1. 5f6892e Use generic osinclude.h by Pyry Haulos · 9 years ago
  2. 876a0e3 Add an osinclude.h below each OS directory, redirects by platform macro by baldurk · 9 years ago
  3. 55e7d11 SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. by John Kessenich · 9 years ago
  4. 5e4b124 Move to revision 31 of SPIR-V. by John Kessenich · 9 years ago
  5. d618070 Merge pull request #46 from google/include-directive by John Kessenich · 9 years ago
  6. 61d7d7a Revisioning: Include GLSL.std.450 version. Also, the revision.h script now includes redirection to revision.h. by John Kessenich · 9 years ago
  7. 0da9eaa Version reporting: Restart active use of revision.h, now based on a git tag. by John Kessenich · 9 years ago
  8. 7be4b82 Add #include processing to glslang (though turned off by default). by Dejan Mircevski · 9 years ago
  9. aae1ad8 Added error output to the preprocessor. by Andrew Woloszyn · 9 years ago
  10. 68d78fd Updated command-line options, adding -o for saving binaries, -G for OpenGL SPIR-V validation, -v etc. by John Kessenich · 9 years ago
  11. b329715 Fix clang static analyzer issues, as reported by floooh. by John Kessenich · 9 years ago
  12. 6626cad glslang front-end: Don't emit blank lines for empty info logs. From Andrew Woloszyn <awoloszyn@google.com>. by John Kessenich · 9 years ago
  13. c555ddd glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>. by John Kessenich · 9 years ago
  14. fae38ee glslang portability: Fixed a slew of OSX compilation warnings (but not all). by John Kessenich · 9 years ago
  15. ca3457f glslang: Fix a few more warnings, and see it using nullptr causes anyone problems (testing c++11 portability). by John Kessenich · 9 years ago
  16. 93dfbe1 glslang: Fix over 100 warnings from MSVC warning level 4. by John Kessenich · 9 years ago
  17. 2aa7f3a SPV compression: Remove file/path manipulation stuff, setting up for that to be a separate tool. Added copyright messages as well. by John Kessenich · 9 years ago
  18. ccc7acc SPIR-V compression: restore a line of code deleted by the previous submission. by John Kessenich · 9 years ago
  19. 4217d2e SPIR-V compression: Add stripping and remapping tools for compressibility of generated SPIR-V. by John Kessenich · 9 years ago
  20. acba772 glslang: Add SPIR-V human readable form. (Use -H.) by John Kessenich · 10 years ago
  21. 0df0cde glslangValidator: Add straightforward SPIR-V support (non-optimizing, ~3.x functionality). by John Kessenich · 10 years ago
  22. 3ce4e59 Increase portability. (Submission from Nikita Kindt, as were some recent related submissions.) by John Kessenich · 10 years ago
  23. 167b6d1 Remove dead call. by John Kessenich · 10 years ago
  24. fccfb5a Remove unneeded skeletal work. by John Kessenich · 10 years ago
  25. cf74ae1 Have memory counters normally turned off, to avoid cross-windows-platform linking problems. by John Kessenich · 10 years ago
  26. 01fd50e Add option for printing documentation (empty). by John Kessenich · 10 years ago
  27. d78e351 Minor change in command-line options. by John Kessenich · 10 years ago
  28. a7a68a9 Non-functional misc. changes. Slight increase in performance from moving two performance path methods into a header. by John Kessenich · 10 years ago
  29. da66bc7 Implement write-only semantic checking, the non-r32f/i/u readonly/writeonly check, and ES 3.1 support of volatile. Also, fix a typo in MaxComputeGroupY. by John Kessenich · 10 years ago
  30. d6c72a4 A patch submitted for MinGW building. by John Kessenich · 10 years ago
  31. 26ad268 Add -d option for desktop default for missing #version. by John Kessenich · 10 years ago
  32. cd77f8e Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange. by John Kessenich · 10 years ago
  33. 6996841 Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature). by John Kessenich · 10 years ago
  34. ddea678 Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission. by John Kessenich · 10 years ago
  35. 92f9038 Create dummy side project. by John Kessenich · 10 years ago
  36. fd30542 Non-functional trivial clean up. by John Kessenich · 10 years ago
  37. 585982e Add getStage() and getIntermediate() methods for consumers. Also removed dead options and update test file. by John Kessenich · 11 years ago
  38. 35f04bd Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. by John Kessenich · 11 years ago
  39. 6494baf Check-in a couple submitted char* string portability bug fixes: correct sizing of buffers and stop overwriting preprocessor token names with themselves. by John Kessenich · 11 years ago
  40. 51cdd90 Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) by John Kessenich · 11 years ago
  41. c7776ec GL_ARB_enhanced_layouts, part 4: Numerical side of xfb_*: offset computation, size computation, alias detection, paddings, overflow, implicit strides, gl_Max* checks, etc. by John Kessenich · 11 years ago
  42. 623833f Tessellation partial implementation (not ready for use yet), including: by John Kessenich · 11 years ago
  43. 319de23 Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template. by John Kessenich · 11 years ago
  44. bf63ef0 Add GetEsslVersionString() and GetGlslVersionString(). by John Kessenich · 11 years ago
  45. c999ba2 Complete hook up all the compile/link errors to the command-line exit status. (Also, an updated test left from the last check-in.) by John Kessenich · 11 years ago
  46. b0a7eb5 Stop emitting the "#version missing" warning, and hook up the existing "suppress warnings" to a command-line option (-w). by John Kessenich · 11 years ago
  47. 11f9fc7 Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. by John Kessenich · 11 years ago
  48. c36e1d8 Interface and naming improvements: by John Kessenich · 11 years ago
  49. 5b0f13a Include per-shader and per-program pools in the new C++ interface to glslang. (And picked up missing test result from previous check in.) by John Kessenich · 11 years ago
  50. ea869fb Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. by John Kessenich · 11 years ago
  51. 284231c Add built-in constants through version 440. Some still need to be consumed when initializing the symbol table. by John Kessenich · 11 years ago
  52. e7c59c1 Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants. by John Kessenich · 11 years ago
  53. 4c70685 Memory management hygiene: Use compare() instead of substr(), and put a few more things intrinsically in the memory pool. by John Kessenich · 11 years ago
  54. a5830df Add the following ESSL 2.0 (#version 100) limitations to the configuration file, internal infrastructure, and test cases. Still need to implement the actual detection of non-inductive loops and array accesses. While and do-while loop detection is done. by John Kessenich · 11 years ago
  55. 05a7063 Add optional configuration file for specifying (existing) limits. Details explained by usage statement. More limits to be added in the future. by John Kessenich · 11 years ago
  56. 38f3b89 Ensure the shared symbol table levels are read-only to make multi-threading safe. Also removed inadvertent extra copies of the symbol table shared across all stages. by John Kessenich · 11 years ago
  57. 69f4b51 Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. by John Kessenich · 11 years ago
  58. 94a81fb Option rationalization and minor clean up. by John Kessenich · 11 years ago
  59. b603f91 Put all glslang internals (but not the external interface) into the glslang namespace. by John Kessenich · 11 years ago
  60. c027579 Put in infrastructure for tessellation, geometry, and compute stages, and partially flesh out with built-in functions. by John Kessenich · 11 years ago
  61. 4586dbd Track expected test results and add more README information. by John Kessenich · 11 years ago
  62. 54f6e56 Set up infrastructure for installing an executable. Changes the standalone name to glslangValidator. by John Kessenich · 11 years ago
  63. ee6a9c8 Make previous check in compile correctly on linux. by John Kessenich · 11 years ago
  64. 2b07c7e Improve multi-threading and move Standalone to a multi-threading model (currently off though). by John Kessenich · 11 years ago
  65. e0ab8db Final linux tweak. by John Kessenich · 11 years ago
  66. 3a05b78 A few linux improvements/fixes for the previous check in. by John Kessenich · 11 years ago
  67. db4cd54 Handle bad input file. by John Kessenich · 11 years ago
  68. e5f80b8 Remove the -a option, it doesn't belong here. by John Kessenich · 11 years ago
  69. 41cf6b5 Add scanner that can find '#version' across an array of non-null terminated, length-based, strings. Handle the ES error where #version is not the first thing found, while still supporting desktop behavior, and more generally support length-based multiple strings for a single shader. by John Kessenich · 11 years ago
  70. 52ac67e Make the PP report an error on undefined macro in "#if ..." for ES profiles, unless relaxed error checking is requested. Still works as normal CPP on non-ES. by John Kessenich · 12 years ago
  71. 09da79e Put memory counter stuff in #ifdef _WIN32. by John Kessenich · 12 years ago
  72. 8df53cc Rationalize command-line options: controlling memory leak testing, AST output, and info log output. by John Kessenich · 12 years ago
  73. 0108aa1 Minor changes: remove use of 'auto', plug obscure memory leak, update copyright. by John Kessenich · 12 years ago
  74. b51f62c Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc. by John Kessenich · 12 years ago
  75. d7c120f A few trivial things, including removing '/' as a command line option indicator so absolute paths work naturally. by John Kessenich · 12 years ago
  76. cfd643e Another round of gcc/g++ fixes. by John Kessenich · 12 years ago
  77. 3782702 Add warning-suppression flag. Combined with relaxed errors, so an enum can be used instead of many bools. by John Kessenich · 12 years ago
  78. 4055816 Add compilation mode flags for forward-compatible contexts and relaxed error checking. These initiate as arguments to ShCompile() and both default to being off. by John Kessenich · 12 years ago
  79. 1f2a36b Add ES 300 matrix operations: outerProduct, determinant, inverse, and transpose, and missing ES 300 limit gl_MaxFragmentInputVectors. by John Kessenich · 12 years ago
  80. bd0747d Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct. by John Kessenich · 12 years ago
  81. 54d8cda Pass 1 at building on linux: remove compile errors from machine independent. by John Kessenich · 12 years ago
  82. dadf945 Simultaneously fix only known memory leak and take the next step in supporting arrays of arrays. Improved several minor things along the way. by John Kessenich · 12 years ago
  83. 38c507e Make the default version be 100. by John Kessenich · 12 years ago
  84. e95ecc5 1) Improve error recovery from arrays sized with a non constant. 2) Add double vectors to the lexer. 3) Default to vertex shaders for unrecognized file name suffixes. by John Kessenich · 12 years ago
  85. e320a18 Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders. by John Kessenich · 12 years ago
  86. 200b273 Bring up to date with VS 10 express. by John Kessenich · 12 years ago
  87. a0af473 Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. by John Kessenich · 12 years ago