Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 1 | /** |
| 2 | * Test OpenGL 2.0 vertex/fragment shaders. |
| 3 | * Brian Paul |
| 4 | * 1 November 2006 |
| 5 | * |
| 6 | * Based on ARB version by: |
| 7 | * Michal Krol |
| 8 | * 20 February 2006 |
| 9 | * |
| 10 | * Based on the original demo by: |
| 11 | * Brian Paul |
| 12 | * 17 April 2003 |
| 13 | */ |
| 14 | |
| 15 | #include <assert.h> |
| 16 | #include <string.h> |
| 17 | #include <stdio.h> |
| 18 | #include <stdlib.h> |
| 19 | #include <math.h> |
| 20 | #include <GL/gl.h> |
| 21 | #include <GL/glut.h> |
| 22 | #include <GL/glext.h> |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 23 | #include "extfuncs.h" |
| 24 | |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 25 | |
Brian | 0420d85 | 2007-03-27 16:06:20 -0600 | [diff] [blame] | 26 | #define TEXTURE 0 |
| 27 | |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 28 | static GLint CoordAttrib = 0; |
| 29 | |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 30 | static char *FragProgFile = NULL; |
| 31 | static char *VertProgFile = NULL; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 32 | |
| 33 | static GLfloat diffuse[4] = { 0.5f, 0.5f, 1.0f, 1.0f }; |
| 34 | static GLfloat specular[4] = { 0.8f, 0.8f, 0.8f, 1.0f }; |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 35 | static GLfloat lightPos[4] = { 0.0f, 10.0f, 20.0f, 0.0f }; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 36 | static GLfloat delta = 1.0f; |
| 37 | |
| 38 | static GLuint fragShader; |
| 39 | static GLuint vertShader; |
| 40 | static GLuint program; |
| 41 | |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 42 | static GLint uDiffuse; |
| 43 | static GLint uSpecular; |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 44 | static GLint uTexture; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 45 | |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 46 | static GLuint SphereList, RectList, CurList; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 47 | static GLint win = 0; |
Brian Paul | b261ed1 | 2008-10-15 10:23:14 -0600 | [diff] [blame] | 48 | static GLboolean anim = GL_TRUE; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 49 | static GLboolean wire = GL_FALSE; |
| 50 | static GLboolean pixelLight = GL_TRUE; |
| 51 | |
| 52 | static GLint t0 = 0; |
| 53 | static GLint frames = 0; |
| 54 | |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 55 | static GLfloat xRot = 90.0f, yRot = 0.0f; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 56 | |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 57 | |
| 58 | static void |
| 59 | normalize(GLfloat *dst, const GLfloat *src) |
| 60 | { |
Brian | 4a28548 | 2007-04-26 07:46:38 -0600 | [diff] [blame] | 61 | GLfloat len = sqrt(src[0] * src[0] + src[1] * src[1] + src[2] * src[2]); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 62 | dst[0] = src[0] / len; |
| 63 | dst[1] = src[1] / len; |
| 64 | dst[2] = src[2] / len; |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 65 | dst[3] = src[3]; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 66 | } |
| 67 | |
| 68 | |
| 69 | static void |
| 70 | Redisplay(void) |
| 71 | { |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 72 | GLfloat vec[4]; |
| 73 | |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 74 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 75 | |
| 76 | /* update light position */ |
| 77 | normalize(vec, lightPos); |
| 78 | glLightfv(GL_LIGHT0, GL_POSITION, vec); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 79 | |
| 80 | if (pixelLight) { |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 81 | glUseProgram_func(program); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 82 | glDisable(GL_LIGHTING); |
| 83 | } |
| 84 | else { |
| 85 | glUseProgram_func(0); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 86 | glEnable(GL_LIGHTING); |
| 87 | } |
| 88 | |
| 89 | glPushMatrix(); |
| 90 | glRotatef(xRot, 1.0f, 0.0f, 0.0f); |
| 91 | glRotatef(yRot, 0.0f, 1.0f, 0.0f); |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 92 | /* |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 93 | glutSolidSphere(2.0, 10, 5); |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 94 | */ |
| 95 | glCallList(CurList); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 96 | glPopMatrix(); |
| 97 | |
| 98 | glutSwapBuffers(); |
| 99 | frames++; |
| 100 | |
| 101 | if (anim) { |
| 102 | GLint t = glutGet(GLUT_ELAPSED_TIME); |
| 103 | if (t - t0 >= 5000) { |
| 104 | GLfloat seconds =(GLfloat)(t - t0) / 1000.0f; |
| 105 | GLfloat fps = frames / seconds; |
| 106 | printf("%d frames in %6.3f seconds = %6.3f FPS\n", |
| 107 | frames, seconds, fps); |
Keith Whitwell | e6479c6 | 2009-02-24 12:02:24 +0000 | [diff] [blame] | 108 | fflush(stdout); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 109 | t0 = t; |
| 110 | frames = 0; |
| 111 | } |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | |
| 116 | static void |
| 117 | Idle(void) |
| 118 | { |
| 119 | lightPos[0] += delta; |
| 120 | if (lightPos[0] > 25.0f || lightPos[0] < -25.0f) |
| 121 | delta = -delta; |
| 122 | glutPostRedisplay(); |
| 123 | } |
| 124 | |
| 125 | |
| 126 | static void |
| 127 | Reshape(int width, int height) |
| 128 | { |
| 129 | glViewport(0, 0, width, height); |
| 130 | glMatrixMode(GL_PROJECTION); |
| 131 | glLoadIdentity(); |
| 132 | glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); |
| 133 | glMatrixMode(GL_MODELVIEW); |
| 134 | glLoadIdentity(); |
| 135 | glTranslatef(0.0f, 0.0f, -15.0f); |
| 136 | } |
| 137 | |
| 138 | |
| 139 | static void |
| 140 | CleanUp(void) |
| 141 | { |
| 142 | glDeleteShader_func(fragShader); |
| 143 | glDeleteShader_func(vertShader); |
| 144 | glDeleteProgram_func(program); |
| 145 | glutDestroyWindow(win); |
| 146 | } |
| 147 | |
| 148 | |
| 149 | static void |
| 150 | Key(unsigned char key, int x, int y) |
| 151 | { |
| 152 | (void) x; |
| 153 | (void) y; |
| 154 | |
| 155 | switch(key) { |
| 156 | case ' ': |
| 157 | case 'a': |
| 158 | anim = !anim; |
| 159 | if (anim) |
| 160 | glutIdleFunc(Idle); |
| 161 | else |
| 162 | glutIdleFunc(NULL); |
| 163 | break; |
| 164 | case 'x': |
| 165 | lightPos[0] -= 1.0f; |
| 166 | break; |
| 167 | case 'X': |
| 168 | lightPos[0] += 1.0f; |
| 169 | break; |
| 170 | case 'w': |
| 171 | wire = !wire; |
| 172 | if (wire) |
| 173 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
| 174 | else |
| 175 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
| 176 | break; |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 177 | case 'o': |
| 178 | if (CurList == SphereList) |
| 179 | CurList = RectList; |
| 180 | else |
| 181 | CurList = SphereList; |
| 182 | break; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 183 | case 'p': |
| 184 | pixelLight = !pixelLight; |
| 185 | if (pixelLight) |
| 186 | printf("Per-pixel lighting\n"); |
| 187 | else |
| 188 | printf("Conventional lighting\n"); |
| 189 | break; |
| 190 | case 27: |
| 191 | CleanUp(); |
| 192 | exit(0); |
| 193 | break; |
| 194 | } |
| 195 | glutPostRedisplay(); |
| 196 | } |
| 197 | |
| 198 | |
| 199 | static void |
| 200 | SpecialKey(int key, int x, int y) |
| 201 | { |
| 202 | const GLfloat step = 3.0f; |
| 203 | |
| 204 | (void) x; |
| 205 | (void) y; |
| 206 | |
| 207 | switch(key) { |
| 208 | case GLUT_KEY_UP: |
| 209 | xRot -= step; |
| 210 | break; |
| 211 | case GLUT_KEY_DOWN: |
| 212 | xRot += step; |
| 213 | break; |
| 214 | case GLUT_KEY_LEFT: |
| 215 | yRot -= step; |
| 216 | break; |
| 217 | case GLUT_KEY_RIGHT: |
| 218 | yRot += step; |
| 219 | break; |
| 220 | } |
| 221 | glutPostRedisplay(); |
| 222 | } |
| 223 | |
| 224 | |
| 225 | static void |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 226 | TestFunctions(void) |
| 227 | { |
| 228 | printf("Error 0x%x at line %d\n", glGetError(), __LINE__); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 229 | |
| 230 | assert(glIsProgram_func(program)); |
| 231 | assert(glIsShader_func(fragShader)); |
| 232 | assert(glIsShader_func(vertShader)); |
| 233 | |
| 234 | /* attached shaders */ |
| 235 | { |
| 236 | GLuint shaders[20]; |
| 237 | GLsizei count; |
| 238 | int i; |
| 239 | glGetAttachedShaders_func(program, 20, &count, shaders); |
| 240 | for (i = 0; i < count; i++) { |
| 241 | printf("Attached: %u\n", shaders[i]); |
| 242 | assert(shaders[i] == fragShader || |
| 243 | shaders[i] == vertShader); |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | { |
| 248 | GLchar log[1000]; |
| 249 | GLsizei len; |
| 250 | glGetShaderInfoLog_func(vertShader, 1000, &len, log); |
| 251 | printf("Vert Shader Info Log: %s\n", log); |
| 252 | glGetShaderInfoLog_func(fragShader, 1000, &len, log); |
| 253 | printf("Frag Shader Info Log: %s\n", log); |
| 254 | glGetProgramInfoLog_func(program, 1000, &len, log); |
| 255 | printf("Program Info Log: %s\n", log); |
| 256 | } |
Brian | 8a8e7b2 | 2008-04-04 18:56:22 -0600 | [diff] [blame] | 257 | |
| 258 | /* active uniforms */ |
| 259 | { |
| 260 | GLint n, max, i; |
| 261 | glGetProgramiv_func(program, GL_ACTIVE_UNIFORMS, &n); |
| 262 | glGetProgramiv_func(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max); |
| 263 | printf("Num uniforms: %d Max name length: %d\n", n, max); |
| 264 | for (i = 0; i < n; i++) { |
| 265 | GLint size, len; |
| 266 | GLenum type; |
| 267 | char name[100]; |
| 268 | glGetActiveUniform_func(program, i, 100, &len, &size, &type, name); |
| 269 | printf(" %d: %s nameLen=%d size=%d type=0x%x\n", |
| 270 | i, name, len, size, type); |
| 271 | } |
| 272 | } |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 273 | } |
| 274 | |
| 275 | |
Brian | 0420d85 | 2007-03-27 16:06:20 -0600 | [diff] [blame] | 276 | #if TEXTURE |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 277 | static void |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 278 | MakeTexture(void) |
| 279 | { |
Brian | 0420d85 | 2007-03-27 16:06:20 -0600 | [diff] [blame] | 280 | #define SZ0 64 |
| 281 | #define SZ1 32 |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 282 | GLubyte image0[SZ0][SZ0][SZ0][4]; |
| 283 | GLubyte image1[SZ1][SZ1][SZ1][4]; |
| 284 | GLuint i, j, k; |
| 285 | |
| 286 | /* level 0: two-tone gray checkboard */ |
| 287 | for (i = 0; i < SZ0; i++) { |
| 288 | for (j = 0; j < SZ0; j++) { |
| 289 | for (k = 0; k < SZ0; k++) { |
| 290 | if ((i/8 + j/8 + k/8) & 1) { |
| 291 | image0[i][j][k][0] = |
| 292 | image0[i][j][k][1] = |
| 293 | image0[i][j][k][2] = 200; |
| 294 | } |
| 295 | else { |
| 296 | image0[i][j][k][0] = |
| 297 | image0[i][j][k][1] = |
| 298 | image0[i][j][k][2] = 100; |
| 299 | } |
| 300 | image0[i][j][k][3] = 255; |
| 301 | } |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | /* level 1: two-tone green checkboard */ |
| 306 | for (i = 0; i < SZ1; i++) { |
| 307 | for (j = 0; j < SZ1; j++) { |
| 308 | for (k = 0; k < SZ1; k++) { |
| 309 | if ((i/8 + j/8 + k/8) & 1) { |
| 310 | image1[i][j][k][0] = 0; |
| 311 | image1[i][j][k][1] = 250; |
| 312 | image1[i][j][k][2] = 0; |
| 313 | } |
| 314 | else { |
| 315 | image1[i][j][k][0] = 0; |
| 316 | image1[i][j][k][1] = 200; |
| 317 | image1[i][j][k][2] = 0; |
| 318 | } |
| 319 | image1[i][j][k][3] = 255; |
| 320 | } |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | glActiveTexture(GL_TEXTURE2); /* unit 2 */ |
| 325 | glBindTexture(GL_TEXTURE_2D, 42); |
| 326 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ0, SZ0, 0, |
| 327 | GL_RGBA, GL_UNSIGNED_BYTE, image0); |
| 328 | glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, SZ1, SZ1, 0, |
| 329 | GL_RGBA, GL_UNSIGNED_BYTE, image1); |
| 330 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); |
| 331 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 332 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 333 | |
| 334 | glActiveTexture(GL_TEXTURE4); /* unit 4 */ |
| 335 | glBindTexture(GL_TEXTURE_3D, 43); |
| 336 | glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, SZ0, SZ0, SZ0, 0, |
| 337 | GL_RGBA, GL_UNSIGNED_BYTE, image0); |
| 338 | glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, SZ1, SZ1, SZ1, 0, |
| 339 | GL_RGBA, GL_UNSIGNED_BYTE, image1); |
| 340 | glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, 1); |
| 341 | glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 342 | glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 343 | } |
Brian | 0420d85 | 2007-03-27 16:06:20 -0600 | [diff] [blame] | 344 | #endif |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 345 | |
| 346 | |
| 347 | static void |
| 348 | MakeSphere(void) |
| 349 | { |
| 350 | GLUquadricObj *obj = gluNewQuadric(); |
| 351 | SphereList = glGenLists(1); |
| 352 | gluQuadricTexture(obj, GL_TRUE); |
| 353 | glNewList(SphereList, GL_COMPILE); |
| 354 | gluSphere(obj, 2.0f, 10, 5); |
| 355 | glEndList(); |
Vinson Lee | aef3218 | 2009-11-16 14:56:07 -0800 | [diff] [blame] | 356 | gluDeleteQuadric(obj); |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 357 | } |
| 358 | |
| 359 | static void |
| 360 | VertAttrib(GLint index, float x, float y) |
| 361 | { |
| 362 | #if 1 |
| 363 | glVertexAttrib2f_func(index, x, y); |
| 364 | #else |
| 365 | glTexCoord2f(x, y); |
| 366 | #endif |
| 367 | } |
| 368 | |
| 369 | static void |
| 370 | MakeRect(void) |
| 371 | { |
| 372 | RectList = glGenLists(1); |
| 373 | glNewList(RectList, GL_COMPILE); |
| 374 | glNormal3f(0, 0, 1); |
| 375 | glBegin(GL_POLYGON); |
| 376 | VertAttrib(CoordAttrib, 0, 0); glVertex2f(-2, -2); |
| 377 | VertAttrib(CoordAttrib, 1, 0); glVertex2f( 2, -2); |
| 378 | VertAttrib(CoordAttrib, 1, 1); glVertex2f( 2, 2); |
| 379 | VertAttrib(CoordAttrib, 0, 1); glVertex2f(-2, 2); |
| 380 | glEnd(); /* XXX omit this and crash! */ |
| 381 | glEndList(); |
| 382 | } |
| 383 | |
| 384 | |
| 385 | |
| 386 | static void |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 387 | LoadAndCompileShader(GLuint shader, const char *text) |
| 388 | { |
| 389 | GLint stat; |
| 390 | |
| 391 | glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); |
| 392 | |
| 393 | glCompileShader_func(shader); |
| 394 | |
| 395 | glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); |
| 396 | if (!stat) { |
| 397 | GLchar log[1000]; |
| 398 | GLsizei len; |
| 399 | glGetShaderInfoLog_func(shader, 1000, &len, log); |
Brian | f4e345c | 2007-01-17 16:30:11 -0700 | [diff] [blame] | 400 | fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 401 | exit(1); |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | |
| 406 | /** |
| 407 | * Read a shader from a file. |
| 408 | */ |
| 409 | static void |
| 410 | ReadShader(GLuint shader, const char *filename) |
| 411 | { |
| 412 | const int max = 100*1000; |
| 413 | int n; |
| 414 | char *buffer = (char*) malloc(max); |
| 415 | FILE *f = fopen(filename, "r"); |
| 416 | if (!f) { |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 417 | fprintf(stderr, "fslight: Unable to open shader file %s\n", filename); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 418 | exit(1); |
| 419 | } |
| 420 | |
| 421 | n = fread(buffer, 1, max, f); |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 422 | printf("fslight: read %d bytes from shader file %s\n", n, filename); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 423 | if (n > 0) { |
| 424 | buffer[n] = 0; |
| 425 | LoadAndCompileShader(shader, buffer); |
| 426 | } |
| 427 | |
| 428 | fclose(f); |
| 429 | free(buffer); |
| 430 | } |
| 431 | |
| 432 | |
| 433 | static void |
| 434 | CheckLink(GLuint prog) |
| 435 | { |
| 436 | GLint stat; |
| 437 | glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); |
| 438 | if (!stat) { |
| 439 | GLchar log[1000]; |
| 440 | GLsizei len; |
| 441 | glGetProgramInfoLog_func(prog, 1000, &len, log); |
| 442 | fprintf(stderr, "Linker error:\n%s\n", log); |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | |
| 447 | static void |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 448 | Init(void) |
| 449 | { |
| 450 | static const char *fragShaderText = |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 451 | "uniform vec4 diffuse;\n" |
| 452 | "uniform vec4 specular;\n" |
| 453 | "varying vec3 normal;\n" |
| 454 | "void main() {\n" |
| 455 | " // Compute dot product of light direction and normal vector\n" |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 456 | " float dotProd = max(dot(gl_LightSource[0].position.xyz, \n" |
| 457 | " normalize(normal)), 0.0);\n" |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 458 | " // Compute diffuse and specular contributions\n" |
| 459 | " gl_FragColor = diffuse * dotProd + specular * pow(dotProd, 20.0);\n" |
| 460 | "}\n"; |
| 461 | static const char *vertShaderText = |
| 462 | "varying vec3 normal;\n" |
| 463 | "void main() {\n" |
| 464 | " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" |
| 465 | " normal = gl_NormalMatrix * gl_Normal;\n" |
| 466 | "}\n"; |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 467 | const char *version; |
| 468 | |
| 469 | version = (const char *) glGetString(GL_VERSION); |
| 470 | if (version[0] != '2' || version[1] != '.') { |
Brian | bf28735 | 2007-04-11 14:09:32 -0600 | [diff] [blame] | 471 | printf("This program requires OpenGL 2.x, found %s\n", version); |
| 472 | exit(1); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 473 | } |
| 474 | |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 475 | GetExtensionFuncs(); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 476 | |
| 477 | fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 478 | if (FragProgFile) |
| 479 | ReadShader(fragShader, FragProgFile); |
| 480 | else |
| 481 | LoadAndCompileShader(fragShader, fragShaderText); |
| 482 | |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 483 | |
| 484 | vertShader = glCreateShader_func(GL_VERTEX_SHADER); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 485 | if (VertProgFile) |
| 486 | ReadShader(vertShader, VertProgFile); |
| 487 | else |
| 488 | LoadAndCompileShader(vertShader, vertShaderText); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 489 | |
| 490 | program = glCreateProgram_func(); |
| 491 | glAttachShader_func(program, fragShader); |
| 492 | glAttachShader_func(program, vertShader); |
| 493 | glLinkProgram_func(program); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 494 | CheckLink(program); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 495 | glUseProgram_func(program); |
| 496 | |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 497 | uDiffuse = glGetUniformLocation_func(program, "diffuse"); |
| 498 | uSpecular = glGetUniformLocation_func(program, "specular"); |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 499 | uTexture = glGetUniformLocation_func(program, "texture"); |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 500 | printf("DiffusePos %d SpecularPos %d TexturePos %d\n", |
| 501 | uDiffuse, uSpecular, uTexture); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 502 | |
| 503 | glUniform4fv_func(uDiffuse, 1, diffuse); |
| 504 | glUniform4fv_func(uSpecular, 1, specular); |
Brian | 180cc2f | 2007-03-21 11:41:41 -0600 | [diff] [blame] | 505 | /* assert(glGetError() == 0);*/ |
Brian | 8a8e7b2 | 2008-04-04 18:56:22 -0600 | [diff] [blame] | 506 | #if TEXTURE |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 507 | glUniform1i_func(uTexture, 2); /* use texture unit 2 */ |
Brian | 8a8e7b2 | 2008-04-04 18:56:22 -0600 | [diff] [blame] | 508 | #endif |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 509 | /*assert(glGetError() == 0);*/ |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 510 | |
| 511 | if (CoordAttrib) { |
| 512 | int i; |
| 513 | glBindAttribLocation_func(program, CoordAttrib, "coord"); |
| 514 | i = glGetAttribLocation_func(program, "coord"); |
| 515 | assert(i >= 0); |
| 516 | if (i != CoordAttrib) { |
| 517 | printf("Hmmm, NVIDIA bug?\n"); |
| 518 | CoordAttrib = i; |
| 519 | } |
| 520 | else { |
| 521 | printf("Mesa bind attrib: coord = %d\n", i); |
| 522 | } |
| 523 | } |
| 524 | |
| 525 | /*assert(glGetError() == 0);*/ |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 526 | |
| 527 | glClearColor(0.3f, 0.3f, 0.3f, 0.0f); |
| 528 | glEnable(GL_DEPTH_TEST); |
| 529 | glEnable(GL_LIGHT0); |
| 530 | glEnable(GL_LIGHTING); |
| 531 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse); |
| 532 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular); |
| 533 | glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 20.0f); |
| 534 | |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 535 | MakeSphere(); |
| 536 | MakeRect(); |
| 537 | |
| 538 | CurList = SphereList; |
| 539 | |
Brian | 0420d85 | 2007-03-27 16:06:20 -0600 | [diff] [blame] | 540 | #if TEXTURE |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 541 | MakeTexture(); |
Brian | 0420d85 | 2007-03-27 16:06:20 -0600 | [diff] [blame] | 542 | #endif |
Brian | 46a9241 | 2007-01-17 10:25:44 -0700 | [diff] [blame] | 543 | |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 544 | printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); |
| 545 | printf("Press p to toggle between per-pixel and per-vertex lighting\n"); |
| 546 | |
| 547 | /* test glGetShaderSource() */ |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 548 | if (0) { |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 549 | GLsizei len = strlen(fragShaderText) + 1; |
| 550 | GLsizei lenOut; |
| 551 | GLchar *src =(GLchar *) malloc(len * sizeof(GLchar)); |
| 552 | glGetShaderSource_func(fragShader, 0, NULL, src); |
| 553 | glGetShaderSource_func(fragShader, len, &lenOut, src); |
| 554 | assert(len == lenOut + 1); |
| 555 | assert(strcmp(src, fragShaderText) == 0); |
| 556 | free(src); |
| 557 | } |
| 558 | |
| 559 | assert(glIsProgram_func(program)); |
| 560 | assert(glIsShader_func(fragShader)); |
| 561 | assert(glIsShader_func(vertShader)); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 562 | |
| 563 | glColor3f(1, 0, 0); |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 564 | |
| 565 | /* for testing state vars */ |
| 566 | { |
| 567 | static GLfloat fc[4] = { 1, 1, 0, 0 }; |
| 568 | static GLfloat amb[4] = { 1, 0, 1, 0 }; |
| 569 | glFogfv(GL_FOG_COLOR, fc); |
| 570 | glLightfv(GL_LIGHT1, GL_AMBIENT, amb); |
| 571 | } |
| 572 | |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 573 | #if 0 |
| 574 | TestFunctions(); |
Brian | bf28735 | 2007-04-11 14:09:32 -0600 | [diff] [blame] | 575 | #else |
| 576 | (void) TestFunctions; |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 577 | #endif |
| 578 | } |
| 579 | |
| 580 | |
| 581 | static void |
| 582 | ParseOptions(int argc, char *argv[]) |
| 583 | { |
| 584 | int i; |
| 585 | for (i = 1; i < argc; i++) { |
| 586 | if (strcmp(argv[i], "-fs") == 0) { |
Brian Paul | eb1eee0 | 2009-06-18 12:43:43 -0600 | [diff] [blame] | 587 | FragProgFile = argv[++i]; |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 588 | } |
| 589 | else if (strcmp(argv[i], "-vs") == 0) { |
Brian Paul | eb1eee0 | 2009-06-18 12:43:43 -0600 | [diff] [blame] | 590 | VertProgFile = argv[++i]; |
| 591 | } |
| 592 | else { |
| 593 | fprintf(stderr, "unknown option %s\n", argv[i]); |
| 594 | break; |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 595 | } |
| 596 | } |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 597 | } |
| 598 | |
| 599 | |
| 600 | int |
| 601 | main(int argc, char *argv[]) |
| 602 | { |
Brian | bf28735 | 2007-04-11 14:09:32 -0600 | [diff] [blame] | 603 | glutInitWindowSize(200, 200); |
Brian Paul | 263f432 | 2009-12-18 08:12:55 -0700 | [diff] [blame] | 604 | glutInit(&argc, argv); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 605 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
| 606 | win = glutCreateWindow(argv[0]); |
| 607 | glutReshapeFunc(Reshape); |
| 608 | glutKeyboardFunc(Key); |
| 609 | glutSpecialFunc(SpecialKey); |
| 610 | glutDisplayFunc(Redisplay); |
| 611 | if (anim) |
| 612 | glutIdleFunc(Idle); |
Brian | becb393 | 2006-12-15 09:31:14 -0700 | [diff] [blame] | 613 | ParseOptions(argc, argv); |
Brian Paul | 24ea2c2 | 2006-11-03 00:04:06 +0000 | [diff] [blame] | 614 | Init(); |
| 615 | glutMainLoop(); |
| 616 | return 0; |
| 617 | } |
| 618 | |
Brian | 917a508 | 2007-02-21 15:57:55 -0700 | [diff] [blame] | 619 | |