Alexander von Gluck IV | 56d920a | 2013-12-14 11:46:05 -0600 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2006, Philippe Houdoin. All rights reserved. |
| 3 | * Distributed under the terms of the MIT License. |
| 4 | |
| 5 | * This header defines BGLRenderer, the base class making up |
| 6 | * the Haiku GL renderer add-ons (essentially selfcontained C++ |
| 7 | * shared libraries that do the actual rendering such as |
| 8 | * libswpipe.so and libswrast.so) |
| 9 | */ |
| 10 | #ifndef GLRENDERER_H |
| 11 | #define GLRENDERER_H |
| 12 | |
| 13 | |
| 14 | #include <BeBuild.h> |
| 15 | #include <GLView.h> |
| 16 | |
| 17 | |
| 18 | class BGLDispatcher; |
| 19 | class GLRendererRoster; |
| 20 | |
| 21 | typedef unsigned long renderer_id; |
| 22 | |
| 23 | class BGLRenderer |
| 24 | { |
| 25 | // Private unimplemented copy constructors |
| 26 | BGLRenderer(const BGLRenderer &); |
| 27 | BGLRenderer & operator=(const BGLRenderer &); |
Alexander von Gluck IV | e5e4120 | 2014-01-22 19:55:39 -0600 | [diff] [blame] | 28 | |
Alexander von Gluck IV | 56d920a | 2013-12-14 11:46:05 -0600 | [diff] [blame] | 29 | public: |
| 30 | BGLRenderer(BGLView *view, ulong bgl_options, |
| 31 | BGLDispatcher *dispatcher); |
| 32 | virtual ~BGLRenderer(); |
| 33 | |
| 34 | void Acquire(); |
| 35 | void Release(); |
| 36 | |
| 37 | virtual void LockGL(); |
| 38 | virtual void UnlockGL(); |
Alexander von Gluck IV | e5e4120 | 2014-01-22 19:55:39 -0600 | [diff] [blame] | 39 | |
Alexander von Gluck IV | 56d920a | 2013-12-14 11:46:05 -0600 | [diff] [blame] | 40 | virtual void SwapBuffers(bool VSync = false); |
| 41 | virtual void Draw(BRect updateRect); |
| 42 | virtual status_t CopyPixelsOut(BPoint source, BBitmap *dest); |
| 43 | virtual status_t CopyPixelsIn(BBitmap *source, BPoint dest); |
| 44 | |
Alexander von Gluck IV | e5e4120 | 2014-01-22 19:55:39 -0600 | [diff] [blame] | 45 | virtual void FrameResized(float width, float height); |
| 46 | |
Alexander von Gluck IV | 56d920a | 2013-12-14 11:46:05 -0600 | [diff] [blame] | 47 | virtual void DirectConnected(direct_buffer_info *info); |
| 48 | virtual void EnableDirectMode(bool enabled); |
| 49 | |
| 50 | inline int32 ReferenceCount() const { return fRefCount; }; |
| 51 | inline ulong Options() const { return fOptions; }; |
| 52 | inline BGLView* GLView() { return fView; }; |
| 53 | inline BGLDispatcher* GLDispatcher() { return fDispatcher; }; |
| 54 | |
| 55 | private: |
| 56 | friend class GLRendererRoster; |
| 57 | |
| 58 | virtual status_t _Reserved_Renderer_0(int32, void *); |
| 59 | virtual status_t _Reserved_Renderer_1(int32, void *); |
| 60 | virtual status_t _Reserved_Renderer_2(int32, void *); |
| 61 | virtual status_t _Reserved_Renderer_3(int32, void *); |
| 62 | virtual status_t _Reserved_Renderer_4(int32, void *); |
| 63 | |
Alexander von Gluck IV | e5e4120 | 2014-01-22 19:55:39 -0600 | [diff] [blame] | 64 | int32 fRefCount; // How much we're still useful |
Alexander von Gluck IV | 56d920a | 2013-12-14 11:46:05 -0600 | [diff] [blame] | 65 | BGLView* fView; // Never forget who is the boss! |
| 66 | ulong fOptions; // Keep that tune in memory |
| 67 | BGLDispatcher* fDispatcher;// Our personal GL API call dispatcher |
| 68 | |
| 69 | GLRendererRoster* fOwningRoster; |
| 70 | renderer_id fID; |
| 71 | }; |
| 72 | |
| 73 | extern "C" _EXPORT BGLRenderer* instantiate_gl_renderer(BGLView *view, ulong options, BGLDispatcher *dispatcher); |
| 74 | |
| 75 | |
| 76 | #endif // GLRENDERER_H |