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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- Local.cpp - Functions to perform local transformations ------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This family of functions perform various local transformations to the
11// program.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm/Transforms/Utils/Local.h"
16#include "llvm/Constants.h"
17#include "llvm/DerivedTypes.h"
18#include "llvm/Instructions.h"
19#include "llvm/Intrinsics.h"
20#include "llvm/Analysis/ConstantFolding.h"
21#include "llvm/Target/TargetData.h"
22#include "llvm/Support/GetElementPtrTypeIterator.h"
23#include "llvm/Support/MathExtras.h"
24#include <cerrno>
25using namespace llvm;
26
27//===----------------------------------------------------------------------===//
28// Local constant propagation...
29//
30
31/// doConstantPropagation - If an instruction references constants, try to fold
32/// them together...
33///
34bool llvm::doConstantPropagation(BasicBlock::iterator &II,
35 const TargetData *TD) {
36 if (Constant *C = ConstantFoldInstruction(II, TD)) {
37 // Replaces all of the uses of a variable with uses of the constant.
38 II->replaceAllUsesWith(C);
39
40 // Remove the instruction from the basic block...
41 II = II->getParent()->getInstList().erase(II);
42 return true;
43 }
44
45 return false;
46}
47
48// ConstantFoldTerminator - If a terminator instruction is predicated on a
49// constant value, convert it into an unconditional branch to the constant
50// destination.
51//
52bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
53 TerminatorInst *T = BB->getTerminator();
54
55 // Branch - See if we are conditional jumping on constant
56 if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
57 if (BI->isUnconditional()) return false; // Can't optimize uncond branch
58 BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
59 BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
60
61 if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
62 // Are we branching on constant?
63 // YES. Change to unconditional branch...
64 BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
65 BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
66
67 //cerr << "Function: " << T->getParent()->getParent()
68 // << "\nRemoving branch from " << T->getParent()
69 // << "\n\nTo: " << OldDest << endl;
70
71 // Let the basic block know that we are letting go of it. Based on this,
72 // it will adjust it's PHI nodes.
73 assert(BI->getParent() && "Terminator not inserted in block!");
74 OldDest->removePredecessor(BI->getParent());
75
76 // Set the unconditional destination, and change the insn to be an
77 // unconditional branch.
78 BI->setUnconditionalDest(Destination);
79 return true;
80 } else if (Dest2 == Dest1) { // Conditional branch to same location?
81 // This branch matches something like this:
82 // br bool %cond, label %Dest, label %Dest
83 // and changes it into: br label %Dest
84
85 // Let the basic block know that we are letting go of one copy of it.
86 assert(BI->getParent() && "Terminator not inserted in block!");
87 Dest1->removePredecessor(BI->getParent());
88
89 // Change a conditional branch to unconditional.
90 BI->setUnconditionalDest(Dest1);
91 return true;
92 }
93 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
94 // If we are switching on a constant, we can convert the switch into a
95 // single branch instruction!
96 ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
97 BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
98 BasicBlock *DefaultDest = TheOnlyDest;
99 assert(TheOnlyDest == SI->getDefaultDest() &&
100 "Default destination is not successor #0?");
101
102 // Figure out which case it goes to...
103 for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
104 // Found case matching a constant operand?
105 if (SI->getSuccessorValue(i) == CI) {
106 TheOnlyDest = SI->getSuccessor(i);
107 break;
108 }
109
110 // Check to see if this branch is going to the same place as the default
111 // dest. If so, eliminate it as an explicit compare.
112 if (SI->getSuccessor(i) == DefaultDest) {
113 // Remove this entry...
114 DefaultDest->removePredecessor(SI->getParent());
115 SI->removeCase(i);
116 --i; --e; // Don't skip an entry...
117 continue;
118 }
119
120 // Otherwise, check to see if the switch only branches to one destination.
121 // We do this by reseting "TheOnlyDest" to null when we find two non-equal
122 // destinations.
123 if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
124 }
125
126 if (CI && !TheOnlyDest) {
127 // Branching on a constant, but not any of the cases, go to the default
128 // successor.
129 TheOnlyDest = SI->getDefaultDest();
130 }
131
132 // If we found a single destination that we can fold the switch into, do so
133 // now.
134 if (TheOnlyDest) {
135 // Insert the new branch..
136 new BranchInst(TheOnlyDest, SI);
137 BasicBlock *BB = SI->getParent();
138
139 // Remove entries from PHI nodes which we no longer branch to...
140 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
141 // Found case matching a constant operand?
142 BasicBlock *Succ = SI->getSuccessor(i);
143 if (Succ == TheOnlyDest)
144 TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
145 else
146 Succ->removePredecessor(BB);
147 }
148
149 // Delete the old switch...
150 BB->getInstList().erase(SI);
151 return true;
152 } else if (SI->getNumSuccessors() == 2) {
153 // Otherwise, we can fold this switch into a conditional branch
154 // instruction if it has only one non-default destination.
155 Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(),
156 SI->getSuccessorValue(1), "cond", SI);
157 // Insert the new branch...
158 new BranchInst(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
159
160 // Delete the old switch...
161 SI->getParent()->getInstList().erase(SI);
162 return true;
163 }
164 }
165 return false;
166}
167
168
169//===----------------------------------------------------------------------===//
170// Local dead code elimination...
171//
172
173bool llvm::isInstructionTriviallyDead(Instruction *I) {
174 if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
175
176 if (!I->mayWriteToMemory()) return true;
177
178 if (CallInst *CI = dyn_cast<CallInst>(I))
179 if (Function *F = CI->getCalledFunction()) {
180 unsigned IntrinsicID = F->getIntrinsicID();
181#define GET_SIDE_EFFECT_INFO
182#include "llvm/Intrinsics.gen"
183#undef GET_SIDE_EFFECT_INFO
184 }
185 return false;
186}
187
188// dceInstruction - Inspect the instruction at *BBI and figure out if it's
189// [trivially] dead. If so, remove the instruction and update the iterator
190// to point to the instruction that immediately succeeded the original
191// instruction.
192//
193bool llvm::dceInstruction(BasicBlock::iterator &BBI) {
194 // Look for un"used" definitions...
195 if (isInstructionTriviallyDead(BBI)) {
196 BBI = BBI->getParent()->getInstList().erase(BBI); // Bye bye
197 return true;
198 }
199 return false;
200}