jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | |
| 2 | /* |
| 3 | * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. |
| 4 | * |
| 5 | * Permission to use, copy, modify, distribute, and sell this software and |
| 6 | * its documentation for any purpose is hereby granted without fee, provided |
| 7 | * that (i) the above copyright notices and this permission notice appear in |
| 8 | * all copies of the software and related documentation, and (ii) the name of |
| 9 | * Silicon Graphics may not be used in any advertising or |
| 10 | * publicity relating to the software without the specific, prior written |
| 11 | * permission of Silicon Graphics. |
| 12 | * |
| 13 | * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF |
| 14 | * ANY KIND, |
| 15 | * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY |
| 16 | * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. |
| 17 | * |
| 18 | * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR |
| 19 | * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, |
| 20 | * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
| 21 | * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF |
| 22 | * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
| 23 | * OF THIS SOFTWARE. |
| 24 | */ |
| 25 | |
| 26 | #include <stdio.h> |
| 27 | #include <string.h> |
| 28 | #include <stdlib.h> |
| 29 | #include <GL/glut.h> |
| 30 | |
| 31 | |
| 32 | #define PI 3.141592654 |
| 33 | |
| 34 | #define BLACK 0 |
| 35 | #define GRAY 128 |
| 36 | #define WHITE 255 |
| 37 | #define BL 0x00 |
| 38 | #define WH 0xFF |
| 39 | #define RD 0xA4,0x00,0x00,0xFF |
| 40 | #define WT 0xFF,0xFF,0xFF,0xFF |
| 41 | |
| 42 | #define CHECKIMAGEWIDTH 8 |
| 43 | #define CHECKIMAGEHEIGHT 8 |
| 44 | #define BRICKIMAGEWIDTH 16 |
| 45 | #define BRICKIMAGEHEIGHT 16 |
| 46 | |
| 47 | |
| 48 | GLenum rgb, doubleBuffer; |
| 49 | |
| 50 | #include "tkmap.c" |
| 51 | |
| 52 | float black[3] = {0.0, 0.0, 0.0}; |
| 53 | float white[3] = {1.0, 1.0, 1.0}; |
| 54 | float gray[3] = {0.5, 0.5, 0.5}; |
| 55 | float blue[3] = {0.0, 0.0, 1.0}; |
| 56 | GLint colorIndexes[3] = {0, 200, 255}; |
| 57 | |
| 58 | GLenum polyMode; |
| 59 | GLboolean dithering; |
| 60 | GLboolean shade; |
| 61 | GLboolean doStipple; |
| 62 | GLboolean noDraw = 0; |
| 63 | GLboolean LineSmooth = GL_FALSE; |
| 64 | |
| 65 | double plane[4] = {1.0, 0.0, -1.0, 0.0}; |
| 66 | float xRotation = 30.0, yRotation = 30.0; |
| 67 | float zTranslation = -15.0; |
| 68 | |
| 69 | GLint singleCylinder; |
| 70 | GLint doubleCylinder; |
| 71 | GLint elbow, logo; |
| 72 | |
| 73 | GLubyte checkImage[3*CHECKIMAGEWIDTH*CHECKIMAGEHEIGHT] = { |
| 74 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 75 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 76 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 77 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 78 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 79 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 80 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 81 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 82 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 83 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 84 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 85 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 86 | }; |
| 87 | GLubyte brickImage[4*BRICKIMAGEWIDTH*BRICKIMAGEHEIGHT] = { |
| 88 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 89 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 90 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 91 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 92 | WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, |
| 93 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 94 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 95 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 96 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 97 | WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, |
| 98 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 99 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 100 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 101 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 102 | WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, |
| 103 | RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD |
| 104 | }; |
| 105 | |
| 106 | GLubyte *image = checkImage; |
| 107 | GLint imageHeight = CHECKIMAGEHEIGHT; |
| 108 | GLint imageWidth = CHECKIMAGEWIDTH; |
| 109 | |
Brian Paul | 381e555 | 1999-12-15 13:02:09 +0000 | [diff] [blame] | 110 | static float decal[] = { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 111 | GL_DECAL, |
| 112 | }; |
Brian Paul | 381e555 | 1999-12-15 13:02:09 +0000 | [diff] [blame] | 113 | static float modulate[] = { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 114 | GL_MODULATE, |
| 115 | }; |
Brian Paul | 381e555 | 1999-12-15 13:02:09 +0000 | [diff] [blame] | 116 | static float repeat[] = { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 117 | GL_REPEAT, |
| 118 | }; |
Brian Paul | 381e555 | 1999-12-15 13:02:09 +0000 | [diff] [blame] | 119 | static float nearest[] = { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 120 | GL_NEAREST, |
| 121 | }; |
| 122 | |
| 123 | GLubyte stipple[4*32] = { |
| 124 | 0x00, 0x00, 0x00, 0x00, |
| 125 | 0x00, 0x00, 0x00, 0x00, |
| 126 | 0x00, 0x00, 0x00, 0x00, |
| 127 | 0x00, 0x00, 0x00, 0x00, |
| 128 | 0x00, 0x00, 0x00, 0x00, |
| 129 | 0x00, 0x00, 0x00, 0x00, |
| 130 | 0x00, 0x00, 0x00, 0x00, |
| 131 | 0x00, 0x00, 0x00, 0x00, |
| 132 | |
| 133 | 0x00, 0x0F, 0xF0, 0x00, |
| 134 | 0x00, 0x0F, 0xF0, 0x00, |
| 135 | 0x00, 0x0F, 0xF0, 0x00, |
| 136 | 0x00, 0x0F, 0xF0, 0x00, |
| 137 | 0x00, 0x0F, 0xF0, 0x00, |
| 138 | 0x00, 0x0F, 0xF0, 0x00, |
| 139 | 0x00, 0x0F, 0xF0, 0x00, |
| 140 | 0x00, 0x0F, 0xF0, 0x00, |
| 141 | |
| 142 | 0x00, 0x0F, 0xF0, 0x00, |
| 143 | 0x00, 0x0F, 0xF0, 0x00, |
| 144 | 0x00, 0x0F, 0xF0, 0x00, |
| 145 | 0x00, 0x0F, 0xF0, 0x00, |
| 146 | 0x00, 0x0F, 0xF0, 0x00, |
| 147 | 0x00, 0x0F, 0xF0, 0x00, |
| 148 | 0x00, 0x0F, 0xF0, 0x00, |
| 149 | 0x00, 0x0F, 0xF0, 0x00, |
| 150 | |
| 151 | 0x00, 0x00, 0x00, 0x00, |
| 152 | 0x00, 0x00, 0x00, 0x00, |
| 153 | 0x00, 0x00, 0x00, 0x00, |
| 154 | 0x00, 0x00, 0x00, 0x00, |
| 155 | 0x00, 0x00, 0x00, 0x00, |
| 156 | 0x00, 0x00, 0x00, 0x00, |
| 157 | 0x00, 0x00, 0x00, 0x00, |
| 158 | 0x00, 0x00, 0x00, 0x00, |
| 159 | }; |
| 160 | |
| 161 | float tscp[18][2] = { |
| 162 | { |
| 163 | 0.0, 0.0 |
| 164 | }, |
| 165 | { |
| 166 | 1.0, 0.0 |
| 167 | }, |
| 168 | { |
| 169 | 0.0, 0.125 |
| 170 | }, |
| 171 | { |
| 172 | 1.0, 0.125 |
| 173 | }, |
| 174 | { |
| 175 | 0.0, 0.250 |
| 176 | }, |
| 177 | { |
| 178 | 1.0, 0.25 |
| 179 | }, |
| 180 | { |
| 181 | 0.0, 0.375 |
| 182 | }, |
| 183 | { |
| 184 | 1.0, 0.375 |
| 185 | }, |
| 186 | { |
| 187 | 0.0, 0.50 |
| 188 | }, |
| 189 | { |
| 190 | 1.0, 0.50 |
| 191 | }, |
| 192 | { |
| 193 | 0.0, 0.625 |
| 194 | }, |
| 195 | { |
| 196 | 1.0, 0.625 |
| 197 | }, |
| 198 | { |
| 199 | 0.0, 0.75 |
| 200 | }, |
| 201 | { |
| 202 | 1.0, 0.75 |
| 203 | }, |
| 204 | { |
| 205 | 0.0, 0.875 |
| 206 | }, |
| 207 | { |
| 208 | 1.0, 0.875 |
| 209 | }, |
| 210 | { |
| 211 | 0.0, 1.0 |
| 212 | }, |
| 213 | { |
| 214 | 1.0, 1.0 |
| 215 | } |
| 216 | }; |
| 217 | float scp[18][3] = { |
| 218 | { |
| 219 | 1.000000, 0.000000, 0.000000 |
| 220 | }, |
| 221 | { |
| 222 | 1.000000, 0.000000, 5.000000 |
| 223 | }, |
| 224 | { |
| 225 | 0.707107, 0.707107, 0.000000 |
| 226 | }, |
| 227 | { |
| 228 | 0.707107, 0.707107, 5.000000 |
| 229 | }, |
| 230 | { |
| 231 | 0.000000, 1.000000, 0.000000 |
| 232 | }, |
| 233 | { |
| 234 | 0.000000, 1.000000, 5.000000 |
| 235 | }, |
| 236 | { |
| 237 | -0.707107, 0.707107, 0.000000 |
| 238 | }, |
| 239 | { |
| 240 | -0.707107, 0.707107, 5.000000 |
| 241 | }, |
| 242 | { |
| 243 | -1.000000, 0.000000, 0.000000 |
| 244 | }, |
| 245 | { |
| 246 | -1.000000, 0.000000, 5.000000 |
| 247 | }, |
| 248 | { |
| 249 | -0.707107, -0.707107, 0.000000 |
| 250 | }, |
| 251 | { |
| 252 | -0.707107, -0.707107, 5.000000 |
| 253 | }, |
| 254 | { |
| 255 | 0.000000, -1.000000, 0.000000 |
| 256 | }, |
| 257 | { |
| 258 | 0.000000, -1.000000, 5.000000 |
| 259 | }, |
| 260 | { |
| 261 | 0.707107, -0.707107, 0.000000 |
| 262 | }, |
| 263 | { |
| 264 | 0.707107, -0.707107, 5.000000 |
| 265 | }, |
| 266 | { |
| 267 | 1.000000, 0.000000, 0.000000 |
| 268 | }, |
| 269 | { |
| 270 | 1.000000, 0.000000, 5.000000 |
| 271 | } |
| 272 | }; |
| 273 | float dcp[18][3] = { |
| 274 | { |
| 275 | 1.000000, 0.000000, 0.000000 |
| 276 | }, |
| 277 | { |
| 278 | 1.000000, 0.000000, 7.000000 |
| 279 | }, |
| 280 | { |
| 281 | 0.707107, 0.707107, 0.000000 |
| 282 | }, |
| 283 | { |
| 284 | 0.707107, 0.707107, 7.000000 |
| 285 | }, |
| 286 | { |
| 287 | 0.000000, 1.000000, 0.000000 |
| 288 | }, |
| 289 | { |
| 290 | 0.000000, 1.000000, 7.000000 |
| 291 | }, |
| 292 | { |
| 293 | -0.707107, 0.707107, 0.000000 |
| 294 | }, |
| 295 | { |
| 296 | -0.707107, 0.707107, 7.000000 |
| 297 | }, |
| 298 | { |
| 299 | -1.000000, 0.000000, 0.000000 |
| 300 | }, |
| 301 | { |
| 302 | -1.000000, 0.000000, 7.000000 |
| 303 | }, |
| 304 | { |
| 305 | -0.707107, -0.707107, 0.000000 |
| 306 | }, |
| 307 | { |
| 308 | -0.707107, -0.707107, 7.000000 |
| 309 | }, |
| 310 | { |
| 311 | 0.000000, -1.000000, 0.000000 |
| 312 | }, |
| 313 | { |
| 314 | 0.000000, -1.000000, 7.000000 |
| 315 | }, |
| 316 | { |
| 317 | 0.707107, -0.707107, 0.000000 |
| 318 | }, |
| 319 | { |
| 320 | 0.707107, -0.707107, 7.000000 |
| 321 | }, |
| 322 | { |
| 323 | 1.000000, 0.000000, 0.000000 |
| 324 | }, |
| 325 | { |
| 326 | 1.000000, 0.000000, 7.000000 |
| 327 | } |
| 328 | }; |
| 329 | float ep[7][9][3] = { |
| 330 | { |
| 331 | { |
| 332 | 1.000000, 0.000000, 0.000000 |
| 333 | }, |
| 334 | { |
| 335 | 0.707107, 0.707107, 0.000000 |
| 336 | }, |
| 337 | { |
| 338 | 0.000000, 1.000000, 0.000000 |
| 339 | }, |
| 340 | { |
| 341 | -0.707107, 0.707107, 0.000000 |
| 342 | }, |
| 343 | { |
| 344 | -1.000000, 0.000000, 0.000000 |
| 345 | }, |
| 346 | { |
| 347 | -0.707107, -0.707107, 0.000000 |
| 348 | }, |
| 349 | { |
| 350 | 0.000000, -1.000000, 0.000000 |
| 351 | }, |
| 352 | { |
| 353 | 0.707107, -0.707107, 0.000000 |
| 354 | }, |
| 355 | { |
| 356 | 1.000000, 0.000000, 0.000000 |
| 357 | } |
| 358 | }, |
| 359 | { |
| 360 | { |
| 361 | 1.000000, 0.034074, 0.258819 |
| 362 | }, |
| 363 | { |
| 364 | 0.707107, 0.717087, 0.075806 |
| 365 | }, |
| 366 | { |
| 367 | 0.000000, 1.000000, 0.000000 |
| 368 | }, |
| 369 | { |
| 370 | -0.707107, 0.717087, 0.075806 |
| 371 | }, |
| 372 | { |
| 373 | -1.000000, 0.034074, 0.258819 |
| 374 | }, |
| 375 | { |
| 376 | -0.707107, -0.648939, 0.441832 |
| 377 | }, |
| 378 | { |
| 379 | 0.000000, -0.931852, 0.517638 |
| 380 | }, |
| 381 | { |
| 382 | 0.707107, -0.648939, 0.441832 |
| 383 | }, |
| 384 | { |
| 385 | 1.000000, 0.034074, 0.258819 |
| 386 | } |
| 387 | }, |
| 388 | { |
| 389 | { |
| 390 | 1.000000, 0.133975, 0.500000 |
| 391 | }, |
| 392 | { |
| 393 | 0.707107, 0.746347, 0.146447 |
| 394 | }, |
| 395 | { |
| 396 | 0.000000, 1.000000, 0.000000 |
| 397 | }, |
| 398 | { |
| 399 | -0.707107, 0.746347, 0.146447 |
| 400 | }, |
| 401 | { |
| 402 | -1.000000, 0.133975, 0.500000 |
| 403 | }, |
| 404 | { |
| 405 | -0.707107, -0.478398, 0.853553 |
| 406 | }, |
| 407 | { |
| 408 | 0.000000, -0.732051, 1.000000 |
| 409 | }, |
| 410 | { |
| 411 | 0.707107, -0.478398, 0.853553 |
| 412 | }, |
| 413 | { |
| 414 | 1.000000, 0.133975, 0.500000 |
| 415 | } |
| 416 | }, |
| 417 | { |
| 418 | { |
| 419 | 1.000000, 0.292893, 0.707107 |
| 420 | }, |
| 421 | { |
| 422 | 0.707107, 0.792893, 0.207107 |
| 423 | }, |
| 424 | { |
| 425 | 0.000000, 1.000000, 0.000000 |
| 426 | }, |
| 427 | { |
| 428 | -0.707107, 0.792893, 0.207107 |
| 429 | }, |
| 430 | { |
| 431 | -1.000000, 0.292893, 0.707107 |
| 432 | }, |
| 433 | { |
| 434 | -0.707107, -0.207107, 1.207107 |
| 435 | }, |
| 436 | { |
| 437 | 0.000000, -0.414214, 1.414214 |
| 438 | }, |
| 439 | { |
| 440 | 0.707107, -0.207107, 1.207107 |
| 441 | }, |
| 442 | { |
| 443 | 1.000000, 0.292893, 0.707107 |
| 444 | } |
| 445 | }, |
| 446 | { |
| 447 | { |
| 448 | 1.000000, 0.500000, 0.866025 |
| 449 | }, |
| 450 | { |
| 451 | 0.707107, 0.853553, 0.253653 |
| 452 | }, |
| 453 | { |
| 454 | 0.000000, 1.000000, 0.000000 |
| 455 | }, |
| 456 | { |
| 457 | -0.707107, 0.853553, 0.253653 |
| 458 | }, |
| 459 | { |
| 460 | -1.000000, 0.500000, 0.866025 |
| 461 | }, |
| 462 | { |
| 463 | -0.707107, 0.146447, 1.478398 |
| 464 | }, |
| 465 | { |
| 466 | 0.000000, 0.000000, 1.732051 |
| 467 | }, |
| 468 | { |
| 469 | 0.707107, 0.146447, 1.478398 |
| 470 | }, |
| 471 | { |
| 472 | 1.000000, 0.500000, 0.866025 |
| 473 | } |
| 474 | }, |
| 475 | { |
| 476 | { |
| 477 | 1.000000, 0.741181, 0.965926 |
| 478 | }, |
| 479 | { |
| 480 | 0.707107, 0.924194, 0.282913 |
| 481 | }, |
| 482 | { |
| 483 | 0.000000, 1.000000, 0.000000 |
| 484 | }, |
| 485 | { |
| 486 | -0.707107, 0.924194, 0.282913 |
| 487 | }, |
| 488 | { |
| 489 | -1.000000, 0.741181, 0.965926 |
| 490 | }, |
| 491 | { |
| 492 | -0.707107, 0.558168, 1.648939 |
| 493 | }, |
| 494 | { |
| 495 | 0.000000, 0.482362, 1.931852 |
| 496 | }, |
| 497 | { |
| 498 | 0.707107, 0.558168, 1.648939 |
| 499 | }, |
| 500 | { |
| 501 | 1.000000, 0.741181, 0.965926 |
| 502 | } |
| 503 | }, |
| 504 | { |
| 505 | { |
| 506 | 1.000000, 1.000000, 1.000000 |
| 507 | }, |
| 508 | { |
| 509 | 0.707107, 1.000000, 0.292893 |
| 510 | }, |
| 511 | { |
| 512 | 0.000000, 1.000000, 0.000000 |
| 513 | }, |
| 514 | { |
| 515 | -0.707107, 1.000000, 0.292893 |
| 516 | }, |
| 517 | { |
| 518 | -1.000000, 1.000000, 1.000000 |
| 519 | }, |
| 520 | { |
| 521 | -0.707107, 1.000000, 1.707107 |
| 522 | }, |
| 523 | { |
| 524 | 0.000000, 1.000000, 2.000000 |
| 525 | }, |
| 526 | { |
| 527 | 0.707107, 1.000000, 1.707107 |
| 528 | }, |
| 529 | { |
| 530 | 1.000000, 1.000000, 1.000000 |
| 531 | } |
| 532 | } |
| 533 | }; |
| 534 | float en[7][9][3] = { |
| 535 | { |
| 536 | { |
| 537 | 1.000000, 0.000000, 0.000000 |
| 538 | }, |
| 539 | { |
| 540 | 0.707107, 0.707107, 0.000000 |
| 541 | }, |
| 542 | { |
| 543 | 0.000000, 1.000000, 0.000000 |
| 544 | }, |
| 545 | { |
| 546 | -0.707107, 0.707107, 0.000000 |
| 547 | }, |
| 548 | { |
| 549 | -1.000000, 0.000000, 0.000000 |
| 550 | }, |
| 551 | { |
| 552 | -0.707107, -0.707107, 0.000000 |
| 553 | }, |
| 554 | { |
| 555 | 0.000000, -1.000000, 0.000000 |
| 556 | }, |
| 557 | { |
| 558 | 0.707107, -0.707107, 0.000000 |
| 559 | }, |
| 560 | { |
| 561 | 1.000000, 0.000000, 0.000000 |
| 562 | } |
| 563 | }, |
| 564 | { |
| 565 | { |
| 566 | 1.000000, 0.000000, 0.000000 |
| 567 | }, |
| 568 | { |
| 569 | 0.707107, 0.683013, -0.183013 |
| 570 | }, |
| 571 | { |
| 572 | 0.000000, 0.965926, -0.258819 |
| 573 | }, |
| 574 | { |
| 575 | -0.707107, 0.683013, -0.183013 |
| 576 | }, |
| 577 | { |
| 578 | -1.000000, 0.000000, 0.000000 |
| 579 | }, |
| 580 | { |
| 581 | -0.707107, -0.683013, 0.183013 |
| 582 | }, |
| 583 | { |
| 584 | 0.000000, -0.965926, 0.258819 |
| 585 | }, |
| 586 | { |
| 587 | 0.707107, -0.683013, 0.183013 |
| 588 | }, |
| 589 | { |
| 590 | 1.000000, 0.000000, 0.000000 |
| 591 | } |
| 592 | }, |
| 593 | { |
| 594 | { |
| 595 | 1.000000, 0.000000, 0.000000 |
| 596 | }, |
| 597 | { |
| 598 | 0.707107, 0.612372, -0.353553 |
| 599 | }, |
| 600 | { |
| 601 | 0.000000, 0.866025, -0.500000 |
| 602 | }, |
| 603 | { |
| 604 | -0.707107, 0.612372, -0.353553 |
| 605 | }, |
| 606 | { |
| 607 | -1.000000, 0.000000, 0.000000 |
| 608 | }, |
| 609 | { |
| 610 | -0.707107, -0.612372, 0.353553 |
| 611 | }, |
| 612 | { |
| 613 | 0.000000, -0.866025, 0.500000 |
| 614 | }, |
| 615 | { |
| 616 | 0.707107, -0.612372, 0.353553 |
| 617 | }, |
| 618 | { |
| 619 | 1.000000, 0.000000, 0.000000 |
| 620 | } |
| 621 | }, |
| 622 | { |
| 623 | { |
| 624 | 1.000000, 0.000000, 0.000000 |
| 625 | }, |
| 626 | { |
| 627 | /* These 3 lines added by BEP */ |
| 628 | 0.707107, 0.500000, -0.500000 |
| 629 | }, |
| 630 | { |
| 631 | 0.000000, 0.707107, -0.707107 |
| 632 | }, |
| 633 | { |
| 634 | -0.707107, 0.500000, -0.500000 |
| 635 | }, |
| 636 | { |
| 637 | -1.000000, 0.000000, 0.000000 |
| 638 | }, |
| 639 | { |
| 640 | -0.707107, -0.500000, 0.500000 |
| 641 | }, |
| 642 | { |
| 643 | 0.000000, -0.707107, 0.707107 |
| 644 | }, |
| 645 | { |
| 646 | 0.707107, -0.500000, 0.500000 |
| 647 | }, |
| 648 | { |
| 649 | 1.000000, 0.000000, 0.000000 |
| 650 | } |
| 651 | }, |
| 652 | { |
| 653 | { |
| 654 | 1.000000, 0.000000, 0.000000 |
| 655 | }, |
| 656 | { |
| 657 | 0.707107, 0.353553, -0.612372 |
| 658 | }, |
| 659 | { |
| 660 | 0.000000, 0.500000, -0.866025 |
| 661 | }, |
| 662 | { |
| 663 | -0.707107, 0.353553, -0.612372 |
| 664 | }, |
| 665 | { |
| 666 | -1.000000, 0.000000, 0.000000 |
| 667 | }, |
| 668 | { |
| 669 | -0.707107, -0.353553, 0.612372 |
| 670 | }, |
| 671 | { |
| 672 | 0.000000, -0.500000, 0.866025 |
| 673 | }, |
| 674 | { |
| 675 | 0.707107, -0.353553, 0.612372 |
| 676 | }, |
| 677 | { |
| 678 | 1.000000, 0.000000, 0.000000 |
| 679 | } |
| 680 | }, |
| 681 | { |
| 682 | { |
| 683 | 1.000000, 0.000000, 0.000000 |
| 684 | }, |
| 685 | { |
| 686 | 0.707107, 0.183013, -0.683013 |
| 687 | }, |
| 688 | { |
| 689 | 0.000000, 0.258819, -0.965926 |
| 690 | }, |
| 691 | { |
| 692 | -0.707107, 0.183013, -0.683013 |
| 693 | }, |
| 694 | { |
| 695 | -1.000000, 0.000000, 0.000000 |
| 696 | }, |
| 697 | { |
| 698 | -0.707107, -0.183013, 0.683013 |
| 699 | }, |
| 700 | { |
| 701 | 0.000000, -0.258819, 0.965926 |
| 702 | }, |
| 703 | { |
| 704 | 0.707107, -0.183013, 0.683013 |
| 705 | }, |
| 706 | { |
| 707 | 1.000000, 0.000000, 0.000000 |
| 708 | } |
| 709 | }, |
| 710 | { |
| 711 | { |
| 712 | 1.000000, 0.000000, 0.000000 |
| 713 | }, |
| 714 | { |
| 715 | 0.707107, 0.000000, -0.707107 |
| 716 | }, |
| 717 | { |
| 718 | 0.000000, 0.000000, -1.000000 |
| 719 | }, |
| 720 | { |
| 721 | -0.707107, 0.000000, -0.707107 |
| 722 | }, |
| 723 | { |
| 724 | -1.000000, 0.000000, 0.000000 |
| 725 | }, |
| 726 | { |
| 727 | -0.707107, 0.000000, 0.707107 |
| 728 | }, |
| 729 | { |
| 730 | 0.000000, 0.000000, 1.000000 |
| 731 | }, |
| 732 | { |
| 733 | 0.707107, 0.000000, 0.707107 |
| 734 | }, |
| 735 | { |
| 736 | 1.000000, 0.000000, 0.000000 |
| 737 | } |
| 738 | } |
| 739 | }; |
| 740 | float tep[7][9][2] = { |
| 741 | { |
| 742 | { |
| 743 | 0, 0.0 |
| 744 | }, |
| 745 | { |
| 746 | 0.125, 0.0 |
| 747 | }, |
| 748 | { |
| 749 | 0.25, 0.0 |
| 750 | }, |
| 751 | { |
| 752 | 0.375, 0.0 |
| 753 | }, |
| 754 | { |
| 755 | 0.5, 0.0 |
| 756 | }, |
| 757 | { |
| 758 | 0.625, 0.0 |
| 759 | }, |
| 760 | { |
| 761 | 0.75, 0.0 |
| 762 | }, |
| 763 | { |
| 764 | 0.875, 0.0 |
| 765 | }, |
| 766 | { |
| 767 | 1.0, 0.0 |
| 768 | } |
| 769 | }, |
| 770 | { |
| 771 | { |
| 772 | 0, 0.16667 |
| 773 | }, |
| 774 | { |
| 775 | 0.125, 0.16667 |
| 776 | }, |
| 777 | { |
| 778 | 0.25, 0.16667 |
| 779 | }, |
| 780 | { |
| 781 | 0.375, 0.16667 |
| 782 | }, |
| 783 | { |
| 784 | 0.5, 0.16667 |
| 785 | }, |
| 786 | { |
| 787 | 0.625, 0.16667 |
| 788 | }, |
| 789 | { |
| 790 | 0.75, 0.16667 |
| 791 | }, |
| 792 | { |
| 793 | 0.875, 0.16667 |
| 794 | }, |
| 795 | { |
| 796 | 1.0, 0.16667 |
| 797 | } |
| 798 | }, |
| 799 | { |
| 800 | { |
| 801 | 0, 0.33333 |
| 802 | }, |
| 803 | { |
| 804 | 0.125, 0.33333 |
| 805 | }, |
| 806 | { |
| 807 | 0.25, 0.33333 |
| 808 | }, |
| 809 | { |
| 810 | 0.375, 0.33333 |
| 811 | }, |
| 812 | { |
| 813 | 0.5, 0.33333 |
| 814 | }, |
| 815 | { |
| 816 | 0.625, 0.33333 |
| 817 | }, |
| 818 | { |
| 819 | 0.75, 0.33333 |
| 820 | }, |
| 821 | { |
| 822 | 0.875, 0.33333 |
| 823 | }, |
| 824 | { |
| 825 | 1.0, 0.33333 |
| 826 | } |
| 827 | }, |
| 828 | { |
| 829 | { |
| 830 | 0, 0.5 |
| 831 | }, |
| 832 | { |
| 833 | 0.125, 0.5 |
| 834 | }, |
| 835 | { |
| 836 | 0.25, 0.5 |
| 837 | }, |
| 838 | { |
| 839 | 0.375, 0.5 |
| 840 | }, |
| 841 | { |
| 842 | 0.5, 0.5 |
| 843 | }, |
| 844 | { |
| 845 | 0.625, 0.5 |
| 846 | }, |
| 847 | { |
| 848 | 0.75, 0.5 |
| 849 | }, |
| 850 | { |
| 851 | 0.875, 0.5 |
| 852 | }, |
| 853 | { |
| 854 | 1.0, 0.5 |
| 855 | } |
| 856 | }, |
| 857 | { |
| 858 | { |
| 859 | 0, 0.6667 |
| 860 | }, |
| 861 | { |
| 862 | 0.125, 0.6667 |
| 863 | }, |
| 864 | { |
| 865 | 0.25, 0.6667 |
| 866 | }, |
| 867 | { |
| 868 | 0.375, 0.6667 |
| 869 | }, |
| 870 | { |
| 871 | 0.5, 0.6667 |
| 872 | }, |
| 873 | { |
| 874 | 0.625, 0.6667 |
| 875 | }, |
| 876 | { |
| 877 | 0.75, 0.6667 |
| 878 | }, |
| 879 | { |
| 880 | 0.875, 0.6667 |
| 881 | }, |
| 882 | { |
| 883 | 1.0, 0.6667 |
| 884 | } |
| 885 | }, |
| 886 | { |
| 887 | { |
| 888 | 0, 0.83333 |
| 889 | }, |
| 890 | { |
| 891 | 0.125, 0.83333 |
| 892 | }, |
| 893 | { |
| 894 | 0.25, 0.83333 |
| 895 | }, |
| 896 | { |
| 897 | 0.375, 0.83333 |
| 898 | }, |
| 899 | { |
| 900 | 0.5, 0.83333 |
| 901 | }, |
| 902 | { |
| 903 | 0.625, 0.83333 |
| 904 | }, |
| 905 | { |
| 906 | 0.75, 0.83333 |
| 907 | }, |
| 908 | { |
| 909 | 0.875, 0.83333 |
| 910 | }, |
| 911 | { |
| 912 | 1.0, 0.83333 |
| 913 | } |
| 914 | }, |
| 915 | { |
| 916 | { |
| 917 | 0, 1.0 |
| 918 | }, |
| 919 | { |
| 920 | 0.125, 1.0 |
| 921 | }, |
| 922 | { |
| 923 | 0.25, 1.0 |
| 924 | }, |
| 925 | { |
| 926 | 0.375, 1.0 |
| 927 | }, |
| 928 | { |
| 929 | 0.5, 1.0 |
| 930 | }, |
| 931 | { |
| 932 | 0.625, 1.0 |
| 933 | }, |
| 934 | { |
| 935 | 0.75, 1.0 |
| 936 | }, |
| 937 | { |
| 938 | 0.875, 1.0 |
| 939 | }, |
| 940 | { |
| 941 | 1.0, 1.0 |
| 942 | } |
| 943 | } |
| 944 | }; |
| 945 | |
| 946 | |
| 947 | static void SetUpAntiAliasedGrayScale(void) |
| 948 | { |
| 949 | float color; |
| 950 | GLint i, j; |
| 951 | |
| 952 | for (i = 0; i < 16; i++) { |
| 953 | color = (2 * i + 1) / 32.0; |
| 954 | for (j = 0; j < 16; j++) { |
| 955 | glutSetColor(i*16+j, color*j/15.0, color*j/15.0, color*j/15.0); |
| 956 | } |
| 957 | } |
| 958 | } |
| 959 | |
| 960 | static void BendForward(void) |
| 961 | { |
| 962 | |
| 963 | glTranslatef(0.0, 1.0, 0.0); |
| 964 | glRotatef(90.0, 1, 0, 0); |
| 965 | glTranslatef(0.0, -1.0, 0.0); |
| 966 | } |
| 967 | |
| 968 | static void BendLeft(void) |
| 969 | { |
| 970 | |
| 971 | glRotatef(-90.0, 0, 0, 1); |
| 972 | glTranslatef(0.0, 1.0, 0.0); |
| 973 | glRotatef(90.0, 1, 0, 0); |
| 974 | glTranslatef(0.0, -1.0, 0.0); |
| 975 | } |
| 976 | |
| 977 | static void BendRight(void) |
| 978 | { |
| 979 | |
| 980 | glRotatef(90.0, 0, 0, 1); |
| 981 | glTranslatef(0.0, 1.0, 0.0); |
| 982 | glRotatef(90.0, 1, 0, 0); |
| 983 | glTranslatef(0.0, -1.0, 0.0); |
| 984 | } |
| 985 | |
| 986 | static void BuildSingleCylinder(void) |
| 987 | { |
| 988 | |
| 989 | glNewList(singleCylinder, GL_COMPILE); |
| 990 | |
| 991 | glBegin(GL_TRIANGLE_STRIP); |
| 992 | glNormal3fv(scp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(scp[0]); |
| 993 | glNormal3fv(scp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(scp[1]); |
| 994 | glNormal3fv(scp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(scp[2]); |
| 995 | glNormal3fv(scp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(scp[3]); |
| 996 | glNormal3fv(scp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(scp[4]); |
| 997 | glNormal3fv(scp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(scp[5]); |
| 998 | glNormal3fv(scp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(scp[6]); |
| 999 | glNormal3fv(scp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(scp[7]); |
| 1000 | glNormal3fv(scp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(scp[8]); |
| 1001 | glNormal3fv(scp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(scp[9]); |
| 1002 | glNormal3fv(scp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(scp[10]); |
| 1003 | glNormal3fv(scp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(scp[11]); |
| 1004 | glNormal3fv(scp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(scp[12]); |
| 1005 | glNormal3fv(scp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(scp[13]); |
| 1006 | glNormal3fv(scp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(scp[14]); |
| 1007 | glNormal3fv(scp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(scp[15]); |
| 1008 | glNormal3fv(scp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(scp[16]); |
| 1009 | glNormal3fv(scp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(scp[17]); |
| 1010 | glEnd(); |
| 1011 | |
| 1012 | glEndList(); |
| 1013 | } |
| 1014 | |
| 1015 | static void BuildDoubleCylinder(void) |
| 1016 | { |
| 1017 | |
| 1018 | glNewList(doubleCylinder, GL_COMPILE); |
| 1019 | |
| 1020 | glBegin(GL_TRIANGLE_STRIP); |
| 1021 | glNormal3fv(dcp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(dcp[0]); |
| 1022 | glNormal3fv(dcp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(dcp[1]); |
| 1023 | glNormal3fv(dcp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(dcp[2]); |
| 1024 | glNormal3fv(dcp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(dcp[3]); |
| 1025 | glNormal3fv(dcp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(dcp[4]); |
| 1026 | glNormal3fv(dcp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(dcp[5]); |
| 1027 | glNormal3fv(dcp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(dcp[6]); |
| 1028 | glNormal3fv(dcp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(dcp[7]); |
| 1029 | glNormal3fv(dcp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(dcp[8]); |
| 1030 | glNormal3fv(dcp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(dcp[9]); |
| 1031 | glNormal3fv(dcp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(dcp[10]); |
| 1032 | glNormal3fv(dcp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(dcp[11]); |
| 1033 | glNormal3fv(dcp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(dcp[12]); |
| 1034 | glNormal3fv(dcp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(dcp[13]); |
| 1035 | glNormal3fv(dcp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(dcp[14]); |
| 1036 | glNormal3fv(dcp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(dcp[15]); |
| 1037 | glNormal3fv(dcp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(dcp[16]); |
| 1038 | glNormal3fv(dcp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(dcp[17]); |
| 1039 | glEnd(); |
| 1040 | |
| 1041 | glEndList(); |
| 1042 | } |
| 1043 | |
| 1044 | static void BuildElbow(void) |
| 1045 | { |
| 1046 | |
| 1047 | glNewList(elbow, GL_COMPILE); |
| 1048 | |
| 1049 | glBegin(GL_TRIANGLE_STRIP); |
| 1050 | glNormal3fv(en[0][0]); glTexCoord2fv(tep[0][0]); glVertex3fv(ep[0][0]); |
| 1051 | glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]); |
| 1052 | glNormal3fv(en[0][1]); glTexCoord2fv(tep[0][1]); glVertex3fv(ep[0][1]); |
| 1053 | glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]); |
| 1054 | glNormal3fv(en[0][2]); glTexCoord2fv(tep[0][2]); glVertex3fv(ep[0][2]); |
| 1055 | glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]); |
| 1056 | glNormal3fv(en[0][3]); glTexCoord2fv(tep[0][3]); glVertex3fv(ep[0][3]); |
| 1057 | glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]); |
| 1058 | glNormal3fv(en[0][4]); glTexCoord2fv(tep[0][4]); glVertex3fv(ep[0][4]); |
| 1059 | glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]); |
| 1060 | glNormal3fv(en[0][5]); glTexCoord2fv(tep[0][5]); glVertex3fv(ep[0][5]); |
| 1061 | glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]); |
| 1062 | glNormal3fv(en[0][6]); glTexCoord2fv(tep[0][6]); glVertex3fv(ep[0][6]); |
| 1063 | glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]); |
| 1064 | glNormal3fv(en[0][7]); glTexCoord2fv(tep[0][7]); glVertex3fv(ep[0][7]); |
| 1065 | glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]); |
| 1066 | glNormal3fv(en[0][8]); glTexCoord2fv(tep[0][8]); glVertex3fv(ep[0][8]); |
| 1067 | glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]); |
| 1068 | glEnd(); |
| 1069 | glBegin(GL_TRIANGLE_STRIP); |
| 1070 | glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]); |
| 1071 | glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]); |
| 1072 | glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]); |
| 1073 | glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]); |
| 1074 | glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]); |
| 1075 | glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]); |
| 1076 | glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]); |
| 1077 | glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]); |
| 1078 | glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]); |
| 1079 | glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]); |
| 1080 | glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]); |
| 1081 | glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]); |
| 1082 | glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]); |
| 1083 | glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]); |
| 1084 | glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]); |
| 1085 | glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]); |
| 1086 | glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]); |
| 1087 | glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]); |
| 1088 | glEnd(); |
| 1089 | glBegin(GL_TRIANGLE_STRIP); |
| 1090 | glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]); |
| 1091 | glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]); |
| 1092 | glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]); |
| 1093 | glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]); |
| 1094 | glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]); |
| 1095 | glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]); |
| 1096 | glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]); |
| 1097 | glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]); |
| 1098 | glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]); |
| 1099 | glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]); |
| 1100 | glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]); |
| 1101 | glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]); |
| 1102 | glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]); |
| 1103 | glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]); |
| 1104 | glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]); |
| 1105 | glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]); |
| 1106 | glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]); |
| 1107 | glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]); |
| 1108 | glEnd(); |
| 1109 | glBegin(GL_TRIANGLE_STRIP); |
| 1110 | glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]); |
| 1111 | glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]); |
| 1112 | glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]); |
| 1113 | glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]); |
| 1114 | glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]); |
| 1115 | glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]); |
| 1116 | glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]); |
| 1117 | glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]); |
| 1118 | glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]); |
| 1119 | glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]); |
| 1120 | glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]); |
| 1121 | glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]); |
| 1122 | glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]); |
| 1123 | glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]); |
| 1124 | glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]); |
| 1125 | glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]); |
| 1126 | glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]); |
| 1127 | glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]); |
| 1128 | glEnd(); |
| 1129 | glBegin(GL_TRIANGLE_STRIP); |
| 1130 | glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]); |
| 1131 | glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]); |
| 1132 | glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]); |
| 1133 | glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]); |
| 1134 | glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]); |
| 1135 | glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]); |
| 1136 | glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]); |
| 1137 | glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]); |
| 1138 | glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]); |
| 1139 | glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]); |
| 1140 | glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]); |
| 1141 | glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]); |
| 1142 | glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]); |
| 1143 | glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]); |
| 1144 | glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]); |
| 1145 | glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]); |
| 1146 | glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]); |
| 1147 | glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]); |
| 1148 | glEnd(); |
| 1149 | glBegin(GL_TRIANGLE_STRIP); |
| 1150 | glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]); |
| 1151 | glNormal3fv(en[6][0]); glTexCoord2fv(tep[6][0]); glVertex3fv(ep[6][0]); |
| 1152 | glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]); |
| 1153 | glNormal3fv(en[6][1]); glTexCoord2fv(tep[6][1]); glVertex3fv(ep[6][1]); |
| 1154 | glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]); |
| 1155 | glNormal3fv(en[6][2]); glTexCoord2fv(tep[6][2]); glVertex3fv(ep[6][2]); |
| 1156 | glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]); |
| 1157 | glNormal3fv(en[6][3]); glTexCoord2fv(tep[6][3]); glVertex3fv(ep[6][3]); |
| 1158 | glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]); |
| 1159 | glNormal3fv(en[6][4]); glTexCoord2fv(tep[6][4]); glVertex3fv(ep[6][4]); |
| 1160 | glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]); |
| 1161 | glNormal3fv(en[6][5]); glTexCoord2fv(tep[6][5]); glVertex3fv(ep[6][5]); |
| 1162 | glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]); |
| 1163 | glNormal3fv(en[6][6]); glTexCoord2fv(tep[6][6]); glVertex3fv(ep[6][6]); |
| 1164 | glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]); |
| 1165 | glNormal3fv(en[6][7]); glTexCoord2fv(tep[6][7]); glVertex3fv(ep[6][7]); |
| 1166 | glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]); |
| 1167 | glNormal3fv(en[6][8]); glTexCoord2fv(tep[6][8]); glVertex3fv(ep[6][8]); |
| 1168 | glEnd(); |
| 1169 | |
| 1170 | glEndList(); |
| 1171 | } |
| 1172 | |
| 1173 | static void BuildLogo(void) |
| 1174 | { |
| 1175 | |
| 1176 | glNewList(logo, GL_COMPILE); |
| 1177 | |
| 1178 | glTranslatef(5.5, -3.5, 4.5); |
| 1179 | glTranslatef(0.0, 0.0, -7.0); |
| 1180 | glCallList(doubleCylinder); |
| 1181 | BendForward(); |
| 1182 | glCallList(elbow); |
| 1183 | glTranslatef(0.0, 0.0, -7.0); |
| 1184 | glCallList(doubleCylinder); |
| 1185 | BendForward(); |
| 1186 | glCallList(elbow); |
| 1187 | glTranslatef(0.0, 0.0, -5.0); |
| 1188 | glCallList(singleCylinder); |
| 1189 | BendRight(); |
| 1190 | glCallList(elbow); |
| 1191 | glTranslatef(0.0, 0.0, -7.0); |
| 1192 | glCallList(doubleCylinder); |
| 1193 | BendForward(); |
| 1194 | glCallList(elbow); |
| 1195 | glTranslatef(0.0, 0.0, -7.0); |
| 1196 | glCallList(doubleCylinder); |
| 1197 | BendForward(); |
| 1198 | glCallList(elbow); |
| 1199 | glTranslatef(0.0, 0.0, -5.0); |
| 1200 | glCallList(singleCylinder); |
| 1201 | BendLeft(); |
| 1202 | glCallList(elbow); |
| 1203 | glTranslatef(0.0, 0.0, -7.0); |
| 1204 | glCallList(doubleCylinder); |
| 1205 | BendForward(); |
| 1206 | glCallList(elbow); |
| 1207 | glTranslatef(0.0, 0.0, -7.0); |
| 1208 | glCallList(doubleCylinder); |
| 1209 | BendForward(); |
| 1210 | glCallList(elbow); |
| 1211 | glTranslatef(0.0, 0.0, -5.0); |
| 1212 | glCallList(singleCylinder); |
| 1213 | BendRight(); |
| 1214 | glCallList(elbow); |
| 1215 | glTranslatef(0.0, 0.0, -7.0); |
| 1216 | glCallList(doubleCylinder); |
| 1217 | BendForward(); |
| 1218 | glCallList(elbow); |
| 1219 | glTranslatef(0.0, 0.0, -7.0); |
| 1220 | glCallList(doubleCylinder); |
| 1221 | BendForward(); |
| 1222 | glCallList(elbow); |
| 1223 | glTranslatef(0.0, 0.0, -5.0); |
| 1224 | glCallList(singleCylinder); |
| 1225 | BendLeft(); |
| 1226 | glCallList(elbow); |
| 1227 | glTranslatef(0.0, 0.0, -7.0); |
| 1228 | glCallList(doubleCylinder); |
| 1229 | BendForward(); |
| 1230 | glCallList(elbow); |
| 1231 | glTranslatef(0.0, 0.0, -7.0); |
| 1232 | glCallList(doubleCylinder); |
| 1233 | BendForward(); |
| 1234 | glCallList(elbow); |
| 1235 | glTranslatef(0.0, 0.0, -5.0); |
| 1236 | glCallList(singleCylinder); |
| 1237 | BendRight(); |
| 1238 | glCallList(elbow); |
| 1239 | glTranslatef(0.0, 0.0, -7.0); |
| 1240 | glCallList(doubleCylinder); |
| 1241 | BendForward(); |
| 1242 | glCallList(elbow); |
| 1243 | glTranslatef(0.0, 0.0, -7.0); |
| 1244 | glCallList(doubleCylinder); |
| 1245 | BendForward(); |
| 1246 | glCallList(elbow); |
| 1247 | glTranslatef(0.0, 0.0, -5.0); |
| 1248 | glCallList(singleCylinder); |
| 1249 | BendLeft(); |
| 1250 | glCallList(elbow); |
| 1251 | |
| 1252 | glEndList(); |
| 1253 | } |
| 1254 | |
| 1255 | static void BuildLists(void) |
| 1256 | { |
| 1257 | |
| 1258 | singleCylinder = glGenLists(1); |
| 1259 | doubleCylinder = glGenLists(1); |
| 1260 | elbow = glGenLists(1); |
| 1261 | logo = glGenLists(1); |
| 1262 | |
| 1263 | BuildSingleCylinder(); |
| 1264 | BuildDoubleCylinder(); |
| 1265 | BuildElbow(); |
| 1266 | BuildLogo(); |
| 1267 | } |
| 1268 | |
| 1269 | static void Init(void) |
| 1270 | { |
| 1271 | static float ambient[] = {0.1, 0.1, 0.1, 1.0}; |
| 1272 | static float diffuse[] = {0.5, 1.0, 1.0, 1.0}; |
| 1273 | static float position[] = {90.0, 90.0, 150.0, 0.0}; |
| 1274 | static float front_mat_shininess[] = {30.0}; |
| 1275 | static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0}; |
| 1276 | static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0}; |
| 1277 | static float back_mat_shininess[] = {50.0}; |
| 1278 | static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0}; |
| 1279 | static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0}; |
| 1280 | static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0}; |
| 1281 | static float lmodel_twoside[] = {GL_TRUE}; |
| 1282 | |
| 1283 | glClearColor(0.0, 0.0, 0.0, 0.0); |
| 1284 | |
| 1285 | glFrontFace(GL_CW); |
| 1286 | |
| 1287 | glEnable(GL_DEPTH_TEST); |
| 1288 | |
| 1289 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
| 1290 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); |
| 1291 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
| 1292 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
| 1293 | glLightfv(GL_LIGHT0, GL_POSITION, position); |
| 1294 | glEnable(GL_LIGHTING); |
| 1295 | glEnable(GL_LIGHT0); |
| 1296 | |
| 1297 | glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess); |
| 1298 | glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular); |
| 1299 | glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse); |
| 1300 | glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess); |
| 1301 | glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular); |
| 1302 | glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse); |
| 1303 | |
| 1304 | glEnable(GL_CLIP_PLANE0); |
| 1305 | |
| 1306 | if (rgb) { |
| 1307 | glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal); |
| 1308 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat); |
| 1309 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat); |
| 1310 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest); |
| 1311 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest); |
| 1312 | glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH, CHECKIMAGEHEIGHT, 0, |
| 1313 | GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)checkImage); |
| 1314 | glEnable(GL_TEXTURE_2D); |
| 1315 | |
| 1316 | glCullFace(GL_BACK); |
| 1317 | glEnable(GL_CULL_FACE); |
| 1318 | } else { |
| 1319 | SetGreyRamp(); |
| 1320 | /* commented out by BrianP because it's the wrong way to handle a 4-bit visual! |
| 1321 | if (doubleBuffer) { |
| 1322 | colorIndexes[1] = 10; |
| 1323 | colorIndexes[2] = 15; |
| 1324 | } |
| 1325 | */ |
| 1326 | glMaterialiv(GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes); |
| 1327 | } |
| 1328 | |
| 1329 | BuildLists(); |
| 1330 | |
| 1331 | dithering = GL_TRUE; |
| 1332 | shade = GL_TRUE; |
| 1333 | doStipple = GL_FALSE; |
| 1334 | polyMode = GL_BACK; |
| 1335 | } |
| 1336 | |
| 1337 | static void Reshape(int width, int height) |
| 1338 | { |
| 1339 | glViewport(0, 0, (GLint)width, (GLint)height); |
| 1340 | |
| 1341 | glMatrixMode(GL_PROJECTION); |
| 1342 | glLoadIdentity(); |
| 1343 | gluPerspective(90, 1.0, 1.0, 200.0); |
| 1344 | glMatrixMode(GL_MODELVIEW); |
| 1345 | } |
| 1346 | |
| 1347 | static void Key2(int key, int x, int y) |
| 1348 | { |
| 1349 | (void) x; |
| 1350 | (void) y; |
| 1351 | switch (key) { |
| 1352 | case GLUT_KEY_LEFT: |
| 1353 | yRotation += 0.5; |
| 1354 | break; |
| 1355 | case GLUT_KEY_RIGHT: |
| 1356 | yRotation -= 0.5; |
| 1357 | break; |
| 1358 | case GLUT_KEY_UP: |
| 1359 | plane[3] += 2.0; |
| 1360 | break; |
| 1361 | case GLUT_KEY_DOWN: |
| 1362 | plane[3] -= 2.0; |
| 1363 | break; |
| 1364 | default: |
| 1365 | return; |
| 1366 | } |
| 1367 | |
| 1368 | glutPostRedisplay(); |
| 1369 | } |
| 1370 | |
| 1371 | static void Key(unsigned char key, int x, int y) |
| 1372 | { |
| 1373 | (void) x; |
| 1374 | (void) y; |
| 1375 | switch (key) { |
| 1376 | case 27: |
| 1377 | exit(1); |
| 1378 | |
| 1379 | case 'Z': |
| 1380 | zTranslation -= 1.0; |
| 1381 | break; |
| 1382 | case 'z': |
| 1383 | zTranslation += 1.0; |
| 1384 | break; |
| 1385 | |
| 1386 | case '1': |
| 1387 | glPolygonMode(polyMode, GL_POINT); |
| 1388 | break; |
| 1389 | case '2': |
| 1390 | glPolygonMode(polyMode, GL_LINE); |
| 1391 | break; |
| 1392 | case '3': |
| 1393 | glPolygonMode(polyMode, GL_FILL); |
| 1394 | break; |
| 1395 | case 'p': |
| 1396 | switch (polyMode) { |
| 1397 | case GL_BACK: |
| 1398 | polyMode = GL_FRONT; |
Brian Paul | 25af66a | 2002-11-05 20:59:16 +0000 | [diff] [blame] | 1399 | printf("PolygonMode GL_FRONT\n"); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1400 | break; |
| 1401 | case GL_FRONT: |
| 1402 | polyMode = GL_FRONT_AND_BACK; |
Brian Paul | 25af66a | 2002-11-05 20:59:16 +0000 | [diff] [blame] | 1403 | printf("PolygonMode GL_FRONT_AND_BACK\n"); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1404 | break; |
| 1405 | case GL_FRONT_AND_BACK: |
| 1406 | polyMode = GL_BACK; |
Brian Paul | 25af66a | 2002-11-05 20:59:16 +0000 | [diff] [blame] | 1407 | printf("PolygonMode GL_BACK\n"); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1408 | break; |
| 1409 | default: |
| 1410 | break; |
| 1411 | } |
| 1412 | break; |
| 1413 | |
| 1414 | case '4': |
| 1415 | glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST); |
| 1416 | break; |
| 1417 | case '5': |
| 1418 | glEnable(GL_POLYGON_SMOOTH); |
| 1419 | if (rgb) { |
| 1420 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
| 1421 | glEnable(GL_BLEND); |
| 1422 | glDisable(GL_DEPTH_TEST); |
| 1423 | } else { |
| 1424 | SetUpAntiAliasedGrayScale(); |
| 1425 | } |
| 1426 | break; |
| 1427 | case '6': |
| 1428 | glDisable(GL_POLYGON_SMOOTH); |
| 1429 | if (rgb) { |
| 1430 | glBlendFunc(GL_ONE, GL_ZERO); |
| 1431 | glDisable(GL_BLEND); |
| 1432 | glEnable(GL_DEPTH_TEST); |
| 1433 | } else { |
| 1434 | SetGreyRamp(); |
| 1435 | } |
| 1436 | break; |
| 1437 | |
| 1438 | case '8': |
| 1439 | dithering = !dithering; |
| 1440 | (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER); |
| 1441 | break; |
| 1442 | |
| 1443 | case '9': |
| 1444 | doStipple = !doStipple; |
| 1445 | if (doStipple) { |
| 1446 | glPolygonStipple(stipple); |
| 1447 | glEnable(GL_POLYGON_STIPPLE); |
| 1448 | } else { |
| 1449 | glDisable(GL_POLYGON_STIPPLE); |
| 1450 | } |
| 1451 | break; |
| 1452 | |
| 1453 | case '0': |
| 1454 | shade = !shade; |
| 1455 | (shade) ? glShadeModel(GL_SMOOTH) : glShadeModel(GL_FLAT); |
| 1456 | break; |
| 1457 | |
| 1458 | case 'q': |
| 1459 | glDisable(GL_CULL_FACE); |
Brian Paul | 25af66a | 2002-11-05 20:59:16 +0000 | [diff] [blame] | 1460 | printf("disable culling\n"); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1461 | break; |
| 1462 | case 'w': |
| 1463 | glEnable(GL_CULL_FACE); |
| 1464 | glCullFace(GL_FRONT); |
Brian Paul | 25af66a | 2002-11-05 20:59:16 +0000 | [diff] [blame] | 1465 | printf("enable front face culling\n"); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1466 | break; |
| 1467 | case 'e': |
| 1468 | glEnable(GL_CULL_FACE); |
| 1469 | glCullFace(GL_BACK); |
Brian Paul | 25af66a | 2002-11-05 20:59:16 +0000 | [diff] [blame] | 1470 | printf("enable back face culling\n"); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1471 | break; |
| 1472 | |
| 1473 | case 'r': |
| 1474 | glFrontFace(GL_CW); |
| 1475 | break; |
| 1476 | case 't': |
| 1477 | glFrontFace(GL_CCW); |
| 1478 | break; |
| 1479 | case 'y': |
| 1480 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 1481 | glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
| 1482 | glPolygonStipple(stipple); |
| 1483 | break; |
| 1484 | case 'u': |
| 1485 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 1486 | glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
| 1487 | glPolygonStipple(stipple); |
| 1488 | break; |
| 1489 | |
| 1490 | case 'a': |
| 1491 | glEnable(GL_TEXTURE_2D); |
| 1492 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat); |
| 1493 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat); |
| 1494 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest); |
| 1495 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest); |
| 1496 | glTexImage2D(GL_TEXTURE_2D, 0, 4, BRICKIMAGEWIDTH, |
| 1497 | BRICKIMAGEHEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 1498 | (GLvoid *)brickImage); |
| 1499 | break; |
| 1500 | case 's': |
| 1501 | glEnable(GL_TEXTURE_2D); |
| 1502 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat); |
| 1503 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat); |
| 1504 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest); |
| 1505 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest); |
| 1506 | glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH, |
| 1507 | CHECKIMAGEHEIGHT, 0, GL_RGB, GL_UNSIGNED_BYTE, |
| 1508 | (GLvoid *)checkImage); |
| 1509 | break; |
| 1510 | case 'd': |
| 1511 | glDisable(GL_TEXTURE_2D); |
| 1512 | break; |
| 1513 | |
| 1514 | case 'f': |
| 1515 | glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal); |
| 1516 | break; |
| 1517 | case 'g': |
| 1518 | glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, modulate); |
| 1519 | break; |
| 1520 | |
| 1521 | case 'n': |
| 1522 | /* added by BrianP */ |
| 1523 | noDraw = !noDraw; |
| 1524 | if (noDraw) { |
| 1525 | glDrawBuffer( GL_NONE ); |
| 1526 | } |
| 1527 | else { |
| 1528 | if (doubleBuffer) { |
| 1529 | glDrawBuffer( GL_BACK ); |
| 1530 | } |
| 1531 | else { |
| 1532 | glDrawBuffer( GL_FRONT ); |
| 1533 | } |
| 1534 | } |
| 1535 | break; |
| 1536 | |
| 1537 | case 'l': |
| 1538 | /* Line Smooth - added by BrianP */ |
| 1539 | LineSmooth = !LineSmooth; |
| 1540 | if (LineSmooth) { |
| 1541 | glEnable(GL_LINE_SMOOTH); |
| 1542 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 1543 | glEnable(GL_BLEND); |
| 1544 | } |
| 1545 | else { |
| 1546 | glDisable(GL_LINE_SMOOTH); |
| 1547 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 1548 | glDisable(GL_BLEND); |
| 1549 | } |
| 1550 | break; |
| 1551 | default: |
| 1552 | return; |
| 1553 | } |
| 1554 | |
| 1555 | glutPostRedisplay(); |
| 1556 | } |
| 1557 | |
| 1558 | static void Draw(void) |
| 1559 | { |
| 1560 | |
| 1561 | glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
| 1562 | |
| 1563 | glPushMatrix(); |
| 1564 | |
| 1565 | glTranslatef(0, 0, zTranslation); |
| 1566 | glRotatef(30.0, 1, 0, 0); |
| 1567 | glRotatef(yRotation, 0, 1, 0); |
| 1568 | glClipPlane(GL_CLIP_PLANE0, plane); |
| 1569 | glCallList(logo); |
| 1570 | |
| 1571 | glPopMatrix(); |
| 1572 | |
| 1573 | glFlush(); |
| 1574 | |
| 1575 | if (doubleBuffer) { |
| 1576 | glutSwapBuffers(); |
| 1577 | } |
| 1578 | } |
| 1579 | |
| 1580 | static GLenum Args(int argc, char **argv) |
| 1581 | { |
| 1582 | GLint i; |
| 1583 | |
| 1584 | rgb = GL_TRUE; |
| 1585 | doubleBuffer = GL_FALSE; |
| 1586 | |
| 1587 | for (i = 1; i < argc; i++) { |
| 1588 | if (strcmp(argv[i], "-ci") == 0) { |
| 1589 | rgb = GL_FALSE; |
| 1590 | } else if (strcmp(argv[i], "-rgb") == 0) { |
| 1591 | rgb = GL_TRUE; |
| 1592 | } else if (strcmp(argv[i], "-sb") == 0) { |
| 1593 | doubleBuffer = GL_FALSE; |
| 1594 | } else if (strcmp(argv[i], "-db") == 0) { |
| 1595 | doubleBuffer = GL_TRUE; |
| 1596 | } else { |
| 1597 | printf("%s (Bad option).\n", argv[i]); |
| 1598 | return GL_FALSE; |
| 1599 | } |
| 1600 | } |
| 1601 | return GL_TRUE; |
| 1602 | } |
| 1603 | |
| 1604 | int main(int argc, char **argv) |
| 1605 | { |
| 1606 | unsigned int type; |
| 1607 | |
| 1608 | glutInit(&argc, argv); |
| 1609 | |
| 1610 | if (Args(argc, argv) == GL_FALSE) { |
| 1611 | exit(1); |
| 1612 | } |
| 1613 | |
| 1614 | glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); |
| 1615 | |
| 1616 | type = GLUT_DEPTH; |
| 1617 | type |= (rgb) ? GLUT_RGB : GLUT_INDEX; |
| 1618 | type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; |
| 1619 | glutInitDisplayMode(type); |
| 1620 | |
| 1621 | if (glutCreateWindow("Logo Test") == GL_FALSE) { |
| 1622 | exit(1); |
| 1623 | } |
| 1624 | |
| 1625 | InitMap(); |
| 1626 | |
| 1627 | Init(); |
| 1628 | |
| 1629 | glutReshapeFunc(Reshape); |
| 1630 | glutKeyboardFunc(Key); |
| 1631 | glutSpecialFunc(Key2); |
| 1632 | glutDisplayFunc(Draw); |
| 1633 | glutMainLoop(); |
| 1634 | return 0; |
| 1635 | } |