Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 1 | /* $Id: glapi.c,v 1.19 2000/01/05 04:36:17 brianp Exp $ */ |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 2 | |
| 3 | /* |
| 4 | * Mesa 3-D graphics library |
| 5 | * Version: 3.3 |
| 6 | * |
| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| 8 | * |
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 10 | * copy of this software and associated documentation files (the "Software"), |
| 11 | * to deal in the Software without restriction, including without limitation |
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 13 | * and/or sell copies of the Software, and to permit persons to whom the |
| 14 | * Software is furnished to do so, subject to the following conditions: |
| 15 | * |
| 16 | * The above copyright notice and this permission notice shall be included |
| 17 | * in all copies or substantial portions of the Software. |
| 18 | * |
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 25 | */ |
| 26 | |
| 27 | |
Brian Paul | 7e1161b | 1999-11-25 18:17:04 +0000 | [diff] [blame] | 28 | /* |
| 29 | * This file manages the OpenGL API dispatch layer. |
| 30 | * The dispatch table (struct _glapi_table) is basically just a list |
| 31 | * of function pointers. |
| 32 | * There are functions to set/get the current dispatch table for the |
| 33 | * current thread and to manage registration/dispatch of dynamically |
| 34 | * added extension functions. |
| 35 | */ |
| 36 | |
| 37 | |
| 38 | |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 39 | #include <assert.h> |
Brian Paul | eb1f282 | 1999-11-11 15:26:45 +0000 | [diff] [blame] | 40 | #include <stdlib.h> /* to get NULL */ |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 41 | #include <string.h> |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 42 | #include "glapi.h" |
| 43 | #include "glapinoop.h" |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 44 | #include "glapioffsets.h" |
| 45 | #include "glapitable.h" |
| 46 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 47 | #include <stdio.h> |
| 48 | |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 49 | |
| 50 | |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 51 | /* Flag to indicate whether thread-safe dispatch is enabled */ |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 52 | static GLboolean ThreadSafe = GL_FALSE; |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 53 | |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 54 | /* This is used when thread safety is disabled */ |
| 55 | static struct _glapi_table *Dispatch = &__glapi_noop_table; |
| 56 | |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 57 | /* Used when thread safety disabled */ |
| 58 | void *_glapi_CurrentContext = NULL; |
| 59 | |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 60 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 61 | #if defined(THREADS) |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 62 | |
| 63 | #include "glthread.h" |
| 64 | |
| 65 | static _glthread_TSD DispatchTSD; |
| 66 | |
| 67 | static void dispatch_thread_init() |
| 68 | { |
| 69 | _glthread_InitTSD(&DispatchTSD); |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 70 | } |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 71 | |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 72 | |
| 73 | static _glthread_TSD ContextTSD; |
| 74 | |
| 75 | static void context_thread_init() |
| 76 | { |
| 77 | _glthread_InitTSD(&ContextTSD); |
| 78 | } |
| 79 | |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 80 | #endif |
| 81 | |
| 82 | |
| 83 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 84 | static GLuint MaxDispatchOffset = sizeof(struct _glapi_table) / sizeof(void *) - 1; |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 85 | static GLboolean GetSizeCalled = GL_FALSE; |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 86 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 87 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 88 | |
| 89 | /* |
| 90 | * We should call this periodically from a function such as glXMakeCurrent |
| 91 | * in order to test if multiple threads are being used. When we detect |
| 92 | * that situation we should then call _glapi_enable_thread_safety() |
| 93 | */ |
| 94 | void |
| 95 | _glapi_check_multithread(void) |
| 96 | { |
| 97 | #if defined(THREADS) |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 98 | if (!ThreadSafe) { |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 99 | static unsigned long knownID; |
| 100 | static GLboolean firstCall = GL_TRUE; |
| 101 | if (firstCall) { |
| 102 | knownID = _glthread_GetID(); |
| 103 | firstCall = GL_FALSE; |
| 104 | } |
| 105 | else if (knownID != _glthread_GetID()) { |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 106 | ThreadSafe = GL_TRUE; |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 107 | } |
| 108 | } |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 109 | if (ThreadSafe) { |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 110 | /* make sure that this thread's dispatch pointer isn't null */ |
| 111 | if (!_glapi_get_dispatch()) { |
| 112 | _glapi_set_dispatch(NULL); |
| 113 | } |
| 114 | } |
| 115 | #endif |
| 116 | } |
| 117 | |
| 118 | |
| 119 | |
| 120 | /* |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 121 | * Set the current context pointer for this thread. |
| 122 | * The context pointer is an opaque type which should be cast to |
| 123 | * void from the real context pointer type. |
| 124 | */ |
| 125 | void |
| 126 | _glapi_set_current_context(void *context) |
| 127 | { |
| 128 | #if defined(THREADS) |
| 129 | _glthread_SetTSD(&ContextTSD, context, context_thread_init); |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 130 | if (ThreadSafe) |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 131 | _glapi_CurrentContext = NULL; /* to help with debugging */ |
| 132 | else |
| 133 | _glapi_CurrentContext = context; |
| 134 | #else |
| 135 | _glapi_CurrentContext = context; |
| 136 | #endif |
| 137 | } |
| 138 | |
| 139 | |
| 140 | |
| 141 | /* |
| 142 | * Get the current context pointer for this thread. |
| 143 | * The context pointer is an opaque type which should be cast from |
| 144 | * void to the real context pointer type. |
| 145 | */ |
| 146 | void * |
| 147 | _glapi_get_current_context(void) |
| 148 | { |
| 149 | #if defined(THREADS) |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 150 | if (ThreadSafe) { |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 151 | return _glthread_GetTSD(&ContextTSD); |
| 152 | } |
| 153 | else { |
| 154 | return _glapi_CurrentContext; |
| 155 | } |
| 156 | #else |
| 157 | return _glapi_CurrentContext; |
| 158 | #endif |
| 159 | } |
| 160 | |
| 161 | |
| 162 | |
| 163 | /* |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 164 | * Set the global or per-thread dispatch table pointer. |
| 165 | */ |
| 166 | void |
| 167 | _glapi_set_dispatch(struct _glapi_table *dispatch) |
| 168 | { |
| 169 | if (!dispatch) { |
| 170 | /* use the no-op functions */ |
| 171 | dispatch = &__glapi_noop_table; |
| 172 | } |
| 173 | #ifdef DEBUG |
| 174 | else { |
| 175 | _glapi_check_table(dispatch); |
| 176 | } |
| 177 | #endif |
| 178 | |
| 179 | #if defined(THREADS) |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 180 | _glthread_SetTSD(&DispatchTSD, (void*) dispatch, dispatch_thread_init); |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 181 | if (ThreadSafe) |
Brian Paul | 590d347 | 1999-12-17 12:20:23 +0000 | [diff] [blame] | 182 | Dispatch = NULL; /* to help with debugging */ |
| 183 | else |
| 184 | Dispatch = dispatch; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 185 | #else |
| 186 | Dispatch = dispatch; |
| 187 | #endif |
| 188 | } |
| 189 | |
| 190 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 191 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 192 | /* |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 193 | * Return pointer to current dispatch table for calling thread. |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 194 | */ |
| 195 | struct _glapi_table * |
| 196 | _glapi_get_dispatch(void) |
| 197 | { |
| 198 | #if defined(THREADS) |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 199 | if (ThreadSafe) { |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 200 | return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); |
| 201 | } |
Brian Paul | 590d347 | 1999-12-17 12:20:23 +0000 | [diff] [blame] | 202 | else { |
| 203 | assert(Dispatch); |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 204 | return Dispatch; |
Brian Paul | 590d347 | 1999-12-17 12:20:23 +0000 | [diff] [blame] | 205 | } |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 206 | #else |
| 207 | return Dispatch; |
| 208 | #endif |
| 209 | } |
| 210 | |
| 211 | |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 212 | |
| 213 | /* |
| 214 | * Return size of dispatch table struct as number of functions (or |
| 215 | * slots). |
| 216 | */ |
| 217 | GLuint |
| 218 | _glapi_get_dispatch_table_size(void) |
| 219 | { |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 220 | /* return sizeof(struct _glapi_table) / sizeof(void *);*/ |
| 221 | GetSizeCalled = GL_TRUE; |
| 222 | return MaxDispatchOffset + 1; |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 223 | } |
| 224 | |
| 225 | |
| 226 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 227 | /* |
| 228 | * Get API dispatcher version string. |
| 229 | * XXX this isn't well defined yet. |
| 230 | */ |
| 231 | const char * |
| 232 | _glapi_get_version(void) |
| 233 | { |
| 234 | return "1.2"; |
| 235 | } |
| 236 | |
| 237 | |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 238 | struct name_address_pair { |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 239 | const char *Name; |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 240 | GLvoid *Address; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 241 | }; |
| 242 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 243 | static struct name_address_pair static_functions[1000]; |
| 244 | |
| 245 | |
| 246 | |
| 247 | /* |
| 248 | * Return dispatch table offset of the named static (built-in) function. |
| 249 | * Return -1 if function not found. |
| 250 | */ |
| 251 | static GLint |
| 252 | get_static_proc_offset(const char *funcName) |
| 253 | { |
| 254 | GLuint i; |
| 255 | for (i = 0; static_functions[i].Name; i++) { |
| 256 | if (strcmp(static_functions[i].Name, funcName) == 0) { |
| 257 | return i; |
| 258 | } |
| 259 | } |
| 260 | return -1; |
| 261 | } |
| 262 | |
| 263 | |
| 264 | /* |
| 265 | * Return dispatch function address the named static (built-in) function. |
| 266 | * Return NULL if function not found. |
| 267 | */ |
| 268 | static GLvoid * |
| 269 | get_static_proc_address(const char *funcName) |
| 270 | { |
| 271 | GLuint i = get_static_proc_offset(funcName); |
| 272 | if (i >= 0) |
| 273 | return static_functions[i].Address; |
| 274 | else |
| 275 | return NULL; |
| 276 | } |
| 277 | |
| 278 | |
| 279 | |
| 280 | /********************************************************************** |
| 281 | * Extension function management. |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 282 | */ |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 283 | |
| 284 | |
| 285 | struct _glapi_ext_entrypoint { |
| 286 | const char *Name; /* the extension function's name */ |
| 287 | GLuint Offset; /* relative to start of dispatch table */ |
| 288 | GLvoid *Address; /* address of dispatch function */ |
| 289 | }; |
| 290 | |
| 291 | static struct _glapi_ext_entrypoint ExtEntryTable[_GLAPI_EXTRA_SLOTS]; |
| 292 | static GLuint NumExtEntryPoints = 0; |
| 293 | |
| 294 | |
| 295 | |
| 296 | /* |
| 297 | * Generate a dispatch function (entrypoint) which jumps through |
| 298 | * the given slot number (offset) in the current dispatch table. |
| 299 | */ |
| 300 | static void * |
| 301 | generate_entrypoint(GLuint offset) |
| 302 | { |
| 303 | /* XXX need to generate some assembly code here */ |
| 304 | |
| 305 | return NULL; |
| 306 | } |
| 307 | |
| 308 | |
| 309 | |
| 310 | /* |
| 311 | * Add a new extension function entrypoint. |
| 312 | * Return: GL_TRUE = success or GL_FALSE = failure |
| 313 | */ |
| 314 | GLboolean |
| 315 | _glapi_add_entrypoint(const char *funcName, GLuint offset) |
| 316 | { |
| 317 | GLint index; |
| 318 | |
| 319 | /* Make sure we don't try to add a new entrypoint after someone |
| 320 | * has already called _glapi_get_dispatch_table_size()! If that's |
| 321 | * happened the caller's information will now be out of date. |
| 322 | */ |
| 323 | assert(!GetSizeCalled); |
| 324 | |
| 325 | /* first check if the named function is already statically present */ |
| 326 | index = get_static_proc_offset(funcName); |
| 327 | |
| 328 | if (index >= 0) { |
| 329 | assert(index == offset); |
| 330 | return GL_TRUE; |
| 331 | } |
| 332 | /* else if (offset < _glapi_get_dispatch_table_size()) { */ |
| 333 | else { |
| 334 | /* be sure index and name match known data */ |
| 335 | GLuint i; |
| 336 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 337 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
| 338 | /* function already registered with api */ |
| 339 | if (ExtEntryTable[i].Offset == offset) { |
| 340 | return GL_TRUE; /* offsets match */ |
| 341 | } |
| 342 | else { |
| 343 | return GL_FALSE; /* bad offset! */ |
| 344 | } |
| 345 | } |
| 346 | } |
| 347 | assert(NumExtEntryPoints < _GLAPI_EXTRA_SLOTS); |
| 348 | ExtEntryTable[NumExtEntryPoints].Name = strdup(funcName); |
| 349 | ExtEntryTable[NumExtEntryPoints].Offset = offset; |
| 350 | ExtEntryTable[NumExtEntryPoints].Address = generate_entrypoint(offset); |
| 351 | NumExtEntryPoints++; |
| 352 | |
| 353 | if (offset > MaxDispatchOffset) |
| 354 | MaxDispatchOffset = offset; |
| 355 | |
| 356 | return GL_TRUE; |
| 357 | } |
| 358 | /* |
| 359 | else { |
| 360 | return GL_FALSE; |
| 361 | } |
| 362 | */ |
| 363 | } |
| 364 | |
| 365 | |
| 366 | |
| 367 | /* |
| 368 | * Return offset of entrypoint for named function within dispatch table. |
| 369 | */ |
| 370 | GLint |
| 371 | _glapi_get_proc_offset(const char *funcName) |
| 372 | { |
| 373 | /* search extension functions first */ |
| 374 | GLint i; |
| 375 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 376 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
| 377 | return ExtEntryTable[i].Offset; |
| 378 | } |
| 379 | } |
| 380 | |
| 381 | /* search static functions */ |
| 382 | return get_static_proc_offset(funcName); |
| 383 | } |
| 384 | |
| 385 | |
| 386 | |
| 387 | /* |
| 388 | * Return entrypoint for named function. |
| 389 | */ |
| 390 | const GLvoid * |
| 391 | _glapi_get_proc_address(const char *funcName) |
| 392 | { |
| 393 | /* search extension functions first */ |
| 394 | GLint i; |
| 395 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 396 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
| 397 | return ExtEntryTable[i].Address; |
| 398 | } |
| 399 | } |
| 400 | |
| 401 | /* search static functions */ |
| 402 | return get_static_proc_address(funcName); |
| 403 | } |
| 404 | |
| 405 | |
| 406 | |
| 407 | |
| 408 | /* |
| 409 | * Return the name of the function at the given dispatch offset. |
| 410 | * This is only intended for debugging. |
| 411 | */ |
| 412 | const char * |
| 413 | _glapi_get_proc_name(GLuint offset) |
| 414 | { |
| 415 | GLuint n = sizeof(static_functions) / sizeof(struct name_address_pair); |
| 416 | if (offset < n) { |
| 417 | return static_functions[offset].Name; |
| 418 | } |
| 419 | else { |
| 420 | /* search added extension functions */ |
| 421 | GLuint i; |
| 422 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 423 | if (ExtEntryTable[i].Offset == offset) { |
| 424 | return ExtEntryTable[i].Name; |
| 425 | } |
| 426 | } |
| 427 | return NULL; |
| 428 | } |
| 429 | } |
| 430 | |
| 431 | |
| 432 | |
| 433 | /* |
| 434 | * Make sure there are no NULL pointers in the given dispatch table. |
| 435 | * Intented for debugging purposes. |
| 436 | */ |
| 437 | void |
| 438 | _glapi_check_table(const struct _glapi_table *table) |
| 439 | { |
| 440 | const GLuint entries = _glapi_get_dispatch_table_size(); |
| 441 | const void **tab = (const void **) table; |
| 442 | GLuint i; |
| 443 | for (i = 1; i < entries; i++) { |
| 444 | assert(tab[i]); |
| 445 | } |
| 446 | |
| 447 | /* Do some spot checks to be sure that the dispatch table |
| 448 | * slots are assigned correctly. |
| 449 | */ |
| 450 | { |
| 451 | GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); |
| 452 | char *BeginFunc = (char*) &table->Begin; |
| 453 | GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); |
| 454 | assert(BeginOffset == _gloffset_Begin); |
| 455 | assert(BeginOffset == offset); |
| 456 | } |
| 457 | { |
| 458 | GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); |
| 459 | char *viewportFunc = (char*) &table->Viewport; |
| 460 | GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); |
| 461 | assert(viewportOffset == _gloffset_Viewport); |
| 462 | assert(viewportOffset == offset); |
| 463 | } |
| 464 | { |
| 465 | GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); |
| 466 | char *VertexPointerFunc = (char*) &table->VertexPointer; |
| 467 | GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); |
| 468 | assert(VertexPointerOffset == _gloffset_VertexPointer); |
| 469 | assert(VertexPointerOffset == offset); |
| 470 | } |
| 471 | { |
| 472 | GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); |
| 473 | char *ResetMinMaxFunc = (char*) &table->ResetMinmax; |
| 474 | GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); |
| 475 | assert(ResetMinMaxOffset == _gloffset_ResetMinmax); |
| 476 | assert(ResetMinMaxOffset == offset); |
| 477 | } |
| 478 | { |
| 479 | GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColorEXT"); |
| 480 | char *blendColorFunc = (char*) &table->BlendColorEXT; |
| 481 | GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); |
| 482 | assert(blendColorOffset == _gloffset_BlendColorEXT); |
| 483 | assert(blendColorOffset == offset); |
| 484 | } |
| 485 | { |
| 486 | GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT"); |
| 487 | char *istextureFunc = (char*) &table->IsTextureEXT; |
| 488 | GLuint offset = (istextureFunc - (char *) table) / sizeof(void *); |
| 489 | assert(istextureOffset == _gloffset_IsTextureEXT); |
| 490 | assert(istextureOffset == offset); |
| 491 | } |
| 492 | } |
| 493 | |
| 494 | |
| 495 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 496 | /********************************************************************** |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 497 | * Generate the GL entrypoint functions here. |
| 498 | */ |
| 499 | |
| 500 | #define KEYWORD1 |
| 501 | #define KEYWORD2 GLAPIENTRY |
| 502 | #ifdef USE_MGL_NAMESPACE |
| 503 | #define NAME(func) mgl##func |
| 504 | #else |
| 505 | #define NAME(func) gl##func |
| 506 | #endif |
| 507 | |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame^] | 508 | #define DISPATCH_SETUP \ |
| 509 | const struct _glapi_table *dispatch; \ |
| 510 | dispatch = Dispatch ? Dispatch : _glapi_get_dispatch(); |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 511 | |
| 512 | #define DISPATCH(FUNC, ARGS) (dispatch->FUNC) ARGS |
| 513 | |
| 514 | |
| 515 | |
| 516 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 517 | #include "glapitemp.h" |
| 518 | |
| 519 | |
| 520 | |
| 521 | /* |
| 522 | * For each entry in static_functions[] which use this function |
| 523 | * we should implement a dispatch function in glapitemp.h and |
| 524 | * in glapinoop.c |
| 525 | */ |
| 526 | static void NotImplemented(void) |
| 527 | { |
| 528 | } |
| 529 | |
| 530 | |
| 531 | |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 532 | static struct name_address_pair static_functions[] = { |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 533 | { "NotImplemented", (GLvoid *) NotImplemented }, |
| 534 | |
| 535 | /* GL 1.1 */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 536 | { "glAccum", (GLvoid *) glAccum }, |
| 537 | { "glAlphaFunc", (GLvoid *) glAlphaFunc }, |
| 538 | { "glBegin", (GLvoid *) glBegin }, |
| 539 | { "glBitmap", (GLvoid *) glBitmap }, |
| 540 | { "glBlendFunc", (GLvoid *) glBlendFunc }, |
| 541 | { "glCallList", (GLvoid *) glCallList }, |
| 542 | { "glCallLists", (GLvoid *) glCallLists }, |
| 543 | { "glClear", (GLvoid *) glClear }, |
| 544 | { "glClearAccum", (GLvoid *) glClearAccum }, |
| 545 | { "glClearColor", (GLvoid *) glClearColor }, |
| 546 | { "glClearDepth", (GLvoid *) glClearDepth }, |
| 547 | { "glClearIndex", (GLvoid *) glClearIndex }, |
| 548 | { "glClearStencil", (GLvoid *) glClearStencil }, |
| 549 | { "glClipPlane", (GLvoid *) glClipPlane }, |
| 550 | { "glColor3b", (GLvoid *) glColor3b }, |
| 551 | { "glColor3bv", (GLvoid *) glColor3bv }, |
| 552 | { "glColor3d", (GLvoid *) glColor3d }, |
| 553 | { "glColor3dv", (GLvoid *) glColor3dv }, |
| 554 | { "glColor3f", (GLvoid *) glColor3f }, |
| 555 | { "glColor3fv", (GLvoid *) glColor3fv }, |
| 556 | { "glColor3i", (GLvoid *) glColor3i }, |
| 557 | { "glColor3iv", (GLvoid *) glColor3iv }, |
| 558 | { "glColor3s", (GLvoid *) glColor3s }, |
| 559 | { "glColor3sv", (GLvoid *) glColor3sv }, |
| 560 | { "glColor3ub", (GLvoid *) glColor3ub }, |
| 561 | { "glColor3ubv", (GLvoid *) glColor3ubv }, |
| 562 | { "glColor3ui", (GLvoid *) glColor3ui }, |
| 563 | { "glColor3uiv", (GLvoid *) glColor3uiv }, |
| 564 | { "glColor3us", (GLvoid *) glColor3us }, |
| 565 | { "glColor3usv", (GLvoid *) glColor3usv }, |
| 566 | { "glColor4b", (GLvoid *) glColor4b }, |
| 567 | { "glColor4bv", (GLvoid *) glColor4bv }, |
| 568 | { "glColor4d", (GLvoid *) glColor4d }, |
| 569 | { "glColor4dv", (GLvoid *) glColor4dv }, |
| 570 | { "glColor4f", (GLvoid *) glColor4f }, |
| 571 | { "glColor4fv", (GLvoid *) glColor4fv }, |
| 572 | { "glColor4i", (GLvoid *) glColor4i }, |
| 573 | { "glColor4iv", (GLvoid *) glColor4iv }, |
| 574 | { "glColor4s", (GLvoid *) glColor4s }, |
| 575 | { "glColor4sv", (GLvoid *) glColor4sv }, |
| 576 | { "glColor4ub", (GLvoid *) glColor4ub }, |
| 577 | { "glColor4ubv", (GLvoid *) glColor4ubv }, |
| 578 | { "glColor4ui", (GLvoid *) glColor4ui }, |
| 579 | { "glColor4uiv", (GLvoid *) glColor4uiv }, |
| 580 | { "glColor4us", (GLvoid *) glColor4us }, |
| 581 | { "glColor4usv", (GLvoid *) glColor4usv }, |
| 582 | { "glColorMask", (GLvoid *) glColorMask }, |
| 583 | { "glColorMaterial", (GLvoid *) glColorMaterial }, |
| 584 | { "glCopyPixels", (GLvoid *) glCopyPixels }, |
| 585 | { "glCullFace", (GLvoid *) glCullFace }, |
| 586 | { "glDeleteLists", (GLvoid *) glDeleteLists }, |
| 587 | { "glDepthFunc", (GLvoid *) glDepthFunc }, |
| 588 | { "glDepthMask", (GLvoid *) glDepthMask }, |
| 589 | { "glDepthRange", (GLvoid *) glDepthRange }, |
| 590 | { "glDisable", (GLvoid *) glDisable }, |
| 591 | { "glDrawBuffer", (GLvoid *) glDrawBuffer }, |
| 592 | { "glDrawPixels", (GLvoid *) glDrawPixels }, |
| 593 | { "glEdgeFlag", (GLvoid *) glEdgeFlag }, |
| 594 | { "glEdgeFlagv", (GLvoid *) glEdgeFlagv }, |
| 595 | { "glEnable", (GLvoid *) glEnable }, |
| 596 | { "glEnd", (GLvoid *) glEnd }, |
| 597 | { "glEndList", (GLvoid *) glEndList }, |
| 598 | { "glEvalCoord1d", (GLvoid *) glEvalCoord1d }, |
| 599 | { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv }, |
| 600 | { "glEvalCoord1f", (GLvoid *) glEvalCoord1f }, |
| 601 | { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv }, |
| 602 | { "glEvalCoord2d", (GLvoid *) glEvalCoord2d }, |
| 603 | { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv }, |
| 604 | { "glEvalCoord2f", (GLvoid *) glEvalCoord2f }, |
| 605 | { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv }, |
| 606 | { "glEvalMesh1", (GLvoid *) glEvalMesh1 }, |
| 607 | { "glEvalMesh2", (GLvoid *) glEvalMesh2 }, |
| 608 | { "glEvalPoint1", (GLvoid *) glEvalPoint1 }, |
| 609 | { "glEvalPoint2", (GLvoid *) glEvalPoint2 }, |
| 610 | { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer }, |
| 611 | { "glFinish", (GLvoid *) glFinish }, |
| 612 | { "glFlush", (GLvoid *) glFlush }, |
| 613 | { "glFogf", (GLvoid *) glFogf }, |
| 614 | { "glFogfv", (GLvoid *) glFogfv }, |
| 615 | { "glFogi", (GLvoid *) glFogi }, |
| 616 | { "glFogiv", (GLvoid *) glFogiv }, |
| 617 | { "glFrontFace", (GLvoid *) glFrontFace }, |
| 618 | { "glFrustum", (GLvoid *) glFrustum }, |
| 619 | { "glGenLists", (GLvoid *) glGenLists }, |
| 620 | { "glGetBooleanv", (GLvoid *) glGetBooleanv }, |
| 621 | { "glGetClipPlane", (GLvoid *) glGetClipPlane }, |
| 622 | { "glGetDoublev", (GLvoid *) glGetDoublev }, |
| 623 | { "glGetError", (GLvoid *) glGetError }, |
| 624 | { "glGetFloatv", (GLvoid *) glGetFloatv }, |
| 625 | { "glGetIntegerv", (GLvoid *) glGetIntegerv }, |
| 626 | { "glGetLightfv", (GLvoid *) glGetLightfv }, |
| 627 | { "glGetLightiv", (GLvoid *) glGetLightiv }, |
| 628 | { "glGetMapdv", (GLvoid *) glGetMapdv }, |
| 629 | { "glGetMapfv", (GLvoid *) glGetMapfv }, |
| 630 | { "glGetMapiv", (GLvoid *) glGetMapiv }, |
| 631 | { "glGetMaterialfv", (GLvoid *) glGetMaterialfv }, |
| 632 | { "glGetMaterialiv", (GLvoid *) glGetMaterialiv }, |
| 633 | { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv }, |
| 634 | { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv }, |
| 635 | { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv }, |
| 636 | { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple }, |
| 637 | { "glGetString", (GLvoid *) glGetString }, |
| 638 | { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv }, |
| 639 | { "glGetTexEnviv", (GLvoid *) glGetTexEnviv }, |
| 640 | { "glGetTexGendv", (GLvoid *) glGetTexGendv }, |
| 641 | { "glGetTexGenfv", (GLvoid *) glGetTexGenfv }, |
| 642 | { "glGetTexGeniv", (GLvoid *) glGetTexGeniv }, |
| 643 | { "glGetTexImage", (GLvoid *) glGetTexImage }, |
| 644 | { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv }, |
| 645 | { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv }, |
| 646 | { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv }, |
| 647 | { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv }, |
| 648 | { "glHint", (GLvoid *) glHint }, |
| 649 | { "glIndexMask", (GLvoid *) glIndexMask }, |
| 650 | { "glIndexd", (GLvoid *) glIndexd }, |
| 651 | { "glIndexdv", (GLvoid *) glIndexdv }, |
| 652 | { "glIndexf", (GLvoid *) glIndexf }, |
| 653 | { "glIndexfv", (GLvoid *) glIndexfv }, |
| 654 | { "glIndexi", (GLvoid *) glIndexi }, |
| 655 | { "glIndexiv", (GLvoid *) glIndexiv }, |
| 656 | { "glIndexs", (GLvoid *) glIndexs }, |
| 657 | { "glIndexsv", (GLvoid *) glIndexsv }, |
| 658 | { "glInitNames", (GLvoid *) glInitNames }, |
| 659 | { "glIsEnabled", (GLvoid *) glIsEnabled }, |
| 660 | { "glIsList", (GLvoid *) glIsList }, |
| 661 | { "glLightModelf", (GLvoid *) glLightModelf }, |
| 662 | { "glLightModelfv", (GLvoid *) glLightModelfv }, |
| 663 | { "glLightModeli", (GLvoid *) glLightModeli }, |
| 664 | { "glLightModeliv", (GLvoid *) glLightModeliv }, |
| 665 | { "glLightf", (GLvoid *) glLightf }, |
| 666 | { "glLightfv", (GLvoid *) glLightfv }, |
| 667 | { "glLighti", (GLvoid *) glLighti }, |
| 668 | { "glLightiv", (GLvoid *) glLightiv }, |
| 669 | { "glLineStipple", (GLvoid *) glLineStipple }, |
| 670 | { "glLineWidth", (GLvoid *) glLineWidth }, |
| 671 | { "glListBase", (GLvoid *) glListBase }, |
| 672 | { "glLoadIdentity", (GLvoid *) glLoadIdentity }, |
| 673 | { "glLoadMatrixd", (GLvoid *) glLoadMatrixd }, |
| 674 | { "glLoadMatrixf", (GLvoid *) glLoadMatrixf }, |
| 675 | { "glLoadName", (GLvoid *) glLoadName }, |
| 676 | { "glLogicOp", (GLvoid *) glLogicOp }, |
| 677 | { "glMap1d", (GLvoid *) glMap1d }, |
| 678 | { "glMap1f", (GLvoid *) glMap1f }, |
| 679 | { "glMap2d", (GLvoid *) glMap2d }, |
| 680 | { "glMap2f", (GLvoid *) glMap2f }, |
| 681 | { "glMapGrid1d", (GLvoid *) glMapGrid1d }, |
| 682 | { "glMapGrid1f", (GLvoid *) glMapGrid1f }, |
| 683 | { "glMapGrid2d", (GLvoid *) glMapGrid2d }, |
| 684 | { "glMapGrid2f", (GLvoid *) glMapGrid2f }, |
| 685 | { "glMaterialf", (GLvoid *) glMaterialf }, |
| 686 | { "glMaterialfv", (GLvoid *) glMaterialfv }, |
| 687 | { "glMateriali", (GLvoid *) glMateriali }, |
| 688 | { "glMaterialiv", (GLvoid *) glMaterialiv }, |
| 689 | { "glMatrixMode", (GLvoid *) glMatrixMode }, |
| 690 | { "glMultMatrixd", (GLvoid *) glMultMatrixd }, |
| 691 | { "glMultMatrixf", (GLvoid *) glMultMatrixf }, |
| 692 | { "glNewList", (GLvoid *) glNewList }, |
| 693 | { "glNormal3b", (GLvoid *) glNormal3b }, |
| 694 | { "glNormal3bv", (GLvoid *) glNormal3bv }, |
| 695 | { "glNormal3d", (GLvoid *) glNormal3d }, |
| 696 | { "glNormal3dv", (GLvoid *) glNormal3dv }, |
| 697 | { "glNormal3f", (GLvoid *) glNormal3f }, |
| 698 | { "glNormal3fv", (GLvoid *) glNormal3fv }, |
| 699 | { "glNormal3i", (GLvoid *) glNormal3i }, |
| 700 | { "glNormal3iv", (GLvoid *) glNormal3iv }, |
| 701 | { "glNormal3s", (GLvoid *) glNormal3s }, |
| 702 | { "glNormal3sv", (GLvoid *) glNormal3sv }, |
| 703 | { "glOrtho", (GLvoid *) glOrtho }, |
| 704 | { "glPassThrough", (GLvoid *) glPassThrough }, |
| 705 | { "glPixelMapfv", (GLvoid *) glPixelMapfv }, |
| 706 | { "glPixelMapuiv", (GLvoid *) glPixelMapuiv }, |
| 707 | { "glPixelMapusv", (GLvoid *) glPixelMapusv }, |
| 708 | { "glPixelStoref", (GLvoid *) glPixelStoref }, |
| 709 | { "glPixelStorei", (GLvoid *) glPixelStorei }, |
| 710 | { "glPixelTransferf", (GLvoid *) glPixelTransferf }, |
| 711 | { "glPixelTransferi", (GLvoid *) glPixelTransferi }, |
| 712 | { "glPixelZoom", (GLvoid *) glPixelZoom }, |
| 713 | { "glPointSize", (GLvoid *) glPointSize }, |
| 714 | { "glPolygonMode", (GLvoid *) glPolygonMode }, |
| 715 | { "glPolygonOffset", (GLvoid *) glPolygonOffset }, |
| 716 | { "glPolygonStipple", (GLvoid *) glPolygonStipple }, |
| 717 | { "glPopAttrib", (GLvoid *) glPopAttrib }, |
| 718 | { "glPopMatrix", (GLvoid *) glPopMatrix }, |
| 719 | { "glPopName", (GLvoid *) glPopName }, |
| 720 | { "glPushAttrib", (GLvoid *) glPushAttrib }, |
| 721 | { "glPushMatrix", (GLvoid *) glPushMatrix }, |
| 722 | { "glPushName", (GLvoid *) glPushName }, |
| 723 | { "glRasterPos2d", (GLvoid *) glRasterPos2d }, |
| 724 | { "glRasterPos2dv", (GLvoid *) glRasterPos2dv }, |
| 725 | { "glRasterPos2f", (GLvoid *) glRasterPos2f }, |
| 726 | { "glRasterPos2fv", (GLvoid *) glRasterPos2fv }, |
| 727 | { "glRasterPos2i", (GLvoid *) glRasterPos2i }, |
| 728 | { "glRasterPos2iv", (GLvoid *) glRasterPos2iv }, |
| 729 | { "glRasterPos2s", (GLvoid *) glRasterPos2s }, |
| 730 | { "glRasterPos2sv", (GLvoid *) glRasterPos2sv }, |
| 731 | { "glRasterPos3d", (GLvoid *) glRasterPos3d }, |
| 732 | { "glRasterPos3dv", (GLvoid *) glRasterPos3dv }, |
| 733 | { "glRasterPos3f", (GLvoid *) glRasterPos3f }, |
| 734 | { "glRasterPos3fv", (GLvoid *) glRasterPos3fv }, |
| 735 | { "glRasterPos3i", (GLvoid *) glRasterPos3i }, |
| 736 | { "glRasterPos3iv", (GLvoid *) glRasterPos3iv }, |
| 737 | { "glRasterPos3s", (GLvoid *) glRasterPos3s }, |
| 738 | { "glRasterPos3sv", (GLvoid *) glRasterPos3sv }, |
| 739 | { "glRasterPos4d", (GLvoid *) glRasterPos4d }, |
| 740 | { "glRasterPos4dv", (GLvoid *) glRasterPos4dv }, |
| 741 | { "glRasterPos4f", (GLvoid *) glRasterPos4f }, |
| 742 | { "glRasterPos4fv", (GLvoid *) glRasterPos4fv }, |
| 743 | { "glRasterPos4i", (GLvoid *) glRasterPos4i }, |
| 744 | { "glRasterPos4iv", (GLvoid *) glRasterPos4iv }, |
| 745 | { "glRasterPos4s", (GLvoid *) glRasterPos4s }, |
| 746 | { "glRasterPos4sv", (GLvoid *) glRasterPos4sv }, |
| 747 | { "glReadBuffer", (GLvoid *) glReadBuffer }, |
| 748 | { "glReadPixels", (GLvoid *) glReadPixels }, |
| 749 | { "glRectd", (GLvoid *) glRectd }, |
| 750 | { "glRectdv", (GLvoid *) glRectdv }, |
| 751 | { "glRectf", (GLvoid *) glRectf }, |
| 752 | { "glRectfv", (GLvoid *) glRectfv }, |
| 753 | { "glRecti", (GLvoid *) glRecti }, |
| 754 | { "glRectiv", (GLvoid *) glRectiv }, |
| 755 | { "glRects", (GLvoid *) glRects }, |
| 756 | { "glRectsv", (GLvoid *) glRectsv }, |
| 757 | { "glRenderMode", (GLvoid *) glRenderMode }, |
| 758 | { "glRotated", (GLvoid *) glRotated }, |
| 759 | { "glRotatef", (GLvoid *) glRotatef }, |
| 760 | { "glScaled", (GLvoid *) glScaled }, |
| 761 | { "glScalef", (GLvoid *) glScalef }, |
| 762 | { "glScissor", (GLvoid *) glScissor }, |
| 763 | { "glSelectBuffer", (GLvoid *) glSelectBuffer }, |
| 764 | { "glShadeModel", (GLvoid *) glShadeModel }, |
| 765 | { "glStencilFunc", (GLvoid *) glStencilFunc }, |
| 766 | { "glStencilMask", (GLvoid *) glStencilMask }, |
| 767 | { "glStencilOp", (GLvoid *) glStencilOp }, |
| 768 | { "glTexCoord1d", (GLvoid *) glTexCoord1d }, |
| 769 | { "glTexCoord1dv", (GLvoid *) glTexCoord1dv }, |
| 770 | { "glTexCoord1f", (GLvoid *) glTexCoord1f }, |
| 771 | { "glTexCoord1fv", (GLvoid *) glTexCoord1fv }, |
| 772 | { "glTexCoord1i", (GLvoid *) glTexCoord1i }, |
| 773 | { "glTexCoord1iv", (GLvoid *) glTexCoord1iv }, |
| 774 | { "glTexCoord1s", (GLvoid *) glTexCoord1s }, |
| 775 | { "glTexCoord1sv", (GLvoid *) glTexCoord1sv }, |
| 776 | { "glTexCoord2d", (GLvoid *) glTexCoord2d }, |
| 777 | { "glTexCoord2dv", (GLvoid *) glTexCoord2dv }, |
| 778 | { "glTexCoord2f", (GLvoid *) glTexCoord2f }, |
| 779 | { "glTexCoord2fv", (GLvoid *) glTexCoord2fv }, |
| 780 | { "glTexCoord2i", (GLvoid *) glTexCoord2i }, |
| 781 | { "glTexCoord2iv", (GLvoid *) glTexCoord2iv }, |
| 782 | { "glTexCoord2s", (GLvoid *) glTexCoord2s }, |
| 783 | { "glTexCoord2sv", (GLvoid *) glTexCoord2sv }, |
| 784 | { "glTexCoord3d", (GLvoid *) glTexCoord3d }, |
| 785 | { "glTexCoord3dv", (GLvoid *) glTexCoord3dv }, |
| 786 | { "glTexCoord3f", (GLvoid *) glTexCoord3f }, |
| 787 | { "glTexCoord3fv", (GLvoid *) glTexCoord3fv }, |
| 788 | { "glTexCoord3i", (GLvoid *) glTexCoord3i }, |
| 789 | { "glTexCoord3iv", (GLvoid *) glTexCoord3iv }, |
| 790 | { "glTexCoord3s", (GLvoid *) glTexCoord3s }, |
| 791 | { "glTexCoord3sv", (GLvoid *) glTexCoord3sv }, |
| 792 | { "glTexCoord4d", (GLvoid *) glTexCoord4d }, |
| 793 | { "glTexCoord4dv", (GLvoid *) glTexCoord4dv }, |
| 794 | { "glTexCoord4f", (GLvoid *) glTexCoord4f }, |
| 795 | { "glTexCoord4fv", (GLvoid *) glTexCoord4fv }, |
| 796 | { "glTexCoord4i", (GLvoid *) glTexCoord4i }, |
| 797 | { "glTexCoord4iv", (GLvoid *) glTexCoord4iv }, |
| 798 | { "glTexCoord4s", (GLvoid *) glTexCoord4s }, |
| 799 | { "glTexCoord4sv", (GLvoid *) glTexCoord4sv }, |
| 800 | { "glTexEnvf", (GLvoid *) glTexEnvf }, |
| 801 | { "glTexEnvfv", (GLvoid *) glTexEnvfv }, |
| 802 | { "glTexEnvi", (GLvoid *) glTexEnvi }, |
| 803 | { "glTexEnviv", (GLvoid *) glTexEnviv }, |
| 804 | { "glTexGend", (GLvoid *) glTexGend }, |
| 805 | { "glTexGendv", (GLvoid *) glTexGendv }, |
| 806 | { "glTexGenf", (GLvoid *) glTexGenf }, |
| 807 | { "glTexGenfv", (GLvoid *) glTexGenfv }, |
| 808 | { "glTexGeni", (GLvoid *) glTexGeni }, |
| 809 | { "glTexGeniv", (GLvoid *) glTexGeniv }, |
| 810 | { "glTexImage1D", (GLvoid *) glTexImage1D }, |
| 811 | { "glTexImage2D", (GLvoid *) glTexImage2D }, |
| 812 | { "glTexParameterf", (GLvoid *) glTexParameterf }, |
| 813 | { "glTexParameterfv", (GLvoid *) glTexParameterfv }, |
| 814 | { "glTexParameteri", (GLvoid *) glTexParameteri }, |
| 815 | { "glTexParameteriv", (GLvoid *) glTexParameteriv }, |
| 816 | { "glTranslated", (GLvoid *) glTranslated }, |
| 817 | { "glTranslatef", (GLvoid *) glTranslatef }, |
| 818 | { "glVertex2d", (GLvoid *) glVertex2d }, |
| 819 | { "glVertex2dv", (GLvoid *) glVertex2dv }, |
| 820 | { "glVertex2f", (GLvoid *) glVertex2f }, |
| 821 | { "glVertex2fv", (GLvoid *) glVertex2fv }, |
| 822 | { "glVertex2i", (GLvoid *) glVertex2i }, |
| 823 | { "glVertex2iv", (GLvoid *) glVertex2iv }, |
| 824 | { "glVertex2s", (GLvoid *) glVertex2s }, |
| 825 | { "glVertex2sv", (GLvoid *) glVertex2sv }, |
| 826 | { "glVertex3d", (GLvoid *) glVertex3d }, |
| 827 | { "glVertex3dv", (GLvoid *) glVertex3dv }, |
| 828 | { "glVertex3f", (GLvoid *) glVertex3f }, |
| 829 | { "glVertex3fv", (GLvoid *) glVertex3fv }, |
| 830 | { "glVertex3i", (GLvoid *) glVertex3i }, |
| 831 | { "glVertex3iv", (GLvoid *) glVertex3iv }, |
| 832 | { "glVertex3s", (GLvoid *) glVertex3s }, |
| 833 | { "glVertex3sv", (GLvoid *) glVertex3sv }, |
| 834 | { "glVertex4d", (GLvoid *) glVertex4d }, |
| 835 | { "glVertex4dv", (GLvoid *) glVertex4dv }, |
| 836 | { "glVertex4f", (GLvoid *) glVertex4f }, |
| 837 | { "glVertex4fv", (GLvoid *) glVertex4fv }, |
| 838 | { "glVertex4i", (GLvoid *) glVertex4i }, |
| 839 | { "glVertex4iv", (GLvoid *) glVertex4iv }, |
| 840 | { "glVertex4s", (GLvoid *) glVertex4s }, |
| 841 | { "glVertex4sv", (GLvoid *) glVertex4sv }, |
| 842 | { "glViewport", (GLvoid *) glViewport }, |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 843 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 844 | /* GL 1.1 */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 845 | { "glAreTexturesResident", (GLvoid *) glAreTexturesResident }, |
| 846 | { "glArrayElement", (GLvoid *) glArrayElement }, |
| 847 | { "glBindTexture", (GLvoid *) glBindTexture }, |
| 848 | { "glColorPointer", (GLvoid *) glColorPointer }, |
| 849 | { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D }, |
| 850 | { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D }, |
| 851 | { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D }, |
| 852 | { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D }, |
| 853 | { "glDeleteTextures", (GLvoid *) glDeleteTextures }, |
| 854 | { "glDisableClientState", (GLvoid *) glDisableClientState }, |
| 855 | { "glDrawArrays", (GLvoid *) glDrawArrays }, |
| 856 | { "glDrawElements", (GLvoid *) glDrawElements }, |
| 857 | { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer }, |
| 858 | { "glEnableClientState", (GLvoid *) glEnableClientState }, |
| 859 | { "glGenTextures", (GLvoid *) glGenTextures }, |
| 860 | { "glGetPointerv", (GLvoid *) glGetPointerv }, |
| 861 | { "glIndexPointer", (GLvoid *) glIndexPointer }, |
| 862 | { "glIndexub", (GLvoid *) glIndexub }, |
| 863 | { "glIndexubv", (GLvoid *) glIndexubv }, |
| 864 | { "glInterleavedArrays", (GLvoid *) glInterleavedArrays }, |
| 865 | { "glIsTexture", (GLvoid *) glIsTexture }, |
| 866 | { "glNormalPointer", (GLvoid *) glNormalPointer }, |
| 867 | { "glPopClientAttrib", (GLvoid *) glPopClientAttrib }, |
| 868 | { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures }, |
| 869 | { "glPushClientAttrib", (GLvoid *) glPushClientAttrib }, |
| 870 | { "glTexCoordPointer", (GLvoid *) glTexCoordPointer }, |
| 871 | { "glTexSubImage1D", (GLvoid *) glTexSubImage1D }, |
| 872 | { "glTexSubImage2D", (GLvoid *) glTexSubImage2D }, |
| 873 | { "glVertexPointer", (GLvoid *) glVertexPointer }, |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 874 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 875 | /* GL 1.2 */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 876 | { "glCopyTexSubImage3D", (GLvoid *) glCopyTexSubImage3D }, |
| 877 | { "glDrawRangeElements", (GLvoid *) glDrawRangeElements }, |
| 878 | { "glTexImage3D", (GLvoid *) glTexImage3D }, |
| 879 | { "glTexSubImage3D", (GLvoid *) glTexSubImage3D }, |
| 880 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 881 | /* GL_ARB_imaging */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 882 | { "glBlendColor", (GLvoid *) glBlendColor }, |
| 883 | { "glBlendEquation", (GLvoid *) glBlendEquation }, |
| 884 | { "glColorSubTable", (GLvoid *) glColorSubTable }, |
| 885 | { "glColorTable", (GLvoid *) glColorTable }, |
| 886 | { "glColorTableParameterfv", (GLvoid *) glColorTableParameterfv }, |
| 887 | { "glColorTableParameteriv", (GLvoid *) glColorTableParameteriv }, |
| 888 | { "glConvolutionFilter1D", (GLvoid *) glConvolutionFilter1D }, |
| 889 | { "glConvolutionFilter2D", (GLvoid *) glConvolutionFilter2D }, |
| 890 | { "glConvolutionParameterf", (GLvoid *) glConvolutionParameterf }, |
| 891 | { "glConvolutionParameterfv", (GLvoid *) glConvolutionParameterfv }, |
| 892 | { "glConvolutionParameteri", (GLvoid *) glConvolutionParameteri }, |
| 893 | { "glConvolutionParameteriv", (GLvoid *) glConvolutionParameteriv }, |
| 894 | { "glCopyColorSubTable", (GLvoid *) glCopyColorSubTable }, |
| 895 | { "glCopyColorTable", (GLvoid *) glCopyColorTable }, |
| 896 | { "glCopyConvolutionFilter1D", (GLvoid *) glCopyConvolutionFilter1D }, |
| 897 | { "glCopyConvolutionFilter2D", (GLvoid *) glCopyConvolutionFilter2D }, |
| 898 | { "glGetColorTable", (GLvoid *) glGetColorTable }, |
| 899 | { "glGetColorTableParameterfv", (GLvoid *) glGetColorTableParameterfv }, |
| 900 | { "glGetColorTableParameteriv", (GLvoid *) glGetColorTableParameteriv }, |
| 901 | { "glGetConvolutionFilter", (GLvoid *) glGetConvolutionFilter }, |
| 902 | { "glGetConvolutionParameterfv", (GLvoid *) glGetConvolutionParameterfv }, |
| 903 | { "glGetConvolutionParameteriv", (GLvoid *) glGetConvolutionParameteriv }, |
| 904 | { "glGetHistogram", (GLvoid *) glGetHistogram }, |
| 905 | { "glGetHistogramParameterfv", (GLvoid *) glGetHistogramParameterfv }, |
| 906 | { "glGetHistogramParameteriv", (GLvoid *) glGetHistogramParameteriv }, |
| 907 | { "glGetMinmax", (GLvoid *) glGetMinmax }, |
| 908 | { "glGetMinmaxParameterfv", (GLvoid *) glGetMinmaxParameterfv }, |
| 909 | { "glGetMinmaxParameteriv", (GLvoid *) glGetMinmaxParameteriv }, |
| 910 | { "glGetSeparableFilter", (GLvoid *) glGetSeparableFilter }, |
| 911 | { "glHistogram", (GLvoid *) glHistogram }, |
| 912 | { "glMinmax", (GLvoid *) glMinmax }, |
| 913 | { "glResetHistogram", (GLvoid *) glResetHistogram }, |
| 914 | { "glResetMinmax", (GLvoid *) glResetMinmax }, |
| 915 | { "glSeparableFilter2D", (GLvoid *) glSeparableFilter2D }, |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 916 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 917 | /* GL_ARB_multitexture */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 918 | { "glActiveTextureARB", (GLvoid *) glActiveTextureARB }, |
| 919 | { "glClientActiveTextureARB", (GLvoid *) glClientActiveTextureARB }, |
| 920 | { "glMultiTexCoord1dARB", (GLvoid *) glMultiTexCoord1dARB }, |
| 921 | { "glMultiTexCoord1dvARB", (GLvoid *) glMultiTexCoord1dvARB }, |
| 922 | { "glMultiTexCoord1fARB", (GLvoid *) glMultiTexCoord1fARB }, |
| 923 | { "glMultiTexCoord1fvARB", (GLvoid *) glMultiTexCoord1fvARB }, |
| 924 | { "glMultiTexCoord1iARB", (GLvoid *) glMultiTexCoord1iARB }, |
| 925 | { "glMultiTexCoord1ivARB", (GLvoid *) glMultiTexCoord1ivARB }, |
| 926 | { "glMultiTexCoord1sARB", (GLvoid *) glMultiTexCoord1sARB }, |
| 927 | { "glMultiTexCoord1svARB", (GLvoid *) glMultiTexCoord1svARB }, |
| 928 | { "glMultiTexCoord2dARB", (GLvoid *) glMultiTexCoord2dARB }, |
| 929 | { "glMultiTexCoord2dvARB", (GLvoid *) glMultiTexCoord2dvARB }, |
| 930 | { "glMultiTexCoord2fARB", (GLvoid *) glMultiTexCoord2fARB }, |
| 931 | { "glMultiTexCoord2fvARB", (GLvoid *) glMultiTexCoord2fvARB }, |
| 932 | { "glMultiTexCoord2iARB", (GLvoid *) glMultiTexCoord2iARB }, |
| 933 | { "glMultiTexCoord2ivARB", (GLvoid *) glMultiTexCoord2ivARB }, |
| 934 | { "glMultiTexCoord2sARB", (GLvoid *) glMultiTexCoord2sARB }, |
| 935 | { "glMultiTexCoord2svARB", (GLvoid *) glMultiTexCoord2svARB }, |
| 936 | { "glMultiTexCoord3dARB", (GLvoid *) glMultiTexCoord3dARB }, |
| 937 | { "glMultiTexCoord3dvARB", (GLvoid *) glMultiTexCoord3dvARB }, |
| 938 | { "glMultiTexCoord3fARB", (GLvoid *) glMultiTexCoord3fARB }, |
| 939 | { "glMultiTexCoord3fvARB", (GLvoid *) glMultiTexCoord3fvARB }, |
| 940 | { "glMultiTexCoord3iARB", (GLvoid *) glMultiTexCoord3iARB }, |
| 941 | { "glMultiTexCoord3ivARB", (GLvoid *) glMultiTexCoord3ivARB }, |
| 942 | { "glMultiTexCoord3sARB", (GLvoid *) glMultiTexCoord3sARB }, |
| 943 | { "glMultiTexCoord3svARB", (GLvoid *) glMultiTexCoord3svARB }, |
| 944 | { "glMultiTexCoord4dARB", (GLvoid *) glMultiTexCoord4dARB }, |
| 945 | { "glMultiTexCoord4dvARB", (GLvoid *) glMultiTexCoord4dvARB }, |
| 946 | { "glMultiTexCoord4fARB", (GLvoid *) glMultiTexCoord4fARB }, |
| 947 | { "glMultiTexCoord4fvARB", (GLvoid *) glMultiTexCoord4fvARB }, |
| 948 | { "glMultiTexCoord4iARB", (GLvoid *) glMultiTexCoord4iARB }, |
| 949 | { "glMultiTexCoord4ivARB", (GLvoid *) glMultiTexCoord4ivARB }, |
| 950 | { "glMultiTexCoord4sARB", (GLvoid *) glMultiTexCoord4sARB }, |
| 951 | { "glMultiTexCoord4svARB", (GLvoid *) glMultiTexCoord4svARB }, |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 952 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 953 | /* 2. GL_EXT_blend_color */ |
| 954 | { "glBlendColorEXT", (GLvoid *) glBlendColorEXT }, |
| 955 | |
| 956 | /* 3. GL_EXT_polygon_offset */ |
| 957 | { "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT }, |
| 958 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 959 | /* 6. GL_EXT_texture3D */ |
| 960 | { "glCopyTexSubImage3DEXT", (GLvoid *) glCopyTexSubImage3DEXT }, |
| 961 | { "glTexImage3DEXT", (GLvoid *) glTexImage3DEXT }, |
| 962 | { "glTexSubImage3DEXT", (GLvoid *) glTexSubImage3DEXT }, |
| 963 | |
| 964 | /* 7. GL_SGI_texture_filter4 */ |
| 965 | { "glGetTexFilterFuncSGIS", (GLvoid *) glGetTexFilterFuncSGIS }, |
| 966 | { "glTexFilterFuncSGIS", (GLvoid *) glTexFilterFuncSGIS }, |
| 967 | |
| 968 | /* 9. GL_EXT_subtexture */ |
| 969 | { "glTexSubImage1DEXT", (GLvoid *) glTexSubImage1DEXT }, |
| 970 | { "glTexSubImage2DEXT", (GLvoid *) glTexSubImage2DEXT }, |
| 971 | |
| 972 | /* 10. GL_EXT_copy_texture */ |
| 973 | { "glCopyTexImage1DEXT", (GLvoid *) glCopyTexImage1DEXT }, |
| 974 | { "glCopyTexImage2DEXT", (GLvoid *) glCopyTexImage2DEXT }, |
| 975 | { "glCopyTexSubImage1DEXT", (GLvoid *) glCopyTexSubImage1DEXT }, |
| 976 | { "glCopyTexSubImage2DEXT", (GLvoid *) glCopyTexSubImage2DEXT }, |
| 977 | |
| 978 | /* 11. GL_EXT_histogram */ |
| 979 | { "glGetHistogramEXT", (GLvoid *) glGetHistogramEXT }, |
| 980 | { "glGetHistogramParameterfvEXT", (GLvoid *) glGetHistogramParameterfvEXT }, |
| 981 | { "glGetHistogramParameterivEXT", (GLvoid *) glGetHistogramParameterivEXT }, |
| 982 | { "glGetMinmaxEXT", (GLvoid *) glGetMinmaxEXT }, |
| 983 | { "glGetMinmaxParameterfvEXT", (GLvoid *) glGetMinmaxParameterfvEXT }, |
| 984 | { "glGetMinmaxParameterivEXT", (GLvoid *) glGetMinmaxParameterivEXT }, |
| 985 | { "glHistogramEXT", (GLvoid *) glHistogramEXT }, |
| 986 | { "glMinmaxEXT", (GLvoid *) glMinmaxEXT }, |
| 987 | { "glResetHistogramEXT", (GLvoid *) glResetHistogramEXT }, |
| 988 | { "glResetMinmaxEXT", (GLvoid *) glResetMinmaxEXT }, |
| 989 | |
| 990 | /* 12. GL_EXT_convolution */ |
| 991 | { "glConvolutionFilter1DEXT", (GLvoid *) glConvolutionFilter1DEXT }, |
| 992 | { "glConvolutionFilter2DEXT", (GLvoid *) glConvolutionFilter2DEXT }, |
| 993 | { "glConvolutionParameterfEXT", (GLvoid *) glConvolutionParameterfEXT }, |
| 994 | { "glConvolutionParameterfvEXT", (GLvoid *) glConvolutionParameterfvEXT }, |
| 995 | { "glConvolutionParameteriEXT", (GLvoid *) glConvolutionParameteriEXT }, |
| 996 | { "glConvolutionParameterivEXT", (GLvoid *) glConvolutionParameterivEXT }, |
| 997 | { "glCopyConvolutionFilter1DEXT", (GLvoid *) glCopyConvolutionFilter1DEXT }, |
| 998 | { "glCopyConvolutionFilter2DEXT", (GLvoid *) glCopyConvolutionFilter2DEXT }, |
| 999 | { "glGetConvolutionFilterEXT", (GLvoid *) glGetConvolutionFilterEXT }, |
| 1000 | { "glGetConvolutionParameterivEXT", (GLvoid *) glGetConvolutionParameterivEXT }, |
| 1001 | { "glGetConvolutionParameterfvEXT", (GLvoid *) glGetConvolutionParameterfvEXT }, |
| 1002 | { "glGetSeparableFilterEXT", (GLvoid *) glGetSeparableFilterEXT }, |
| 1003 | { "glSeparableFilter2DEXT", (GLvoid *) glSeparableFilter2DEXT }, |
| 1004 | |
| 1005 | /* 14. GL_SGI_color_table */ |
| 1006 | { "glColorTableSGI", (GLvoid *) NotImplemented }, |
| 1007 | { "glColorTableParameterfvSGI", (GLvoid *) NotImplemented }, |
| 1008 | { "glColorTableParameterivSGI", (GLvoid *) NotImplemented }, |
| 1009 | { "glCopyColorTableSGI", (GLvoid *) NotImplemented }, |
| 1010 | { "glGetColorTableSGI", (GLvoid *) NotImplemented }, |
| 1011 | { "glGetColorTableParameterfvSGI", (GLvoid *) NotImplemented }, |
| 1012 | { "glGetColorTableParameterivSGI", (GLvoid *) NotImplemented }, |
| 1013 | |
| 1014 | /* 15. GL_SGIS_pixel_texture */ |
| 1015 | { "glPixelTexGenParameterfSGIS", (GLvoid *) NotImplemented }, |
| 1016 | { "glPixelTexGenParameteriSGIS", (GLvoid *) NotImplemented }, |
| 1017 | { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) NotImplemented }, |
| 1018 | { "glGetPixelTexGenParameterivSGIS", (GLvoid *) NotImplemented }, |
| 1019 | |
| 1020 | /* 16. GL_SGIS_texture4D */ |
| 1021 | { "glTexImage4DSGIS", (GLvoid *) NotImplemented }, |
| 1022 | { "glTexSubImage4DSGIS", (GLvoid *) NotImplemented }, |
| 1023 | |
| 1024 | /* 20. GL_EXT_texture_object */ |
| 1025 | { "glAreTexturesResidentEXT", (GLvoid *) glAreTexturesResidentEXT }, |
| 1026 | { "glBindTextureEXT", (GLvoid *) glBindTextureEXT }, |
| 1027 | { "glDeleteTexturesEXT", (GLvoid *) glDeleteTexturesEXT }, |
| 1028 | { "glGenTexturesEXT", (GLvoid *) glGenTexturesEXT }, |
| 1029 | { "glIsTextureEXT", (GLvoid *) glIsTextureEXT }, |
| 1030 | { "glPrioritizeTexturesEXT", (GLvoid *) glPrioritizeTexturesEXT }, |
| 1031 | |
| 1032 | /* 21. GL_SGIS_detail_texture */ |
| 1033 | { "glDetailTexFuncSGIS", (GLvoid *) NotImplemented }, |
| 1034 | { "glGetDetailTexFuncSGIS", (GLvoid *) NotImplemented }, |
| 1035 | |
| 1036 | /* 22. GL_SGIS_sharpen_texture */ |
| 1037 | { "glGetSharpenTexFuncSGIS", (GLvoid *) NotImplemented }, |
| 1038 | { "glSharpenTexFuncSGIS", (GLvoid *) NotImplemented }, |
| 1039 | |
| 1040 | /* 25. GL_SGIS_multisample */ |
| 1041 | { "glSampleMaskSGIS", (GLvoid *) NotImplemented }, |
| 1042 | { "glSamplePatternSGIS", (GLvoid *) NotImplemented }, |
| 1043 | |
| 1044 | /* 30. GL_EXT_vertex_array */ |
| 1045 | { "glArrayElementEXT", (GLvoid *) glArrayElementEXT }, |
| 1046 | { "glColorPointerEXT", (GLvoid *) glColorPointerEXT }, |
| 1047 | { "glDrawArraysEXT", (GLvoid *) glDrawArraysEXT }, |
| 1048 | { "glEdgeFlagPointerEXT", (GLvoid *) glEdgeFlagPointerEXT }, |
| 1049 | { "glGetPointervEXT", (GLvoid *) glGetPointervEXT }, |
| 1050 | { "glIndexPointerEXT", (GLvoid *) glIndexPointerEXT }, |
| 1051 | { "glNormalPointerEXT", (GLvoid *) glNormalPointerEXT }, |
| 1052 | { "glTexCoordPointerEXT", (GLvoid *) glTexCoordPointerEXT }, |
| 1053 | { "glVertexPointerEXT", (GLvoid *) glVertexPointerEXT }, |
| 1054 | |
| 1055 | /* 37. GL_EXT_blend_minmax */ |
| 1056 | { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT }, |
| 1057 | |
| 1058 | /* 52. GL_SGIX_sprite */ |
| 1059 | { "glSpriteParameterfSGIX", (GLvoid *) NotImplemented }, |
| 1060 | { "glSpriteParameterfvSGIX", (GLvoid *) NotImplemented }, |
| 1061 | { "glSpriteParameteriSGIX", (GLvoid *) NotImplemented }, |
| 1062 | { "glSpriteParameterivSGIX", (GLvoid *) NotImplemented }, |
| 1063 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1064 | /* 54. GL_EXT_point_parameters */ |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 1065 | { "glPointParameterfEXT", (GLvoid *) NotImplemented }, |
| 1066 | { "glPointParameterfvEXT", (GLvoid *) NotImplemented }, |
| 1067 | |
| 1068 | /* 55. GL_SGIX_instruments */ |
| 1069 | { "glInstrumentsBufferSGIX", (GLvoid *) NotImplemented }, |
| 1070 | { "glStartInstrumentsSGIX", (GLvoid *) NotImplemented }, |
| 1071 | { "glStopInstrumentsSGIX", (GLvoid *) NotImplemented }, |
| 1072 | { "glReadInstrumentsSGIX", (GLvoid *) NotImplemented }, |
| 1073 | { "glPollInstrumentsSGIX", (GLvoid *) NotImplemented }, |
| 1074 | { "glGetInstrumentsSGIX", (GLvoid *) NotImplemented }, |
| 1075 | |
| 1076 | /* 57. GL_SGIX_framezoom */ |
| 1077 | { "glFrameZoomSGIX", (GLvoid *) NotImplemented }, |
| 1078 | |
| 1079 | /* 60. GL_SGIX_reference_plane */ |
| 1080 | { "glReferencePlaneSGIX", (GLvoid *) NotImplemented }, |
| 1081 | |
| 1082 | /* 61. GL_SGIX_flush_raster */ |
| 1083 | { "glFlushRasterSGIX", (GLvoid *) NotImplemented }, |
| 1084 | |
| 1085 | /* 66. GL_HP_image_transform */ |
| 1086 | { "glGetImageTransformParameterfvHP", (GLvoid *) NotImplemented }, |
| 1087 | { "glGetImageTransformParameterivHP", (GLvoid *) NotImplemented }, |
| 1088 | { "glImageTransformParameterfHP", (GLvoid *) NotImplemented }, |
| 1089 | { "glImageTransformParameterfvHP", (GLvoid *) NotImplemented }, |
| 1090 | { "glImageTransformParameteriHP", (GLvoid *) NotImplemented }, |
| 1091 | { "glImageTransformParameterivHP", (GLvoid *) NotImplemented }, |
| 1092 | |
| 1093 | /* 74. GL_EXT_color_subtable */ |
| 1094 | { "glColorSubTableEXT", (GLvoid *) NotImplemented }, |
| 1095 | { "glCopyColorSubTableEXT", (GLvoid *) NotImplemented }, |
| 1096 | |
| 1097 | /* 77. GL_PGI_misc_hints */ |
| 1098 | { "glHintPGI", (GLvoid *) NotImplemented }, |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1099 | |
| 1100 | /* 78. GL_EXT_paletted_texture */ |
| 1101 | { "glColorTableEXT", (GLvoid *) glColorTableEXT }, |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1102 | { "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT }, |
| 1103 | { "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT }, |
| 1104 | { "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT }, |
| 1105 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 1106 | /* 80. GL_SGIX_list_priority */ |
| 1107 | { "glGetListParameterfvSGIX", (GLvoid *) NotImplemented }, |
| 1108 | { "glGetListParameterivSGIX", (GLvoid *) NotImplemented }, |
| 1109 | { "glListParameterfSGIX", (GLvoid *) NotImplemented }, |
| 1110 | { "glListParameterfvSGIX", (GLvoid *) NotImplemented }, |
| 1111 | { "glListParameteriSGIX", (GLvoid *) NotImplemented }, |
| 1112 | { "glListParameterivSGIX", (GLvoid *) NotImplemented }, |
| 1113 | |
| 1114 | /* 94. GL_EXT_index_material */ |
| 1115 | { "glIndexMaterialEXT", (GLvoid *) NotImplemented }, |
| 1116 | |
| 1117 | /* 95. GL_EXT_index_func */ |
| 1118 | { "glIndexFuncEXT", (GLvoid *) NotImplemented }, |
| 1119 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1120 | /* 97. GL_EXT_compiled_vertex_array */ |
| 1121 | { "glLockArraysEXT", (GLvoid *) glLockArraysEXT }, |
| 1122 | { "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT }, |
| 1123 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 1124 | /* 98. GL_EXT_cull_vertex */ |
| 1125 | { "glCullParameterfvEXT", (GLvoid *) NotImplemented }, |
| 1126 | { "glCullParameterdvEXT", (GLvoid *) NotImplemented }, |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1127 | |
| 1128 | /* 173. GL_EXT/INGR_blend_func_separate */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1129 | { "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR }, |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1130 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1131 | /* GL_MESA_window_pos */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1132 | { "glWindowPos4fMESA", (GLvoid *) glWindowPos4fMESA }, |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1133 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1134 | /* GL_MESA_resize_buffers */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1135 | { "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA }, |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1136 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1137 | /* GL_ARB_transpose_matrix */ |
| 1138 | { "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB }, |
| 1139 | { "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB }, |
| 1140 | { "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB }, |
| 1141 | { "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB }, |
Brian Paul | cd96388 | 1999-12-10 20:01:06 +0000 | [diff] [blame] | 1142 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1143 | { NULL, NULL } /* end of list marker */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1144 | }; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 1145 | |