blob: b302442227d0bf469f113186856c4f80db4080ba [file] [log] [blame]
Brian00cdc0a2006-12-14 15:01:06 -07001/*
2 * Mesa 3-D graphics library
Brianb7978af2007-01-09 19:17:17 -07003 * Version: 6.5.3
Brian00cdc0a2006-12-14 15:01:06 -07004 *
Brianb7978af2007-01-09 19:17:17 -07005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian00cdc0a2006-12-14 15:01:06 -07006 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file prog_parameter.c
27 * Program parameter lists and functions.
28 * \author Brian Paul
29 */
30
31
32#include "glheader.h"
33#include "imports.h"
34#include "macros.h"
Brian00cdc0a2006-12-14 15:01:06 -070035#include "prog_instruction.h"
36#include "prog_parameter.h"
37#include "prog_statevars.h"
38
39
40struct gl_program_parameter_list *
41_mesa_new_parameter_list(void)
42{
Brian Paul26988c12008-05-14 16:05:48 -060043 return CALLOC_STRUCT(gl_program_parameter_list);
Brian00cdc0a2006-12-14 15:01:06 -070044}
45
46
47/**
48 * Free a parameter list and all its parameters
49 */
50void
51_mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
52{
53 GLuint i;
54 for (i = 0; i < paramList->NumParameters; i++) {
55 if (paramList->Parameters[i].Name)
56 _mesa_free((void *) paramList->Parameters[i].Name);
57 }
58 _mesa_free(paramList->Parameters);
59 if (paramList->ParameterValues)
60 _mesa_align_free(paramList->ParameterValues);
61 _mesa_free(paramList);
62}
63
64
Zack Rusin38fdf132008-06-12 00:03:35 -040065static GLint
66_mesa_fit_type_in_vec4(GLenum type)
67{
68 switch (type) {
69 case GL_FLOAT:
70 case GL_INT:
71 return 4;
72 break;
73 case GL_FLOAT_VEC2:
74 case GL_INT_VEC2:
75 return 2;
76 break;
77 case GL_FLOAT_VEC3:
78 case GL_INT_VEC3:
79 return 1;
80 break;
81 case GL_FLOAT_VEC4:
82 case GL_INT_VEC4:
83 default:
84 return 1;
85 }
86}
Brian00cdc0a2006-12-14 15:01:06 -070087
88/**
89 * Add a new parameter to a parameter list.
Brian3a8e2772006-12-20 17:19:16 -070090 * Note that parameter values are usually 4-element GLfloat vectors.
91 * When size > 4 we'll allocate a sequential block of parameters to
92 * store all the values (in blocks of 4).
93 *
Brian00cdc0a2006-12-14 15:01:06 -070094 * \param paramList the list to add the parameter to
Brian00cdc0a2006-12-14 15:01:06 -070095 * \param type type of parameter, such as
Brianb7978af2007-01-09 19:17:17 -070096 * \param name the parameter name, will be duplicated/copied!
97 * \param size number of elements in 'values' vector (1..4, or more)
98 * \param values initial parameter value, up to 4 GLfloats, or NULL
99 * \param state state indexes, or NULL
Brian00cdc0a2006-12-14 15:01:06 -0700100 * \return index of new parameter in the list, or -1 if error (out of mem)
101 */
102GLint
103_mesa_add_parameter(struct gl_program_parameter_list *paramList,
Brianb7978af2007-01-09 19:17:17 -0700104 enum register_file type, const char *name,
Brianc93e8832007-04-18 16:27:35 -0600105 GLuint size, GLenum datatype, const GLfloat *values,
Brianb7978af2007-01-09 19:17:17 -0700106 const gl_state_index state[STATE_LENGTH])
Brian00cdc0a2006-12-14 15:01:06 -0700107{
Brian3a8e2772006-12-20 17:19:16 -0700108 const GLuint oldNum = paramList->NumParameters;
109 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */
Brian00cdc0a2006-12-14 15:01:06 -0700110
Brian3a8e2772006-12-20 17:19:16 -0700111 assert(size > 0);
Brian3a8e2772006-12-20 17:19:16 -0700112
113 if (oldNum + sz4 > paramList->Size) {
114 /* Need to grow the parameter list array (alloc some extra) */
115 paramList->Size = paramList->Size + 4 * sz4;
Brian00cdc0a2006-12-14 15:01:06 -0700116
117 /* realloc arrays */
118 paramList->Parameters = (struct gl_program_parameter *)
119 _mesa_realloc(paramList->Parameters,
Brian3a8e2772006-12-20 17:19:16 -0700120 oldNum * sizeof(struct gl_program_parameter),
Brian00cdc0a2006-12-14 15:01:06 -0700121 paramList->Size * sizeof(struct gl_program_parameter));
122
123 paramList->ParameterValues = (GLfloat (*)[4])
124 _mesa_align_realloc(paramList->ParameterValues, /* old buf */
Brian3a8e2772006-12-20 17:19:16 -0700125 oldNum * 4 * sizeof(GLfloat), /* old size */
Brian00cdc0a2006-12-14 15:01:06 -0700126 paramList->Size * 4 *sizeof(GLfloat), /* new sz */
127 16);
128 }
129
130 if (!paramList->Parameters ||
131 !paramList->ParameterValues) {
132 /* out of memory */
133 paramList->NumParameters = 0;
134 paramList->Size = 0;
135 return -1;
136 }
137 else {
Brian3a8e2772006-12-20 17:19:16 -0700138 GLuint i;
Brian00cdc0a2006-12-14 15:01:06 -0700139
Brian3a8e2772006-12-20 17:19:16 -0700140 paramList->NumParameters = oldNum + sz4;
Brian00cdc0a2006-12-14 15:01:06 -0700141
Brian3a8e2772006-12-20 17:19:16 -0700142 _mesa_memset(&paramList->Parameters[oldNum], 0,
143 sz4 * sizeof(struct gl_program_parameter));
144
145 for (i = 0; i < sz4; i++) {
146 struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
147 p->Name = name ? _mesa_strdup(name) : NULL;
148 p->Type = type;
149 p->Size = size;
Brianc93e8832007-04-18 16:27:35 -0600150 p->DataType = datatype;
Brian3a8e2772006-12-20 17:19:16 -0700151 if (values) {
152 COPY_4V(paramList->ParameterValues[oldNum + i], values);
153 values += 4;
154 }
Briancf490a72007-02-09 12:04:52 -0700155 else {
156 /* silence valgrind */
157 ASSIGN_4V(paramList->ParameterValues[oldNum + i], 0, 0, 0, 0);
158 }
Brian3a8e2772006-12-20 17:19:16 -0700159 size -= 4;
160 }
Brianb7978af2007-01-09 19:17:17 -0700161
162 if (state) {
163 for (i = 0; i < STATE_LENGTH; i++)
164 paramList->Parameters[oldNum].StateIndexes[i] = state[i];
165 }
166
Brian3a8e2772006-12-20 17:19:16 -0700167 return (GLint) oldNum;
Brian00cdc0a2006-12-14 15:01:06 -0700168 }
169}
170
171
172/**
173 * Add a new named program parameter (Ex: NV_fragment_program DEFINE statement)
174 * \return index of the new entry in the parameter list
175 */
176GLint
177_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
178 const char *name, const GLfloat values[4])
179{
Brianb7978af2007-01-09 19:17:17 -0700180 return _mesa_add_parameter(paramList, PROGRAM_NAMED_PARAM, name,
Brianc93e8832007-04-18 16:27:35 -0600181 4, GL_NONE, values, NULL);
Brianb7978af2007-01-09 19:17:17 -0700182
Brian00cdc0a2006-12-14 15:01:06 -0700183}
184
185
186/**
187 * Add a new named constant to the parameter list.
188 * This will be used when the program contains something like this:
189 * PARAM myVals = { 0, 1, 2, 3 };
190 *
191 * \param paramList the parameter list
192 * \param name the name for the constant
193 * \param values four float values
194 * \return index/position of the new parameter in the parameter list
195 */
196GLint
197_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
198 const char *name, const GLfloat values[4],
199 GLuint size)
200{
201#if 0 /* disable this for now -- we need to save the name! */
202 GLint pos;
203 GLuint swizzle;
204 ASSERT(size == 4); /* XXX future feature */
205 /* check if we already have this constant */
206 if (_mesa_lookup_parameter_constant(paramList, values, 4, &pos, &swizzle)) {
207 return pos;
208 }
209#endif
210 size = 4; /** XXX fix */
Brianb7978af2007-01-09 19:17:17 -0700211 return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name,
Brianc93e8832007-04-18 16:27:35 -0600212 size, GL_NONE, values, NULL);
Brian00cdc0a2006-12-14 15:01:06 -0700213}
214
215
216/**
Brian1bf81e32007-03-22 09:07:27 -0600217 * Add a new unnamed constant to the parameter list. This will be used
218 * when a fragment/vertex program contains something like this:
Brian00cdc0a2006-12-14 15:01:06 -0700219 * MOV r, { 0, 1, 2, 3 };
Brian1bf81e32007-03-22 09:07:27 -0600220 * We'll search the parameter list for an existing instance of the
221 * constant. If swizzleOut is non-null, we'll try swizzling when
222 * looking for a match.
Brian00cdc0a2006-12-14 15:01:06 -0700223 *
224 * \param paramList the parameter list
225 * \param values four float values
226 * \param swizzleOut returns swizzle mask for accessing the constant
227 * \return index/position of the new parameter in the parameter list.
228 */
229GLint
230_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
231 const GLfloat values[4], GLuint size,
232 GLuint *swizzleOut)
233{
234 GLint pos;
Brian00cdc0a2006-12-14 15:01:06 -0700235 ASSERT(size >= 1);
236 ASSERT(size <= 4);
Briance664002007-01-18 17:23:48 -0700237
Brian00cdc0a2006-12-14 15:01:06 -0700238 if (_mesa_lookup_parameter_constant(paramList, values,
Briance664002007-01-18 17:23:48 -0700239 size, &pos, swizzleOut)) {
Brian00cdc0a2006-12-14 15:01:06 -0700240 return pos;
241 }
Briance664002007-01-18 17:23:48 -0700242
243 /* Look for empty space in an already unnamed constant parameter
244 * to add this constant. This will only work for single-element
245 * constants because we rely on smearing (i.e. .yyyy or .zzzz).
246 */
Brian1bf81e32007-03-22 09:07:27 -0600247 if (size == 1 && swizzleOut) {
Brian223d7cb2007-01-23 16:37:51 -0700248 for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) {
Briance664002007-01-18 17:23:48 -0700249 struct gl_program_parameter *p = paramList->Parameters + pos;
250 if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) {
251 /* ok, found room */
252 GLfloat *pVal = paramList->ParameterValues[pos];
253 GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */
254 pVal[p->Size] = values[0];
255 p->Size++;
256 *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz);
257 return pos;
258 }
259 }
260 }
261
262 /* add a new parameter to store this constant */
263 pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
Brianc93e8832007-04-18 16:27:35 -0600264 size, GL_NONE, values, NULL);
Brian1bf81e32007-03-22 09:07:27 -0600265 if (pos >= 0 && swizzleOut) {
Briance664002007-01-18 17:23:48 -0700266 if (size == 1)
Brian1bf81e32007-03-22 09:07:27 -0600267 *swizzleOut = SWIZZLE_XXXX;
Briance664002007-01-18 17:23:48 -0700268 else
269 *swizzleOut = SWIZZLE_NOOP;
270 }
271 return pos;
Brian00cdc0a2006-12-14 15:01:06 -0700272}
273
274
Brian8d370fb2007-04-18 16:46:53 -0600275/**
276 * Add a uniform to the parameter list.
277 * Note that if the uniform is an array, size may be greater than
278 * what's implied by the datatype.
279 * \param name uniform's name
280 * \param size number of floats to allocate
281 * \param datatype GL_FLOAT_VEC3, GL_FLOAT_MAT4, etc.
282 */
Brian00cdc0a2006-12-14 15:01:06 -0700283GLint
284_mesa_add_uniform(struct gl_program_parameter_list *paramList,
Brianc93e8832007-04-18 16:27:35 -0600285 const char *name, GLuint size, GLenum datatype)
Brian00cdc0a2006-12-14 15:01:06 -0700286{
287 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
Brianc93e8832007-04-18 16:27:35 -0600288 ASSERT(datatype != GL_NONE);
Brian00cdc0a2006-12-14 15:01:06 -0700289 if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_UNIFORM) {
Brianc93e8832007-04-18 16:27:35 -0600290 ASSERT(paramList->Parameters[i].Size == size);
291 ASSERT(paramList->Parameters[i].DataType == datatype);
Brian00cdc0a2006-12-14 15:01:06 -0700292 /* already in list */
293 return i;
294 }
295 else {
Brianb7978af2007-01-09 19:17:17 -0700296 i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name,
Zack Rusin38fdf132008-06-12 00:03:35 -0400297 size * _mesa_fit_type_in_vec4(datatype), datatype, NULL, NULL);
Brian00cdc0a2006-12-14 15:01:06 -0700298 return i;
299 }
300}
301
302
Brian8d370fb2007-04-18 16:46:53 -0600303/**
304 * Add a sampler to the parameter list.
305 * \param name uniform's name
306 * \param datatype GL_SAMPLER_2D, GL_SAMPLER_2D_RECT_ARB, etc.
Brian8fed2462007-10-26 19:19:09 -0600307 * \param index the sampler number (as seen in TEX instructions)
Brian Paulc95c4ef2008-05-20 11:29:58 -0600308 * \return sampler index (starting at zero) or -1 if error
Brian8d370fb2007-04-18 16:46:53 -0600309 */
Brian00cdc0a2006-12-14 15:01:06 -0700310GLint
Brian9805e762007-01-05 16:00:57 -0700311_mesa_add_sampler(struct gl_program_parameter_list *paramList,
Brian Paulc95c4ef2008-05-20 11:29:58 -0600312 const char *name, GLenum datatype)
Brian9805e762007-01-05 16:00:57 -0700313{
314 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
315 if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_SAMPLER) {
Brian6b3027e2007-04-18 16:48:55 -0600316 ASSERT(paramList->Parameters[i].Size == 1);
317 ASSERT(paramList->Parameters[i].DataType == datatype);
Brian9805e762007-01-05 16:00:57 -0700318 /* already in list */
Brian Paulc95c4ef2008-05-20 11:29:58 -0600319 return (GLint) paramList->ParameterValues[i][0];
Brian9805e762007-01-05 16:00:57 -0700320 }
321 else {
Michal Krolf9c574d2008-07-15 11:44:47 +0200322 GLuint i;
Brian6b3027e2007-04-18 16:48:55 -0600323 const GLint size = 1; /* a sampler is basically a texture unit number */
Brian Paulc95c4ef2008-05-20 11:29:58 -0600324 GLfloat value;
325 GLint numSamplers = 0;
326 for (i = 0; i < paramList->NumParameters; i++) {
327 if (paramList->Parameters[i].Type == PROGRAM_SAMPLER)
328 numSamplers++;
329 }
330 value = (GLfloat) numSamplers;
331 (void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name,
332 size, datatype, &value, NULL);
333 return numSamplers;
Brian9805e762007-01-05 16:00:57 -0700334 }
335}
336
337
Brian3209c3e2007-01-09 17:49:24 -0700338/**
339 * Add parameter representing a varying variable.
340 */
Brian9805e762007-01-05 16:00:57 -0700341GLint
Brian00cdc0a2006-12-14 15:01:06 -0700342_mesa_add_varying(struct gl_program_parameter_list *paramList,
343 const char *name, GLuint size)
344{
345 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
346 if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_VARYING) {
347 /* already in list */
348 return i;
349 }
350 else {
351 assert(size == 4);
Brianb7978af2007-01-09 19:17:17 -0700352 i = _mesa_add_parameter(paramList, PROGRAM_VARYING, name,
Brianc93e8832007-04-18 16:27:35 -0600353 size, GL_NONE, NULL, NULL);
Brian00cdc0a2006-12-14 15:01:06 -0700354 return i;
355 }
356}
357
358
Brian3209c3e2007-01-09 17:49:24 -0700359/**
360 * Add parameter representing a vertex program attribute.
Brianb7978af2007-01-09 19:17:17 -0700361 * \param size size of attribute (in floats), may be -1 if unknown
362 * \param attrib the attribute index, or -1 if unknown
Brian3209c3e2007-01-09 17:49:24 -0700363 */
364GLint
365_mesa_add_attribute(struct gl_program_parameter_list *paramList,
Brianb7978af2007-01-09 19:17:17 -0700366 const char *name, GLint size, GLint attrib)
Brian3209c3e2007-01-09 17:49:24 -0700367{
Brian3209c3e2007-01-09 17:49:24 -0700368 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
369 if (i >= 0) {
370 /* replace */
Brianb7978af2007-01-09 19:17:17 -0700371 if (attrib < 0)
372 attrib = i;
Brian01a91eb2007-01-09 19:26:22 -0700373 paramList->Parameters[i].StateIndexes[0] = attrib;
Brian3209c3e2007-01-09 17:49:24 -0700374 }
375 else {
376 /* add */
Brianb7978af2007-01-09 19:17:17 -0700377 gl_state_index state[STATE_LENGTH];
Brian223d7cb2007-01-23 16:37:51 -0700378 state[0] = (gl_state_index) attrib;
Brianee118422007-01-10 12:18:33 -0700379 if (size < 0)
380 size = 4;
Brianb7978af2007-01-09 19:17:17 -0700381 i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name,
Brianc93e8832007-04-18 16:27:35 -0600382 size, GL_NONE, NULL, state);
Brian3209c3e2007-01-09 17:49:24 -0700383 }
384 return i;
385}
386
Brian00cdc0a2006-12-14 15:01:06 -0700387
388
389#if 0 /* not used yet */
390/**
391 * Returns the number of 4-component registers needed to store a piece
392 * of GL state. For matrices this may be as many as 4 registers,
393 * everything else needs
394 * just 1 register.
395 */
396static GLuint
397sizeof_state_reference(const GLint *stateTokens)
398{
399 if (stateTokens[0] == STATE_MATRIX) {
400 GLuint rows = stateTokens[4] - stateTokens[3] + 1;
401 assert(rows >= 1);
402 assert(rows <= 4);
403 return rows;
404 }
405 else {
406 return 1;
407 }
408}
409#endif
410
411
412/**
413 * Add a new state reference to the parameter list.
414 * This will be used when the program contains something like this:
415 * PARAM ambient = state.material.front.ambient;
416 *
417 * \param paramList the parameter list
Brian4adee842008-03-27 15:54:44 -0600418 * \param stateTokens an array of 5 (STATE_LENGTH) state tokens
Brian00cdc0a2006-12-14 15:01:06 -0700419 * \return index of the new parameter.
420 */
421GLint
422_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
Brianaa9d22a2007-02-23 11:21:03 -0700423 const gl_state_index stateTokens[STATE_LENGTH])
Brian00cdc0a2006-12-14 15:01:06 -0700424{
425 const GLuint size = 4; /* XXX fix */
426 const char *name;
427 GLint index;
428
429 /* Check if the state reference is already in the list */
Brian223d7cb2007-01-23 16:37:51 -0700430 for (index = 0; index < (GLint) paramList->NumParameters; index++) {
Brian00cdc0a2006-12-14 15:01:06 -0700431 GLuint i, match = 0;
Brian776bc9c2007-02-22 09:29:46 -0700432 for (i = 0; i < STATE_LENGTH; i++) {
Brian00cdc0a2006-12-14 15:01:06 -0700433 if (paramList->Parameters[index].StateIndexes[i] == stateTokens[i]) {
434 match++;
435 }
436 else {
437 break;
438 }
439 }
Brianb7978af2007-01-09 19:17:17 -0700440 if (match == STATE_LENGTH) {
Brian00cdc0a2006-12-14 15:01:06 -0700441 /* this state reference is already in the parameter list */
442 return index;
443 }
444 }
445
446 name = _mesa_program_state_string(stateTokens);
Brianb7978af2007-01-09 19:17:17 -0700447 index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
Brianc93e8832007-04-18 16:27:35 -0600448 size, GL_NONE,
449 NULL, (gl_state_index *) stateTokens);
Brian29bff4e2007-01-10 08:37:59 -0700450 paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
Brian00cdc0a2006-12-14 15:01:06 -0700451
452 /* free name string here since we duplicated it in add_parameter() */
453 _mesa_free((void *) name);
454
455 return index;
456}
457
458
459/**
460 * Lookup a parameter value by name in the given parameter list.
461 * \return pointer to the float[4] values.
462 */
463GLfloat *
464_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
465 GLsizei nameLen, const char *name)
466{
467 GLuint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
468 if (i < 0)
469 return NULL;
470 else
471 return paramList->ParameterValues[i];
472}
473
474
475/**
476 * Given a program parameter name, find its position in the list of parameters.
477 * \param paramList the parameter list to search
478 * \param nameLen length of name (in chars).
479 * If length is negative, assume that name is null-terminated.
480 * \param name the name to search for
481 * \return index of parameter in the list.
482 */
483GLint
484_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
485 GLsizei nameLen, const char *name)
486{
487 GLint i;
488
489 if (!paramList)
490 return -1;
491
492 if (nameLen == -1) {
493 /* name is null-terminated */
494 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
495 if (paramList->Parameters[i].Name &&
496 _mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
497 return i;
498 }
499 }
500 else {
501 /* name is not null-terminated, use nameLen */
502 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
503 if (paramList->Parameters[i].Name &&
504 _mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
505 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
506 return i;
507 }
508 }
509 return -1;
510}
511
512
513/**
514 * Look for a float vector in the given parameter list. The float vector
Brian1bf81e32007-03-22 09:07:27 -0600515 * may be of length 1, 2, 3 or 4. If swizzleOut is non-null, we'll try
516 * swizzling to find a match.
Briance664002007-01-18 17:23:48 -0700517 * \param list the parameter list to search
Brian00cdc0a2006-12-14 15:01:06 -0700518 * \param v the float vector to search for
519 * \param size number of element in v
520 * \param posOut returns the position of the constant, if found
521 * \param swizzleOut returns a swizzle mask describing location of the
Brian1bf81e32007-03-22 09:07:27 -0600522 * vector elements if found.
Brian00cdc0a2006-12-14 15:01:06 -0700523 * \return GL_TRUE if found, GL_FALSE if not found
524 */
525GLboolean
Briance664002007-01-18 17:23:48 -0700526_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
Brian223d7cb2007-01-23 16:37:51 -0700527 const GLfloat v[], GLuint vSize,
Brian00cdc0a2006-12-14 15:01:06 -0700528 GLint *posOut, GLuint *swizzleOut)
529{
530 GLuint i;
531
532 assert(vSize >= 1);
533 assert(vSize <= 4);
534
Briance664002007-01-18 17:23:48 -0700535 if (!list)
Brian00cdc0a2006-12-14 15:01:06 -0700536 return -1;
537
Briance664002007-01-18 17:23:48 -0700538 for (i = 0; i < list->NumParameters; i++) {
539 if (list->Parameters[i].Type == PROGRAM_CONSTANT) {
Brian1bf81e32007-03-22 09:07:27 -0600540 if (!swizzleOut) {
541 /* swizzle not allowed */
542 GLuint j, match = 0;
Briance664002007-01-18 17:23:48 -0700543 for (j = 0; j < vSize; j++) {
Brian1bf81e32007-03-22 09:07:27 -0600544 if (v[j] == list->ParameterValues[i][j])
Briance664002007-01-18 17:23:48 -0700545 match++;
Briance664002007-01-18 17:23:48 -0700546 }
547 if (match == vSize) {
Brian00cdc0a2006-12-14 15:01:06 -0700548 *posOut = i;
Brian00cdc0a2006-12-14 15:01:06 -0700549 return GL_TRUE;
550 }
551 }
Brian1bf81e32007-03-22 09:07:27 -0600552 else {
553 /* try matching w/ swizzle */
554 if (vSize == 1) {
555 /* look for v[0] anywhere within float[4] value */
556 GLuint j;
557 for (j = 0; j < 4; j++) {
558 if (list->ParameterValues[i][j] == v[0]) {
559 /* found it */
560 *posOut = i;
561 *swizzleOut = MAKE_SWIZZLE4(j, j, j, j);
562 return GL_TRUE;
563 }
564 }
565 }
566 else if (vSize <= list->Parameters[i].Size) {
567 /* see if we can match this constant (with a swizzle) */
568 GLuint swz[4];
569 GLuint match = 0, j, k;
570 for (j = 0; j < vSize; j++) {
571 if (v[j] == list->ParameterValues[i][j]) {
572 swz[j] = j;
573 match++;
574 }
575 else {
576 for (k = 0; k < list->Parameters[i].Size; k++) {
577 if (v[j] == list->ParameterValues[i][k]) {
578 swz[j] = k;
579 match++;
580 break;
581 }
582 }
583 }
584 }
Brian680abf82007-03-26 13:04:57 -0600585 /* smear last value to remaining positions */
586 for (; j < 4; j++)
587 swz[j] = swz[j-1];
588
Brian1bf81e32007-03-22 09:07:27 -0600589 if (match == vSize) {
590 *posOut = i;
591 *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
592 return GL_TRUE;
593 }
594 }
595 }
Brian00cdc0a2006-12-14 15:01:06 -0700596 }
597 }
598
599 *posOut = -1;
600 return GL_FALSE;
601}
602
603
604struct gl_program_parameter_list *
605_mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
606{
607 struct gl_program_parameter_list *clone;
608 GLuint i;
609
610 clone = _mesa_new_parameter_list();
611 if (!clone)
612 return NULL;
613
614 /** Not too efficient, but correct */
615 for (i = 0; i < list->NumParameters; i++) {
616 struct gl_program_parameter *p = list->Parameters + i;
Brian3a8e2772006-12-20 17:19:16 -0700617 GLuint size = MIN2(p->Size, 4);
Brianc93e8832007-04-18 16:27:35 -0600618 GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
619 list->ParameterValues[i], NULL);
Brian00cdc0a2006-12-14 15:01:06 -0700620 ASSERT(j >= 0);
621 /* copy state indexes */
622 if (p->Type == PROGRAM_STATE_VAR) {
623 GLint k;
624 struct gl_program_parameter *q = clone->Parameters + j;
Brianb7978af2007-01-09 19:17:17 -0700625 for (k = 0; k < STATE_LENGTH; k++) {
Brian00cdc0a2006-12-14 15:01:06 -0700626 q->StateIndexes[k] = p->StateIndexes[k];
627 }
628 }
Brian3a8e2772006-12-20 17:19:16 -0700629 else {
630 clone->Parameters[j].Size = p->Size;
631 }
Brian00cdc0a2006-12-14 15:01:06 -0700632 }
633
Brian Paul34149ec2008-05-20 11:31:20 -0600634 clone->StateFlags = list->StateFlags;
635
Brian00cdc0a2006-12-14 15:01:06 -0700636 return clone;
637}
Brian5b01c5e2006-12-19 18:02:03 -0700638
639
640/**
Brian4b30d172007-10-29 16:00:08 -0600641 * Return a new parameter list which is listA + listB.
642 */
643struct gl_program_parameter_list *
644_mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
645 const struct gl_program_parameter_list *listB)
646{
647 struct gl_program_parameter_list *list;
648
649 if (listA) {
650 list = _mesa_clone_parameter_list(listA);
651 if (list && listB) {
652 GLuint i;
653 for (i = 0; i < listB->NumParameters; i++) {
654 struct gl_program_parameter *param = listB->Parameters + i;
655 _mesa_add_parameter(list, param->Type, param->Name, param->Size,
656 param->DataType,
657 listB->ParameterValues[i],
658 param->StateIndexes);
659 }
660 }
661 }
662 else if (listB) {
663 list = _mesa_clone_parameter_list(listB);
664 }
665 else {
666 list = NULL;
667 }
668 return list;
669}
670
671
672
673/**
Brian6d3d9c12007-04-18 14:19:17 -0600674 * Find longest name of all uniform parameters in list.
Brian5b01c5e2006-12-19 18:02:03 -0700675 */
676GLuint
Brian6d3d9c12007-04-18 14:19:17 -0600677_mesa_longest_parameter_name(const struct gl_program_parameter_list *list,
678 enum register_file type)
Brian5b01c5e2006-12-19 18:02:03 -0700679{
680 GLuint i, maxLen = 0;
681 if (!list)
682 return 0;
683 for (i = 0; i < list->NumParameters; i++) {
Brian6d3d9c12007-04-18 14:19:17 -0600684 if (list->Parameters[i].Type == type) {
685 GLuint len = _mesa_strlen(list->Parameters[i].Name);
686 if (len > maxLen)
687 maxLen = len;
688 }
Brian5b01c5e2006-12-19 18:02:03 -0700689 }
690 return maxLen;
691}
692
Brian274ac7a2007-04-18 16:05:53 -0600693
694/**
695 * Count the number of parameters in the last that match the given type.
696 */
697GLuint
698_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list,
699 enum register_file type)
700{
701 GLuint i, count = 0;
702 if (list) {
703 for (i = 0; i < list->NumParameters; i++) {
704 if (list->Parameters[i].Type == type)
705 count++;
706 }
707 }
708 return count;
709}