blob: d6dc822e50a1932796dde1b5958ba3a71f3c1154 [file] [log] [blame]
Brian Paul9b0bbe12009-12-30 10:39:20 -07001
2Status of OpenGL 3.x features in Mesa
3
4
5Note: when an item is marked as "DONE" it means all the core Mesa
6infrastructure is complete but it may be the case that few (if any) drivers
7implement the features.
8
9
10Feature Status
11----------------------------------------------------- ------------------------
12
13GL 3.0:
14
Matt Turner151b4f32012-01-11 15:29:51 -050015GLSL 1.30 DONE
Dave Airliec33d2e62011-11-27 16:44:03 +000016glBindFragDataLocation, glGetFragDataLocation DONE
Marek Olšák571e1942012-01-12 03:27:27 +010017Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, swrast)
18Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, swrast)
19Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600)
20Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600)
Matt Turner151b4f32012-01-11 15:29:51 -050021GL_EXT_packed_float DONE (i965, r600)
22GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
23Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
Marek Olšák4c0d88c2012-01-12 03:52:06 +010024Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
Marek Olšáke0b98cd2011-01-27 21:17:25 +010025Half-float DONE
Eric Anholt252d99e2012-04-13 12:09:59 -070026Non-normalized Integer texture/framebuffer formats DONE (i965)
Matt Turner151b4f32012-01-11 15:29:51 -0500271D/2D Texture arrays DONE
Matt Turner151b4f32012-01-11 15:29:51 -050028Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
Marek Olšák571e1942012-01-12 03:27:27 +010029GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
Matt Turner151b4f32012-01-11 15:29:51 -050030Red and red/green texture formats DONE (i965, swrast, gallium)
31Transform feedback (GL_EXT_transform_feedback) DONE (i965)
Marek Olšák571e1942012-01-12 03:27:27 +010032Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
Matt Turner151b4f32012-01-11 15:29:51 -050033sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
Brian Paul0ec0f102010-11-21 09:31:19 -070034glClearBuffer commands DONE
35glGetStringi command DONE
36glTexParameterI, glGetTexParameterI commands DONE
Marek Olšák272896b2012-01-12 03:26:09 +010037glVertexAttribI commands ~50% done (converts int
38 values to floats)
Matt Turner151b4f32012-01-11 15:29:51 -050039Depth format cube textures DONE
40GLX_ARB_create_context (GLX 1.4 is required) DONE
Brian Paul9b0bbe12009-12-30 10:39:20 -070041
42
43GL 3.1:
44
Eric Anholtf084b5a2012-04-13 12:18:46 -070045GLSL 1.40 missing: UBOS, inverse(),
46 highp change
Eric Anholt45f460f2012-04-13 12:09:11 -070047Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast)
Marek Olšák571e1942012-01-12 03:27:27 +010048Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
Matt Turner151b4f32012-01-11 15:29:51 -050049Primitive restart (GL_NV_primitive_restart) DONE (r600)
Marek Olšák9e9d73e2011-06-30 21:27:46 +02005016 vertex texture image units DONE
Eric Anholt61c4e5c2012-04-13 12:07:01 -070051Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
Marek Olšák571e1942012-01-12 03:27:27 +010052Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
Brian Paul9b0bbe12009-12-30 10:39:20 -070053Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
Marek Olšák571e1942012-01-12 03:27:27 +010054Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
Brian Paul9b0bbe12009-12-30 10:39:20 -070055
56
57GL 3.2:
58
59Core/compatibility profiles not started
60GLSL 1.50 not started
61Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
Marek Olšák571e1942012-01-12 03:27:27 +010062BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast)
63Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast)
64Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
65Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, swrast)
Matt Turner151b4f32012-01-11 15:29:51 -050066Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600)
Brian Paul9b0bbe12009-12-30 10:39:20 -070067Multisample textures (GL_ARB_texture_multisample) not started
Matt Turner151b4f32012-01-11 15:29:51 -050068Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast)
Marek Olšák571e1942012-01-12 03:27:27 +010069Fence objects (GL_ARB_sync) DONE (i965, r300, r600, swrast)
Matt Turner151b4f32012-01-11 15:29:51 -050070GLX_ARB_create_context_profile DONE
Brian Paul9b0bbe12009-12-30 10:39:20 -070071
72
Brian Pauld35c2ca2010-05-11 21:03:53 -060073GL 3.3:
74
75GLSL 3.30 not started
Eric Anholt29362872012-04-25 13:58:07 -070076GL_ARB_blend_func_extended DONE (i965, r600, softpipe)
Marek Olšák571e1942012-01-12 03:27:27 +010077GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast)
78GL_ARB_occlusion_query2 DONE (r300, r600, swrast)
79GL_ARB_sampler_objects DONE (i965, r300, r600)
80GL_ARB_texture_rgb10_a2ui DONE (r600)
81GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
Marek Olšák774c1652011-04-25 01:52:33 +020082GL_ARB_timer_query ~60% done (the EXT variant)
Marek Olšák571e1942012-01-12 03:27:27 +010083GL_ARB_instanced_arrays DONE (r300, r600)
Matt Turner151b4f32012-01-11 15:29:51 -050084GL_ARB_vertex_type_2_10_10_10_rev DONE (r600)
Brian Pauld35c2ca2010-05-11 21:03:53 -060085
86
87GL 4.0:
88
89GLSL 4.0 not started
90GL_ARB_texture_query_lod not started
Eric Anholtb7932e12012-04-25 13:19:28 -070091GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe)
Brian Pauld35c2ca2010-05-11 21:03:53 -060092GL_ARB_draw_indirect not started
93GL_ARB_gpu_shader_fp64 not started
94GL_ARB_sample_shading not started
95GL_ARB_shader_subroutine not started
96GL_ARB_tessellation_shader not started
97GL_ARB_texture_buffer_object_rgb32 not started
98GL_ARB_texture_cube_map_array not started
99GL_ARB_texture_gather not started
Marek Olšák06dcb172011-12-17 14:47:15 +0100100GL_ARB_transform_feedback2 DONE
Marek Olšák2892c8b2010-11-21 22:54:33 +0100101GL_ARB_transform_feedback3 not started
102
103
104GL 4.1:
105
106GLSL 4.1 not started
Marek Olšák571e1942012-01-12 03:27:27 +0100107GL_ARB_ES2_compatibility DONE (i965, r300, r600)
Marek Olšák2892c8b2010-11-21 22:54:33 +0100108GL_ARB_get_program_binary not started
109GL_ARB_separate_shader_objects some infrastructure done
110GL_ARB_shader_precision not started
111GL_ARB_vertex_attrib_64bit not started
112GL_ARB_viewport_array not started
Brian Pauld35c2ca2010-05-11 21:03:53 -0600113
114
Dave Airlie36291172011-08-09 10:39:52 +0100115GL 4.2:
116GLSL 4.2 not started
117GL_ARB_texture_compression_bptc not started
118GL_ARB_compressed_texture_pixel_storage not started
119GL_ARB_shader_atomic_counters not started
Marek Olšák571e1942012-01-12 03:27:27 +0100120GL_ARB_texture_storage DONE (r300, r600, swrast)
Dave Airlie36291172011-08-09 10:39:52 +0100121GL_ARB_transform_feedback_instanced not started
122GL_ARB_base_instance not started
123GL_ARB_shader_image_load_store not started
Marek Olšák571e1942012-01-12 03:27:27 +0100124GL_ARB_conservative_depth DONE (softpipe)
Dave Airlie36291172011-08-09 10:39:52 +0100125GL_ARB_shading_language_420pack not started
126GL_ARB_internalformat_query not started
127GL_ARB_map_buffer_alignment not started
Brian Pauld35c2ca2010-05-11 21:03:53 -0600128
Brian Paul90894362010-01-05 16:03:11 -0700129
130More info about these features and the work involved can be found at
131http://dri.freedesktop.org/wiki/MissingFunctionality