 'x5' (highp 4-component vector of float)
4580:126 Function Call: textureProjOffset(s31;vf4;vi3; (highp 4-component vector of float)
4590:126 's3D' (uniform lowp sampler3D)
4600:126 Constant:
4610:126 0.200000
4620:126 0.200000
4630:126 0.200000
4640:126 0.200000
4650:126 Constant:
4660:126 1 (const int)
4670:126 1 (const int)
4680:126 1 (const int)
4690:127 Constant:
4700:127 0.000000
4710:128 Sequence
4720:128 move second child to first child (highp float)
4730:128 'x6' (highp float)
4740:128 Function Call: textureProjGradOffset(sS21;vf4;vf2;vf2;vi2; (highp float)
4750:128 's2DS' (uniform lowp sampler2DShadow)
4760:128 'invIn' (invariant in highp 4-component vector of float)
4770:128 Constant:
4780:128 4.200000
4790:128 4.200000
4800:128 Constant:
4810:128 5.300000
4820:128 5.300000
4830:128 Constant:
4840:128 1 (const int)
4850:128 1 (const int)
4860:137 Function Definition: foo2349( (void)
4870:137 Function Parameters:
4880:139 Sequence
4890:139 Sequence
4900:139 move second child to first child (3-element array of highp float)
4910:139 'x' (3-element array of highp float)
4920:139 Constant:
4930:139 1.000000
4940:139 2.000000
4950:139 3.000000
4960:140 Sequence
4970:140 move second child to first child (3-element array of highp float)
4980:140 'y' (3-element array of highp float)
4990:140 'x' (3-element array of highp float)
5000:141 Sequence
5010:141 move second child to first child (3-element array of highp float)
5020:141 'z' (3-element array of highp float)
5030:141 'x' (3-element array of highp float)
5040:143 move second child to first child (3-element array of highp float)
5050:143 'w' (3-element array of highp float)
5060:143 'y' (3-element array of highp float)
5070:155 Function Definition: gggf(f1; (highp int)
5080:155 Function Parameters:
5090:155 'f' (in highp float)
5100:155 Sequence
5110:155 Branch: Return with expression
5120:155 Constant:
5130:155 2 (const int)
5140:158 Function Definition: agggf(f1; (highp int)
5150:158 Function Parameters:
5160:158 'f' (in highp float)
5170:158 Sequence
5180:158 Branch: Return with expression
5190:158 Constant:
5200:158 2 (const int)
5210:? Linker Objects
5220:? 'm43' (uniform highp 4X3 matrix of float)
5230:? 'm33' (uniform highp 3X3 matrix of float)
5240:? 'm44' (uniform highp 4X4 matrix of float)
5250:? 'v3' (in highp 3-component vector of float)
5260:? 'v2' (smooth out highp 2-component vector of float)
5270:? 'bad' (in 10-element array of highp 4-component vector of float)
5280:? 'badorder' (in highp 4-component vector of float)
5290:? 'badorder2' (invariant smooth out highp 4-component vector of float)
5300:? 'badorder4' (centroid in highp 4-component vector of float)
5310:? 'badorder3' (flat out highp 4-component vector of float)
5320:? 'rep' (smooth flat out highp 4-component vector of float)
5330:? 'rep2' (centroid smooth sample out highp 4-component vector of float)
5340:? 'rep3' (in highp 4-component vector of float)
5350:? 's' (smooth out structure{highp 3-component vector of float c, highp float f})
5360:? 'badsize' (1-element array of highp float)
5370:? 'badsize2' (1-element array of highp float)
5380:? 'ubInst' (layout(column_major shared ) uniform 1-element array of block{layout(column_major shared ) uniform 1-element array of highp int a})
5390:? 'okayA' (2-element array of highp float)
5400:? 'newV' (smooth out highp 3-component vector of float)
5410:? 'invIn' (in highp 4-component vector of float)
5420:? 's2' (smooth out structure{highp 3-component vector of float c, highp float f})
5430:? 's3' (invariant smooth out structure{highp 3-component vector of float c, highp float f})
5440:? 'a' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp float f})
5450:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b23})
5460:? 's2D' (uniform lowp sampler2D)
5470:? 's3D' (uniform lowp sampler3D)
5480:? 's2DS' (uniform lowp sampler2DShadow)
5490:? 's2DAS' (uniform lowp sampler2DArrayShadow)
5500:? 'c2D' (in highp 2-component vector of float)
5510:? 'ssss' (smooth out structure{highp float f})
5520:? 'Binst' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp int a})
5530:? 'Bfoo' (highp int)
5540:? 'gl_VertexID' (gl_VertexId highp int)
5550:? 'gl_InstanceID' (gl_InstanceId highp int)
John Kessenich5134b9c2013-11-20 21:12:43 +0000556