John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame] | 1 | 420.frag |
| 2 | Warning, version 420 is not yet complete; most version-specific features are present, but some are missing. |
| 3 | ERROR: 0:4: 'redeclaration' : all redeclarations must use the same depth layout on gl_FragDepth |
| 4 | ERROR: 0:11: 'layout qualifier' : can only apply depth layout to gl_FragDepth |
| 5 | ERROR: 0:12: 'gl_FragDepth' : cannot redeclare after use |
| 6 | ERROR: 3 compilation errors. No code generated. |
| 7 | |
| 8 | |
| 9 | Shader version: 420 |
| 10 | using depth_any |
| 11 | ERROR: node is still EOpNull! |
| 12 | 0:6 Function Definition: main( (global void) |
| 13 | 0:6 Function Parameters: |
| 14 | 0:8 Sequence |
| 15 | 0:8 move second child to first child (temp float) |
| 16 | 0:8 'gl_FragDepth' (gl_FragDepth float FragDepth) |
| 17 | 0:8 Constant: |
| 18 | 0:8 0.300000 |
| 19 | 0:? Linker Objects |
| 20 | 0:? 'gl_FragDepth' (gl_FragDepth float FragDepth) |
| 21 | 0:? 'gl_FragDepth' (gl_FragDepth float FragDepth) |
| 22 | 0:? 'depth' (smooth in float) |
| 23 | |
| 24 | |
| 25 | Linked fragment stage: |
| 26 | |
| 27 | |
| 28 | Shader version: 420 |
| 29 | using depth_any |
| 30 | ERROR: node is still EOpNull! |
| 31 | 0:6 Function Definition: main( (global void) |
| 32 | 0:6 Function Parameters: |
| 33 | 0:8 Sequence |
| 34 | 0:8 move second child to first child (temp float) |
| 35 | 0:8 'gl_FragDepth' (gl_FragDepth float FragDepth) |
| 36 | 0:8 Constant: |
| 37 | 0:8 0.300000 |
| 38 | 0:? Linker Objects |
| 39 | 0:? 'gl_FragDepth' (gl_FragDepth float FragDepth) |
| 40 | 0:? 'gl_FragDepth' (gl_FragDepth float FragDepth) |
| 41 | 0:? 'depth' (smooth in float) |
| 42 | |