John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame^] | 1 | 140.frag |
| 2 | WARNING: 0:3: varying deprecated in version 130; may be removed in future release |
| 3 | ERROR: 0:17: '#error' : GL_ES is not set |
| 4 | ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions |
| 5 | ERROR: 0:24: 'location' : not supported for this version or the enabled extensions |
| 6 | ERROR: 0:24: 'location qualifier on input' : not supported for this version or the enabled extensions |
| 7 | ERROR: 0:26: 'location' : not supported for this version or the enabled extensions |
| 8 | ERROR: 0:26: 'location qualifier on output' : not supported for this version or the enabled extensions |
| 9 | ERROR: 0:40: 'assign' : l-value required "v" (can't modify shader input) |
| 10 | ERROR: 0:40: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. |
| 11 | ERROR: 8 compilation errors. No code generated. |
| 12 | |
| 13 | |
| 14 | Shader version: 140 |
| 15 | Requested GL_ARB_explicit_attrib_location |
| 16 | Requested GL_ARB_separate_shader_objects |
| 17 | ERROR: node is still EOpNull! |
| 18 | 0:10 Function Definition: main( (global void) |
| 19 | 0:10 Function Parameters: |
| 20 | 0:12 Sequence |
| 21 | 0:12 Sequence |
| 22 | 0:12 move second child to first child (temp float) |
| 23 | 0:12 'clip' (temp float) |
| 24 | 0:12 direct index (smooth temp float ClipDistance) |
| 25 | 0:12 'gl_ClipDistance' (smooth in 5-element array of float ClipDistance) |
| 26 | 0:12 Constant: |
| 27 | 0:12 2 (const int) |
| 28 | 0:22 Sequence |
| 29 | 0:22 move second child to first child (temp float) |
| 30 | 0:22 'patch' (global float) |
| 31 | 0:22 Constant: |
| 32 | 0:22 3.100000 |
| 33 | 0:38 Function Definition: foo( (global void) |
| 34 | 0:38 Function Parameters: |
| 35 | 0:40 Sequence |
| 36 | 0:40 Sequence |
| 37 | 0:40 move second child to first child (temp 2-component vector of float) |
| 38 | 0:40 'r1' (temp 2-component vector of float) |
| 39 | 0:40 modf (global 2-component vector of float) |
| 40 | 0:40 vector swizzle (temp 2-component vector of float) |
| 41 | 0:40 'v' (smooth in 4-component vector of float) |
| 42 | 0:40 Sequence |
| 43 | 0:40 Constant: |
| 44 | 0:40 0 (const int) |
| 45 | 0:40 Constant: |
| 46 | 0:40 1 (const int) |
| 47 | 0:40 vector swizzle (temp 2-component vector of float) |
| 48 | 0:40 'v' (smooth in 4-component vector of float) |
| 49 | 0:40 Sequence |
| 50 | 0:40 Constant: |
| 51 | 0:40 2 (const int) |
| 52 | 0:40 Constant: |
| 53 | 0:40 3 (const int) |
| 54 | 0:41 Sequence |
| 55 | 0:41 move second child to first child (temp 2-component vector of float) |
| 56 | 0:41 'r2' (temp 2-component vector of float) |
| 57 | 0:41 modf (global 2-component vector of float) |
| 58 | 0:41 vector swizzle (temp 2-component vector of float) |
| 59 | 0:41 'o' (out 4-component vector of float) |
| 60 | 0:41 Sequence |
| 61 | 0:41 Constant: |
| 62 | 0:41 0 (const int) |
| 63 | 0:41 Constant: |
| 64 | 0:41 1 (const int) |
| 65 | 0:41 vector swizzle (temp 2-component vector of float) |
| 66 | 0:41 'o' (out 4-component vector of float) |
| 67 | 0:41 Sequence |
| 68 | 0:41 Constant: |
| 69 | 0:41 2 (const int) |
| 70 | 0:41 Constant: |
| 71 | 0:41 3 (const int) |
| 72 | 0:42 move second child to first child (temp float) |
| 73 | 0:42 direct index (temp float) |
| 74 | 0:42 'o' (out 4-component vector of float) |
| 75 | 0:42 Constant: |
| 76 | 0:42 2 (const int) |
| 77 | 0:42 Function Call: fooi( (global float) |
| 78 | 0:47 Sequence |
| 79 | 0:47 move second child to first child (temp float) |
| 80 | 0:47 'i1' (global float) |
| 81 | 0:47 Test condition and select (temp float) |
| 82 | 0:47 Condition |
| 83 | 0:47 'gl_FrontFacing' (gl_FrontFacing bool Face) |
| 84 | 0:47 true case |
| 85 | 0:47 Constant: |
| 86 | 0:47 -2.000000 |
| 87 | 0:47 false case |
| 88 | 0:47 Constant: |
| 89 | 0:47 2.000000 |
| 90 | 0:48 Sequence |
| 91 | 0:48 move second child to first child (temp float) |
| 92 | 0:48 'i2' (global float) |
| 93 | 0:48 Constant: |
| 94 | 0:48 102.000000 |
| 95 | 0:50 Function Definition: fooi( (global float) |
| 96 | 0:50 Function Parameters: |
| 97 | 0:52 Sequence |
| 98 | 0:52 Branch: Return with expression |
| 99 | 0:52 add (temp float) |
| 100 | 0:52 'i1' (global float) |
| 101 | 0:52 'i2' (global float) |
| 102 | 0:? Linker Objects |
| 103 | 0:? 'v' (smooth in 4-component vector of float) |
| 104 | 0:? 'i' (smooth in 4-component vector of float) |
| 105 | 0:? 'o' (out 4-component vector of float) |
| 106 | 0:? 'gl_ClipDistance' (smooth in 5-element array of float ClipDistance) |
| 107 | 0:? 'gl_ClipDistance' (smooth in 5-element array of float ClipDistance) |
| 108 | 0:? 's' (smooth in structure{global float f}) |
| 109 | 0:? 'patch' (global float) |
| 110 | 0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float) |
| 111 | 0:? 'factorBad' (layout(location=3 ) out 4-component vector of float) |
| 112 | 0:? 'factor' (layout(location=5 ) out 4-component vector of float) |
| 113 | 0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float) |
| 114 | 0:? 'i1' (global float) |
| 115 | 0:? 'i2' (global float) |
| 116 | |
| 117 | |
| 118 | Linked fragment stage: |
| 119 | |
| 120 | |
| 121 | Shader version: 140 |
| 122 | Requested GL_ARB_explicit_attrib_location |
| 123 | Requested GL_ARB_separate_shader_objects |
| 124 | ERROR: node is still EOpNull! |
| 125 | 0:10 Function Definition: main( (global void) |
| 126 | 0:10 Function Parameters: |
| 127 | 0:12 Sequence |
| 128 | 0:12 Sequence |
| 129 | 0:12 move second child to first child (temp float) |
| 130 | 0:12 'clip' (temp float) |
| 131 | 0:12 direct index (smooth temp float ClipDistance) |
| 132 | 0:12 'gl_ClipDistance' (smooth in 5-element array of float ClipDistance) |
| 133 | 0:12 Constant: |
| 134 | 0:12 2 (const int) |
| 135 | 0:22 Sequence |
| 136 | 0:22 move second child to first child (temp float) |
| 137 | 0:22 'patch' (global float) |
| 138 | 0:22 Constant: |
| 139 | 0:22 3.100000 |
| 140 | 0:38 Function Definition: foo( (global void) |
| 141 | 0:38 Function Parameters: |
| 142 | 0:40 Sequence |
| 143 | 0:40 Sequence |
| 144 | 0:40 move second child to first child (temp 2-component vector of float) |
| 145 | 0:40 'r1' (temp 2-component vector of float) |
| 146 | 0:40 modf (global 2-component vector of float) |
| 147 | 0:40 vector swizzle (temp 2-component vector of float) |
| 148 | 0:40 'v' (smooth in 4-component vector of float) |
| 149 | 0:40 Sequence |
| 150 | 0:40 Constant: |
| 151 | 0:40 0 (const int) |
| 152 | 0:40 Constant: |
| 153 | 0:40 1 (const int) |
| 154 | 0:40 vector swizzle (temp 2-component vector of float) |
| 155 | 0:40 'v' (smooth in 4-component vector of float) |
| 156 | 0:40 Sequence |
| 157 | 0:40 Constant: |
| 158 | 0:40 2 (const int) |
| 159 | 0:40 Constant: |
| 160 | 0:40 3 (const int) |
| 161 | 0:41 Sequence |
| 162 | 0:41 move second child to first child (temp 2-component vector of float) |
| 163 | 0:41 'r2' (temp 2-component vector of float) |
| 164 | 0:41 modf (global 2-component vector of float) |
| 165 | 0:41 vector swizzle (temp 2-component vector of float) |
| 166 | 0:41 'o' (out 4-component vector of float) |
| 167 | 0:41 Sequence |
| 168 | 0:41 Constant: |
| 169 | 0:41 0 (const int) |
| 170 | 0:41 Constant: |
| 171 | 0:41 1 (const int) |
| 172 | 0:41 vector swizzle (temp 2-component vector of float) |
| 173 | 0:41 'o' (out 4-component vector of float) |
| 174 | 0:41 Sequence |
| 175 | 0:41 Constant: |
| 176 | 0:41 2 (const int) |
| 177 | 0:41 Constant: |
| 178 | 0:41 3 (const int) |
| 179 | 0:42 move second child to first child (temp float) |
| 180 | 0:42 direct index (temp float) |
| 181 | 0:42 'o' (out 4-component vector of float) |
| 182 | 0:42 Constant: |
| 183 | 0:42 2 (const int) |
| 184 | 0:42 Function Call: fooi( (global float) |
| 185 | 0:47 Sequence |
| 186 | 0:47 move second child to first child (temp float) |
| 187 | 0:47 'i1' (global float) |
| 188 | 0:47 Test condition and select (temp float) |
| 189 | 0:47 Condition |
| 190 | 0:47 'gl_FrontFacing' (gl_FrontFacing bool Face) |
| 191 | 0:47 true case |
| 192 | 0:47 Constant: |
| 193 | 0:47 -2.000000 |
| 194 | 0:47 false case |
| 195 | 0:47 Constant: |
| 196 | 0:47 2.000000 |
| 197 | 0:48 Sequence |
| 198 | 0:48 move second child to first child (temp float) |
| 199 | 0:48 'i2' (global float) |
| 200 | 0:48 Constant: |
| 201 | 0:48 102.000000 |
| 202 | 0:50 Function Definition: fooi( (global float) |
| 203 | 0:50 Function Parameters: |
| 204 | 0:52 Sequence |
| 205 | 0:52 Branch: Return with expression |
| 206 | 0:52 add (temp float) |
| 207 | 0:52 'i1' (global float) |
| 208 | 0:52 'i2' (global float) |
| 209 | 0:? Linker Objects |
| 210 | 0:? 'v' (smooth in 4-component vector of float) |
| 211 | 0:? 'i' (smooth in 4-component vector of float) |
| 212 | 0:? 'o' (out 4-component vector of float) |
| 213 | 0:? 'gl_ClipDistance' (smooth in 5-element array of float ClipDistance) |
| 214 | 0:? 'gl_ClipDistance' (smooth in 5-element array of float ClipDistance) |
| 215 | 0:? 's' (smooth in structure{global float f}) |
| 216 | 0:? 'patch' (global float) |
| 217 | 0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float) |
| 218 | 0:? 'factorBad' (layout(location=3 ) out 4-component vector of float) |
| 219 | 0:? 'factor' (layout(location=5 ) out 4-component vector of float) |
| 220 | 0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float) |
| 221 | 0:? 'i1' (global float) |
| 222 | 0:? 'i2' (global float) |
| 223 | |