- 2cb2f19 Add support for GL_NV_shader_sm_builtins by Daniel Koch · 5 years ago
- 92b5c9e GLSL: Revert f6873f7 to fix #1764. by John Kessenich · 5 years ago
- fd556e3 Use spvValidatorOptionsSetBeforeHlslLegalization for pre-legalized HLSL by Jeff Bolz · 5 years ago
- c6f0ce8 Support GL_ARB_fragment_shader_interlock by Jeff Bolz · 5 years ago
- 593a4e0 Fix subgroup support for ray tracing by Daniel Koch · 5 years ago
- c3e60ad Add AST tests for ray tracing shaders by Daniel Koch · 5 years ago
- 3418cb4 Add AST tests for mesh and task shaders by Daniel Koch · 5 years ago
- 51760c8 Add more subgroup testing by Daniel Koch · 5 years ago
- 8adc2f5 Allow runtime-sized arrays of acceleration structures by Jeff Bolz · 5 years ago
- 9bb17cd Return consistent names from CapabilityString by Daniel Koch · 5 years ago
- 8b920c7 Update SPIRV-Tools, SPIRV-Headers by David Neto · 5 years ago
- b64952e SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. by John Kessenich · 6 years ago
- f43c739 SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. by John Kessenich · 6 years ago
- 61a5ce1 SPV 1.4: Lookup tables: Use variable initializer and NonWritable... by John Kessenich · 6 years ago
- fbb6bdf SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. by John Kessenich · 6 years ago
- 1f4d046 SPV 1.4: Implement the 5 new loop controls. by John Kessenich · 6 years ago
- 0c1e71a SPV 1.4: Use OpSelect for trivial typed non-scalar/vector expressions. by John Kessenich · 6 years ago
- cfea59d SPV 1.4: Add testing infrastructure for SPV 1.4 tests. by John Kessenich · 6 years ago
- 88220d5 For nonuniformEXT constructor, make a copy of the node to decorate by Jeff Bolz · 6 years ago
- e291f7a Merge pull request #1739 from jeffbolznv/buffer_reference2 by John Kessenich · 6 years ago
- c0640da Merge pull request #1758 from jeffbolznv/convertonly by John Kessenich · 6 years ago
- 5cb2fa2 Fix #1759: Check for specialization constants when literals required. by John Kessenich · 6 years ago
- 758c933 Add support for GL_EXT_buffer_reference2 by Jeff Bolz · 6 years ago
- faac86e If a shader's only use of float16 is for FConvert, add the Float16 capability. by Jeff Bolz · 6 years ago
- f6873f7 GLSL: Add error check for an argument dropping the 'restrict' qualifier by John Kessenich · 6 years ago
- 08d61df Fix #1720: Give an error for parameter mismatched image format. by John Kessenich · 6 years ago
- 137e071 Merge pull request #1740 from ewerness-nv/callableincoming by John Kessenich · 6 years ago
- 83170e3 Enable GL_KHR_shader_subgroup properly by Daniel Koch · 6 years ago
- 659060b Callables shouldn't have incoming ray flags by Eric Werness · 6 years ago
- e442a03 GLSL: Fix tessellation control shader bounding box support. (#1730) by Laurie · 6 years ago
- 80c36be Merge pull request #1728 from alelenv/shaderrecord_fix by John Kessenich · 6 years ago
- 938ab9a Update SPIRV-Tools and Headers by Ryan Harrison · 6 years ago
- 3fd1232 Improved fix for buffer reference constants by Jeff Bolz · 6 years ago
- 38cbad1 Fix interactions between 'volatile' and the Vulkan memory model by Jeff Bolz · 6 years ago
- afa5671 Error out writes to shaderRecordNV buffer blocks. by Ashwin Lele · 6 years ago
- be63fac Handle buffer references vs 'const' by Jeff Bolz · 6 years ago
- 4605e2e Implement GL_NV_cooperative_matrix by Jeff Bolz · 6 years ago
- a84079d PP: Fix #1605: Paste tokens for ## through number->letter transitions. by John Kessenich · 6 years ago
- 141bc5a Fix type recursion with EOpIndexIndirect dereferences by baldurk · 6 years ago
- 9f538c7 Merge pull request #1696 from baldurk/fix-nonblock-array-size by John Kessenich · 6 years ago
- 6fee944 PP: Fix #1694: Rationalize errors on partially expanded macro argument. by John Kessenich · 6 years ago
- ab027be Fix resizing of gl_PrimitiveIndicesNV[] to max_primitives*geomSize by Sahil Parmar · 6 years ago
- 879562b Fix treatment of array input/output variables in reflection by baldurk · 6 years ago
- 1905069 Add option to unwrap I/O block aggregates in reflection by baldurk · 6 years ago
- 9840f11 PP: Fix #1694: Handle badly formed argument substitution. by John Kessenich · 6 years ago
- d83344f Merge pull request #1684 from baldurk/reflection-interface-improve by John Kessenich · 6 years ago
- 3958927 Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders by Sahil Parmar · 6 years ago
- aeeaf08 Update expected test results by Alan Baker · 6 years ago
- a972e73 Add option to reflect all block members, inactive or active. by baldurk · 6 years ago
- 657acc0 Add option to reflect buffer blocks & variables separately to uniforms by baldurk · 6 years ago
- 4a2aa82 Reflect array stride, top-level array stride, and block member count by baldurk · 6 years ago
- 0af5e3e Reflect pipeline outputs as well as inputs, optionally from other stages by baldurk · 6 years ago
- edf8212 Add an option to report array variables with trailing [0] suffix by baldurk · 6 years ago
- 15c37f7 Include array index in reflected uniform names more consistently by baldurk · 6 years ago
- 9983f99 Merge pull request #1687 from Igalia/apinheiro/no-more-struct-member-offsets by John Kessenich · 6 years ago
- eaf31ab Add 8-bit/16-bit transform feedback support for future use by Rex Xu · 6 years ago
- de3b8e3 Fix #1682: flesh out more vulkan/SPV ModuleProcessed by John Kessenich · 6 years ago
- 0f66082 ParseHelper: don't assign xfb_offset for struct members by Alejandro Piñeiro · 6 years ago
- c9e0336 Merge pull request #1675 from nicebyte/ext_yuv_target by John Kessenich · 6 years ago
- c28369b Add support for GL_EXT_YUV_target by nicebyte · 6 years ago
- 90995f5 Update reflection offset consistently for structure members by baldurk · 6 years ago
- 544c039 HLSL: Fix #1679: Add HLSL earlydepthstencil -> SPV EarlyFragmentTests. by John Kessenich · 6 years ago
- e135a48 More precisely check for the qualifiers that enable the vulkan memory model for buffer references. by Jeff Bolz · 6 years ago
- 75c5603 Fix xfb_stride incorrectness(#1654) by Rex Xu · 6 years ago
- c4d5ac6 Update SPIRV-Tools known good: relax Uconvert check by David Neto · 6 years ago
- 69932ab Merge pull request #1645 from KhronosGroup/dupe-accelstruct by John Kessenich · 6 years ago
- 3cf3f96 Don't output duplicate TypeAccelerationStructureNV declarations by Piers Daniell · 6 years ago
- 9f2aec4 GL_EXT_buffer_reference by Jeff Bolz · 6 years ago
- 082184b Mark spv.int16.amd.frag.out as failing validation by David Neto · 6 years ago
- d445bb2 Create separate OpSource for each included file by Greg Fischer · 6 years ago
- 9ed3873 Merge pull request #1627 from greg-lunarg/lines8 by John Kessenich · 6 years ago
- 3b656c7 Move memory model scope tests to Vulkan 1.1 batch by Alan Baker · 6 years ago
- 5620a2f Add passes to legalization to preserve source line info when generated. by Greg Fischer · 6 years ago
- 61a0cd1 Fix bug where shaderRecordNV buffers were using StorageBuffer storage class by Jeff Bolz · 6 years ago
- 236eb0d GLSL/SPV: XFB: No streams on types, but support them on built-in blocks. by John Kessenich · 6 years ago
- 0a93cfb Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. by Jeff Bolz · 6 years ago
- ebfd91a Remove Unix executable permission from text files by Rémi Verschelde · 6 years ago
- bd1c183 Manually merge ClemensRognerSD-dx9-sampler and resolve conflicts. by John Kessenich · 6 years ago
- 5d43c4a SPV: Fix #1575, fix #1593: Support HLSL #line by greg-lunarg · 6 years ago
- ed777b0 Modify testing to only record validation pass/fail by Alan Baker · 6 years ago
- 32def9f Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types by Alexander Galazin · 6 years ago
- 667506a Merge pull request #1602 from Igalia/apinheiro/prevent-xfbstride-twice by John Kessenich · 6 years ago
- 16ef9da GlslangToSpv: prevent add XfbStride twice by Alejandro Piñeiro · 6 years ago
- 8c86967 SPV: For GLSL only, bitcast OpArrayLength result back to int. by John Kessenich · 6 years ago
- e045c23 SPV: Generate OpArrayLength with no signedness. by John Kessenich · 6 years ago
- c7a84a9 Merge pull request #1567 from Igalia/apinheiro/xfb-1535 by John Kessenich · 6 years ago
- d7baecf Merge pull request #1595 from dgkoch/EXT_fragment_invocation_density by John Kessenich · 6 years ago
- 2173c65 Merge pull request #1597 from sheredom/add_conversion_folding by John Kessenich · 6 years ago
- 440f95b Update known good SPIRV tools and headers by Alan Baker · 6 years ago
- 5154db5 Implement GL_EXT_fragment_invocation_density by Daniel Koch · 6 years ago
- 81a63f1 Add conversion folding when the source is a constant. by Neil Henning · 6 years ago
- f2675d4 GLSL: Fix #1591: Require the id in subgroupBroadcast to be constant. by John Kessenich · 6 years ago
- 2d1739d Update to newer SPIRV-Tools, including VK_EXT_scalar_block_layout by David Neto · 6 years ago
- e3b76ed Merge branch 'scalar_block_layout' of https://github.com/jeffbolznv/glslang into jeffbolznv-scalar_block_layout by John Kessenich · 6 years ago
- 30cb924 Move to next SPIRV-Tools known good. by John Kessenich · 6 years ago
- f4ba952 GLSL: Increase supported sizes of XBF strides and offsets. by John Kessenich · 6 years ago
- 579ccec Merge pull request #1583 from TiemoJung/fix_dot_int by John Kessenich · 6 years ago
- 75cbfcc Update to latest SPIR-V Tools. by John Kessenich · 6 years ago
- b16bea8 [HLSL/Spir-V] fix for incorrect spir-v on int dot(int, int) by t.jung · 6 years ago
- 844e077 Merge pull request #1580 from TiemoJung/float1_times_scalar_fix by John Kessenich · 6 years ago